Pacific Drive Wiki
pacificdrive_wiki
https://pacificdrive.wiki/view/Main_Page
MediaWiki 1.41.0
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Main Page
0
1
1
2024-02-23T19:58:48Z
MediaWiki default
2
wikitext
text/x-wiki
<strong>MediaWiki has been installed.</strong>
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11cef88175cf81168a86e7c0327a5b2d7a1920f5
2
1
2024-02-23T20:36:17Z
Nutcake
1
Replaced content with "== This is a work in progress, check back later. =="
wikitext
text/x-wiki
== This is a work in progress, check back later. ==
704622393968b4bcffdeaee5e5963d923ba6bacd
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2024-02-24T07:07:11Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|600x600px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
cf1a6851ad5af3f4296f4088d7daa5ab0972be68
MediaWiki:Citizen.css
8
2
3
2024-02-23T20:47:18Z
Nutcake
1
Created page with "/* All CSS here will be loaded for users of the Citizen skin */ .skin-citizen-dark { --color-primary: #fd9b7b; }"
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
.skin-citizen-dark {
--color-primary: #fd9b7b;
}
14679ee090e0e218619d8262dc9188e7512f090a
4
3
2024-02-23T20:48:05Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-surface-0: #103644;
}
8f7f11a2f1dc257692e6ae103072a784a247b2c9
5
4
2024-02-23T20:48:33Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-surface-0: #103644;
--color-surface-1: #103644;
}
ae89045f414fb10faa48e4c807687119f085fd27
6
5
2024-02-23T20:51:11Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary__h: 14.8;
--color-primary__s: 51.4;
--color-primary__l: 99.2;
--color-surface-0: #103644;
--color-surface-1: #103644;
}
843544ae66cffdb669b9545ef2482a73b267ece2
7
6
2024-02-23T20:52:09Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 196.2;
--color-primary__s: 76.5;
--color-primary__l: 26.7;
--color-surface-0: #103644;
--color-surface-1: #103644;
}
80f56ad14c4c129d6913070f18610e2266df60cf
8
7
2024-02-23T20:52:21Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 196.2;
--color-primary__s: 76.5;
--color-primary__l: 26.7;
}
57f2a0826cabbfc9f287c0674d30ef1cc51a0311
9
8
2024-02-23T20:53:00Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 200;
--color-primary__s: 76.5;
--color-primary__l: 26.7;
}
80fed5a26e6dc3be5f5af8f957a50559f87b25d6
10
9
2024-02-23T20:53:50Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 195;
--color-primary__s: 89;
--color-primary__l: 24.4;
}
aca7933a3e8c1d5ba6a18d5dadfb8f9d24fbdd70
11
10
2024-02-23T20:54:46Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 210;
--color-primary__s: 89;
--color-primary__l: 24.4;
}
91f899f848f16ef1e3a6fc32447bd7b39189ef7c
12
11
2024-02-23T20:54:58Z
Nutcake
1
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 210;
--color-primary__s: 99;
--color-primary__l: 30.4;
}
ce81882c15a98cfa3179701411dc71e976e5678f
13
12
2024-02-23T20:55:32Z
Nutcake
1
Protected "[[MediaWiki:Citizen.css]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
css
text/css
/* All CSS here will be loaded for users of the Citizen skin */
:root {
--width-layout: 1280px; /* Slightly wider content */
}
.skin-citizen-dark {
--color-primary: #fd9b7b;
--color-primary__h: 210;
--color-primary__s: 99;
--color-primary__l: 30.4;
}
ce81882c15a98cfa3179701411dc71e976e5678f
File:Pacific-Drive-Logo-White.png
6
3
14
2024-02-24T07:00:52Z
Nutcake
1
The main logo of the game in white.
wikitext
text/x-wiki
== Summary ==
The main logo of the game in white.
3178db732c3b9e02d355fda2f1f02e7faf5afb9a
File:Pacific-Drive-Logo-White-1024.webp
6
4
15
2024-02-24T07:02:47Z
Nutcake
1
The main logo of the game in white with a height of 1024 pixels.
wikitext
text/x-wiki
== Summary ==
The main logo of the game in white with a height of 1024 pixels.
55bb44c29ed06aeb0093557a9f7ab65b534f0577
MediaWiki:Citizen-footer-tagline
8
5
17
2024-02-24T07:11:19Z
Nutcake
1
Created page with "Pacific Drive ©2023 Ironwood Studios LLC. PACIFIC DRIVE, IRONWOOD STUDIOS, the PACIFIC DRIVE logo, and the IRONWOOD STUDIOS logo are the trademarks of Ironwood Studios LLC in the U.S. and/or other countries. Pacific Drive Wiki is not officially affiliated with Ironwood Studios or Kepler Interactive Limited."
wikitext
text/x-wiki
Pacific Drive ©2023 Ironwood Studios LLC. PACIFIC DRIVE, IRONWOOD STUDIOS, the PACIFIC DRIVE logo, and the IRONWOOD STUDIOS logo are the trademarks of Ironwood Studios LLC in the U.S. and/or other countries. Pacific Drive Wiki is not officially affiliated with Ironwood Studios or Kepler Interactive Limited.
83760ab764cea99a5d10995d38912bc261dfa2af
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2024-02-24T07:11:57Z
Nutcake
1
Protected "[[MediaWiki:Citizen-footer-tagline]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
Pacific Drive ©2023 Ironwood Studios LLC. PACIFIC DRIVE, IRONWOOD STUDIOS, the PACIFIC DRIVE logo, and the IRONWOOD STUDIOS logo are the trademarks of Ironwood Studios LLC in the U.S. and/or other countries. Pacific Drive Wiki is not officially affiliated with Ironwood Studios or Kepler Interactive Limited.
83760ab764cea99a5d10995d38912bc261dfa2af
MediaWiki:Citizen-footer-desc
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6
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2024-02-24T07:11:34Z
Nutcake
1
Created blank page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
19
18
2024-02-24T07:11:39Z
Nutcake
1
Protected "[[MediaWiki:Citizen-footer-desc]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Abductor
0
7
21
2024-02-24T07:25:39Z
Nutcake
1
Created page with "{{Quote|text='Dear Maggie, ...'|source='LETTER FRAGMENT, date unknown'}}"
wikitext
text/x-wiki
{{Quote|text='Dear Maggie, ...'|source='LETTER FRAGMENT, date unknown'}}
addca9ecdba8426c52f43a22eccb21827ee66892
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2024-02-24T07:31:06Z
Nutcake
1
wikitext
text/x-wiki
{{quote|Dear Maggie, ...}}
51b59fd2265d9ed29995389e6e500cd247bc4ba9
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2024-02-24T07:58:48Z
Nutcake
1
wikitext
text/x-wiki
<infobox>
<title source="title_source">
<default>{{PAGENAME}}</default>
</title>
<image source="Abductor.webp"/>
</infobox>
{{quote|Dear Maggie, ...}}
d205c0192c640b06d67192916b168095285945cf
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25
2024-02-24T08:15:29Z
Nutcake
1
wikitext
text/x-wiki
{{quote|Dear Maggie, ...}}
<infobox>
<title source="title_source">
<default>{{PAGENAME}}</default>
</title>
<media>
<default>Abductor.webp</default>
</media>
</infobox>
c36f27ea1dc0e00c81f3949efb82cf9f411730e6
34
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2024-02-24T08:31:58Z
Nutcake
1
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text/x-wiki
<div style="float: right">
{{CapiuntoTest
| title = Abductor
| headerstyle = ;
| image = [[File:Abductor.webp|200px]]
| caption = Abductor logbook icon
}}
</div>
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
{{quote|Dear Maggie, Once again, I miss you and the kids so much. I'm sorry I haven't written sooner, but it's been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper.}}
4d419ea2ab2f6595926372112d178d674a881d5f
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2024-02-24T11:13:05Z
Nutcake
1
wikitext
text/x-wiki
<div style="float: right">
{{CapiuntoTest
| title = Abductor
| image = [[File:Abductor.webp|200px]]
| caption = Abductor logbook icon
| logbook = <div style="text-align: start">Dear Maggie,
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
Love always,
Joe</div>
}}
49ee0134df5e7c12642ae26e2da5c8025c1001f8
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2024-02-24T11:14:13Z
Nutcake
1
wikitext
text/x-wiki
<div style="float: right">
{{CapiuntoTest
| title = Abductor
| image = [[File:Abductor.webp|200px]]
| caption = Abductor logbook icon
| logbook = <div style="text-align: start">Dear Maggie,
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
Love always,
Joe</div>
}}
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
d2c96067c44a376f9055385e866f711dd02e873d
Template:Quote
10
8
23
2024-02-24T07:31:13Z
Nutcake
1
Created page with "<blockquote style="color: lightgrey; border: solid thin gray;"> {{{1}}} </blockquote>"
wikitext
text/x-wiki
<blockquote style="color: lightgrey; border: solid thin gray;">
{{{1}}}
</blockquote>
a57f42a3e7bb6c32769355a2aa4c21f21d1b4ccb
31
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2024-02-24T08:24:14Z
Nutcake
1
wikitext
text/x-wiki
<div style="color: lightgrey; border: solid thin gray; float: left;">
{{{1}}}
</div>
449f9f10a0769ad2fc182db84fc8b96a51f2696b
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2024-02-24T08:26:14Z
Nutcake
1
wikitext
text/x-wiki
<blockquote style="color: lightgrey; border: solid thin gray; float: left;">
{{{1}}}
</blockquote >
ee49b03d487433bf8e4259a33d595897b2e817c3
File:Abductor.webp
6
9
24
2024-02-24T07:54:56Z
Nutcake
1
Logbook icon for the Abductor anomaly
wikitext
text/x-wiki
== Summary ==
Logbook icon for the Abductor anomaly
85cf51c355086d310797e691e1fcf2f894bc68fc
Module:Infobox
828
11
28
2024-02-24T08:18:02Z
Nutcake
1
Created page with "local capiunto = require 'capiunto' local p = {} function p.main(frame) local args = frame:getParent().args local headerStyle if args.headerstyle and args.headerstyle ~= '' then headerStyle = string.format('background-color:%s;', args.headerstyle) else headerStyle = 'background-color:grey;' end local retval = capiunto.create( { title = args.title, headerStyle = headerStyle, } ) :addImage( args.image, args.caption ) :addRow( 'Foo', args.foo ) :addHead..."
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:grey;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
:addRow( 'Foo', args.foo )
:addHeader( 'A header between the data rows' )
:addRow( 'Bar', args.bar )
return retval
end
return p
39517b3ffb56d2c04cb7ccddd35d5cdea129702d
33
28
2024-02-24T08:31:38Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:grey;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
return retval
end
return p
56fd1e0e4b5410ca9fd4564ca06cba84dd359d61
35
33
2024-02-24T11:05:35Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:grey;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
:addWikitext( args.logbook )
return retval
end
return p
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36
35
2024-02-24T11:09:28Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:grey;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
if args.logbook and args.logbook ~= '' then
capiunto:addHeader("Logbook text")
capiunto:addWikitext( args.logbook )
end
return retval
end
return p
6a2b3761f1c0689fecf4360717e0af679f401547
37
36
2024-02-24T11:10:12Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:grey;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
:addHeader("Logbook text")
:addWikitext( args.logbook )
return retval
end
return p
639ac725dc1fceb7b9ed533972ffe9962624cff1
38
37
2024-02-24T11:12:13Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:#2c3a45;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
if args.logbook and args.logbook ~= '' then
capiunto:addHeader("Logbook text")
capiunto:addWikitext( args.logbook )
end
return retval
end
return p
b6fa28f91283f0c62c56133d634be02f868a89a7
39
38
2024-02-24T11:12:41Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:#2c3a45;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
:addHeader("Logbook text")
:addWikitext( args.logbook )
return retval
end
return p
2d5c111d233013e7be3b44e3751427ee2b055f8b
40
39
2024-02-24T11:12:55Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:#2c3a45;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
:addHeader("Logbook Text")
:addWikitext( args.logbook )
return retval
end
return p
a276e4a4ce52523bd19ff9639de24186077cc1db
Template:Anomaly Infobox
10
12
29
2024-02-24T08:18:56Z
Nutcake
1
Created page with "<includeonly>{{#invoke:CapiuntoTest|main}}</includeonly>"
wikitext
text/x-wiki
<includeonly>{{#invoke:CapiuntoTest|main}}</includeonly>
e08311092aa9812e6e2a52ad47b7329139c63718
30
29
2024-02-24T08:19:47Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>{{#invoke:Infobox|main}}</includeonly>
b0ab3e5761be514c8d438f422a8f68c5f5cd4100
File:HAZARD-WEIRD.png
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13
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2024-02-24T11:31:07Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Acid.png
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14
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2024-02-24T11:31:19Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Electrical.png
6
15
45
2024-02-24T11:31:31Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Explosive.png
6
16
46
2024-02-24T11:31:38Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Happy-Hare.png
6
17
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2024-02-24T11:31:53Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:HAZARD-ACID.png
6
18
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2024-02-24T11:31:59Z
Nutcake
1
wikitext
text/x-wiki
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Nutcake
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Abductor
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{{CapiuntoTest
| title = Abductor
| image = [[File:HAZARD-WEIRD.png|200px]]
| caption = Abductor logbook icon
| logbook = <div style="text-align: start">Dear Maggie,
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
Love always,
Joe</div>
}}
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
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Fragile
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Nutcake
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Nutcake
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Nutcake
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Nutcake
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Blown Out
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2024-02-24T12:06:11Z
Nutcake
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Nutcake
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Nutcake
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Nutcake
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2024-02-24T12:28:18Z
Nutcake
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Nutcake
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Nutcake
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Breaking
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Nutcake
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{{Status|icon=FX-BREAKING.png|name=Breaking |title=The end is nigh|content=This is so badly damaged that it's on the verge of coming apart. It needs either immediate repair or scrapping.}}
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Nutcake
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{{Status|icon=FX-BREAKING.png|name=Breaking |title=The end is nigh|content=This is so badly damaged that it's on the verge of coming apart. It needs either immediate repair or scrapping.|fix=Repair Putty}}
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Nutcake
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{{Status|icon=FX-BREAKING.png|name=Breaking |title=The end is nigh|content=This is so badly damaged that it's on the verge of coming apart. It needs either immediate repair or scrapping.|fix=Repair Putty|fix-icon=REPAIR-PUTTY.png}}
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Main Page
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2024-02-24T13:07:24Z
Nutcake
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[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|600x600px]]
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= Welcome to the Pacific Drive Wiki =
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This place is pretty barebones right now, but I'm working on it!
You can help expand it yourself by creating an account and submitting edits!
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Nutcake
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[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|600x600px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
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This place is pretty barebones right now, but I'm working on it!
You can help expand it yourself by creating an account and submitting edits!
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Blown Out
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Nutcake
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{{Status|icon=FX-FLAT-TIRE.png|name=Blown Out|title=It's in tatters!|content=This tire's useful life has come to the most dramatic end. No amount of sealing will fix this irreparable mess, but perhaps you might be able to scrap it for one or two spare parts.|fix=None}}
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2024-02-24T13:42:15Z
Nutcake
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{{Status|icon=FX-FLAT-TIRE.png|name=Blown Out|title=It's in tatters!|content=This tire's useful life has come to the most dramatic end. No amount of sealing will fix this irreparable mess, but perhaps you might be able to scrap it for one or two spare parts.|fix=None|fix-icon=PC-Theft.png}}
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Template:Fix
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Nutcake
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[[File:{{{icon}}}|50px|alt=Logbook icon for the {{{fix}}} fix]]
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{{{fix}}}
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2024-02-24T13:42:37Z
Nutcake
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<span style="font-weight: bold;">FIX:</span><br>
{{{fix}}}
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File:PC-Theft.png
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2024-02-24T13:41:51Z
Nutcake
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Fragile
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2024-02-24T13:45:08Z
Nutcake
1
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text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Fragile|title=This won't last much longer...|content=Even the toughest components cannot be repaired indefinitely. Sometimes things just get old. They wear out.|fix=None|fix-icon=PC-Theft.png}}
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Template:LocationLink
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Nutcake
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Created page with "<div style="width:fit-content; color: #e5eac0"> [[File:{{{icon}}}|50px|alt=Logbook icon for the location {{{name}}}]] : [[{{{name}}}|]] </div>"
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|50px|alt=Logbook icon for the location {{{name}}}]] : [[{{{name}}}|]]
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Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|50px|alt=Logbook icon for the location {{{name}}}]] : {{{name}}}
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Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{{name}}}
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2024-02-24T15:40:03Z
Nutcake
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[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{Plain link|url=//pacificdrive.wiki/index.php/Location:{{{name}}} {{{name}}}}}
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2024-02-24T15:42:32Z
Nutcake
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[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{Plainlink|url=https:////pacificdrive.wiki/index.php/Location:{{{name}}} {{{name}}}}}
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2024-02-24T15:46:19Z
Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{Plainlink|url=https:////pacificdrive.wiki/index.php/Location:{{{name}}} | {{{name}}}}}
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2024-02-24T15:47:12Z
Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{Plainlink|url=https:////pacificdrive.wiki/index.php/Location:{{{name}}}|text={{{name}}}}}
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2024-02-24T15:49:52Z
Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]] : {{Plainlink|text={{{name}}}}}
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Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|32px|alt=Logbook icon for the location {{{name}}}]]{{Plainlink|text={{{name}}}}}
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2024-02-24T15:51:17Z
Nutcake
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<div style="width:fit-content; color: #e5eac0">
[[File:{{{icon}}}|24px|alt=Logbook icon for the location {{{name}}}]]{{Plainlink|text={{{name}}}}}
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File:DampForest.png
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2024-02-24T15:30:48Z
Nutcake
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Template:Plainlink
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Nutcake
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Created page with "[{{{url}}}]"
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Nutcake
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Nutcake
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[[{{{text}}}]]
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2024-02-24T15:49:48Z
Nutcake
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[[{{{text}}}|]]
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Nutcake
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[[{{{text}}}]]
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File:FX-LIGHT-SMASHED.png
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136
2024-02-24T16:05:08Z
Nutcake
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:REPLACEMENT-BULB.png
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137
2024-02-24T16:06:50Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Burned Out
0
51
138
2024-02-24T16:07:24Z
Nutcake
1
Created page with "{{Status|icon=FX-LIGHT-SMASHED.png|name=Burned Out|title=The glow is gone.|content=Like so many before, this bulb has lived its life and moved on to the afterlife. Perhaps there it will enjoy some kind of afterlight. Whatever the case, you'll need to install a replacement.|fix=Light Replacement Kit|fix-icon=REPLACEMENT-BULB.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LIGHT-SMASHED.png|name=Burned Out|title=The glow is gone.|content=Like so many before, this bulb has lived its life and moved on to the afterlife. Perhaps there it will enjoy some kind of afterlight. Whatever the case, you'll need to install a replacement.|fix=Light Replacement Kit|fix-icon=REPLACEMENT-BULB.png}}
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File:SEALING-KIT.png
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139
2024-02-24T16:08:32Z
Nutcake
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wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Cracked
0
53
140
2024-02-24T16:09:05Z
Nutcake
1
Created page with "{{Status|icon=FX-LIGHT-SMASHED.png|name=Cracked|title=The fractures are growing.|content=Glass is a fragile material. It's inevitable that stress and sudden shock are going to take their toll. It's a good idea to fill these in before they get worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LIGHT-SMASHED.png|name=Cracked|title=The fractures are growing.|content=Glass is a fragile material. It's inevitable that stress and sudden shock are going to take their toll. It's a good idea to fill these in before they get worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
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File:Electrified.png
6
54
141
2024-02-24T16:11:09Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Charged
0
55
142
2024-02-24T16:11:37Z
Nutcake
1
Created page with "{{Status|icon=Electrified.png|name=Charged|title=Full of juice.|content=A recent arc, discharge, or blast of electricity has filled this with a hair-bristling amount of energy. It'll discharge itself in time, but until then it's probably not a good idea to get this wet, and you may see some unusual behaviours...|fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=Electrified.png|name=Charged|title=Full of juice.|content=A recent arc, discharge, or blast of electricity has filled this with a hair-bristling amount of energy. It'll discharge itself in time, but until then it's probably not a good idea to get this wet, and you may see some unusual behaviours...|fix=None|fix-icon=PC-Theft.png}}
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Flat
0
56
146
2024-02-24T16:16:33Z
Nutcake
1
Created page with "{{Status|icon=FX-FLAT-TIRE.png|name=Flat|title=You blew it!|content="Truly the most anomalous of conditions that can befall a wheel: a gaping hole in the precious, precious rubber. Fortunately, remarkable advances in tire patching-technology mean this can be repaired in no time at all. Alternatively, a spare tire does wonders for continued mobility. And you did pack one, right?|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FLAT-TIRE.png|name=Flat|title=You blew it!|content="Truly the most anomalous of conditions that can befall a wheel: a gaping hole in the precious, precious rubber. Fortunately, remarkable advances in tire patching-technology mean this can be repaired in no time at all.
Alternatively, a spare tire does wonders for continued mobility. And you did pack one, right?|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
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149
146
2024-02-24T16:18:52Z
Nutcake
1
wikitext
text/x-wiki
{{Status|icon=FX-FLAT-TIRE.png|name=Flat|title=You blew it!|content=Truly the most anomalous of conditions that can befall a wheel: a gaping hole in the precious, precious rubber. Fortunately, remarkable advances in tire patching-technology mean this can be repaired in no time at all.
Alternatively, a spare tire does wonders for continued mobility. And you did pack one, right?|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
a05f1d88d12f27f02063b9891309f78b502e5b3d
File:FX-LEAKY BATTERY.png
6
57
147
2024-02-24T16:18:20Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Oxidized
0
58
148
2024-02-24T16:18:31Z
Nutcake
1
Created page with "{{Status|icon=FX-LEAKY_BATTERY.png|name=Oxidized|title=Feeling drained?|content=This battery is running dry faster than it should, thanks to oxidization. This could be due to damage, a faulty connection, or some strange Anomaly. Regardless, it will need fixing.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LEAKY_BATTERY.png|name=Oxidized|title=Feeling drained?|content=This battery is running dry faster than it should, thanks to oxidization. This could be due to damage, a faulty connection, or some strange Anomaly. Regardless, it will need fixing.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
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File:FX-LOCKED.png
6
59
150
2024-02-24T16:21:36Z
Nutcake
1
wikitext
text/x-wiki
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File:PRYBAR.png
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60
151
2024-02-24T16:21:58Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Locked(Basic)
0
61
152
2024-02-24T16:22:12Z
Nutcake
1
Created page with "{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
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163
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2024-02-24T16:31:20Z
Nutcake
1
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
Note: You can also unlock chain-locks using the [[Impact Hammer]]
0d6c27a841fd2c45f0ed4cde35297cc3ddb867ac
186
163
2024-02-25T07:10:05Z
Nutcake
1
Nutcake moved page [[Status:Locked(Basic)]] to [[Locked(Basic)]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
Note: You can also unlock chain-locks using the [[Impact Hammer]]
0d6c27a841fd2c45f0ed4cde35297cc3ddb867ac
File:ELECTRONICS-REPAIR-KIT.png
6
62
153
2024-02-24T16:23:19Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Locked(Broken Keypad)
0
63
154
2024-02-24T16:23:47Z
Nutcake
1
Created page with "{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Electrician's Kit|fix-icon=ELECTRONICS-REPAIR-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Electrician's Kit|fix-icon=ELECTRONICS-REPAIR-KIT.png}}
b78cc579fde0f9f4ea664e7b0ecc4450fe991e1c
178
154
2024-02-25T07:08:35Z
Nutcake
1
Nutcake moved page [[Status:Locked(Broken Keypad)]] to [[Locked(Broken Keypad)]]
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Electrician's Kit|fix-icon=ELECTRONICS-REPAIR-KIT.png}}
b78cc579fde0f9f4ea664e7b0ecc4450fe991e1c
File:MECHANIC-KIT.png
6
64
155
2024-02-24T16:24:42Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Loose Wheel
0
65
156
2024-02-24T16:24:51Z
Nutcake
1
Created page with "{{Status|icon=FX-LOCKED.png|name=Loose Wheel|title=It's wobbling.|content=Of all the components you have on your car, this is certainly one that you don't want to work itself free. It's time to break out a mechanic's kit and make repairs.|fix=Mechanic's Kit|fix-icon=MECHANIC-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Loose Wheel|title=It's wobbling.|content=Of all the components you have on your car, this is certainly one that you don't want to work itself free. It's time to break out a mechanic's kit and make repairs.|fix=Mechanic's Kit|fix-icon=MECHANIC-KIT.png}}
20f0a68c19d5fee960f2b1c0f8f9614dad38a671
189
156
2024-02-25T07:11:09Z
Nutcake
1
Nutcake moved page [[Status:Loose Wheel]] to [[Loose Wheel]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Loose Wheel|title=It's wobbling.|content=Of all the components you have on your car, this is certainly one that you don't want to work itself free. It's time to break out a mechanic's kit and make repairs.|fix=Mechanic's Kit|fix-icon=MECHANIC-KIT.png}}
20f0a68c19d5fee960f2b1c0f8f9614dad38a671
Essential
0
66
157
2024-02-24T16:26:29Z
Nutcake
1
Created page with "{{Status|icon=FX-LOCKED.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey... *Best pal status TBC.|fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey...
*Best pal status TBC.|fix=None|fix-icon=PC-Theft.png}}
10153e339b9f0319f0b19d0e6e3f316430984d72
159
157
2024-02-24T16:26:53Z
Nutcake
1
wikitext
text/x-wiki
{{Status|icon=FX-FRIENDLY.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey...
*Best pal status TBC.|fix=None|fix-icon=PC-Theft.png}}
0e33565ca0c7458369c8d15f67a0bd4570f88829
160
159
2024-02-24T16:28:38Z
Nutcake
1
wikitext
text/x-wiki
{{Status|icon=FX-FRIENDLY.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey...
<br>
<span><nowiki>*</nowiki>Best pal status TBC.</span>|fix=None|fix-icon=PC-Theft.png}}
9315363a5d9b60bd48520ac42edec302bc663f18
183
160
2024-02-25T07:09:41Z
Nutcake
1
Nutcake moved page [[Status:Essential]] to [[Essential]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FRIENDLY.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey...
<br>
<span><nowiki>*</nowiki>Best pal status TBC.</span>|fix=None|fix-icon=PC-Theft.png}}
9315363a5d9b60bd48520ac42edec302bc663f18
File:FX-FRIENDLY.png
6
67
158
2024-02-24T16:26:43Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FX-SHORT-CIRCUIT.png
6
68
161
2024-02-24T16:30:13Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Shorted
0
69
162
2024-02-24T16:30:21Z
Nutcake
1
Created page with "{{Status|icon=FX-SHORT-CIRCUIT.png|name=Shorted|title=It's fried.|content=Perhaps it was some tremendous surge of energy, a violent discharge, or a sudden jolt. Whatever the case, this light has shorted and shines no more.|fix=Electrician's Kit|fix-icon= ELECTRONICS-REPAIR-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-SHORT-CIRCUIT.png|name=Shorted|title=It's fried.|content=Perhaps it was some tremendous surge of energy, a violent discharge, or a sudden jolt. Whatever the case, this light has shorted and shines no more.|fix=Electrician's Kit|fix-icon= ELECTRONICS-REPAIR-KIT.png}}
b64d0f655c12d015b4011b6c54fca0b972681d54
175
162
2024-02-25T07:07:37Z
Nutcake
1
Nutcake moved page [[Status:Shorted]] to [[Shorted]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-SHORT-CIRCUIT.png|name=Shorted|title=It's fried.|content=Perhaps it was some tremendous surge of energy, a violent discharge, or a sudden jolt. Whatever the case, this light has shorted and shines no more.|fix=Electrician's Kit|fix-icon= ELECTRONICS-REPAIR-KIT.png}}
b64d0f655c12d015b4011b6c54fca0b972681d54
Unreliable
0
70
164
2024-02-24T16:32:42Z
Nutcake
1
Created page with "{{Status|icon=FX-FRAGILE.png|name=Unreliable|title=Shaky at best.|content=After knocks and bangs, shocks or surprises, it's to be expected that this poor, battered thing isn't quite at its best. You weren't hoping to rely on it, were you?|fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Unreliable|title=Shaky at best.|content=After knocks and bangs, shocks or surprises, it's to be expected that this poor, battered thing isn't quite at its best. You weren't hoping to rely on it, were you?|fix=None|fix-icon=PC-Theft.png}}
9d8e436f5cf9faab873bfeef2aa9cb550aca5899
181
164
2024-02-25T07:09:13Z
Nutcake
1
Nutcake moved page [[Status:Unreliable]] to [[Unreliable]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Unreliable|title=Shaky at best.|content=After knocks and bangs, shocks or surprises, it's to be expected that this poor, battered thing isn't quite at its best. You weren't hoping to rely on it, were you?|fix=None|fix-icon=PC-Theft.png}}
9d8e436f5cf9faab873bfeef2aa9cb550aca5899
Bald
0
71
165
2024-02-24T16:33:30Z
Nutcake
1
Created page with "{{Status|icon=FX-FRAGILE.png|name=Bald|title=This tire is all but trackless.|content=Smooth as a... wait, this shouldn't be smooth at all. The only things such a featureless tire can do are cause skids and suddenly burst.|fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Bald|title=This tire is all but trackless.|content=Smooth as a... wait, this shouldn't be smooth at all. The only things such a featureless tire can do are cause skids and suddenly burst.|fix=None|fix-icon=PC-Theft.png}}
e6451634c4e5d555ab4dcb71f68c0eedb398f4a1
174
165
2024-02-25T07:06:53Z
Nutcake
1
Nutcake moved page [[Status:Bald]] to [[Bald]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Bald|title=This tire is all but trackless.|content=Smooth as a... wait, this shouldn't be smooth at all. The only things such a featureless tire can do are cause skids and suddenly burst.|fix=None|fix-icon=PC-Theft.png}}
e6451634c4e5d555ab4dcb71f68c0eedb398f4a1
Template:Anomaly Infobox
10
12
166
30
2024-02-25T06:59:51Z
Nutcake
1
Nutcake moved page [[Template:CapiuntoTest]] to [[Template:Anomaly Infobox]] without leaving a redirect
wikitext
text/x-wiki
<includeonly>{{#invoke:Infobox|main}}</includeonly>
b0ab3e5761be514c8d438f422a8f68c5f5cd4100
Module:Infobox
828
11
167
40
2024-02-25T07:00:42Z
Nutcake
1
Scribunto
text/plain
local capiunto = require 'capiunto'
local p = {}
function p.main(frame)
local args = frame:getParent().args
local headerStyle
if args.headerstyle and args.headerstyle ~= '' then
headerStyle = string.format('background-color:%s;', args.headerstyle)
else
headerStyle = 'background-color:#2c3a45;'
end
local retval = capiunto.create( {
title = args.title,
headerStyle = headerStyle,
} )
:addImage( args.image, args.caption )
return retval
end
return p
eb596a4628a91a0ece6c7a9ef2d84229f4eeb04a
Template:Anomaly
10
72
168
2024-02-25T07:03:16Z
Nutcake
1
Created page with " <div style="float: right"> {{Template:Anomaly Infobox | title = {{{name}}} | image = {{{icon}}} | caption = {{{name}}} logbook icon }} </div> {{Logbook|{{{lb-content}}}}}"
wikitext
text/x-wiki
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = {{{icon}}}
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
b6fd95c239156f81f0f5a12e9c08fb80f2b7352e
171
168
2024-02-25T07:05:37Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Anomaly]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = {{{icon}}}
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
e7677cdda3593f65dd5f5a4cb34d63178e3aa552
Abductor
0
7
169
65
2024-02-25T07:03:49Z
Nutcake
1
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=[[File:HAZARD-WEIRD.png|200px]]|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
}}
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
e289b1379257b2e7787aaed37cc2a00d56dc57d2
170
169
2024-02-25T07:04:18Z
Nutcake
1
Nutcake moved page [[Abductor]] to [[Anomaly:Abductor]] without leaving a redirect
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=[[File:HAZARD-WEIRD.png|200px]]|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
}}
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
e289b1379257b2e7787aaed37cc2a00d56dc57d2
172
170
2024-02-25T07:05:59Z
Nutcake
1
Nutcake moved page [[Anomaly:Abductor]] to [[Abductor]] without leaving a redirect
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=[[File:HAZARD-WEIRD.png|200px]]|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
}}
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
e289b1379257b2e7787aaed37cc2a00d56dc57d2
190
172
2024-02-25T07:38:54Z
Nutcake
1
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=[[File:HAZARD-WEIRD.png|200px]]|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
c3980382c6b4f80ab45bf6b77e1bd0ffef043459
Template:Status
10
42
173
145
2024-02-25T07:06:35Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Status]]
<div style="flex-direction: column; display: flex; float: right; width: fit-content;">[[File:{{{icon}}}|196px|alt=Logbook icon for the {{{name}}} status effect|thumb|Logbook icon for the {{{name}}} status effect]]
{{Fix|icon={{{fix-icon}}}|fix={{{fix}}}}}
</div>
{{Logbook|{{{title}}}
<br><br>
{{{content}}}
}}
e9d2f3248605aff47f8cc7bb1d2d76733e260643
Breaking
0
41
176
118
2024-02-25T07:08:05Z
Nutcake
1
Nutcake moved page [[Status:Breaking]] to [[Breaking]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-BREAKING.png|name=Breaking |title=The end is nigh|content=This is so badly damaged that it's on the verge of coming apart. It needs either immediate repair or scrapping.|fix=Repair Putty|fix-icon=REPAIR-PUTTY.png}}
19c7a99e05d5ec86c255d06cd47df887f7dbe85a
Burned Out
0
51
177
138
2024-02-25T07:08:27Z
Nutcake
1
Nutcake moved page [[Status:Burned Out]] to [[Burned Out]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-LIGHT-SMASHED.png|name=Burned Out|title=The glow is gone.|content=Like so many before, this bulb has lived its life and moved on to the afterlife. Perhaps there it will enjoy some kind of afterlight. Whatever the case, you'll need to install a replacement.|fix=Light Replacement Kit|fix-icon=REPLACEMENT-BULB.png}}
3fd70cf9a73e960cc64063846c6c33a10a885238
Oxidized
0
58
180
148
2024-02-25T07:09:02Z
Nutcake
1
Nutcake moved page [[Status:Oxidized]] to [[Oxidized]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-LEAKY_BATTERY.png|name=Oxidized|title=Feeling drained?|content=This battery is running dry faster than it should, thanks to oxidization. This could be due to damage, a faulty connection, or some strange Anomaly. Regardless, it will need fixing.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
fa2d9803a875887efccdad2a743e7c4f27dda54b
Charged
0
55
182
142
2024-02-25T07:09:30Z
Nutcake
1
Nutcake moved page [[Status:Charged]] to [[Charged]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=Electrified.png|name=Charged|title=Full of juice.|content=A recent arc, discharge, or blast of electricity has filled this with a hair-bristling amount of energy. It'll discharge itself in time, but until then it's probably not a good idea to get this wet, and you may see some unusual behaviours...|fix=None|fix-icon=PC-Theft.png}}
0e5ff06ab3b666eebf75a93007705a5745fd47b4
Flat
0
56
184
149
2024-02-25T07:09:50Z
Nutcake
1
Nutcake moved page [[Status:Flat]] to [[Flat]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FLAT-TIRE.png|name=Flat|title=You blew it!|content=Truly the most anomalous of conditions that can befall a wheel: a gaping hole in the precious, precious rubber. Fortunately, remarkable advances in tire patching-technology mean this can be repaired in no time at all.
Alternatively, a spare tire does wonders for continued mobility. And you did pack one, right?|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
a05f1d88d12f27f02063b9891309f78b502e5b3d
Fragile
0
36
185
119
2024-02-25T07:09:58Z
Nutcake
1
Nutcake moved page [[Status:Fragile]] to [[Fragile]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Fragile|title=This won't last much longer...|content=Even the toughest components cannot be repaired indefinitely. Sometimes things just get old. They wear out.|fix=None|fix-icon=PC-Theft.png}}
3f426ddf778298e2b43162ca11e0699334d1dd1f
Blown Out
0
39
187
116
2024-02-25T07:10:19Z
Nutcake
1
Nutcake moved page [[Status:Blown Out]] to [[Blown Out]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-FLAT-TIRE.png|name=Blown Out|title=It's in tatters!|content=This tire's useful life has come to the most dramatic end. No amount of sealing will fix this irreparable mess, but perhaps you might be able to scrap it for one or two spare parts.|fix=None|fix-icon=PC-Theft.png}}
faeaa979594b005371e2114e6a910973b618b7ef
Cracked
0
53
188
140
2024-02-25T07:11:01Z
Nutcake
1
Nutcake moved page [[Status:Cracked]] to [[Cracked]] without leaving a redirect
wikitext
text/x-wiki
{{Status|icon=FX-LIGHT-SMASHED.png|name=Cracked|title=The fractures are growing.|content=Glass is a fragile material. It's inevitable that stress and sudden shock are going to take their toll. It's a good idea to fill these in before they get worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
215655513b1526da7a6492af673e87d2689264da
Module:CraftingRecipe
828
74
191
2024-02-25T08:01:38Z
Nutcake
1
Created page with "local p = {} function p.main(frame) local res = [[{| class="wikitable" style="margin:auto" |+ Crafting recipe |- ! Resource !! Amount]] for key, value in pairs(frame.args)do res = string.format([[%s |- | %s || %d]]) end res = res .. '\n|' return res end return p"
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = [[{| class="wikitable" style="margin:auto"
|+ Crafting recipe
|-
! Resource !! Amount]]
for key, value in pairs(frame.args)do
res = string.format([[%s
|-
| %s || %d]])
end
res = res .. '\n|'
return res
end
return p
fc17d7e328d0b2ea6a4b44c9098733780a9e9789
192
191
2024-02-25T08:03:20Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = [[{| class="wikitable" style="margin:auto"
|+ Crafting recipe
|-
! Resource !! Amount]]
for key, value in pairs(frame.args)do
res = string.format([[%s
|-
| %s || %d]], res, key, value)
end
res = res .. '\n|'
return res
end
return p
b72affe92238c7035a8c3940ad36b4bb2495e512
193
192
2024-02-25T08:04:13Z
Nutcake
1
Nutcake moved page [[Module:Craftable]] to [[Module:CraftingRecipe]] without leaving a redirect
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = [[{| class="wikitable" style="margin:auto"
|+ Crafting recipe
|-
! Resource !! Amount]]
for key, value in pairs(frame.args)do
res = string.format([[%s
|-
| %s || %d]], res, key, value)
end
res = res .. '\n|'
return res
end
return p
b72affe92238c7035a8c3940ad36b4bb2495e512
197
193
2024-02-25T08:43:25Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
res = string.format([[%s
{{CountedResource|icon=STEEL-SCRAP.png|name=%s|count=%d}}
]], res, key, value)
end
res = res .. '\n|'
return res
end
return p
f7a038a1658403f8309cc72bcbb614f8077f2e46
198
197
2024-02-25T08:44:12Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
res = string.format([[%s
{{CountedResource|icon=STEEL-SCRAP.png|name=%s|count=%d}}
]], res, key, value)
end
return res
end
return p
26632edb6a8cdaed18fd621b591fb48cbf56a35c
199
198
2024-02-25T08:45:44Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
res = string.format([[%s{{CountedResource|color=red|icon=STEEL-SCRAP.png|name=%s|count=%d}}]], res, key, value)
end
return res
end
return p
9ba9443dc32902e8ab38c5ca77ec4eac142ab0b0
200
199
2024-02-25T08:52:22Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">%s</span><span style="font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
dfc0549af3c57fd335eb31ba3da13c51796cac29
202
200
2024-02-25T08:53:28Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">%s</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
67b93ac9d0897b3f5d7f46ce126df95d5e1cbeb7
File:STEEL-SCRAP.png
6
75
194
2024-02-25T08:09:57Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Resource
10
76
195
2024-02-25T08:37:31Z
Nutcake
1
Created page with "<div style="display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: {{{color}}}; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:{{{icon}}}|26px|alt=Icon for the {{{name}}} resource]]</span><span style="border-left: solid; border-color: {{{color}}}; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">{{{name}}}</span> </div>"
wikitext
text/x-wiki
<div style="display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: {{{color}}}; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:{{{icon}}}|26px|alt=Icon for the {{{name}}} resource]]</span><span style="border-left: solid; border-color: {{{color}}}; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">{{{name}}}</span>
</div>
fddb3a17790a7b110b318793528f20acbc585e96
Template:CountedResource
10
77
196
2024-02-25T08:40:05Z
Nutcake
1
Created page with "<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: {{{color}}}; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:{{{icon}}}|26px|alt=Icon for the {{{name}}} resource]]</span><span style="border-left: solid; border-color: {{{color}}}; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">{{{name}}}</span><span style="font-size..."
wikitext
text/x-wiki
<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: {{{color}}}; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:{{{icon}}}|26px|alt=Icon for the {{{name}}} resource]]</span><span style="border-left: solid; border-color: {{{color}}}; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">{{{name}}}</span><span style="font-size: 24px;">{{{count}}}</span>
</div>
d8d6718bc600324932fb625feb8a191d47a3fa81
201
196
2024-02-25T08:52:48Z
Nutcake
1
wikitext
text/x-wiki
<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: {{{color}}}; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:{{{icon}}}|26px|alt=Icon for the {{{name}}} resource]]</span><span style="border-left: solid; border-color: {{{color}}}; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">{{{name}}}</span><span style="font-size: 24px; padding-right: 8px;">{{{count}}}</span>
</div>
00f950a210c5696ea95b30ba6d05ce913cce96a7
Module:CraftingRecipe
828
74
203
202
2024-02-25T08:54:25Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 196px; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 96px 2px 8px; margin: 0;">%s</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
dde6bdacacb155ad8699bb61734a4bc3a9b3f2e3
204
203
2024-02-25T08:54:52Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 196px; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">%s</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
b9e067481b002e285846e00aba6944dab21be95a
205
204
2024-02-25T08:55:34Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 20em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">%s</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
f5b2717d66366bd57e20df8490dde60127ace8f4
206
205
2024-02-25T08:55:43Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">%s</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
fe3ce63bfd1348db1c049d805304139bbcdc0b7d
207
206
2024-02-25T08:57:27Z
Nutcake
1
Scribunto
text/plain
local p = {}
function p.main(frame)
local res = ''
local color = 'red'
local icon = 'STEEL-SCRAP.png'
for key, value in pairs(frame.args)do
local name = key
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, color, icon, name, color, name, value)
end
return res
end
return p
736ba0e96521a8484712d09740c1e8838d51fb6a
208
207
2024-02-25T09:04:42Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'STEEL-SCRAP.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'STEEL-SCRAP.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'STEEL-SCRAP.png',
name = 'Plasma',
color = '#39868e',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
84c4fb8c75b2f57a28c6fa3cbe23d331b84c0887
209
208
2024-02-25T09:06:26Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'STEEL-SCRAP.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'STEEL-SCRAP.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'STEEL-SCRAP.png',
name = 'Plasma',
color = '#39868e',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
04286316eea9252c4c2a910123e56421d56863df
210
209
2024-02-25T09:19:11Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'STEEL-SCRAP.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'STEEL-SCRAP.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'STEEL-SCRAP.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'STEEL-SCRAP.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'STEEL-SCRAP.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'STEEL-SCRAP.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'STEEL-SCRAP.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'STEEL-SCRAP.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'STEEL-SCRAP.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'STEEL-SCRAP.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = 'STEEL-SCRAP.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'STEEL-SCRAP.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'STEEL-SCRAP.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'STEEL-SCRAP.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'STEEL-SCRAP.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SCRAP.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'STEEL-SCRAP.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'STEEL-SCRAP.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'STEEL-SCRAP.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'STEEL-SCRAP.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'STEEL-SCRAP.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
695aa21d72d29f76639ec7e89d5ff55d42da0082
211
210
2024-02-25T09:20:59Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'STEEL-SCRAP.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'STEEL-SCRAP.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'STEEL-SCRAP.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'STEEL-SCRAP.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'STEEL-SCRAP.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'STEEL-SCRAP.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'STEEL-SCRAP.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'STEEL-SCRAP.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'STEEL-SCRAP.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'STEEL-SCRAP.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = 'STEEL-SCRAP.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'STEEL-SCRAP.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'STEEL-SCRAP.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'STEEL-SCRAP.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'STEEL-SCRAP.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SCRAP.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'STEEL-SCRAP.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'STEEL-SCRAP.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'STEEL-SCRAP.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'STEEL-SCRAP.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'STEEL-SCRAP.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 3px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 3px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
b3e7ce73b7c007658662c3a8164b0e7e6a928efe
233
211
2024-02-25T09:29:39Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
23726d10a74db714c11dc6a635c2827dc8b011f2
234
233
2024-02-25T09:40:08Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args(frame.args['ingredients']):gmatch("(.-),") do
local split = w:gmatch("(.-)=")
ingredients[split[0]] = split[1]
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
af3f08e7ef032b77da549fcf187759dfe19d8734
235
234
2024-02-25T09:40:55Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args(frame.args['ingredients']):gmatch("(.-),") do
local split = w:gmatch("(.-):")
ingredients[split[0]] = split[1]
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
8f98cd9d09344746f1c40b68cff7fd4023225391
236
235
2024-02-25T09:41:35Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args['ingredients']:gmatch("(.-),") do
local split = w:gmatch("(.-):")
ingredients[split[0]] = split[1]
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
375273f78b5291d2f606efa9f62164c91da5ddea
237
236
2024-02-25T09:47:58Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args['ingredients']:gmatch("(.-),") do
local split = w:gmatch("(.-)=")
return split
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
7095ec2efcbf5ffd9c23ed3e37bc6a0c19292bb2
238
237
2024-02-25T09:49:02Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args['ingredients']:gmatch("(.-),") do
local split = w:gmatch("(.-)=")
ingredients[split[0]] = split[1]
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
f85cc47352137dd00204016af7ac010e01eb1962
239
238
2024-02-25T09:50:43Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args['ingredients']:gmatch("(.-),") do
for k, v in w:gmatch("(.-)=") do
ingredients[k] = v
end
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
f15c2703f18631682a89d74b3641a2563a73ffc0
240
239
2024-02-25T09:51:35Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
local ingredients = {}
for w in frame.args['ingredients']:gmatch("(.-),") do
for k, v in w:gmatch("(.-):") do
ingredients[k] = v
end
end
for key, value in pairs(ingredients) do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value
)
end
return res
end
return p
4c3d3e99f14e22919d03c627cdf937df5113742a
241
240
2024-02-25T09:53:23Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in pairs(frame.args)do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%d</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
23726d10a74db714c11dc6a635c2827dc8b011f2
242
241
2024-02-25T10:06:31Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("(%w+)=(%w+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
1ea04a5d8d6aeeb9d21ca152e8255a6953ab8585
243
242
2024-02-25T10:09:37Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
75751a1bb287e04cb202bc816e4ff7b1512aba00
File:9V-BATTERY.png
6
78
212
2024-02-25T09:21:40Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:PLASTIC.png
6
79
213
2024-02-25T09:22:08Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:BULB.png
6
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214
2024-02-25T09:22:30Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CARBON-FIBREGLASS.png
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2024-02-25T09:22:45Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CHEMICALS.png
6
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216
2024-02-25T09:22:58Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CIRCUITRY.png
6
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217
2024-02-25T09:23:19Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:COPPER WIRE.png
6
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218
2024-02-25T09:23:31Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FABRIC.png
6
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219
2024-02-25T09:23:46Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:GAS-CYLINDER.png
6
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220
2024-02-25T09:24:02Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:GEAR.png
6
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2024-02-25T09:24:21Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:GLASS.png
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2024-02-25T09:24:34Z
Nutcake
1
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:LEAD.png
6
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2024-02-25T09:24:56Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:MACROPHAGE.png
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90
224
2024-02-25T09:25:10Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:PLASMA.png
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2024-02-25T09:25:38Z
Nutcake
1
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:PRESS-CYLINDER.png
6
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2024-02-25T09:25:57Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:RUBBER.png
6
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2024-02-25T09:26:14Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:STEEL-SHEET Inverted.png
6
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2024-02-25T09:26:43Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TAPE.png
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2024-02-25T09:26:59Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:THERMOFLUX-CRYSTAL.png
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2024-02-25T09:27:22Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FLARE.png
6
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2024-02-25T09:28:09Z
Nutcake
1
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:BREADBOARD.png
6
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2024-02-25T09:29:11Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Craftable
10
99
244
2024-02-25T10:11:35Z
Nutcake
1
Created page with "[[Category:Crafting]] <div style="float: right"> {{Template:Anomaly Infobox | title = {{{name}}} | image = {{{icon}}} | caption = {{{name}}} logbook icon }} </div> {{Logbook|{{{lb-content}}}}} {{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}}}}"
wikitext
text/x-wiki
[[Category:Crafting]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = {{{icon}}}
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}}}}
a3ab4c35511c2d7edc683bf16d70215ade81a89a
245
244
2024-02-25T10:13:38Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Craftable]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = {{{icon}}}
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
8393003e18b963134f04e715a918882bb01a4bf5
246
245
2024-02-25T10:13:57Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Crafting]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = {{{icon}}}
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
6bd7da52b462b57052178a4482498923f562b629
249
246
2024-02-25T10:16:48Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Crafting]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
8c24b20a61657af5071bce1a4faeadac9592e383
252
249
2024-02-25T10:17:55Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Crafting]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Crafting ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
7140b25ce37766e1a4d4132a352ad14828fd7b6f
File:PHYS-WAVE-SHIELD.png
6
100
247
2024-02-25T10:15:12Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Abductor
0
7
248
190
2024-02-25T10:16:28Z
Nutcake
1
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
baaf794e8e275c838a86b47e5bc8f73f0ae80c20
Template:Anomaly
10
72
250
171
2024-02-25T10:16:56Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Anomaly]]
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
919817b55a6edef8d51271a670cb4891514fd18f
Limpulse Emitter
0
101
251
2024-02-25T10:17:33Z
Nutcake
1
Created page with "{{Craftable|name=Limpule Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.| ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}"
wikitext
text/x-wiki
{{Craftable|name=Limpule Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
774acaf8e3810e36f9e36c3548b0f544132baa59
Limpulse Emitter
0
101
253
251
2024-02-25T10:21:15Z
Nutcake
1
wikitext
text/x-wiki
{{Craftable|name=Limpule Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[Bunny|Bunnies]]
14addcb1a1f5049def5ccda16b2a9c64441426a2
255
253
2024-02-25T10:26:16Z
Nutcake
1
wikitext
text/x-wiki
{{Craftable|name=Limpule Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]
fc0fe25edda601ac4ff4ad2b6720d6b670e96e30
256
255
2024-02-25T10:26:22Z
Nutcake
1
wikitext
text/x-wiki
{{Craftable|name=Limpule Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]].
a840a439b0c3cf92988bf82cb92d969ca2a24ed6
Broken Bunny
0
102
254
2024-02-25T10:24:31Z
Nutcake
1
Created page with "[[Category:Bunny]] {{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965. <br><br> I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can. <br><br> Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These d..."
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?
}}
ee3802e718c8ceb0219ad3705544c2d3c9f60280
291
254
2024-02-25T18:08:46Z
Nutcake
1
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
f1bdeb85d30796c6e9e039e1f5b34250e9fede29
Bolt Bunny
0
103
257
2024-02-25T10:31:04Z
Nutcake
1
Created page with "[[Category:Bunny]] {{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum. <br><br> I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness. <br><br> I'd surmise that it is, in essence, purely insti..."
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
440a6aabf3f72a3a31e76e101d3bf0e56b783730
Happy Hare
0
104
258
2024-02-25T10:32:47Z
Nutcake
1
Created page with "[[Category:Bunny]] {{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown. <br><br> Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable. <br><br> But this week I saw the first sign t..."
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable.
<br><br>
But this week I saw the first sign that things might change. I caught a rare glimpse of hope. Perhaps not everything we unleashed here, in this gigantic cosmic accident, has been bad.
<br><br>
We’ve logged several sightings of a new Anomaly. At first sight, it matches the description of so many others, but this one is different. It actually repairs things, apparently seeking out damaged material and regenerating it in a way not dissimilar to some of our own prototype technology. It is benign, even friendly, and I’m starting to wonder if it even communicates.
}}
77ed42227f5af19c0cc875d8aae413e6bcf03e68
File:The Station Wagon.png
6
105
259
2024-02-25T10:37:38Z
Nutcake
1
wikitext
text/x-wiki
The players vehicle, outfitted with full steel plating and painted evergreen with white stripes.
86361caa99a22531d585ff27e8c8dd310d966aa6
Car
0
106
260
2024-02-25T11:02:01Z
Nutcake
1
Created page with "[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]] This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted with various parts and gadgets to improve your chance of survival and visually customized to your preferences. === Parts === The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that m..."
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted with various parts and gadgets to improve your chance of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumperThe following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Wheel ====
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
3c349ee200717fa5a0046de70299f2d658c4a59b
261
260
2024-02-25T11:04:22Z
Nutcake
1
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted with various parts and gadgets to improve your chance of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Wheel ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
3b9e8b7c11b378e15f910acb787373da57475028
262
261
2024-02-25T11:12:45Z
Nutcake
1
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
5c921ae97b4a8ba5454040d07705f58ff052bc56
Category:Bunny
14
107
263
2024-02-25T16:19:23Z
Nutcake
1
Created page with "Bunnies (or Hares in the case of the Healing Hare) are small balls of anomalous scrap that jump around the world and can attach to your car, causing different effects depending on the type of Bunny, most of them negative."
wikitext
text/x-wiki
Bunnies (or Hares in the case of the Healing Hare) are small balls of anomalous scrap that jump around the world and can attach to your car, causing different effects depending on the type of Bunny, most of them negative.
477efc1df8e87b9f4e867ea193421c94a67535d6
264
263
2024-02-25T16:19:52Z
Nutcake
1
wikitext
text/x-wiki
Bunnies (or Hares in the case of the Happy Hare) are small balls of anomalous scrap that jump around the world and can attach to your car, causing different effects depending on the type of Bunny, most of them negative.
3df7cebd3733d0803c5162de570e7dfe80e4afe5
Template:Anomaly
10
72
265
250
2024-02-25T17:02:39Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
4e206be963de92c2bd2eab6d61e9e5b8c13f61fe
289
265
2024-02-25T18:07:09Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
49e4b2744b6c90ff4d3f9d78a028230f1000362f
Template:Craftable
10
99
266
252
2024-02-25T17:08:49Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>[[Category:Crafting]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Crafting ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
833f56e82f9b70e7bbefbebc3f8937444f8822e1
Template:Status
10
42
267
173
2024-02-25T17:10:51Z
Nutcake
1
wikitext
text/x-wiki
<<includeonly>[[Category:Status]]</includeonly>
<div style="flex-direction: column; display: flex; float: right; width: fit-content;">[[File:{{{icon}}}|196px|alt=Logbook icon for the {{{name}}} status effect|thumb|Logbook icon for the {{{name}}} status effect]]
{{Fix|icon={{{fix-icon}}}|fix={{{fix}}}}}
</div>
{{Logbook|{{{title}}}
<br><br>
{{{content}}}
}}
fcaa3ab4be19790b3451f8938070a690f5d98c90
268
267
2024-02-25T17:12:36Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>[[Category:Status]]</includeonly>
<div style="flex-direction: column; display: flex; float: right; width: fit-content;">[[File:{{{icon}}}|196px|alt=Logbook icon for the {{{name}}} status effect|thumb|Logbook icon for the {{{name}}} status effect]]
{{Fix|icon={{{fix-icon}}}|fix={{{fix}}}}}
</div>
{{Logbook|{{{title}}}
<br><br>
{{{content}}}
}}
94d90a850d8fde0d36b0c5d455e03b11a824f5d8
File:BlisteringWoods.png
6
108
269
2024-02-25T17:20:47Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheMires.png
6
109
270
2024-02-25T17:22:41Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TheScorch.png
6
110
271
2024-02-25T17:23:44Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Module:Location
828
111
272
2024-02-25T17:28:40Z
Nutcake
1
Created page with "local p = {} p.locations = { damp_forest = { name = 'Damp Forest', icon = 'DampForest.png', color = '#76b745' }, blistering_woods = { name = 'Blistering Woods', icon = 'BlisteringWoods.png', color = '#e49748' }, the_mires = { name = 'The Mires', icon = 'TheMires.png', color = '#0b9791' }, the_scorch = { name = 'The Scorch', icon = 'TheScorch.png',..."
Scribunto
text/plain
local p = {}
p.locations = {
damp_forest = {
name = 'Damp Forest',
icon = 'DampForest.png',
color = '#76b745'
},
blistering_woods = {
name = 'Blistering Woods',
icon = 'BlisteringWoods.png',
color = '#e49748'
},
the_mires = {
name = 'The Mires',
icon = 'TheMires.png',
color = '#0b9791'
},
the_scorch = {
name = 'The Scorch',
icon = 'TheScorch.png',
color = '#c4b83d'
},
}
function p.main(frame)
local res = ''
local locs = frame.args.locations .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.locations[loc]
if not location then
return string.format("Location %s not found.", loc)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s location]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
res, location.color, location.icon, location.name, location.color, location.name)
end
return res
end
return p
2eca0a8fd05b7c2c1df1d7005eb1c5f34def3fcb
275
272
2024-02-25T17:40:56Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.locations = {
damp_forest = {
name = 'Damp Forest',
icon = 'DampForest.png',
color = '#76b745'
},
blistering_woods = {
name = 'Blistering Woods',
icon = 'BlisteringWoods.png',
color = '#e49748'
},
the_mires = {
name = 'The Mires',
icon = 'TheMires.png',
color = '#0b9791'
},
the_scorch = {
name = 'The Scorch',
icon = 'TheScorch.png',
color = '#c4b83d'
},
}
function p.main(frame)
local res = ''
local locs = frame.args.locations .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.locations[loc]
if not location then
return string.format("Location %s not found.", loc)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s location]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
res, location.color, location.icon, location.name, location.color, location.name)
end
return res
end
return p
0b9688096904d55ffd90d338212fe9eed1b546f0
Template:Item
10
112
273
2024-02-25T17:36:26Z
Nutcake
1
Created page with "<includeonly>[[Category:Item]]</includeonly> <div style="float: right"> {{Template:Anomaly Infobox | title = {{{name}}} | image = [[File:{{{icon}}}|200px]] | caption = {{{name}}} logbook icon }} </div> {{Logbook|{{{lb-content}}}}} === Found in === {{#invoke: Location|main|locations={{{locations}}}}}"
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
ece604185f6138ee5e701f030c4348957fa57311
Plastic
0
113
274
2024-02-25T17:40:13Z
Nutcake
1
Created page with "{{Item|name=Plastic|icon=PLASTIC.png|lb-content=One of the most useful and ubiquitous substances ever created, this handful of polymers has a thousand different applications and will likely outlive us all.|locations=damp_forest,blistering_woods,the_mires,the_scorch}}"
wikitext
text/x-wiki
{{Item|name=Plastic|icon=PLASTIC.png|lb-content=One of the most useful and ubiquitous substances ever created, this handful of polymers has a thousand different applications and will likely outlive us all.|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
9fd58fd7d500db5c6a73c0132dc659bc48522c40
File:BIOLUMINESCENCE.png
6
114
276
2024-02-25T17:46:45Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Swamp Coral
0
115
277
2024-02-25T17:47:36Z
Nutcake
1
Created page with "{{Item|name=Swamp Coral|icon=BIOLUMINESCENCE.png|lb-content=Bioluminescence is perfectly normal, they say. It’s found throughout nature, they say. So why does this light-reactive substance still feel so unnerving?|locations=the_mires}}"
wikitext
text/x-wiki
{{Item|name=Swamp Coral|icon=BIOLUMINESCENCE.png|lb-content=Bioluminescence is perfectly normal, they say. It’s found throughout nature, they say. So why does this light-reactive substance still feel so unnerving?|locations=the_mires}}
fff7f0342892510da9dda65fa5dbc8814a8d8413
File:TREE CANDY.png
6
116
278
2024-02-25T17:48:44Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Tree Candy
0
117
279
2024-02-25T17:49:00Z
Nutcake
1
Created page with "{{Item|name=Tree Candy|icon=TREE CANDY.png|lb-content="It's coal, but juicy," say Oppy's notes. That's a description that's both profoundly uncomfortable and yet utterly impossible to unhear.|locations=the_scorch}}"
wikitext
text/x-wiki
{{Item|name=Tree Candy|icon=TREE CANDY.png|lb-content="It's coal, but juicy," say Oppy's notes. That's a description that's both profoundly uncomfortable and yet utterly impossible to unhear.|locations=the_scorch}}
38ffb6a330803894707c8d654e9ff647d4b9d83e
Lead Platelet
0
118
280
2024-02-25T17:50:32Z
Nutcake
1
Created page with "{{Item|name=Lead Platelet|icon=LEAD.png |lb-content=Too heavy to be practical, too soft to offer protection, too poisonous to be used without due diligence. Lead's secret power is its impressive ability to shield against radiation.|locations=blistering_woods}}"
wikitext
text/x-wiki
{{Item|name=Lead Platelet|icon=LEAD.png |lb-content=Too heavy to be practical, too soft to offer protection, too poisonous to be used without due diligence. Lead's secret power is its impressive ability to shield against radiation.|locations=blistering_woods}}
e015389bb7696c3453c276911c8d5415bf4635d0
ThermoSap Crystal
0
120
282
2024-02-25T17:53:14Z
Nutcake
1
Created page with "{{Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=the_scorch}}"
wikitext
text/x-wiki
{{Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=the_scorch}}
ef71a7c12e1a6620c9e666405293e1f8bdd2067d
File:Dumpster-Pearl.png
6
121
283
2024-02-25T17:54:26Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Dumpster Pearl
0
122
284
2024-02-25T17:55:57Z
Nutcake
1
Created page with "{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}} === Use === This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items, similar to the [[Friendly Dumpster]]"
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items, similar to the [[Friendly Dumpster]]
86d2aaddbe14d8aad443d839d61aea3f21eac07d
File:ANCHOR-STABLE.png
6
123
285
2024-02-25T17:58:03Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Stable Anchor
0
124
286
2024-02-25T17:58:44Z
Nutcake
1
Created page with "{{Item|name=Stable Anchor|icon=ANCHOR-STABLE.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods}}"
wikitext
text/x-wiki
{{Item|name=Stable Anchor|icon=ANCHOR-STABLE.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods}}
a8db754737864b86b17a7ba55ab9e051f4cacedf
File:ANCHOR-UNSTABLE.png
6
125
287
2024-02-25T18:00:40Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Unstable Anchor
0
126
288
2024-02-25T18:01:19Z
Nutcake
1
Created page with "{{Item|name=Unstable Anchor|icon=ANCHOR-UNSTABLE.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch}}"
wikitext
text/x-wiki
{{Item|name=Unstable Anchor|icon=ANCHOR-UNSTABLE.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch}}
ec537769e175629e36da9265dab48a993df70ad8
Abductor
0
7
290
248
2024-02-25T18:08:22Z
Nutcake
1
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
84d2a589e414617be87786e445284d298a4b4a03
Category:Anomaly
14
127
292
2024-02-25T18:10:30Z
Nutcake
1
Created page with "Anomalies are seemingly impossible phenomena scattered around the zone, most of them dangerous and to be avoided at all cost."
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the zone, most of them dangerous and to be avoided at all cost.
f71810f5f3428c9b9477ec470308aadbdfbae573
File:Perpetual-Stability.png
6
128
293
2024-02-25T18:10:52Z
Artxmisery
5
Perpetual stability modifier icon
wikitext
text/x-wiki
== Summary ==
Perpetual stability modifier icon
1d2cc1ff2f01de988d3ab4d3bf19e2d91b5efc06
File:Swift Storm.png
6
129
294
2024-02-25T18:11:32Z
Artxmisery
5
Swift Storm modifier icon
wikitext
text/x-wiki
== Summary ==
Swift Storm modifier icon
6b6f2ce9cf3e6fa70aa62fb4d91611ca9b66b519
File:Anchor Obfuscation.png
6
130
295
2024-02-25T18:12:41Z
Artxmisery
5
Anchor Obfuscation modifier icon
wikitext
text/x-wiki
== Summary ==
Anchor Obfuscation modifier icon
f1d94f9e9b94fa7ba0f97f974f2e493ec4ad9f72
Belching Barnacle
0
131
296
2024-02-25T18:12:56Z
Nutcake
1
Created page with "{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966. <br><br> Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are..."
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966.
<br><br>
Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are some kind of thin fissure resulting from the earth’s crust being scrambled up. They’re blasting jets of warm air from as far down as the mantle. Third, these might not be entirely bad news. We think they’re acting almost like a valve that prevents greater pressure from building. This may be why the geological activity we expect in the Pacific Northwest has decreased. We hope to know more soon. In the meantime, not geysers, okay? Stop calling them geysers. Please.
<br><br>
Huh? What did you say over there? Yeah, sure, they look like that. Call them Barnacles. Whatever.
}}
<!--T:1-->
=== Synopsis ===
This geyser-like structure launches hot balls of goo into the air. If one of these balls hits your [[Car]], it will cover the windshield in green sludge which impacts visibility.
<!--T:2-->
=== Counter ===
Turning on the wipers scrapes off the green sludge.
595ef565afd2fe2daad087a27048c84fd1a8aafe
File:Battery Sapping.png
6
132
297
2024-02-25T18:13:52Z
Artxmisery
5
Battery Sapping modifier icon
wikitext
text/x-wiki
== Summary ==
Battery Sapping modifier icon
5244b3a73dd19f977e45a615e0f79b453a83062d
File:Fuel Evaporation.png
6
133
298
2024-02-25T18:15:50Z
Artxmisery
5
Fuel Evaporation modifier icon
wikitext
text/x-wiki
== Summary ==
Fuel Evaporation modifier icon
311d5d86d3be18438511874323580d1bfdaf96ea
File:Turncoat.png
6
134
299
2024-02-25T18:16:09Z
Artxmisery
5
Turncoat modifier icon
wikitext
text/x-wiki
== Summary ==
Turncoat modifier icon
eb6609637768cd630df7b69995459ec8ef7637a9
File:Anchor Party.png
6
135
300
2024-02-25T18:17:43Z
Artxmisery
5
Anchor Party modifier icon
wikitext
text/x-wiki
== Summary ==
Anchor Party modifier icon
a4e52ba1552eee84427af7f0ecab81225705652b
File:EXPLOSIVE.png
6
136
301
2024-02-25T18:18:35Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Virulent Acid.png
6
137
302
2024-02-25T18:18:44Z
Artxmisery
5
Virulent Acid modifier icon
wikitext
text/x-wiki
== Summary ==
Virulent Acid modifier icon
ee1e95a87f205c72130495184f80d5e820217475
File:MAGNET.png
6
138
303
2024-02-25T18:18:53Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ANOMALY-METAL.png
6
139
304
2024-02-25T18:19:18Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:GRAVITY-GEL.png
6
140
305
2024-02-25T18:19:29Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Acid Devours Fuel.png
6
141
306
2024-02-25T18:19:58Z
Artxmisery
5
Acid Devours Fuel modifier icon
wikitext
text/x-wiki
== Summary ==
Acid Devours Fuel modifier icon
b0326996118d917999268b3eed06dcd1efb609bf
Resources
0
142
307
2024-02-25T18:20:16Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
<gallery widths="100px" heights="100px">
File:9V-BATTERY.png|link=9v Battery|[[9v Battery]]
File:BULB.png|link=Bulb|[[Bulb]]
File:CHEMICALS.png|link=Chemicals|[[Chemicals]]
File:COPPER WIRE.png|link=Copper Wire|[[Copper Wire]]
File:TAPE.png|link=Duct Tape|[[Duct Tape]]
File:CIRCUITRY.png|link=Electronics|[[Electronics]]
File:EXPLOSIVE.png|link=Explosives|[[Explosives]]
File:FABRIC.png|link=Fabric|[[Fabric]]
File:GAS-CYLINDER.png|link=Gas Cylinder|[[Gas Cylinder]]
File:GLASS.png|link=Glass Shards|[[Glass Shards]]
File:LEAD.png|link=Lead Platelet|[[Lead Platelet]]
File:MAGNET.png|link=LIM Magnet|[[LIM Magnet]]
File:MACROPHAGE.png|link=Marsh Eggs|[[Marsh Eggs]]
File:ANOMALY-METAL.png|link=Olympium Fragment|[[Olympium Fragment]]
File:PLASMA.png|link=Plasma|[[Plasma]]
File:PLASTIC.png|link=Plastic|[[Plastic]]
File:PRESS-CYLINDER.png|link=Pressurized Cartridges|[[Pressurized Cartridges]]
File:GRAVITY-GEL.png|link=Red Balloon|[[Red Balloon]]
File:RUBBER.png|link=Rubber|[[Rubber]]
File:STEEL-SCRAP.png|link=Scrap Metal|[[Scrap Metal]]
File:BIOLUMINESCENCE.png|link=Swamp Coral|[[Swamp Coral]]
File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|[[ThermoSap Crystal]]
File:TREE CANDY.png|link=Tree Candy|[[Tree Candy]]
</gallery>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
e76894f940fbebf555108b2f87b9de8a64a25703
File:Dense Acid.png
6
143
308
2024-02-25T18:20:46Z
Artxmisery
5
Dense Acid modifier icon
wikitext
text/x-wiki
== Summary ==
Dense Acid modifier icon
e20fa823a5d7a44c80bf942bb39230aed9c3ea7b
Belching Barnacle
0
131
309
296
2024-02-25T18:22:40Z
Nutcake
1
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966.
<br><br>
Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are some kind of thin fissure resulting from the earth’s crust being scrambled up. They’re blasting jets of warm air from as far down as the mantle. Third, these might not be entirely bad news. We think they’re acting almost like a valve that prevents greater pressure from building. This may be why the geological activity we expect in the Pacific Northwest has decreased. We hope to know more soon. In the meantime, not geysers, okay? Stop calling them geysers. Please.
<br><br>
Huh? What did you say over there? Yeah, sure, they look like that. Call them Barnacles. Whatever.|locations=the_mires,
}}
<!--T:1-->
=== Synopsis ===
This geyser-like structure launches hot balls of goo into the air. If one of these balls hits your [[Car]], it will cover the windshield in green sludge which impacts visibility.
<!--T:2-->
=== Counter ===
Turning on the windshield wipers scrapes off the green sludge.
110188f17db1f3453cfc49d2dd7a8a017a05ced3
File:Shocking Speed.png
6
144
310
2024-02-25T18:27:08Z
Artxmisery
5
Shocking Speed modifier icon
wikitext
text/x-wiki
== Summary ==
Shocking Speed modifier icon
eb548b82f28e4a5b20a6646e9dde3260c6061811
9v Battery
0
145
311
2024-02-25T18:27:25Z
Bedrock206
6
Creation
wikitext
text/x-wiki
{{Item|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=blistering_woods}}
497fec8ecd29241b9664e46dcc88fe6eb1da1160
Bulb
0
146
312
2024-02-25T18:28:38Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Bulb|icon=BULB.png |lb-content=A tungsten filament encased within a glass shell of inert gas. Contemporary incandescent lamps are so energy inefficient that they produce more heat than light.|locations=blistering_woods}}
69506b6b0e6842035d802325046cfb0d7e639c89
Chemicals
0
147
313
2024-02-25T18:30:40Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=blistering_woods}}
ccb08405e3f6c99d08ddc642443ac6bc0af94291
Copper Wire
0
148
314
2024-02-25T18:31:40Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Copper Wire|icon=COPPER_WIRE.png |lb-content=Several coils of one of the most conductive materials in existence. This is an essential core component in both electronics and heating.|locations=blistering_woods}}
9040fe203c1e04cf0d5498173004fc3762d9c918
Duct Tape
0
149
315
2024-02-25T18:32:28Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Duct Tape|icon=TAPE.png |lb-content=The adhesive properties of this industrial-strength product are not to be underestimated. It both attaches items and removes skin with terrifying tenacity.|locations=blistering_woods}}
4bf28bc72eae6a032588351d8a061fb40940ac84
Electronics
0
150
316
2024-02-25T18:33:37Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Electronics|icon=CIRCUITRY.png |lb-content=Assorted electronic components. Each is waiting patiently to be soldered to another and once again restored to life.|locations=blistering_woods}}
e836dc6e3aef1f92d1207c880b674ad717ec71ad
Explosives
0
151
317
2024-02-25T18:34:39Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Explosives|icon=EXPLOSIVE.png |lb-content=You probably shouldn't have this. You probably need specialist training. You probably need a license. You are probably in trouble.|locations=blistering_woods}}
9b40f78206616898c81588b8261f621c7885cb0b
Fabric
0
152
318
2024-02-25T18:35:45Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Fabric|icon=FABRIC.png |lb-content=A collection of loose textile and cloth materials. This is all a little scrappy and yet all perfectly salvageable.|locations=blistering_woods}}
be6c720d1d8d9293f36f415fb7beda57bd3109f6
Gas Cylinder
0
153
319
2024-02-25T18:36:54Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Gas Cylinder|icon=GAS-CYLINDER.png |lb-content=This large, robust container is designed to hold gases under pressure. It's stalwart, heavy, and could have many applications.|locations=blistering_woods}}
cfeab280b2a7c05da14c7e6e9c4524b03568dda8
Glass Shards
0
154
320
2024-02-25T18:37:42Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Glass Shards|icon=GLASS.png |lb-content=A perfectly usable chunk of this brittle but hard-wearing substance. Glass has a dozen potential applications from windows to optics.|locations=blistering_woods}}
8ebc466b6f72f5b96f5c4231299a50936bac8c3e
LIM Magnet
0
155
321
2024-02-25T18:38:30Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=blistering_woods}}
e2987714db830fa3c30113d4f54d657def114a95
Marsh Eggs
0
156
322
2024-02-25T18:39:40Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Marsh Eggs|icon=MACROPHAGE.png |lb-content=The organic material within these soft shells displays a remarkable, even alarming ability to regrow itself when harmed. If it could be synthesized with organic or semi-organic compounds, the applications could be remarkable.|locations=blistering_woods}}
c5b5557795313149a63e52a789dc735cc45ec057
343
322
2024-02-25T18:56:29Z
Nutcake
1
change location
wikitext
text/x-wiki
{{Item|name=Marsh Eggs|icon=MACROPHAGE.png |lb-content=The organic material within these soft shells displays a remarkable, even alarming ability to regrow itself when harmed. If it could be synthesized with organic or semi-organic compounds, the applications could be remarkable.|locations=the_mires}}
661f0b98fdbaa5534613e9c9fe31d91646212402
File:Violent Voltage.png
6
157
323
2024-02-25T18:39:50Z
Artxmisery
5
Violent Voltage modifier icon
wikitext
text/x-wiki
== Summary ==
Violent Voltage modifier icon
d31b004d5cd5f644c8b52b76a6fb64408c4f14f1
Olympium Fragment
0
158
324
2024-02-25T18:40:48Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=blistering_woods}}
140f992704854e5ec5f9205ec1d43b5b21789343
File:Overcharged Electricity.png
6
159
325
2024-02-25T18:40:57Z
Artxmisery
5
Overcharged Electricity modifier icon
wikitext
text/x-wiki
== Summary ==
Overcharged Electricity modifier icon
ff621f72dc84adb828ffb17bffe4d07b3567a44b
File:Disruptive Discharge.png
6
160
326
2024-02-25T18:41:24Z
Artxmisery
5
Disruptive Discharge modifier icon
wikitext
text/x-wiki
== Summary ==
Disruptive Discharge modifier icon
fe343bbd570ad9abe1bc663003792f7eee95c65e
Plasma
0
161
327
2024-02-25T18:41:30Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=blistering_woods}}
b65b6bca1e1159e2ea0f3292f18588fbdd066665
File:Concussive Blasts.png
6
162
328
2024-02-25T18:42:00Z
Artxmisery
5
Concussive Blasts modifier icon
wikitext
text/x-wiki
== Summary ==
Concussive Blasts modifier icon
f5d2179abe47a64b65b86643107c55a4a6bef2c5
Pressurized Cartridges
0
163
329
2024-02-25T18:42:31Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Pressurized Cartridges|icon=PRESS-CYLINDER.png |lb-content=A handful of small, pressurized containers that could be used for both low-velocity propulsion and in rudimentary shock absorption.|locations=blistering_woods}}
3d2b2c43a564283c2f951520cbfbe4c851877006
File:Exhausting Explosions.png
6
164
330
2024-02-25T18:42:38Z
Artxmisery
5
Exhausting Explosions modifier icon
wikitext
text/x-wiki
== Summary ==
Exhausting Explosions modifier icon
4b90abd33d8d11a3de6f2b99cfe738ba0d89a22d
File:Magnified Explosions.png
6
165
331
2024-02-25T18:43:14Z
Artxmisery
5
Magnified Explosions modifier icon
wikitext
text/x-wiki
== Summary ==
Magnified Explosions modifier icon
ae500b7817320172a7a2d72edb3fd903f6e7fac6
File:Torn Apart.png
6
166
332
2024-02-25T18:43:39Z
Artxmisery
5
Torn Apart modifier icon
wikitext
text/x-wiki
== Summary ==
Torn Apart modifier icon
402aaa6bd25a15734263df185be9a6f3f1aeb8e1
File:Intense Radiation.png
6
167
333
2024-02-25T18:44:29Z
Artxmisery
5
Intense Radiation modifier icon
wikitext
text/x-wiki
== Summary ==
Intense Radiation modifier icon
3d6f0aa8ba7195bbf530d9f7dd3e77b156e8ea5a
Red Balloon
0
168
334
2024-02-25T18:44:32Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.
<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=blistering_woods}}
6d43e7044298225c2e58e505fa37118aae408ae8
Rubber
0
169
335
2024-02-25T18:45:16Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Rubber|icon=RUBBER.png |lb-content=Loose pieces of synthetic rubber taken from seals, tires, rings, and belts. Much of this could be recut and repurposed.|locations=blistering_woods}}
e388ed579c14410848bd2b795793ffb3094c741e
Scrap Metal
0
170
336
2024-02-25T18:46:14Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Scrap Metal|icon=STEEL-SCRAP.png |lb-content=An assortment of irregular and damaged sections of steel, all of which could be easily recycled and reused.|locations=blistering_woods}}
f1c80ab141e5ec7e3fd257ba3c9d28e6784762ff
File:Corrosive Downpours.png
6
171
337
2024-02-25T18:46:49Z
Artxmisery
5
Corrosive Downpours modifier icon
wikitext
text/x-wiki
== Summary ==
Corrosive Downpours modifier icon
ffe550c5addecfcba469e67fa9b91dd4b9f97e40
Talk:Resources
1
172
338
2024-02-25T18:48:18Z
Bedrock206
6
Created page with "I have created bare-bones pages for most of the materials. The information inside is not correct, so feel free to change those.<br>~~~~"
wikitext
text/x-wiki
I have created bare-bones pages for most of the materials. The information inside is not correct, so feel free to change those.<br>[[User:Bedrock206|Bedrock206]] ([[User talk:Bedrock206|talk]]) 18:48, 25 February 2024 (UTC)
63882dc2854457ab9bde265403ce4a8ebe33fe2a
User:Bedrock206
2
173
339
2024-02-25T18:50:08Z
Bedrock206
6
Created page with "Hello, I'm Bedrock206. I have been an editor on this wiki since 25 August 2024. My personal website is [https://bedrock206.net bedrock206.net] If you have questions or concerns, leave them on my talk page."
wikitext
text/x-wiki
Hello, I'm Bedrock206. I have been an editor on this wiki since 25 August 2024. My personal website is [https://bedrock206.net bedrock206.net]
If you have questions or concerns, leave them on my talk page.
59237a5471964fb3e30c6227e3f69e6c10646451
File:Acid Warren.png
6
174
340
2024-02-25T18:53:39Z
Artxmisery
5
Acid Warren modifier icon
wikitext
text/x-wiki
== Summary ==
Acid Warren modifier icon
16b9322934cd87a51216d1f95f3aa1db1c251d41
File:Anomalous Clouds.png
6
175
341
2024-02-25T18:53:58Z
Artxmisery
5
Anomalous Clouds modifier icon
wikitext
text/x-wiki
== Summary ==
Anomalous Clouds modifier icon
1e00d4d59f3c88f6ab53cbee21187a4f32048f33
File:Ticking Tumblers.png
6
176
342
2024-02-25T18:56:07Z
Artxmisery
5
Ticking Tumblers modifier icon
wikitext
text/x-wiki
== Summary ==
Ticking Tumblers modifier icon
9dc1055ea6a7f41e368d04dbd56b918be3d6f05f
File:Somethings Moving.png
6
177
344
2024-02-25T18:56:30Z
Artxmisery
5
Something's Moving... modifier icon
wikitext
text/x-wiki
== Summary ==
Something's Moving... modifier icon
9c10cd08a837c273ce427ba39301704b781f3cc3
File:Especially Eruptive.png
6
178
345
2024-02-25T18:57:32Z
Artxmisery
5
Especially Eruptive modifier icon
wikitext
text/x-wiki
== Summary ==
Especially Eruptive modifier icon
1325acd50acf2f4450308704fbd4aed21db47a25
File:Underground Mischief.png
6
179
346
2024-02-25T18:58:10Z
Artxmisery
5
Underground Mischief modifier icon
wikitext
text/x-wiki
== Summary ==
Underground Mischief modifier icon
f4f8435e45ae4c1a838eedb5c364df4d401c396d
File:Pernicious Pickpockets.png
6
180
347
2024-02-25T18:59:39Z
Artxmisery
5
Pernicious Pickpockets modifier icon
wikitext
text/x-wiki
== Summary ==
Pernicious Pickpockets modifier icon
4dc98d43ce45f77a931b0e19c9c35972a931301f
File:Gravity of Situation.png
6
181
348
2024-02-25T19:00:20Z
Artxmisery
5
The Gravity of the Situation modifier icon
wikitext
text/x-wiki
== Summary ==
The Gravity of the Situation modifier icon
c980f529160d1cbcd8dd25e11ea6f74921f31054
File:Warrens.png
6
182
349
2024-02-25T19:00:42Z
Artxmisery
5
The Warrens modifier icon
wikitext
text/x-wiki
== Summary ==
The Warrens modifier icon
1a7cd465d9d6894afde429d210b13367d01c1e38
File:Malfunctions Magnified.png
6
183
350
2024-02-25T19:01:13Z
Artxmisery
5
Malfunctions Magnified modifier icon
wikitext
text/x-wiki
== Summary ==
Malfunctions Magnified modifier icon
0fb3d1a044da8d86000f311b70860f8b89d4acab
File:Malfunctioning Mess.png
6
184
351
2024-02-25T19:01:42Z
Artxmisery
5
Malfunctioning Mess modifier icon
wikitext
text/x-wiki
== Summary ==
Malfunctioning Mess modifier icon
ec658d144911d9721db64c8f744e6571fd3f1355
File:Angry Abductors.png
6
185
352
2024-02-25T19:02:20Z
Artxmisery
5
Angry Abductors modifier icon
wikitext
text/x-wiki
== Summary ==
Angry Abductors modifier icon
7ceee4b8e7198bc7394530b0c2c85257b344776e
File:Hammer and Anvil.png
6
186
353
2024-02-25T19:02:52Z
Artxmisery
5
Hammer and Anvil modifier icon
wikitext
text/x-wiki
== Summary ==
Hammer and Anvil modifier icon
ed9fea7adfdc420e4000bca64acc27fa537adcbf
File:Touch and Go.png
6
187
354
2024-02-25T19:03:18Z
Artxmisery
5
Touch and Go modifier icon
wikitext
text/x-wiki
== Summary ==
Touch and Go modifier icon
88222cc48321f7d5964414cc2b376841e3ff27d4
File:Puncture Probability.png
6
188
355
2024-02-25T19:03:57Z
Artxmisery
5
Puncture Probability modifier icon
wikitext
text/x-wiki
== Summary ==
Puncture Probability modifier icon
e546a91ffabc45cec96d0e0f04e4e26cf9318060
File:Belligerent Bubblegum.png
6
189
356
2024-02-25T19:04:54Z
Artxmisery
5
Belligerent Bubblegum modifier icon
wikitext
text/x-wiki
== Summary ==
Belligerent Bubblegum modifier icon
18ba1f00c13006d9abea3ca7f2c2459f73f15dc6
File:Swarm Danger.png
6
190
357
2024-02-25T19:05:26Z
Artxmisery
5
Swarm_Danger modifier icon
wikitext
text/x-wiki
== Summary ==
Swarm_Danger modifier icon
179f4dbd9cf79504331a276fb2ecfa99fe831a4f
File:Spark Surge.png
6
191
358
2024-02-25T19:05:42Z
Artxmisery
5
Spark Surge modifier icon
wikitext
text/x-wiki
== Summary ==
Spark Surge modifier icon
dcabcdb1ed981f84dd40d2bfbc05d455ac64e356
File:Everythings Moving.png
6
192
359
2024-02-25T19:06:06Z
Artxmisery
5
Everything's Moving... modifier icon
wikitext
text/x-wiki
== Summary ==
Everything's Moving... modifier icon
b4855f080e4f1573c730d2a401592a24a316d7f6
File:Poisonous Air.png
6
193
360
2024-02-25T19:06:56Z
Artxmisery
5
Poisonous Air modifier icon
wikitext
text/x-wiki
== Summary ==
Poisonous Air modifier icon
c78fda3b4eb36b797a6d56bbf8059b880591df1f
File:Anchor Instability.png
6
194
361
2024-02-25T19:08:03Z
Artxmisery
5
Anchor Instability modifier icon
wikitext
text/x-wiki
== Summary ==
Anchor Instability modifier icon
db0b4f69f1b176a382bfceffb2b4615b5f1947c7
File:High Instability.png
6
195
362
2024-02-25T19:11:36Z
Artxmisery
5
High Instability modifier icon
wikitext
text/x-wiki
== Summary ==
High Instability modifier icon
6f0b62e9e0a74d40d999430247fa9a48aaf29a4a
Main Page
0
1
363
106
2024-02-25T19:11:39Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|600x600px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
This place is pretty barebones right now, but we're working on it!
You can help expand it yourself by creating an account and submitting edits!
70eb45c563fdbe8f32b935115b78c9cbb346882c
File:Harmful to Humans.png
6
196
364
2024-02-25T19:12:25Z
Artxmisery
5
Harmful to Humans modifier icon
wikitext
text/x-wiki
== Summary ==
Harmful to Humans modifier icon
f297d449d4f9a6851d216ea5cec5e708f2fa5623
File:Corrosive Waterways.png
6
197
365
2024-02-25T19:13:06Z
Artxmisery
5
Corrosive Waterways modifier icon
wikitext
text/x-wiki
== Summary ==
Corrosive Waterways modifier icon
87925dc1babedc8227fe0e026e4b829ee32fe081
File:No Second Chances.png
6
198
366
2024-02-25T19:13:26Z
Artxmisery
5
No Second Chances modifier icon
wikitext
text/x-wiki
== Summary ==
No Second Chances modifier icon
368f634221b248a785ec8cf318dec3a14bcb1f5a
File:Always Night.png
6
199
367
2024-02-25T19:16:09Z
Artxmisery
5
A Day's Hard Night modifier icon
wikitext
text/x-wiki
== Summary ==
A Day's Hard Night modifier icon
b16b9acdd7897e47a95fff1a48db1aa8f8dd3413
File:Eerie Darkness.png
6
200
368
2024-02-25T19:16:33Z
Artxmisery
5
Eerie Darkness modifier icon
wikitext
text/x-wiki
== Summary ==
Eerie Darkness modifier icon
6fc2a96ee9c1aa84e1787683412a48dbc057c97a
File:The Longest Day.png
6
201
369
2024-02-25T19:17:06Z
Artxmisery
5
The Longest Day modifier icon
wikitext
text/x-wiki
== Summary ==
The Longest Day modifier icon
dd63ff40594daf3584433b8bb04e8eae427d4ae9
File:Corrosive Downpours.png
6
171
370
337
2024-02-25T19:18:16Z
Artxmisery
5
Artxmisery uploaded a new version of [[File:Corrosive Downpours.png]]
wikitext
text/x-wiki
== Summary ==
Corrosive Downpours modifier icon
ffe550c5addecfcba469e67fa9b91dd4b9f97e40
File:Caustic Downpours.png
6
202
371
2024-02-25T19:18:52Z
Artxmisery
5
Caustic Downpours modifier icon
wikitext
text/x-wiki
== Summary ==
Caustic Downpours modifier icon
577f7dddac4f1780f584bbf888e3da5583711392
File:Heavy Fog.png
6
203
372
2024-02-25T19:19:27Z
Artxmisery
5
Heavy Fog modifier icon
wikitext
text/x-wiki
== Summary ==
Heavy Fog modifier icon
a28edcc17f6b6459ae1524f977ca3dc2305486c0
File:Relentless Rain.png
6
204
373
2024-02-25T19:20:05Z
Artxmisery
5
Relentless Rain modifier icon
wikitext
text/x-wiki
== Summary ==
Relentless Rain modifier icon
9acc67c0c158bc0f096cbe15fdd52513e462c825
File:Light Ambient Radiation.png
6
205
374
2024-02-25T19:20:55Z
Artxmisery
5
Light Ambient Radiation modifier icon
wikitext
text/x-wiki
== Summary ==
Light Ambient Radiation modifier icon
6cb285af6ee26d1ca6fb9b055e98924ce9d88098
File:Medium Ambient Radiation.png
6
206
375
2024-02-25T19:21:16Z
Artxmisery
5
Medium Ambient Radiation modifier icon
wikitext
text/x-wiki
== Summary ==
Medium Ambient Radiation modifier icon
e62452a0bd2366e6d1d5087dcfe81a11bb2fbca2
File:Heavy Ambient Radiation.png
6
207
376
2024-02-25T19:21:48Z
Artxmisery
5
Heavy Ambient Radiation modifier icon
wikitext
text/x-wiki
== Summary ==
Heavy Ambient Radiation modifier icon
6677b3e6d34eb123d1603d03dcf770bc6c6ed08a
File:Barely Plugged.png
6
208
377
2024-02-25T19:23:08Z
Artxmisery
5
Barely Plugged modifier icon
wikitext
text/x-wiki
== Summary ==
Barely Plugged modifier icon
7fad838d51090de7c7f618a1e5dc61047b76c53f
File:Dry Lightning.png
6
209
378
2024-02-25T19:23:47Z
Artxmisery
5
Dry Lightning modifier icon
wikitext
text/x-wiki
== Summary ==
Dry Lightning modifier icon
06b906cb7e8a2ffc4102258f6860e6b164878433
File:Meteorite Medley.png
6
210
379
2024-02-25T19:24:42Z
Artxmisery
5
Meteorite Medley modifier icon
wikitext
text/x-wiki
== Summary ==
Meteorite Medley modifier icon
b4f3bc12592d2c14ccc387dda761b9080150c93b
Module:Location
828
111
380
275
2024-02-25T19:32:45Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.locations = {
damp_forest = {
name = 'Damp Forest',
icon = 'DampForest.png',
color = '#76b745'
},
blistering_woods = {
name = 'Blistering Woods',
icon = 'BlisteringWoods.png',
color = '#e49748'
},
the_mires = {
name = 'The Mires',
icon = 'TheMires.png',
color = '#0b9791'
},
the_scorch = {
name = 'The Scorch',
icon = 'TheScorch.png',
color = '#c4b83d'
},
smokestacks = {
name = 'Smokestacks',
icon = 'Smokestacks.png',
color = '#c6201c'
},
red_spires = {
name = 'Red Spires',
icon = 'RedSpires.png',
color = '#8d7a90'
},
}
function p.main(frame)
local res = ''
local locs = frame.args.locations .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.locations[loc]
if not location then
return string.format("Location %s not found.", loc)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s location]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
res, location.color, location.icon, location.name, location.color, location.name)
end
return res
end
return p
9cd33ff32d4cf2cd328ed48cfa7c99b0ae0d6fb8
File:Smokestacks.png
6
211
381
2024-02-25T19:34:49Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:RedSpires.png
6
212
382
2024-02-25T19:35:05Z
Nutcake
1
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
9v Battery
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145
383
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2024-02-25T21:11:23Z
Artxmisery
5
added all locations
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{{Item|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
762c1121970a39ca8f93ad0959f88067be7cf6dd
Chemicals
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147
384
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2024-02-25T21:12:39Z
Artxmisery
5
added all locations
wikitext
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{{Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
cb279631e365c247f478a0f97429acc0571d3220
Copper Wire
0
148
385
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2024-02-25T21:13:02Z
Artxmisery
5
added all locations
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{{Item|name=Copper Wire|icon=COPPER_WIRE.png |lb-content=Several coils of one of the most conductive materials in existence. This is an essential core component in both electronics and heating.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
4630aabb7afaac3146b5bef98d845334a82f3995
Duct Tape
0
149
386
315
2024-02-25T21:13:25Z
Artxmisery
5
added all locations
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{{Item|name=Duct Tape|icon=TAPE.png |lb-content=The adhesive properties of this industrial-strength product are not to be underestimated. It both attaches items and removes skin with terrifying tenacity.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
6848e579fdc34b4775a8c81cd5b315a8c6d2e400
Electronics
0
150
387
316
2024-02-25T21:13:50Z
Artxmisery
5
added all locations
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{{Item|name=Electronics|icon=CIRCUITRY.png |lb-content=Assorted electronic components. Each is waiting patiently to be soldered to another and once again restored to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
21f15384b325bed206c6c16624a0c7ac74943f05
Fabric
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152
388
318
2024-02-25T21:14:21Z
Artxmisery
5
added all locations
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{{Item|name=Fabric|icon=FABRIC.png |lb-content=A collection of loose textile and cloth materials. This is all a little scrappy and yet all perfectly salvageable.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
c86c063ac184afc91d06353d5823a01fcb6590d7
Gas Cylinder
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153
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2024-02-25T21:14:48Z
Artxmisery
5
added all locations
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{{Item|name=Gas Cylinder|icon=GAS-CYLINDER.png |lb-content=This large, robust container is designed to hold gases under pressure. It's stalwart, heavy, and could have many applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
929e1602aa1de802c4c990d5fb9ce14119e055c8
Glass Shards
0
154
390
320
2024-02-25T21:15:08Z
Artxmisery
5
added all locations
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{{Item|name=Glass Shards|icon=GLASS.png |lb-content=A perfectly usable chunk of this brittle but hard-wearing substance. Glass has a dozen potential applications from windows to optics.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
84e27c57782605c93480bb0ac137ba2f9e8c2b10
Plasma
0
161
391
327
2024-02-25T21:15:43Z
Artxmisery
5
added all locations
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{{Item|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
148f0b4ad46a745d104597254c58f869c39c1ec5
Plastic
0
113
392
274
2024-02-25T21:16:15Z
Artxmisery
5
added last two locations
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{{Item|name=Plastic|icon=PLASTIC.png|lb-content=One of the most useful and ubiquitous substances ever created, this handful of polymers has a thousand different applications and will likely outlive us all.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
4b8c4f4bd25a314076f10702cde4d71fbc3dd2e4
Pressurized Cartridges
0
163
393
329
2024-02-25T21:16:41Z
Artxmisery
5
added all locations
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{{Item|name=Pressurized Cartridges|icon=PRESS-CYLINDER.png |lb-content=A handful of small, pressurized containers that could be used for both low-velocity propulsion and in rudimentary shock absorption.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
be8d24c2c8952f10eaaa2894304fe049e838fa25
Rubber
0
169
394
335
2024-02-25T21:17:14Z
Artxmisery
5
added all locations
wikitext
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{{Item|name=Rubber|icon=RUBBER.png |lb-content=Loose pieces of synthetic rubber taken from seals, tires, rings, and belts. Much of this could be recut and repurposed.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
1081a64e9cb866872037ab6d5b431e264b5d4ba5
Scrap Metal
0
170
395
336
2024-02-25T21:17:33Z
Artxmisery
5
added all locations
wikitext
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{{Item|name=Scrap Metal|icon=STEEL-SCRAP.png |lb-content=An assortment of irregular and damaged sections of steel, all of which could be easily recycled and reused.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
093c76425136d6f05c5f93bb6ac43986d1bce316
Resources
0
142
396
307
2024-02-26T03:47:09Z
Bedrock206
6
Large structural changes
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px;"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
0debe19c1233f841036014081de1eae465eba3f6
397
396
2024-02-26T04:00:18Z
Bedrock206
6
Color changes
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
5e7656d47e8cffc6ae745c00f80618961c9231ca
398
397
2024-02-26T04:00:45Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
73f321e586b92985d84dc703b2ffe34f489f0c18
399
398
2024-02-26T04:51:09Z
Bedrock206
6
Coloring
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
ec5f01fccfa7a0990ba10cc7ba89dec0d06079fa
400
399
2024-02-26T04:52:11Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
8e23e77f615b584712c3ef32b623f347c020458f
401
400
2024-02-26T05:04:14Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
57f75923d91a90fa45b23f7b030165bfcd26468a
402
401
2024-02-26T05:06:19Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
f3f08a939710cbb31f3f6fce5d0358d3ed4fef25
403
402
2024-02-26T05:08:48Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
22fab2e9579eb9aeadf3ef5f53dc0bbbfff90e5c
Resources
0
142
404
403
2024-02-26T05:17:08Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GEAR.png|100px]]</span></div>
<div class="gallerytext">
<p>Silicon
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GEAR.png|100px]]</span></div>
<div class="gallerytext">
<p>Titanium Ore
</p>
</div>
</li>
</ul>
44aa74072644a3586d77cc2ca88cd488afdf2fe0
405
404
2024-02-26T05:17:33Z
Bedrock206
6
Undo revision [[Special:Diff/404|404]] by [[Special:Contributions/Bedrock206|Bedrock206]] ([[User talk:Bedrock206|talk]])
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:GEAR.png||[[Silicon]]
File:GEAR.png||[[Titanium Ore]]
</gallery>
22fab2e9579eb9aeadf3ef5f53dc0bbbfff90e5c
408
405
2024-02-26T05:30:32Z
Bedrock206
6
Adding more materials
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]].
=== Basic Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Materials ===
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
5998192f77b5285036e1526692901be5bab9dd28
409
408
2024-02-26T05:33:41Z
Bedrock206
6
wikitext
text/x-wiki
Materials are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Materials ===
Basic materials can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Materials ===
Refined Materials are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Materials ===
Unimplemented materials do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
191371cd4fcf9b51c1493f3c1e66f6fd5e42547c
439
409
2024-02-26T20:03:54Z
Bedrock206
6
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
25101253f41aecbd4a77e4f80780e60c8ec073e7
440
439
2024-02-26T20:05:01Z
Bedrock206
6
Bedrock206 moved page [[Materials]] to [[Resources]]: Changing title to match in-game depiction as well as source code
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
25101253f41aecbd4a77e4f80780e60c8ec073e7
File:LIM-CHIP.png
6
213
406
2024-02-26T05:24:41Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:PLACEHOLDER PROTOTYPE.png
6
214
407
2024-02-26T05:26:51Z
Bedrock206
6
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Carbonfiberglass
0
215
410
2024-02-26T05:35:16Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Carbonfiberglass|icon=CARBON-FIBREGLASS.png |lb-content=Carbon fiber and fiberglass synthesized into a new material with a remarkably high resistance to both heat and chemicals. Good for those who don't enjoy being dissolved.|locations=blistering_woods}}
27e8c486ec34f6fe8aa43c93e48880f62a0d2f0b
446
410
2024-02-26T20:13:43Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Carbonfiberglass|icon=CARBON-FIBREGLASS.png |lb-content=Carbon fiber and fiberglass synthesized into a new material with a remarkably high resistance to both heat and chemicals. Good for those who don't enjoy being dissolved.|ingredients=tree_candy=2,glass_shards=2,plastic=6,fabric=2}}
94ddb15c27f67b943136627fd63ddeda4d32e9e2
Circuit Board
0
216
411
2024-02-26T05:37:12Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Circuit Board|icon=BREADBOARD.png |lb-content=This is a half-blank circuit board used for prototyping new layouts. Sometimes known as a breadboard, it should not be confused with, nor used alongside, any culinary equipment.|locations=blistering_woods}}
e49eed34ad1c665cf9502e67ec90bed2beb92c3d
438
411
2024-02-26T19:40:22Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Circuit Board|icon=BREADBOARD.png|lb-content=This is a half-blank circuit board used for prototyping new layouts. Sometimes known as a breadboard, it should not be confused with, nor used alongside, any culinary equipment.|ingredients=plastic=6,electronics=4,copper_wire=2}}
21c1acc81da8f376e1d2fe9b515e8dcfec743135
Gear
0
217
412
2024-02-26T05:38:17Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Gear|icon=GEAR.png|lb-content=What has teeth and a bite, but no jaw? Probably a lot of things, actually. This gear is one of them.|locations=blistering_woods}}
6b53aa9013c8d2a334b3c85be43225bc7189679c
437
412
2024-02-26T17:55:33Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Gear|icon=GEAR.png|lb-content=What has teeth and a bite, but no jaw? Probably a lot of things, actually. This gear is one of them.|ingredients=scrap_metal=3}}
f91162052dc12d811f1b88af91f46994b89ccee9
LIM Chip
0
218
413
2024-02-26T05:39:40Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=LIM Chip|icon=LIM-CHIP.png |lb-content=This integrated circuit was carefully constructed using LIM tech. It will be the keystone in so many advanced devices. Somebody should patent this.|locations=blistering_woods}}
5c071d472a9d837865c944a2f4ae4e3181c504b5
416
413
2024-02-26T07:05:47Z
Nutcake
1
Change location
wikitext
text/x-wiki
{{Item|name=LIM Chip|icon=LIM-CHIP.png |lb-content=This integrated circuit was carefully constructed using LIM tech. It will be the keystone in so many advanced devices. Somebody should patent this.|locations=workbench2}}
36532b70a16d77229ee12b967648bb86e434a587
451
416
2024-02-26T20:16:16Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=LIM Chip|icon=LIM-CHIP.png |lb-content=This integrated circuit was carefully constructed using LIM tech. It will be the keystone in so many advanced devices. Somebody should patent this.|ingredients=electronics=2,olympium_fragment=6}}
117edb739bd771fde77527a5ba05af6b2ef011ba
Steel Sheet
0
219
414
2024-02-26T05:41:07Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
{{Item|name=Steel Sheet|icon=STEEL-SHEET Inverted.png |lb-content=A broad, flat section of this strong, light and durable metal. Ideal for use in panels, doors and other bodywork.}}
edb14bb75c41aeeb35d55cf93f658a03847f8d51
417
414
2024-02-26T07:07:53Z
Nutcake
1
Change location
wikitext
text/x-wiki
{{Item|name=Steel Sheet|icon=STEEL-SHEET Inverted.png |lb-content=A broad, flat section of this strong, light and durable metal. Ideal for use in panels, doors and other bodywork.|locations=workbench1}}
6595e81d67ce20d2a5bcc5d6db12b69b2fbd6dd4
452
417
2024-02-26T20:21:17Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Steel Sheet|icon=STEEL-SHEET Inverted.png |lb-content=A broad, flat section of this strong, light and durable metal. Ideal for use in panels, doors and other bodywork.|ingredients=scrap_metal=6}}
ef8c38465a429673dea96decc296f905df2fb5f3
Module:Location
828
111
415
380
2024-02-26T07:04:16Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.locations = {
damp_forest = {
name = 'Damp Forest',
icon = 'DampForest.png',
color = '#76b745'
},
blistering_woods = {
name = 'Blistering Woods',
icon = 'BlisteringWoods.png',
color = '#e49748'
},
the_mires = {
name = 'The Mires',
icon = 'TheMires.png',
color = '#0b9791'
},
the_scorch = {
name = 'The Scorch',
icon = 'TheScorch.png',
color = '#c4b83d'
},
smokestacks = {
name = 'Smokestacks',
icon = 'Smokestacks.png',
color = '#c6201c'
},
red_spires = {
name = 'Red Spires',
icon = 'RedSpires.png',
color = '#8d7a90'
},
workbench1 = {
name = 'Workbench Lv.1',
icon = 'PC-Theft.png', -- placeholder
color = '#272627',
},
workbench2 = {
name = 'Workbench Lv.2',
icon = 'PC-Theft.png', -- placeholder
color = '#272627',
}
}
function p.main(frame)
local res = ''
local locs = frame.args.locations .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.locations[loc]
if not location then
return string.format("Location %s not found.", loc)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s location]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
res, location.color, location.icon, location.name, location.color, location.name)
end
return res
end
return p
54cd3c961fc13389f79a5f09820fddae145c9f92
450
415
2024-02-26T20:15:20Z
Nutcake
1
Add workbench icons
Scribunto
text/plain
local p = {}
p.locations = {
damp_forest = {
name = 'Damp Forest',
icon = 'DampForest.png',
color = '#76b745'
},
blistering_woods = {
name = 'Blistering Woods',
icon = 'BlisteringWoods.png',
color = '#e49748'
},
the_mires = {
name = 'The Mires',
icon = 'TheMires.png',
color = '#0b9791'
},
the_scorch = {
name = 'The Scorch',
icon = 'TheScorch.png',
color = '#c4b83d'
},
smokestacks = {
name = 'Smokestacks',
icon = 'Smokestacks.png',
color = '#c6201c'
},
red_spires = {
name = 'Red Spires',
icon = 'RedSpires.png',
color = '#8d7a90'
},
workbench1 = {
name = 'Workbench Lv.1',
icon = 'Craft-Bench-1.png',
color = '#272627',
},
workbench2 = {
name = 'Workbench Lv.2',
icon = 'Craft-Bench-2.png',
color = '#272627',
}
}
function p.main(frame)
local res = ''
local locs = frame.args.locations .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.locations[loc]
if not location then
return string.format("Location %s not found.", loc)
end
res = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s location]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
res, location.color, location.icon, location.name, location.color, location.name)
end
return res
end
return p
00b30a774288a7889c415b5aef8bdced4a37dbf8
Main Page
0
1
418
363
2024-02-26T13:08:28Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|400px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Materials | resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="position: absolute; left: 3em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
7a7b3f554c93d7859790a04c508eeae5177b3287
419
418
2024-02-26T13:08:53Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|400px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Materials | resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
908b91eb2999e49925f70944109136e16f36333a
433
419
2024-02-26T16:19:08Z
Nutcake
1
Add padding to logo
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Materials | resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
a5eafb4164d3de71b03911fbc61eb37368ffb291
434
433
2024-02-26T16:19:27Z
Nutcake
1
Undo revision [[Special:Diff/433|433]] by [[Special:Contributions/Nutcake|Nutcake]] ([[User talk:Nutcake|talk]])
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024.webp|center|frameless|400px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Materials | resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
908b91eb2999e49925f70944109136e16f36333a
435
434
2024-02-26T16:20:05Z
Nutcake
1
Undo revision [[Special:Diff/434|434]] by [[Special:Contributions/Nutcake|Nutcake]] ([[User talk:Nutcake|talk]])
wikitext
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Materials | resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
a5eafb4164d3de71b03911fbc61eb37368ffb291
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2024-02-26T20:12:08Z
Nutcake
1
Adjust resources link
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
626125914a011def8c41387499d2954df47f4339
453
445
2024-02-26T20:24:56Z
Nutcake
1
wikitext
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
daa2e2f0a2a3690e3a4faa2e70ba2ea03be560de
Car
0
106
420
262
2024-02-26T13:10:23Z
Nutcake
1
wikitext
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[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
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Template:Spoilers
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2024-02-26T15:55:53Z
Nutcake
1
Created page with "<div style="width: fit-content; font-style:italic;padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;"> [[File:FX-BREAKING.png|64px]]<span style="padding-left: 12px; font-size:18px;">This page may contain story spoilers! Proceed at your own risk...</span> </div>"
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<div style="width: fit-content; font-style:italic;padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;">
[[File:FX-BREAKING.png|64px]]<span style="padding-left: 12px; font-size:18px;">This page may contain story spoilers! Proceed at your own risk...</span>
</div>
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Nutcake
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<div style="width: fit-content; font-style:italic;padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;">
[[File:FX-BREAKING.png|64px]]<span style="padding-left: 16px; font-size:18px;">This page may contain story spoilers! Proceed at your own risk...</span>
</div>
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2024-02-26T16:06:52Z
Nutcake
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<div style="display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;">
[[File:FX-BREAKING.png|64px]]
<div style="padding-left: 16px; font-size:18px;">
<span style="font-weight: bold;">Spoilers ahead</span><br>
<span style="font-style:italic;">This page may contain story spoilers! Proceed at your own risk...</span>
</div>
</div>
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2024-02-26T16:13:30Z
Nutcake
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<includeonly>[[Category:Spoilers]]</includeonly>
<div style="display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;">
[[File:FX-BREAKING.png|64px]]
<div style="padding-left: 16px; font-size:18px;">
<span style="font-weight: bold;">Spoilers ahead</span><br>
<span style="font-style:italic;">This page may contain story spoilers! Proceed at your own risk...</span>
</div>
</div>
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2024-02-26T16:15:07Z
Nutcake
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<includeonly>[[Category:Spoilers]]</includeonly>
<div style="margin: 16px 0 16px 0;display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#faa683; border-width: 1.5px;">
[[File:FX-BREAKING.png|64px]]
<div style="padding-left: 16px; font-size:18px;">
<span style="font-weight: bold;">Spoilers ahead</span><br>
<span style="font-style:italic;">This page may contain story spoilers! Proceed at your own risk...</span>
</div>
</div>
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File:FX-SMASHED.png
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Template:Stub
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2024-02-26T16:12:47Z
Nutcake
1
Created page with "<includeonly>[[Category:Stub]]</includeonly> <div style="display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#fac623; border-width: 1.5px;"> [[File:FX-SMASHED.png|64px]] <div style="padding-left: 16px; font-size:18px;"> <span style="font-weight: bold;">Stub</span><br> <span style="font-style:italic;">This page is a [[:Category:Stub|stub]]. You c..."
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<includeonly>[[Category:Stub]]</includeonly>
<div style="display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#fac623; border-width: 1.5px;">
[[File:FX-SMASHED.png|64px]]
<div style="padding-left: 16px; font-size:18px;">
<span style="font-weight: bold;">Stub</span><br>
<span style="font-style:italic;">This page is a [[:Category:Stub|stub]]. You can help by expanding it!</span>
</div>
</div>
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<includeonly>[[Category:Stub]]</includeonly>
<div style="margin: 16px 0 16px 0; display: flex; flex-direction: row;width: fit-content; padding: 0px 16px 2px 16px; background-color: rgba(255, 255, 255, 0.04); border-radius:8px;border-style: solid; border-color:#fac623; border-width: 1.5px;">
[[File:FX-SMASHED.png|64px]]
<div style="padding-left: 16px; font-size:18px;">
<span style="font-weight: bold;">Stub</span><br>
<span style="font-style:italic;">This page is a [[:Category:Stub|stub]]. You can help by expanding it!</span>
</div>
</div>
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Oppy
0
223
427
2024-02-26T16:14:20Z
Nutcake
1
Created page with "{{Spoilers}} '''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive. She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]]."
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{{Spoilers}}
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
210e8e17b5c8530f5c0c12baaee854ba93c8e164
430
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2024-02-26T16:15:29Z
Nutcake
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{{Spoilers}}
{{Stub}}
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
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Cracked
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431
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2024-02-26T16:15:59Z
Nutcake
1
wikitext
text/x-wiki
{{Stub}}
{{Status|icon=FX-LIGHT-SMASHED.png|name=Cracked|title=The fractures are growing.|content=Glass is a fragile material. It's inevitable that stress and sudden shock are going to take their toll. It's a good idea to fill these in before they get worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
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File:Pacific-Drive-Logo-White-1024-padded.webp
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2024-02-26T16:18:42Z
Nutcake
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da39a3ee5e6b4b0d3255bfef95601890afd80709
User:Nutcake
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2024-02-26T17:45:07Z
Nutcake
1
Created page with "Hi, I own this place :3"
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Hi, I own this place :3
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Materials
0
226
441
2024-02-26T20:05:01Z
Bedrock206
6
Bedrock206 moved page [[Materials]] to [[Resources]]: Changing title to match in-game depiction as well as source code
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#REDIRECT [[Resources]]
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Talk:Resources
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Bedrock206
6
Bedrock206 moved page [[Talk:Materials]] to [[Talk:Resources]]: Changing title to match in-game depiction as well as source code
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I have created bare-bones pages for most of the materials. The information inside is not correct, so feel free to change those.<br>[[User:Bedrock206|Bedrock206]] ([[User talk:Bedrock206|talk]]) 18:48, 25 February 2024 (UTC)
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Talk:Materials
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2024-02-26T20:05:01Z
Bedrock206
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Bedrock206 moved page [[Talk:Materials]] to [[Talk:Resources]]: Changing title to match in-game depiction as well as source code
wikitext
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#REDIRECT [[Talk:Resources]]
d50dde87a86a59f17a20fe79d9960335f1d0934a
Bulb
0
146
444
312
2024-02-26T20:11:15Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Bulb|icon=BULB.png |lb-content=A tungsten filament encased within a glass shell of inert gas. Contemporary incandescent lamps are so energy inefficient that they produce more heat than light.|ingredients=glass_shards=2,copper_wire=1,Pressurized_Cartridges:1}}
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447
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2024-02-26T20:14:28Z
Bedrock206
6
wikitext
text/x-wiki
{{Craftable|name=Bulb|icon=BULB.png |lb-content=A tungsten filament encased within a glass shell of inert gas. Contemporary incandescent lamps are so energy inefficient that they produce more heat than light.|ingredients=glass_shards=2,copper_wire=1,pressurized_cartridges=1}}
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File:Craft-Bench-1.png
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228
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2024-02-26T20:14:53Z
Nutcake
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wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Craft-Bench-2.png
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2024-02-26T20:14:58Z
Nutcake
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Module:CraftingRecipe
828
74
454
243
2024-02-26T20:29:08Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
4d44364b5030ddc13874572069da985fbd44e1b2
455
454
2024-02-26T20:53:24Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
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User:Blend3rman
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2024-02-26T21:03:00Z
Blend3rman
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Test
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Main Page
0
1
461
453
2024-02-26T23:57:29Z
LittleDaimon
9
Added a basic index of topics to the front page because otherwise it is not obvious how to look up stuff on the wiki.
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]], Station Wagon
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[NPCs]]
* [[Lore]]
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2024-02-27T07:59:25Z
Bedrock206
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/* Index */
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[NPCs]]
* [[Lore]]
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482
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2024-02-27T08:43:49Z
LittleDaimon
9
/* Index */ added weather conditions to index
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[NPCs]]
* [[Lore]]
* [[Weather Conditions]]
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2024-02-27T12:10:12Z
Nutcake
1
Add alt text to image
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[NPCs]]
* [[Lore]]
* [[Weather Conditions]]
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484
2024-02-27T16:15:32Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the Olympic Exclusion Zone. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[:Category:NPCs|NPCs]]
* [[Lore]]
* [[Weather Conditions]]
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488
486
2024-02-27T18:51:00Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[Biomes]]
* [[:Category:NPCs|NPCs]]
* [[Lore]]
* [[Weather Conditions]]
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2024-02-27T18:52:10Z
Nutcake
1
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
* [[Car|The Car]]
* [[Auto Shop]]
* [[:Category:Location|Locations]]
* [[Resources]]
* [[:Category:Anomaly|Anomalies]]
* [[:Category:Biome|Biomes]]
* [[:Category:NPCs|NPCs]]
* [[Lore]]
* [[Weather Conditions]]
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File:ALBUMCOVER.jpg
6
233
462
2024-02-27T03:03:50Z
Bedrock206
6
wikitext
text/x-wiki
Album cover for game soundtrack
6b14759cb7b29d9bb20352f1427538b3a7d31368
Music
0
234
463
2024-02-27T03:06:40Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
<div style="float: right">[[File:ALBUMCOVER.jpg|thumb]]</div>
The soundtrack for Pacific Drive 2 was composed by [http://www.rogetmusic.com/ Wilbert Roget II] and was released to streaming services on February 22, 2024. It consists of 15 instrumental tracks, all of which play at certain points during gameplay.
== Tracks ==
{| class="wikitable"
|+
!#
!Track
!Duration
!Features
!Location
|-
|1
|The Remnant (Pacific Drive Main Theme)
|2:28
|D'Anthoni Wooten
|Main Menu
|-
|2
|Instability
|1:45
| -
|
|-
|3
|The Woods
|3:53
| -
|
|-
|4
|The Garage
|3:33
| -
|[[The Garage]]
|-
|5
|Passacaglia
|2:50
|Sam Suggs, D'Anthoni Wooten
|
|-
|6
|The Mires
|3:21
| -
|
|-
|7
|Parts and Labor
|3:04
| -
|
|-
|8
|The Old Wall
|3:07
| -
|
|-
|9
|The Deep Zone
|3:42
|Sam Suggs
|
|-
|10
|The Gateway
|2:13
| -
|
|-
|11
|LIM Tech
|3:40
| -
|
|-
|12
|Driver
|1:51
|D'Anthoni Wooten
|
|-
|13
|Atlantis
|4:06
|Sam Suggs
|
|-
|14
|Punch It
|2:30
| -
|
|-
|15
|The Remnant (Reprise)
|2:50
| -
|Credits
|}
653c3fadcf8066da563ed813cd40cb2731f1199f
464
463
2024-02-27T04:33:12Z
Bedrock206
6
Added radio
wikitext
text/x-wiki
<div style="float: right">[[File:ALBUMCOVER.jpg|thumb]]</div>
== Soundtrack ==
The soundtrack for Pacific Drive was composed by [http://www.rogetmusic.com/ Wilbert Roget II] and was released to streaming services on February 22, 2024. It consists of 15 instrumental tracks, all of which play at certain points during gameplay.
{| class="wikitable"
|+
!#
!Track
!Duration
!Features
!Location
|-
|1
|The Remnant (Pacific Drive Main Theme)
|2:28
|D'Anthoni Wooten
|Main Menu
|-
|2
|Instability
|1:45
| -
|
|-
|3
|The Woods
|3:53
| -
|
|-
|4
|The Garage
|3:33
| -
|[[The Garage]]
|-
|5
|Passacaglia
|2:50
|Sam Suggs, D'Anthoni Wooten
|
|-
|6
|The Mires
|3:21
| -
|
|-
|7
|Parts and Labor
|3:04
| -
|
|-
|8
|The Old Wall
|3:07
| -
|
|-
|9
|The Deep Zone
|3:42
|Sam Suggs
|
|-
|10
|The Gateway
|2:13
| -
|
|-
|11
|LIM Tech
|3:40
| -
|
|-
|12
|Driver
|1:51
|D'Anthoni Wooten
|
|-
|13
|Atlantis
|4:06
|Sam Suggs
|
|-
|14
|Punch It
|2:30
| -
|
|-
|15
|The Remnant (Reprise)
|2:50
| -
|Credits
|}
=== Radio Songs ===
The [[car]] radio can play 26 different tracks.
{| class="wikitable"
|+
!Title
!Artist
!Duration
|-
|Ghost on the Road
|A Shell In The Pit
|5:41
|-
|Puzzle Pieces
|LEMON BOY
|3:43
|-
|Los Angeles
|Eyeliner
|3:33
|-
|Swansea
|Lemolo
|3:53
|-
|Holy Mystery
|Mark Crawford, Kenny Lee Young
|3:12
|-
|Forty Fives Say Six Six Six
|King Dude
|2:49
|-
|1964
|I Will Keep Your Ghost
|5:19
|-
|She Told Me Where To Go
|Old Man Luedecke
|2:47
|-
|Conjuring Hell
|Smokey Brights
|4:00
|-
|Cadillac Dust
|Elliott BROOD
|3:16
|-
|Train Song
|Ilene Dracott
|2:44
|-
|Doctor Juice
|Leon Laudenbach
|4:13
|-
|The Freeze
|Worse in Person
|4:12
|-
|Bloodless
|Claire Cronin
|5:33
|-
|The Castle
|King Dude
|3:38
|-
|Whispers of the Past
|:Of The Wand And The Moon:
|4:51
|-
|Disturbing the Quiet
|Patrik Jerlestam, Isabella Marison
|2:46
|-
|Bloodoath
|EXES, Petey
|3:36
|-
|Save Us Sarah
|Smokey Brights
|5:10
|-
|Liminal Drifter
|Zachary Blystone
|3:39
|-
|Decay
|Crooked Mouth
|2:58
|-
|Seven Trumpets
|Michael Ray and the Plastic Sheets
|3:52
|-
|Night Shades
|LRITDL
|3:19
|-
|Drawing Down the Moon
|Gaia Consort
|5:04
|-
|Turn the Page
|Moon Cathedral
|4:53
|-
|Knife
|Crooked Mouth, Headstone Brigade
|3:03
|}
7f9a49ae5c92f42e931a69768eefd8a8df076afe
465
464
2024-02-27T04:33:25Z
Bedrock206
6
Bedrock206 moved page [[Soundtrack]] to [[Music]]
wikitext
text/x-wiki
<div style="float: right">[[File:ALBUMCOVER.jpg|thumb]]</div>
== Soundtrack ==
The soundtrack for Pacific Drive was composed by [http://www.rogetmusic.com/ Wilbert Roget II] and was released to streaming services on February 22, 2024. It consists of 15 instrumental tracks, all of which play at certain points during gameplay.
{| class="wikitable"
|+
!#
!Track
!Duration
!Features
!Location
|-
|1
|The Remnant (Pacific Drive Main Theme)
|2:28
|D'Anthoni Wooten
|Main Menu
|-
|2
|Instability
|1:45
| -
|
|-
|3
|The Woods
|3:53
| -
|
|-
|4
|The Garage
|3:33
| -
|[[The Garage]]
|-
|5
|Passacaglia
|2:50
|Sam Suggs, D'Anthoni Wooten
|
|-
|6
|The Mires
|3:21
| -
|
|-
|7
|Parts and Labor
|3:04
| -
|
|-
|8
|The Old Wall
|3:07
| -
|
|-
|9
|The Deep Zone
|3:42
|Sam Suggs
|
|-
|10
|The Gateway
|2:13
| -
|
|-
|11
|LIM Tech
|3:40
| -
|
|-
|12
|Driver
|1:51
|D'Anthoni Wooten
|
|-
|13
|Atlantis
|4:06
|Sam Suggs
|
|-
|14
|Punch It
|2:30
| -
|
|-
|15
|The Remnant (Reprise)
|2:50
| -
|Credits
|}
=== Radio Songs ===
The [[car]] radio can play 26 different tracks.
{| class="wikitable"
|+
!Title
!Artist
!Duration
|-
|Ghost on the Road
|A Shell In The Pit
|5:41
|-
|Puzzle Pieces
|LEMON BOY
|3:43
|-
|Los Angeles
|Eyeliner
|3:33
|-
|Swansea
|Lemolo
|3:53
|-
|Holy Mystery
|Mark Crawford, Kenny Lee Young
|3:12
|-
|Forty Fives Say Six Six Six
|King Dude
|2:49
|-
|1964
|I Will Keep Your Ghost
|5:19
|-
|She Told Me Where To Go
|Old Man Luedecke
|2:47
|-
|Conjuring Hell
|Smokey Brights
|4:00
|-
|Cadillac Dust
|Elliott BROOD
|3:16
|-
|Train Song
|Ilene Dracott
|2:44
|-
|Doctor Juice
|Leon Laudenbach
|4:13
|-
|The Freeze
|Worse in Person
|4:12
|-
|Bloodless
|Claire Cronin
|5:33
|-
|The Castle
|King Dude
|3:38
|-
|Whispers of the Past
|:Of The Wand And The Moon:
|4:51
|-
|Disturbing the Quiet
|Patrik Jerlestam, Isabella Marison
|2:46
|-
|Bloodoath
|EXES, Petey
|3:36
|-
|Save Us Sarah
|Smokey Brights
|5:10
|-
|Liminal Drifter
|Zachary Blystone
|3:39
|-
|Decay
|Crooked Mouth
|2:58
|-
|Seven Trumpets
|Michael Ray and the Plastic Sheets
|3:52
|-
|Night Shades
|LRITDL
|3:19
|-
|Drawing Down the Moon
|Gaia Consort
|5:04
|-
|Turn the Page
|Moon Cathedral
|4:53
|-
|Knife
|Crooked Mouth, Headstone Brigade
|3:03
|}
7f9a49ae5c92f42e931a69768eefd8a8df076afe
467
465
2024-02-27T04:42:12Z
Bedrock206
6
wikitext
text/x-wiki
<div style="float: right">[[File:ALBUMCOVER.jpg|thumb]]</div>
== Soundtrack ==
The soundtrack for Pacific Drive was composed by [http://www.rogetmusic.com/ Wilbert Roget II] and was released to streaming services on February 22, 2024. It consists of 15 instrumental tracks, all of which play at certain points during gameplay.
{| class="wikitable"
|+
!#
!Track
!Duration
!Features
!Location
|-
|1
|The Remnant (Pacific Drive Main Theme)
|2:28
|D'Anthoni Wooten
|Main Menu
|-
|2
|Instability
|1:45
| -
|
|-
|3
|The Woods
|3:53
| -
|
|-
|4
|The Garage
|3:33
| -
|[[The Garage]]
|-
|5
|Passacaglia
|2:50
|Sam Suggs, D'Anthoni Wooten
|
|-
|6
|The Mires
|3:21
| -
|
|-
|7
|Parts and Labor
|3:04
| -
|
|-
|8
|The Old Wall
|3:07
| -
|
|-
|9
|The Deep Zone
|3:42
|Sam Suggs
|
|-
|10
|The Gateway
|2:13
| -
|
|-
|11
|LIM Tech
|3:40
| -
|
|-
|12
|Driver
|1:51
|D'Anthoni Wooten
|
|-
|13
|Atlantis
|4:06
|Sam Suggs
|
|-
|14
|Punch It
|2:30
| -
|
|-
|15
|The Remnant (Reprise)
|2:50
| -
|Credits
|}
== Radio Songs ==
The [[car]] radio can play 26 different tracks.
{| class="wikitable"
|+
!Title
!Artist
!Duration
|-
|Ghost on the Road
|A Shell In The Pit
|5:41
|-
|Puzzle Pieces
|LEMON BOY
|3:43
|-
|Los Angeles
|Eyeliner
|3:33
|-
|Swansea
|Lemolo
|3:53
|-
|Holy Mystery
|Mark Crawford, Kenny Lee Young
|3:12
|-
|Forty Fives Say Six Six Six
|King Dude
|2:49
|-
|1964
|I Will Keep Your Ghost
|5:19
|-
|She Told Me Where To Go
|Old Man Luedecke
|2:47
|-
|Conjuring Hell
|Smokey Brights
|4:00
|-
|Cadillac Dust
|Elliott BROOD
|3:16
|-
|Train Song
|Ilene Dracott
|2:44
|-
|Doctor Juice
|Leon Laudenbach
|4:13
|-
|The Freeze
|Worse in Person
|4:12
|-
|Bloodless
|Claire Cronin
|5:33
|-
|The Castle
|King Dude
|3:38
|-
|Whispers of the Past
|:Of The Wand And The Moon:
|4:51
|-
|Disturbing the Quiet
|Patrik Jerlestam, Isabella Marison
|2:46
|-
|Bloodoath
|EXES, Petey
|3:36
|-
|Save Us Sarah
|Smokey Brights
|5:10
|-
|Liminal Drifter
|Zachary Blystone
|3:39
|-
|Decay
|Crooked Mouth
|2:58
|-
|Seven Trumpets
|Michael Ray and the Plastic Sheets
|3:52
|-
|Night Shades
|LRITDL
|3:19
|-
|Drawing Down the Moon
|Gaia Consort
|5:04
|-
|Turn the Page
|Moon Cathedral
|4:53
|-
|Knife
|Crooked Mouth, Headstone Brigade
|3:03
|}
dbef15f95eadc97d7d65404c8b74b4fb1ad2fc91
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2024-02-27T07:32:22Z
Bedrock206
6
/* Soundtrack */
wikitext
text/x-wiki
<div style="float: right">[[File:ALBUMCOVER.jpg|thumb]]</div>
== Soundtrack ==
The soundtrack for Pacific Drive was composed by [http://www.rogetmusic.com/ Wilbert Roget II] and was released to streaming services on February 22, 2024. It consists of 15 instrumental tracks, all of which play at certain points during gameplay.
{| class="wikitable"
|+
!#
!Track
!Duration
!Features
!Location
|-
|1
|The Remnant (Pacific Drive Main Theme)
|2:28
|D'Anthoni Wooten
|Main Menu
|-
|2
|Instability
|1:45
| -
|
|-
|3
|The Woods
|3:53
| -
|
|-
|4
|The Garage
|3:33
| -
|[[Auto Shop]]
|-
|5
|Passacaglia
|2:50
|Sam Suggs, D'Anthoni Wooten
|
|-
|6
|The Mires
|3:21
| -
|
|-
|7
|Parts and Labor
|3:04
| -
|
|-
|8
|The Old Wall
|3:07
| -
|
|-
|9
|The Deep Zone
|3:42
|Sam Suggs
|
|-
|10
|The Gateway
|2:13
| -
|
|-
|11
|LIM Tech
|3:40
| -
|
|-
|12
|Driver
|1:51
|D'Anthoni Wooten
|
|-
|13
|Atlantis
|4:06
|Sam Suggs
|
|-
|14
|Punch It
|2:30
| -
|
|-
|15
|The Remnant (Reprise)
|2:50
| -
|Credits
|}
== Radio Songs ==
The [[car]] radio can play 26 different tracks.
{| class="wikitable"
|+
!Title
!Artist
!Duration
|-
|Ghost on the Road
|A Shell In The Pit
|5:41
|-
|Puzzle Pieces
|LEMON BOY
|3:43
|-
|Los Angeles
|Eyeliner
|3:33
|-
|Swansea
|Lemolo
|3:53
|-
|Holy Mystery
|Mark Crawford, Kenny Lee Young
|3:12
|-
|Forty Fives Say Six Six Six
|King Dude
|2:49
|-
|1964
|I Will Keep Your Ghost
|5:19
|-
|She Told Me Where To Go
|Old Man Luedecke
|2:47
|-
|Conjuring Hell
|Smokey Brights
|4:00
|-
|Cadillac Dust
|Elliott BROOD
|3:16
|-
|Train Song
|Ilene Dracott
|2:44
|-
|Doctor Juice
|Leon Laudenbach
|4:13
|-
|The Freeze
|Worse in Person
|4:12
|-
|Bloodless
|Claire Cronin
|5:33
|-
|The Castle
|King Dude
|3:38
|-
|Whispers of the Past
|:Of The Wand And The Moon:
|4:51
|-
|Disturbing the Quiet
|Patrik Jerlestam, Isabella Marison
|2:46
|-
|Bloodoath
|EXES, Petey
|3:36
|-
|Save Us Sarah
|Smokey Brights
|5:10
|-
|Liminal Drifter
|Zachary Blystone
|3:39
|-
|Decay
|Crooked Mouth
|2:58
|-
|Seven Trumpets
|Michael Ray and the Plastic Sheets
|3:52
|-
|Night Shades
|LRITDL
|3:19
|-
|Drawing Down the Moon
|Gaia Consort
|5:04
|-
|Turn the Page
|Moon Cathedral
|4:53
|-
|Knife
|Crooked Mouth, Headstone Brigade
|3:03
|}
46c783199781438bcfad60745a66c9f65262d05a
Soundtrack
0
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2024-02-27T04:33:26Z
Bedrock206
6
Bedrock206 moved page [[Soundtrack]] to [[Music]]
wikitext
text/x-wiki
#REDIRECT [[Music]]
fe2df41999692d9e32f7b67ac84f56cda47fa14b
File:Beating Heart.png
6
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2024-02-27T06:29:16Z
Artxmisery
5
Beating Heart logbook icon
wikitext
text/x-wiki
== Summary ==
Beating Heart logbook icon
58dc0df29b766d820470bc7a4e579f5efc7c26dd
Resources
0
142
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2024-02-27T06:35:44Z
Bedrock206
6
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
395c0e5af599525f76b108b81ab12c60cbae17a3
470
469
2024-02-27T06:43:10Z
Bedrock206
6
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
21168c6d9fb5edfc308271528a30591acbc3def5
471
470
2024-02-27T06:45:08Z
Bedrock206
6
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #222022"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
a5689d69378e6bf8f4ab0e69327faa62bd1a1134
472
471
2024-02-27T06:49:21Z
Bedrock206
6
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
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<p>[[Circuit Board|Circuit Board]]
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</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
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<p>[[Gear|Gear]]
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</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
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<p>[[LIM Chip|LIM Chip]]
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</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
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<p>[[Steel Sheet|Steel Sheet]]
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</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
04fb0d251389dc14e27427fbc899f567c11f1d6f
Beating Heart
0
237
473
2024-02-27T07:01:15Z
Artxmisery
5
Initial draft
wikitext
text/x-wiki
{{Anomaly|name=Beating Heart|icon=Beating_Heart.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
It's been at least two months now and I'm the last member of our team left out here, totally lost. I've no idea what day it is, where I am, where I should be headed, even which way might be north. The roads themselves seem to be changing, and those barriers that the government installed open and close with a mind of their own. I don't know if I'm ever going to get out.
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I've only been able to keep going thanks to magical piles of semiorganic junk that somehow knit the van back together after whatever thing smashed it apart last time around. I can get hit by electricity or dragged into a tree ten times over, but these things patch everything up better than any mechanic I ever knew. And then I just drive on into the forest once more, trying the next junction. That's the story of the last living member of the Bugwatch team, stuck out here forever because we came to record a dumb show about insects.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
This glowing green tangle of branches and speakers sits off the beaten path. When the player approaches in their vehicle, the Beating Heart will glow brighter and slowly repair the car's damaged components. Eventually the glow will fade and the healing will stop, now spent.
7c005e2d641868171ac6c48414ae1080e5eb33ac
Pacific Drive Wiki:Privacy policy
4
238
475
2024-02-27T07:41:46Z
Nutcake
1
Created page with "<div custom-class="body"> <div> '''<span style="font-size: 26px;"><span custom-class="title">PRIVACY POLICY</span></span>''' </div> <div> </div> <div> <span style="color: rgb(127, 127, 127);">'''<span style="font-size: 15px;"><span custom-class="subtitle">Last updated February 27, 2024</span></span>'''</span> </div> <div> </div> <div> </div> <div> </div> <div style="line-height: 1.5;"> <span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89)..."
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'''<span style="font-size: 26px;"><span custom-class="title">PRIVACY POLICY</span></span>'''
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<span style="color: rgb(127, 127, 127);">'''<span style="font-size: 15px;"><span custom-class="subtitle">Last updated February 27, 2024</span></span>'''</span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text">This privacy notice for Pacific Drive Wiki ("'''we'''," "'''us'''," or "'''our'''"</span><span custom-class="body_text">), describes how and why we might collect, store, use, and/or share ("'''process'''") your information when you use our services ("'''Services'''"), such as when you:</span></span></span><span style="font-size: 15px;"><span style="color: rgb(127, 127, 127);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Visit our website at <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki</span><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);">, or any website of ours that links to this privacy notice</span></span></span></span></span></span></span></span>
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<span style="font-size: 15px;"><span style="font-size: 15px;"><span style="color: rgb(127, 127, 127);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Engage with us in other related ways, including any sales, marketing, or events<span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px;"><span style="color: rgb(127, 127, 127);"><span custom-class="body_text">'''Questions or concerns? '''Reading this privacy notice will help you understand your privacy rights and choices. If you do not agree with our policies and practices, please do not use our Services. If you still have any questions or concerns, please contact us at admin@pacificdrive.wiki.</span></span></span>
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'''<span style="font-size: 15px;"><span custom-class="heading_1">SUMMARY OF KEY POINTS</span></span>'''
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<span style="font-size: 15px;"><span custom-class="body_text">'''''This summary provides key points from our privacy notice, but you can find out more details about any of these topics by clicking the link following each key point or by using our '''''</span></span>[[#toc|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">'''''table of contents'''''</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">''''' below to find the section you are looking for.'''''</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''What personal information do we process?''' When you visit, use, or navigate our Services, we may process personal information depending on how you interact with us and the Services, the choices you make, and the products and features you use. Learn more about </span></span>[[#personalinfo|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">personal information you disclose to us</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''Do we process any sensitive personal information?''' We do not process sensitive personal information.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''Do we receive any information from third parties?''' We do not receive any information from third parties.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do we process your information?''' We process your information to provide, improve, and administer our Services, communicate with you, for security and fraud prevention, and to comply with law. We may also process your information for other purposes with your consent. We process your information only when we have a valid legal reason to do so. Learn more about </span></span>[[#infouse|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">how we process your information</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''In what situations and with which parties do we share personal information?''' We may share information in specific situations and with specific third parties. Learn more about </span></span>[[#whoshare|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">when and with whom we share your personal information</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do we keep your information safe?''' We have organizational and technical processes and procedures in place to protect your personal information. However, no electronic transmission over the internet or information storage technology can be guaranteed to be 100% secure, so we cannot promise or guarantee that hackers, cybercriminals, or other unauthorized third parties will not be able to defeat our security and improperly collect, access, steal, or modify your information. Learn more about </span></span>[[#infosafe|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">how we keep your information safe</span></span>]]<span custom-class="body_text">.</span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''What are your rights?''' Depending on where you are located geographically, the applicable privacy law may mean you have certain rights regarding your personal information. Learn more about </span></span>[[#privacyrights|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">your privacy rights</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do you exercise your rights?''' The easiest way to exercise your rights is by visiting <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span>, or by contacting us. We will consider and act upon any request in accordance with applicable data protection laws.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">Want to learn more about what we do with any information we collect? </span></span>[[#toc|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">Review the privacy notice in full</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
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<span style="font-size: 15px;"><span style="color: rgb(127, 127, 127);"><span style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">TABLE OF CONTENTS</span>'''</span></span></span>
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<span style="font-size: 15px;">[[#infocollect|<span style="color: rgb(0, 58, 250);">1. WHAT INFORMATION DO WE COLLECT?</span>]]</span>
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<span style="font-size: 15px;">[[#infouse|<span style="color: rgb(0, 58, 250);">2. HOW DO WE PROCESS YOUR INFORMATION?</span>]]</span>
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<span style="font-size: 15px;">[[#legalbases|<span style="color: rgb(0, 58, 250);">3. <span style="font-size: 15px;"><span style="color: rgb(0, 58, 250);">WHAT LEGAL BASES DO WE RELY ON TO PROCESS YOUR PERSONAL INFORMATION?</span></span></span>]]</span>
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<span style="color: rgb(0, 58, 250);">[[#whoshare|4. WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?]]</span><span custom-class="body_text"><span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"></span></span><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span></span></span>
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<span style="font-size: 15px;">[[#inforetain|<span style="color: rgb(0, 58, 250);">5. HOW LONG DO WE KEEP YOUR INFORMATION?</span>]]<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">[[#infosafe|<span style="color: rgb(0, 58, 250);">6. HOW DO WE KEEP YOUR INFORMATION SAFE?</span>]]<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span>
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<span style="font-size: 15px;">[[#infominors|<span style="color: rgb(0, 58, 250);">7. DO WE COLLECT INFORMATION FROM MINORS?</span>]]<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span>
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<span style="font-size: 15px;"><span style="color: rgb(0, 58, 250);">[[#privacyrights|8. WHAT ARE YOUR PRIVACY RIGHTS?]]</span></span>
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<span style="font-size: 15px;">[[#DNT|<span style="color: rgb(0, 58, 250);">9. CONTROLS FOR DO-NOT-TRACK FEATURES</span>]]</span>
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<span style="font-size: 15px;">[[#uslaws|<span style="color: rgb(0, 58, 250);">10. DO UNITED STATES RESIDENTS HAVE SPECIFIC PRIVACY RIGHTS?</span>]]</span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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[[#otherlaws|<span style="color: rgb(0, 58, 250); font-size: 15px;">11. DO OTHER REGIONS HAVE SPECIFIC PRIVACY RIGHTS?</span>]]<span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;">[[#policyupdates|<span style="color: rgb(0, 58, 250);">12. DO WE MAKE UPDATES TO THIS NOTICE?</span>]]</span>
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[[#contact|<span style="color: rgb(0, 58, 250); font-size: 15px;">13. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span>]]
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[[#request|<span style="color: rgb(0, 58, 250);">14. HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span>]]
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<span style="color: rgb(0, 0, 0);"><span style="color: rgb(0, 0, 0); font-size: 15px;"><span style="font-size: 15px; color: rgb(0, 0, 0);"><span style="font-size: 15px; color: rgb(0, 0, 0);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">1. WHAT INFORMATION DO WE COLLECT?</span>'''</span></span></span></span></span>
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<span custom-class="heading_2" style="color: rgb(0, 0, 0);"><span style="font-size: 15px;">'''Personal information you disclose to us'''</span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short:'''''</span></span></span></span><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">''''' '''''''We collect personal information that you provide to us.''</span></span></span></span></span></span>
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<div style="line-height: 1.5;">
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We collect personal information that you voluntarily provide to us when you <span style="font-size: 15px;"></span>register on the Services, </span><span style="font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"></span></span><span custom-class="body_text">express an interest in obtaining information about us or our products and Services, when you participate in activities on the Services, or otherwise when you contact us.</span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Personal Information Provided by You.''' The personal information that we collect depends on the context of your interactions with us and the Services, the choices you make, and the products and features you use. The personal information we collect may include the following:<span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">usernames</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">passwords</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">ip addresses</span></span></span></span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span><span custom-class="body_text"></span></span></span></span></span>
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<div id="sensitiveinfo" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">'''Sensitive Information.''' We do not process sensitive information.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">All personal information that you provide to us must be true, complete, and accurate, and you must notify us of any changes to such personal information.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"></span><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<div id="infouse" style="line-height: 1.5;">
<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">2. HOW DO WE PROCESS YOUR INFORMATION?</span>'''</span></span></span></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short: '''''''We process your information to provide, improve, and administer our Services, communicate with you, for security and fraud prevention, and to comply with law. We may also process your information for other purposes with your consent.''</span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''We process your personal information for a variety of reasons, depending on how you interact with our Services, including:'''</span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''To facilitate account creation and authentication and otherwise manage user accounts. '''We may process your information so you can create and log in to your account, as well as keep your account in working order.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''To deliver and facilitate delivery of services to the user. '''We may process your information to provide you with the requested service.<span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''To respond to user inquiries/offer support to users. '''We may process your information to respond to your inquiries and solve any potential issues you might have with the requested service.</span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''To send administrative information to you. '''We may process your information to send you details about our products and services, changes to our terms and policies, and other similar information.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text">'''To enable user-to-user communications. '''We may process your information if you choose to use any of our offerings that allow for communication with another user.<span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''To save or protect an individual's vital interest.''' We may process your information when necessary to save or protect an individual’s vital interest, such as to prevent harm.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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'''<span style="font-size: 15px;"><span custom-class="heading_1">3. WHAT LEGAL BASES DO WE RELY ON TO PROCESS YOUR INFORMATION?</span></span>'''
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''<span style="font-size: 15px;"><span custom-class="body_text">'''In Short: '''We only process your personal information when we believe it is necessary and we have a valid legal reason (i.e., legal basis) to do so under applicable law, like with your consent, to comply with laws, to provide you with services to enter into or fulfill our contractual obligations, to protect your rights, or to fulfill our legitimate business interests.</span></span>''<span style="font-size: 15px;"><span custom-class="body_text"></span><span custom-class="body_text"></span></span>
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''<span style="font-size: 15px;"><span custom-class="body_text">'''<u>If you are located in the EU or UK, this section applies to you.</u>'''</span></span>''<span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">The General Data Protection Regulation (GDPR) and UK GDPR require us to explain the valid legal bases we rely on in order to process your personal information. As such, we may rely on the following legal bases to process your personal information:</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Consent. '''We may process your information if you have given us permission (i.e., consent) to use your personal information for a specific purpose. You can withdraw your consent at any time. Learn more about </span></span>[[#withdrawconsent|<span style="color: rgb(0, 58, 250); font-size: 15px;"><span custom-class="body_text">withdrawing your consent</span></span>]]<span custom-class="body_text">.</span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Performance of a Contract.''' We may process your personal information when we believe it is necessary to fulfill our contractual obligations to you, including providing our Services or at your request prior to entering into a contract with you.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Legal Obligations.''' We may process your information where we believe it is necessary for compliance with our legal obligations, such as to cooperate with a law enforcement body or regulatory agency, exercise or defend our legal rights, or disclose your information as evidence in litigation in which we are involved.
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Vital Interests.''' We may process your information where we believe it is necessary to protect your vital interests or the vital interests of a third party, such as situations involving potential threats to the safety of any person.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">'''<u>''If you are located in Canada, this section applies to you.''</u>'''</span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">We may process your information if you have given us specific permission (i.e., express consent) to use your personal information for a specific purpose, or in situations where your permission can be inferred (i.e., implied consent). You can </span></span>[[#withdrawconsent|<span custom-class="body_text"><span style="color: rgb(0, 58, 250); font-size: 15px;">withdraw your consent</span></span>]]<span custom-class="body_text"><span style="font-size: 15px;"> at any time.</span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">In some exceptional cases, we may be legally permitted under applicable law to process your information without your consent, including, for example:</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If collection is clearly in the interests of an individual and consent cannot be obtained in a timely way</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For investigations and fraud detection and prevention</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For business transactions provided certain conditions are met</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If it is contained in a witness statement and the collection is necessary to assess, process, or settle an insurance claim</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For identifying injured, ill, or deceased persons and communicating with next of kin</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If we have reasonable grounds to believe an individual has been, is, or may be victim of financial abuse</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If it is reasonable to expect collection and use with consent would compromise the availability or the accuracy of the information and the collection is reasonable for purposes related to investigating a breach of an agreement or a contravention of the laws of Canada or a province</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If disclosure is required to comply with a subpoena, warrant, court order, or rules of the court relating to the production of records</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If it was produced by an individual in the course of their employment, business, or profession and the collection is consistent with the purposes for which the information was produced</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If the collection is solely for journalistic, artistic, or literary purposes</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If the information is publicly available and is specified by the regulations</span><span custom-class="body_text"></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">4. WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short:''''''' We may share information in specific situations described in this section and/or with the following third parties.''</span></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">We may need to share your personal information in the following situations:</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Business Transfers.''' We may share or transfer your information in connection with, or during negotiations of, any merger, sale of company assets, financing, or acquisition of all or a portion of our business to another company.</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Other Users.''' When you share personal information (for example, by posting comments, contributions, or other content to the Services) or otherwise interact with public areas of the Services, such personal information may be viewed by all users and may be publicly made available outside the Services in perpetuity. Similarly, other users will be able to view descriptions of your activity, communicate with you within our Services, and view your profile.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="heading_1"></span></span></span></span></span></span><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">5. HOW LONG DO WE KEEP YOUR INFORMATION?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short: '''''''We keep your information for as long as necessary to fulfill the purposes outlined in this privacy notice unless otherwise required by law.''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We will only keep your personal information for as long as it is necessary for the purposes set out in this privacy notice, unless a longer retention period is required or permitted by law (such as tax, accounting, or other legal requirements). No purpose in this notice will require us keeping your personal information for longer than <span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span>the period of time in which users have an account with us<span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span>.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">When we have no ongoing legitimate business need to process your personal information, we will either delete or anonymize such information, or, if this is not possible (for example, because your personal information has been stored in backup archives), then we will securely store your personal information and isolate it from any further processing until deletion is possible.<span style="color: rgb(89, 89, 89);"></span></span></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">6. HOW DO WE KEEP YOUR INFORMATION SAFE?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short: '''''''We aim to protect your personal information through a system of organizational and technical security measures.''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We have implemented appropriate and reasonable technical and organizational security measures designed to protect the security of any personal information we process. However, despite our safeguards and efforts to secure your information, no electronic transmission over the Internet or information storage technology can be guaranteed to be 100% secure, so we cannot promise or guarantee that hackers, cybercriminals, or other unauthorized third parties will not be able to defeat our security and improperly collect, access, steal, or modify your information. Although we will do our best to protect your personal information, transmission of personal information to and from our Services is at your own risk. You should only access the Services within a secure environment.<span style="color: rgb(89, 89, 89);"></span><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">7. DO WE COLLECT INFORMATION FROM MINORS?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short:''''''' We do not knowingly collect data from or market to children under 18 years of age.''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We do not knowingly solicit data from or market to children under 18 years of age. By using the Services, you represent that you are at least 18 or that you are the parent or guardian of such a minor and consent to such minor dependent’s use of the Services. If we learn that personal information from users less than 18 years of age has been collected, we will deactivate the account and take reasonable measures to promptly delete such data from our records. If you become aware of any data we may have collected from children under age 18, please contact us at <span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text">admin@pacificdrive.wiki</span></span>.</span><span custom-class="body_text"></span></span></span>
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<div id="privacyrights" style="line-height: 1.5;">
<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">8. WHAT ARE YOUR PRIVACY RIGHTS?</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short:''''''' <span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span custom-class="body_text">''''</span></span></span>In some regions, such as the European Economic Area (EEA), United Kingdom (UK), Switzerland, and Canada, you have rights that allow you greater access to and control over your personal information.<span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span custom-class="body_text">''''</span></span> </span>You may review, change, or terminate your account at any time.''<span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">In some regions (like the EEA, UK, Switzerland, and Canada), you have certain rights under applicable data protection laws. These may include the right (i) to request access and obtain a copy of your personal information, (ii) to request rectification or erasure; (iii) to restrict the processing of your personal information; (iv) if applicable, to data portability; and (v) not to be subject to automated decision-making. In certain circumstances, you may also have the right to object to the processing of your personal information. You can make such a request by contacting us by using the contact details provided in the section "</span></span></span>[[#contact|<span style="font-size: 15px; color: rgb(0, 58, 250);"><span style="font-size: 15px; color: rgb(0, 58, 250);"><span custom-class="body_text">HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span></span></span>]]<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">" below.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We will consider and act upon any request in accordance with applicable data protection laws.</span></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"> </span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">If you are located in the EEA or UK and you believe we are unlawfully processing your personal information, you also have the right to complain to your <span style="font-size: 15px;"><span style="color: rgb(0, 58, 250);"><span custom-class="body_text"><span style="color: rgb(0, 58, 250);"><span custom-class="body_text">[https://ec.europa.eu/justice/data-protection/bodies/authorities/index_en.htm <span style="font-size: 15px;">Member State data protection authority</span>]</span></span></span></span></span> or </span></span></span>[https://ico.org.uk/make-a-complaint/data-protection-complaints/data-protection-complaints/ <span style="font-size: 15px; color: rgb(0, 58, 250);"><span style="font-size: 15px; color: rgb(0, 58, 250);"><span custom-class="body_text">UK data protection authority</span></span></span>]<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">If you are located in Switzerland, you may contact the <span style="font-size: 15px;"><span style="color: rgb(0, 58, 250);"><span custom-class="body_text"><span style="color: rgb(0, 58, 250);"><span custom-class="body_text"><span style="color: rgb(0, 58, 250); font-size: 15px;">[https://www.edoeb.admin.ch/edoeb/en/home.html Federal Data Protection and Information Commissioner]</span></span></span></span></span></span>.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="withdrawconsent" style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''<u>Withdrawing your consent:</u>''' If we are relying on your consent to process your personal information, which may be express and/or implied consent depending on the applicable law, you have the right to withdraw your consent at any time. You can withdraw your consent at any time by contacting us by using the contact details provided in the section "</span></span></span>[[#contact|<span style="font-size: 15px; color: rgb(0, 58, 250);"><span style="font-size: 15px; color: rgb(0, 58, 250);"><span custom-class="body_text">HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span></span></span>]]<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">" below.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">However, please note that this will not affect the lawfulness of the processing before its withdrawal nor, when applicable law allows, will it affect the processing of your personal information conducted in reliance on lawful processing grounds other than consent.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="heading_2">'''Account Information'''</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">If you would at any time like to review or change the information in your account or terminate your account, you can:</span></span>
</div>
* <span custom-class="body_text"><span style="font-size: 15px;">Contact us using the contact information provided.</span></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;"></span></span>
</div>
* <span custom-class="body_text"><span style="font-size: 15px;">Log in to your account settings and update your user account.</span></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;"></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Upon your request to terminate your account, we will deactivate or delete your account and information from our active databases. However, we may retain some information in our files to prevent fraud, troubleshoot problems, assist with any investigations, enforce our legal terms and/or comply with applicable legal requirements.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span></span></span></span></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">If you have questions or comments about your privacy rights, you may email us at admin@pacificdrive.wiki.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="DNT" style="line-height: 1.5;">
<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">9. CONTROLS FOR DO-NOT-TRACK FEATURES</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Most web browsers and some mobile operating systems and mobile applications include a Do-Not-Track ("DNT") feature or setting you can activate to signal your privacy preference not to have data about your online browsing activities monitored and collected. At this stage no uniform technology standard for recognizing and implementing DNT signals has been finalized. As such, we do not currently respond to DNT browser signals or any other mechanism that automatically communicates your choice not to be tracked online. If a standard for online tracking is adopted that we must follow in the future, we will inform you about that practice in a revised version of this privacy notice.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="uslaws" style="line-height: 1.5;">
<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">10. DO UNITED STATES RESIDENTS HAVE SPECIFIC PRIVACY RIGHTS?</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short: '''''''If you are a resident of California, Colorado, Connecticut, Utah or Virginia, you are granted specific rights regarding access to your personal information.''</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''What categories of personal information do we collect?'''</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We have collected the following categories of personal information in the past twelve (12) months:</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
{|
|width="33%"| <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Category'''</span></span></span>
|width="33%"| <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Examples'''</span></span></span>
|align="center" width="33%"| <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Collected'''</span></span></span>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">A. Identifiers</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Contact details, such as real name, alias, postal address, telephone or mobile contact number, unique personal identifier, online identifier, Internet Protocol address, email address, and account name</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">NO</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|}
<div style="line-height: 1.5;">
</div>
{|
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">B. Personal information as defined in the California Customer Records statute</span></span></span>
</div>
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Name, contact information, education, employment, employment history, and financial information</span></span></span>
</div>
|align="center" width="33%"|
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">NO</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|}
<div style="line-height: 1.5;">
</div>
{|
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">C. Protected classification characteristics under state or federal law</span></span></span>
</div>
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Gender and date of birth</span></span></span>
</div>
|align="center" width="33%"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">YES</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">D. Commercial information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Transaction information, purchase history, financial details, and payment information</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">E. Biometric information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Fingerprints and voiceprints</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">F. Internet or other similar network activity</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Browsing history, search history, online behavior, interest data, and interactions with our and other websites, applications, systems, and advertisements</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">G. Geolocation data</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Device location</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">H. Audio, electronic, visual, thermal, olfactory, or similar information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Images and audio, video or call recordings created in connection with our business activities</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">I. Professional or employment-related information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Business contact details in order to provide you our Services at a business level or job title, work history, and professional qualifications if you apply for a job with us</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">J. Education Information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Student records and directory information</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">K. Inferences drawn from collected personal information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Inferences drawn from any of the collected personal information listed above to create a profile or summary about, for example, an individual’s preferences and characteristics</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|-
| <span custom-class="body_text">L. Sensitive personal Information</span>
| <span custom-class="body_text"></span>
|align="center"|
<div empty="true" style="text-align: center;">
</div>
<div custom-class="body_text" empty="true" style="text-align: center; line-height: 1.5;">
<span custom-class="body_text">NO</span><span custom-class="body_text"></span>
</div>
<div empty="true" style="text-align: center;">
</div>
|}
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span><span custom-class="body_text">We will use and retain the collected personal information as needed to provide the Services or for:</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
</div>
* <span custom-class="body_text">Category B - As long as the user has an account with us</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
</div>
* <span custom-class="body_text">Category C - As long as the user has an account with us</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span><span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We may also collect other personal information outside of these categories through instances where you interact with us in person, online, or by phone or mail in the context of:<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Receiving help through our customer support channels;</span><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Participation in customer surveys or contests; and</span><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Facilitation in the delivery of our Services and to respond to your inquiries.</span><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''How do we use and share your personal information?'''</span></span></span>
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<span custom-class="body_text" style="font-size: 15px;">Learn about how we use your personal information in the section, "</span>[[#infouse|<span style="color: rgb(0, 58, 250); font-size: 15px;">HOW DO WE PROCESS YOUR INFORMATION?</span>]]<span custom-class="body_text" style="font-size: 15px;">"</span><span custom-class="body_text" style="font-size: 15px;"></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Will your information be shared with anyone else?'''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We may disclose your personal information with our service providers pursuant to a written contract between us and each service provider. Learn more about how we disclose personal information to in the section, "</span></span></span>[[#whoshare|<span style="font-size: 15px; color: rgb(0, 58, 250);"><span style="font-size: 15px; color: rgb(0, 58, 250);">WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?</span></span>]]<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">"</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We may use your personal information for our own business purposes, such as for undertaking internal research for technological development and demonstration. This is not considered to be "selling" of your personal information.<span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We have not disclosed, sold, or shared any personal information to third parties for a business or commercial purpose in the preceding twelve (12) months. We<span style="color: rgb(89, 89, 89);"> </span>will not sell or share personal information in the future belonging to website visitors, users, and other consumers.<span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span custom-class="body_text"></span></span></span>
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'''<span custom-class="heading_2" style="font-size: 15px;">California Residents</span>'''
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<span custom-class="body_text" style="font-size: 15px;">California Civil Code Section 1798.83, also known as the "Shine The Light" law permits our users who are California residents to request and obtain from us, once a year and free of charge, information about categories of personal information (if any) we disclosed to third parties for direct marketing purposes and the names and addresses of all third parties with which we shared personal information in the immediately preceding calendar year. If you are a California resident and would like to make such a request, please submit your request in writing to us using the contact information provided below.</span>
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<span custom-class="body_text" style="font-size: 15px;">If you are under 18 years of age, reside in California, and have a registered account with the Services, you have the right to request removal of unwanted data that you publicly post on the Services. To request removal of such data, please contact us using the contact information provided below and include the email address associated with your account and a statement that you reside in California. We will make sure the data is not publicly displayed on the Services, but please be aware that the data may not be completely or comprehensively removed from all our systems (e.g., backups, etc.).</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''<u>CCPA Privacy Notice</u>'''</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to California residents. Under the California Consumer Privacy Act (CCPA), you have the rights listed below.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">The California Code of Regulations defines a "residents" as:</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">(1) every individual who is in the State of California for other than a temporary or transitory purpose and</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">(2) every individual who is domiciled in the State of California who is outside the State of California for a temporary or transitory purpose</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">All other individuals are defined as "non-residents."</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">If this definition of "resident" applies to you, we must adhere to certain rights and obligations regarding your personal information.</span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''Your rights with respect to your personal data'''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><u>Right to request deletion of the data — Request to delete</u></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">You can ask for the deletion of your personal information. If you ask us to delete your personal information, we will respect your request and delete your personal information, subject to certain exceptions provided by law, such as (but not limited to) the exercise by another consumer of his or her right to free speech, our compliance requirements resulting from a legal obligation, or any processing that may be required to protect against illegal activities.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><u>Right to be informed — Request to know</u></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Depending on the circumstances, you have a right to know:<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">whether we collect and use your personal information;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">the categories of personal information that we collect;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">the purposes for which the collected personal information is used;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">whether we sell or share personal information to third parties;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">the categories of personal information that we sold, shared, or disclosed for a business purpose;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">the categories of third parties to whom the personal information was sold, shared, or disclosed for a business purpose;<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">the business or commercial purpose for collecting, selling, or sharing personal information; and<span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<span custom-class="body_text"></span>
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* <span custom-class="body_text">the specific pieces of personal information we collected about you.</span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">In accordance with applicable law, we are not obligated to provide or delete consumer information that is de-identified in response to a consumer request or to re-identify individual data to verify a consumer request.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><u>Right to Non-Discrimination for the Exercise of a Consumer’s Privacy Rights</u></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We will not discriminate against you if you exercise your privacy rights.</span></span></span>
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<span style="font-size: 15px;"><u><span custom-class="body_text">Right to Limit Use and Disclosure of Sensitive Personal Information</span></u></span>
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<span custom-class="body_text">We do not process consumer's sensitive personal information.</span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><u>Verification process</u></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Upon receiving your request, we will need to verify your identity to determine you are the same person about whom we have the information in our system. These verification efforts require us to ask you to provide information so that we can match it with information you have previously provided us. For instance, depending on the type of request you submit, we may ask you to provide certain information so that we can match the information you provide with the information we already have on file, or we may contact you through a communication method (e.g., phone or email) that you have previously provided to us. We may also use other verification methods as the circumstances dictate.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We will only use personal information provided in your request to verify your identity or authority to make the request. To the extent possible, we will avoid requesting additional information from you for the purposes of verification. However, if we cannot verify your identity from the information already maintained by us, we may request that you provide additional information for the purposes of verifying your identity and for security or fraud-prevention purposes. We will delete such additionally provided information as soon as we finish verifying you.</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><u>Other privacy rights</u></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">You may object to the processing of your personal information.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">You may request correction of your personal data if it is incorrect or no longer relevant, or ask to restrict the processing of the information.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">You can designate an authorized agent to make a request under the CCPA on your behalf. We may deny a request from an authorized agent that does not submit proof that they have been validly authorized to act on your behalf in accordance with the CCPA.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">You may request to opt out from future selling or sharing of your personal information to third parties. Upon receiving an opt-out request, we will act upon the request as soon as feasibly possible, but no later than fifteen (15) days from the date of the request submission.<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(0, 0, 0);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">To exercise these rights, you can contact us by visiting <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span>, </span><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text">by email at admin@pacificdrive.wiki, </span><span custom-class="body_text"><span custom-class="body_text"></span></span></span></span></span></span></span><span custom-class="body_text">or by referring to the contact details at the bottom of this document. If you have a complaint about how we handle your data, we would like to hear from you.</span><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">'''<span custom-class="heading_2">Colorado Residents</span>'''</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Colorado residents. Under the Colorado Privacy Act (CPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">To submit a request to exercise</span> <span style="font-size: 15px;">these</span> <span style="font-size: 15px;">rights described above, please email</span> admin@pacificdrive.wiki<span style="font-size: 15px;"> or </span><span style="font-size: 15px;">visit</span> <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span></span><span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request and you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within forty-five (45) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
'''<span style="font-size: 15px;"><span custom-class="heading_2">Connecticut Residents</span></span>'''
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Connecticut residents. Under the Connecticut Data Privacy Act (CTDPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span custom-class="body_text">Right to access your personal data</span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">To submit a request to exercise these rights described above, please email admin@pacificdrive.wiki or visit <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request and you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within sixty (60) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions.</span></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;">'''<span custom-class="heading_2">Utah Residents</span>'''</span>
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<div style="line-height: 1.4;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Utah residents. Under the Utah Consumer Privacy Act (UCPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising or the sale of personal data</span></span>
<div custom-class="body_text" style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">To submit a request to exercise these rights described above, please email admin@pacificdrive.wiki or visit <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span><span style="font-size: 15px;"></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
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<span style="font-size: 15px;">'''<span custom-class="heading_2">Virginia Residents</span>'''</span>
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<span style="font-size: 15px;">
</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Under the Virginia Consumer Data Protection Act (VCDPA):</span></span>
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<span style="font-size: 15px;">
</span>
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<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Consumer" means a natural person who is a resident of the Commonwealth acting only in an individual or household context. It does not include a natural person acting in a commercial or employment context.</span></span>
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<span style="font-size: 15px;">
</span>
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<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Personal data" means any information that is linked or reasonably linkable to an identified or identifiable natural person. "Personal data" does not include de-identified data or publicly available information.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
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<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Sale of personal data" means the exchange of personal data for monetary consideration.</span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If this definition of "consumer" applies to you, we must adhere to certain rights and obligations regarding your personal data.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text"><u>Your rights with respect to your personal data</u></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><u><span custom-class="body_text">Exercise your rights provided under the Virginia VCDPA</span></u></span>
</div>
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<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">You may contact us by email at admin@pacificdrive.wiki or visit <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If you are using an authorized agent to exercise your rights, we may deny a request if the authorized agent does not submit proof that they have been validly authorized to act on your behalf.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><u><span custom-class="body_text">Verification process</span></u>
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">We may request that you provide additional information reasonably necessary to verify you and your consumer's request. If you submit the request through an authorized agent, we may need to collect additional information to verify your identity before processing your request.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Upon receiving your request, we will respond without undue delay, but in all cases, within forty-five (45) days of receipt. The response period may be extended once by forty-five (45) additional days when reasonably necessary. We will inform you of any such extension within the initial 45-day response period, together with the reason for the extension.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text"><u>Right to appeal</u></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request, we will inform you of our decision and reasoning behind it. If you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within sixty (60) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions. If your appeal is denied, you may contact the [https://www.oag.state.va.us/consumer-protection/index.php/file-a-complaint <span style="color: rgb(0, 58, 250);"><span custom-class="link">Attorney General to submit a complaint</span></span>].</span></span><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span custom-class="body_text"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span><span style="font-size: 15px;"></span>
</div>
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<span style="font-size: 15px;">
</span>
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<span id="otherlaws" style="font-size: 15px;">'''<span custom-class="heading_1">11. DO OTHER REGIONS HAVE SPECIFIC PRIVACY RIGHTS?</span>'''</span>
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</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">'''''<span custom-class="body_text">In Short:</span>'''<span custom-class="body_text"> You may have additional rights based on the country you reside in.</span>''</span>
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<span style="font-size: 15px;">
</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="heading_2"></span><span custom-class="heading_2">'''Australia''' '''and''' '''New Zealand'''</span><span custom-class="heading_2"></span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">We collect and process your personal information under the obligations and conditions set by Australia's Privacy Act 1988 and New Zealand's Privacy Act 2020 (Privacy Act).</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This privacy notice satisfies the notice requirements defined in both Privacy Acts, in particular: what personal information we collect from you, from which sources, for which purposes, and other recipients of your personal information.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If you do not wish to provide the personal information necessary to fulfill their applicable purpose, it may affect our ability to provide our services, in particular:</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">offer you the products or services that you want</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">respond to or help with your requests</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">manage your account with us</span></span>
<div style="line-height: 1.5;">
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<span style="font-size: 15px;"><span custom-class="body_text">At any time, you have the right to request access to or correction of your personal information. You can make such a request by contacting us by using the contact details provided in the section "[[#request|<span style="color: rgb(0, 58, 250);"><span custom-class="link">HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span></span>]]"</span><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;">I<span custom-class="body_text">f you believe we are unlawfully processing your personal information, you have the right to submit a complaint about a breach of the Australian Privacy Principles to the [https://www.oaic.gov.au/privacy/privacy-complaints/lodge-a-privacy-complaint-with-us <span style="color: rgb(0, 58, 250);"><span custom-class="link">Office of the Australian Information Commissioner</span></span>] and a breach of New Zealand's Privacy Principles to the [https://www.privacy.org.nz/your-rights/making-a-complaint/ <span style="color: rgb(0, 58, 250);"><span custom-class="link">Office of New Zealand Privacy Commissioner</span></span>].</span></span><span style="font-size: 15px;"></span><span style="font-size: 15px;"></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">12. DO WE MAKE UPDATES TO THIS NOTICE?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">'''''In Short: '''Yes, we will update this notice as necessary to stay compliant with relevant laws.''</span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">We may update this privacy notice from time to time. The updated version will be indicated by an updated "Revised" date and the updated version will be effective as soon as it is accessible. If we make material changes to this privacy notice, we may notify you either by prominently posting a notice of such changes or by directly sending you a notification. We encourage you to review this privacy notice frequently to be informed of how we are protecting your information.</span></span></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">13. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">If you have questions or comments about this notice, you may <span style="color: rgb(89, 89, 89); font-size: 15px;"><span custom-class="body_text">email us at admin@pacificdrive.wiki or </span></span><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">contact us by post at:</span></span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text"><span style="font-size: 15px;"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text">Pacific Drive Wiki</span></span></span></span></span><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span custom-class="body_text"></span></span></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;">North Rhine-Westphalia</span></span></span></span>
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<span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"></span></span></span>Germany<span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"></span></span></span></span></span></span><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"></span></span></span></span></span></span></span>
<span style="font-size: 15px;"><span custom-class="body_text"><span style="color: rgb(89, 89, 89);"><span style="color: rgb(89, 89, 89);"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span><span style="font-size: 15px;"></span>
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<span style="color: rgb(127, 127, 127);"><span style="color: rgb(89, 89, 89); font-size: 15px;"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span id="control" style="color: rgb(0, 0, 0);">'''<span custom-class="heading_1">14. HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; color: rgb(89, 89, 89);"><span style="font-size: 15px; color: rgb(89, 89, 89);"><span custom-class="body_text">Based on the applicable laws of your country, you may have the right to request access to the personal information we collect from you, change that information, or delete it. To request to review, update, or delete your personal information, please </span><span custom-class="body_text">visit: <span style="color: rgb(0, 58, 250);">https://pacificdrive.wiki/view/Special:Preferences</span></span></span><span custom-class="body_text">.</span></span>
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<div style="color: #595959;font-size: 14px;font-family: Arial;padding-top:16px;">
This privacy policy was created using Termly's [https://termly.io/products/privacy-policy-generator/ Privacy Policy Generator].
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f7347e6b400257c8fc75a9cabf6182c272252f8d
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2024-02-27T07:43:29Z
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'''<span style="font-size: 26px;"><span custom-class="title">PRIVACY POLICY</span></span>'''
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<span >'''<span style="font-size: 15px;"><span custom-class="subtitle">Last updated February 27, 2024</span></span>'''</span>
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<span ><span style=" font-size: 15px;"><span custom-class="body_text">This privacy notice for Pacific Drive Wiki ("'''we'''," "'''us'''," or "'''our'''"</span><span custom-class="body_text">), describes how and why we might collect, store, use, and/or share ("'''process'''") your information when you use our services ("'''Services'''"), such as when you:</span></span></span><span style="font-size: 15px;"><span ><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Visit our website at <span >https://pacificdrive.wiki</span><span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px;"><span >, or any website of ours that links to this privacy notice</span></span></span></span></span></span></span></span>
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<span style="font-size: 15px;"><span style="font-size: 15px;"><span ><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span></span>
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<span style="font-size: 15px;"><span ><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Engage with us in other related ways, including any sales, marketing, or events<span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px;"><span ></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px;"><span ><span custom-class="body_text">'''Questions or concerns? '''Reading this privacy notice will help you understand your privacy rights and choices. If you do not agree with our policies and practices, please do not use our Services. If you still have any questions or concerns, please contact us at admin@pacificdrive.wiki.</span></span></span>
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'''<span style="font-size: 15px;"><span custom-class="heading_1">SUMMARY OF KEY POINTS</span></span>'''
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<span style="font-size: 15px;"><span custom-class="body_text">'''''This summary provides key points from our privacy notice, but you can find out more details about any of these topics by clicking the link following each key point or by using our '''''</span></span>[[#toc|<span style=" font-size: 15px;"><span custom-class="body_text">'''''table of contents'''''</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">''''' below to find the section you are looking for.'''''</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''What personal information do we process?''' When you visit, use, or navigate our Services, we may process personal information depending on how you interact with us and the Services, the choices you make, and the products and features you use. Learn more about </span></span>[[#personalinfo|<span style=" font-size: 15px;"><span custom-class="body_text">personal information you disclose to us</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''Do we process any sensitive personal information?''' We do not process sensitive personal information.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''Do we receive any information from third parties?''' We do not receive any information from third parties.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do we process your information?''' We process your information to provide, improve, and administer our Services, communicate with you, for security and fraud prevention, and to comply with law. We may also process your information for other purposes with your consent. We process your information only when we have a valid legal reason to do so. Learn more about </span></span>[[#infouse|<span style=" font-size: 15px;"><span custom-class="body_text">how we process your information</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''In what situations and with which parties do we share personal information?''' We may share information in specific situations and with specific third parties. Learn more about </span></span>[[#whoshare|<span style=" font-size: 15px;"><span custom-class="body_text">when and with whom we share your personal information</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do we keep your information safe?''' We have organizational and technical processes and procedures in place to protect your personal information. However, no electronic transmission over the internet or information storage technology can be guaranteed to be 100% secure, so we cannot promise or guarantee that hackers, cybercriminals, or other unauthorized third parties will not be able to defeat our security and improperly collect, access, steal, or modify your information. Learn more about </span></span>[[#infosafe|<span style=" font-size: 15px;"><span custom-class="body_text">how we keep your information safe</span></span>]]<span custom-class="body_text">.</span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''What are your rights?''' Depending on where you are located geographically, the applicable privacy law may mean you have certain rights regarding your personal information. Learn more about </span></span>[[#privacyrights|<span style=" font-size: 15px;"><span custom-class="body_text">your privacy rights</span></span>]]<span custom-class="body_text">.</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''How do you exercise your rights?''' The easiest way to exercise your rights is by visiting <span >https://pacificdrive.wiki/view/Special:Preferences</span>, or by contacting us. We will consider and act upon any request in accordance with applicable data protection laws.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">Want to learn more about what we do with any information we collect? </span></span>[[#toc|<span style=" font-size: 15px;"><span custom-class="body_text">Review the privacy notice in full</span></span>]]<span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
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<span style="font-size: 15px;"><span ><span >'''<span custom-class="heading_1">TABLE OF CONTENTS</span>'''</span></span></span>
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<span style="font-size: 15px;">[[#infocollect|<span >1. WHAT INFORMATION DO WE COLLECT?</span>]]</span>
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<span style="font-size: 15px;">[[#infouse|<span >2. HOW DO WE PROCESS YOUR INFORMATION?</span>]]</span>
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<span style="font-size: 15px;">[[#legalbases|<span >3. <span style="font-size: 15px;"><span >WHAT LEGAL BASES DO WE RELY ON TO PROCESS YOUR PERSONAL INFORMATION?</span></span></span>]]</span>
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<span >[[#whoshare|4. WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?]]</span><span custom-class="body_text"><span ><span ><span custom-class="body_text"><span ></span></span><span custom-class="body_text"><span ><span ><span ></span></span></span></span></span></span></span>
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<span style="font-size: 15px;">[[#inforetain|<span >5. HOW LONG DO WE KEEP YOUR INFORMATION?</span>]]<span ><span ><span custom-class="body_text"><span ><span ></span></span></span></span></span></span>
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<span style="font-size: 15px;">[[#infosafe|<span >6. HOW DO WE KEEP YOUR INFORMATION SAFE?</span>]]<span ><span ><span custom-class="body_text"><span ></span></span></span></span></span>
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<span style="font-size: 15px;">[[#infominors|<span >7. DO WE COLLECT INFORMATION FROM MINORS?</span>]]<span ><span ><span custom-class="body_text"><span ></span></span></span></span></span>
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<span style="font-size: 15px;"><span >[[#privacyrights|8. WHAT ARE YOUR PRIVACY RIGHTS?]]</span></span>
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<span style="font-size: 15px;">[[#DNT|<span >9. CONTROLS FOR DO-NOT-TRACK FEATURES</span>]]</span>
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<span style="font-size: 15px;">[[#uslaws|<span >10. DO UNITED STATES RESIDENTS HAVE SPECIFIC PRIVACY RIGHTS?</span>]]</span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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[[#otherlaws|<span style=" font-size: 15px;">11. DO OTHER REGIONS HAVE SPECIFIC PRIVACY RIGHTS?</span>]]<span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;">[[#policyupdates|<span >12. DO WE MAKE UPDATES TO THIS NOTICE?</span>]]</span>
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[[#contact|<span style=" font-size: 15px;">13. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span>]]
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[[#request|<span >14. HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span>]]
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<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">1. WHAT INFORMATION DO WE COLLECT?</span>'''</span></span></span></span></span>
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<span custom-class="heading_2" ><span style="font-size: 15px;">'''Personal information you disclose to us'''</span></span>
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<span ><span style=" font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short:'''''</span></span></span></span><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">''''' '''''''We collect personal information that you provide to us.''</span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We collect personal information that you voluntarily provide to us when you <span style="font-size: 15px;"></span>register on the Services, </span><span style="font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"></span></span><span custom-class="body_text">express an interest in obtaining information about us or our products and Services, when you participate in activities on the Services, or otherwise when you contact us.</span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Personal Information Provided by You.''' The personal information that we collect depends on the context of your interactions with us and the Services, the choices you make, and the products and features you use. The personal information we collect may include the following:<span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">usernames</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">passwords</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text">ip addresses</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span><span custom-class="body_text"></span></span></span></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''Sensitive Information.''' We do not process sensitive information.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">All personal information that you provide to us must be true, complete, and accurate, and you must notify us of any changes to such personal information.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">2. HOW DO WE PROCESS YOUR INFORMATION?</span>'''</span></span></span></span></span>
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<span ><span style=" font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short: '''''''We process your information to provide, improve, and administer our Services, communicate with you, for security and fraud prevention, and to comply with law. We may also process your information for other purposes with your consent.''</span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''We process your personal information for a variety of reasons, depending on how you interact with our Services, including:'''</span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''To facilitate account creation and authentication and otherwise manage user accounts. '''We may process your information so you can create and log in to your account, as well as keep your account in working order.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''To deliver and facilitate delivery of services to the user. '''We may process your information to provide you with the requested service.<span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''To respond to user inquiries/offer support to users. '''We may process your information to respond to your inquiries and solve any potential issues you might have with the requested service.</span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''To send administrative information to you. '''We may process your information to send you details about our products and services, changes to our terms and policies, and other similar information.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px;"><span ><span ><span custom-class="body_text">'''To enable user-to-user communications. '''We may process your information if you choose to use any of our offerings that allow for communication with another user.<span ><span ><span custom-class="body_text"><span ><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''To save or protect an individual's vital interest.''' We may process your information when necessary to save or protect an individual’s vital interest, such as to prevent harm.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<div id="legalbases" style="line-height: 1.5;">
'''<span style="font-size: 15px;"><span custom-class="heading_1">3. WHAT LEGAL BASES DO WE RELY ON TO PROCESS YOUR INFORMATION?</span></span>'''
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''<span style="font-size: 15px;"><span custom-class="body_text">'''In Short: '''We only process your personal information when we believe it is necessary and we have a valid legal reason (i.e., legal basis) to do so under applicable law, like with your consent, to comply with laws, to provide you with services to enter into or fulfill our contractual obligations, to protect your rights, or to fulfill our legitimate business interests.</span></span>''<span style="font-size: 15px;"><span custom-class="body_text"></span><span custom-class="body_text"></span></span>
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''<span style="font-size: 15px;"><span custom-class="body_text">'''<u>If you are located in the EU or UK, this section applies to you.</u>'''</span></span>''<span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">The General Data Protection Regulation (GDPR) and UK GDPR require us to explain the valid legal bases we rely on in order to process your personal information. As such, we may rely on the following legal bases to process your personal information:</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Consent. '''We may process your information if you have given us permission (i.e., consent) to use your personal information for a specific purpose. You can withdraw your consent at any time. Learn more about </span></span>[[#withdrawconsent|<span style=" font-size: 15px;"><span custom-class="body_text">withdrawing your consent</span></span>]]<span custom-class="body_text">.</span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Performance of a Contract.''' We may process your personal information when we believe it is necessary to fulfill our contractual obligations to you, including providing our Services or at your request prior to entering into a contract with you.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Legal Obligations.''' We may process your information where we believe it is necessary for compliance with our legal obligations, such as to cooperate with a law enforcement body or regulatory agency, exercise or defend our legal rights, or disclose your information as evidence in litigation in which we are involved.
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* <span custom-class="body_text"><span style="font-size: 15px;">'''Vital Interests.''' We may process your information where we believe it is necessary to protect your vital interests or the vital interests of a third party, such as situations involving potential threats to the safety of any person.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">'''<u>''If you are located in Canada, this section applies to you.''</u>'''</span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">We may process your information if you have given us specific permission (i.e., express consent) to use your personal information for a specific purpose, or in situations where your permission can be inferred (i.e., implied consent). You can </span></span>[[#withdrawconsent|<span custom-class="body_text"><span style=" font-size: 15px;">withdraw your consent</span></span>]]<span custom-class="body_text"><span style="font-size: 15px;"> at any time.</span></span>
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<span custom-class="body_text"><span style="font-size: 15px;">In some exceptional cases, we may be legally permitted under applicable law to process your information without your consent, including, for example:</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If collection is clearly in the interests of an individual and consent cannot be obtained in a timely way</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For investigations and fraud detection and prevention</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For business transactions provided certain conditions are met</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If it is contained in a witness statement and the collection is necessary to assess, process, or settle an insurance claim</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">For identifying injured, ill, or deceased persons and communicating with next of kin</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If we have reasonable grounds to believe an individual has been, is, or may be victim of financial abuse</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If it is reasonable to expect collection and use with consent would compromise the availability or the accuracy of the information and the collection is reasonable for purposes related to investigating a breach of an agreement or a contravention of the laws of Canada or a province</span></span>
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* <span custom-class="body_text"><span style="font-size: 15px;">If disclosure is required to comply with a subpoena, warrant, court order, or rules of the court relating to the production of records</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If it was produced by an individual in the course of their employment, business, or profession and the collection is consistent with the purposes for which the information was produced</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If the collection is solely for journalistic, artistic, or literary purposes</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">If the information is publicly available and is specified by the regulations</span><span custom-class="body_text"></span></span>
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<div id="whoshare" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">4. WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short:''''''' We may share information in specific situations described in this section and/or with the following third parties.''</span></span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">We may need to share your personal information in the following situations:</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Business Transfers.''' We may share or transfer your information in connection with, or during negotiations of, any merger, sale of company assets, financing, or acquisition of all or a portion of our business to another company.</span></span>
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* <span style="font-size: 15px;"><span custom-class="body_text">'''Other Users.''' When you share personal information (for example, by posting comments, contributions, or other content to the Services) or otherwise interact with public areas of the Services, such personal information may be viewed by all users and may be publicly made available outside the Services in perpetuity. Similarly, other users will be able to view descriptions of your activity, communicate with you within our Services, and view your profile.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style=" font-size: 15px;"><span style="font-size: 15px;"><span ><span style="font-size: 15px;"><span ><span custom-class="heading_1"></span></span></span></span></span></span><span custom-class="body_text"><span style=" font-size: 15px;"><span style=" font-size: 15px;"><span style=" font-size: 15px;"><span style="font-size: 15px;"><span ><span style="font-size: 15px;"><span ><span custom-class="body_text"></span><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
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<div id="inforetain" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">5. HOW LONG DO WE KEEP YOUR INFORMATION?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short: '''''''We keep your information for as long as necessary to fulfill the purposes outlined in this privacy notice unless otherwise required by law.''</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We will only keep your personal information for as long as it is necessary for the purposes set out in this privacy notice, unless a longer retention period is required or permitted by law (such as tax, accounting, or other legal requirements). No purpose in this notice will require us keeping your personal information for longer than <span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span>the period of time in which users have an account with us<span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span>.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">When we have no ongoing legitimate business need to process your personal information, we will either delete or anonymize such information, or, if this is not possible (for example, because your personal information has been stored in backup archives), then we will securely store your personal information and isolate it from any further processing until deletion is possible.<span ></span></span></span></span>
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<div id="infosafe" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">6. HOW DO WE KEEP YOUR INFORMATION SAFE?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short: '''''''We aim to protect your personal information through a system of organizational and technical security measures.''</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We have implemented appropriate and reasonable technical and organizational security measures designed to protect the security of any personal information we process. However, despite our safeguards and efforts to secure your information, no electronic transmission over the Internet or information storage technology can be guaranteed to be 100% secure, so we cannot promise or guarantee that hackers, cybercriminals, or other unauthorized third parties will not be able to defeat our security and improperly collect, access, steal, or modify your information. Although we will do our best to protect your personal information, transmission of personal information to and from our Services is at your own risk. You should only access the Services within a secure environment.<span ></span><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
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<div id="infominors" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">7. DO WE COLLECT INFORMATION FROM MINORS?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short:''''''' We do not knowingly collect data from or market to children under 18 years of age.''</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We do not knowingly solicit data from or market to children under 18 years of age. By using the Services, you represent that you are at least 18 or that you are the parent or guardian of such a minor and consent to such minor dependent’s use of the Services. If we learn that personal information from users less than 18 years of age has been collected, we will deactivate the account and take reasonable measures to promptly delete such data from our records. If you become aware of any data we may have collected from children under age 18, please contact us at <span style=" font-size: 15px;"><span custom-class="body_text">admin@pacificdrive.wiki</span></span>.</span><span custom-class="body_text"></span></span></span>
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<div id="privacyrights" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">8. WHAT ARE YOUR PRIVACY RIGHTS?</span>'''</span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short:''''''' <span ><span style="font-size: 15px;"><span custom-class="body_text">''''</span></span></span>In some regions, such as the European Economic Area (EEA), United Kingdom (UK), Switzerland, and Canada, you have rights that allow you greater access to and control over your personal information.<span ><span style="font-size: 15px;"><span custom-class="body_text">''''</span></span> </span>You may review, change, or terminate your account at any time.''<span ><span style="font-size: 15px;"></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">In some regions (like the EEA, UK, Switzerland, and Canada), you have certain rights under applicable data protection laws. These may include the right (i) to request access and obtain a copy of your personal information, (ii) to request rectification or erasure; (iii) to restrict the processing of your personal information; (iv) if applicable, to data portability; and (v) not to be subject to automated decision-making. In certain circumstances, you may also have the right to object to the processing of your personal information. You can make such a request by contacting us by using the contact details provided in the section "</span></span></span>[[#contact|<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span></span></span>]]<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">" below.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We will consider and act upon any request in accordance with applicable data protection laws.</span></span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px; "> </span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">If you are located in the EEA or UK and you believe we are unlawfully processing your personal information, you also have the right to complain to your <span style="font-size: 15px;"><span ><span custom-class="body_text"><span ><span custom-class="body_text">[https://ec.europa.eu/justice/data-protection/bodies/authorities/index_en.htm <span style="font-size: 15px;">Member State data protection authority</span>]</span></span></span></span></span> or </span></span></span>[https://ico.org.uk/make-a-complaint/data-protection-complaints/data-protection-complaints/ <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">UK data protection authority</span></span></span>]<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">If you are located in Switzerland, you may contact the <span style="font-size: 15px;"><span ><span custom-class="body_text"><span ><span custom-class="body_text"><span style=" font-size: 15px;">[https://www.edoeb.admin.ch/edoeb/en/home.html Federal Data Protection and Information Commissioner]</span></span></span></span></span></span>.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="withdrawconsent" style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''<u>Withdrawing your consent:</u>''' If we are relying on your consent to process your personal information, which may be express and/or implied consent depending on the applicable law, you have the right to withdraw your consent at any time. You can withdraw your consent at any time by contacting us by using the contact details provided in the section "</span></span></span>[[#contact|<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span></span></span>]]<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">" below.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">However, please note that this will not affect the lawfulness of the processing before its withdrawal nor, when applicable law allows, will it affect the processing of your personal information conducted in reliance on lawful processing grounds other than consent.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="heading_2">'''Account Information'''</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">If you would at any time like to review or change the information in your account or terminate your account, you can:</span></span>
</div>
* <span custom-class="body_text"><span style="font-size: 15px;">Contact us using the contact information provided.</span></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;"></span></span>
</div>
* <span custom-class="body_text"><span style="font-size: 15px;">Log in to your account settings and update your user account.</span></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;"></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Upon your request to terminate your account, we will deactivate or delete your account and information from our active databases. However, we may retain some information in our files to prevent fraud, troubleshoot problems, assist with any investigations, enforce our legal terms and/or comply with applicable legal requirements.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span ><span style="font-size: 15px;"><span ><span custom-class="body_text"><span style="font-size: 15px;"><span ></span></span></span></span></span></span></span></span></span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">If you have questions or comments about your privacy rights, you may email us at admin@pacificdrive.wiki.</span></span><span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="DNT" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">9. CONTROLS FOR DO-NOT-TRACK FEATURES</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Most web browsers and some mobile operating systems and mobile applications include a Do-Not-Track ("DNT") feature or setting you can activate to signal your privacy preference not to have data about your online browsing activities monitored and collected. At this stage no uniform technology standard for recognizing and implementing DNT signals has been finalized. As such, we do not currently respond to DNT browser signals or any other mechanism that automatically communicates your choice not to be tracked online. If a standard for online tracking is adopted that we must follow in the future, we will inform you about that practice in a revised version of this privacy notice.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="uslaws" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">10. DO UNITED STATES RESIDENTS HAVE SPECIFIC PRIVACY RIGHTS?</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short: '''''''If you are a resident of California, Colorado, Connecticut, Utah or Virginia, you are granted specific rights regarding access to your personal information.''</span></span></span>
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<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''What categories of personal information do we collect?'''</span></span></span>
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<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We have collected the following categories of personal information in the past twelve (12) months:</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
{|
|width="33%"| <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Category'''</span></span></span>
|width="33%"| <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Examples'''</span></span></span>
|align="center" width="33%"| <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Collected'''</span></span></span>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">A. Identifiers</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Contact details, such as real name, alias, postal address, telephone or mobile contact number, unique personal identifier, online identifier, Internet Protocol address, email address, and account name</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">NO</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|}
<div style="line-height: 1.5;">
</div>
{|
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">B. Personal information as defined in the California Customer Records statute</span></span></span>
</div>
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Name, contact information, education, employment, employment history, and financial information</span></span></span>
</div>
|align="center" width="33%"|
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">NO</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|}
<div style="line-height: 1.5;">
</div>
{|
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">C. Protected classification characteristics under state or federal law</span></span></span>
</div>
|width="33%"|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Gender and date of birth</span></span></span>
</div>
|align="center" width="33%"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">YES</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">D. Commercial information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Transaction information, purchase history, financial details, and payment information</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">E. Biometric information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Fingerprints and voiceprints</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">F. Internet or other similar network activity</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Browsing history, search history, online behavior, interest data, and interactions with our and other websites, applications, systems, and advertisements</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">G. Geolocation data</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Device location</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">H. Audio, electronic, visual, thermal, olfactory, or similar information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Images and audio, video or call recordings created in connection with our business activities</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">I. Professional or employment-related information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Business contact details in order to provide you our Services at a business level or job title, work history, and professional qualifications if you apply for a job with us</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">J. Education Information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Student records and directory information</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO</span>
</div>
<div style="line-height: 1.5;">
</div>
|-
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">K. Inferences drawn from collected personal information</span></span></span>
</div>
|
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Inferences drawn from any of the collected personal information listed above to create a profile or summary about, for example, an individual’s preferences and characteristics</span></span></span>
</div>
|align="center"|
<div style="line-height: 1.5;">
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text">NO<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
|-
| <span custom-class="body_text">L. Sensitive personal Information</span>
| <span custom-class="body_text"></span>
|align="center"|
<div empty="true" style="text-align: center;">
</div>
<div custom-class="body_text" empty="true" style="text-align: center; line-height: 1.5;">
<span custom-class="body_text">NO</span><span custom-class="body_text"></span>
</div>
<div empty="true" style="text-align: center;">
</div>
|}
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span><span custom-class="body_text">We will use and retain the collected personal information as needed to provide the Services or for:</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
</div>
* <span custom-class="body_text">Category B - As long as the user has an account with us</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
</div>
* <span custom-class="body_text">Category C - As long as the user has an account with us</span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span><span custom-class="body_text"></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"></span></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We may also collect other personal information outside of these categories through instances where you interact with us in person, online, or by phone or mail in the context of:<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Receiving help through our customer support channels;</span><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Participation in customer surveys or contests; and</span><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Facilitation in the delivery of our Services and to respond to your inquiries.</span><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style="font-size: 15px;"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''How do we use and share your personal information?'''</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text" style="font-size: 15px;">Learn about how we use your personal information in the section, "</span>[[#infouse|<span style=" font-size: 15px;">HOW DO WE PROCESS YOUR INFORMATION?</span>]]<span custom-class="body_text" style="font-size: 15px;">"</span><span custom-class="body_text" style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Will your information be shared with anyone else?'''</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We may disclose your personal information with our service providers pursuant to a written contract between us and each service provider. Learn more about how we disclose personal information to in the section, "</span></span></span>[[#whoshare|<span style="font-size: 15px; "><span style="font-size: 15px; ">WHEN AND WITH WHOM DO WE SHARE YOUR PERSONAL INFORMATION?</span></span>]]<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">"</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We may use your personal information for our own business purposes, such as for undertaking internal research for technological development and demonstration. This is not considered to be "selling" of your personal information.<span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We have not disclosed, sold, or shared any personal information to third parties for a business or commercial purpose in the preceding twelve (12) months. We<span > </span>will not sell or share personal information in the future belonging to website visitors, users, and other consumers.<span ><span custom-class="body_text"><span ><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span></span></span></span></span></span><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
'''<span custom-class="heading_2" style="font-size: 15px;">California Residents</span>'''
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text" style="font-size: 15px;">California Civil Code Section 1798.83, also known as the "Shine The Light" law permits our users who are California residents to request and obtain from us, once a year and free of charge, information about categories of personal information (if any) we disclosed to third parties for direct marketing purposes and the names and addresses of all third parties with which we shared personal information in the immediately preceding calendar year. If you are a California resident and would like to make such a request, please submit your request in writing to us using the contact information provided below.</span>
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</span></span>
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<span custom-class="body_text" style="font-size: 15px;">If you are under 18 years of age, reside in California, and have a registered account with the Services, you have the right to request removal of unwanted data that you publicly post on the Services. To request removal of such data, please contact us using the contact information provided below and include the email address associated with your account and a statement that you reside in California. We will make sure the data is not publicly displayed on the Services, but please be aware that the data may not be completely or comprehensively removed from all our systems (e.g., backups, etc.).</span>
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<span style="font-size: 15px;"><span custom-class="body_text">'''<u>CCPA Privacy Notice</u>'''</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">
</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to California residents. Under the California Consumer Privacy Act (CCPA), you have the rights listed below.</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">
</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">The California Code of Regulations defines a "residents" as:</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">
</span></span>
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<div style="margin-left: 20px; line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">(1) every individual who is in the State of California for other than a temporary or transitory purpose and</span></span>
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<div style="margin-left: 20px; line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">(2) every individual who is domiciled in the State of California who is outside the State of California for a temporary or transitory purpose</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">
</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">All other individuals are defined as "non-residents."</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">
</span></span>
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<span style="font-size: 15px;"><span custom-class="body_text">If this definition of "resident" applies to you, we must adhere to certain rights and obligations regarding your personal information.</span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''Your rights with respect to your personal data'''</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><u>Right to request deletion of the data — Request to delete</u></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">You can ask for the deletion of your personal information. If you ask us to delete your personal information, we will respect your request and delete your personal information, subject to certain exceptions provided by law, such as (but not limited to) the exercise by another consumer of his or her right to free speech, our compliance requirements resulting from a legal obligation, or any processing that may be required to protect against illegal activities.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><u>Right to be informed — Request to know</u></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Depending on the circumstances, you have a right to know:<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">whether we collect and use your personal information;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">the categories of personal information that we collect;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">the purposes for which the collected personal information is used;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">whether we sell or share personal information to third parties;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
</div>
* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">the categories of personal information that we sold, shared, or disclosed for a business purpose;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">the categories of third parties to whom the personal information was sold, shared, or disclosed for a business purpose;<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">the business or commercial purpose for collecting, selling, or sharing personal information; and<span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span>
<div style="line-height: 1.5;">
<span custom-class="body_text"></span>
</div>
* <span custom-class="body_text">the specific pieces of personal information we collected about you.</span>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">In accordance with applicable law, we are not obligated to provide or delete consumer information that is de-identified in response to a consumer request or to re-identify individual data to verify a consumer request.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><u>Right to Non-Discrimination for the Exercise of a Consumer’s Privacy Rights</u></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We will not discriminate against you if you exercise your privacy rights.</span></span></span>
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<span style="font-size: 15px;"><u><span custom-class="body_text">Right to Limit Use and Disclosure of Sensitive Personal Information</span></u></span>
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<span custom-class="body_text"></span>
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<span custom-class="body_text">We do not process consumer's sensitive personal information.</span>
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<span custom-class="body_text"></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><u>Verification process</u></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Upon receiving your request, we will need to verify your identity to determine you are the same person about whom we have the information in our system. These verification efforts require us to ask you to provide information so that we can match it with information you have previously provided us. For instance, depending on the type of request you submit, we may ask you to provide certain information so that we can match the information you provide with the information we already have on file, or we may contact you through a communication method (e.g., phone or email) that you have previously provided to us. We may also use other verification methods as the circumstances dictate.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We will only use personal information provided in your request to verify your identity or authority to make the request. To the extent possible, we will avoid requesting additional information from you for the purposes of verification. However, if we cannot verify your identity from the information already maintained by us, we may request that you provide additional information for the purposes of verifying your identity and for security or fraud-prevention purposes. We will delete such additionally provided information as soon as we finish verifying you.</span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><u>Other privacy rights</u></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">You may object to the processing of your personal information.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">You may request correction of your personal data if it is incorrect or no longer relevant, or ask to restrict the processing of the information.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
<div>
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">You can designate an authorized agent to make a request under the CCPA on your behalf. We may deny a request from an authorized agent that does not submit proof that they have been validly authorized to act on your behalf in accordance with the CCPA.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span>
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* <span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">You may request to opt out from future selling or sharing of your personal information to third parties. Upon receiving an opt-out request, we will act upon the request as soon as feasibly possible, but no later than fifteen (15) days from the date of the request submission.<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span>
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<span style="font-size: 15px;"></span>
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<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">To exercise these rights, you can contact us by visiting <span >https://pacificdrive.wiki/view/Special:Preferences</span>, </span><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text">by email at admin@pacificdrive.wiki, </span><span custom-class="body_text"><span custom-class="body_text"></span></span></span></span></span></span></span><span custom-class="body_text">or by referring to the contact details at the bottom of this document. If you have a complaint about how we handle your data, we would like to hear from you.</span><span style=" font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
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<span style="font-size: 15px;"></span>
</div>
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<span style="font-size: 15px;">
</span>
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<span style="font-size: 15px;">'''<span custom-class="heading_2">Colorado Residents</span>'''</span>
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<span style="font-size: 15px;">
</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Colorado residents. Under the Colorado Privacy Act (CPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div custom-class="body_text" style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;">To submit a request to exercise</span> <span style="font-size: 15px;">these</span> <span style="font-size: 15px;">rights described above, please email</span> admin@pacificdrive.wiki<span style="font-size: 15px;"> or </span><span style="font-size: 15px;">visit</span> <span >https://pacificdrive.wiki/view/Special:Preferences</span></span><span style="font-size: 15px;"><span custom-class="body_text">.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request and you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within forty-five (45) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions.</span></span>
</div>
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</div>
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'''<span style="font-size: 15px;"><span custom-class="heading_2">Connecticut Residents</span></span>'''
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Connecticut residents. Under the Connecticut Data Privacy Act (CTDPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span custom-class="body_text">Right to access your personal data</span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">To submit a request to exercise these rights described above, please email admin@pacificdrive.wiki or visit <span >https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request and you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within sixty (60) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions.</span></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;">'''<span custom-class="heading_2">Utah Residents</span>'''</span>
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<div style="line-height: 1.4;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">This section applies only to Utah residents. Under the Utah Consumer Privacy Act (UCPA), you have the rights listed below. However, these rights are not absolute, and in certain cases, we may decline your request as permitted by law.</span></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.4;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising or the sale of personal data</span></span>
<div custom-class="body_text" style="line-height: 1.4;">
<span style="font-size: 15px;"><span custom-class="body_text">To submit a request to exercise these rights described above, please email admin@pacificdrive.wiki or visit <span >https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span><span style="font-size: 15px;"></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">'''<span custom-class="heading_2">Virginia Residents</span>'''</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Under the Virginia Consumer Data Protection Act (VCDPA):</span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Consumer" means a natural person who is a resident of the Commonwealth acting only in an individual or household context. It does not include a natural person acting in a commercial or employment context.</span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Personal data" means any information that is linked or reasonably linkable to an identified or identifiable natural person. "Personal data" does not include de-identified data or publicly available information.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div custom-class="body_text" style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">"Sale of personal data" means the exchange of personal data for monetary consideration.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If this definition of "consumer" applies to you, we must adhere to certain rights and obligations regarding your personal data.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text"><u>Your rights with respect to your personal data</u></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to be informed whether or not we are processing your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to access your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to correct inaccuracies in your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to request deletion of your personal data</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to obtain a copy of the personal data you previously shared with us</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">Right to opt out of the processing of your personal data if it is used for targeted advertising, the sale of personal data, or profiling in furtherance of decisions that produce legal or similarly significant effects ("profiling")</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><u><span custom-class="body_text">Exercise your rights provided under the Virginia VCDPA</span></u></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">You may contact us by email at admin@pacificdrive.wiki or visit <span >https://pacificdrive.wiki/view/Special:Preferences</span>.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If you are using an authorized agent to exercise your rights, we may deny a request if the authorized agent does not submit proof that they have been validly authorized to act on your behalf.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><u><span custom-class="body_text">Verification process</span></u>
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">We may request that you provide additional information reasonably necessary to verify you and your consumer's request. If you submit the request through an authorized agent, we may need to collect additional information to verify your identity before processing your request.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">Upon receiving your request, we will respond without undue delay, but in all cases, within forty-five (45) days of receipt. The response period may be extended once by forty-five (45) additional days when reasonably necessary. We will inform you of any such extension within the initial 45-day response period, together with the reason for the extension.</span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text"><u>Right to appeal</u></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If we decline to take action regarding your request, we will inform you of our decision and reasoning behind it. If you wish to appeal our decision, please email us at admin@pacificdrive.wiki. Within sixty (60) days of receipt of an appeal, we will inform you in writing of any action taken or not taken in response to the appeal, including a written explanation of the reasons for the decisions. If your appeal is denied, you may contact the [https://www.oag.state.va.us/consumer-protection/index.php/file-a-complaint <span ><span custom-class="link">Attorney General to submit a complaint</span></span>].</span></span><span style="font-size: 15px; "><span style="font-size: 15px; "><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span custom-class="body_text"><span style="font-size: 15px; "><span style="font-size: 15px; "><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"><span style=" font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
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<div style="line-height: 1.5;">
<span id="otherlaws" style="font-size: 15px;">'''<span custom-class="heading_1">11. DO OTHER REGIONS HAVE SPECIFIC PRIVACY RIGHTS?</span>'''</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">'''''<span custom-class="body_text">In Short:</span>'''<span custom-class="body_text"> You may have additional rights based on the country you reside in.</span>''</span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="heading_2"></span><span custom-class="heading_2">'''Australia''' '''and''' '''New Zealand'''</span><span custom-class="heading_2"></span></span>
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<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">We collect and process your personal information under the obligations and conditions set by Australia's Privacy Act 1988 and New Zealand's Privacy Act 2020 (Privacy Act).</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">This privacy notice satisfies the notice requirements defined in both Privacy Acts, in particular: what personal information we collect from you, from which sources, for which purposes, and other recipients of your personal information.</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">If you do not wish to provide the personal information necessary to fulfill their applicable purpose, it may affect our ability to provide our services, in particular:</span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">offer you the products or services that you want</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">respond to or help with your requests</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">manage your account with us</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"></span>
</div>
* <span style="font-size: 15px;"><span custom-class="body_text">confirm your identity and protect your account</span></span>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text">At any time, you have the right to request access to or correction of your personal information. You can make such a request by contacting us by using the contact details provided in the section "[[#request|<span ><span custom-class="link">HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span></span>]]"</span><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">
</span>
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;">I<span custom-class="body_text">f you believe we are unlawfully processing your personal information, you have the right to submit a complaint about a breach of the Australian Privacy Principles to the [https://www.oaic.gov.au/privacy/privacy-complaints/lodge-a-privacy-complaint-with-us <span ><span custom-class="link">Office of the Australian Information Commissioner</span></span>] and a breach of New Zealand's Privacy Principles to the [https://www.privacy.org.nz/your-rights/making-a-complaint/ <span ><span custom-class="link">Office of New Zealand Privacy Commissioner</span></span>].</span></span><span style="font-size: 15px;"></span><span style="font-size: 15px;"></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="policyupdates" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">12. DO WE MAKE UPDATES TO THIS NOTICE?</span>'''</span></span></span></span></span>
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<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">'''''In Short: '''Yes, we will update this notice as necessary to stay compliant with relevant laws.''</span></span></span>
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<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">We may update this privacy notice from time to time. The updated version will be indicated by an updated "Revised" date and the updated version will be effective as soon as it is accessible. If we make material changes to this privacy notice, we may notify you either by prominently posting a notice of such changes or by directly sending you a notification. We encourage you to review this privacy notice frequently to be informed of how we are protecting your information.</span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="contact" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">13. HOW CAN YOU CONTACT US ABOUT THIS NOTICE?</span>'''</span></span></span></span></span>
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<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">If you have questions or comments about this notice, you may <span style=" font-size: 15px;"><span custom-class="body_text">email us at admin@pacificdrive.wiki or </span></span><span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">contact us by post at:</span></span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span custom-class="body_text"><span style="font-size: 15px;"><span ><span ><span custom-class="body_text">Pacific Drive Wiki</span></span></span></span></span><span custom-class="body_text"><span ><span custom-class="body_text"></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;">North Rhine-Westphalia</span></span></span></span>
</div>
<div style="line-height: 1.5;">
<span custom-class="body_text"><span style="font-size: 15px;"><span custom-class="body_text"><span ></span></span></span>Germany<span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ><span style="font-size: 15px;"><span custom-class="body_text"><span ></span></span></span></span></span></span><span custom-class="body_text"><span ><span style="font-size: 15px;"></span></span></span></span></span></span></span>
<span style="font-size: 15px;"><span custom-class="body_text"><span ><span ><span style="font-size: 15px;"><span custom-class="body_text"></span></span></span></span></span></span><span style="font-size: 15px;"></span>
<span style="font-size: 15px;"><span custom-class="body_text"></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div id="request" style="line-height: 1.5;">
<span ><span style=" font-size: 15px;"><span style="font-size: 15px; "><span style="font-size: 15px; "><span id="control" >'''<span custom-class="heading_1">14. HOW CAN YOU REVIEW, UPDATE, OR DELETE THE DATA WE COLLECT FROM YOU?</span>'''</span></span></span></span></span>
</div>
<div style="line-height: 1.5;">
</div>
<div style="line-height: 1.5;">
<span style="font-size: 15px; "><span style="font-size: 15px; "><span custom-class="body_text">Based on the applicable laws of your country, you may have the right to request access to the personal information we collect from you, change that information, or delete it. To request to review, update, or delete your personal information, please </span><span custom-class="body_text">visit: <span >https://pacificdrive.wiki/view/Special:Preferences</span></span></span><span custom-class="body_text">.</span></span>
</div>
</div>
<div style="font-size: 14px;font-family: Arial;padding-top:16px;">
This privacy policy was created using Termly's [https://termly.io/products/privacy-policy-generator/ Privacy Policy Generator].
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a94dac7dccd242577541e304c6617c72e1422370
Auto Shop
0
239
477
2024-02-27T07:59:01Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car.
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Stationcan be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
f6636dac7b84c50e0aecf52c64b16b6304015fca
481
477
2024-02-27T08:43:11Z
Nutcake
1
/* Fabrication Station */ Typo
wikitext
text/x-wiki
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car.
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
f66fc0c6584bb969ab3d5db06acdc529ab30045d
Spark Tower
0
240
479
2024-02-27T08:40:12Z
LittleDaimon
9
Created page with "{{Anomaly|name=Spark Tower|icon=HAZARD-SHOCK.png|lb-content= |locations=damp_forest,blistering_woods}} <!--T:1--> === Synopsis === An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it. <!--T:2--> === Resources === Plasma generators can drop Glass and Plasma. <!--T:3--> === Counter === Lightning strikes will creep towards player/car when they are in range of the tower. Using..."
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text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-SHOCK.png|lb-content=
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity.
Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop Glass and Plasma.
<!--T:3-->
=== Counter ===
Lightning strikes will creep towards player/car when they are in range of the tower.
Using the [[Impact Hammer]] destroy glowing blue plasma generators around the tower, the tower will shut down when no generators remain.
56b3cda48ab3c40edcab14fa641dd9e4ab3ccf04
480
479
2024-02-27T08:42:42Z
LittleDaimon
9
/* Resources */ change resource names to links
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-SHOCK.png|lb-content=
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
Lightning strikes will creep towards player/car when they are in range of the tower. Using the [[Impact Hammer]] destroy glowing blue plasma generators around the tower, the tower will shut down when no generators remain.
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{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
Lightning strikes will creep towards player/car when they are in range of the tower. Using the [[Impact Hammer]] destroy glowing blue plasma generators around the tower, the tower will shut down when no generators remain.
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Oppy
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{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
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Abductor
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{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
They can also be distracted by throwing a lit [[Road Flare]].
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Damp Forest
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{{Anomaly Infobox|title=Damp Forest|image=[[File:DampForest.png]]|caption=The Damp Forest logbook icon}}
The Damp Forest is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Damp Forest|image=[[File:DampForest.png]]|caption=The Damp Forest logbook icon}}
The Damp Forest is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Damp Forest|image=[[File:DampForest.png]]|caption=The Damp Forest logbook icon}}
The '''Damp Forest''' biome is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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Blistering Woods
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Created page with "[[Category:Biome]] {{Anomaly Infobox|title=Blistering Woods|image=[[File:BlisteringWoods.png]]|caption=The Blistering Woods logbook icon}} The Blistering Woods is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore."
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[[Category:Biome]]
{{Anomaly Infobox|title=Blistering Woods|image=[[File:BlisteringWoods.png]]|caption=The Blistering Woods logbook icon}}
The Blistering Woods is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Blistering Woods|image=[[File:BlisteringWoods.png]]|caption=The Blistering Woods logbook icon}}
The Blistering Woods are a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Blistering Woods|image=[[File:BlisteringWoods.png]]|caption=The Blistering Woods logbook icon}}
The '''Blistering Woods''' biome is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions the player can explore.
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The Mires
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[[Category:Biome]]
{{Anomaly Infobox|title=The Mires|image=[[File:TheMires.png]]|caption=The Mires logbook icon}}
The Mires are a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=The Mires|image=[[File:TheMires.png]]|caption=The Mires logbook icon}}
'''The Mires''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
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The Scorch
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[[Category:Biome]]
{{Anomaly Infobox|title=The Scorch|image=[[File:TheScorch.png]]|caption=The Scorch logbook icon}}
'''The Scorch''' is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=The Scorch|image=[[File:TheScorch.png]]|caption=The Scorch logbook icon}}
'''The Scorch''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
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Smokestacks
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[[Category:Biome]]
{{Anomaly Infobox|title=Smokestacks|image=[[File:Smokestacks.png]]|caption=Smokestacks logbook icon}}
'''Smokestacks''' is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the third set of regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Smokestacks|image=[[File:Smokestacks.png]]|caption=Smokestacks logbook icon}}
The '''Smokestacks''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
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Red Spires
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Created page with "[[Category:Biome]] {{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}} The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the third set of regions the player can explore."
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[[Category:Biome]]
{{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}}
The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the third set of regions the player can explore.
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[[Category:Biome]]
{{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}}
The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
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Category:Biome
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Created page with "'''Biomes''' are the different types of environments that a [[:Category:Location | Location]] can be, determining the look, [[:Category:Anomaly|Anomalies]] and [[Resources]] found within them."
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'''Biomes''' are the different types of environments that a [[:Category:Location | Location]] can be, determining the look, [[:Category:Anomaly|Anomalies]] and [[Resources]] found within them.
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The Scorch
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[[Category:Biome]]
{{Anomaly Infobox|title=The Scorch|image=[[File:TheScorch.png]]|caption=The Scorch logbook icon}}
'''The Scorch''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
== Resources ==
The Scorch is the main source of [[ThermoSap Crystal]]s and the only biome where one can find [[Tree Candy]].
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The Mires
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[[Category:Biome]]
{{Anomaly Infobox|title=The Mires|image=[[File:TheMires.png]]|caption=The Mires logbook icon}}
'''The Mires''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
== Resources ==
The Mires biome is the only source of [[Marsh Eggs]] and [[Swamp Coral]]s.
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Red Balloon
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{{Item|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.
<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires}}
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LIM Magnet
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{{Item|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires}}
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Olympium Fragment
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{{Item|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=smokestacks}}
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Smokestacks
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[[Category:Biome]]
{{Anomaly Infobox|title=Smokestacks|image=[[File:Smokestacks.png]]|caption=Smokestacks logbook icon}}
The '''Smokestacks''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
== Resources ==
The Smokestacks biome is the only source of [[Olympium Fragment]]s and one of two source of [[LIM Magnet]]s next to the [[Red Spires]].
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[[Category:Biome]]
{{Anomaly Infobox|title=Smokestacks|image=[[File:Smokestacks.png]]|caption=Smokestacks logbook icon}}
The '''Smokestacks''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
== Resources ==
The Smokestacks biome is the only source of [[Olympium Fragment]]s and one of two source of [[LIM Magnet]]s next to the [[Red Spires]] biome.
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Red Spires
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[[Category:Biome]]
{{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}}
The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
== Resources ==
The Red Spires biome is the only source of [[Red Balloon]]s and one of two source of [[LIM Magnet]]s next to the [[Smokestacks]] biome.
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File:RP car civ.png
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Main Page
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Category:Anomaly||[[:Category:Anomaly|Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
File:Generic_Modifier.png|link=Modifiers||[[Modifiers]]
</gallery>
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Removed Modifiers link and renamed Weather Conditions to Conditions
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
==<span style="font-style: italic;">— Community Knowledge Base —</span>==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
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User:Nutcake
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Hi, I own this website :3
If you have questions or suggestions or anything, hit me up on discord @Nutcake or send me an email at [mailto:Nutcake@pacificdrive.wiki nutcake@pacificdrive.wiki], I don't bite!
7e906c12591d7b4a32a89f8d3c2247d0e099a8a2
Car
0
106
519
420
2024-02-27T20:58:50Z
Bedrock206
6
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[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
3cc05dd34e58b8cc914973e839757661ae4dfc76
File:Atmospheric-Meter.png
6
252
520
2024-02-28T02:52:49Z
Artxmisery
5
Route planning map atmospheric icon
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== Summary ==
Route planning map atmospheric icon
9b2ade74d875b1336c7e698e6d63bef9acad7658
File:LEECH-RADIATION.png
6
29
521
59
2024-02-28T04:09:24Z
Artxmisery
5
Artxmisery moved page [[File:LEECH-RADATION.png]] to [[File:LEECH-RADIATION.png]]: Misspelled title
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:LEECH-RADATION.png
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253
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2024-02-28T04:09:24Z
Artxmisery
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Artxmisery moved page [[File:LEECH-RADATION.png]] to [[File:LEECH-RADIATION.png]]: Misspelled title
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#REDIRECT [[File:LEECH-RADIATION.png]]
cd20c9b92cdbff7bda501995185d9790ced1c0ff
File:Pacific-Drive-Wiki-Logo-White.png
6
254
523
2024-02-28T04:53:41Z
Blend3rman
8
wikitext
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Pacific Drive Wiki Logo in white
482ea733d9d701aa29b61e74fa54394ff7bdaea2
524
523
2024-02-28T05:01:52Z
Blend3rman
8
Blend3rman uploaded a new version of [[File:Pacific-Drive-Wiki-Logo-White.png]]
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Pacific Drive Wiki Logo in white
482ea733d9d701aa29b61e74fa54394ff7bdaea2
525
524
2024-02-28T05:13:23Z
Blend3rman
8
Blend3rman uploaded a new version of [[File:Pacific-Drive-Wiki-Logo-White.png]]
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Pacific Drive Wiki Logo in white
482ea733d9d701aa29b61e74fa54394ff7bdaea2
527
525
2024-02-28T05:21:23Z
Blend3rman
8
Blend3rman uploaded a new version of [[File:Pacific-Drive-Wiki-Logo-White.png]]
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Pacific Drive Wiki Logo in white
482ea733d9d701aa29b61e74fa54394ff7bdaea2
File:Boon Pacemaker.png
6
255
526
2024-02-28T05:18:19Z
Artxmisery
5
Pacemaker minimap icon
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== Summary ==
Pacemaker minimap icon
4c2ffe23f0dfdffec24e651582a3d91e7a277a2c
Anomalies
0
256
528
2024-02-28T06:04:53Z
Artxmisery
5
Initial draft
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Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[Crackling Crawler]]
[[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]]
[[Spark Tower]]
[[Wriggling Wreck]]
[[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:Gravity_of_Situation.png|30px]] [[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[Hot Dust]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Fallen Firmament]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
95e94a9183ff4bb74f6eb1c703ff7b604af9978c
Talk:Anomalies
1
257
529
2024-02-28T06:14:32Z
Artxmisery
5
A couple questions
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Created a main page for all the anomalies to replace the category page. Currently organized based on their damage types in-game, but a few like Hopped-Up Hare, Happy Hare, and Beating Heart seem out of place as-is. I've also borrowed icons from their related modifiers for a couple anomalies, but the remaining anomalies either don't have one or have one that doesn't look great on the page. Unsure what the best path forward for those is. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 06:14, 28 February 2024 (UTC)
794b8c84a21cb37424412542df316df32628a949
539
529
2024-02-28T07:12:28Z
Nutcake
1
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Created a main page for all the anomalies to replace the category page. Currently organized based on their damage types in-game, but a few like Hopped-Up Hare, Happy Hare, and Beating Heart seem out of place as-is. I've also borrowed icons from their related modifiers for a couple anomalies, but the remaining anomalies either don't have one or have one that doesn't look great on the page. Unsure what the best path forward for those is. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 06:14, 28 February 2024 (UTC)
*Cool, I like it! Wondering if the switch from a category to a normal article makes sense though? If we use a category page then a user can always find their way to that list through the category section at the bottom of each anomaly. Not sure what the convention is here. <br> As for the Happy Hare etc, why not just have a section called "Healing" or similar in the list? I feel like it'd fit in fine.<br>[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 07:11, 28 February 2024 (UTC)
94204474b05af8696d5c5c9fdb1738d5cdc77836
User:Artxmisery
2
258
530
2024-02-28T06:16:44Z
Artxmisery
5
Vanity
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Hi there, I'm Artemis or Artxmisery. I've been contributing to this wiki since 24 February 2024.
4e42d09a1c890217617df66bf2927258a3ff44fc
Category:Anomaly
14
127
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2024-02-28T06:17:59Z
Artxmisery
5
Switched to a link to the main anomaly page
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The main page for this category can be found at [[Anomalies]]
52af9f3732c204632c3ab154a03e18dfe36cbc60
User:Blend3rman/sandbox
2
259
533
2024-02-28T06:26:22Z
Blend3rman
8
Main page sandbox
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__NOTOC__<div class="main-page center">
= Welcome to the Pacific Drive Wiki =
<span style="font-style: italic; font-weight: bolder; font-size: var(--font-size-h2)">Community Knowledge Base</span></br>
Written and maintained by the players
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em; font-style: italic;">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Category:Anomaly||[[:Category:Anomaly|Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
a50e3984f25775a4455470d48dee3e8e248a90b2
534
533
2024-02-28T06:36:41Z
Blend3rman
8
wikitext
text/x-wiki
__NOTOC__<div class="main-page center">
= Welcome to the Pacific Drive Wiki =
<span style="font-style: italic; font-weight: bolder; font-size: var(--font-size-h2)">Community Knowledge Base</span></br>
Written and maintained by the players</br>
Currently serving [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em">[https://www.pacificdrivegame.com/ Official Pacific Drive Site]</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Category:Anomaly||[[:Category:Anomaly|Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
17389438edbb7292bfde3d66cfc17b0f6d0af955
535
534
2024-02-28T06:40:31Z
Blend3rman
8
wikitext
text/x-wiki
__NOTOC____NOEDITSECTION__<div class="main-page center">
= Welcome to the Pacific Drive Wiki =
<span style="font-style: italic; font-weight: bolder; font-size: var(--font-size-h2)">Community Knowledge Base</span></br>
Written and maintained by the players</br>
Currently serving [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em">[https://www.pacificdrivegame.com/ Official Pacific Drive Site]</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Category:Anomaly||[[:Category:Anomaly|Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
f0e8bfc6b6a9faf4820d50efff66630675063e0b
User:Bedrock206
2
173
536
339
2024-02-28T06:51:04Z
Bedrock206
6
wikitext
text/x-wiki
Hello, I'm Bedrock206. I have been an editor on this wiki since 25 February 2024. My personal website is [https://bedrock206.net bedrock206.net]
If you have questions or concerns, leave them on my talk page.
ca6df93ba2a53b31ec31358002dee8938dc72b0f
File:Generic Modifier.png
6
260
537
2024-02-28T06:57:33Z
Artxmisery
5
Generic modifier icon
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text/x-wiki
== Summary ==
Generic modifier icon
8f27562516b35180bc7a365a495c5ef2770a8305
Pacific Drive Wiki:About
4
261
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2024-02-28T07:19:38Z
Bedrock206
6
Initial creation
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Welcome to the Pacific Drive Wiki! This wiki is an attempt to catalogue information about the 2024 video game Pacific Drive. This is a community effort, so feel free to [[Special:CreateAccount|create an account]] and help out!
We currently have [[Special:ActiveUsers|{{NUMBEROFACTIVEUSERS}} active editors]] maintaining [[Special:Statistics|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} files]].
db406e8bd8c21c7888ae72f1bfebc58bb279c347
File:Auto Shop Ext.jpg
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262
542
2024-02-28T07:45:54Z
Bedrock206
6
wikitext
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Auto Shop Exterior
d3b58759e986526eb0edc3e12eb0742c25b4d124
File:First Aid Station.jpg
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2024-02-28T07:52:53Z
Bedrock206
6
wikitext
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Image of the first aid station in the Auto Shop
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Auto Shop
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239
544
481
2024-02-28T07:54:26Z
Bedrock206
6
Adding a few images
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[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows the [[Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
af0d6a2e6485d66be49e02791ed4adea0606560b
File:Curious Fragility.png
6
264
545
2024-02-28T08:00:03Z
Artxmisery
5
Curious Fragility condition icon
wikitext
text/x-wiki
== Summary ==
Curious Fragility condition icon
3199a6c27aaa7fba6b73fdd694a97090815c4942
Conditions
0
265
546
2024-02-28T08:13:06Z
Artxmisery
5
Initial draft
wikitext
text/x-wiki
Random inclement conditions can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
d8e28394321126365b0230e044dbef10ae904246
Template:Resource
10
76
547
195
2024-02-28T18:06:12Z
Bedrock206
6
Initial creation
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Used in ===
16c030cde03e5fcef24dbf68500c51a507e41b3a
9v Battery
0
145
548
383
2024-02-28T18:06:39Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
d817292272d56997a045380d8faaaa2775211f5b
Chemicals
0
147
549
384
2024-02-28T18:06:56Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
5f97fea40791b6572f4b6093cee853a3621375d3
Copper Wire
0
148
550
385
2024-02-28T18:07:06Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Copper Wire|icon=COPPER_WIRE.png |lb-content=Several coils of one of the most conductive materials in existence. This is an essential core component in both electronics and heating.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
32574779c9fb9df75455859977c575820c248c1a
Duct Tape
0
149
551
386
2024-02-28T18:07:17Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Duct Tape|icon=TAPE.png |lb-content=The adhesive properties of this industrial-strength product are not to be underestimated. It both attaches items and removes skin with terrifying tenacity.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
db31a7e0593a95e0593f315065959b33c7c18cee
Electronics
0
150
552
387
2024-02-28T18:07:29Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Electronics|icon=CIRCUITRY.png |lb-content=Assorted electronic components. Each is waiting patiently to be soldered to another and once again restored to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
bad19d9af57777056d664974568bd59df7270505
Explosives
0
151
553
317
2024-02-28T18:07:38Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Explosives|icon=EXPLOSIVE.png |lb-content=You probably shouldn't have this. You probably need specialist training. You probably need a license. You are probably in trouble.|locations=blistering_woods}}
412ef85d97aae5e644a815aa1716888f8944fc54
Fabric
0
152
554
388
2024-02-28T18:07:47Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Fabric|icon=FABRIC.png |lb-content=A collection of loose textile and cloth materials. This is all a little scrappy and yet all perfectly salvageable.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
0201b45a18df4a1018df2e3282d2bec6bce4da5b
Gas Cylinder
0
153
555
389
2024-02-28T18:07:56Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Gas Cylinder|icon=GAS-CYLINDER.png |lb-content=This large, robust container is designed to hold gases under pressure. It's stalwart, heavy, and could have many applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
d07f06736de39409c203567525bca4d12a523122
Glass Shards
0
154
556
390
2024-02-28T18:08:07Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Glass Shards|icon=GLASS.png |lb-content=A perfectly usable chunk of this brittle but hard-wearing substance. Glass has a dozen potential applications from windows to optics.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
f94f1dc87078b0a6e5e2d17673c59f0859c0b799
Lead Platelet
0
118
557
280
2024-02-28T18:08:15Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Lead Platelet|icon=LEAD.png |lb-content=Too heavy to be practical, too soft to offer protection, too poisonous to be used without due diligence. Lead's secret power is its impressive ability to shield against radiation.|locations=blistering_woods}}
d3205066f483debcef335e37041f729c407fb1fd
LIM Magnet
0
155
558
508
2024-02-28T18:08:23Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires}}
7450f226a4c35c02f824c43eb7842474cb63b1b8
Marsh Eggs
0
156
559
343
2024-02-28T18:08:33Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Marsh Eggs|icon=MACROPHAGE.png |lb-content=The organic material within these soft shells displays a remarkable, even alarming ability to regrow itself when harmed. If it could be synthesized with organic or semi-organic compounds, the applications could be remarkable.|locations=the_mires}}
014c31866d514225b47e5d6f28f3ff7d8ecf71de
Olympium Fragment
0
158
560
509
2024-02-28T18:14:34Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=smokestacks}}
8a469db17e18f2eff9b4277d5ad6d089b18e3afd
Plasma
0
161
561
391
2024-02-28T18:14:43Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
092ff0c8f60fb4f08c7d1d36274a1a7b5be2f601
Plastic
0
113
562
392
2024-02-28T18:14:55Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Plastic|icon=PLASTIC.png|lb-content=One of the most useful and ubiquitous substances ever created, this handful of polymers has a thousand different applications and will likely outlive us all.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
7a1ee2252bf8e74506485445c8e86a93e1c38aad
Pressurized Cartridges
0
163
563
393
2024-02-28T18:15:06Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Pressurized Cartridges|icon=PRESS-CYLINDER.png |lb-content=A handful of small, pressurized containers that could be used for both low-velocity propulsion and in rudimentary shock absorption.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
23379a617b877586e33d9e3645b93ec1df9b9220
Red Balloon
0
168
564
507
2024-02-28T18:15:19Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires}}
4e10d62333e06a779647da0c0730457302654e91
Rubber
0
169
565
394
2024-02-28T18:16:12Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Rubber|icon=RUBBER.png |lb-content=Loose pieces of synthetic rubber taken from seals, tires, rings, and belts. Much of this could be recut and repurposed.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
2b4496d860eb098830a436906a174fbe3a0c23e6
Scrap Metal
0
170
566
395
2024-02-28T18:16:26Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Scrap Metal|icon=STEEL-SCRAP.png |lb-content=An assortment of irregular and damaged sections of steel, all of which could be easily recycled and reused.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
ba02221cb9bf6a1de84c58fe041c9316664b92a8
Swamp Coral
0
115
567
277
2024-02-28T18:16:34Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Swamp Coral|icon=BIOLUMINESCENCE.png|lb-content=Bioluminescence is perfectly normal, they say. It’s found throughout nature, they say. So why does this light-reactive substance still feel so unnerving?|locations=the_mires}}
bbf2451ac425fa889eb61c446910274615609dff
ThermoSap Crystal
0
120
568
282
2024-02-28T18:16:41Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=the_scorch}}
3b0487b8b446ad6f329be26717ca08dac2a235fb
575
568
2024-02-29T18:36:33Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
=== Note ===
While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s found in [[The Scorch]]
0726ff2834c01ce869ee55dc39a2ecf0d46aeacf
Tree Candy
0
117
569
279
2024-02-28T18:16:49Z
Bedrock206
6
wikitext
text/x-wiki
{{Resource|name=Tree Candy|icon=TREE CANDY.png|lb-content="It's coal, but juicy," say Oppy's notes. That's a description that's both profoundly uncomfortable and yet utterly impossible to unhear.|locations=the_scorch}}
a8e786e7e86d0f1e28a69b763f410dcb33977c86
Car
0
106
570
519
2024-02-28T22:32:42Z
LittleDaimon
9
/* Bumper */ added special bumpers with abilities to list of possible parts
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
28dc10a90461054a55cbea206dd88f926d0bbeb1
Main Page
0
1
571
540
2024-02-29T06:55:06Z
Aeywoo
14
Updated main page formatting slightly, preventing any appearance of the Table of Contents.
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- Hide ToC -->
__NOTOC__
76148b5531a313433e62c8d3ffe83d79c326cd14
577
571
2024-02-29T21:20:54Z
Nutcake
1
Improve logo centering
wikitext
text/x-wiki
<div style="text-align:center; align-items:center;display:flex;flex-direction:column;">
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- Hide ToC -->
__NOTOC__
f4ffedae26ca61a57a3fa9e629c5e23d4a1b1e31
578
577
2024-02-29T21:25:18Z
Nutcake
1
Undo revision [[Special:Diff/577|577]] by [[Special:Contributions/Nutcake|Nutcake]] ([[User talk:Nutcake|talk]])
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- Hide ToC -->
__NOTOC__
76148b5531a313433e62c8d3ffe83d79c326cd14
583
578
2024-03-01T02:45:10Z
Aeywoo
14
Added WikiSEO tag and content.
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
2d5c33e175d11443042f96b408709115c7a5c618
Template:Craftable
10
99
572
266
2024-02-29T06:56:35Z
Aeywoo
14
You don't need to use Template: when using {{ and a template page name as the {{ tag already assumes you're trying to call a template.
wikitext
text/x-wiki
<includeonly>[[Category:Crafting]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Crafting ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
2fd03924428a33e9718d3ea1d117735bb669116e
Tourist
0
266
573
2024-02-29T11:41:52Z
Mustafaziya95
15
Decription of Anomaly
wikitext
text/x-wiki
Tourists are Mannequin-like groups or single of anomalies. These creepy anomalies can explode when impact to them. If there is a group of Tourist and one of them explodes, The other ones explode after the first one with a row of queue. Sometimes, If there is single one around of you, and you don't look at it, somehow it will move towards to you or your car.
a8ea9763c160d07bb3242e2a86d268e41681e5c9
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2024-02-29T18:41:08Z
Nutcake
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wikitext
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{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the zone. They can either spawn alone or as a group of up to 20. They can move around slightly when the player is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction. They have a chance to drop singular pieces of [[Plastic]] and [[ThermoSap Crystal]]s.
<!--T:2-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. The player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them.
1f417fe5ca1b01793e859e68ba57e5f409bf2c39
Abductor
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2024-02-29T18:27:32Z
Nutcake
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{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the map emitting a blue light. When the player gets too close with their vehicle, the light turns red and the Abductor will latch onto the car using a magnet dangling from a wire and drag it around for a couple of seconds at high speeds, risking crashing into any debris in the way.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
They can also be distracted by throwing a lit [[Road Flare]].
e7f79bac8c9134f53fd4f3af3a4c7adfcaeeece1
Talk:Anomalies
1
257
579
539
2024-02-29T23:39:28Z
Artxmisery
5
wikitext
text/x-wiki
Created a main page for all the anomalies to replace the category page. Currently organized based on their damage types in-game, but a few like Hopped-Up Hare, Happy Hare, and Beating Heart seem out of place as-is. I've also borrowed icons from their related modifiers for a couple anomalies, but the remaining anomalies either don't have one or have one that doesn't look great on the page. Unsure what the best path forward for those is. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 06:14, 28 February 2024 (UTC)
*Cool, I like it! Wondering if the switch from a category to a normal article makes sense though? If we use a category page then a user can always find their way to that list through the category section at the bottom of each anomaly. Not sure what the convention is here. <br> As for the Happy Hare etc, why not just have a section called "Healing" or similar in the list? I feel like it'd fit in fine.<br>[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 07:11, 28 February 2024 (UTC)
**I'm definitely used to (and at least prefer aesthetically) a division between the main page for a category and the category page itself. Your point of direct access from any anomaly makes sense, though. To be quite honest I'm not sure why the division is conventional but it's pretty universally followed. Could go either way. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 23:39, 29 February 2024 (UTC)
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2024-02-29T23:39:46Z
Artxmisery
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wikitext
text/x-wiki
Created a main page for all the anomalies to replace the category page. Currently organized based on their damage types in-game, but a few like Hopped-Up Hare, Happy Hare, and Beating Heart seem out of place as-is. I've also borrowed icons from their related modifiers for a couple anomalies, but the remaining anomalies either don't have one or have one that doesn't look great on the page. Unsure what the best path forward for those is. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 06:14, 28 February 2024 (UTC)
*Cool, I like it! Wondering if the switch from a category to a normal article makes sense though? If we use a category page then a user can always find their way to that list through the category section at the bottom of each anomaly. Not sure what the convention is here. <br> As for the Happy Hare etc, why not just have a section called "Healing" or similar in the list? I feel like it'd fit in fine.<br>[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 07:11, 28 February 2024 (UTC)
**I'm definitely used to (and at least prefer aesthetically) a division between the main page for a category and the category page itself. Your point of direct access from any anomaly makes sense, though. To be quite honest I'm not sure why the division is conventional but it's pretty universally followed. Could go either way. <br> ([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 23:39, 29 February 2024 (UTC)
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584
580
2024-03-01T06:40:53Z
Nutcake
1
wikitext
text/x-wiki
Created a main page for all the anomalies to replace the category page. Currently organized based on their damage types in-game, but a few like Hopped-Up Hare, Happy Hare, and Beating Heart seem out of place as-is. I've also borrowed icons from their related modifiers for a couple anomalies, but the remaining anomalies either don't have one or have one that doesn't look great on the page. Unsure what the best path forward for those is. <br>
([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 06:14, 28 February 2024 (UTC)
*Cool, I like it! Wondering if the switch from a category to a normal article makes sense though? If we use a category page then a user can always find their way to that list through the category section at the bottom of each anomaly. Not sure what the convention is here. <br> As for the Happy Hare etc, why not just have a section called "Healing" or similar in the list? I feel like it'd fit in fine.<br>[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 07:11, 28 February 2024 (UTC)
**I'm definitely used to (and at least prefer aesthetically) a division between the main page for a category and the category page itself. Your point of direct access from any anomaly makes sense, though. To be quite honest I'm not sure why the division is conventional but it's pretty universally followed. Could go either way. <br> ([[User:Artxmisery|Artxmisery]]) ([[User talk:Artxmisery|talk]]) 23:39, 29 February 2024 (UTC)
***I guess we can follow the convention and then just add a link to the category page that takes you to the article for that category, I'm fine with that. <br>[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 06:40, 1 March 2024 (UTC)
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File:Player Health.png
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2024-02-29T23:57:12Z
Artxmisery
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Anomalies
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Artxmisery
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Reorganized slightly
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Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]]
[[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]]
[[Spark Tower]]
[[Wriggling Wreck]]
[[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:Gravity_of_Situation.png|30px]] [[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
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Template:Resource
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| caption = {{{name}}} logbook icon
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{{Logbook|{{{lb-content}}}}}
=== Found in ===
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<includeonly>[[Category:Item]]</includeonly>
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{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
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{{Logbook|{{{lb-content}}}}}
=== Found in ===
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<includeonly>[[Category:Item]]</includeonly>
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{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
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{{Logbook|{{{lb-content}}}}}
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Template:Resource
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637
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2024-03-01T06:54:17Z
Nutcake
1
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
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| title = {{{name}}}
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| caption = {{{name}}} logbook icon
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=== Found in ===
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=== Used in ===
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Olympium Fragment
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158
638
560
2024-03-01T06:55:46Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=smokestacks|found_text=Olympium Fragments can be harvested from [[Olympium Vein]]s using a Hammer tool.}}
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ThermoSap Crystal
0
120
639
575
2024-03-01T06:57:19Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]].}}
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Chemicals
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147
640
549
2024-03-01T07:44:23Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|found_text=The easiest way to get '''chemicals''' is by looting them from chemical cabinets found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
fdf7e9a00fea600a9093b7103b8d2d4c26c01a8e
Something's Moving...
0
317
641
2024-03-01T07:55:09Z
Nutcake
1
Created page with "[[Category:Conditions]] '''Something's Moving''' is a condition that can affect a junction. It causes [[Tourist]]s to become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player."
wikitext
text/x-wiki
[[Category:Conditions]]
'''Something's Moving''' is a condition that can affect a junction. It causes [[Tourist]]s to become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player.
d79a77f711825dbba954e9414c513bfe03742e7d
Swamp Coral
0
115
642
567
2024-03-02T12:43:27Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=Swamp Coral|icon=BIOLUMINESCENCE.png|lb-content=Bioluminescence is perfectly normal, they say. It’s found throughout nature, they say. So why does this light-reactive substance still feel so unnerving?|locations=the_mires|found_text='''Swamp Coral''' are pink crystals that can be harvested from [[Neon Reef]]s. These reefs are light reactive and their corals will only be visible when lit up by a flashlight or similar light source.}}
e405670ad7ae475d9f3d3656b93c9fd9d86bc4eb
Car
0
106
643
570
2024-03-02T13:20:41Z
Nutcake
1
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
1b3f2a3fcb227de10c6e3c459664dfda813682c5
645
643
2024-03-02T17:48:14Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitrous Bumper]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
2d70f16f450230ccd7548147334c5d4b947d58e1
647
645
2024-03-02T17:50:34Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
d4a1466ec3eb945bc089fa3b445caab8ad0f2436
Essential
0
66
644
183
2024-03-02T13:28:00Z
Nutcake
1
wikitext
text/x-wiki
{{Status|icon=FX-FRIENDLY.png|name=Essential|title=Sometimes the Dumpster Knows Best|content=The Friendly Dumpster wouldn't be your best pal in all the Zone* if it wasn't handing out things that it thinks you really, really need. Things you definitely, certainly should keep in order to safely make it through the next leg of your journey...
<br>
<span><nowiki>*</nowiki>Best pal status TBC.</span>|fix=None|fix-icon=PC-Theft.png}}
'''Essential''' items do not give any resources when put in the [[Matter Deconstructor]].
67a44da55891d7b40c6d97cf4fd2faa51c38f0f8
Shocked Tourist
0
318
646
2024-03-02T17:48:36Z
Linnsh
17
Created page with "Anomaly which consists of multiple mannequins with electricity flowing between them. It discharges cars battery and damages player in case of getting to close to the electric flow. It can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly. Can yield a [[Plasma]] cylinder."
wikitext
text/x-wiki
Anomaly which consists of multiple mannequins with electricity flowing between them. It discharges cars battery and damages player in case of getting to close to the electric flow.
It can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
12840fca0a89a7400e82ba910bc86fd473803247
648
646
2024-03-02T17:51:19Z
Linnsh
17
wikitext
text/x-wiki
Anomaly which consists of multiple mannequins with electricity flowing between them. It discharges car's battery and damages player's health, in case of getting to close to the electric flow.
Can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
775dd63ac4bf42b27f8f56e1375f35d8b8039fb9
649
648
2024-03-02T17:51:51Z
Linnsh
17
wikitext
text/x-wiki
Anomaly which consists of multiple mannequins with electricity flowing between them. It discharges car's battery and damages player's health, in case of getting too close to the electric flow.
Can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
5f096529c5fc3928c6bd0592bc976bc9d3893b5e
650
649
2024-03-02T17:52:38Z
Linnsh
17
Typos fix and style improve
wikitext
text/x-wiki
Anomaly which consists of multiple mannequins with electricity flowing between them. It discharges car's battery and damages player's health, in case of getting too close to the electric flow.
Can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
38e9000ddec5824ac254f7ee4496928fee324cf1
652
650
2024-03-02T18:07:03Z
Linnsh
17
wikitext
text/x-wiki
[[File:Shock tourist.png|thumb]]
Anomaly which consists of multiple mannequins with electricity flowing between them.
It discharges car's battery and damages player's health, in case of getting too close to the electric flow.
Can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
e821a88348286bcf120a7421857d5fde01b4950c
653
652
2024-03-02T18:09:48Z
Linnsh
17
Added picture
wikitext
text/x-wiki
[[File:Shock tourist.png|frame|alt=Shocked Tourist|Shocked Tourist]]
Anomaly which consists of multiple mannequins with electricity flowing between them.
It discharges car's battery and damages player's health, in case of getting too close to the electric flow.
Can be discharged with lighting flare thrown at the anomaly, similar to the way of discharging the regular [[Tourist]] anomaly.
Can yield a [[Plasma]] cylinder.
9980c185fa1d19022a38ecf6111fe85f4b5fbba6
File:Shock tourist.png
6
319
651
2024-03-02T18:06:44Z
Linnsh
17
wikitext
text/x-wiki
Shock tourist anomaly
ff5c4979bba09f442bb12ccb354058309ce20a70
File:Shock tourist icon.png
6
320
654
2024-03-02T18:14:04Z
Linnsh
17
wikitext
text/x-wiki
Shock tourist anomaly icon added
0747d4456248f900b2291fe51e27b9510e54ecbd
ThermoSap Crystal
0
120
655
639
2024-03-02T18:42:12Z
Nutcake
1
wikitext
text/x-wiki
{{Resource|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]]. They can also be obtained by scrapping [[Armored Panel]]s on [[Squire]]s.}}
ffbd4eef421433554958ac185db7367388cd5061
Resources
0
142
656
472
2024-03-03T04:39:00Z
Elirus
18
Trying to see how the sections work
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
=== Other ===
1aeec856f94fa9421e1c6ac1663f6409e0b8e274
658
656
2024-03-03T04:53:57Z
Elirus
18
Added Remnant Ghost
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
=== Other ===
Resources that do not fall under the categories above.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost|Remnant Ghost]]
</p>
</div>
</li>
60d244919b81969d7025243a5c7d5be8374ea67a
659
658
2024-03-03T04:58:23Z
Elirus
18
Renamed the last section
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost|Remnant Ghost]]
</p>
</div>
</li>
98821b4cb343d927f07bb9256568a4b47f98ecb5
660
659
2024-03-03T04:59:04Z
Elirus
18
Moved Resource Sources above Unimplemented Resources
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
9263890cd13cd5c392e21203e50ce16b4c21d416
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2024-03-03T05:01:34Z
Elirus
18
Fixed a sectioning problem
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
4ec60115a36bbd59ab6ae33308f3651b61606482
File:Logbook-Tombstone-Test.png
6
321
657
2024-03-03T04:43:02Z
Elirus
18
wikitext
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Trying to figure out how to upload files
d0ba8e0eb27d09d962c17fb3226a95b0867f8571
Remnant Ghost
0
322
662
2024-03-03T05:10:25Z
Elirus
18
Added the LB entry
wikitext
text/x-wiki
{{Resource|name=Remnant Ghost|icon=Logbook-Tombstone-Test.png |lb-content=The other day Dr. Everett again brought up that theory he has about nothing truly being lost in the Zone. You know, ""Nothing really goes away, but is only moved somewhere else, maybe even someWHEN else."" If we searched long and hard enough then things won't just be found, they'll be... preserved. Every object, maybe even every sound, every thought, every...
I don't know if I feel much of my work or even my life is preserved here. So much is gone. We all lost a lot these last three years. Some people encourage you to be philosopical and view it as change, but I lack that wisdom or optimism. The Zone and these damn experiments took so much. Including you.
So I'm writing you this note and maybe, maybe it will even find you, preserved somewhere, somehow, amongst all the other mangled moments and memories that make up this place. Maybe it will find someone else, perhaps as they find something they want. Whatever. I just need at least one person to know that I, Beverly Gates, love you, Maria Valentina Suarez so, so much, and I don't care who knows it, or whether I am supposed to love you, or how professional it is for two colleagues to make their own damn personal choices. I miss you and I still think about you when I hear the lock turn on Lab Six, or when I smell lavender in the air, and I will preserve that love and all its moments long after I've left this nightmare wilderness of sorrow.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
d674491b8ca981baea5325e4415c4ec768cebff5
File:Barebones Chassis 1.png
6
323
663
2024-03-03T05:29:53Z
Elirus
18
wikitext
text/x-wiki
1
356a192b7913b04c54574d18c28d46e6395428ab
File:Barebones Chassis 2.png
6
324
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2024-03-03T05:34:45Z
Elirus
18
wikitext
text/x-wiki
2
da4b9237bacccdf19c0760cab7aec4a8359010b0
Template:Parts
10
325
665
2024-03-03T05:59:45Z
Elirus
18
Created page with "<includeonly>[[Category:Item]]</includeonly> <div style="float: right"> {{Template:Anomaly Infobox | title = {{{name}}} | image = [[File:{{{icon}}}|200px]] | caption = {{{name}}} logbook icon }} </div> {{Logbook|{{{lb-content}}}}}"
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<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
52719987ad20aa06ec7f22eff0e4b5456b317fb9
Steel Panel
0
326
666
2024-03-03T06:02:27Z
Elirus
18
Added the page
wikitext
text/x-wiki
{{Parts|name=Steel Panel|icon= |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.}}
668c5db5310a8c46687d40caa12aac8419d748fc
668
666
2024-03-03T06:11:46Z
Elirus
18
wikitext
text/x-wiki
{{Parts|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.}}
05ef5dea3f07646269ede2c9864efc8e6e8ef034
671
668
2024-03-03T06:16:45Z
Elirus
18
wikitext
text/x-wiki
{{Parts|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.}}
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
cadd8fc82c5a19174dfb73a15716503308e4fdb9
680
671
2024-03-03T06:32:26Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.
|ingredients=steel_sheet=2}}
=== Use ===
Makes your car not look like a bucket of bolts. Also protection, somewhat.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
c475640f489f1a32838a3a5b3f850b728faf55e2
File:Steel Panel.png
6
327
667
2024-03-03T06:04:47Z
Elirus
18
wikitext
text/x-wiki
Steel Panel
752aa8a0c47df2813ad2d9445b89ac2d8cf6d3d4
File:Full Steel Set 1.png
6
328
669
2024-03-03T06:13:49Z
Elirus
18
wikitext
text/x-wiki
Full Steel Set 1
e407f491167db46f227cb07ecb8b26a24ee35b52
File:Full Steel Set 2.png
6
329
670
2024-03-03T06:16:08Z
Elirus
18
wikitext
text/x-wiki
Full Steel Set 2
645493549d70c03e6b7b6c20b0bc6f72053dcf47
File:Steel Door.png
6
330
672
2024-03-03T06:20:00Z
Elirus
18
wikitext
text/x-wiki
Steel Door
84c60c8c28438618a17eba398b4fbba0567536fb
Steel Door
0
331
673
2024-03-03T06:21:39Z
Elirus
18
Created page with " {{Parts|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.}} [[File:Full Steel Set 1.png|thumb]] [[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]"
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text/x-wiki
{{Parts|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.}}
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
fea9e5819310a85db52585be63094e99e3618fdd
676
673
2024-03-03T06:28:49Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.|
ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1}}
=== Use ===
Allows you to not have your car fold like an accordion upon collision.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
b29b063b11958ed4d04e3133d40d0e90db21c56a
677
676
2024-03-03T06:29:01Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.|
ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1}}
=== Use ===
Allows your car fold like an accordion upon collision.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
ef2fbdc62da5a401d7ec5f6e5a6666a0ffce8a2e
678
677
2024-03-03T06:29:12Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.|
ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1}}
=== Use ===
Allows your car to not fold like an accordion upon collision.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
44477a60d1f091718ef484faaf4fe80aee1d9df8
679
678
2024-03-03T06:30:20Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.|
ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1}}
=== Use ===
Protection against the hellspawn and other undesirables of the Zone.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
169a8099a81984e63f2d5498991b9707e1dfcdff
File:Steel Bumper.png
6
332
674
2024-03-03T06:24:39Z
Elirus
18
wikitext
text/x-wiki
Steel Bumper
8d7c886b7fa411ec84f08ecb1cda379afb576fa3
Steel Bumper
0
333
675
2024-03-03T06:24:58Z
Elirus
18
Created page with "{{Parts|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.}} [[File:Full_Steel_Set_1.png|thumb]] [[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]"
wikitext
text/x-wiki
{{Parts|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.}}
[[File:Full_Steel_Set_1.png|thumb]]
[[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]
afd7810fd613899f6868e99458e39cbfce90efe7
681
675
2024-03-03T06:34:55Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2}}
=== Use ===
Allows your car to not fold like an accordion during collision.
[[File:Full_Steel_Set_1.png|thumb]]
[[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]
38af2267d1ecfdb24af34f1f9d651dcb74cd0cbc
682
681
2024-03-03T06:35:23Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
[[File:Full_Steel_Set_1.png|thumb]]
[[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]
c1259eaf4ceba9301cfc9e7f4526a98cf5348b2d
File:Headlight.png
6
334
683
2024-03-03T06:37:41Z
Elirus
18
wikitext
text/x-wiki
Headlight
043721c0e40df943c01638c9e19163ee47d74652
File:Headlight Icon.png
6
335
684
2024-03-03T06:39:41Z
Elirus
18
wikitext
text/x-wiki
Headlight Icon
af057a3ff934845d6b9ee7066894f3d83d6ab5d5
Headlight
0
336
685
2024-03-03T06:42:05Z
Elirus
18
Created page with "{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning. |ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1}} === Use === Lights up the night. And stares into your soul sometimes. [[File:Headlight.png|thumb|Headlights]]"
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
[[File:Headlight.png|thumb|Headlights]]
12d62a9c3fb820d5a0bd031cf95682a1ab4cff03
File:Summer Tire.png
6
337
686
2024-03-03T06:46:37Z
Elirus
18
wikitext
text/x-wiki
Summer Tire
89659ab36d9247464da394d5681d8eef641b7afc
File:Summer Tire Icon.png
6
338
687
2024-03-03T06:47:46Z
Elirus
18
wikitext
text/x-wiki
Summer Tire Icon
ae59f831671cc61fae7ed3941b38dda5c81ca337
Summer Tire
0
339
688
2024-03-03T06:49:36Z
Elirus
18
Created page with "{{Craftable|name=Summer Tire|icon=Summer Tire Icon.png |lb-content=Oh my sweet summer tire, how little you know about the rigors of the road ahead.| ingredients=scrap_metal=2,rubber=8,gear=1}} === Use === I have no idea how much summer this tire is, but it does the job of a normal tire for sure. [[File:Summer Tire.png|thumb|A summer tire mounted onto the car]]"
wikitext
text/x-wiki
{{Craftable|name=Summer Tire|icon=Summer Tire Icon.png |lb-content=Oh my sweet summer tire, how little you know about the rigors of the road ahead.|
ingredients=scrap_metal=2,rubber=8,gear=1}}
=== Use ===
I have no idea how much summer this tire is, but it does the job of a normal tire for sure.
[[File:Summer Tire.png|thumb|A summer tire mounted onto the car]]
a9a32ded63e1b843994988e8ea9a8a84846bb982
File:Full Crude Set 1.png
6
340
689
2024-03-03T07:05:39Z
Elirus
18
wikitext
text/x-wiki
Full Crude Set 1
5477696ca684dbcddf72fab9a2ddada7bf08de4c
File:Full Crude Set 2.png
6
341
690
2024-03-03T07:06:44Z
Elirus
18
wikitext
text/x-wiki
Full Crude Set 2
cc8a2446a4e77ba16cb91cc52041ea57ed5f2172
File:Crude Door.png
6
342
691
2024-03-03T07:07:37Z
Elirus
18
wikitext
text/x-wiki
Crude Door
5703b2db885166550a37515cc8cc9d9a2cf00793
Crude Door
0
343
692
2024-03-03T07:09:20Z
Elirus
18
Created page with "{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.| ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2}} === Use === Protection? Nah. [[File:Full Crude Set 1.png|thumb]] [[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]"
wikitext
text/x-wiki
{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.|
ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2}}
=== Use ===
Protection? Nah.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
90ddaace9399cb471e2fbe42d795d88a7b5b7443
File:Crude Panel.png
6
344
693
2024-03-03T07:12:08Z
Elirus
18
wikitext
text/x-wiki
Crude Panel
24cf035978402097029cbbe6f0c748a8d6c2e02f
Crude Panel
0
345
694
2024-03-03T07:13:38Z
Elirus
18
Created page with "{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.| ingredients=scrap_metal=4,plastic=5,duct_tape=3}} === Use === "GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection. [[File:Full Crude Set 1.png|thumb]] [[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]"
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.|
ingredients=scrap_metal=4,plastic=5,duct_tape=3}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
b8f518fe77772fa8c4653b84bf04a592c3d69c43
File:Crude Bumper.png
6
346
695
2024-03-03T07:16:58Z
Elirus
18
wikitext
text/x-wiki
Crude Bumper
ebf5d6bad19ad379098c074fb11a469da6cb7c24
Crude Bumper
0
347
696
2024-03-03T07:17:52Z
Elirus
18
Created page with "{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.| ingredients=scrap_metal=3,plastic=4,duct_tape=2}} === Use === It's just a T-beam strapped to your car. And it's bent. Think about the use of that. [[File:Full Crude Set 1.png|thumb]] File:Full Crude Set 2...."
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.|
ingredients=scrap_metal=3,plastic=4,duct_tape=2}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
ae5217d4ed6e2b3d01274526946dd19945da63c7
File:Crude Headlight.png
6
348
697
2024-03-03T07:21:38Z
Elirus
18
wikitext
text/x-wiki
Crude Headlight
b1c1dffc258ef2de64d0e2d4d802acbec381fedd
File:Crude Headlight Icon.png
6
349
698
2024-03-03T07:23:18Z
Elirus
18
wikitext
text/x-wiki
Crude Headlight Icon
19617a0f1caf475fb5f27101b980ff744188a0b4
Crude Headlight
0
350
699
2024-03-03T07:23:29Z
Elirus
18
Created page with "{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?| ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5}} === Use === Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks. [[File:Crude Headlight.png|thumb|Crude headlights]]"
wikitext
text/x-wiki
{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?|
ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5}}
=== Use ===
Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks.
[[File:Crude Headlight.png|thumb|Crude headlights]]
332c5153d7abb4f4c6cc084c61d0ffb398812041
File:Spare Tire.png
6
351
700
2024-03-03T07:26:49Z
Elirus
18
wikitext
text/x-wiki
Spare Tire
6c9b24f3e4c98dc211454d3c6c46ca38483661a9
File:Spare Tire Icon.png
6
352
701
2024-03-03T07:29:14Z
Elirus
18
wikitext
text/x-wiki
Spare Tire Icon
242d545be000f9b12c036b88c0c747da4675a80c
Spare Tire
0
353
702
2024-03-03T07:29:26Z
Elirus
18
Created page with "{{Craftable|name=Spare Tire|icon=Spare Tire Icon.png |lb-content=What is conventionally known as a spare tire is, really, a whole entire spare wheel. Still, who wants to break with convention and start quibbling over details?| ingredients=plastic=2,rubber=4}} === Use === You only use it when there are no options left. Although it's actually useful for when your tire gets blown out mid-run. [[File:Spare Tire.png|thumb|A spare tire mounted onto the car]]"
wikitext
text/x-wiki
{{Craftable|name=Spare Tire|icon=Spare Tire Icon.png |lb-content=What is conventionally known as a spare tire is, really, a whole entire spare wheel. Still, who wants to break with convention and start quibbling over details?|
ingredients=plastic=2,rubber=4}}
=== Use ===
You only use it when there are no options left. Although it's actually useful for
when your tire gets blown out mid-run.
[[File:Spare Tire.png|thumb|A spare tire mounted onto the car]]
5ae1b139754d069414148c4c29df976164afc835
Limpulse Emitter
0
101
703
256
2024-03-03T07:54:59Z
Elirus
18
You forgot the "s" in the name
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]].
2a51df5d0d9ce48281e8c126e1ed4ea7e0b3f2a8
File:LIM Shield.png
6
354
704
2024-03-03T07:59:35Z
Elirus
18
wikitext
text/x-wiki
LIM Shield
4c343b236d9c643e6187aaad0eceac15aae713e7
File:LIM Shield Front.png
6
355
705
2024-03-03T08:00:10Z
Elirus
18
wikitext
text/x-wiki
LIM Shield Front
a76f38e57c86a83a61a110563649890e30361413
File:LIM Shield Rear.png
6
356
706
2024-03-03T08:00:49Z
Elirus
18
wikitext
text/x-wiki
LIM Shield Rear
861d4cb7092e4ceb2e4658645bf0d5cfe67415fb
LIM Shield
0
357
707
2024-03-03T08:01:08Z
Elirus
18
Created page with "{{Craftable|name=LIM Shield|icon=LIM Shield .png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.| ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}} === Use === This device can be used against anomalies that attach to..."
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield
.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.|
ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments.
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
36df071b224c7c8b633a646a3efd55f5c86ddd86
708
707
2024-03-03T08:01:18Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.|
ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments.
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
f3d4b8383f9277327b3329045d82e791e276e398
711
708
2024-03-03T08:06:18Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.|
ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation. Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments.
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
2c26e0bad08b5f92ef727a4e02207e35f4fc43fa
713
711
2024-03-03T08:08:17Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.|
ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation (credit to @johnunknown on Discord for the info). Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments.
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
6dd3b350274cf6201543670b5e31d3a9e7a360b3
714
713
2024-03-03T08:09:57Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.|
ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation. Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments (credit to @johnunknown in the Pacific Drive Discord server for the info).
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
b599ab4c81bed3b6cca9c72c3a5c448c9336794a
File:LIMpulse Rear.png
6
358
709
2024-03-03T08:03:45Z
Elirus
18
wikitext
text/x-wiki
LIMpulse Rear
b90034fede207ffe018840bea6c38b4062fb2c05
File:LIMpulse Front.png
6
359
710
2024-03-03T08:04:28Z
Elirus
18
wikitext
text/x-wiki
LIMpulse Front
b79c44f2fcd04669d85430f5d04943966f8bb61e
Limpulse Emitter
0
101
712
703
2024-03-03T08:07:07Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.|
ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
[[File:LIMpulse Front.png|thumb|LIMpulse emitter mounted on the front]]
[[File:LIMpulse Rear.png|thumb|LIMpulse emitter mounted on the rear]]
3b29fd90723eac45c4171a5dbad46fc512e7f565
Car
0
106
715
647
2024-03-03T08:26:15Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks. See [[:Category:Rack Expansion|Rack Expansions]] to see what can be installed here.
04a43e9e4febda27bf15be1790a48fe2d16c72e1
727
715
2024-03-03T09:39:16Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== Side Racks ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== Seat Racks ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== Roof Racks ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
52d5c999ba84a72916de55a16c046d5f96d9a476
File:Turbolight Icon.png
6
360
716
2024-03-03T08:29:57Z
Elirus
18
wikitext
text/x-wiki
Turbolight Icon
36831ca36a1203562bc364720b2498c30351fc5a
File:Turbolight.png
6
361
717
2024-03-03T08:31:19Z
Elirus
18
wikitext
text/x-wiki
Turbolight
296f41fcbd231a8264cac45b3b299cd6bb692489
Turbolight Engine
0
362
718
2024-03-03T08:32:26Z
Elirus
18
Created page with "{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.| ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42}} === Use === It's an engine. Personal recommendation from the editor: This right here is your best buddy up until the LIM-Chipped engine. Relaxing runs..."
wikitext
text/x-wiki
{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.|
ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
This right here is your best buddy up until the LIM-Chipped engine. Relaxing runs at manageable speeds? Heck yeah. Uphill without constantly sliding? Definetely. Look cool? For sure.
[[File:Turbolight.png|thumb|Turbolight engine installed into the car]]
2d2747d2d4119a16234d6f037529044e1a47b199
File:Carbureted.png
6
363
719
2024-03-03T08:41:06Z
Elirus
18
wikitext
text/x-wiki
Carbureted
c72e28a9afb15652979061b379f955ac79500138
File:Carbureted Icon.png
6
364
720
2024-03-03T08:42:28Z
Elirus
18
wikitext
text/x-wiki
Carbureted Icon
302d0041fe2378e101481ce6b0a544f746d49a22
Carbureted Engine
0
365
721
2024-03-03T08:42:37Z
Elirus
18
Created page with "{{Craftable|name=Carbureted Engine|icon=Carbureted Icon.png|lb-content=This grumbling beast seems a little too big for a humble station wagon. The whole thing threatens to guzzle gasoline like a puppy gobbling kibble. Still, it's reasonably hard-wearing and will do the job of getting you (and your car) from A to B.| ingredients=rubber=6,copper_wire=10,gas_cylinder=6,steel_sheet=6}} === Use === It's an engine. Personal recommendation from the editor: "Jack of all trades..."
wikitext
text/x-wiki
{{Craftable|name=Carbureted Engine|icon=Carbureted Icon.png|lb-content=This grumbling beast seems a little too big for a humble station wagon. The whole thing threatens to guzzle gasoline like a puppy gobbling kibble. Still, it's reasonably hard-wearing and will do the job of getting you (and your car) from A to B.|
ingredients=rubber=6,copper_wire=10,gas_cylinder=6,steel_sheet=6}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
"Jack of all trades, master of none" Pfft, yeah, sure. It might do the job, but you'll find yourself having trouble accelerating and alot more trouble going uphill soon enough. Replace ASAP.
[[File:Carbureted.png|thumb|Carbureted engine installed into the car]]
a1337f7b1bb599cf0c0e5e80b171bb65ee6ac48b
722
721
2024-03-03T08:43:43Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Carbureted Engine|icon=Carbureted Icon.png|lb-content=This grumbling beast seems a little too big for a humble station wagon. The whole thing threatens to guzzle gasoline like a puppy gobbling kibble. Still, it's reasonably hard-wearing and will do the job of getting you (and your car) from A to B.|
ingredients=rubber=6,copper_wire=10,gas_cylinder=6,steel_sheet=6}}
=== Use ===
It's an engine.
Personal recommendation from the editor: "Jack of all trades, master of none" Pfft, yeah, sure. It might do the job, but you'll find yourself having trouble accelerating and alot more trouble going uphill soon enough. Replace ASAP.
[[File:Carbureted.png|thumb|Carbureted engine installed into the car]]
2ee7b6b7c2436943a4e2a41b900ab3713553e53e
File:Insulated Headlight Icon.png
6
366
723
2024-03-03T08:52:30Z
Elirus
18
wikitext
text/x-wiki
Insulated Headlight Icon
148ea1ce36289d5d710c76e2209a4f4d36b4ab03
File:Insulated Headlight.png
6
367
724
2024-03-03T08:53:22Z
Elirus
18
wikitext
text/x-wiki
Insulated Headlight
d73a43d555beffa55dae7a41860f58939a59187d
Insulated Headlight
0
368
725
2024-03-03T08:54:24Z
Elirus
18
Created page with "{{Craftable|name=Insulated Headlight |icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge. |ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2}} === Use === Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, tho..."
wikitext
text/x-wiki
{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
[[File:Insulated Headlight.png|thumb|Insulated Headlights]]
c17e78a4894bf9c9972c77e12f932afa02ff2543
726
725
2024-03-03T08:56:01Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
Personal recommendation from the editor: Use these in electric junctions, unless you wanna die from disorientation. What defines an electric junction is up to you though.
[[File:Insulated Headlight.png|thumb|Insulated Headlights]]
df97f1c43014ade37e0f41ba5daf8af43307eba2
File:Mini Turbine.png
6
369
728
2024-03-03T09:44:53Z
Elirus
18
wikitext
text/x-wiki
Mini Turbine
6693306f48cdc934f57436eda26755f75108c58c
File:Mini Turbine Icon.png
6
370
729
2024-03-03T09:45:47Z
Elirus
18
wikitext
text/x-wiki
Mini Turbine Icon
c9287e4be82a7b41717b95f2980a6c72fd6b4d66
Mini Turbine
0
371
730
2024-03-03T09:45:58Z
Elirus
18
Created page with "{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1}} === Use === Generates energy upon receiving a wind current. Such currents can occur during fast driving or harsh weather. Personal recommendation from the editor: B..."
wikitext
text/x-wiki
{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1}}
=== Use ===
Generates energy upon receiving a wind current. Such currents can occur during fast driving or harsh weather.
Personal recommendation from the editor: Best energy source in the game, 2 of these will have you set FOR LIFE (As long as you reasonably use power). Not only will they generate enough power for your headlights AND utilities, you'll have enough excess power to make sure your battery doesn't drain AT ALL. (Unless you have a severe case of AMP Engine, in which case - my condolences)
[[File:Mini Turbine.png|thumb|Mini Turbine mounted on a side rack]]
5fe6eedac0038ac819fcfc4f6e4aa91564326cda
Module:Properties
828
372
731
2024-03-03T09:50:56Z
Elirus
18
Created page with "local p = {} p.resources = { scrap_metal = { icon = 'STEEL-SCRAP.png', name = 'Scrap Metal', color = '#821c8d', }, copper_wire = { icon = 'COPPER WIRE.png', name = 'Copper Wire', color = '#9b0d4c', }, electronics = { icon = 'CIRCUITRY.png', name = 'Electronics', color = '#df0d20', }, plasma = { icon = 'PLASMA.png', name = 'Plasma', color = '#39868e..."
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
8e9e40211a9e09459336878b19ef54c5f285fdde
732
731
2024-03-03T09:52:05Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
0802779f82836bf1b9c45e295b75dbbb5c19e8c9
733
732
2024-03-03T09:53:07Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
4fb96cd2e3aaf64200c12cb373f64cb0739a9588
734
733
2024-03-03T09:55:09Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
1792a56728c8f6999e2ae850baf6676e7c8fa5bb
741
734
2024-03-03T10:05:14Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
9ee45992ababf23d3b5c653993725aa6aa9c776b
742
741
2024-03-03T10:09:07Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
8ac59bd3097d88c39d3e66dc549173af2bf4c524
744
742
2024-03-03T10:14:29Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
cafaf31f852c44249c6b090afed1706486589c78
746
744
2024-03-03T10:20:31Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%f<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
a4226c584b1210aa204564e2f7f1762f188767bb
747
746
2024-03-03T10:21:20Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %f not found.", key)
end
res = string.format('%f<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %f; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%f|26px|alt=Icon for the %f property]]</span><span style="width: 12em; border-left: solid; border-color: %f; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%f]]</span><span style="padding-right: 8px; font-size: 24px;">%f</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
71f51cabdae850be96486e651723f7f515358321
748
747
2024-03-03T10:23:46Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%sf<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
62e22d24f9ef6174ae676b95635ca9ff221ba71b
749
748
2024-03-03T10:24:09Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
cafaf31f852c44249c6b090afed1706486589c78
750
749
2024-03-03T10:25:28Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %f not found.", key)
end
res = string.format('%f<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %f; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%f|26px|alt=Icon for the %f property]]</span><span style="width: 12em; border-left: solid; border-color: %f; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%f]]</span><span style="padding-right: 8px; font-size: 24px;">%f</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
71f51cabdae850be96486e651723f7f515358321
751
750
2024-03-03T10:26:48Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
cafaf31f852c44249c6b090afed1706486589c78
752
751
2024-03-03T10:29:06Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
040b52068ba6aa41fce1571e1bb2edd5d48cca1b
Template:Craftable
10
99
735
572
2024-03-03T09:55:26Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Crafting]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Crafting ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
=== Properties ===
{{#invoke: Properties | main | stats={{{stats}}} }}
d7c09e66be37059aa15816e718602771ebede474
Module:CraftingRecipe
828
74
736
455
2024-03-03T09:58:16Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 12em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
c959308f1ad8a42b153547149e34f02f9e052bd7
737
736
2024-03-03T09:58:36Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 20em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
310e67ef175edd9c069a3da6c95419a4682d2d91
738
737
2024-03-03T09:58:58Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
99ef9b90f704988ef678c4f272d060fb5304093e
739
738
2024-03-03T09:59:22Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 20em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 12em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
310e67ef175edd9c069a3da6c95419a4682d2d91
File:Health.png
6
373
740
2024-03-03T10:04:44Z
Elirus
18
wikitext
text/x-wiki
Health
3703cd216881d3303a10a898fe54439bf05685b6
File:Battery Drain.png
6
374
743
2024-03-03T10:11:47Z
Elirus
18
wikitext
text/x-wiki
Battery Drain
4483c9185cfefd6be80dba0aa1cd5506ef80f379
Headlight
0
336
745
685
2024-03-03T10:14:35Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1
|stats=health=50,battery_drain=015}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
[[File:Headlight.png|thumb|Headlights]]
218ffa6b3377d04e92c0c93eb3be40d2bd7ee099
753
745
2024-03-03T10:29:31Z
Nutcake
1
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1
|stats=health=50,battery_drain=0.15}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
[[File:Headlight.png|thumb|Headlights]]
23d34175ed43bc34c9516462d75ec0216c2d53f5
Headlight
0
336
754
753
2024-03-03T10:30:22Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1
|stats=health=50,battery_drain=0.015}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
[[File:Headlight.png|thumb|Headlights]]
c6b24ca08a4730363fe12b4f660fc6a9d7dce80d
Module:Properties
828
372
755
752
2024-03-03T10:30:35Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
832c503b125d41ab8b238542740ac16b4c0629c8
756
755
2024-03-03T10:32:28Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
0ec4d9ac17f199cbaff12a768199628063489a4d
757
756
2024-03-03T10:33:24Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW per sec)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
d050c38c5115fb9028bf061cdef1ab7da1bf3bdf
758
757
2024-03-03T10:33:44Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (K)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
009ce5ac97ba453e1697ba896ac5b0d42f21d3a6
759
758
2024-03-03T10:34:10Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
0ec4d9ac17f199cbaff12a768199628063489a4d
761
759
2024-03-03T10:40:38Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
b8208b75011c6d46a03d3d14c6079216989db467
763
761
2024-03-03T10:41:43Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
93df609015543e8375d26662013ca796fce895d7
764
763
2024-03-03T10:43:06Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
3f7e18ea9b4ec1d1362f9f3734c7e8de86141279
765
764
2024-03-03T10:46:26Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#eaaa8a',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#eaaa8a',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
267777f9be0f53ec1f682d40e90c62ea9a4cef72
766
765
2024-03-03T10:47:00Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#eaaa8a',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#eaaa8a',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#eaaa8a',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
3777ffb86a39af9b76c25bbe41af3530b499f522
767
766
2024-03-03T10:47:50Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#eaaa8a',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#eaaa8a',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#eaaa8a',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#eaaa8a',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#eaaa8a',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
c6e40d944f86760cccde2b12a4f57e6cf67ef3fc
768
767
2024-03-03T10:48:45Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
c612179f6561740e7573e9764c0ef7bcd72cf453
771
768
2024-03-03T10:53:37Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
ad225ad075319ec6b6309827fa2f0735facc84f6
773
771
2024-03-03T10:55:25Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
ee949bee7f5a96257bb378430b65bb859c607703
775
773
2024-03-03T10:56:26Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist ()',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
172e03b3034c4055c0b9be7e8d94afaf6cde98ac
776
775
2024-03-03T10:58:23Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
daf24172efbeef4f7e47c78c536137a88a5882ac
778
776
2024-03-03T11:00:18Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resistance = {
icon = 'Physical DMG.png',
name = 'Impact Resist',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
426612f20c9109d9963b4fb5e4d799dcf82911de
779
778
2024-03-03T11:02:16Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist',
color = '#beec9b',
},
electric_resist = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
db23671c3bf647983474de511041563d7b8bcd5a
780
779
2024-03-03T11:02:27Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist',
color = '#beec9b',
},
electric_resist = {
icon = 'Battery Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=(%d+.?%d+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
209c811591c135164bfab2f90c1f98b1d9693b8b
781
780
2024-03-03T11:03:55Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist',
color = '#beec9b',
},
electric_resist = {
icon = 'Battery Gain.png',
name = 'Fuel Gain (KW/SEC)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
d6ff4805ffde47ed69a8b8f35f4628fa097c87b5
782
781
2024-03-03T11:04:19Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
aa63642198527cea053b4c20b01d68ee3fa5dd2a
783
782
2024-03-03T11:04:41Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
dad7ea4cd1a5231ddb11de12006f708c1a6171ca
784
783
2024-03-03T11:04:57Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#beec9b',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
5da96ed420468a9b5190247d0daaf4f50a77da00
785
784
2024-03-03T11:05:21Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
47e6cff5e2b24fdd467fd345fa4e2bddd356e080
791
785
2024-03-03T11:10:03Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
e544cb48981f5b24d8ccc6308f06cedb17400452
793
791
2024-03-03T11:12:15Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
e6623020ab28fb34edd2e6c121458581c3609ebc
796
793
2024-03-03T11:20:12Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
503f4a37445a5f29243e78188b36ebd46a60edac
799
796
2024-03-03T11:24:30Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
90625a44e5563c228cb2f9bba2cb0946305e7f41
800
799
2024-03-03T11:26:59Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Electrified.png',
name = 'Blocks Charged',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
1c5ae56341dc86fe26357e4e8fd2cc7a6f47f9b3
801
800
2024-03-03T11:27:53Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Electrified.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
3232bb502d462b12318591a7abb6abece92545f2
Crude Headlight
0
350
760
699
2024-03-03T10:35:17Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?
|ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5
|stats=health=35,battery_drain=0.015}}}}
=== Use ===
Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks.
[[File:Crude Headlight.png|thumb|Crude headlights]]
5d679976f41258bb3499be45eeea996b3e81d567
762
760
2024-03-03T10:40:51Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?
|ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5
|stats=health=35,battery_drain_persec=0.015}}}}
=== Use ===
Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks.
[[File:Crude Headlight.png|thumb|Crude headlights]]
42a984a90660a94451dbdd32fe41df1ca06b4beb
777
762
2024-03-03T10:59:44Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?
|ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5
|stats=health=35,battery_drain_persec=0.015}}
=== Use ===
Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks.
[[File:Crude Headlight.png|thumb|Crude headlights]]
a5d8a3b7c9a26cf5d1af7b85ed41263734342a11
File:Battery Gain.png
6
375
769
2024-03-03T10:49:25Z
Elirus
18
wikitext
text/x-wiki
Battery Gain
10943b8892ea57d1ca3f9ad88aead70a67f7ec4c
Mini Turbine
0
371
770
730
2024-03-03T10:51:01Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.
|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.1}}
=== Use ===
Generates energy upon receiving a strong enough wind current. Such currents can be achieved by fast driving or harsh weather.
Personal recommendation from the editor: Best energy source in the game, 2 of these will have you set FOR LIFE (As long as you reasonably use power). Not only will they generate enough power for your headlights AND utilities, you'll have enough excess power to make sure your battery doesn't drain AT ALL. (Unless you have a severe case of AMP Engine, in which case - my condolences)
[[File:Mini Turbine.png|thumb|Mini Turbine mounted on a side rack]]
5ff3faf726535781a084b72e7d4fc3db255d806d
File:Physical DMG.png
6
376
772
2024-03-03T10:55:12Z
Elirus
18
wikitext
text/x-wiki
Physical DMG
2b7acf5b27e8913e1191cc836d6e25c22a4cc640
Crude Panel
0
345
774
694
2024-03-03T10:56:04Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
e30ed861d38a179081e98a999c0e4c052198cb22
Steel Panel
0
326
786
680
2024-03-03T11:06:35Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.
|ingredients=steel_sheet=2
|stats=health=40,impact_resist=10}}
=== Use ===
Makes your car not look like a bucket of bolts. Also protection, somewhat.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
4e95f2c7f62d1fc9252398bb32ea22f329754d88
Crude Door
0
343
787
692
2024-03-03T11:07:15Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.
|ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2
|stats=health=30,impact_resist=0}}
=== Use ===
Protection? Nah.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
c2a2a01dc4df4be0fbd7fd3372b74c3b3c49c7ca
Steel Door
0
331
788
679
2024-03-03T11:07:36Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.
|ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1
|stats=health=40,impact_resist=5}}
=== Use ===
Protection against the hellspawn and other undesirables of the Zone.
[[File:Full Steel Set 1.png|thumb]]
[[File:Full Steel Set 2.png|thumb|A full set of steel parts.]]
69898f57914a07f259011434d641dce88f7099bd
Crude Bumper
0
347
789
696
2024-03-03T11:08:05Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.
|ingredients=scrap_metal=3,plastic=4,duct_tape=2
|stats=health=45,impact_resist=10}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
5e00314a535779dbbda287d64932b11df60d2f4e
Steel Bumper
0
333
790
682
2024-03-03T11:08:26Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2
|stats=health=50,impact_resist=20}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
[[File:Full_Steel_Set_1.png|thumb]]
[[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]
8c3d07784775b634cf24a906d7aadad229f38b6b
File:W-Health.png
6
377
792
2024-03-03T11:10:20Z
Elirus
18
wikitext
text/x-wiki
W-Health
14ea41347421485201ef4e1a1027db1c264508e9
File:Bracer.png
6
378
794
2024-03-03T11:12:39Z
Elirus
18
wikitext
text/x-wiki
Bracer
5cdffdf309414e9b40eba23bb5a747cab4ec863b
Limpulse Emitter
0
101
795
712
2024-03-03T11:13:49Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
[[File:LIMpulse Front.png|thumb|LIMpulse emitter mounted on the front]]
[[File:LIMpulse Rear.png|thumb|LIMpulse emitter mounted on the rear]]
6c95b35bbdc2e3048fa6d45b992ae2f95e459a56
File:Impact Shield.png
6
379
797
2024-03-03T11:20:31Z
Elirus
18
wikitext
text/x-wiki
Impact Shield
11265d3943bfca5b770f0b48ecc42629b1061f85
LIM Shield
0
357
798
714
2024-03-03T11:21:23Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.
|ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28
|stats=w_health=70,impact_ability=1,battery_drain_peractive=0.25}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation. Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments (credit to @johnunknown in the Pacific Drive Discord server for the info).
[[File:LIM Shield Front.png|thumb|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|thumb|LIM Shield mounted on the rear]]
b4ff5c1154d1f4619b9e071d1e279d6b8ed5dee8
File:Charged Block.png
6
380
802
2024-03-03T11:34:21Z
Elirus
18
wikitext
text/x-wiki
Charged Block
6389bf0c26dffe13b9f23c2577918e9ddbd14c10
Insulated Headlight
0
368
803
726
2024-03-03T11:34:27Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2
|stats=health=60,electric_resist=50,blocks_charged=1}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
Personal recommendation from the editor: Use these in electric junctions, unless you wanna die from disorientation. What defines an electric junction is up to you though.
[[File:Insulated Headlight.png|thumb|Insulated Headlights]]
57ecd0ca36991b9298c78dd1ecfa88499f8558f8
Module:Properties
828
372
804
801
2024-03-03T11:34:35Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
ca9852046fe03f87f4055f48d935835d2113a376
807
804
2024-03-03T11:39:14Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
0ab0d53fb6fe581760a05f6eb9df027a00e02617
811
807
2024-03-03T11:43:08Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
fe0bdfe90da430d03173cf41256ef22376803a0e
813
811
2024-03-03T11:45:05Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
dfeca658bbefb6e63ccabbdd309cb10e7930043f
816
813
2024-03-03T17:21:40Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
0c951a4f85c506e0498ee54173cfb0fb627594a3
Insulated Headlight
0
368
805
803
2024-03-03T11:35:28Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2
|stats=health=60,electric_resist=50,blocks_charged=1,battery_drain_persec=0.015}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
Personal recommendation from the editor: Use these in electric junctions, unless you wanna die from disorientation. What defines an electric junction is up to you though.
[[File:Insulated Headlight.png|thumb|Insulated Headlights]]
8ed20148499c430e815bac8157e9e0e1cd2cef2c
852
805
2024-03-04T14:05:50Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2
|stats=health=60,electric_resist=50,blocks_charged=1,battery_drain_persec=0.015}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
Personal recommendation from the editor: Use these in electric junctions, unless you wanna die from disorientation. What defines an electric junction is up to you though.
=== Gallery ===
[[File:Insulated Headlight.png|framed|Insulated Headlights]]
f9da67d4ee4235ee7efcc5ba2b1c2945c8f1aa09
File:COLL-WHEEL.png
6
381
806
2024-03-03T11:38:42Z
Elirus
18
wikitext
text/x-wiki
COLL-WHEEL
507f038b339f059586c92768efa7759c2ea03fa2
Spare Tire
0
353
808
702
2024-03-03T11:40:04Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Spare Tire|icon=Spare Tire Icon.png |lb-content=What is conventionally known as a spare tire is, really, a whole entire spare wheel. Still, who wants to break with convention and start quibbling over details?
|ingredients=plastic=2,rubber=4
|stats=health=125,road_rating=A,offroad_rating=C,water_rating=C}}
=== Use ===
You only use it when there are no options left. Although it's actually useful for
when your tire gets blown out mid-run.
[[File:Spare Tire.png|thumb|A spare tire mounted onto the car]]
07886623044414a062351c6dc9226ac32810018f
Summer Tire
0
339
809
688
2024-03-03T11:40:47Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Summer Tire|icon=Summer Tire Icon.png |lb-content=Oh my sweet summer tire, how little you know about the rigors of the road ahead.
|ingredients=scrap_metal=2,rubber=8,gear=1
|stats=health=175,road_rating=AA,offroad_rating=C,water_rating=C}}
=== Use ===
I have no idea how much summer this tire is, but it does the job of a normal tire for sure.
[[File:Summer Tire.png|thumb|A summer tire mounted onto the car]]
8c9da81eabd72d3efac4d8b4eab314d6991bd2fc
File:ENGINES.png
6
382
810
2024-03-03T11:42:37Z
Elirus
18
wikitext
text/x-wiki
ENGINES
26fd3c50e9b4f97d76985c4164e30c7a20ac98ff
File:FUEL-CAN.png
6
383
812
2024-03-03T11:44:02Z
Elirus
18
wikitext
text/x-wiki
FUEL-CAN
6a8ff05ca488b3776507d44cd61448a62630f52f
Carbureted Engine
0
365
814
722
2024-03-03T11:45:39Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Carbureted Engine|icon=Carbureted Icon.png|lb-content=This grumbling beast seems a little too big for a humble station wagon. The whole thing threatens to guzzle gasoline like a puppy gobbling kibble. Still, it's reasonably hard-wearing and will do the job of getting you (and your car) from A to B.
|ingredients=rubber=6,copper_wire=10,gas_cylinder=6,steel_sheet=6
|stats=health=400,fuel_consumption=18,horsepower=128}}
=== Use ===
It's an engine.
Personal recommendation from the editor: "Jack of all trades, master of none" Pfft, yeah, sure. It might do the job, but you'll find yourself having trouble accelerating and alot more trouble going uphill soon enough. Replace ASAP.
[[File:Carbureted.png|thumb|Carbureted engine installed into the car]]
66c610cab0a7884bdebd83311eb67b7ad62b0749
Turbolight Engine
0
362
815
718
2024-03-03T11:46:09Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.
|ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42
|stats=health=500,fuel_consumption=14,horsepower=196}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
This right here is your best buddy up until the LIM-Chipped engine. Relaxing runs at manageable speeds? Heck yeah. Uphill without constantly sliding? Definetely. Look cool? For sure.
[[File:Turbolight.png|thumb|Turbolight engine installed into the car]]
db21e9098774a6786bb257c9ab83463b8c42d3d8
819
815
2024-03-03T18:30:16Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.
|ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42
|stats=health=500,fuel_consumption=14,horsepower=196}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
This right here is your best buddy in the Zone. Relaxing runs at manageable speeds? Heck yeah. Uphill without constantly sliding? Definetely. Look cool? For sure.
[[File:Turbolight.png|thumb|Turbolight engine installed into the car]]
6f71485e82b999d45a1f5c6c79f9923b1504325d
820
819
2024-03-03T18:52:01Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.
|ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42
|stats=health=500,fuel_consumption=14,horsepower=196}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
This right here is your best buddy in the Zone. Relaxing runs at manageable speeds? Heck yeah. Uphill without constantly sliding? Definetely. Look cool? For sure. Just keep an eye out that fuel gauge.
[[File:Turbolight.png|thumb|Turbolight engine installed into the car]]
a2f1f24553fc4392e0ea15b8d018bcccd2b2687c
821
820
2024-03-03T18:52:21Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Turbolight Engine|icon=Turbolight Icon.png|lb-content=An 8-cylinder, custom-crafted powerhouse boasting a turbocharger, electronic multi-point injection, improved compression ratios, and a stainless steel exhaust manifold.
|ingredients=copper_wire=15,gas_cylinder=10,steel_sheet=10,thermosap_crystal=42
|stats=health=500,fuel_consumption=14,horsepower=196}}
=== Use ===
It's an engine.
Personal recommendation from the editor:
This right here is your best buddy in the Zone. Relaxing runs at manageable speeds? Heck yeah. Uphill without constantly sliding? Definetely. Look cool? For sure. Just keep an eye on that fuel gauge.
[[File:Turbolight.png|thumb|Turbolight engine installed into the car]]
8cb2754d3de6dadcc8594016db83ba2fc40c44e5
Module:CraftingRecipe
828
74
817
739
2024-03-03T17:22:55Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#b00b1d',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
368b0970c94ad26c243ed5dc2562822a983a210c
Headlight
0
336
818
754
2024-03-03T17:24:10Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1
|stats=health=50,battery_drain_persec=0.015}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
[[File:Headlight.png|thumb|Headlights]]
fbf6c7cc83768e1a5f2ad3e77c3d86235f0eeeca
851
818
2024-03-04T14:05:31Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Headlight|icon=Headlight Icon.png|lb-content=This factory-issued, sealed-beam lamp is rated to emit 55 watts of light dead ahead. Guaranteed to blind oncoming travellers, immobilize deer, and add a diffuse sense of mystery to any foggy morning.
|ingredients=glass_shards=2,copper_wire=3,electronics=1,bulb=1
|stats=health=50,battery_drain_persec=0.015}}
=== Use ===
Lights up the night. And stares into your soul sometimes.
=== Gallery ===
[[File:Headlight.png|framed|Headlights]]
db02a1662abf264aa110c408821c94f1caf62c89
User:Elirus
2
384
822
2024-03-04T07:35:42Z
Elirus
18
Created page with "I drive."
wikitext
text/x-wiki
I drive.
4f45baefdd5d86d81c5eae257540d26f4de59c05
Crude Panel
0
345
823
774
2024-03-04T13:49:12Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
=== Gallery ===
[[File:Full Crude Set 1.png|thumb]]
[[File:Full Crude Set 2.png|thumb|A full set of crude parts.]]
d6bca7a0a66cd86de47d7dd24b76bb50e4926619
824
823
2024-03-04T13:50:50Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
=== Gallery ===
[[File:Full_Crude_Set_1.png|1280x1280px]][[File:Full_Crude_Set_2.png]]
cb01eaa3d209b8f96faa2c7dff9358ee020c142d
835
824
2024-03-04T13:59:16Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
=== Gallery ===
[[File:Full_Crude_Set_1.png|framed|1280x1280px]][[File:Full_Crude_Set_2.png|framed]]
1344072e9acd4486d55479459d58e1e566d4660d
844
835
2024-03-04T14:02:46Z
Elirus
18
/* Gallery */
wikitext
text/x-wiki
{{Craftable|name=Crude Panel|icon=Crude Panel.png|lb-content=Worn and weak, this partly corroded panel will just about do the job. Don't expect it to stand up to the rigors of the road for long, though.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
=== Use ===
"GET THIS SHIRT OFF MEEEEEEEEEEEE" - your car, probably. This panel offers little to no protection.
=== Gallery ===
[[File:Full_Crude_Set_1.png|framed|1280x1280px|Full set of crude parts (front)]]
[[File:Full_Crude_Set_2.png|framed|Full set of crude parts (rear)]]
26b450b7c1bd71f7fe98a6b1d7518d54010a706f
Steel Panel
0
326
825
786
2024-03-04T13:53:06Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.
|ingredients=steel_sheet=2
|stats=health=40,impact_resist=10}}
=== Use ===
Makes your car not look like a bucket of bolts. Also protection, somewhat.
=== Gallery ===
[[File:Full Steel Set 1.png|basic]]
[[File:Full Steel Set 2.png|basic|A full set of steel parts.]]
77cbca3e0e0fc69ec86c0d13150977d5275fc56d
836
825
2024-03-04T13:59:30Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.
|ingredients=steel_sheet=2
|stats=health=40,impact_resist=10}}
=== Use ===
Makes your car not look like a bucket of bolts. Also protection, somewhat.
=== Gallery ===
[[File:Full Steel Set 1.png|framed]]
[[File:Full Steel Set 2.png|framed|A full set of steel parts.]]
8a3b38a48536371d88ba762304623668ef810677
847
836
2024-03-04T14:04:17Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Panel|icon=Steel_Panel.png |lb-content=A core piece of a car just about up to factory standard. Dependably rigid. Reasonably resistant. Perfectly passable. Absolutely adequate.
|ingredients=steel_sheet=2
|stats=health=40,impact_resist=10}}
=== Use ===
Makes your car not look like a bucket of bolts. Also protection, somewhat.
=== Gallery ===
[[File:Full Steel Set 1.png|framed|Full set of steel parts (front)]]
[[File:Full Steel Set 2.png|framed|Full set of steel parts (rear)]]
f766cc7dde2c7c4df17a792fb5d93f344a7a979f
Crude Door
0
343
826
787
2024-03-04T13:54:53Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.
|ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2
|stats=health=30,impact_resist=0}}
=== Use ===
Protection? Nah.
=== Gallery ===
[[File:Full Crude Set 1.png|basic|1280x1280px]]
[[File:Full Crude Set 2.png|basic|A full set of crude parts.]]
b31bcf61bf02a9f280462bd02f8b2d2d4effd53f
837
826
2024-03-04T13:59:46Z
Elirus
18
/* Gallery */
wikitext
text/x-wiki
{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.
|ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2
|stats=health=30,impact_resist=0}}
=== Use ===
Protection? Nah.
=== Gallery ===
[[File:Full Crude Set 1.png|framed|1280x1280px]]
[[File:Full Crude Set 2.png|framed|A full set of crude parts.]]
5edfb02c7a2733b233d89d5afa1c2aa0411f8cd5
845
837
2024-03-04T14:03:12Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Door|icon=Crude Door.png|lb-content=This weary, flimsy piece of oxidized metal will both open and close. It will also keep out the wind and the rain. It just barely meets every technical specification required to be a door.
|ingredients=scrap_metal=3,plastic=4,duct_tape=3,glass_shards=2
|stats=health=30,impact_resist=0}}
=== Use ===
Protection? Nah.
=== Gallery ===
[[File:Full_Crude_Set_1.png|framed|1280x1280px|Full set of crude parts (front)]]
[[File:Full_Crude_Set_2.png|framed|Full set of crude parts (rear)]]
e58862010362b5eee483a700ccbd68afded652c9
Steel Door
0
331
827
788
2024-03-04T13:55:40Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.
|ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1
|stats=health=40,impact_resist=5}}
=== Use ===
Protection against the hellspawn and other undesirables of the Zone.
=== Gallery ===
[[File:Full Steel Set 1.png|basic]]
[[File:Full Steel Set 2.png|basic|A full set of steel parts.]]
28680b28c26f73f6be455877848af702fa85acbe
838
827
2024-03-04T13:59:58Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.
|ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1
|stats=health=40,impact_resist=5}}
=== Use ===
Protection against the hellspawn and other undesirables of the Zone.
=== Gallery ===
[[File:Full Steel Set 1.png|framed]]
[[File:Full Steel Set 2.png|framed|A full set of steel parts.]]
7c061bdeecc44364a83c7b8d35fe614ce58448ac
848
838
2024-03-04T14:04:29Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Door|icon=Steel Door.png |lb-content=This is the type of sturdy, dependable steel door that your grandfather would pat with a trusting smile. Go on, go ahead and do the same. Say something affirming about solid craftsmanship, too.
|ingredients=scrap_metal=2,glass_shards=4,steel_sheet=1
|stats=health=40,impact_resist=5}}
=== Use ===
Protection against the hellspawn and other undesirables of the Zone.
=== Gallery ===
[[File:Full Steel Set 1.png|framed|Full set of steel parts (front)]]
[[File:Full Steel Set 2.png|framed|Full set of steel parts (rear)]]
f21fe5ca1c12843f35a2c9645b252444ee95d6d4
Crude Bumper
0
347
828
789
2024-03-04T13:56:14Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.
|ingredients=scrap_metal=3,plastic=4,duct_tape=2
|stats=health=45,impact_resist=10}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
=== Gallery ===
[[File:Full Crude Set 1.png|basic|1280x1280px]
[[File:Full Crude Set 2.png|basic|A full set of crude parts.]]
9607df58000f9fc156f75c024bac669df9282dab
829
828
2024-03-04T13:56:21Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.
|ingredients=scrap_metal=3,plastic=4,duct_tape=2
|stats=health=45,impact_resist=10}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
=== Gallery ===
[[File:Full Crude Set 1.png|basic|1280x1280px]]
[[File:Full Crude Set 2.png|basic|A full set of crude parts.]]
5b45c6e3b6f632f1c9ba9c4e2315eb942b0f26a2
839
829
2024-03-04T14:00:13Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.
|ingredients=scrap_metal=3,plastic=4,duct_tape=2
|stats=health=45,impact_resist=10}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
=== Gallery ===
[[File:Full Crude Set 1.png|framed|1280x1280px]]
[[File:Full Crude Set 2.png|framed|A full set of crude parts.]]
9ce2bafe93cb0e1fab5e9ae3e0e52f8b4d91afb8
846
839
2024-03-04T14:03:24Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Bumper|icon=Crude Bumper.png|lb-content=In theory, any old piece of metal could help brace a car against collisions. And this, indeed, is certainly any old piece of metal. It's all but disposable, so don't get too attached. It certainly isn't.
|ingredients=scrap_metal=3,plastic=4,duct_tape=2
|stats=health=45,impact_resist=10}}
=== Use ===
It's just a T-beam strapped to your car. And it's bent. Think about the use of that.
=== Gallery ===
[[File:Full_Crude_Set_1.png|framed|1280x1280px|Full set of crude parts (front)]]
[[File:Full_Crude_Set_2.png|framed|Full set of crude parts (rear)]]
ad0e9930cfea4df1db78588ebda621711f59dbdd
Steel Bumper
0
333
830
790
2024-03-04T13:56:51Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2
|stats=health=50,impact_resist=20}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
=== Gallery ===
[[File:Full_Steel_Set_1.png|thumb]]
[[File:Full_Steel_Set_2.png|thumb|A full set of steel parts.]]
da66e1e0f2ec42bf3c7859eac3636af550f1edcc
831
830
2024-03-04T13:57:03Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2
|stats=health=50,impact_resist=20}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
=== Gallery ===
[[File:Full_Steel_Set_1.png|basic]]
[[File:Full_Steel_Set_2.png|basic|A full set of steel parts.]]
4bc7fdd94e8b98ad3e5f786ad923f723f765f5d0
840
831
2024-03-04T14:00:24Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2
|stats=health=50,impact_resist=20}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
=== Gallery ===
[[File:Full_Steel_Set_1.png|framed]]
[[File:Full_Steel_Set_2.png|framed|A full set of steel parts.]]
1b38dcbc4aacebc7492b4d8d473381a8c9c35733
849
840
2024-03-04T14:04:39Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Steel Bumper|icon=Steel Bumper.png|lb-content=The first line of defense for any automobile. This is also the first casualty in most collisions and often the best indicator of how good any driver is. Or isn't.
|ingredients=rubber=4,steel_sheet=2
|stats=health=50,impact_resist=20}}
=== Use ===
Allows your car to not fold like an accordion during collision.
And no, the car won't actually fold. Don't worry.
=== Gallery ===
[[File:Full Steel Set 1.png|framed|Full set of steel parts (front)]]
[[File:Full Steel Set 2.png|framed|Full set of steel parts (rear)]]
9c10666c0e533e95295bfb41959fe18953e7c9c7
Limpulse Emitter
0
101
832
795
2024-03-04T13:57:31Z
Elirus
18
/* Use */
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse Front.png|basic|LIMpulse emitter mounted on the front]]
[[File:LIMpulse Rear.png|basic|LIMpulse emitter mounted on the rear]]
692d45e319bedf3bd4a471a96c605fdd1b52e72d
833
832
2024-03-04T13:57:54Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse Front.png|basic|LIMpulse emitter mounted on the front]]
[[File:LIMpulse Rear.png|LIMpulse emitter mounted on the rear|829x829px]]
299f1a42fc7af42852923f645ae796b51a4f00e9
834
833
2024-03-04T13:58:42Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse_Front.png|alt=LIMpulse emitter mounted on the front|frame]]
[[File:LIMpulse_Rear.png|alt=LIMpulse emitter mounted on the rear|thumb|829x829px]]
e3178c168d4ad271975a8ff26d3218ba4f6a95aa
842
834
2024-03-04T14:01:38Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse_Front.png|alt=LIMpulse emitter mounted on the front|framed]]
[[File:LIMpulse_Rear.png|alt=LIMpulse emitter mounted on the rear|framed|829x829px]]
a098adcb8e2684deab6c5fd40d7ab514365d968b
843
842
2024-03-04T14:02:11Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse_Front.png|alt=LIMpulse emitter mounted on the front|framed|LIMpulse emitter mounted on the front]]
[[File:LIMpulse_Rear.png|alt=LIMpulse emitter mounted on the rear|thumb|829x829px|LIMpulse emitter mounted on the rear]]
c64fcfc5390a25856c4e852f878eacee7bd47d66
LIM Shield
0
357
841
798
2024-03-04T14:01:10Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.
|ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28
|stats=w_health=70,impact_ability=1,battery_drain_peractive=0.25}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation. Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments (credit to @johnunknown in the Pacific Drive Discord server for the info).
=== Gallery ===
[[File:LIM Shield Front.png|framed|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|LIM Shield mounted on the rear|thumb|730x730px]]
3e583a0da20a8ce5057ce1dbd1cfecc9fe1c8830
Crude Headlight
0
350
850
777
2024-03-04T14:05:10Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Crude Headlight|icon=Crude Headlight Icon.png|lb-content=This looks stolen. It's not stolen. It's just borrowed. You're going to give it back. Right?
|ingredients=plastic=2,duct_tape=1,copper_wire=1,road_flare=5
|stats=health=35,battery_drain_persec=0.015}}
=== Use ===
Barely lights the way. Incapable of staring into your soul simply because of how pitiful it looks.
=== Gallery ===
[[File:Crude Headlight.png|framed|Crude headlights]]
c972db24281b42f1115bd0e05434989297de7ad5
Mini Turbine
0
371
853
770
2024-03-04T14:07:21Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.
|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.1}}
=== Use ===
Generates energy upon receiving a strong enough wind current. Such currents can be achieved by fast driving or harsh weather.
Personal recommendation from the editor: Best energy source in the game, 2 of these will have you set FOR LIFE (As long as you reasonably use power). Not only will they generate enough power for your headlights AND utilities, you'll have enough excess power to make sure your battery doesn't drain AT ALL. (Unless you have a severe case of AMP Engine, in which case - my condolences)
=== Gallery ===
[[File:Mini Turbine.png|framed|Mini Turbine mounted on a side rack]]
0ef94b7683222dfb5243866253005cdc365a4fb4
File:HEAL-PANEL.png
6
385
854
2024-03-04T14:09:10Z
Elirus
18
wikitext
text/x-wiki
HEAL-PANEL
899d26f6509194b2e22caa48bb90c95e779a956b
Module:Properties
828
372
855
816
2024-03-04T14:12:38Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
5aa0e6d33d4048e13ba9478d4a2b088838fc72b9
856
855
2024-03-04T14:13:04Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
79927a10ab3eb9f81f3dd75f571f22149ed7a1a7
888
856
2024-03-04T15:35:49Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
4f7f08d6a25d7eed31e722f432e5d9f3da870f49
893
888
2024-03-04T15:45:39Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
875a403dc7a384ceac40c9714e64ed9257d70734
Adjacent Parts Buff
0
386
857
2024-03-04T14:15:22Z
Elirus
18
Created page with "A part can provide its resistances to other parts adjacent to it. Quite a useful game mechanic which allows you to make it so that your car is fully protected against all of your installed resistances."
wikitext
text/x-wiki
A part can provide its resistances to other parts adjacent to it. Quite a useful game mechanic which allows you to make it so that your car is fully protected against all of your installed resistances.
7285d8eaca933d10c070cf5c154666b836bf3325
858
857
2024-03-04T14:15:40Z
Elirus
18
wikitext
text/x-wiki
A part can provide its resistances to other parts adjacent to it. Quite a useful game mechanic which allows you to make it so that your car is fully protected with all of your installed resistances.
8186e72aaa8921e9c51b0e3ae4ceec9355728374
860
858
2024-03-04T14:18:51Z
Elirus
18
wikitext
text/x-wiki
A part can provide its resistances to other parts adjacent to it. Quite a useful game mechanic which allows you to make it so that your car is fully protected with all of your installed resistances.
[[File:Stargazer Adjacents.png|framed|Example of a car that utilizes the Adjacent Parts Buff. Every part of the vehicle has each resistance that is available to the car with its installed parts. Also his name is Stargazer. Say hi to Stargazer.]]
d2c69f69408d354545e8bee8c40dea212f761fd2
File:Stargazer Adjacents.png
6
387
859
2024-03-04T14:17:44Z
Elirus
18
wikitext
text/x-wiki
Stargazer Adjacents
b9af115e0b2f2c1c4916a489e3819703108daa26
File:Full Armored Set 1.png
6
388
861
2024-03-04T14:20:00Z
Elirus
18
wikitext
text/x-wiki
Full Armored Set 1
57f29f64c78fa0f50f35ca1c491fcc97d40baebf
File:Full Armored Set 2.png
6
389
862
2024-03-04T14:20:48Z
Elirus
18
wikitext
text/x-wiki
Full Armored Set 2
72b06c57c014877f6665a39eb1380025f21e41d6
Armored Panel
0
390
863
2024-03-04T14:21:19Z
Elirus
18
Created page with "{{Craftable|name=Armored Panel|icon=HEAL-PANEL.png |lb-content=While there's no guarantee that swords, bullets, or lasers will bounce off this, it's sure as hell an impressive piece of makeshift armor. |ingredients=steel_sheet=4,thermosap_crystal=3 |stats=health=55,impact_resist=20,explode_resist=10}} === Use === Most common among drivers, and also quite useful piece of protection. Useful for the [[Adjacent Parts Buff]] Personal recommendation from the editor: I get th..."
wikitext
text/x-wiki
{{Craftable|name=Armored Panel|icon=HEAL-PANEL.png |lb-content=While there's no guarantee that swords, bullets, or lasers will bounce off this, it's sure as hell an impressive piece of makeshift armor.
|ingredients=steel_sheet=4,thermosap_crystal=3
|stats=health=55,impact_resist=20,explode_resist=10}}
=== Use ===
Most common among drivers, and also quite useful piece of protection.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I get that it's armored and that tickles your brain in all the good spots, but c'mon guys, don't forget that acid, electricity and radiation exists! Use the juicy adjacents buff.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
eb1f70e662df3ddd79a75f01b949b9ffcbe6b1fa
File:PLATED-DOOR.png
6
391
864
2024-03-04T14:27:37Z
Elirus
18
wikitext
text/x-wiki
PLATED-DOOR
0045056bf8160dd0d39d674b411c2298ef484fe6
Armored Door
0
392
865
2024-03-04T14:27:43Z
Elirus
18
Created page with "{{Craftable|name=Armored Door|icon=PLATED-DOOR.png |lb-content=The layering may be a little inelegant, but the protection it offers is almost comparable to that of a light armored vehicle. |ingredients=glass_shards=6,steel_sheet=3,thermosap_crystal=2 |stats=health=55,impact_resist=20,explode_resist=10}} === Use === A very common and useful piece of protection that puts a thick metal wall between you and whatever you're running away from. Useful for the Adjacent Parts..."
wikitext
text/x-wiki
{{Craftable|name=Armored Door|icon=PLATED-DOOR.png |lb-content=The layering may be a little inelegant, but the protection it offers is almost comparable to that of a light armored vehicle.
|ingredients=glass_shards=6,steel_sheet=3,thermosap_crystal=2
|stats=health=55,impact_resist=20,explode_resist=10}}
=== Use ===
A very common and useful piece of protection that puts a thick metal wall between you and whatever you're running away from.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Hey, make sure you don't just slap these all over your car. You'd just be wasting materials AND leaving your car vulnerable to all other hazards.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
13047ccf00118b4c37c9e699ad8f34635b5ccc8a
866
865
2024-03-04T14:28:28Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Door|icon=PLATED-DOOR.png |lb-content=The layering may be a little inelegant, but the protection it offers is almost comparable to that of a light armored vehicle.
|ingredients=glass_shards=6,steel_sheet=3,thermosap_crystal=2
|stats=health=55,impact_resist=20,explode_resist=10}}
=== Use ===
A very common and useful piece of protection that puts a thick metal wall between you and whatever you're running away from.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Hey, make sure you don't just slap these all over your car. You'd just be wasting materials AND leaving your car vulnerable to all other hazards. Use the adjacents buff to your advantage.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
d496b42cad2f7c86156ba7074ed2c02d42361377
867
866
2024-03-04T14:29:29Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Door|icon=PLATED-DOOR.png |lb-content=The layering may be a little inelegant, but the protection it offers is almost comparable to that of a light armored vehicle.
|ingredients=glass_shards=6,steel_sheet=3,thermosap_crystal=2
|stats=health=55,impact_resist=10,explode_resist=5}}
=== Use ===
A very common and useful piece of protection that puts a thick metal wall between you and whatever you're running away from.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Hey, make sure you don't just slap these all over your car. You'd just be wasting materials AND leaving your car vulnerable to all other hazards. Use the adjacents buff to your advantage.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
ec893e75e19cdb888430feece964524797f97615
File:HEAL-BUMPER.png
6
393
868
2024-03-04T14:30:53Z
Elirus
18
wikitext
text/x-wiki
HEAL-BUMPER
ce8812d14af14525991973c396b9700c36c8e2f1
Armorerd Bumper
0
394
869
2024-03-04T14:35:02Z
Elirus
18
Created page with "{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor. |ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5 |stats=health=60,impact_resist=25,explode_resist=15}} === Use === Very useful piece of frontal protection, not as common among drivers as the..."
wikitext
text/x-wiki
{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor.
|ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5
|stats=health=60,impact_resist=25,explode_resist=15}}
=== Use ===
Very useful piece of frontal protection, not as common among drivers as the other armored parts.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I'd personally slap this onto the car the moment I get my hands on it and allow myself the freedom of reckless driving. Seriously, you can kiss a rock wall at 60 mph and this thing won't even flinch.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
e4ab3123d799059bca0155395b354a0335f7cdf0
File:PHYS-LIGHT.png
6
395
870
2024-03-04T14:37:24Z
Elirus
18
wikitext
text/x-wiki
PHYS-LIGHT
d48041f09b25b799937431defd813a7767d4a344
File:Armored Headlights.png
6
396
871
2024-03-04T14:38:17Z
Elirus
18
wikitext
text/x-wiki
Armored Headlights
0c1cd6f4d5a1301136695a4d657ecc3aa731ee21
Reinforced Headlight
0
397
872
2024-03-04T14:41:50Z
Elirus
18
Created page with "{{Craftable|name=Reinforced Headlight|icon=PHYS-LIGHT.png |lb-content=Framed by steel, these lights are better protected against collision. As a bonus, they even give the car a spectacled, scholarly aspect that suggests erudition. |ingredients=glass_shards=3,copper_wire=4,bulb=1,olympium_fragment=6 |stats=health=60,impact_resist=50,battery_drain_persec=0.015}} === Use === Useful late-game headlight that will light up the night and sometimes judge you for putting it into..."
wikitext
text/x-wiki
{{Craftable|name=Reinforced Headlight|icon=PHYS-LIGHT.png |lb-content=Framed by steel, these lights are better protected against collision. As a bonus, they even give the car a spectacled, scholarly aspect that suggests erudition.
|ingredients=glass_shards=3,copper_wire=4,bulb=1,olympium_fragment=6
|stats=health=60,impact_resist=50,battery_drain_persec=0.015}}
=== Use ===
Useful late-game headlight that will light up the night and sometimes judge you for putting it into a cage.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Hey, it ain't insulated, but the armored bumper won't protect your headlights.
=== Gallery ===
[[File:Armored Headlights.png|framed|Reinforced headlights]]
c73702d69269f9dc9e46ea888da7a991a6ef398a
File:OFFROAD-TIRE.png
6
398
873
2024-03-04T14:50:53Z
Elirus
18
wikitext
text/x-wiki
OFFROAD-TIRE
c477d899643c27f9acb9627abe5577cca3e19bfb
File:Offroad Tire.png
6
399
874
2024-03-04T14:52:06Z
Elirus
18
wikitext
text/x-wiki
Offroad Tire
b2797743c3377476beb9d136839e34465fed2b91
Offroad Tire
0
400
875
2024-03-04T14:54:02Z
Elirus
18
Created page with "{{Craftable|name=Offroad Tire|icon=OFFROAD-TIRE.png |lb-content=These specialist treads may seem oversized and clumsy, but they offer welcome extra traction in the wet and in the mud. |ingredients=scrap_metal=4,rubber=12,gear=1 |stats=health=250,road_rating=B,offroad_rating=AA,water_rating=A}} === Use === A tire that offers excellent offroad traction at the cost of road traction. Personal recommendation from the editor: This is the go-to tire for most drivers. Although..."
wikitext
text/x-wiki
{{Craftable|name=Offroad Tire|icon=OFFROAD-TIRE.png |lb-content=These specialist treads may seem oversized and clumsy, but they offer welcome extra traction in the wet and in the mud.
|ingredients=scrap_metal=4,rubber=12,gear=1
|stats=health=250,road_rating=B,offroad_rating=AA,water_rating=A}}
=== Use ===
A tire that offers excellent offroad traction at the cost of road traction.
Personal recommendation from the editor: This is the go-to tire for most drivers. Although I've heard quite alot of people complain that they go flat quite quickly in midzone.
=== Gallery ===
[[File:Offroad Tire.png|framed|An offroad tire mounted onto the car]]
904b3336b30bb7828a80024d8ef05bf8b7b4d154
File:ADAPTIVE-TIRE.png
6
401
876
2024-03-04T14:57:07Z
Elirus
18
wikitext
text/x-wiki
ADAPTIVE-TIRE
e56a081890a4d478ec32fe0c391f55447ff63254
File:All-Terrain Tire.png
6
402
877
2024-03-04T15:01:56Z
Elirus
18
wikitext
text/x-wiki
All-Terrain Tire
faf545fdf7162e4414b1a2e12bbab0c48f6f44fb
All-Terrain Tire
0
403
878
2024-03-04T15:02:32Z
Elirus
18
Created page with "{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces. |ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2 |stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}} === Use === A tire with traction balanced through all of the terrain types. Personal recommendation from the editor: And this is my perso..."
wikitext
text/x-wiki
{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2
|stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}}
=== Use ===
A tire with traction balanced through all of the terrain types.
Personal recommendation from the editor: And this is my personal go-to tire. It's practically a straight upgrade from the offroad tire, you won't even notice the difference in traction, and 50 more health points is all the motivation you need. People have mixed opinions on the time it takes to pop these too, but I'm sure your excellent driving skills won't let them go flat. Right?
=== Gallery ===
[[File:All-Terrain Tire.png|framed|An all-terrain tire mounted onto the car]]
160ca8b28423d35d6341c929f85fae58ebf9c645
File:RAIN-GENERATOR.png
6
404
879
2024-03-04T15:11:56Z
Elirus
18
wikitext
text/x-wiki
RAIN-GENERATOR
d6af9ad62ff5ff3ffffcb68b756710360557ec2a
File:Hydro Generator.png
6
405
880
2024-03-04T15:12:27Z
Elirus
18
wikitext
text/x-wiki
Hydro Generator
f75da2dc63c3b5b0fa26098a211f322d32f15611
Hydro Generator
0
406
881
2024-03-04T15:14:08Z
Elirus
18
Created page with "{{Craftable|name=Hydro Generator|icon=RAIN-GENERATOR.png |lb-content=It's not simply that energy from raindrops is being converted into electricity. It's that acid and heavy metals sometimes present within the Zone's rainfall are being so utilized. So probably don't drink the water. |ingredients=scrap_metal=2,plastic=6,copper_wire=2,electronics=6 |stats=health=150,battery_gain_persec=0.135}} === Use === Generates energy during rain. Personal recommendation from the edit..."
wikitext
text/x-wiki
{{Craftable|name=Hydro Generator|icon=RAIN-GENERATOR.png |lb-content=It's not simply that energy from raindrops is being converted into electricity. It's that acid and heavy metals sometimes present within the Zone's rainfall are being so utilized. So probably don't drink the water.
|ingredients=scrap_metal=2,plastic=6,copper_wire=2,electronics=6
|stats=health=150,battery_gain_persec=0.135}}
=== Use ===
Generates energy during rain.
Personal recommendation from the editor: Honestly, seems like a gamble to me. But I've never used it, and everyone else seems to have good opinions on it. It does generate a tad bit more power than a wind turbine, so I'd suggest having one in the trunk and to put it on during rain. Your choice, honestly. I'd use that trunk space for something more useful.
=== Gallery ===
[[File:Hydro Generator.png|framed|Hydro generator mounted on a side rack]]
19f6c5f2e0f079c8b2e66965521e5a5bf0f78b44
File:SOLAR-GENERATOR.png
6
407
882
2024-03-04T15:20:40Z
Elirus
18
wikitext
text/x-wiki
SOLAR-GENERATOR
f29c97f81b423da9b94297d19a7c3a6519ea0d11
File:Solar Panel.png
6
408
883
2024-03-04T15:21:16Z
Elirus
18
wikitext
text/x-wiki
Solar Panel
3cb5605e5b221028803b2222735001d30e0ffa05
Solar Panel
0
409
884
2024-03-04T15:23:34Z
Elirus
18
Created page with "{{Craftable|name=Solar Panel|icon=SOLAR-GENERATOR.png |lb-content=Solar power is nothing new, but a solar-powered car? It could happen. Certainly, a solar-powered car battery is no fantasy. Install this one and feel better about your emissions. |ingredients=scrap_metal=2,glass_shards=6,copper_wire=2,circuit_board=1 |stats=health=150,battery_gain_persec=0.035}} === Use === Generates energy in sunny weather. Can be obstructed by fog and [[Eerie Darkness]] Personal recomme..."
wikitext
text/x-wiki
{{Craftable|name=Solar Panel|icon=SOLAR-GENERATOR.png |lb-content=Solar power is nothing new, but a solar-powered car? It could happen. Certainly, a solar-powered car battery is no fantasy. Install this one and feel better about your emissions.
|ingredients=scrap_metal=2,glass_shards=6,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.035}}
=== Use ===
Generates energy in sunny weather. Can be obstructed by fog and [[Eerie Darkness]]
Personal recommendation from the editor: Even more of a gamble than the [[Hydro Generator]]. I find myself in complete darkness or fog most of the time, so you'll barely be seeing the sun in mid-late-game runs. Don't even bother with this, nobody in their right mind uses it, especially considering the low power generation.
=== Gallery ===
[[File:Solar Panel.png|framed|Mini panel mounted on a side rack]]
d324583226728388b8e2072a3f7ed3b808e2430d
File:Side Fuel Tank.png
6
410
885
2024-03-04T15:27:55Z
Elirus
18
wikitext
text/x-wiki
Side Fuel Tank
61e25640ff05e0291c1c7ecfd5a4448a395eb60f
File:SIDE-FUEL.png
6
411
886
2024-03-04T15:28:51Z
Elirus
18
wikitext
text/x-wiki
SIDE-FUEL
4c94e40bfd432674a406bcd3f906452bc3eb7be2
File:FUELS.png
6
412
887
2024-03-04T15:35:24Z
Elirus
18
wikitext
text/x-wiki
FUELS
6a6ebb9ccb5b48890f269fc19e372ede70c90552
Side Fuel Tank
0
413
889
2024-03-04T15:36:58Z
Elirus
18
Created page with "{{Craftable|name=Side Fuel Tank|icon=SIDE-FUEL.png |lb-content=Not enough room inside your car for gasoline? Mount a little more on the side and enjoy longer, even more exciting excursions into the Zone. This is an extremely safe idea. |ingredients=rubber=5,steel_sheet=1 |stats=health=200,fuel_capacity=15}} === Use === Stores fuel on a side rack. Fueling the car via the gas cap automatically refuels the Side Fuel Tank. Personal recommendation from the editor: One of the..."
wikitext
text/x-wiki
{{Craftable|name=Side Fuel Tank|icon=SIDE-FUEL.png |lb-content=Not enough room inside your car for gasoline? Mount a little more on the side and enjoy longer, even more exciting excursions into the Zone. This is an extremely safe idea.
|ingredients=rubber=5,steel_sheet=1
|stats=health=200,fuel_capacity=15}}
=== Use ===
Stores fuel on a side rack. Fueling the car via the gas cap automatically refuels the Side Fuel Tank.
Personal recommendation from the editor: One of the first upgrades you should be getting early on in the game, along with the [[Side Battery]]. You'll find yourself running out of fuel soon enough, so get this ASAP. I personally use it with the [[Expanded Backseat Tank]] for my turbolight engine, which is enough to keep the car on the road.
=== Gallery ===
[[File:Side Fuel Tank.png|framed|Side fuel tank mounted on a side rack]]
6ffcbd30ddf789cd4f26e8ff4d3752193bd09184
890
889
2024-03-04T15:37:33Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Side Fuel Tank|icon=SIDE-FUEL.png |lb-content=Not enough room inside your car for gasoline? Mount a little more on the side and enjoy longer, even more exciting excursions into the Zone. This is an extremely safe idea.
|ingredients=rubber=5,steel_sheet=1
|stats=health=200,fuel_capacity=15}}
=== Use ===
Stores fuel on a side rack. Fueling the car via the gas cap automatically refuels the Side Fuel Tank.
Personal recommendation from the editor: One of the first upgrades you should be getting early on in the game, along with the [[Side Battery]]. You'll find yourself running out of fuel soon enough, so get this ASAP. I personally use it with the [[Expanded Backseat Tank]] for my [[Turbolight Engine]], which is enough to keep the car on the road.
=== Gallery ===
[[File:Side Fuel Tank.png|framed|Side fuel tank mounted on a side rack]]
e526e0db44f3dbcdeccf8d96d12a69df365dda10
File:SIDE-BATTERY.png
6
414
891
2024-03-04T15:41:24Z
Elirus
18
wikitext
text/x-wiki
SIDE-BATTERY
fd7d88161a4cf1b2f1856b17d60c938cce2e65f1
File:Side Battery.png
6
415
892
2024-03-04T15:44:56Z
Elirus
18
wikitext
text/x-wiki
Side Battery
da2cfdc747c70e929d09419af2e3e04b3702e55a
File:BATTERIES.png
6
416
894
2024-03-04T15:46:03Z
Elirus
18
wikitext
text/x-wiki
BATTERIES
f31859a21e48532717522b7612a61ff8348dddc2
Side Battery
0
417
895
2024-03-04T15:47:06Z
Elirus
18
Created page with "{{Craftable|name=Side Battery|icon=SIDE-BATTERY.png |lb-content=The energy demands of an increasingly modified car mean an extra battery here or there is greatly appreciated. This is sealed and insulated well enough that it almost certainly won't give you an electric shock. |ingredients=plastic=8,chemicals=2,copper_wire=6,lead_platelet=8 |stats=health=200,battery_capacity=50}} === Use === Stores energy on a side rack. Personal recommendation from the editor: One of the..."
wikitext
text/x-wiki
{{Craftable|name=Side Battery|icon=SIDE-BATTERY.png |lb-content=The energy demands of an increasingly modified car mean an extra battery here or there is greatly appreciated. This is sealed and insulated well enough that it almost certainly won't give you an electric shock.
|ingredients=plastic=8,chemicals=2,copper_wire=6,lead_platelet=8
|stats=health=200,battery_capacity=50}}
=== Use ===
Stores energy on a side rack.
Personal recommendation from the editor: One of the first upgrades you should be getting early on in the game, along with the [[Fuel Tank]]. You'll find yourself running out of energy soon enough, so get this ASAP. I personally use it with the [[High-Capacity Battery]] and 2 [[Mini Turbine]]s, which pretty much lets me have infinite power.
=== Gallery ===
[[File:Side Battery.png|framed|Side battery mounted on a side rack]]
35ae4159f0e765c7746b110b2f22c9ed27a65ce2
File:Side Storage.png
6
418
896
2024-03-04T15:51:13Z
Elirus
18
wikitext
text/x-wiki
Side Storage
c5e5d8a2e7c5bdd11108f670453761bfc4d8639d
File:SIDE-STORAGE.png
6
419
897
2024-03-04T15:51:49Z
Elirus
18
wikitext
text/x-wiki
SIDE-STORAGE
dd4855665a2084a8b82b1ab17c4597a0bb92c809
Car
0
106
898
727
2024-03-04T15:52:59Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
c7093476d6279a0e5ba411ad208f02d342f8ae69
903
898
2024-03-04T16:04:58Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
e4b1c948cc87788f63be91725eb303478de24fe1
Mini Turbine
0
371
899
853
2024-03-04T15:56:12Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.
|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.1}}
=== Use ===
Generates energy upon receiving a strong enough wind current. Such currents can be achieved by fast driving or harsh weather.
Personal recommendation from the editor: Best energy source in the game, 2 of these (1 for early-game) will have you set FOR LIFE (As long as you reasonably use power). Not only will they generate enough power for your headlights AND utilities, you'll have enough excess power to make sure your battery doesn't drain AT ALL. (Unless you have a severe case of AMP Engine, in which case - my condolences)
=== Gallery ===
[[File:Mini Turbine.png|framed|Mini Turbine mounted on a side rack]]
a490683059097134906e10b38bd192cc5141c0d6
900
899
2024-03-04T15:56:29Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Mini Turbine|icon=Mini Turbine Icon.png |lb-content=Is using a large propeller to capture wind energy a kind of janky concept? It could be. Does it look just a little amateur? It might. But does it work? Great Scott it certainly does.
|ingredients=scrap_metal=4,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.1}}
=== Use ===
Generates energy upon receiving a strong enough wind current. Such currents can be achieved by fast driving or harsh weather.
Personal recommendation from the editor: Best energy source in the game, 2 of these (1 for early-game) will have you set FOR LIFE (As long as you reasonably use power). Not only will they generate enough power for your headlights AND utilities, you'll have enough excess power to make sure your battery doesn't drain AT ALL. (Unless you have a severe case of [[AMP Engine]], in which case - my condolences)
=== Gallery ===
[[File:Mini Turbine.png|framed|Mini Turbine mounted on a side rack]]
352dee277fc344c545b5570cababc6593ecf0b0c
File:Side Storage Spacing.png
6
420
901
2024-03-04T15:58:15Z
Elirus
18
wikitext
text/x-wiki
Side Storage Spacing
21e44e782aa18d79f351084dffe8cc5dbde7a19f
Side Storage
0
421
902
2024-03-04T15:59:26Z
Elirus
18
Created page with "{{Craftable|name=Side Storage|icon=SIDE-STORAGE.png |lb-content=Inventory reinvented. A little extra trunk space never hurt anyone and there's no reason that space has to actually BE in the trunk. Guaranteed Zoneproof for at least ten minutes. |ingredients=scrap_metal=2,duct_tape=4,fabric=12 |stats=health=200}} === Use === Stores energy on a side rack. Personal recommendation from the editor: Use this until you can afford an [[XL Roof Storage]] or A Trunk In The Trunk..."
wikitext
text/x-wiki
{{Craftable|name=Side Storage|icon=SIDE-STORAGE.png |lb-content=Inventory reinvented. A little extra trunk space never hurt anyone and there's no reason that space has to actually BE in the trunk. Guaranteed Zoneproof for at least ten minutes.
|ingredients=scrap_metal=2,duct_tape=4,fabric=12
|stats=health=200}}
=== Use ===
Stores energy on a side rack.
Personal recommendation from the editor: Use this until you can afford an [[XL Roof Storage]] or [[A Trunk In The Trunk]]. You won't be running out of storage in early-game runs all that much, but this thing is there as a safeguard and trust me, you do NOT want to run out of storage space on runs.
=== Gallery ===
[[File:Side Storage.png|framed|Side storage mounted on a side rack]]
[[File:Side Storage Spacing.png|framed|Side storage spacing]]
a6b596bc1f051353a48cc7261fc936ef3fd01536
Car
0
106
904
903
2024-03-04T16:10:29Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decal Kits ====
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
7a38154be8659ac9760c18814fa248fcf79a088d
905
904
2024-03-04T16:13:35Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armorerd Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
843f2e0b83a7ac7dff2aed4a344ddc480ba5e4c0
906
905
2024-03-04T16:27:43Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
5f31d592adae51b2f6a379514a44b7b584d0fa29
927
906
2024-03-07T10:03:31Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
b8a633c2ed29e39b5de1e229ddf44d03f1dad609
Armored Bumper
0
422
907
2024-03-04T16:27:57Z
Elirus
18
Created page with "{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor. |ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5 |stats=health=60,impact_resist=25,explode_resist=15}} === Use === Very useful piece of frontal protection, not as common among drivers as the..."
wikitext
text/x-wiki
{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor.
|ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5
|stats=health=60,impact_resist=25,explode_resist=15}}
=== Use ===
Very useful piece of frontal protection, not as common among drivers as the other armored parts.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I'd personally slap this onto the car the moment I get my hands on it and allow myself the freedom of reckless driving. Seriously, you can kiss a rock wall at 60 mph and this thing won't even flinch.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
e4ab3123d799059bca0155395b354a0335f7cdf0
915
907
2024-03-04T18:39:12Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor.
|ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5
|stats=health=60,impact_resist=25,explode_resist=15}}
=== Use ===
Very useful piece of frontal protection, not as common among drivers as the other armored parts.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I'd personally slap this onto the car the moment I get my hands on some unstable anchors and thermosap, and allow myself the freedom of reckless driving. Seriously, you can kiss a rock wall at 60 mph and this thing won't even flinch.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
b79187266a1d98500c6b7116d7bf3c5ec0adc993
916
915
2024-03-04T18:40:34Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Bumper|icon=HEAL-BUMPER.png |lb-content=When your bumping exhausts the endurance of other beleaguered bumpers, why not bumper more? Bump up your armored bumper with a bumpier upgrade. Allow yourself to bump once again with renewed confidence and vigor.
|ingredients=rubber=6,steel_sheet=3,thermosap_crystal=5
|stats=health=60,impact_resist=25,explode_resist=15}}
=== Use ===
Very useful piece of frontal protection, not as common among drivers as the other armored parts.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I'd personally slap this onto the car the moment I'd get my hands on some unstable anchors and thermosap, and allow myself the freedom of reckless driving. Seriously, you can kiss a rock wall at 60 mph and this thing won't even flinch.
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
bcf185e7a2b3c29c20872b3524759e9b879c2548
Armorerd Bumper
0
394
908
869
2024-03-04T16:28:24Z
Elirus
18
Replaced content with "I misspelled the fucking name by accident help"
wikitext
text/x-wiki
I misspelled the fucking name by accident help
fdc9c95b7416835f4c413df7f5586376d9cf31e3
909
908
2024-03-04T16:28:38Z
Elirus
18
wikitext
text/x-wiki
I misspelled the fucking name by accident please delete this
498b41d469700edadf9fc6da45191f24db23d34f
AMP Engine
0
423
910
2024-03-04T18:30:58Z
Elirus
18
Created page with "Personal recommendation from the editor: No, no, don't use it. I forbid you from using it. You wouldn't use it if you were sober, you wouldn't use it if you were drunk. This speed gremlin may be fast, but you'll be out of battery before you even exit the garage. I will probably elaborate more on this once I get this page set up."
wikitext
text/x-wiki
Personal recommendation from the editor: No, no, don't use it. I forbid you from using it. You wouldn't use it if you were sober, you wouldn't use it if you were drunk. This speed gremlin may be fast, but you'll be out of battery before you even exit the garage. I will probably elaborate more on this once I get this page set up.
4da80f6bc9c34d833c216d07322939c59aed213a
911
910
2024-03-04T18:31:55Z
Elirus
18
wikitext
text/x-wiki
Personal recommendation from the editor: No, no, don't use it. I forbid you from using it. You wouldn't use it if you were sober, you wouldn't use it if you were drunk. This piece of dogsh-t may be fast, but you'll be out of battery before you even exit the garage. I will probably elaborate more on this once I get this page set up.
1159652ae1e50d6cab59dee777b20afb2744296e
921
911
2024-03-07T03:10:46Z
Elirus
18
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Armored Panel
0
390
912
863
2024-03-04T18:36:15Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Panel|icon=HEAL-PANEL.png |lb-content=While there's no guarantee that swords, bullets, or lasers will bounce off this, it's sure as hell an impressive piece of makeshift armor.
|ingredients=steel_sheet=4,thermosap_crystal=3
|stats=health=55,impact_resist=20,explode_resist=10}}
=== Use ===
Most common among drivers, and also quite useful piece of protection.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I get that it's armored and that tickles your brain in all the good spots, but c'mon guys, don't forget that acid, electricity and radiation exists! Use the juicy adjacents buff. By the way, you can just steal these from [[Abandoned Squire]]s
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
9aa317bc45ff3a4b61b4a492b649053e0122cf83
914
912
2024-03-04T18:37:56Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Panel|icon=HEAL-PANEL.png |lb-content=While there's no guarantee that swords, bullets, or lasers will bounce off this, it's sure as hell an impressive piece of makeshift armor.
|ingredients=steel_sheet=4,thermosap_crystal=3
|stats=health=55,impact_resist=20,explode_resist=10}}
=== Use ===
Most common among drivers, and also quite useful piece of protection.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: I get that it's armored and that tickles your brain in all the good spots, but c'mon guys, don't forget that acid, electricity and radiation exists! Use the juicy adjacents buff. By the way, you can just steal these from [[Abandoned Squire]]s using the [[Liberator]]
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
7ab0652fa98087b6996ffd7753d4a1ea78831a53
Armored Door
0
392
913
867
2024-03-04T18:37:14Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Armored Door|icon=PLATED-DOOR.png |lb-content=The layering may be a little inelegant, but the protection it offers is almost comparable to that of a light armored vehicle.
|ingredients=glass_shards=6,steel_sheet=3,thermosap_crystal=2
|stats=health=55,impact_resist=10,explode_resist=5}}
=== Use ===
A very common and useful piece of protection that puts a thick metal wall between you and whatever you're running away from.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Hey, make sure you don't just slap these all over your car. You'd just be wasting materials AND leaving your car vulnerable to all other hazards. Use the adjacents buff to your advantage. By the way, you can just yoink these from [[Abandoned Squire]]s with the [[Liberator]]
=== Gallery ===
[[File:Full Armored Set 1.png|framed|Full set of armored parts (front)]]
[[File:Full Armored Set 2.png|framed|Full set of armored parts (rear)]]
3fb3858f5a4a81563b29b93d231267a3d2342239
All-Terrain Tire
0
403
917
878
2024-03-04T18:42:22Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2
|stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}}
=== Use ===
A tire with traction balanced between all of the terrain types.
Personal recommendation from the editor: And this is my personal go-to tire. It's practically a straight upgrade from the offroad tire, you won't even notice the difference in traction, and 50 more health points is all the motivation you need. People have mixed opinions on the time it takes to pop these too, but I'm sure your excellent driving skills won't let them go flat. Right?
=== Gallery ===
[[File:All-Terrain Tire.png|framed|An all-terrain tire mounted onto the car]]
afb9a9b2aa51d507e74959f9477360c4dc1591ad
918
917
2024-03-04T18:43:11Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2
|stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}}
=== Use ===
A tire with traction balanced between all of the terrain types.
Personal recommendation from the editor: And this is my personal go-to tire. It's practically a straight upgrade from the [[Offroad Tire]], you won't even notice the difference in traction, and 50 more health points is all the motivation you need. People have mixed opinions on the time it takes to pop these too, but I'm sure your excellent driving skills won't let them go flat. Right?
=== Gallery ===
[[File:All-Terrain Tire.png|framed|An all-terrain tire mounted onto the car]]
c0a53a7ed84074fe9682abd1aaf8a2a6122e355d
Side Battery
0
417
919
895
2024-03-04T18:46:52Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Side Battery|icon=SIDE-BATTERY.png |lb-content=The energy demands of an increasingly modified car mean an extra battery here or there is greatly appreciated. This is sealed and insulated well enough that it almost certainly won't give you an electric shock.
|ingredients=plastic=8,chemicals=2,copper_wire=6,lead_platelet=8
|stats=health=200,battery_capacity=50}}
=== Use ===
Stores energy on a side rack.
Personal recommendation from the editor: One of the first upgrades you should be getting early on in the game, along with the [[Side Fuel Tank]]. You'll find yourself running out of energy soon enough, so get this ASAP. I personally use it with the [[High-Capacity Battery]] and 2 [[Mini Turbine]]s, which pretty much lets me have infinite power.
=== Gallery ===
[[File:Side Battery.png|framed|Side battery mounted on a side rack]]
42336f57d7c20861772723c26724325650cbd57c
Side Storage
0
421
920
902
2024-03-04T18:47:44Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Side Storage|icon=SIDE-STORAGE.png |lb-content=Inventory reinvented. A little extra trunk space never hurt anyone and there's no reason that space has to actually BE in the trunk. Guaranteed Zoneproof for at least ten minutes.
|ingredients=scrap_metal=2,duct_tape=4,fabric=12
|stats=health=200}}
=== Use ===
Stores items on a side rack.
Personal recommendation from the editor: Use this until you can afford an [[XL Roof Storage]] or [[A Trunk In The Trunk]]. You won't be running out of storage in early-game runs all that much, but this thing is there as a safeguard and trust me, you do NOT want to run out of storage space on runs.
=== Gallery ===
[[File:Side Storage.png|framed|Side storage mounted on a side rack]]
[[File:Side Storage Spacing.png|framed|Side storage spacing]]
18c3accb6ec108682b4e8389ec586f2b51e752fb
File:RADS-PANEL.png
6
424
922
2024-03-07T09:52:57Z
Elirus
18
wikitext
text/x-wiki
RADS-PANEL
b9e3a0f3223c2abf8811c4c70d58443e112b5b2a
File:Full Lead Set 1.png
6
425
923
2024-03-07T09:54:22Z
Elirus
18
wikitext
text/x-wiki
Full Lead Set 1
cb7595f9ae3a6aa297332d074442109ff8690b0f
File:Full Lead Set 2.png
6
426
924
2024-03-07T09:54:38Z
Elirus
18
wikitext
text/x-wiki
Full Lead Set 2
11ccdd24aadc686fc2c6346c72fa7d51671eedcc
Module:Properties
828
372
925
893
2024-03-07T10:00:08Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
136d21ea0dfabc3e1d6d8865ff883ab0079559e0
933
925
2024-03-07T10:15:26Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
fadda99e21356bfd7ea210c66be6c5284b4bbd7f
Lead-Plated Panel
0
427
926
2024-03-07T10:01:49Z
Elirus
18
Created page with "{{Craftable|name=Lead-Plated Panel|icon=RADS-PANEL.png |lb-content=The addition of heavy lead layering reduces the damage and decay caused by overexcited radioactive particles. This won't make anyone impervious, but it will make them safer. |ingredients=lead_platelet=8,steel_sheet=3 |stats=health=60,radiation_resist=30}} === Use === This panel will protect the vehicle against higher levels of radiation. Useful for the [[Adjacent Parts Buff]] Personal recommendation fro..."
wikitext
text/x-wiki
{{Craftable|name=Lead-Plated Panel|icon=RADS-PANEL.png |lb-content=The addition of heavy lead layering reduces the damage and decay caused by overexcited radioactive particles. This won't make anyone impervious, but it will make them safer.
|ingredients=lead_platelet=8,steel_sheet=3
|stats=health=60,radiation_resist=30}}
=== Use ===
This panel will protect the vehicle against higher levels of radiation.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Use these paired with the [[Ion Shield]], [[Lead-Plated Door]]s and [[Lead-Plated Bumper]]s for ARDA drop hunting. And also if you're expecting [[Meteorite Squall]]s.
=== Gallery ===
[[File:Full Lead Set 1.png|framed|Full set of lead-plated parts (front)]]
[[File:Full Lead Set 2.png|framed|Full set of lead-plated parts (rear)]]
714a832fe7b53d31dc536daeac6fa5b373cc6871
File:LEAD-SHIELD-DOOR.png
6
428
928
2024-03-07T10:04:09Z
Elirus
18
wikitext
text/x-wiki
LEAD-SHIELD-DOOR
8fbd7918b2f13813b58050d2651932a421e697b9
Lead-Plated Door
0
429
929
2024-03-07T10:05:35Z
Elirus
18
Created page with "{{Craftable|name=Lead-Plated Door|icon=LEAD-SHIELD-DOOR.png |lb-content=Say "No" to radiation with a thick coat of somber, stoic lead. While this can't stop all high-energy particles outright, it will provide improved short-term protection. |ingredients=glass_shards=6,lead_platelet=6,steel_sheet=2 |stats=health=60,radiation_resist=20}} === Use === This door will protect the vehicle against higher levels of radiation. Useful for the [[Adjacent Parts Buff]] Personal reco..."
wikitext
text/x-wiki
{{Craftable|name=Lead-Plated Door|icon=LEAD-SHIELD-DOOR.png |lb-content=Say "No" to radiation with a thick coat of somber, stoic lead. While this can't stop all high-energy particles outright, it will provide improved short-term protection.
|ingredients=glass_shards=6,lead_platelet=6,steel_sheet=2
|stats=health=60,radiation_resist=20}}
=== Use ===
This door will protect the vehicle against higher levels of radiation.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Use these paired with the [[Ion Shield]], [[Lead-Plated Panel]]s and [[Lead-Plated Bumper]]s for ARDA drop hunting. And also if you're expecting [[Meteorite Squall]]s.
=== Gallery ===
[[File:Full Lead Set 1.png|framed|Full set of lead-plated parts (front)]]
[[File:Full Lead Set 2.png|framed|Full set of lead-plated parts (rear)]]
714fa5ee8ed2bee2d7fe4b02e851641ea557372a
File:RADS-BUMPER.png
6
430
930
2024-03-07T10:06:30Z
Elirus
18
wikitext
text/x-wiki
RADS-BUMPER
a483ec425d047c3ed49e87f203436a06d2086324
Lead-Plated Bumper
0
431
931
2024-03-07T10:07:24Z
Elirus
18
Created page with "{{Craftable|name=Lead-Plated Bumper|icon=RADS-BUMPER.png |lb-content=A liberal lathering of lead will help this bumper last longer against the lethal lashings of radiation. |ingredients=rubber=6,lead_platelet=10,steel_sheet=2 |stats=health=60,radiation_resist=35}} === Use === This panel will protect the vehicle against higher levels of radiation. Useful for the [[Adjacent Parts Buff]] Personal recommendation from the editor: Use these paired with the [[Ion Shield]], ..."
wikitext
text/x-wiki
{{Craftable|name=Lead-Plated Bumper|icon=RADS-BUMPER.png |lb-content=A liberal lathering of lead will help this bumper last longer against the lethal lashings of radiation.
|ingredients=rubber=6,lead_platelet=10,steel_sheet=2
|stats=health=60,radiation_resist=35}}
=== Use ===
This panel will protect the vehicle against higher levels of radiation.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Use these paired with the [[Ion Shield]], [[Lead-Plated Door]]s and [[Lead-Plated Panel]]s for ARDA drop hunting. And also if you're expecting [[Meteorite Squall]]s.
=== Gallery ===
[[File:Full Lead Set 1.png|framed|Full set of lead-plated parts (front)]]
[[File:Full Lead Set 2.png|framed|Full set of lead-plated parts (rear)]]
6cfd60290aaf5f07a7ec8ea7bbac398895410ffb
File:Ion Shield.png
6
432
932
2024-03-07T10:11:30Z
Elirus
18
wikitext
text/x-wiki
Ion Shield
2d19a32732dc0add9be38eb76367d005cea04653
File:BUBBLE-SHIELD.png
6
433
934
2024-03-07T10:15:57Z
Elirus
18
wikitext
text/x-wiki
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
a911aa56a082365cde50c78f9ff0358199b73b2e
File:ROOF-RAD-SHIELD.png
6
434
935
2024-03-07T10:23:44Z
Elirus
18
wikitext
text/x-wiki
ROOF-RAD-SHIELD
6fb6ca2379bb257719ec54bf745fbf8298776eec
Ion Shield
0
435
936
2024-03-07T10:24:14Z
Elirus
18
Created page with "{{Craftable|name=Ion Shield|icon=ROOF-RAD-SHIELD.png |lb-content=A far more effective solution than a wall of lead, this field of charged particles captures and effectively neutralizes even the most energetic ionizing radiation. Power-hungry, but life-saving. |ingredients=scrap_metal=15,gas_cylinder=4,circuit_board=2,tree_candy=4 |stats=health=200,bubble_ability=1,battery_drain_persec=0.1}} === Use === Generates a shield around the vehicle that prevents radiation from da..."
wikitext
text/x-wiki
{{Craftable|name=Ion Shield|icon=ROOF-RAD-SHIELD.png |lb-content=A far more effective solution than a wall of lead, this field of charged particles captures and effectively neutralizes even the most energetic ionizing radiation. Power-hungry, but life-saving.
|ingredients=scrap_metal=15,gas_cylinder=4,circuit_board=2,tree_candy=4
|stats=health=200,bubble_ability=1,battery_drain_persec=0.1}}
=== Use ===
Generates a shield around the vehicle that prevents radiation from damaging the car.
Blocks [[Mini Turbine]]s and [[Hydro Generator]]s from generating power.
Personal recommendation from the editor: Use these paired with the [[Lead-Plated Panel]]s, [[Lead-Plated Door]]s and [[Lead-Plated Bumper]]s for ARDA drop hunting. And also if you're expecting [[Meteorite Squall]]s. Don't abuse this shield during the storm because you can't generate power while it's active.
=== Gallery ===
[[File:Ion Shield.png|framed|Ion Shield mounted on a side rack]]
e4e44507ef56e8b2f754246b0bda9f029a14d3d3
937
936
2024-03-07T10:24:39Z
Elirus
18
/* Gallery */
wikitext
text/x-wiki
{{Craftable|name=Ion Shield|icon=ROOF-RAD-SHIELD.png |lb-content=A far more effective solution than a wall of lead, this field of charged particles captures and effectively neutralizes even the most energetic ionizing radiation. Power-hungry, but life-saving.
|ingredients=scrap_metal=15,gas_cylinder=4,circuit_board=2,tree_candy=4
|stats=health=200,bubble_ability=1,battery_drain_persec=0.1}}
=== Use ===
Generates a shield around the vehicle that prevents radiation from damaging the car.
Blocks [[Mini Turbine]]s and [[Hydro Generator]]s from generating power.
Personal recommendation from the editor: Use these paired with the [[Lead-Plated Panel]]s, [[Lead-Plated Door]]s and [[Lead-Plated Bumper]]s for ARDA drop hunting. And also if you're expecting [[Meteorite Squall]]s. Don't abuse this shield during the storm because you can't generate power while it's active.
=== Gallery ===
[[File:Ion Shield.png|framed|Ion Shield mounted on a roof rack]]
9ad3531049c73e6714538f7b7545a80edb4e4035
Category:NPCs
14
436
938
2024-03-07T14:54:19Z
Inktvismener
24
Created page for Tobias
wikitext
text/x-wiki
Tobias is a main character
d90500e47fcbe99d805bbd0e3f4c096b3e57f766
939
938
2024-03-07T14:54:39Z
Inktvismener
24
fixed previous mistakes
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
952
939
2024-03-08T06:23:18Z
AwesomeHockeyGuy
23
wikitext
text/x-wiki
[[Category:NPCs]]
2ff749993fa7915ec76ca75ed279dcd185f0aad5
953
952
2024-03-08T06:23:41Z
AwesomeHockeyGuy
23
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Scannable Unknown Junction.png
6
437
940
2024-03-07T15:14:28Z
0xbad1dea
25
wikitext
text/x-wiki
This screenshot shows the tool tip for a junction viewed in the Route Planner that has not been scanned; the player can use a Scanner Charge to scan it.
f6261664b4f9b988407faea8f76010a310a5817b
File:Scanned Non-Exit Junction (No Spoilers).png
6
438
941
2024-03-07T15:34:10Z
0xbad1dea
25
wikitext
text/x-wiki
This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers.
0e22d2b51a7a9e1070a8942f549e88e66acc9f02
File:Junction Summary Legend.png
6
439
942
2024-03-07T15:44:04Z
0xbad1dea
25
wikitext
text/x-wiki
This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.
8a88e1db067308fe91e61c311755672907a9bfd6
Lootables
0
440
943
2024-03-07T16:04:39Z
0xbad1dea
25
Added a Lootables page to catalog objects or locations that can be scavenged during a run.
wikitext
text/x-wiki
Lootables are vehicles or locations that appear in a Junction and can be scavenged for resources.
878d7bbcf609f52db5c8d9cfd184ae41bc0f5006
Junctions
0
441
944
2024-03-07T16:06:07Z
0xbad1dea
25
Added redirect for Junctions to Junction
wikitext
text/x-wiki
#REDIRECT [[Junction]]
07257fee3b9c43df54b2889b0430a5a16c241a34
Junction
0
442
945
2024-03-07T16:06:22Z
0xbad1dea
25
Created page with "A Junction is one of the destinations the player can either scan using one of the [[Antenna]]'s [[Antenna|Scanner Charges]] while looking at the [[Auto Shop#Route Planner|Route Planner]], or drive through on their way to their desired destination. == Junction Summary == This view shows a snapshot summary of the Junction, its conditions, potential hazards and their expected frequency, as well as buildings or vehicles and their loot density. File:Junction Summary Legend..."
wikitext
text/x-wiki
A Junction is one of the destinations the player can either scan using one of the [[Antenna]]'s [[Antenna|Scanner Charges]] while looking at the [[Auto Shop#Route Planner|Route Planner]], or drive through on their way to their desired destination.
== Junction Summary ==
This view shows a snapshot summary of the Junction, its conditions, potential hazards and their expected frequency, as well as buildings or vehicles and their loot density.
[[File:Junction Summary Legend.png|thumb|alt=This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.|This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.]]
All properties below the two horizontal lines in the Summary view are [https://en.wikipedia.org/wiki/Procedural_generation#Modern_use procedurally generated].
=== Junction Identifier ===
Every Junction has [https://en.wikipedia.org/wiki/Projected_coordinate_system#Grid_reference_encodings an identifier] given to it, that is one letter and one number, such as E5. These are similar, but not the same, to grid coordinates on maps, as the Letter is based off of the junctions position on the map in "regions" and the number is simply used to uniquely identify the junction in that "region". For example, the player starts in The Auto Shop at E8, can move northwest to G1 then northwest again to G3, or northeast to F1 and northeast again to F3.
=== Biome ===
Every Junction has a [[Biome]] that determines what the area looks like, the Anomalies that appear, and the possible resources the player might find.
The Biome for a Junction can be determined by the Junction's map icon, as well as the Biome icon that appears next to the Junction Identifier in the Summary view.
The Biome is also spelled out in the label just below the Junction Identifier in the Summary view.
=== Junction Name ===
In the Upper Right corner of the Summary view is the Junction's Name. Some of these are notable and story-related, such as [[Sierram]], others are flavor but provide a hint to the type of map the player may encounter. These names can be shared with other Junctions, as they have similar (or the same) map layout.
=== Conditions ===
Each Junction has up to four [[Conditions]] that are randomly generated. These modifiers affect how difficult a Junction, though some may make them easier (see [[Perpetual Stability]]).
=== Route Analysis ===
Every Junction has randomly generated levels of certain elements that appear in the Route Analysis of the Junction Summary. These levels can vary from "NONE" or "MAX".
The analyzed elements are:
* Atmospheric Shifts
* Anomaly Density
* Radiation Density
* Zone Storm
* Fuel Density
* Vehicle Density
* Building Density
* Resource Density
The desirable elements are Fuel, Vehicle, Building, and Resource Density as these control the amount of vehicles and buildings you'll find, as well as the amount of resources. Note, even if Resource Density is NONE, this doesn't mean there are no resources anywhere in the Junction.
== Hazards and Lootables ==
The final section of the Summary view shows the [[Anchors]], [[Anomalies]], and [[Lootables]] that the player may find in the Junction.
[[File:Scannable Unknown Junction.png|thumb|alt=A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.|A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.]]
== Exit Junctions ==
These Junctions have [[Stable Exit]]s and can be used to complete a [[Run]]. The amount of [[kLIM]]'s necessary to open a [[Gateway]] is shown in one of several places:
* their tooltip on the Route Planner's map
* in the Junction Summary, viewable in the Route Planner when hovering over the Junction
* on the Traveling screen when choosing the next Junctiono
* upon entering a Junction
* when viewing the [[ARC Device]] in the car
Typically, Exit Junctions are those that appear at the outer edge of how far you've explored and unlock new Junctions after exiting through a gateway. They can appear as [[#Intermediate Junctions|Intermediate Junctions]] as well.
== Intermediate Junctions ==
Early in the game, the player will start to unlock Junctions that require driving through other Junctions to reach them. These Intermediate Junctions are chained together to make a [[Run]]. Intermediate Junctions can also be Exit Junctions that the player can choose to open a [[Gateway]] in and end their run there, or they can choose to continue through a toward their destination.
== Non-Exit Junctions ==
Some Junctions do not have any [[Stable Exit]]s and cannot be used to complete a [[Run]]. These are "Intermediate Junctions" and show "NO STABLE EXITS" in the space where an [[#Exit Junction|Exit Junction]] shows the [[kLIM]]s needed to open a [[Gateway]].
[[File:Scanned Non-Exit Junction (No Spoilers).png|thumb|alt=This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. |This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. ]]
90921c0970c9852985a0c6d03c06a3b3a4278647
The Zone
0
443
946
2024-03-07T16:08:11Z
0xbad1dea
25
Redirected page to [[Olympic Exclusion Zone]]
wikitext
text/x-wiki
#REDIRECT [[Olympic Exclusion Zone]]
4f104c3182d2de9f58bf466ba7bd23b0ef8cf2ff
Olympic Exclusion Zone
0
444
947
2024-03-07T16:13:42Z
0xbad1dea
25
Created page with "The Olympic Exclusion Zone, also casually referred to as "The Zone" is the setting of the game. It describes a massive area on the [https://en.wikipedia.org/wiki/Olympic_Peninsula Olympic Penisula] that was sealed off as a result of a secretive, possibly government-funded, research program into an ambiguous yet promising technology discovered, similar to US Government nuclear research programs from the 1950's. See [https://en.wikipedia.org/wiki/Project_Y Los Alamos aka "..."
wikitext
text/x-wiki
The Olympic Exclusion Zone, also casually referred to as "The Zone" is the setting of the game. It describes a massive area on the [https://en.wikipedia.org/wiki/Olympic_Peninsula Olympic Penisula] that was sealed off as a result of a secretive, possibly government-funded, research program into an ambiguous yet promising technology discovered, similar to US Government nuclear research programs from the 1950's. See [https://en.wikipedia.org/wiki/Project_Y Los Alamos aka "Project Y"].
751fdf57be9631b7879a36f28f1a5c5579cd232c
File:Achievement Platinum.png
6
445
948
2024-03-08T02:04:18Z
Aeywoo
14
Uploaded a work by [[Sarah Ford]] from [[Pacific Drive]] with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=One of the [[Achievements|achievement]] icons.}}
|date=2024-02-22
|source=[[Pacific Drive]]
|author=[[Sarah Ford]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{subst:Custom license marker added by UW}}
{{Fairuse}}
[[Category:Achievement Icons]]
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The Auto Shop
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#REDIRECT [[Auto Shop]]
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Achievements
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Aeywoo
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Created the [[Achievements]] page.
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'''Achievements''' are given to players for accomplishing various tasks, missions or actions, ''[[Pacific Drive]]'' has a total of 49 Achievements on [https://store.steampowered.com/ Steam] and [https://store.epicgames.com Epic Games], however [https://www.playstation.com PlayStation] has a total of 50 Achievements, this is due to all [https://www.playstation.com/en-us/playstation-network/ PlayStation Network] games having a Platinum Trophy, the hardest achievement to get on the PlayStation Network.
{| class="wikitable" style="width:100%; text-align:center"
|+ style="text-align:center" | List of [[Pacific Drive]] '''Achievements'''
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
|-
| [[File:Achievement 01 EGS.png|80px|link=|]] || It Would Take a Miracle<br/><code>RunNoBreak</code> || Complete a run with at least four junctions, and without breaking or removing any car parts.
| [[File:Achievement 02 EGS.png|80px|link=|]] || Packrat<br/><code>CarStorage</code> || Load enough items into your car to fill 150 [[inventory]] grid slots.
|-
| [[File:Achievement 03 EGS.png|80px|link=|]] || Personal Methods of Creative Expression are Highly Encouraged<br/><code>DecoFull</code> || Fully [[decorate]] your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot.
| [[File:Achievement 04 EGS.png|80px|link=|]] || Where We're Going, We Don't Need Roads<br/><code>CarFly</code> || While driving, remain airborne for six seconds.
|-
| [[File:Achievement 05 EGS.png|80px|link=|]] || I Don't Know What I Expected<br/><code>ShredResource</code> || [[Deconstructor|Deconstruct]] a resource.
| [[File:Achievement 06 EGS.png|80px|link=|]] || Troubleshooting<br/><code>KickCar</code> || Give your car a few swift kicks. (maybe it'll help?)
|-
| [[File:Achievement 07 EGS.png|80px|link=|]] || Car Whisperer<br/><code>QuirkFirst</code> || Diagnose and cure a [[Quirk]].
| [[File:Achievement 08 EGS.png|80px|link=|]] || Certified Mechanic<br/><code>FixStreakSE</code> || Fox six [[Status|status]] effects on the same car component.
|-
| [[File:Achievement 09 EGS.png|80px|link=|]] || Car of Theseus<br/><code>CarReplace</code> || Replace all of the car's original parts.
| [[File:Achievement 10 EGS.png|80px|link=|]] || Patent Pending<br/><code>InventNew</code> || Invent something new after installing the [[Zone Scanner]].
|-
| [[File:Achievement 11 EGS.png|80px|link=|]] || Sleight of Hand<br/><code>Distraction</code> || Distract an [[Anomaly]] with a light source.
| [[File:Achievement 12 EGS.png|80px|link=|]] || Nothing Personnel, Zone<br/><code>KickAnomaly</code> || Kick a [[Tourist]], [[Tour Bus]], or [[Ticking Tumbler]] [[Anomaly]].
|-
| [[File:Achievement 13 EGS.png|80px|link=|]] || Watch Out for Hop-ons!<br/><code>DriveBunny</code> || Drive several miles with a [[Bunny]] on your car.
| [[File:Achievement 14 EGS.png|80px|link=|]] || Graverobber<br/><code>Tombstone</code> || Discover your [[Remnant Ghost]], and retrieve any lost items or equipment it held.
|-
| [[File:Achievement 15 EGS.png|80px|link=|]] || Et tu?<br/><code>DmgCar</code> || Get hit hard by your car.
| [[File:Achievement 16 EGS.png|80px|link=|]] || Just Walk it Off<br/><code>DmgHatTrick</code> || Get electrocuted, acid-burned and physically hurt all within a minute.
|-
| [[File:Achievement 17 EGS.png|80px|link=|]] || Renewable Power<br/><code>NaturalRecharge</code> || Fully charge a car battery from under 50% only using natural energy sources.
| [[File:Achievement 18 EGS.png|80px|link=|]] || They Weren't Using It<br/><code>StealWreck</code> || [[Liberator|Liberate]] and equip a part from an abandoned car.
|-
| [[File:Achievement 19 EGS.png|80px|link=|]] || Lumberjack<br/><code>DriveTrees</code> || Destroy 1,000 trees.
| [[File:Achievement 20 EGS.png|80px|link=|]] || Driver's Ed Dropout<br/><code>DrivePark</code> || Forget to put the car in drive before hitting the gas 20 times.
|-
| [[File:Achievement 21 EGS.png|80px|link=|]] || Long Haul<br/><code>DriveFar</code> || Drive an exceptional distance.
| [[File:Achievement 22 EGS.png|80px|link=|]] || Great Scott!<br/><code>Great Scott!</code> || Reach 88mph.
|-
| [[File:Achievement 23 EGS.png|80px|link=|]] || Scientific Pursuit<br/><code>StormScan</code> || Scan an [[Anomaly]] while the storm is approaching.
| [[File:Achievement 24 EGS.png|80px|link=|]] || Fly Homeward<br/><code>StormAir</code> || Escape through a [[Gateway]] while the car's wheels are airborne.
|-
| [[File:Achievement 25 EGS.png|80px|link=|]] || The Eye of the Storm<br/><code>StormCollapsed</code> || Escape through a [[Gateway]] after the [[storm]] has completely collapsed.
| [[File:Achievement 26 EGS.png|80px|link=|]] || Running on Empty<br/><code>RunNoFuel</code> || Complete a run with at least two junctions, and with the car always having a low or empty fuel tank.
|-
| [[File:Achievement 27 EGS.png|80px|link=|]] || Streets Ahead<br/><code>RunLong</code> || Complete a run with at least seven junctions.
| [[File:Achievement 28 EGS.png|80px|link=|]] || Juiced Up<br/><code>RunDoubleJuice</code> || Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the [[Gateway]].
|-
| [[File:Achievement 29 EGS.png|80px|link=|]] || With the Top Down<br/><code>RunStructureless</code> || Complet a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point.
| [[File:Achievement 30 EGS.png|80px|link=|]] || Along for the Ride<br/><code>CryptidBobbie</code> || Return form the [[Well]] with [[Tobias|Tobias']] favorite cryptid equipped.
|-
| [[File:Achievement 31 EGS.png|80px|link=|]] || The Anomaly Barricade<br/><code>q10</code> || Overcharge the car's [[ARC Device]], and escape back to the [[Auto Shop]].
| [[File:Achievement 32 EGS.png|80px|link=|]] || The Deep Zone Crossing<br/><code>q08</code> || Gain access to the [[Deep Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 33 EGS.png|80px|link=|]] || The Red Meadow Records<br/><code>q07</code> || Return to the [[Auto Shop]] after recovering data [[ARDA]] hid in the [[Red Meadow Research Facility]].
| [[File:Achievement 34 EGS.png|80px|link=|]] || The Visions<br/><code>q06b</code> || Uncover some of the [[Zone|Zone's]] history in the [[Mid-Zone]], then escape back to the [[Auto Shop]].
|-
| [[File:Achievement 35 EGS.png|80px|link=|]] || Hack the Planet!<br/><code>q06a</code> || Find [[Oppy|Oppy's]] secret hideaway in the [[Auto Shop]], and deliver the hard drive she stashed in there to [[Francis]] and [[Tobias]].
| [[File:Achievement 36 EGS.png|80px|link=|]] || The Mid-Zone Crossing<br/><code>q05</code> || Gain access to the [[Mid-Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 37 EGS.png|80px|link=|]] || Stabilizing the Zone<br/><code>q03</code> || Activate the [[Zone Stabilizers]] in the [[Outer Zone]], and escape back to the [[Auto Shop]].
| [[File:Achievement 38 EGS.png|80px|link=|]] || A Leap of Faith<br/><code>q02</code> || Successfully test [[Oppy|Oppy's]] theory and return to her [[Auto Shop]].
|-
| [[File:Achievement 39 EGS.png|80px|link=|]] || Investigate the Zone<br/><code>q015</code> || Return to the [[Auto Shop]] after scanning five [[Anomalies]] or [[resources]].
| [[File:Achievement 40 EGS.png|80px|link=|]] || Into the Wilderness<br/><code>q01</code> || Install the [[Zone Scanner]] above the [[Auto Shop]].
|-
| [[File:Achievement 41 EGS.png|80px|link=|]] || The Auto Shop<br/><code>q00</code> || After making contact with [[Oppy]], plan your first route into the [[Zone]] from her [[Auto Shop]].
| [[File:Achievement 42 EGS.png|80px|link=|]] || ARDA Record-Keeper<br/><code>LogHalf</code> || Discover 300 [[Logbook]] entries.
|-
| [[File:Achievement 43 EGS.png|80px|link=|]] || Fully Outfitted<br/><code>CarEquipped</code> || Equip or install something in every possible slot on the car.
| [[File:Achievement 44 EGS.png|80px|link=|]] || DIY Expert<br/><code>InventHalf</code> || Unlock over half of everything in the [[Fabrication Station]].
|-
| [[File:Achievement 45 EGS.png|80px|link=|]] || Garage Barrage<br/><code>InventStationMax</code> || Install every [[Auto Shop]] station and upgrade.
| [[File:Achievement 46 EGS.png|80px|link=|]] || No Parking<br/><code>RunNoPark</code> || Complete a run with at least three junctions, and without the car ever being in park.
|-
| [[File:Achievement 47 EGS.png|80px|link=|]] || ARDA Lorekeeper<br/><code>LogMax</code> || Discover 600 [[Logbook]] entries.
| [[File:Achievement 48 EGS.png|80px|link=|]] || DIY Master<br/><code>InventMax</code> || Unlock everything in the [[Fabrication Station]].
|-
| [[File:Achievement 49 EGS.png|80px|link=|]] || The End of the Road<br/><code>q11</code> || Return from the [[Well]].
| [[File:Achievement Platinum.png|80px|link=|]] || Platinum Trophy || Unlock all trophies ''(PS5 Exclusive)''<ref>https://psnprofiles.com/trophy/25994-pacific-drive/1-platinum-trophy</ref>
|}
== References ==
<references/>
== See also ==
* [https://psnprofiles.com/trophies/25994-pacific-drive '''Pacific Drive''' Trophies on PlayStation]
* [https://steamcommunity.com/stats/1458140/achievements/ '''Pacific Drive''' Global Steam Achievements]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3170156612 '''Pacific Drive''' Steam Achievements Guide]
[[Category:Achievements]]
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Anomaly
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Aeywoo
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#REDIRECT [[Anomalies]]
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Category:NPCs
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AwesomeHockeyGuy
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#REDIRECT [[Target page NPCs]]
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[[The Driver]]
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AwesomeHockeyGuy
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The Driver
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AwesomeHockeyGuy
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Created page with "[[Category:NPCs]]"
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[[Category:NPCs]]
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{{Spoilers}}
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[[Category:NPCs]]
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Achievements
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Aeywoo
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'''Achievements''' are given to players for accomplishing various tasks, missions or actions, ''[[Pacific Drive]]'' has a total of 49 Achievements on [https://store.steampowered.com/ Steam] and [https://store.epicgames.com Epic Games], however [https://www.playstation.com PlayStation] has a total of 50 Achievements, this is due to all [https://www.playstation.com/en-us/playstation-network/ PlayStation Network] games having a Platinum Trophy, the hardest achievement to get on the PlayStation Network.
{| class="wikitable" style="width:100%; text-align:center"
|+ style="text-align:center" | List of [[Pacific Drive]] '''Achievements'''
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
|-
| [[File:Achievement 01 EGS.png|80px|link=|]] || It Would Take a Miracle<br/><code>RunNoBreak</code> || Complete a run with at least four junctions, and without breaking or removing any car parts.
| [[File:Achievement 02 EGS.png|80px|link=|]] || Packrat<br/><code>CarStorage</code> || Load enough items into your car to fill 150 [[inventory]] grid slots.
|-
| [[File:Achievement 03 EGS.png|80px|link=|]] || Personal Methods of Creative Expression are Highly Encouraged<br/><code>DecoFull</code> || Fully [[decorate]] your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot.
| [[File:Achievement 04 EGS.png|80px|link=|]] || Where We're Going, We Don't Need Roads<br/><code>CarFly</code> || While driving, remain airborne for six seconds.
|-
| [[File:Achievement 05 EGS.png|80px|link=|]] || I Don't Know What I Expected<br/><code>ShredResource</code> || [[Deconstructor|Deconstruct]] a resource.
| [[File:Achievement 06 EGS.png|80px|link=|]] || Troubleshooting<br/><code>KickCar</code> || Give your car a few swift kicks. (maybe it'll help?)
|-
| [[File:Achievement 07 EGS.png|80px|link=|]] || Car Whisperer<br/><code>QuirkFirst</code> || Diagnose and cure a [[Quirk]].
| [[File:Achievement 08 EGS.png|80px|link=|]] || Certified Mechanic<br/><code>FixStreakSE</code> || Fox six [[Status|status]] effects on the same car component.
|-
| [[File:Achievement 09 EGS.png|80px|link=|]] || Car of Theseus<br/><code>CarReplace</code> || Replace all of the car's original parts.
| [[File:Achievement 10 EGS.png|80px|link=|]] || Patent Pending<br/><code>InventNew</code> || Invent something new after installing the [[Zone Scanner]].
|-
| [[File:Achievement 11 EGS.png|80px|link=|]] || Sleight of Hand<br/><code>Distraction</code> || Distract an [[Anomaly]] with a light source.
| [[File:Achievement 12 EGS.png|80px|link=|]] || Nothing Personnel, Zone<br/><code>KickAnomaly</code> || Kick a [[Tourist]], [[Tour Bus]], or [[Ticking Tumbler]] [[Anomaly]].
|-
| [[File:Achievement 13 EGS.png|80px|link=|]] || Watch Out for Hop-ons!<br/><code>DriveBunny</code> || Drive several miles with a [[Bunny]] on your car.
| [[File:Achievement 14 EGS.png|80px|link=|]] || Graverobber<br/><code>Tombstone</code> || Discover your [[Remnant Ghost]], and retrieve any lost items or equipment it held.
|-
| [[File:Achievement 15 EGS.png|80px|link=|]] || Et tu?<br/><code>DmgCar</code> || Get hit hard by your car.
| [[File:Achievement 16 EGS.png|80px|link=|]] || Just Walk it Off<br/><code>DmgHatTrick</code> || Get electrocuted, acid-burned and physically hurt all within a minute.
|-
| [[File:Achievement 17 EGS.png|80px|link=|]] || Renewable Power<br/><code>NaturalRecharge</code> || Fully charge a car battery from under 50% only using natural energy sources.
| [[File:Achievement 18 EGS.png|80px|link=|]] || They Weren't Using It<br/><code>StealWreck</code> || [[Liberator|Liberate]] and equip a part from an abandoned car.
|-
| [[File:Achievement 19 EGS.png|80px|link=|]] || Lumberjack<br/><code>DriveTrees</code> || Destroy 1,000 trees.
| [[File:Achievement 20 EGS.png|80px|link=|]] || Driver's Ed Dropout<br/><code>DrivePark</code> || Forget to put the car in drive before hitting the gas 20 times.
|-
| [[File:Achievement 21 EGS.png|80px|link=|]] || Long Haul<br/><code>DriveFar</code> || Drive an exceptional distance.
| [[File:Achievement 22 EGS.png|80px|link=|]] || Great Scott!<br/><code>Great Scott!</code> || Reach 88mph.
|-
| [[File:Achievement 23 EGS.png|80px|link=|]] || Scientific Pursuit<br/><code>StormScan</code> || Scan an [[Anomaly]] while the storm is approaching.
| [[File:Achievement 24 EGS.png|80px|link=|]] || Fly Homeward<br/><code>StormAir</code> || Escape through a [[Gateway]] while the car's wheels are airborne.
|-
| [[File:Achievement 25 EGS.png|80px|link=|]] || The Eye of the Storm<br/><code>StormCollapsed</code> || Escape through a [[Gateway]] after the [[storm]] has completely collapsed.
| [[File:Achievement 26 EGS.png|80px|link=|]] || Running on Empty<br/><code>RunNoFuel</code> || Complete a run with at least two junctions, and with the car always having a low or empty fuel tank.
|-
| [[File:Achievement 27 EGS.png|80px|link=|]] || Streets Ahead<br/><code>RunLong</code> || Complete a run with at least seven junctions.
| [[File:Achievement 28 EGS.png|80px|link=|]] || Juiced Up<br/><code>RunDoubleJuice</code> || Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the [[Gateway]].
|-
| [[File:Achievement 29 EGS.png|80px|link=|]] || With the Top Down<br/><code>RunStructureless</code> || Complet a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point.
| [[File:Achievement 30 EGS.png|80px|link=|]] || Along for the Ride<br/><code>CryptidBobbie</code> || Return from the [[Well]] with [[Tobias|Tobias']] favorite cryptid equipped.
|-
| [[File:Achievement 31 EGS.png|80px|link=|]] || The Anomaly Barricade<br/><code>q10</code> || Overcharge the car's [[ARC Device]], and escape back to the [[Auto Shop]].
| [[File:Achievement 32 EGS.png|80px|link=|]] || The Deep Zone Crossing<br/><code>q08</code> || Gain access to the [[Deep Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 33 EGS.png|80px|link=|]] || The Red Meadow Records<br/><code>q07</code> || Return to the [[Auto Shop]] after recovering data [[ARDA]] hid in the [[Red Meadow Research Facility]].
| [[File:Achievement 34 EGS.png|80px|link=|]] || The Visions<br/><code>q06b</code> || Uncover some of the [[Zone|Zone's]] history in the [[Mid-Zone]], then escape back to the [[Auto Shop]].
|-
| [[File:Achievement 35 EGS.png|80px|link=|]] || Hack the Planet!<br/><code>q06a</code> || Find [[Oppy|Oppy's]] secret hideaway in the [[Auto Shop]], and deliver the hard drive she stashed in there to [[Francis]] and [[Tobias]].
| [[File:Achievement 36 EGS.png|80px|link=|]] || The Mid-Zone Crossing<br/><code>q05</code> || Gain access to the [[Mid-Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 37 EGS.png|80px|link=|]] || Stabilizing the Zone<br/><code>q03</code> || Activate the [[Zone Stabilizers]] in the [[Outer Zone]], and escape back to the [[Auto Shop]].
| [[File:Achievement 38 EGS.png|80px|link=|]] || A Leap of Faith<br/><code>q02</code> || Successfully test [[Oppy|Oppy's]] theory and return to her [[Auto Shop]].
|-
| [[File:Achievement 39 EGS.png|80px|link=|]] || Investigate the Zone<br/><code>q015</code> || Return to the [[Auto Shop]] after scanning five [[Anomalies]] or [[resources]].
| [[File:Achievement 40 EGS.png|80px|link=|]] || Into the Wilderness<br/><code>q01</code> || Install the [[Zone Scanner]] above the [[Auto Shop]].
|-
| [[File:Achievement 41 EGS.png|80px|link=|]] || The Auto Shop<br/><code>q00</code> || After making contact with [[Oppy]], plan your first route into the [[Zone]] from her [[Auto Shop]].
| [[File:Achievement 42 EGS.png|80px|link=|]] || ARDA Record-Keeper<br/><code>LogHalf</code> || Discover 300 [[Logbook]] entries.
|-
| [[File:Achievement 43 EGS.png|80px|link=|]] || Fully Outfitted<br/><code>CarEquipped</code> || Equip or install something in every possible slot on the car.
| [[File:Achievement 44 EGS.png|80px|link=|]] || DIY Expert<br/><code>InventHalf</code> || Unlock over half of everything in the [[Fabrication Station]].
|-
| [[File:Achievement 45 EGS.png|80px|link=|]] || Garage Barrage<br/><code>InventStationMax</code> || Install every [[Auto Shop]] station and upgrade.
| [[File:Achievement 46 EGS.png|80px|link=|]] || No Parking<br/><code>RunNoPark</code> || Complete a run with at least three junctions, and without the car ever being in park.
|-
| [[File:Achievement 47 EGS.png|80px|link=|]] || ARDA Lorekeeper<br/><code>LogMax</code> || Discover 600 [[Logbook]] entries.
| [[File:Achievement 48 EGS.png|80px|link=|]] || DIY Master<br/><code>InventMax</code> || Unlock everything in the [[Fabrication Station]].
|-
| [[File:Achievement 49 EGS.png|80px|link=|]] || The End of the Road<br/><code>q11</code> || Return from the [[Well]].
| [[File:Achievement Platinum.png|80px|link=|]] || Platinum Trophy || Unlock all trophies ''(PS5 Exclusive)''<ref>https://psnprofiles.com/trophy/25994-pacific-drive/1-platinum-trophy</ref>
|}
== References ==
<references/>
== See also ==
* [https://psnprofiles.com/trophies/25994-pacific-drive '''Pacific Drive''' Trophies on PlayStation]
* [https://steamcommunity.com/stats/1458140/achievements/ '''Pacific Drive''' Global Steam Achievements]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3170156612 '''Pacific Drive''' Steam Achievements Guide]
[[Category:Achievements]]
ce413e23c26e8c4155b8e788edc6d51d98119ae5
Junction
0
442
961
945
2024-03-08T12:02:11Z
Elirus
18
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A Junction is one of the destinations the player can either scan using one of the [[Antenna]]'s [[Antenna|Scanner Charges]] while looking at the [[Auto Shop#Route Planner|Route Planner]], or drive through on their way to their desired destination.
== Junction Summary ==
This view shows a snapshot summary of the Junction, its conditions, potential hazards and their expected frequency, as well as buildings or vehicles and their loot density.
[[File:Junction Summary Legend.png|thumb|alt=This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.|This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.]]
All properties below the two horizontal lines in the Summary view are [https://en.wikipedia.org/wiki/Procedural_generation#Modern_use procedurally generated].
=== Junction Identifier ===
Every Junction has [https://en.wikipedia.org/wiki/Projected_coordinate_system#Grid_reference_encodings an identifier] given to it, that is one letter and one number, such as E5. These are similar, but not the same, to grid coordinates on maps, as the Letter is based off of the junctions position on the map in "regions" and the number is simply used to uniquely identify the junction in that "region". For example, the player starts in The Auto Shop at E8, can move northwest to G1 then northwest again to G3, or northeast to F1 and northeast again to F3.
=== Biome ===
Every Junction has a [[Biome]] that determines what the area looks like, the Anomalies that appear, and the possible resources the player might find.
The Biome for a Junction can be determined by the Junction's map icon, as well as the Biome icon that appears next to the Junction Identifier in the Summary view.
The Biome is also spelled out in the label just below the Junction Identifier in the Summary view.
=== Junction Name ===
In the Upper Right corner of the Summary view is the Junction's Name. Some of these are notable and story-related, such as [[Sierram]], others are flavor but provide a hint to the type of map the player may encounter. These names can be shared with other Junctions, as they have similar (or the same) map layout.
=== Conditions ===
Each Junction has up to four [[Conditions]] that are randomly generated. These modifiers affect how difficult a Junction, though some may make them easier (see [[Perpetual Stability]]).
=== Route Analysis ===
Every Junction has randomly generated levels of certain elements that appear in the Route Analysis of the Junction Summary. These levels can vary from "NONE" or "MAX".
The analyzed elements are:
* Atmospheric Shifts
* Anomaly Density
* Radiation Density
* Zone Storm
* Fuel Density
* Vehicle Density
* Building Density
* Resource Density
The desirable elements are Fuel, Vehicle, Building, and Resource Density as these control the amount of vehicles and buildings you'll find, as well as the amount of resources. Note, even if Resource Density is NONE, this doesn't mean there are no resources anywhere in the Junction.
== Hazards and Lootables ==
The final section of the Summary view shows the [[Anchors]], [[Anomalies]], and [[Lootables]] that the player may find in the Junction.
[[File:Scannable Unknown Junction.png|thumb|alt=A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.|A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.]]
== Exit Junctions ==
These Junctions have [[Stable Exit]]s and can be used to complete a [[Run]]. The amount of [[kLIM]]'s necessary to open a [[Gateway]] is shown in one of several places:
* their tooltip on the Route Planner's map
* in the Junction Summary, viewable in the Route Planner when hovering over the Junction
* on the Traveling screen when choosing the next Junctiono
* upon entering a Junction
* when viewing the [[ARC Device]] in the car
Typically, Exit Junctions are those that appear at the outer edge of how far you've explored and unlock new Junctions after exiting through a gateway. They can appear as [[#Intermediate Junctions|Intermediate Junctions]] as well.
== Intermediate Junctions ==
Early in the game, the player will start to unlock Junctions that require driving through other Junctions to reach them. These Intermediate Junctions are chained together to make a [[Run]]. Intermediate Junctions can also be Exit Junctions that the player can choose to open a [[Gateway]] in and end their run there, or they can choose to continue through a toward their destination.
== Non-Exit Junctions ==
Some Junctions do not have any [[Stable Exit]]s and cannot be used to complete a [[Run]]. These are "Intermediate Junctions" and show "NO STABLE EXITS" in the space where an [[#Exit Junction|Exit Junction]] shows the [[kLIM]]s needed to open a [[Gateway]].
[[File:Scanned Non-Exit Junction (No Spoilers).png|thumb|alt=This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. |This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. ]]
==Things you should note==
If you're doing a run, the game will save upon entering a junction. If you leave the game whilst in a junction, your save file will put you at the point where you entered that junction.
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Category:Location
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Created page with "See [[Junctions]]"
wikitext
text/x-wiki
See [[Junctions]]
909b62883c6627c51f904bf7554b49190a3598ee
Car
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2024-03-08T20:30:07Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
d42b72b7866f0fcac17247d68b20af0c0d64646a
975
963
2024-03-09T17:47:12Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
ca58ae77263854d54ae322290957ded0d2f6cf39
976
975
2024-03-09T17:48:16Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
db83443c71b55bf5c1e8bf2de8c955dd2d1b3cb2
977
976
2024-03-09T17:49:14Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Radium Driver]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
5ecf480101937236aca7fd4d3617ac10fb6d2c1a
978
977
2024-03-09T17:50:14Z
Elirus
18
/* Cosmetics */
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each paint can has a durability of 15 (applications).
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Radium Driver]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
f84d66c9b3432620b951f8799c3ca3b2710e5d1e
993
978
2024-03-09T18:21:03Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each paint can has a durability of 15 (applications).
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
c64ec7c7a2840c265a1a4fdad7ab99ded43e5a6e
1000
993
2024-03-09T19:48:35Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s & [[Arda Investigator]]s
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each paint can has a durability of 15 (applications).
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
3e62523c1ffdb08e29e5aa25b089d0c250f3fd47
Auto Shop
0
239
964
544
2024-03-08T21:31:50Z
Elirus
18
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows the [[Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
4d5728345d8357d263b39cbd619d68936ecaa181
File:Full Insulated Set 1.png
6
451
965
2024-03-09T17:23:36Z
Elirus
18
wikitext
text/x-wiki
Full Insulated Set 1
9381553b0529e4db226cc60f1f519f5dc38f9a34
File:Full Insulated Set 2.png
6
452
966
2024-03-09T17:23:53Z
Elirus
18
wikitext
text/x-wiki
Full Insulated Set 2
e547db5f9dae5fe162f98dcb8890d4e1dbd36858
File:ELEC-PANEL.png
6
453
967
2024-03-09T17:24:43Z
Elirus
18
wikitext
text/x-wiki
ELEC-PANEL
f8fc4a91acd5b08d3e23fdfb660b672d9b2e33fc
Insulated Panel
0
454
968
2024-03-09T17:24:47Z
Elirus
18
Created page with "{{Craftable|name=Insulated Panel|icon=ELEC-PANEL.png |lb-content=Some lessons learned from ARDA research here, a little traditional conduction there... The result? A cage that will conduct and dissipate a substantial amount of electric energy away from the vehicle. |ingredients=copper_wire=4,plasma=3,steel_sheet=3 |stats=health=60,electric_resist=25,blocks_charged=1}} === Use === A useful piece of protection that will make your car less vulnerable to electric damage. Us..."
wikitext
text/x-wiki
{{Craftable|name=Insulated Panel|icon=ELEC-PANEL.png |lb-content=Some lessons learned from ARDA research here, a little traditional conduction there... The result? A cage that will conduct and dissipate a substantial amount of electric energy away from the vehicle.
|ingredients=copper_wire=4,plasma=3,steel_sheet=3
|stats=health=60,electric_resist=25,blocks_charged=1}}
=== Use ===
A useful piece of protection that will make your car less vulnerable to electric damage.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Honestly, not much I can say here. This doesn't have a specific use so I'd just suggest putting it on all of your builds just to be safe.
=== Gallery ===
[[File:Full Insulated Set 1.png|framed|Full set of insulated parts (front)]]
[[File:Full Insulated Set 2.png|framed|Full set of insulated parts (rear)]]
d7d5128f91c6a53a4c34f0b31ad61d17ae7a76a5
971
968
2024-03-09T17:27:52Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Insulated Panel|icon=ELEC-PANEL.png |lb-content=Some lessons learned from ARDA research here, a little traditional conduction there... The result? A cage that will conduct and dissipate a substantial amount of electric energy away from the vehicle.
|ingredients=copper_wire=4,plasma=3,steel_sheet=3
|stats=health=60,electric_resist=25,blocks_charged=1}}
=== Use ===
A useful piece of protection that will make your car less vulnerable to electric damage.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Honestly, not much I can say here. This doesn't have a specific use so I'd just suggest putting a little bit of it on all of your builds just to be safe.
=== Gallery ===
[[File:Full Insulated Set 1.png|framed|Full set of insulated parts (front)]]
[[File:Full Insulated Set 2.png|framed|Full set of insulated parts (rear)]]
d42b60c7ec07c95c6c80d58d0dd4f85e103dd8f4
File:CAGED-STEEL-DOOR.png
6
455
969
2024-03-09T17:26:19Z
Elirus
18
wikitext
text/x-wiki
CAGED-STEEL-DOOR
2daac2ee411ee83ded8180eb5439bae646aabff4
Insulated Door
0
456
970
2024-03-09T17:27:38Z
Elirus
18
Created page with "{{Craftable|name=Insulated Door|icon=CAGED-STEEL-DOOR.png |lb-content=Consumer feedback has consistently shown that humans respond poorly to electrocution. Based on their sentiments, and/or the smell of charred flesh, this door has been developed to minimize their discomfort. |ingredients=glass_shards=6,copper_wire=4,plasma=2,steel_sheet=2 |stats=health=60,electric_resist=15,blocks_charged=1}} === Use === A useful piece of protection that will make you and your car less..."
wikitext
text/x-wiki
{{Craftable|name=Insulated Door|icon=CAGED-STEEL-DOOR.png |lb-content=Consumer feedback has consistently shown that humans respond poorly to electrocution. Based on their sentiments, and/or the smell of charred flesh, this door has been developed to minimize their discomfort.
|ingredients=glass_shards=6,copper_wire=4,plasma=2,steel_sheet=2
|stats=health=60,electric_resist=15,blocks_charged=1}}
=== Use ===
A useful piece of protection that will make you and your car less vulnerable to electric damage.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Honestly, not much I can say here. This doesn't have a specific use so I'd just suggest putting a little bit of it on all of your builds just to be safe.
=== Gallery ===
[[File:Full Insulated Set 1.png|framed|Full set of insulated parts (front)]]
[[File:Full Insulated Set 2.png|framed|Full set of insulated parts (rear)]]
9113e70e17a413ac9011aa992315bec4fdfbb023
File:ELE-BUMPER.png
6
457
972
2024-03-09T17:28:39Z
Elirus
18
wikitext
text/x-wiki
ELE-BUMPER
6712018d8f05a05ed24649471400643064cb8ec5
Insulated Bumper
0
458
973
2024-03-09T17:33:28Z
Elirus
18
Created page with "{{Craftable|name=Insulated Bumper|icon=ELE-BUMPER.png |lb-content=Deflect some of that unwanted electrical energy that's been unhelpfully striking the front or the back of your vehicle with this new, smarter bumper design. It's shockingly effective. |ingredients=rubber=6,copper_wire=4,plasma=4,steel_sheet=2 |stats=health=60,electric_resist=30,blocks_charged=1}} === Use === Planning on going headstraight into [[Sizzling Mist]], [[Wriggling Wreck]]s, [[Minuteman]] and othe..."
wikitext
text/x-wiki
{{Craftable|name=Insulated Bumper|icon=ELE-BUMPER.png |lb-content=Deflect some of that unwanted electrical energy that's been unhelpfully striking the front or the back of your vehicle with this new, smarter bumper design. It's shockingly effective.
|ingredients=rubber=6,copper_wire=4,plasma=4,steel_sheet=2
|stats=health=60,electric_resist=30,blocks_charged=1}}
=== Use ===
Planning on going headstraight into [[Sizzling Mist]], [[Wriggling Wreck]]s, [[Minuteman]] and other assorted electrical mischief makers? This is the bumper for you.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: So, I'm sure you're wondering what'll happen to the car when you find out that you can't cut trees down with your sheer force of will without impact protection. Go ahead and find out.
=== Gallery ===
[[File:Full Insulated Set 1.png|framed|Full set of insulated parts (front)]]
[[File:Full Insulated Set 2.png|framed|Full set of insulated parts (rear)]]
d219746747ac510945d2783c5e7c81641710940f
974
973
2024-03-09T17:34:16Z
Elirus
18
/* Use */
wikitext
text/x-wiki
{{Craftable|name=Insulated Bumper|icon=ELE-BUMPER.png |lb-content=Deflect some of that unwanted electrical energy that's been unhelpfully striking the front or the back of your vehicle with this new, smarter bumper design. It's shockingly effective.
|ingredients=rubber=6,copper_wire=4,plasma=4,steel_sheet=2
|stats=health=60,electric_resist=30,blocks_charged=1}}
=== Use ===
Planning on going headstraight into [[Sizzling Mist]], [[Wriggling Wreck]]s, [[Minuteman|Minutemen]] and other assorted electrical mischief makers? This is the bumper for you.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: So, I'm sure you're wondering what'll happen to the car when you find out that you can't cut trees down with your sheer force of will without impact protection. Go ahead and find out.
=== Gallery ===
[[File:Full Insulated Set 1.png|framed|Full set of insulated parts (front)]]
[[File:Full Insulated Set 2.png|framed|Full set of insulated parts (rear)]]
c7b5d9de94273e0df0ce9d5094578bb8cc24b344
Template:Paint/Decal
10
459
979
2024-03-09T17:54:49Z
Elirus
18
Created page with "<includeonly>[[Category:Cosmetics]]</includeonly> <div style="float: right"> {{Anomaly Infobox | image = [[File:{{{icon}}}|200px]] }} </div> {{Logbook|{{{lb-content}}}}} === Gallery ==="
wikitext
text/x-wiki
<includeonly>[[Category:Cosmetics]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Gallery ===
89d3ddce094c36f4b2028e8aa84d194b99760337
981
979
2024-03-09T17:57:55Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Cosmetics]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Logbook|{{{lb-content}}}}}
2d5d54e8018a68f3112e0286b27a2843f01ee33c
File:COLL-PAINT.png
6
460
980
2024-03-09T17:56:34Z
Elirus
18
wikitext
text/x-wiki
COLL-PAINT
ba8858dee5c3e03a23f2c9f32bce80f103d200b1
File:Wood Panel 1.png
6
461
982
2024-03-09T18:00:31Z
Elirus
18
wikitext
text/x-wiki
Wood Panel 1
feb3bec3adeefbb0ecbdc1c0fd5d6ec9917b0334
File:PD Wiki 4.png
6
462
983
2024-03-09T18:01:08Z
Elirus
18
wikitext
text/x-wiki
Wood Panel 2
73204a2f91fdf459bf7d17fedd1cdb9485a5f0bb
Wood Panel
0
463
984
2024-03-09T18:01:14Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Will this help camouflage your vehicle amongst the trees? No. Will it make your car look better? Absolutely not. Are you going to apply it anyway? Probably, because you have no respect for fashion or style.}} === Gallery === [[File:Wood Panel 1.png|framed]] [[File:Wood Panel 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Will this help camouflage your vehicle amongst the trees? No. Will it make your car look better? Absolutely not. Are you going to apply it anyway? Probably, because you have no respect for fashion or style.}}
=== Gallery ===
[[File:Wood Panel 1.png|framed]]
[[File:Wood Panel 2.png|framed]]
d012a9fba1f064fc60e2fd7c7580ca85747741dd
985
984
2024-03-09T18:01:47Z
Elirus
18
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Will this help camouflage your vehicle amongst the trees? No. Will it make your car look better? Absolutely not. Are you going to apply it anyway? Probably, because you have no respect for fashion or style.}}
=== Gallery ===
[[File:Wood Panel 1.png|framed]]
[[File:PD Wiki 4.png|framed]]
59f95629d8bb07ba841e2796bae605d7dac7c871
986
985
2024-03-09T18:02:11Z
Elirus
18
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Will this help camouflage your vehicle amongst the trees? No. Will it make your car look better? Absolutely not. Are you going to apply it anyway? Probably, because you have no respect for fashion or style.}}
=== Gallery ===
No, it will not make your car blue.
[[File:Wood Panel 1.png|framed]]
[[File:PD Wiki 4.png|framed]]
c5d8b5d4465d71b4725f0924953db9281c4d2856
File:Arda Decal 1.png
6
464
987
2024-03-09T18:08:53Z
Elirus
18
wikitext
text/x-wiki
Arda Decal 1
6f3786ecd472c620aebc3e874d6f0b66644d0a34
File:Arda Decal 2.png
6
465
988
2024-03-09T18:09:08Z
Elirus
18
wikitext
text/x-wiki
Arda Decal 2
41d46aefd92ab803551706d73daad46c8a5e79d2
Arda
0
466
989
2024-03-09T18:09:13Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This decal is government approved, federally funded, and strictly for official use only. Unauthorized display may incur a penalty charge or result in equipment or vehicle confiscation.}} === Gallery === No, it will not make your car white. [[File:Arda Decal 1.png|framed]] [[File:Arda Decal 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This decal is government approved, federally funded, and strictly for official use only. Unauthorized display may incur a penalty charge or result in equipment or vehicle confiscation.}}
=== Gallery ===
No, it will not make your car white.
[[File:Arda Decal 1.png|framed]]
[[File:Arda Decal 2.png|framed]]
a48b9549d89d4db8230b50ec7cc11e2e2c5156aa
File:Flames 1.png
6
467
990
2024-03-09T18:14:52Z
Elirus
18
wikitext
text/x-wiki
Flames 1
f4f0630712d608c6daa1134aa94a786f23c24c7a
File:Flames 2.png
6
468
991
2024-03-09T18:15:03Z
Elirus
18
wikitext
text/x-wiki
Flames 2
73109d87e43f29eb63c8bfad75932f597c79e93b
Flames
0
469
992
2024-03-09T18:15:08Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's time to heat up that hot rod.}} === Gallery === No, it will not make your car black. [[File:Flames 1.png|framed]] [[File:Flames 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's time to heat up that hot rod.}}
=== Gallery ===
No, it will not make your car black.
[[File:Flames 1.png|framed]]
[[File:Flames 2.png|framed]]
cf92269bcf3e407437bdc1f317f67062b863fd7e
File:Radium Driver 1.png
6
470
994
2024-03-09T18:28:17Z
Elirus
18
wikitext
text/x-wiki
Radium Driver 1
4f22bb717156e857361c4e295eaa30e6f93da96d
File:Radium Driver 2.png
6
471
995
2024-03-09T18:29:17Z
Elirus
18
wikitext
text/x-wiki
Radium Driver 2
a56cb935ae1092070b8a0cbdc881ccf01d5d2717
Radium Driver
0
472
996
2024-03-09T18:29:21Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't worry, this self-luminous cosmetic is safe thanks to the efforts of women radium workers who fought hard for better safety standards.}} === Gallery === No, it will not make your car black. [[File:Radium Driver 1.png|framed]] [[File:Radium Driver 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't worry, this self-luminous cosmetic is safe thanks to the efforts of women radium workers who fought hard for better safety standards.}}
=== Gallery ===
No, it will not make your car black.
[[File:Radium Driver 1.png|framed]]
[[File:Radium Driver 2.png|framed]]
42e5dfe44fbb723b7c56c3fc3c713a41f7e6a473
File:White Stripes 1.png
6
473
997
2024-03-09T18:34:48Z
Elirus
18
wikitext
text/x-wiki
White Stripes 1
1c61f6519d02a3cb49a1f28032fa5565f73c5e5c
File:White Stripes 2.png
6
474
998
2024-03-09T18:35:02Z
Elirus
18
wikitext
text/x-wiki
White Stripes 2
3fae914eae6f9a267efa7a89e3cb42b4fb73372d
White Stripes
0
475
999
2024-03-09T18:35:47Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=How is it that stripes make your car go faster? Scientists just don't know.}} === Gallery === No, it will not make your car black. [[File:White Stripes 1.png|framed]] [[File:White Stripes 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=How is it that stripes make your car go faster? Scientists just don't know.}}
=== Gallery ===
No, it will not make your car black.
[[File:White Stripes 1.png|framed]]
[[File:White Stripes 2.png|framed]]
87d78808744522b13f22f4ec27b5a5f41e454913
Template:Player Logbook
10
476
1001
2024-03-09T19:52:30Z
Elirus
18
Created page with "<div style="margin-top: 16px; margin-bottom: 16px; margin-right: 16px; color: #a1e8ff; border-radius: 8px; padding: 8px 8px 8px 8px; background-color: #203b44; align: left; display: flex; flex-direction: column;"> <p style="margin: 4px; font-size: 18px">Player Logbook Entry</p> <p style="margin: 4px; font-style: italic;"> {{{1}}} </p> </div>"
wikitext
text/x-wiki
<div style="margin-top: 16px; margin-bottom: 16px; margin-right: 16px; color: #a1e8ff; border-radius: 8px; padding: 8px 8px 8px 8px; background-color: #203b44; align: left; display: flex; flex-direction: column;">
<p style="margin: 4px; font-size: 18px">Player Logbook Entry</p>
<p style="margin: 4px; font-style: italic;">
{{{1}}}
</p>
</div>
e60f7ef7010de5ae1aee47a59572fe74e64f1606
Template:Archangels
10
477
1002
2024-03-09T19:54:21Z
Elirus
18
Created page with "<includeonly>[[Category:Archangels]]</includeonly> <div style="float: right"> {{Anomaly Infobox | image = [[File:{{{icon}}}|200px]] }} </div> {{Player Logbook|{{{lb-content}}}}}"
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Player Logbook|{{{lb-content}}}}}
e60a026202c1cdda01b334991574fc36746783a1
File:Archangels-icon.png
6
478
1003
2024-03-09T20:01:54Z
Elirus
18
wikitext
text/x-wiki
Archangels-icon
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Archangels
0
479
1004
2024-03-09T20:02:22Z
Elirus
18
Created page with "{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}"
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
e6f216d77a59f356a5df7cd6e9b38bbae4beac1b
1005
1004
2024-03-09T20:02:47Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
== Useful Archangels ==
== Blooper Archangels ==
a3c170ea95b83ee1cc0452728c6f7f4ed584010f
1006
1005
2024-03-09T20:03:43Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
== Useful Archangels ==
* [[Scav Runner]] (Stargazer)
== Blooper Archangels ==
933b041d9729b2c06e4415f9d36f05b1325410c6
1026
1006
2024-03-10T05:25:56Z
Optimore
28
added Blunderer entry
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
== Useful Archangels ==
* [[Blunderer]]
* [[Scav Runner]] (Stargazer)
== Blooper Archangels ==
1296bfb131b583e727783ba66142315855ff1a6c
1033
1026
2024-03-10T06:01:07Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]]
* [[Scav Runner]] (Stargazer)
== Blooper Archangels ==
1827572442a6f8b50652628c0773bf2c15fd8fc5
1034
1033
2024-03-10T06:02:17Z
Optimore
28
added short descriptions for builds
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late-Game Build
== Blooper Archangels ==
eaf0b37fc6cdc96421e2dfdb7b605a35d2908a9e
1036
1034
2024-03-10T06:05:53Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
4ed238bff570839dedeccc4a3af2376ae412c411
1038
1036
2024-03-10T06:08:30Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Archangel page creation format:
Name (Nickname (unnecessary)) - Short description
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
9f548f8e1a537cf40ea8894b678518a8fe783d47
1039
1038
2024-03-10T06:08:47Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Archangel page creation format:
<br>Name (Nickname (unnecessary)) - Short description
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
9131c729ef19c8535d7ee279824f9ea6357fe839
1044
1039
2024-03-10T06:26:54Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[Scav Runner]]}}
Please follow the page format (see [[Scav Runner]]). If you have any questions, ping @elirus in the discord server.
Archangel page creation format:
<br>Name (Nickname (unnecessary)) - Short description
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
8b5ae28b2d60e5ec6b97e3ff61543773ec205a7c
1045
1044
2024-03-10T06:27:21Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[Scav Runner]]}}
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[Scav Runner]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
e8de49d54fdd9195da5586190bdf98a5c2fe5fcd
1046
1045
2024-03-10T06:34:37Z
Elirus
18
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[Scav Runner]]}}
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
99efc2de0ae681d564ca20c4f7df8fd7f8b7e834
1049
1046
2024-03-10T06:35:02Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]}}
Empty Archangels will be removed if the page is not edited within a week.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
b4d41c9af85db39ee776386783297ffef343ca08
1050
1049
2024-03-10T07:41:30Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late/Mid-Game Build
== Blooper Archangels ==
02d881dd6edba8b0fb79646804efee727c3e30f7
Template:Archangel
10
480
1007
2024-03-09T20:06:28Z
Elirus
18
Created page with "<includeonly>[[Category:Archangels]]</includeonly> <div style="float: right"> {{Anomaly Infobox | image = [[File:{{{icon}}}|200px]] }} </div> {{Player Logbook|{{{lb-content}}}}} === Total Resources Needed === {{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }} === Properties === {{#invoke: Properties | main | stats={{{stats}}} }}"
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Player Logbook|{{{lb-content}}}}}
=== Total Resources Needed ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
=== Properties ===
{{#invoke: Properties | main | stats={{{stats}}} }}
98305b71682bb647bade28dec0626a408921a3c7
1008
1007
2024-03-09T20:06:42Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
</div>
{{Player Logbook|{{{lb-content}}}}}
=== Total Resources Needed ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
=== Properties ===
{{#invoke: Properties | main | stats={{{stats}}} }}
452ac1a7ab7f2ef662470abc15343907e434978d
1009
1008
2024-03-09T20:10:11Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
</div>
{{Player Logbook|{{{lb-content}}}}}
=== Total Resources Needed ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
=== Installed Parts Properties ===
{{#invoke: Properties | main | stats={{{stats}}} }}
42ccdf789bb4f8f74969255240045ad206eb1205
1014
1009
2024-03-09T20:26:37Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
</div>
{{Player Logbook|{{{lb-content}}}}}
28198377530732ccefbbe57243769e486c6c2ea8
Scav Runner
0
481
1010
2024-03-09T20:11:18Z
Elirus
18
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of being able to constantly loot everything, or zooming through junctions without collecting anything at all? Well this will fix both of those problems. Now, you won't need to loot everything because your resource management has suddenly improved, and you won't need to zoom through everything because you still need that juicy loot. In short: this is the perfect, balanced build, ready for pretty m..."
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text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of being able to constantly loot everything, or zooming through junctions without collecting anything at all? Well this will fix both of those problems. Now, you won't need to loot everything because your resource management has suddenly improved, and you won't need to zoom through everything because you still need that juicy loot. In short: this is the perfect, balanced build, ready for pretty much most situations.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
== Part List ==
== Strategy ==
== Gallery ==
6ca68193cbcb28d0c8a45c9203585fc0c0dd44c7
1011
1010
2024-03-09T20:18:04Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of being able to constantly loot everything, or zooming through junctions without collecting anything at all? Well this will fix both of those problems. Now, you won't need to loot everything because your resource management has suddenly improved, and you won't need to zoom through everything because you still need that juicy loot. In short: this is the perfect, balanced build, ready for pretty much most situations.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated]]/[[Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anti-Corrosive Door]]s
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium]]/[[Armored]]
* Wheels [[Offroad]]/[[All-Terrain]] (Personal Preference)
== Strategy ==
== Gallery ==
c592179e5963c341ad665e705f1881d69078498b
1012
1011
2024-03-09T20:19:53Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of being able to constantly loot everything, or zooming through junctions without collecting anything at all? Well this will fix both of those problems. Now, you won't need to loot everything because your resource management has suddenly improved, and you won't need to zoom through everything because you still need that juicy loot. In short: this is the perfect, balanced build, ready for pretty much most situations.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
== Strategy ==
== Gallery ==
f790b40683a451a527b073e893ef7705a2523076
1013
1012
2024-03-09T20:24:57Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that prepare the car for every situation.
|ingredients=scrap_metal=4,plastic=5,duct_tape=3
|stats=health=30,impact_resist=5}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
== Strategy ==
== Gallery ==
8d9768f9c1c678946edd033a72f192c699868b0f
1015
1013
2024-03-09T20:27:00Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that prepare the car for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
== Strategy ==
== Gallery ==
99a057e0a3b3b89f8d5ee17761ad2f1663165989
1016
1015
2024-03-09T20:41:32Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that prepare the car for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Route Planner]]
You can pretty much bag junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
== Gallery ==
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1017
1016
2024-03-09T20:48:12Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that prepare the car for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
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1018
1017
2024-03-09T20:48:39Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
0144d3569addbb9d4719327561f2a5257c37623d
1019
1018
2024-03-09T20:49:59Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
65dfef7f4013146bdf24bd248987c577f6847a58
1020
1019
2024-03-09T20:50:15Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
208094cb535e60e9913a85ed3e458a5c1154f21e
1024
1020
2024-03-09T20:54:56Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't foget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav Runner (Stargazer) 1.png|frame]]
[[File:Scav Runner (Stargazer) 2.png|frame]]
[[File:Trunk Arrangement 1.png|frame|Run Preparations]]
d8437d99ae78a1085dbffa28a42be0215dde2019
1025
1024
2024-03-09T21:19:37Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav Runner (Stargazer) 1.png|frame]]
[[File:Scav Runner (Stargazer) 2.png|frame]]
[[File:Trunk Arrangement 1.png|frame|Run Preparations]]
829087bbbd5ba3c4da27934563ce2216b6a9596a
1035
1025
2024-03-10T06:04:56Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.
<br>
<br>Submitted by: Elirus
}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav Runner (Stargazer) 1.png|frame]]
[[File:Scav Runner (Stargazer) 2.png|frame]]
[[File:Trunk Arrangement 1.png|frame|Run Preparations]]
05fa52e88e0d946764f443412c0eadf0b0e9e589
1040
1035
2024-03-10T06:13:20Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.
<br>
<br>Submitted by: Elirus
}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight]]s
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel]]s
* Front [[Olympium Door]]s/[[Armored Door]]s
* Rear [[Lead-Plated Door]]s/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel]]s
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine]]s
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
Every part on your car (other than the trunk and LIM shield) has all 3 resistances. But due to the fact that they're balanced between all the parts, the resistances aren't substantial. Avoid threats whenever possible.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine]]s. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator]]s stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav Runner (Stargazer) 1.png|frame]]
[[File:Scav Runner (Stargazer) 2.png|frame]]
[[File:Trunk Arrangement 1.png|frame|Run Preparations]]
4631158c58bfbd73520f32a0246c64e1f4cb7193
1048
1040
2024-03-10T06:34:46Z
Elirus
18
Blanked the page
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Scav Runner (Stargazer) 1.png
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482
1021
2024-03-09T20:53:43Z
Elirus
18
wikitext
text/x-wiki
Scav Runner (Stargazer) 1
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File:Scav Runner (Stargazer) 2.png
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1022
2024-03-09T20:54:04Z
Elirus
18
wikitext
text/x-wiki
Scav Runner (Stargazer) 2
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File:Trunk Arrangement 1.png
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484
1023
2024-03-09T20:54:46Z
Elirus
18
wikitext
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Trunk Arrangement 1
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File:Blunderer right front.jpg
6
485
1027
2024-03-10T05:53:37Z
Optimore
28
wikitext
text/x-wiki
blunderer car config
506b5780435ed0bdba745b80dd57c42e4c694d4c
File:Blunderer left front.jpg
6
486
1028
2024-03-10T05:54:40Z
Optimore
28
wikitext
text/x-wiki
Blunderer car config
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File:Blunderer left front 2.jpg
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487
1029
2024-03-10T05:58:11Z
Optimore
28
wikitext
text/x-wiki
blunderer car config
506b5780435ed0bdba745b80dd57c42e4c694d4c
File:Blunderer right front 2.jpg
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2024-03-10T05:58:39Z
Optimore
28
wikitext
text/x-wiki
blunderer car config
506b5780435ed0bdba745b80dd57c42e4c694d4c
File:Blunderer rear.jpg
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1031
2024-03-10T05:59:40Z
Optimore
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wikitext
text/x-wiki
blundercarconfig
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Blunderer
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2024-03-10T06:00:24Z
Optimore
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Page created
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A basic car template useful in the early game, which can be assembled with the components available in the Outer Zone and is designed to hold up against the damage that results from unskilled or reckless driving.}}
== Part List ==
=== Body Parts ===
* Front and Rear [[Steel Bumper|Steel Bumpers]]
* Standard [[Headlight|Headlights]]
* [[Insulated Panel|Insulated]] Hood
* Front [[Armored Panel|Armored Panels]]
* Front [[Armored Door]]s
* Rear [[Lead-Plated Door]]s
* Rear [[Insulated Panel]]s
* [[Armored Door|Armored]] Trunk
* [[Offroad Tire|Offroad Tires]]
* [[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Left Seat [[Lead-Acid Battery]]
* Right Seat [[Backseat Tank]]
* Front Left Rack [[Side Storage]]
* Rear Left Rack [[Lightning Rod]]
* Front Left Rack [[Side Fuel Tank]]
* Rear Right Rack [[Side Battery]]
* No Front and Rear Roof (None available in Outer Zone)
== Strategy ==
The vehicle is heavily armored near the front to try to mitigate crash damage. In the middle and rear, where crashing is ''theoretically'' less of an issue, more focus is given to electric and radiation resistances to allow for a different sort of reckless driving (that is, charging through irradiated areas and the electrical arcs of the various electrical anomalies present in the Outer Zone). Gear slots are dedicated to additional storage of various kinds as well as a Lighting Rod to aid in the aforementioned reckless disregard for electric hazards. Use the side storage slot to store extra tools, flares, healing items, and in particular the repair putty you are doubtlessly going to end up needing.
Since this vehicle design is intended for the early game, it may be more effective to save Chemicals by scrapping and rebuilding your body components between runs instead of using Putty. Note that this does '''''not''''' apply to the armored panels and doors, since those will need to be obtained from abandoned Squires via the Liberator (crafted with thermal sap from exploded Tourists) and cannot be unlocked for crafting until the player reaches the Midzone (as a side note, Steel panels and doors can be used as stopgaps before enough Armor is collected).
Since the early game tends to involve shorter trip lengths, the side fuel and battery storage could also be swapped out for extra inventory storage to aid in pack-rat behavior for building up resource stockpiles.
== Gallery ==
[[File:Blunderer left front 2.jpg|center|frame]]
[[File:Blunderer right front 2.jpg|center|frame|[[File:Blunderer rear.jpg|center|frame]]]]
20a6e108eb8153b5ccab1f6acd24f5264b242b90
1037
1032
2024-03-10T06:06:39Z
Elirus
18
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A basic car template useful in the early game, which can be assembled with the components available in the Outer Zone and is designed to hold up against the damage that results from unskilled or reckless driving.
<br>
<br> Submitted by: Optimore
}}
== Part List ==
=== Body Parts ===
* Front and Rear [[Steel Bumper|Steel Bumpers]]
* Standard [[Headlight|Headlights]]
* [[Insulated Panel|Insulated]] Hood
* Front [[Armored Panel|Armored Panels]]
* Front [[Armored Door]]s
* Rear [[Lead-Plated Door]]s
* Rear [[Insulated Panel]]s
* [[Armored Door|Armored]] Trunk
* [[Offroad Tire|Offroad Tires]]
* [[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Left Seat [[Lead-Acid Battery]]
* Right Seat [[Backseat Tank]]
* Front Left Rack [[Side Storage]]
* Rear Left Rack [[Lightning Rod]]
* Front Left Rack [[Side Fuel Tank]]
* Rear Right Rack [[Side Battery]]
* No Front and Rear Roof (None available in Outer Zone)
== Strategy ==
The vehicle is heavily armored near the front to try to mitigate crash damage. In the middle and rear, where crashing is ''theoretically'' less of an issue, more focus is given to electric and radiation resistances to allow for a different sort of reckless driving (that is, charging through irradiated areas and the electrical arcs of the various electrical anomalies present in the Outer Zone). Gear slots are dedicated to additional storage of various kinds as well as a Lighting Rod to aid in the aforementioned reckless disregard for electric hazards. Use the side storage slot to store extra tools, flares, healing items, and in particular the repair putty you are doubtlessly going to end up needing.
Since this vehicle design is intended for the early game, it may be more effective to save Chemicals by scrapping and rebuilding your body components between runs instead of using Putty. Note that this does '''''not''''' apply to the armored panels and doors, since those will need to be obtained from abandoned Squires via the Liberator (crafted with thermal sap from exploded Tourists) and cannot be unlocked for crafting until the player reaches the Midzone (as a side note, Steel panels and doors can be used as stopgaps before enough Armor is collected).
Since the early game tends to involve shorter trip lengths, the side fuel and battery storage could also be swapped out for extra inventory storage to aid in pack-rat behavior for building up resource stockpiles.
== Gallery ==
[[File:Blunderer left front 2.jpg|center|frame]]
[[File:Blunderer right front 2.jpg|center|frame|[[File:Blunderer rear.jpg|center|frame]]]]
f691de9fe017e361bf56e1a331ab6dfab22721f5
Template:Page Format
10
491
1041
2024-03-10T06:24:59Z
Elirus
18
Created page with "<div style="margin-top: 16px; margin-bottom: 16px; margin-right: 16px; color: #ff9292; border-radius: 8px; padding: 8px 8px 8px 8px; background-color: #792424; align: left; display: flex; flex-direction: column;"> <p style="margin: 4px; font-size: 18px">Page Format</p> <p style="margin: 4px; font-style: italic;"> {{{1}}} </p> </div>"
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<div style="margin-top: 16px; margin-bottom: 16px; margin-right: 16px; color: #ff9292; border-radius: 8px; padding: 8px 8px 8px 8px; background-color: #792424; align: left; display: flex; flex-direction: column;">
<p style="margin: 4px; font-size: 18px">Page Format</p>
<p style="margin: 4px; font-style: italic;">
{{{1}}}
</p>
</div>
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Template:Archangels
10
477
1042
1002
2024-03-10T06:25:18Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Player Logbook|{{{lb-content}}}}}
{{Page Format|{{{lb-content}}}}}
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1042
2024-03-10T06:25:57Z
Elirus
18
wikitext
text/x-wiki
<includeonly>[[Category:Archangels]]</includeonly>
<div style="float: right">
{{Anomaly Infobox
| image = [[File:{{{icon}}}|200px]]
}}
</div>
{{Player Logbook|{{{lb-content}}}}}
{{Page Format|{{{lb-content-a}}}}}
0478ca9cf5ec779124fad40f365233ce00a46e27
The Jack
0
492
1047
2024-03-10T06:34:44Z
Elirus
18
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation. <br> <br>Submitted by: Elirus}} == Part List == === Body Parts === * Front Olympium Bu..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickey that lets you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.
<br>
<br>Submitted by: Elirus}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight|Insulated Headlights]]
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel|Insulated Panels]]
* Front [[Olympium Door|Olympium Doors]]/[[Armored Door|Armored Doors]]
* Rear [[Lead-Plated Door|Lead-Plated Doors]]/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel|Insulated Panels]]
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine|Mini Turbines]]
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
Every part on your car (other than the trunk and LIM shield) has all 3 resistances. But due to the fact that they're balanced between all the parts, the resistances aren't substantial. Avoid threats whenever possible.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine|Mini Turbines]]. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator|Hydro Generators]] stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav_Runner_(Stargazer)_1.png|frame]]
[[File:Scav_Runner_(Stargazer)_2.png|frame]]
[[File:Trunk_Arrangement_1.png|frame|Run Preparations]]
9ae987c3af3bf4017901d0d0215d8066f91f8deb
Side Fuel Tank
0
413
1051
890
2024-03-10T16:34:45Z
Octonus
29
Added opinion
wikitext
text/x-wiki
{{Craftable|name=Side Fuel Tank|icon=SIDE-FUEL.png |lb-content=Not enough room inside your car for gasoline? Mount a little more on the side and enjoy longer, even more exciting excursions into the Zone. This is an extremely safe idea.
|ingredients=rubber=5,steel_sheet=1
|stats=health=200,fuel_capacity=15}}
=== Use ===
Stores fuel on a side rack. Fueling the car via the gas cap automatically refuels the Side Fuel Tank.
Personal recommendation from the editor: One of the first upgrades you should be getting early on in the game, along with the [[Side Battery]]. You'll find yourself running out of fuel soon enough, so get this ASAP. I personally use it with the [[Expanded Backseat Tank]] for my [[Turbolight Engine]], which is enough to keep the car on the road.
Alternate opinion: [[Side Storage]] makes this completely obsolete. A single large fuel can hold more gas than this, and you can fit 6 in a single storage with room left over. Just remember to refill your empty cans between runs.
=== Gallery ===
[[File:Side Fuel Tank.png|framed|Side fuel tank mounted on a side rack]]
301f4184d60bf0e81c1277a6b84ba3ed2abf889e
Side Storage
0
421
1052
920
2024-03-10T16:36:30Z
Octonus
29
wikitext
text/x-wiki
{{Craftable|name=Side Storage|icon=SIDE-STORAGE.png |lb-content=Inventory reinvented. A little extra trunk space never hurt anyone and there's no reason that space has to actually BE in the trunk. Guaranteed Zoneproof for at least ten minutes.
|ingredients=scrap_metal=2,duct_tape=4,fabric=12
|stats=health=200}}
=== Use ===
Stores items on a side rack.
Personal recommendation from the editor: Use this until you can afford an [[XL Roof Storage]] or [[A Trunk In The Trunk]]. You won't be running out of storage in early-game runs all that much, but this thing is there as a safeguard and trust me, you do NOT want to run out of storage space on runs. For very late game, it picks back up again in value, as it allows you to carry more spare parts (tires, lights, repair stuff) which can easily save a run.
=== Gallery ===
[[File:Side Storage.png|framed|Side storage mounted on a side rack]]
[[File:Side Storage Spacing.png|framed|Side storage spacing]]
bd381c439074d5fa5472716342efc422d1b826f7
Auto Shop
0
239
1053
964
2024-03-10T16:38:29Z
Octonus
29
/* Fuel Nozzle */
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows the [[Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
74f64635a4ad3b74237fffb767d77be4876c8d57
The Jack
0
492
1054
1047
2024-03-10T19:10:24Z
Elirus
18
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickeys that let you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.
<br>
<br>Submitted by: Elirus}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight|Insulated Headlights]]
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel|Insulated Panels]]
* Front [[Olympium Door|Olympium Doors]]/[[Armored Door|Armored Doors]]
* Rear [[Lead-Plated Door|Lead-Plated Doors]]/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel|Insulated Panels]]
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine|Mini Turbines]]
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
Every part on your car (other than the trunk and LIM shield) has all 3 resistances. But due to the fact that they're balanced between all the parts, the resistances aren't substantial. Avoid threats whenever possible.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine|Mini Turbines]]. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator|Hydro Generators]] stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav_Runner_(Stargazer)_1.png|frame]]
[[File:Scav_Runner_(Stargazer)_2.png|frame]]
[[File:Trunk_Arrangement_1.png|frame|Run Preparations]]
c2eeffe1602a01f66c42cdf4cbedbeaf3a4d8b13
Template:Condition
10
493
1055
2024-03-11T21:26:04Z
ChthonicOne
30
A starting template for a Conditions infobox
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{|
|+ {{{1}}}
|+ {{{2}}}
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
da1b4464c85f4ae8adbe9c2ec9697b44740d6f43
1056
1055
2024-03-11T22:09:00Z
ChthonicOne
30
wikitext
text/x-wiki
<div style='text-align:right>
{|
|+ {{{1}}}
|+ {{{2}}}
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
</div>
2d1bcf46f1f129d6387673f8ff12c7732336c0e4
1057
1056
2024-03-11T22:09:28Z
ChthonicOne
30
wikitext
text/x-wiki
{|
|+ {{{1}}}
|+ {{{2}}}
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
da1b4464c85f4ae8adbe9c2ec9697b44740d6f43
1064
1057
2024-03-11T22:21:48Z
ChthonicOne
30
wikitext
text/x-wiki
{|
|+ {{{1}}}
|+ === {{{2}}} ===
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
bc49e9b65ecdd1b52dad888a12bda3212e1e7b13
1065
1064
2024-03-11T22:22:19Z
ChthonicOne
30
wikitext
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{|
|+ {{{1}}}
|+ '''{{{2}}}'''
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
5af1c638b5abf7ab3329a04f189b232aa3e744c3
1066
1065
2024-03-11T22:22:53Z
ChthonicOne
30
wikitext
text/x-wiki
{|
|+ {{{1}}}
|+ <big>'''{{{2}}}'''</big>
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Junction(s): || {{{5}}}
|}
3be85518fbcbda4ff158c877513dc9ce157ee9a0
1072
1066
2024-03-11T22:33:08Z
ChthonicOne
30
wikitext
text/x-wiki
{|
|+ {{{1}}}
|+ <big>'''{{{2}}}'''</big>
|+ {{{3}}}
|-
| Zone: || {{{4}}}
|-
| Guaranteed junction(s): || {{{5}}}
|}
290b6da3dadb5a7092bd7a03f5a8e3da1d298ecb
Perpetual Stability
0
494
1058
2024-03-11T22:09:49Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Perpetual-Stability.png</gallery>|Perpetual Stability|The Instability Storm will not be chasing you here unless summoned.|any|any}}"
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{{Template:Condition|<gallery>File:Perpetual-Stability.png</gallery>|Perpetual Stability|The Instability Storm will not be chasing you here unless summoned.|any|any}}
cfeafbe4d9121bd943c99cc882eab76d011ddedb
1074
1058
2024-03-11T22:34:19Z
ChthonicOne
30
Changed template from just "Junctions" to "Guaranteed Junctions" so any doesn't apply.
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{{Template:Condition|<gallery>File:Perpetual-Stability.png</gallery>|Perpetual Stability|The Instability Storm will not be chasing you here unless summoned.|any|none}}
3c0b17e3ad60924c7a320be3a3d2f8e1789cc1e2
Heavy Fog
0
495
1059
2024-03-11T22:12:24Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Heavy_Fog.png</gallery>|Heavy Fog|The thick, low-lying fog in this part of the Zone never seems to lift.|Outer|any}}"
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{{Template:Condition|<gallery>File:Heavy_Fog.png</gallery>|Heavy Fog|The thick, low-lying fog in this part of the Zone never seems to lift.|Outer|any}}
b0e3e1c2684ecb65be42023d2d0dd4a26c1677dd
1076
1059
2024-03-11T22:35:06Z
ChthonicOne
30
wikitext
text/x-wiki
{{Template:Condition|<gallery>File:Heavy_Fog.png</gallery>|Heavy Fog|The thick, low-lying fog in this part of the Zone never seems to lift.|Outer|none}}
49fdcd417c168aa6e2bb786aacd7d7825d350530
1084
1076
2024-03-12T00:22:53Z
ChthonicOne
30
E6 is right next to the garage and always has heavy fog.
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{{Template:Condition|<gallery>File:Heavy_Fog.png</gallery>|Heavy Fog|The thick, low-lying fog in this part of the Zone never seems to lift.|Outer|E6}}
408803239a2ccca4e93e0e0b4ccc2360fa2839dd
Shocking Speed
0
496
1060
2024-03-11T22:14:35Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts|Outer|any}}"
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{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts|Outer|any}}
0e13b1b8382d81040d84edbd7c4780e337f1c565
1062
1060
2024-03-11T22:17:56Z
ChthonicOne
30
Added period
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{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts.|Outer|any}}
ba45594edfd6a225547ef5f20ee311d6f9293f14
1078
1062
2024-03-11T22:35:56Z
ChthonicOne
30
wikitext
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{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts.|Outer|none}}
4efa183404199a2dad878dc154a2fffae6633009
The Warrens
0
497
1061
2024-03-11T22:17:07Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Warrens.png</gallery>|The Warrens|Bunny Anomalies run rampant in this part of the Zone.|Outer|E2}}"
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{{Template:Condition|<gallery>File:Warrens.png</gallery>|The Warrens|Bunny Anomalies run rampant in this part of the Zone.|Outer|E2}}
1fb7b2d4c4335df0d9b3c339e4815a6935860799
Anchor Obfuscation
0
498
1063
2024-03-11T22:20:58Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Anchor_Obfuscation.png</gallery>|Anchor Obfuscation|Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.|any|any}}"
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{{Template:Condition|<gallery>File:Anchor_Obfuscation.png</gallery>|Anchor Obfuscation|Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.|any|any}}
6ea42ed0e0f4efeef03b1721672046158b882563
1079
1063
2024-03-11T22:36:19Z
ChthonicOne
30
wikitext
text/x-wiki
{{Template:Condition|<gallery>File:Anchor_Obfuscation.png</gallery>|Anchor Obfuscation|Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.|any|none}}
9bdc281741b2c68df59f703c002f92f25d1eef57
Angry Abductors
0
499
1067
2024-03-11T22:25:25Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Angry_Abductors.png</gallery>|Angry Abductors|The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.|Outer|any}}"
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{{Template:Condition|<gallery>File:Angry_Abductors.png</gallery>|Angry Abductors|The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.|Outer|any}}
f3ba275c04c7fb96baab0cd4ed5aa23d3d5e4c06
1069
1067
2024-03-11T22:28:43Z
ChthonicOne
30
Found this in middle zone as well as outer. It clearly is not restricted.
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{{Template:Condition|<gallery>File:Angry_Abductors.png</gallery>|Angry Abductors|The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.|any|any}}
95f78c16c8c6e80dd058eb6ae466744350ad2d8c
1080
1069
2024-03-11T22:36:45Z
ChthonicOne
30
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{{Template:Condition|<gallery>File:Angry_Abductors.png</gallery>|Angry Abductors|The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.|any|none}}
eb7cb0edb857bb3b0c3c4c2269123e5c400ec720
Disruptive Discharge
0
500
1068
2024-03-11T22:27:59Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Disruptive_Discharge.png</gallery>|Disruptive Discharge|The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.|Outer|any}}"
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{{Template:Condition|<gallery>File:Disruptive_Discharge.png</gallery>|Disruptive Discharge|The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.|Outer|any}}
d8ec4ed4b7568222401d831ffcbc27268592804e
1077
1068
2024-03-11T22:35:37Z
ChthonicOne
30
wikitext
text/x-wiki
{{Template:Condition|<gallery>File:Disruptive_Discharge.png</gallery>|Disruptive Discharge|The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.|Outer|none}}
681d8490807aee7b508132a8265d6c18f02233dc
Swift Storm
0
501
1070
2024-03-11T22:30:28Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Swift_Storm.png</gallery>|Swift Storm|Storm activity in this part of the Zone is remarkably rapid. After it maifests it will close in much faster than usual.|any|any}}"
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{{Template:Condition|<gallery>File:Swift_Storm.png</gallery>|Swift Storm|Storm activity in this part of the Zone is remarkably rapid. After it maifests it will close in much faster than usual.|any|any}}
f9823409aea0785d893f4577b83bfd0e17a3a60e
1075
1070
2024-03-11T22:34:42Z
ChthonicOne
30
wikitext
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{{Template:Condition|<gallery>File:Swift_Storm.png</gallery>|Swift Storm|Storm activity in this part of the Zone is remarkably rapid. After it maifests it will close in much faster than usual.|any|none}}
4355411ece2cb23a503187ce69cb0e5d46b8f3ef
User talk:ChthonicOne
3
502
1071
2024-03-11T22:32:35Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Eerie_Darkness.png</gallery>|Eerie Darkness|This part of the Zone is unusually, even abnormally darker than normal.|any|G3}}"
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{{Template:Condition|<gallery>File:Eerie_Darkness.png</gallery>|Eerie Darkness|This part of the Zone is unusually, even abnormally darker than normal.|any|G3}}
74f284fe04f780b91726f0d59d1aeb3e8c7bfa61
Eerie Darkness
0
503
1073
2024-03-11T22:33:30Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Eerie_Darkness.png</gallery>|Eerie Darkness|This part of the Zone is unusually, even abnormally darker than normal.|any|G3}}"
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{{Template:Condition|<gallery>File:Eerie_Darkness.png</gallery>|Eerie Darkness|This part of the Zone is unusually, even abnormally darker than normal.|any|G3}}
74f284fe04f780b91726f0d59d1aeb3e8c7bfa61
Malfunctioning Mess
0
504
1081
2024-03-11T22:39:08Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Malfunctioning_Mess.png</gallery>|Malfunctioning Mess|High levels of magnetic interference, combined with broad spectrum atmospheric Anomalies, mean that things are constantly going haywire in this part of the Zone.|any|none}}"
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{{Template:Condition|<gallery>File:Malfunctioning_Mess.png</gallery>|Malfunctioning Mess|High levels of magnetic interference, combined with broad spectrum atmospheric Anomalies, mean that things are constantly going haywire in this part of the Zone.|any|none}}
6b3a7f3e11bd91fe42b1e14a0c0831758b1e85e4
Talk:Conditions
1
505
1082
2024-03-11T22:41:51Z
ChthonicOne
30
Created page with "I've created a {{Template:Condition}} to start us off with on each condition. If you care to improve it, please do. This is my first attempt at a template. In particular, I don't know how to set up proper columns or alignment to shift the template over to the right in media wiki. --~~~~"
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I've created a {{Template:Condition}} to start us off with on each condition. If you care to improve it, please do. This is my first attempt at a template. In particular, I don't know how to set up proper columns or alignment to shift the template over to the right in media wiki. --[[User:ChthonicOne|ChthonicOne]] ([[User talk:ChthonicOne|talk]]) 22:41, 11 March 2024 (UTC)
42a12b5decb562757dd7068fe045b59e83bc6532
Violent Voltage
0
506
1083
2024-03-11T23:26:48Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Violent_Voltage.png</gallery>|Violent Voltage|The electrical discharges detected in this part of the Zone are at a much higher voltage, which means they arc past car defenses with ease.|any|none}}"
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{{Template:Condition|<gallery>File:Violent_Voltage.png</gallery>|Violent Voltage|The electrical discharges detected in this part of the Zone are at a much higher voltage, which means they arc past car defenses with ease.|any|none}}
1d3d2ba96aef74b3bdde36f99526ec421ad40cb2
Turncoat
0
507
1085
2024-03-12T00:25:25Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Turncoat.png</gallery>|Turncoat|Sometimes that which you trust the most might still turn against you.|any|none}}"
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{{Template:Condition|<gallery>File:Turncoat.png</gallery>|Turncoat|Sometimes that which you trust the most might still turn against you.|any|none}}
0f040ddf19ba66f9cb1a3862ce18ec9b58fb65fa
Touch and Go
0
508
1086
2024-03-12T00:48:04Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Touch_and_Go.png</gallery>|Touch and Go|This part of the Zone is full of Anomalies known for suddenly accelerating, vehicles that they touch.|any|none}}"
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{{Template:Condition|<gallery>File:Touch_and_Go.png</gallery>|Touch and Go|This part of the Zone is full of Anomalies known for suddenly accelerating, vehicles that they touch.|any|none}}
8b5cb50dbf2bdff4c50c9946d8d07fa6447b8055
Overcharged Electricity
0
509
1087
2024-03-12T01:45:44Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Overcharged_Electricity.png</gallery>|Overcharged Electricity|Due to increased ambient LIM field energy, all electrical damage taken in this part of the Zone is increased.|any|none}}"
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{{Template:Condition|<gallery>File:Overcharged_Electricity.png</gallery>|Overcharged Electricity|Due to increased ambient LIM field energy, all electrical damage taken in this part of the Zone is increased.|any|none}}
fcfcd545c37224c24ac61d352fc2145badcc3539
Battery Sapping
0
510
1088
2024-03-12T01:47:05Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Battery_Sapping.png</gallery>|Battery Sapping|Environmental distortions in this part of the Zone mean that all car battery usage will be much higher.|any|none}}"
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{{Template:Condition|<gallery>File:Battery_Sapping.png</gallery>|Battery Sapping|Environmental distortions in this part of the Zone mean that all car battery usage will be much higher.|any|none}}
c73cd1a77f17734bbf0fcac1d42caee5a415ffce
Gusts and Gales
0
511
1089
2024-03-12T01:48:34Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:WIND-SQUALL.png</gallery>|Gusts and Gales|This part of the Zone is frequently subject to high winds.|any|none}}"
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{{Template:Condition|<gallery>File:WIND-SQUALL.png</gallery>|Gusts and Gales|This part of the Zone is frequently subject to high winds.|any|none}}
33f0e4bb269a619b03ad3a6bd592f8effdd9fb5e
Harmful to Humans
0
512
1090
2024-03-12T01:53:40Z
ChthonicOne
30
Created page with "{{Template:Condition|<gallery>File:Harmful_to_Humans.png</gallery>|Harmful to Humans|While in this part of the Zone, humans will feel harmful effects even more profoundly, whether driving or on foot.|any|none}}"
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{{Template:Condition|<gallery>File:Harmful_to_Humans.png</gallery>|Harmful to Humans|While in this part of the Zone, humans will feel harmful effects even more profoundly, whether driving or on foot.|any|none}}
c3bb84b71064dddf6462739ae26600fabcaee2a5
Conditions
0
265
1091
546
2024-03-12T01:54:41Z
ChthonicOne
30
Harmful to Humans was missing
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Random inclement conditions can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
28eab4e336db1a4da67e246b8b81500feae2dab0
Car
0
106
1092
1000
2024-03-12T03:17:27Z
Elirus
18
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each paint can has a durability of 15 (applications).
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
bba7f21415f440bd4ec9fc5979595dfccce6ff2a
1093
1092
2024-03-12T17:02:37Z
EatAtJoes
27
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications).
====== Decal Kits ======
* [[Arda]]
* [[Flames]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
eb6d82c449c2b4ff973a594faa980a2ca58e66a4
Red Balloon
0
168
1094
564
2024-03-12T17:54:19Z
EatAtJoes
27
wikitext
text/x-wiki
{{Resource|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires}}
===Acquiring===
Red Balloons can be acquired by using a [[Hand Vac]] on a [[Beach Ball]] anomaly.
cf89069b41f2154d25bb0d3caeb6e58603c7c05a
1097
1094
2024-03-13T23:52:30Z
EatAtJoes
27
wikitext
text/x-wiki
{{Resource|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires}}
===Acquiring===
Red Balloons can be acquired by using a [[Hand Vac|Hand-Vac]] on a [[Beach Ball]].
e897bed11bff9e28050548e61c9feb6d9cba2d71
1098
1097
2024-03-14T01:52:01Z
EatAtJoes
27
wikitext
text/x-wiki
{{Resource|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires|found_text=Red Baloons can be harvested from [[Beach Balls]] using a [[Hand-Vac]].}}
c03ab1789065579f26698ea97f6f07e65bb21592
LIM Shield
0
357
1095
841
2024-03-13T08:06:03Z
Loyd
31
If you install two shields (front and back) and activate both, the damage is reduced to almost 0 (I checked in the game, crashing at maximum speed against the garage wall.)
wikitext
text/x-wiki
{{Craftable|name=LIM Shield|icon=LIM Shield.png|lb-content=Sure, the battery cost for this protective device is significant, but in retrospect it was so obvious that the projection and then suspension of semimagnetized plasma ions in a rapidly oscillating spinor field would provide a substantial physical safeguard. Like, duh.
|ingredients=scrap_metal=6,plasma=10,circuit_board=2,thermosap_crystal=28
|stats=w_health=70,impact_ability=1,battery_drain_peractive=0.25}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will form a shield around your car that will remain active until deactivated. Uses energy only upon absorbing a hit (0.25kw per hit). Absorbs cca 50% electrical, acid and impact damage, however it does NOT protect against radiation. Range is slightly smaller than [[Limpulse Emitter|LIMpulse emitter]] so [[:Category:Bunny|Bunnies]] might still stick to your roof attachments (credit to @johnunknown in the Pacific Drive Discord server for the info).
The effect of several activated LIM-shields adds up, bringing the total resistance of the car to 90%, which makes you almost invulnerable.
=== Gallery ===
[[File:LIM Shield Front.png|framed|LIM Shield mounted on the front]]
[[File:LIM Shield Rear.png|LIM Shield mounted on the rear|thumb|730x730px]]
50b13264004bca799dae9abc5aabd8c62e10f2c2
Adjacent Parts Buff
0
386
1096
860
2024-03-13T15:19:07Z
Elirus
18
wikitext
text/x-wiki
A part can provide its resistances to other parts adjacent to it. Quite a useful game mechanic which allows you to make it so that your car is protected with all of your installed resistances.
[[File:Stargazer Adjacents.png|framed|Example of a car that utilizes the Adjacent Parts Buff. Every part of the vehicle has each resistance that is available to the car with its installed parts. Also his name is Stargazer. Say hi to Stargazer.]]
bdb973cd5d5d66e3b0b9ae5c63f1cef3e7180fda
Anomalies
0
256
1099
582
2024-03-14T18:26:41Z
Elirus
18
/* 50px Radiation */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]]
[[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]]
[[Spark Tower]]
[[Wriggling Wreck]]
[[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:Gravity_of_Situation.png|30px]] [[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
[[Radiant Dredge]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
0eb15a56eb51afc1c459c51621186227b11b6ef7
1100
1099
2024-03-14T19:14:04Z
Elirus
18
/* 50px Radiation */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]]
[[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]]
[[Spark Tower]]
[[Wriggling Wreck]]
[[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:Gravity_of_Situation.png|30px]] [[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
837cf3e71fcf8a79de1626dadd845eec8ed30c63
Glittering Boulder
0
513
1101
2024-03-14T21:28:39Z
Feral
33
Added logbook entry and 'found in' section. Also, left room for an icon to be added in later
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder}}
32970b37ec05d714339cb56ea7b75abf386213c3
1102
1101
2024-03-14T21:29:59Z
Feral
33
Added icon
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
0909d3f49abe184ee64c0ba8d3cc44eb31953626
Left-Right
0
514
1103
2024-03-14T21:39:29Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=TELETYPE AUTOSCRIPT ARDA ref CARROL, V. - 1355-121264
<br><br>
Yes, sir, we lost total control sir. Veered off the road and straight into a house full of squaters. Six, sir. It's like something just took control of the truck, screwed it all up and sent it every which way.
<br><br>
No, sir, only Jackson, who probably has a broken wrist. Everyone else is fine, while all these squatters only seem a little scared.
<br><br>
Well, sir, the thing is, we actually think they're foreign. They're dressed kind of strangely. They have hats and flannel shirts. Canadians? But ... I thought Canada was north of Seattle. Victoria? Who is she? Oh I see. Well, if we can get a translator on the line I'm sure we can work that out very fast.
<br><br>
I mean French, sir! But I thought that Canadians spoke French? Miller dated a Canadian and she spoke French. Oh, I see. Well I'll try that now.
<br><br>
Uh. Hello in there! Are you all right? Hello? Do you understand me? We come in peace! Me American! You Canadian! Friends! Sir, I think they're unhappy.|name=Left-Right|locations=damp_forest, blistering_woods, the_mires, smokestacks}}
0079817df9cc49d0d14f374f7b8fc37da31a14af
Pothole
0
515
1104
2024-03-14T21:45:17Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, February 12th, 1966
<br><br>
Hey boss! So I'm out here working with Meera and Tobias from Maintenance, and I'm afraid I've got some bad news about our gear. We've run into some trouble and I don't think we're getting it back any time soon. Sorry, bad start for my first potholing job!
<br><br>
Call me when you get this. Or, better still, I think you should just come down here and see for yourself. Our tools, our signs, our lights, they've all ... taken flight, so to speak! Heh. Really, I'm serious. I'm dead serious. You should see this. You know how you told me we were normal people working in a very abnormal place? I think I know what you mean now.|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks}}
48c5113a135e5c95847ba2d0895560377ead6566
1105
1104
2024-03-14T21:45:44Z
Feral
33
added name
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, February 12th, 1966
<br><br>
Hey boss! So I'm out here working with Meera and Tobias from Maintenance, and I'm afraid I've got some bad news about our gear. We've run into some trouble and I don't think we're getting it back any time soon. Sorry, bad start for my first potholing job!
<br><br>
Call me when you get this. Or, better still, I think you should just come down here and see for yourself. Our tools, our signs, our lights, they've all ... taken flight, so to speak! Heh. Really, I'm serious. I'm dead serious. You should see this. You know how you told me we were normal people working in a very abnormal place? I think I know what you mean now.|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|name=Pothole}}
4e2d7fd3a4ff058b0aa6fe1db79caa225177ea58
Bubblegum Buddy
0
516
1106
2024-03-14T21:52:44Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|name=Bubblegum Buddy|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, August 12th, 1964
<br><br>
Hi there! Doctor Cooke? This is Tobias Barlow, from maintenance! I think I know why your field equipment is missing and, uh, you're not going to like this.
<br><br>
So me and a bunch of the folks doing requisition and inventory have been losing gear, too. But also finding it again, later, in different areas of the Zone. We thought we lost some to high winds, then some to, y'know, scrambling. But the weather's been pretty normal and we realized the Zone hasn't had a tantrum in a while. So we did a kinda stakeout, we left some old gear at a test site and ...
<br><br>
You won't believe it. These things are like gooey fireflies, or will-o'-the-wisps or somethin'! they come out the trees and kind of band together. They grab stuff like magpies, and then pass it around like, uh ... a football team! Anyway, I know you scientists want to know about this tuff, so I figured I'd take notes. There's, uh, quite a lot! I did some sketches, took some numbers. And I repeated things, like in an experiment! I figured you might want to see, so mind if I drop this stuff by? Those Pneumatubes are malfunctioning again.|locations=the_mires, the_scorch,smokestacks}}
d989b4c31ba83d949054d42d81d84092f4fda9f5
Pickpocket
0
517
1107
2024-03-14T21:56:59Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|name=Pickpocket|locations=the_mires, smokestacks|lb-content=EYES ONLY - BATTALION MEMO, September 2nd, 1971.
<br><br>
At this stage I don't need to know who is responsible, but I do need you to understand that ANY provocation of these creatures WILL BE an actionable offense. DELIBERATELY luring them with any kind of bait only makes them both more accustomed and more persistent. At this point we have lost literally millions of dollars in valuable parts and equipment. The Colonel being carried away in his portapotty is simply another symptom of lax discipline and DISREGARD for the potential dangers of the Zone. I will not hesitate to report ANY future negligence directly to the Major.}}
0d68a8204221698c587d2e4a2bec9d47c7b768d7
Shaggy Scrambler
0
518
1108
2024-03-14T22:04:34Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|name=Shaggy Scrambler|icon=HAZARD-WEIRD.png|locations=the_mires|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, October 2nd, 1967.
<br><br>
We nearly got him, Sally. We were within an inch of catching that notorious ... that Scott guy. We almost did it ... I swear to you, we're gonna triumph where the regulars just can't! After eleven months hiding out in the Zone, stealing cars, breaking into shelters, taking food ...
<br><br>
You know how we were gonna do it? Anomalies! We used roadblocks to funnel him deeper to where we knew those beastly malfunction things were. And you know what they did? A whole pack of them descended on his cat. Right in front of us. His engine dies, his battery burns out, his steering locks ... He ends up stuck there in the middle of the road with nothing but his regrets! and then somehow he still gets away somehow, just melting into the darkness! I guess it didn't help that all our cars had started malfunctioning, too.
<br><br>
But that's not what matters! Mark my words, we'll catch him next time.}}
ca43970df2f1c7bfeb39a4b142b0cb30c7be0302
Hopped-up Hare
0
519
1109
2024-03-14T22:13:16Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=LEECH-CHARGING.png|name=Hopped-Up Hare|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|lb-content=PROGRESS REPORT, David Okada, November 12th, 1970.
<br><br>
Today I'm delighted to be able to report not only one rare success, but three. I'll be closing a trio of missing persons cases and sending some very exhausted, very scared civilians home. and a curious coincidence connects these people.
<br><br>
First, we found that Canadian fisherman who had gone missing in '67. We found him living in his boat, haul and all, thirty pounds of fish in his perfectly functional icebox. Then we found that last member of the Bugwatch broadcasting team, in a car almost as good as new. Finally, there was Clive, that Pneumatube technician, hiding in a still-powered field lab and insisting he's only been gone a week. I didn't know what to tell him.
<br><br>
Weird thing is, all three described Anomalies helping them out. Those things that leech onto cars? They'd leap out of the wilderness, clamp on something, and restore all power. They helped keep the heaters going on cold days, kept the radio playing on lonely nights. I wouldn't have believed any of it if I hadn't heard the same story three times in a row.}}
ef12425c112a4fa28563057528683dd183daa19a
Fuel Evaporation
0
520
1110
2024-03-14T22:21:06Z
Bogui
34
Added the descritption as per the ingame logbook.
wikitext
text/x-wiki
An atmospheric Anomaly in this part of the Zone causes fuel to drain much faster than usual, as if it´s evaporating into nothing.
866062f34b0549e8ac2c78dda05bbcb232a8b543
File:Fuel evaporation.png
6
521
1111
2024-03-14T22:22:57Z
Bogui
34
wikitext
text/x-wiki
ingame icon
716257af4ab20f9ca650c07a17bfd9005eecf730
Crackling Crawler
0
522
1112
2024-03-14T22:23:49Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|name=Crackling Crawler|icon=Electrical.png|locations=damp_forest|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, January 31st, 1975.
<br><br>
Hey Jill. So we've been through the latest batch of tests and almost everything is negative. You're right that this thing does respond to ground vibration and clearly senses nearby movement, but beyond that there's no reaction to any other kind of stimulus. Not light, not sound, not radiation, not any kind of changes in atmosphere, humidity ... nothing. The best I can suggest right now is that its behavior is kind of territorial, often attacking anything it senses is close.
<br><br>
Wait. Not that I'm saying this thing is displaying intelligence. It's just some kind of chemical reaction.
<br><br>
We're still saying that they aren't intelligent, right? And, uh, anyone even begin to figure out what these things might be made of yet?}}
cef570adfce228899007af8810c026e60c437980
Minuteman
0
523
1113
2024-03-14T22:30:36Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=Electrical.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
d8cbd6363e7138c2f9eb7dd552d07f431f79ab3e
Pacemaker
0
524
1114
2024-03-14T22:35:50Z
Feral
33
Added in logbook entry and icon
wikitext
text/x-wiki
{{Anomaly|icon=Boon Pacemaker.png|name=Pacemaker|lb-content=DICTAPHONE RECORDING, office of Dr. Ricci, February 12th, 1968.
<br><br>
Most of the time, even the majority of the time, the Zone makes a mess of everything. It's pure chaos out here. But sometimes, just sometimes, its eternal rearrangement creates something coherent, even useful.
<br><br>
This time around, it looks like those useful things are reconstructions of some of our own equipment and inventions, built back into something that's actually functional. They look and behave just like several early prototypes from our first LIM labs, but at the same time it's also as if they've been assembled clumsily, by a child, or by someone trying to understand how this technology works. Someone improvising. Someone learning. Here I am, trying first to understand LIM tech and then the Zone, yet sometimes I wonder if something inside it isn't also trying to learn about us.}}
d3bb38a8b21fbf4f53c73c38e5ad2b7f3eb44a14
Hurricane Squall
0
525
1115
2024-03-14T22:39:12Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=WIND-SQUALL.png|name=Hurricane Squall|lb-content=A sudden and dramatic change in atmospheric pressure has produced powerful but extremely localized winds. Be careful. This could be extremely dangerous.|locations=damp_forest, blistering_woods, the_mires}}
847b287458a5a6170a778e901313eab36b6c865b
Corrosive Squall
0
526
1116
2024-03-14T22:41:27Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ACID.png|name=Corrosive Squall|lb-content=For many, acid rain has been an environmental hazard for years. But for those within the Zone, it's an outright existential threat, arriving with little warning and incredible, almost supernatural intensity.|locations=the_mires, the_scorch}}
d202d3c6c0ba0922992f6fff371808c72f991aa1
Seismic Squall
0
527
1117
2024-03-14T22:43:23Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Seismic Squall|locations=damp_forest, the_scorch, smokestacks|lb-content=Sometimes the very ground itself is the most threatening part of the Zone. Something beneath it has changed and, during times of instability, everyone and everything on the surface can be at risk.}}
5608a4c25d6bec0cac7586615bb61061ea4e07ee
Electromagnetic Squall
0
528
1118
2024-03-14T22:45:24Z
Feral
33
Added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|name=Electromagnetic Squall|locations=blistering_woods|lb-content=There's something strange in the air, though it isn't wholly meteorological. Whatever this bizarre atmospheric phenomenon might be, it's certainly going to play havoc with your car's electrical and mechanical systems.}}
10644ba8d26ec66f6f052a45c9c6d9902940aeeb
Anomalies
0
256
1119
1100
2024-03-14T23:00:47Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px]] [[Glittering Boulder]]
[[Honeypot]]
[[File:HAZARD-WEIRD.png|30px]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:Gravity_of_Situation.png|30px]] [[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
6c726459c16d3eaa70b50763e903ae40f4591875
1120
1119
2024-03-14T23:03:04Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px]] [[Glittering Boulder]]
[[Honeypot]]
[[File:HAZARD-WEIRD.png|30px]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[File:Hammer_and_Anvil.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:Somethings_Moving.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
98e82ed8ccfd06e1e69cdfa14214c46c0f7078bd
1121
1120
2024-03-14T23:11:07Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px]] [[Glittering Boulder]]
[[Honeypot]]
[[File:HAZARD-WEIRD.png|30px]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px]] [[Radiant Dredge]]
[[File:HAZARD-PIERCING.png|30px]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px]] [[Boom Bunny]]
[[File:Ticking_Tumblers.png|30px]] [[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
69dedde4aaf0c2ae3c501e1f0d48c3cb4c57afeb
1122
1121
2024-03-14T23:15:14Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
21942789f3a620396a02e1b6d1bdca6a8f5a649d
1123
1122
2024-03-14T23:18:22Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px]] [[File:Violent_Voltage.png|30px]] [[File:Disruptive_Discharge.png|30px]] [[File:Overcharged_Electricity.png|30px]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
e79dd523f1d525d39d8147a08739c9e3d699aafc
1124
1123
2024-03-14T23:20:59Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30pxlink=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
63622b5933d99828139c5bf0b741183c1668f0c0
1125
1124
2024-03-14T23:21:18Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
e6c70a66655d94b55c2bfdf2ef5cfacd3b014350
1126
1125
2024-03-14T23:32:01Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[File:Spark_Surge.png|30px|link=Spark Surge]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]] [[File:Gravity_of_Situation.png|30px|link=The Gravity of the Situation]] [[File:Touch_and_Go.png|30px|link=Touch and Go]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
01554a3ae8ccca28cb1cb8501c46660c44b01ef4
1143
1126
2024-03-15T00:09:47Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px]]
[[Minuteman]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[File:Spark_Surge.png|30px|link=Spark Surge]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]] [[File:Gravity_of_Situation.png|30px|link=The Gravity of the Situation]] [[File:Touch_and_Go.png|30px|link=Touch and Go]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
b2d3a51c005f19084812d6ce0b60531e756a04e8
Template:Anomaly
10
72
1127
289
2024-03-14T23:38:43Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions effected by ===
{{#invoke: Condition|main|conditions={{{conditions}}}}}
218ab47a494248752e4dd4c2984ab6bbdd54348c
1128
1127
2024-03-14T23:39:12Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions effected by ===
{{#invoke: Conditions|main|conditions={{{conditions}}}}}
94d7f712d92515696ec925b4b2fd993b8158490d
1132
1128
2024-03-14T23:50:26Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
49e4b2744b6c90ff4d3f9d78a028230f1000362f
1133
1132
2024-03-14T23:53:23Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{This Anomaly is effected by the following Conditions|{{{conditions}}}}}
7a9b9c98a51d62e3667869536aca84de62c357fa
1134
1133
2024-03-14T23:55:51Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{This Anomaly is effected by the following Conditions|{{{condition}}}}}
87120f17e18f0a4fbb574ccedfd6fd22fdf14d71
1135
1134
2024-03-14T23:56:29Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{Conditions|{{{conditions}}}}}
ce1eb35205c6bcf2f72f507454612ad0c8a9bfb9
1136
1135
2024-03-14T23:56:35Z
Feral
33
/* Conditions */
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{Condition|{{{conditions}}}}}
77ae2c33d7607985f76f88f37e93811cd96f33ef
1137
1136
2024-03-14T23:57:21Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{#invoke: Condition|main|conditions={{{conditions}}}}}
ba1bbd4709848f8687c60cb08e21f6f1affa249d
1138
1137
2024-03-14T23:57:43Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{#invoke: Condition|conditions={{{conditions}}}}}
8109b8a0ab61db7a8070a0e49ede1ec05a78bd83
1139
1138
2024-03-14T23:57:53Z
Feral
33
/* Conditions */
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
=== Conditions ===
{{Condition|conditions={{{conditions}}}}}
68cd8a1cfe1c70154e69c4693ae0106ca6d82f3d
1140
1139
2024-03-14T23:59:28Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Anomaly]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
49e4b2744b6c90ff4d3f9d78a028230f1000362f
Conditions
0
265
1129
1091
2024-03-14T23:42:30Z
Feral
33
wikitext
text/x-wiki
***Conditions*** Random inclement conditions can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
3193a1de992b59b860308930800d97403616f95b
1130
1129
2024-03-14T23:43:01Z
Feral
33
wikitext
text/x-wiki
'''Conditions''' Random inclement conditions can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
ad85b0ec5b4c02091d3d41a5590a45ef7d65acf3
1131
1130
2024-03-14T23:43:18Z
Feral
33
wikitext
text/x-wiki
'''Conditions''' are random inclement conditions which can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
f1adab26799f63bc2887089c48c6c0652ef4d311
Broken Bunny
0
102
1141
291
2024-03-15T00:08:20Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often times speed up to try to overtake your car, they will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
defc94d8d62d0ecee10bc5b427483db98d153ae0
1142
1141
2024-03-15T00:09:08Z
Feral
33
/* Counter */
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
0ed011d7044e009defe12e0cb9fd940050f7bb54
User:Blend3rman
2
230
1144
456
2024-03-15T01:48:04Z
Blend3rman
8
wikitext
text/x-wiki
[[/sandbox | Sandbox]]
bdb176e60cb93bac8a6a0c8af37a0ab50b48c86e
File:POWERED-BUMPER.png
6
529
1145
2024-03-15T07:17:49Z
Elirus
18
wikitext
text/x-wiki
POWERED-BUMPER
ea73f7a0e6aa07cc39e823aac667dce1393cebf3
Module:CraftingRecipe
828
74
1146
817
2024-03-15T07:23:37Z
Elirus
18
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
6a19dc0164e2b26185aaeda8c7af1e7b55d41a2f
File:Powered Bumper Front.png
6
530
1147
2024-03-15T07:28:51Z
Elirus
18
wikitext
text/x-wiki
Powered Bumper Front
77352465ae680eac23c8f48aa56cea8295687acf
File:Powered Bumper Rear.png
6
531
1148
2024-03-15T07:29:35Z
Elirus
18
wikitext
text/x-wiki
Powered Bumper Rear
53138897885b3bffdd2c023e672e50bdd002c56e
Powered Bumper
0
532
1149
2024-03-15T07:29:48Z
Elirus
18
Created page with "{{Craftable|name=Powered Bumper|icon=POWERED-BUMPER.png|lb-content=Finely balanced and expertly calibrated, the powered, magnetically-assisted pistons behind this bumper will probably reduce the effect of any collision. Up to a point, of course. |ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4 |stats=w_health=90,impact_resist=50,explode_resist=35,battery_drain_persec=0.05}} === Use === The Powered Bumper offers the best impact protection in the gam..."
wikitext
text/x-wiki
{{Craftable|name=Powered Bumper|icon=POWERED-BUMPER.png|lb-content=Finely balanced and expertly calibrated, the powered, magnetically-assisted pistons behind this bumper will probably reduce the effect of any collision. Up to a point, of course.
|ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4
|stats=w_health=90,impact_resist=50,explode_resist=35,battery_drain_persec=0.05}}
=== Use ===
The Powered Bumper offers the best impact protection in the game at the cost of energy. The bumper will drain your battery as long as the engine is running.
Personal recommendation from the editor: Never used it on runs myself, but from other people's experience, the energy consumption on this thing is crazy. Use at your own risk.
=== Gallery ===
[[File:Powered Bumper Front.png|framed|Powered Bumper mounted on the front]]
[[File:Powered Bumper Rear.png|Powered Bumper mounted on the rear|thumb|730x730px]]
370e3b4878236b81e77652d546bbe1e76cc14c7b
1150
1149
2024-03-15T07:39:40Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Powered Bumper|icon=POWERED-BUMPER.png|lb-content=Finely balanced and expertly calibrated, the powered, magnetically-assisted pistons behind this bumper will probably reduce the effect of any collision. Up to a point, of course.
|ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4
|stats=w_health=90,impact_resist=50,explode_resist=35,battery_drain_persec=0.05}}
=== Use ===
Yes, there is a typo in the properties. It drains your battery.
The Powered Bumper offers the best impact protection in the game at the cost of energy. The bumper will drain your battery as long as the engine is running.
Personal recommendation from the editor: Never used it on runs myself, but from other people's experience, the energy consumption on this thing is crazy. Use at your own risk.
=== Gallery ===
[[File:Powered Bumper Front.png|framed|Powered Bumper mounted on the front]]
[[File:Powered Bumper Rear.png|Powered Bumper mounted on the rear|thumb|730x730px]]
edb0c8bf4df25f0c3291af340c00801b7283e3db
1151
1150
2024-03-15T07:39:59Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Powered Bumper|icon=POWERED-BUMPER.png|lb-content=Finely balanced and expertly calibrated, the powered, magnetically-assisted pistons behind this bumper will probably reduce the effect of any collision. Up to a point, of course.
|ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4
|stats=w_health=90,impact_resist=50,explode_resist=35,battery_drain_persec=0.05}}
=== Use ===
Yes, there is a typo in the properties. It drains your battery.
The Powered Bumper offers the best impact protection in the game at the cost of energy. The bumper will drain your battery as long as the engine is running.
Personal recommendation from the editor: Never used it on runs myself, but from other people's experience, the energy consumption on this thing is crazy. Use at your own risk.
=== Gallery ===
[[File:Powered Bumper Front.png|framed|Powered Bumper mounted on the front]]
[[File:Powered Bumper Rear.png|Powered Bumper mounted on the rear|framed|730x730px]]
864e10c3bb444a09f4ec3dd35d2114ffe325ce03
File:BOOST-MANOUVER.png
6
533
1152
2024-03-15T07:42:37Z
Elirus
18
wikitext
text/x-wiki
BOOST-MANOUVER
dc6e5dc136b4f3502a295e3032ab5e480355621c
File:BOOST.png
6
534
1153
2024-03-15T07:43:49Z
Elirus
18
wikitext
text/x-wiki
BOOST
4689f9bb219b5998ffdc707bc2bb31a9879f77de
Module:Properties
828
372
1154
933
2024-03-15T07:43:58Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
7f9adda3c86fbbcb64d1079e77c49e6bda0cd0ca
1166
1154
2024-03-15T08:03:14Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#fcc300',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#fcc300',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
7f21f7600a1ac86ce84adcdf0a8fd59b5d30b615
1167
1166
2024-03-15T08:03:49Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
5800b3c35355a49aee12d1c22c9f937dfa3d3e7f
1179
1167
2024-03-15T08:23:09Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
b439a20c51de1b8436186419590733421241913a
File:Nitro Boost Front.png
6
535
1155
2024-03-15T07:45:39Z
Elirus
18
wikitext
text/x-wiki
Nitro Boost Front
b1e4dc9a26d8f637cf87e4d26f7e5e3e193b9263
File:Nitro Boost Rear.png
6
536
1156
2024-03-15T07:45:54Z
Elirus
18
wikitext
text/x-wiki
Nitro Boost Rear
cc7cd44762c64efb54b19c23fbfb7c6680aaaa77
Nitro Boost
0
537
1157
2024-03-15T07:46:05Z
Elirus
18
Created page with "{{Craftable|name=Nitro Boost|icon=BOOST-MANOUVER.png|lb-content=Are you wearing the socks? |ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4 |stats=w_health=50,boost_ability=1,battery_drain_persec=1.5}} === Use === For when you got the zoomies. Personal recommendation from the editor: Get something with impact protection on the front. This bumper will boost you as much as a [[Glittering Boulder]] would. === Gallery === File:Nitro Boost Front.png..."
wikitext
text/x-wiki
{{Craftable|name=Nitro Boost|icon=BOOST-MANOUVER.png|lb-content=Are you wearing the socks?
|ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4
|stats=w_health=50,boost_ability=1,battery_drain_persec=1.5}}
=== Use ===
For when you got the zoomies.
Personal recommendation from the editor: Get something with impact protection on the front. This bumper will boost you as much as a [[Glittering Boulder]] would.
=== Gallery ===
[[File:Nitro Boost Front.png|framed|Powered Bumper mounted on the front]]
[[File:Nitro Boost Rear.png|Powered Bumper mounted on the rear|framed|730x730px]]
2d9dc8a4f496c257e7295ad71daac57ac2f2988a
1158
1157
2024-03-15T07:47:15Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Nitro Boost|icon=BOOST-MANOUVER.png|lb-content=Are you wearing the socks?
|ingredients=copper_wire=2,gas_cylinder=4,circuit_board=1,tree_candy=10
|stats=w_health=50,boost_ability=1,battery_drain_persec=1.5}}
=== Use ===
For when you got the zoomies.
Personal recommendation from the editor: Get something with impact protection on the front. This bumper will boost you as much as a [[Glittering Boulder]] would.
=== Gallery ===
[[File:Nitro Boost Front.png|framed|Powered Bumper mounted on the front]]
[[File:Nitro Boost Rear.png|Powered Bumper mounted on the rear|framed|730x730px]]
f32a03406acc2b1effd86c5dc8bcddac63771027
File:Bio Headlight.png
6
538
1159
2024-03-15T07:51:02Z
Elirus
18
wikitext
text/x-wiki
Bio Headlight
a1703c1fee018cbec12fe43149edbffffaec618b
File:BIO-LIGHT.png
6
539
1160
2024-03-15T07:53:03Z
Elirus
18
wikitext
text/x-wiki
BIO-LIGHT
dd45c3748ab0804b633d2151549cef9b753e5450
Bio Headlight
0
540
1161
2024-03-15T07:53:52Z
Elirus
18
Created page with "{{Craftable|name=Bio Headlight |icon=BIO-LIGHT.png|lb-content=Marrying LIM technology with the Zone's curious bioluminescence, this light projects a powerful, intensely focused beam. It's probably best not to think about whether it might be alive. |ingredients=glass_shards=6,copper_wire=4,bulb=1,swamp_coral=40 |stats=health=60,battery_drain_persec=0.015}} === Use === The most powerful headlight in the game. It WILL stare into your soul. Reminds me of that one scene from..."
wikitext
text/x-wiki
{{Craftable|name=Bio Headlight
|icon=BIO-LIGHT.png|lb-content=Marrying LIM technology with the Zone's curious bioluminescence, this light projects a powerful, intensely focused beam. It's probably best not to think about whether it might be alive.
|ingredients=glass_shards=6,copper_wire=4,bulb=1,swamp_coral=40
|stats=health=60,battery_drain_persec=0.015}}
=== Use ===
The most powerful headlight in the game. It WILL stare into your soul.
Reminds me of that one scene from Dead Space...
=== Gallery ===
[[File:Bio Headlight.png|framed|Bio Headlights]]
1f1bd615b4fb4183f2b02caee0b3f69833dad54b
File:Planning-Map.png
6
541
1162
2024-03-15T07:55:28Z
Blend3rman
8
Uploaded a work by Ironwood Studios from Pacific Drive with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Planning Map UI Icon}}
|date=2024-02-24
|source=Pacific Drive
|author=Ironwood Studios
|permission=
|other versions=
}}
=={{int:license-header}}==
{{cc-by-4.0}}
[[Category:UI Icons]]
900eecdea7d9b0463a290af6e00c7ed4d0d91b94
File:PUNCTURE-RESISTANT-TIRE.png
6
542
1163
2024-03-15T07:58:00Z
Elirus
18
wikitext
text/x-wiki
PUNCTURE-RESISTANT-TIRE
97d269b8a86bfc1370aacc4e94479b955e2c7247
File:Puncture-Proof Tire.png
6
543
1164
2024-03-15T07:58:37Z
Elirus
18
wikitext
text/x-wiki
Puncture-Proof Tire
8b34224efbe9ab33e2cdc77bfebf406b765a7910
File:Flat Block.png
6
544
1165
2024-03-15T08:02:37Z
Elirus
18
wikitext
text/x-wiki
Flat Block
62e1112f0c79c46b756c4d8d2a88889f15f1f87c
Puncture-Proof Tire
0
545
1168
2024-03-15T08:05:45Z
Elirus
18
Created page with "{{Craftable|name=Puncture-Proof Tire|icon=PUNCTURE-RESISTANT-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces. |ingredients=rubber=8,fabric=8,gear=2,thermosap_crystal=3 |stats=health=250,blocks_flat=1,blocks_blown=1,road_rating=AA,offroad_rating=B,water_rating=C}} === Use === This tire is immune to those pesky puncture anomalies, and you can overall use it..."
wikitext
text/x-wiki
{{Craftable|name=Puncture-Proof Tire|icon=PUNCTURE-RESISTANT-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=rubber=8,fabric=8,gear=2,thermosap_crystal=3
|stats=health=250,blocks_flat=1,blocks_blown=1,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire is immune to those pesky puncture anomalies, and you can overall use it infinitely.
Personal recommendation from the editor: For the slow and the lazy (no offense). Can't be arsed to fix your tires? Not a problem. Can't be arsed to drive around [[Spike Puddle]]s? We fixed that too. Just don't complain about the offroad traction.
=== Gallery ===
[[File:Puncture-Proof Tire.png|framed|A Puncture-Proof tire mounted onto the car]]
712cbe2381b932a05f0f024f2c45f84e3a653aab
1169
1168
2024-03-15T08:06:15Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Puncture-Proof Tire|icon=PUNCTURE-RESISTANT-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=rubber=8,fabric=8,gear=2,thermosap_crystal=3
|stats=health=250,blocks_flat=1,blocks_blown=1,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire is immune to those pesky puncture anomalies, and you can overall use it infinitely.
Personal recommendation from the editor: For the slow and the lazy (no offense). Can't be arsed to fix your tires? Not a problem. Can't be arsed to drive around [[Spike Puddle]]s? It fixes that too. Just don't complain about the offroad traction.
=== Gallery ===
[[File:Puncture-Proof Tire.png|framed|A Puncture-Proof tire mounted onto the car]]
33b2ea9ee3129598dd5bf099cb02c569c25cb190
1170
1169
2024-03-15T08:07:07Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Puncture-Proof Tire|icon=PUNCTURE-RESISTANT-TIRE.png |lb-content=Could a tire be truly puncture-proof? This dramatically reimagined example uses a segmented and completely airless design to make flats a thing of the past.
|ingredients=rubber=8,fabric=8,gear=2,thermosap_crystal=3
|stats=health=250,blocks_flat=1,blocks_blown=1,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire is immune to those pesky puncture anomalies, and you can overall use it infinitely.
Personal recommendation from the editor: For the slow and the lazy (no offense). Can't be arsed to fix your tires? Not a problem. Can't be arsed to drive around [[Spike Puddle]]s? It fixes that too. Just don't complain about the offroad traction.
=== Gallery ===
[[File:Puncture-Proof Tire.png|framed|A Puncture-Proof tire mounted onto the car]]
0a585cdb0959dd01c3364f8254d0a7520a312a7e
File:Fax-Machine.png
6
546
1171
2024-03-15T08:09:16Z
Blend3rman
8
Uploaded a work by Ironwood Studios from Pacific Drive with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=F.A.X. Machine UI Icon}}
|date=2024-02-24
|source=Pacific Drive
|author=Ironwood Studios
|permission=
|other versions=
}}
=={{int:license-header}}==
{{cc-by-4.0}}
[[Category:UI Icons]]
02ae8893a24b8b00bb5f05ee1f3fa98d5abe14ec
File:Outfit-Icon.png
6
547
1172
2024-03-15T08:09:16Z
Blend3rman
8
Uploaded a work by Ironwood Studios from Pacific Drive with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Outfitting Station Icon}}
|date=2024-02-24
|source=Pacific Drive
|author=Ironwood Studios
|permission=
|other versions=
}}
=={{int:license-header}}==
{{cc-by-4.0}}
[[Category:UI Icons]]
39d4609654733b5f46075326a3dba164ebfde9ee
User:Blend3rman/sandbox
2
259
1173
535
2024-03-15T08:10:35Z
Blend3rman
8
added icons (by SublimeText.Mediawiker)
wikitext
text/x-wiki
__NOTOC____NOEDITSECTION____INDEX__<div class="main-page center">
= Welcome to the Pacific Drive Wiki =
<span style="font-style: italic; font-weight: bolder; font-size: var(--font-size-h2)">Community Knowledge Base</span></br>
Written and maintained by the players</br>
Currently serving [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left: 2em">[https://www.pacificdrivegame.com/ Official Pacific Drive Site]</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
File:ALL.png|link=Car||[[Car|The Car]]
File:GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
File:Planning-Map.png|link=Category:Location||[[:Category:Location|Locations]]
File:STEEL-SCRAP.png|link=Resources||[[Resources]]
File:HAZARD-WEIRD.png|link=Category:Anomaly||[[:Category:Anomaly|Anomalies]]
File:Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
File:Outfit-Icon.png|link=Category:NPCs||[[:Category:NPCs|NPCs]]
File:Fax-Machine.png|link=Lore||[[Lore]]
File:PLACEHOLDER_PROTOTYPE.png|link=Weather Conditions||[[Weather Conditions]]
</gallery>
ff6b12dfe67938429acd368574af3df147eae816
File:Paddle Tire.png
6
548
1174
2024-03-15T08:13:21Z
Elirus
18
wikitext
text/x-wiki
Paddle Tire
43c9f0f40d5628129ece2b0bcba21d215d5d30aa
File:WATER-TIRE.png
6
549
1175
2024-03-15T08:14:43Z
Elirus
18
wikitext
text/x-wiki
WATER-TIRE
e8122c491f0b2eafccc8c6c6986bfac6b2e8a756
Paddle Tire
0
550
1176
2024-03-15T08:16:44Z
Elirus
18
Created page with "{{Craftable|name=Paddle Tire|icon=WATER-TIRE.png |lb-content=Make your vehicle all but amphibious with this almost skid-free solution. As a bonus, this wheel also works well in muddy conditions, but is likely to underperform on regular roads. |ingredients=scrap_metal=6,rubber=12,chemicals=1,gear=2 |stats=health=250,road_rating=C,offroad_rating=B,water_rating=AA}} === Use === This tire offers excellent traction on water. Personal recommendation from the editor: This bare..."
wikitext
text/x-wiki
{{Craftable|name=Paddle Tire|icon=WATER-TIRE.png |lb-content=Make your vehicle all but amphibious with this almost skid-free solution. As a bonus, this wheel also works well in muddy conditions, but is likely to underperform on regular roads.
|ingredients=scrap_metal=6,rubber=12,chemicals=1,gear=2
|stats=health=250,road_rating=C,offroad_rating=B,water_rating=AA}}
=== Use ===
This tire offers excellent traction on water.
Personal recommendation from the editor: This barely has any use unless you're specifically going [[Swamp Coral]] hunting. You literally need this tire only for a single biome.
=== Gallery ===
[[File:Paddle Tire.png|framed|A Paddle tire mounted onto the car]]
728ad307dff7dfcbf3d1a929c71436ca98a4b518
File:POWER-GRIP-TIRE.png
6
551
1177
2024-03-15T08:22:11Z
Elirus
18
wikitext
text/x-wiki
POWER-GRIP-TIRE
c2f0825158bc1b929cfae6a774e3661e0ef2ab90
File:POWER-GRIP-TIRE 2.png
6
552
1178
2024-03-15T08:22:26Z
Elirus
18
wikitext
text/x-wiki
POWER-GRIP-TIRE 2
b39ded8edb6a428a38e08e8236041534cead2c62
File:Power Grip Tire.png
6
553
1180
2024-03-15T08:26:28Z
Elirus
18
wikitext
text/x-wiki
Power Grip Tire
8db542cbdd847591f6360eefeccf9ea6fdc362b2
Power Grip Tires
0
554
1181
2024-03-15T08:27:22Z
Elirus
18
Created page with "{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out. |ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3 |stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}} === Use === This tire offers excellent traction upon activation. Personal recomme..."
wikitext
text/x-wiki
{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out.
|ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3
|stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire offers excellent traction upon activation.
Personal recommendation from the editor: Again, never used them, but proper offroad traction having a cost of 1 KW/SEC? That's a scam. Wouldn't recommend considering [[Offroad Tire]]s and [[All-Terrain Tire]]s exist.
=== Gallery ===
[[File:Power Grip Tire.png|framed|A Power Grip Tire mounted onto the car]]
d67ad934bcc3eb290d658ed1917f7735bf796d9d
1182
1181
2024-03-15T08:27:45Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out.
|ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3
|stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire offers excellent traction upon activation.
Personal recommendation from the editor: Again, never used them, but proper offroad traction having a cost of 1 KW/SEC? That's a scam. Wouldn't recommend, considering [[Offroad Tire]]s and [[All-Terrain Tire]]s exist.
=== Gallery ===
[[File:Power Grip Tire.png|framed|A Power Grip Tire mounted onto the car]]
22f70a7b290218f11a3c3efbe3905580f90c23ae
File:Lightning Rod.png
6
555
1183
2024-03-15T08:32:16Z
Elirus
18
wikitext
text/x-wiki
Lightning Rod
4377d6d230bb46b8f891d18617048e4edc093904
File:ELEC-GENERATOR.png
6
556
1184
2024-03-15T08:33:11Z
Elirus
18
wikitext
text/x-wiki
ELEC-GENERATOR
37f300e48e8604c20219c2457db62d8a5ce46753
Lightning Rod
0
557
1185
2024-03-15T08:34:45Z
Elirus
18
Created page with "{{Craftable|name=Lightning Rod|icon=ELEC-GENERATOR.png |lb-content=Ever argue about whether Frankenstein was the doctor or the monster? Now you can argue about whether it's the mechanic or the vehicle. Capture electrical energy from lightning strikes and send it straight to your battery. |ingredients=scrap_metal=2,glass_shards=6,copper_wire=2,circuit_board=1 |stats=health=150,battery_gain_persec=0.035}} === Use === Generates energy upon being struck by electricity. Pers..."
wikitext
text/x-wiki
{{Craftable|name=Lightning Rod|icon=ELEC-GENERATOR.png |lb-content=Ever argue about whether Frankenstein was the doctor or the monster? Now you can argue about whether it's the mechanic or the vehicle. Capture electrical energy from lightning strikes and send it straight to your battery.
|ingredients=scrap_metal=2,glass_shards=6,copper_wire=2,circuit_board=1
|stats=health=150,battery_gain_persec=0.035}}
=== Use ===
Generates energy upon being struck by electricity.
Personal recommendation from the editor: Park next to a [[Spark Tower]] and profit.
=== Gallery ===
[[File:Lightning Rod.png|framed|Lightning Rod mounted on a side rack]]
e753e987719fda75ac207acb645874f3c73c793d
1186
1185
2024-03-15T08:35:24Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Lightning Rod|icon=ELEC-GENERATOR.png |lb-content=Ever argue about whether Frankenstein was the doctor or the monster? Now you can argue about whether it's the mechanic or the vehicle. Capture electrical energy from lightning strikes and send it straight to your battery.
|ingredients=scrap_metal=2,copper_wire=12,electronics=6
|stats=health=200,battery_gain_perbolt=0.5}}
=== Use ===
Generates energy upon being struck by electricity.
Personal recommendation from the editor: Park next to a [[Spark Tower]] and profit.
=== Gallery ===
[[File:Lightning Rod.png|framed|Lightning Rod mounted on a side rack]]
d0817fc3e6251dd875b8dd22a2a65a2f0ee92b42
Category:NPCs
14
436
1187
957
2024-03-15T08:38:32Z
AwesomeHockeyGuy
23
wikitext
text/x-wiki
[[Francis]]
664be79f2e6a17ee06ee89c64e2190cfdcf445bc
1188
1187
2024-03-15T08:41:35Z
AwesomeHockeyGuy
23
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Francis
0
558
1189
2024-03-15T08:41:49Z
AwesomeHockeyGuy
23
Created page with "{{Spoilers}} {{Stub}} [[Category:NPCs]]"
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
1992751965444c8067b8d8c70f778b6529b9714c
Tobias
0
559
1190
2024-03-15T08:42:31Z
AwesomeHockeyGuy
23
Created page with "{{Spoilers}} {{Stub}} [[Category:NPCs]]"
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
1992751965444c8067b8d8c70f778b6529b9714c
Fabrication Station
0
560
1191
2024-03-15T08:43:41Z
AwesomeHockeyGuy
23
Created page with "{{Spoilers}} {{Stub}} [[Category:Auto Shop]]"
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Auto Shop]]
01fe7eb43ad3de5297d61821951c20d00fda5181
Auto Shop
0
239
1192
1053
2024-03-15T08:45:08Z
AwesomeHockeyGuy
23
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal the [[Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
7211e57b3ad57462fd47e75bd84772ddb10343a9
1193
1192
2024-03-15T08:45:42Z
AwesomeHockeyGuy
23
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charger ===
Throwing the Charger switch while the car is on the lift will fully charge the battery.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
1dadb19f3caaf9c0c8688a13490356cfe2daa6d9
Broken Bunny
0
102
1194
1142
2024-03-15T09:32:58Z
Feral
33
/* Counter */
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[Limpulse Emitter]] or [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
2bdeaef5fb9a4f6b02cd31fefcf6e1ac0357662b
1195
1194
2024-03-15T09:35:09Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
8903431cbbfe14a823c46f0d294d041851438084
Bolt Bunny
0
103
1196
257
2024-03-15T09:36:36Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
557dca5dedd58833f499b462a479ef92da3abef7
Hopped-up Hare
0
519
1197
1109
2024-03-15T09:37:12Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=LEECH-CHARGING.png|name=Hopped-Up Hare|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|lb-content=PROGRESS REPORT, David Okada, November 12th, 1970.
<br><br>
Today I'm delighted to be able to report not only one rare success, but three. I'll be closing a trio of missing persons cases and sending some very exhausted, very scared civilians home. and a curious coincidence connects these people.
<br><br>
First, we found that Canadian fisherman who had gone missing in '67. We found him living in his boat, haul and all, thirty pounds of fish in his perfectly functional icebox. Then we found that last member of the Bugwatch broadcasting team, in a car almost as good as new. Finally, there was Clive, that Pneumatube technician, hiding in a still-powered field lab and insisting he's only been gone a week. I didn't know what to tell him.
<br><br>
Weird thing is, all three described Anomalies helping them out. Those things that leech onto cars? They'd leap out of the wilderness, clamp on something, and restore all power. They helped keep the heaters going on cold days, kept the radio playing on lonely nights. I wouldn't have believed any of it if I hadn't heard the same story three times in a row.}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
4ae5846008a30a53ba0237387ac9d29fa39480c8
Happy Hare
0
104
1198
258
2024-03-15T09:37:58Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable.
<br><br>
But this week I saw the first sign that things might change. I caught a rare glimpse of hope. Perhaps not everything we unleashed here, in this gigantic cosmic accident, has been bad.
<br><br>
We’ve logged several sightings of a new Anomaly. At first sight, it matches the description of so many others, but this one is different. It actually repairs things, apparently seeking out damaged material and regenerating it in a way not dissimilar to some of our own prototype technology. It is benign, even friendly, and I’m starting to wonder if it even communicates.
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
4abde13b685f18f95c83ff07c98c84b9f48ec314
Burp Bunny
0
561
1199
2024-03-15T09:41:53Z
Feral
33
Created page with "[[Category:Bunny]] <!--T:1--> === Synopsis === There is no information available here. <!--T:2--> === Counter === These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abil..."
wikitext
text/x-wiki
[[Category:Bunny]]
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
810d1226ce02fff2ca701c05a110cff79383e5a3
1203
1199
2024-03-15T09:50:24Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
72adc31bec57d3c90dbe972f689faec18d985068
Boom Bunny
0
562
1200
2024-03-15T09:42:31Z
Feral
33
Created page with "[[Category:Bunny]] <!--T:1--> === Synopsis === There is no information available here. <!--T:2--> === Counter === These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abil..."
wikitext
text/x-wiki
[[Category:Bunny]]
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
810d1226ce02fff2ca701c05a110cff79383e5a3
1202
1200
2024-03-15T09:50:13Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
72adc31bec57d3c90dbe972f689faec18d985068
Dust Bunny
0
563
1201
2024-03-15T09:49:47Z
Feral
33
Created page with "[[Category:Bunny]] {{Anomaly|name=Dust Bunny|icon=LEECH-RADIATION.png|lb-content=ARDA TRAINING REEL FRAGMENT, origin unknown, circa 1962 <br><br> That's right, soldier, give 'em the boot! The army hasn't issued you hard-wearing, weatherproof boots for nothing. Your footwear is also Anomaly-proof, so get right in there and greet those hangers-on with a good, firm, kick. That's it, son! That's how it's done. <br><br> See how Harry here takes a moment, makes sure he has som..."
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Dust Bunny|icon=LEECH-RADIATION.png|lb-content=ARDA TRAINING REEL FRAGMENT, origin unknown, circa 1962
<br><br>
That's right, soldier, give 'em the boot! The army hasn't issued you hard-wearing, weatherproof boots for nothing. Your footwear is also Anomaly-proof, so get right in there and greet those hangers-on with a good, firm, kick. That's it, son! That's how it's done.
<br><br>
See how Harry here takes a moment, makes sure he has some leverage and squarely aims the heel of his boot right at the center of the anomaly. It's easy! One swift kick and the thing is loose.
<br><br>
Remember, don't use your bare hands and don't touch the Anomalies with any exposed skin. Always be sure to check all around your vehicle, particularly on the roof, and only continue your journey once you can be sure you've cleared off all hangers-on. See how Harry here does a full circuit? You won't believe where all the places these guys find to attach themselves! There he goes again.
<br><br>
Good job, Harry, give 'em the boot! And don't worry, they don't feel a thing. It's not like they're alive!
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
18870d9370aabe19eb28e29b1d9e3cc8f403b8bc
Hopped-up Hare
0
519
1204
1197
2024-03-15T09:50:38Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=LEECH-CHARGING.png|name=Hopped-Up Hare|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|lb-content=PROGRESS REPORT, David Okada, November 12th, 1970.
<br><br>
Today I'm delighted to be able to report not only one rare success, but three. I'll be closing a trio of missing persons cases and sending some very exhausted, very scared civilians home. and a curious coincidence connects these people.
<br><br>
First, we found that Canadian fisherman who had gone missing in '67. We found him living in his boat, haul and all, thirty pounds of fish in his perfectly functional icebox. Then we found that last member of the Bugwatch broadcasting team, in a car almost as good as new. Finally, there was Clive, that Pneumatube technician, hiding in a still-powered field lab and insisting he's only been gone a week. I didn't know what to tell him.
<br><br>
Weird thing is, all three described Anomalies helping them out. Those things that leech onto cars? They'd leap out of the wilderness, clamp on something, and restore all power. They helped keep the heaters going on cold days, kept the radio playing on lonely nights. I wouldn't have believed any of it if I hadn't heard the same story three times in a row.}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
19f936ea42a617f906ab9c74f883a109a70a6f5e
Bolt Bunny
0
103
1205
1196
2024-03-15T09:50:47Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
047d621229724eb5b6d034242e490cb995bc071b
1209
1205
2024-03-15T09:57:04Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
These anomalies [[File:Shocking_Speed.png|30px|link=Shocking Speed]]
These anomalies [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]]
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
688ebed648f83a954f5da7edfa069559492e760a
1210
1209
2024-03-15T09:58:46Z
Feral
33
/* Conditions */
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
d072b9bbe5735822f0028dc01652b0929c85efaa
1231
1210
2024-03-15T11:21:32Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
4b52125ff9d414e3ef9b41d6e4487a260bbed1cf
Happy Hare
0
104
1206
1198
2024-03-15T09:51:06Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable.
<br><br>
But this week I saw the first sign that things might change. I caught a rare glimpse of hope. Perhaps not everything we unleashed here, in this gigantic cosmic accident, has been bad.
<br><br>
We’ve logged several sightings of a new Anomaly. At first sight, it matches the description of so many others, but this one is different. It actually repairs things, apparently seeking out damaged material and regenerating it in a way not dissimilar to some of our own prototype technology. It is benign, even friendly, and I’m starting to wonder if it even communicates.
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
4e4241f81d2aa4ef5964d6b00ba9918e1cb40790
Broken Bunny
0
102
1207
1195
2024-03-15T09:51:17Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
bc6269e202148417fdddd2590c1a291c93889476
Anomalies
0
256
1208
1143
2024-03-15T09:54:27Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[Crackling Crawler]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Minuteman]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[File:Boon_Pacemaker.png|30px]] [[Pacemaker]]
[[Sizzling Mist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
[[Spark Tower]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[File:Spark_Surge.png|30px|link=Spark Surge]]
[[Wriggling Wreck]]
[[Shocked Tourist]] [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]] [[File:Gravity_of_Situation.png|30px|link=The Gravity of the Situation]] [[File:Touch_and_Go.png|30px|link=Touch and Go]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
7ec67370e1a7d23e1fa4bbe7ea6d1fe298ec52ae
1221
1208
2024-03-15T10:48:15Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[Airstrip]] [[File:Gravity_of_Situation.png|30px|link=The Gravity of the Situation]] [[File:Touch_and_Go.png|30px|link=Touch and Go]]
[[Bollard]]
[[Shaker]]
[[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
36f104f0d455b2ed33dd6982a9ee243651d8e231
1236
1221
2024-03-15T11:23:42Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[Glittering Boulder]]
[[Honeypot]]
[[Left-Right]]
[[Pothole]]
[[Bubblegum Buddy]]
[[Pickpocket]]
[[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
ab2d5f6c5a9d66d51ef8e4417372030d65b42b62
1237
1236
2024-03-15T11:26:01Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Cough Box]]
[[Moldy Balloon]]
[[Rotten Egg]]
[[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
eb177d3799102a6806c4050dd8cbd8e4bf7d41d2
1238
1237
2024-03-15T11:27:41Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
2a1eb154ef42d3d32b01d918d345bc3bee19b532
1239
1238
2024-03-15T11:28:09Z
Feral
33
/* 50px Radiation */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
f4d178c31fae0f156b626764a0f9d7a90e20d2bf
1240
1239
2024-03-15T11:28:23Z
Feral
33
/* 50px Healing */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[Hot Dust]]
[[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
a1987bc0d282fb90061fd173437c303c3ec9320a
1241
1240
2024-03-15T11:29:09Z
Feral
33
/* 50px Radiation */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
64b91668256903e0eae545558397095c9b701714
1242
1241
2024-03-15T11:29:46Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and to be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
29b8f064a1f351b6899f256717edc75a3d3418d0
1243
1242
2024-03-15T11:30:09Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[Ticking Tumbler]]
[[Tour Bus]]
[[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
7e5a64408aa8ff7d798e53e7fdd970b0ec79daed
1252
1243
2024-03-15T12:00:03Z
Feral
33
/* 50px Explosive */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[Burp Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[Can Opener]]
[[Spike Puddle]]
[[Spike Log]]
[[Radiant Dredge]]
[[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[Boom Bunny]] [[File:Warrens.png|30px|link=The Warrens]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
2446fc73720646ed2650e304c24bd510e1fb89c6
Crackling Crawler
0
522
1211
1112
2024-03-15T10:02:52Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Crackling Crawler|icon=Electrical.png|locations=damp_forest|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, January 31st, 1975.
<br><br>
Hey Jill. So we've been through the latest batch of tests and almost everything is negative. You're right that this thing does respond to ground vibration and clearly senses nearby movement, but beyond that there's no reaction to any other kind of stimulus. Not light, not sound, not radiation, not any kind of changes in atmosphere, humidity ... nothing. The best I can suggest right now is that its behavior is kind of territorial, often attacking anything it senses is close.
<br><br>
Wait. Not that I'm saying this thing is displaying intelligence. It's just some kind of chemical reaction.
<br><br>
We're still saying that they aren't intelligent, right? And, uh, anyone even begin to figure out what these things might be made of yet?}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
There is no information available here yet.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
117edd3fa6fb179af86c391148eb33c8a50bcf78
The Driver
0
449
1212
959
2024-03-15T10:03:29Z
Nutcake
1
The driver is not an NPC, aka "Non-Player Character"
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
5e1e7d81a95f63625b12887d12ca2c6ba438c95e
Minuteman
0
523
1213
1113
2024-03-15T10:05:49Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=Electrical.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the electricity which arks between these anomalies, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
4bb72cb9b2aeb79cc18ecfef169742f007bf3e92
1232
1213
2024-03-15T11:21:52Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=Electrical.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the electricity which arks between these anomalies, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
6958b574613d8948a03aeabc8a0f70e2420244dd
Pacemaker
0
524
1214
1114
2024-03-15T10:08:47Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=Boon Pacemaker.png|name=Pacemaker|lb-content=DICTAPHONE RECORDING, office of Dr. Ricci, February 12th, 1968.
<br><br>
Most of the time, even the majority of the time, the Zone makes a mess of everything. It's pure chaos out here. But sometimes, just sometimes, its eternal rearrangement creates something coherent, even useful.
<br><br>
This time around, it looks like those useful things are reconstructions of some of our own equipment and inventions, built back into something that's actually functional. They look and behave just like several early prototypes from our first LIM labs, but at the same time it's also as if they've been assembled clumsily, by a child, or by someone trying to understand how this technology works. Someone improvising. Someone learning. Here I am, trying first to understand LIM tech and then the Zone, yet sometimes I wonder if something inside it isn't also trying to learn about us.}}
<!--T:1-->
=== Synopsis ===
This anomaly, appearing as a seething mass of amalgamated scientific equipment, will recharge your car's battery when parked within a few meters of it.
ecaddfb564fbe9cef5a31a2c041d6d1270a949ae
Sizzling Mist
0
564
1215
2024-03-15T10:15:41Z
Feral
33
Created page with "{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum. <br><br> You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized. <b..."
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum.
<br><br>
You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized.
<br><br>
I think, with a little time, it'll be quite possible for us to replicate some of this behavior in a lab setting, budget permitting. God, isn't this exciting? Our research is finally paying off! We'll get tenure for this, for sure!|locations=damp_forest, blistering_woods}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the semi-spherical radius of this anomaly, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
2bfc140bb0c09b33bd1b42e3e6e0a756a8fdc921
1233
1215
2024-03-15T11:22:06Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum.
<br><br>
You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized.
<br><br>
I think, with a little time, it'll be quite possible for us to replicate some of this behavior in a lab setting, budget permitting. God, isn't this exciting? Our research is finally paying off! We'll get tenure for this, for sure!|locations=damp_forest, blistering_woods}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the semi-spherical radius of this anomaly, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
16ee918aa24af4ce721bc2d7cbfe533f668fcda0
Spark Tower
0
240
1216
483
2024-03-15T10:19:01Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
Lightning strikes will creep towards player/car when they are in range of the tower. Using the [[Impact Hammer]] destroy glowing blue plasma generators around the tower, the tower will shut down when no generators remain.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
5c283ca1db8785825e0c40e3b5ba8290d7c9ec1e
1234
1216
2024-03-15T11:22:15Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
Lightning strikes will creep towards player/car when they are in range of the tower. Using the [[Impact Hammer]] destroy glowing blue plasma generators around the tower, the tower will shut down when no generators remain.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
b824a6049d8e9de40f1fac643a4c5869c82e9331
1246
1234
2024-03-15T11:40:45Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower. Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
6a7178b8bdd8990bfb75bf728fbea573e2d2ee5d
1247
1246
2024-03-15T11:41:13Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators can drop [[Glass Shards]] and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower.
<br><br>
Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
f47da22a845f7c3ea87ba62529780e5e18a15639
1248
1247
2024-03-15T11:41:50Z
Feral
33
/* Resources */
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower.
<br><br>
Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
05a8e41b985350d62a5ca4280f6d457f760fcfe6
Shocked Tourist
0
318
1217
653
2024-03-15T10:36:00Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
[[File:Shock tourist.png|frame|alt=Shocked Tourist|Shocked Tourist]]
c81470517aab2df3112ca965deee8c5d834f9987
1218
1217
2024-03-15T10:39:36Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
===Found in===
<span></span><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #76b745; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:DampForest.png|26px|alt=Icon for the Damp Forest location]]</span><span style="border-left: solid; border-color: #76b745; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Damp Forest]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #e49748; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:BlisteringWoods.png|26px|alt=Icon for the Blistering Woods location]]</span><span style="border-left: solid; border-color: #e49748; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Blistering Woods]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #0b9791; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:TheMires.png|26px|alt=Icon for the The Mires location]]</span><span style="border-left: solid; border-color: #0b9791; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[The Mires]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #c4b83d; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:TheScorch.png|26px|alt=Icon for the The Scorch location]]</span><span style="border-left: solid; border-color: #c4b83d; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[The Scorch]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #c6201c; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:Smokestacks.png|26px|alt=Icon for the Smokestacks location]]</span><span style="border-left: solid; border-color: #c6201c; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Smokestacks]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #8d7a90; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:RedSpires.png|26px|alt=Icon for the Red Spires location]]</span><span style="border-left: solid; border-color: #8d7a90; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Red Spires]]</div>
<!--T:1-->
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
091cd85e6f0d9235522a89554b14adda9c2ef4c6
1219
1218
2024-03-15T10:42:58Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
===Found in===
<span></span><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #76b745; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:DampForest.png|26px|alt=Icon for the Damp Forest location]]</span><span style="border-left: solid; border-color: #76b745; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Damp Forest]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #e49748; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:BlisteringWoods.png|26px|alt=Icon for the Blistering Woods location]]</span><span style="border-left: solid; border-color: #e49748; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Blistering Woods]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #0b9791; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:TheMires.png|26px|alt=Icon for the The Mires location]]</span><span style="border-left: solid; border-color: #0b9791; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[The Mires]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #c4b83d; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:TheScorch.png|26px|alt=Icon for the The Scorch location]]</span><span style="border-left: solid; border-color: #c4b83d; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[The Scorch]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #c6201c; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:Smokestacks.png|26px|alt=Icon for the Smokestacks location]]</span><span style="border-left: solid; border-color: #c6201c; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Smokestacks]]</div><div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: #8d7a90; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:RedSpires.png|26px|alt=Icon for the Red Spires location]]</span><span style="border-left: solid; border-color: #8d7a90; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[Red Spires]]</div>
<!--T:1-->
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<gallery>
File:Shock tourist.png|A grouping of Shocked Tourists.
</gallery>
5af71f46fd5fb1ba0f1013f47f724666c3017a36
1220
1219
2024-03-15T10:44:09Z
Feral
33
/* Found in */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<gallery>
File:Shock tourist.png|A grouping of Shocked Tourists.
</gallery>
82dcb9489f6f935a3d03ecd5b15073222e37d52a
1227
1220
2024-03-15T11:06:17Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
[[File:Shock tourist.png|A grouping of Shocked Tourists.]]
da34cb89f2b52a61a6af38ae168d2f0857f1fc3d
1228
1227
2024-03-15T11:07:52Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
2bb40851249ad69af06f125b0af9db067affea99
1235
1228
2024-03-15T11:22:36Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect, which can be further exacerbated by the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition being active.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
231e2e63bf3830f4712a2a9f3c99159bc114234c
File:Tourist 02.png
6
565
1222
2024-03-15T10:58:59Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A grouping of Tourist anomalies.}}
|date=2024-03-15
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ad1d4732a51fbcc58470b1902677faba9843f8de
File:Tourist 01.png
6
566
1223
2024-03-15T10:58:59Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A single Tourist anomaly, standing beneath a streetlamp.}}
|date=2024-03-15
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3a663fc89037d556fa235efee32d43af60625121
Tourist
0
266
1224
576
2024-03-15T11:01:05Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the zone. They can either spawn alone or as a group of up to 20. They can move around slightly when the player is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]] and/or [[ThermoSap Crystal]]s upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<!--T:5-->
===Gallery===
<gallery>
File:Tourist 01.png|thumb|A single Tourist anomaly, standing beneath a streetlamp.
File:Tourist 02.png|thumb|A grouping of Tourist anomalies.
</gallery>
1526eb54f512282e8b060bd8b6ee42b8cbfeb340
1225
1224
2024-03-15T11:02:15Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when the player is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]] and/or [[ThermoSap Crystal]]s upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<!--T:5-->
===Gallery===
<gallery>
File:Tourist 01.png|thumb|A single Tourist anomaly, standing beneath a streetlamp.
File:Tourist 02.png|thumb|A grouping of Tourist anomalies.
</gallery>
a05ea30f89f7efc8d3329ce44aee6e10da187ceb
1229
1225
2024-03-15T11:08:56Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when the player is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]] and/or [[ThermoSap Crystal]]s upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
a1abd7f21d80713f82f79770f6a9fea08fdce340
1251
1229
2024-03-15T11:57:31Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when the player is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]] and/or [[ThermoSap Crystal]]s upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<br><br>
Tourists also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tourists will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
f67c569b736734e8b81be2d17db0c3d39f6b25bd
Powered Bumper
0
532
1226
1151
2024-03-15T11:03:45Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Powered Bumper|icon=POWERED-BUMPER.png|lb-content=Finely balanced and expertly calibrated, the powered, magnetically-assisted pistons behind this bumper will probably reduce the effect of any collision. Up to a point, of course.
|ingredients=copper_wire=2,circuit_board=2,red_balloon=18,lim_magnet=4
|stats=w_health=90,impact_resist=50,explode_resist=35,battery_drain_persec=0.05}}
=== Use ===
Yes, there is a typo in the properties in-game. It drains your battery.
The Powered Bumper offers the best impact protection in the game at the cost of energy. The bumper will drain your battery as long as the engine is running.
Personal recommendation from the editor: Never used it on runs myself, but from other people's experience, the energy consumption on this thing is crazy. Use at your own risk.
=== Gallery ===
[[File:Powered Bumper Front.png|framed|Powered Bumper mounted on the front]]
[[File:Powered Bumper Rear.png|Powered Bumper mounted on the rear|framed|730x730px]]
21bb98214f81d513d97b61738d6ff4d6960ced44
Airstrip
0
567
1230
2024-03-15T11:20:44Z
Feral
33
Created page with "{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Airstrip|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, September 14th, 1964. <br><br> Tobias? This is Francis Cooke! Yeah, the scientist! I've got a bit of an update for you. I'm afraid it's bad news. <br><br> Those drums of experimental gravity gel we were sending back to you are not going to get there. Neither is the truck, it seems. We had some kind of atmospheric shift and then more Anomalies than I think I've e..."
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Airstrip|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, September 14th, 1964.
<br><br>
Tobias? This is Francis Cooke! Yeah, the scientist! I've got a bit of an update for you. I'm afraid it's bad news.
<br><br>
Those drums of experimental gravity gel we were sending back to you are not going to get there. Neither is the truck, it seems. We had some kind of atmospheric shift and then more Anomalies than I think I've ever seen before. Everyone's safe, but our driver has a broken leg and, as for the gel ...
<br><br>
Well, the whole strip of road between our lab site and that old gas station got smeared and scrambled, so now it's more like some kind of giant trampoline. I'm not kidding. Anything that touches that road just takes off. It's starting to spread to some of the forest and swamp nearby. It's not that the gel is just spilled on the ground, it's like it's a part of the ground now, a part of the earth itself.
<br><br>
So I guess you can update your inventory logs on that. Is there some kind of ... maintenance request that I should file for this?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
The only known method of preventing this anomaly from launching your car into the air is total avoidance.
<!--T:3-->
=== Conditions ===
The intensity of these anomalies is increased when a junction has the [[File:Gravity_of_Situation.png|30px|link=Gravity of the Situation]] [[Gravity of the Situation]] and/or the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect.
264450479a87ed3f435cea26fb76a859a7e0fbf0
Glittering Boulder
0
513
1244
1102
2024-03-15T11:33:38Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
<!--T:3-->
=== Junction Conditions ===
The speed boost provided by these is further exacerbated when a junction has the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect.
ae45f55e08e2e1cff72d9d149b73cdcaaa1a0a77
1245
1244
2024-03-15T11:33:51Z
Feral
33
/* Junction Conditions */
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
<!--T:3-->
=== Junction Conditions ===
The speed boost provided by these anomalies is further exacerbated when a junction has the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect.
71582e78b27801a16101178b99eed497932328da
Abductor
0
7
1249
574
2024-03-15T11:49:33Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the [[Olympic Exclusion Zone|Zone]] emitting a blue-green light.
<br><br>
When the player gets too close with their vehicle or while holding something of interest (such as a [[Stable Anchor]]), the light turns red and the Abductor will latch onto the car (or object) using a magnet that dangles from a wire. It will then drag the car or object around at high speeds for a period of time. When the car is dragged, it is at risk of crashing, as the Abductor will often attempt to drag it into a tree or other obstacle.
<!--T:2-->
=== Counter ===
Using the [[Limpulse Emitter]] one can counter an Abductor by activating the device when the anomaly is attached to the players car, breaking the tether.
They can also be distracted by throwing a lit [[Road Flare]].
7158a717001361eacad92b4d59fc3fa1fc0158d0
1250
1249
2024-03-15T11:51:22Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the [[Olympic Exclusion Zone|Zone]] emitting a blue-green light.
<br><br>
When the player gets too close with their vehicle or while holding something of interest (such as a [[Stable Anchor]]), the light turns red and the Abductor will latch onto the car (or object) using a magnet that dangles from a wire. It will then drag the car or object around at high speeds for a period of time. When the car is dragged, it is at risk of crashing, as the Abductor will often attempt to drag it into a tree or other obstacle.
<!--T:2-->
=== Counter ===
Activating either the [[Limpulse Emitter]] or [[LIM Shield]] ability can prevent an Abductor from attaching itself to the car.
<br><br>
They may also be distracted by throwing a lit [[Road Flare]] or any resource material within their line of sight.
f888ecc2a8c56d6497ff5b1abbcf7617deb159f0
File:Frequency Files Icon.png
6
568
1253
2024-03-15T12:29:56Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The icon used for the Frequency Files lore items.}}
|date=2024-03-15
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
75b014f90775b43448f4baf38835e506210d4e0d
Lore
0
569
1254
2024-03-15T12:32:51Z
Feral
33
Created page with " ===[[File:Frequency Files Icon.png|50px]] Frequency Files=== Frequency Files is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]]. *[[Frequency File Ep. 1|Episode One]] *[[Frequency File Ep. 2|Episode Two]] *[[Frequency File Ep. 3|Episode Three]] *[[Frequency File Ep. 4|Episode Four]] *[[Frequency File Ep. 5|Episode Five]] *[[Frequency File Ep. 6|Episode Six]] *Frequency..."
wikitext
text/x-wiki
===[[File:Frequency Files Icon.png|50px]] Frequency Files===
Frequency Files is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
*[[Frequency File Ep. 1|Episode One]]
*[[Frequency File Ep. 2|Episode Two]]
*[[Frequency File Ep. 3|Episode Three]]
*[[Frequency File Ep. 4|Episode Four]]
*[[Frequency File Ep. 5|Episode Five]]
*[[Frequency File Ep. 6|Episode Six]]
*[[Frequency File Ep. 7|Episode Seven]]
*[[Frequency File Ep. 8|Episode Eight]]
*[[Frequency File Ep. 9|Episode Nine]]
6994dad24e82b36176adab32332adb75a9d47fd4
File:MAGNET-BUMPER.png
6
570
1255
2024-03-15T12:49:34Z
Elirus
18
wikitext
text/x-wiki
MAGNET-BUMPER
1a33062e598d779dd25a99223176e15b16801293
File:Magnetic Bumper Front.png
6
571
1256
2024-03-15T12:49:57Z
Elirus
18
wikitext
text/x-wiki
Magnetic Bumper Front
c5449ca980385761f9f76b481fe755f7639b8364
File:Magnetic Bumper Rear.png
6
572
1257
2024-03-15T12:50:13Z
Elirus
18
wikitext
text/x-wiki
Magnetic Bumper Rear
d86e23bb8ccdc1603f624a59faae705259c3b3db
Magnetic Bumper
0
573
1258
2024-03-15T12:56:47Z
Elirus
18
Created page with "{{Craftable|name=Magnetic Bumper|icon=MAGNET-BUMPER.png|lb-content=Sure, placing a gigantic magnet in your bumper may not be the most impressive feat of engineering. It certainly will help you to collect loose scraps from the ground as you drive, though. |ingredients=plastic=8,rubber=6,lim_magnet=12 |stats=w_health=50}} === Use === This bumper will collect any items from the ground. Personal recommendation from the editor: Okay, when was the last time you saw loot just..."
wikitext
text/x-wiki
{{Craftable|name=Magnetic Bumper|icon=MAGNET-BUMPER.png|lb-content=Sure, placing a gigantic magnet in your bumper may not be the most impressive feat of engineering. It certainly will help you to collect loose scraps from the ground as you drive, though.
|ingredients=plastic=8,rubber=6,lim_magnet=12
|stats=w_health=50}}
=== Use ===
This bumper will collect any items from the ground.
Personal recommendation from the editor: Okay, when was the last time you saw loot just laying on the ground? Please tell me this thing has some secret use that I don't know about.
=== Gallery ===
[[File:Magnetic Bumper Front.png|framed|Magnetic Bumper mounted on the front]]
[[File:Magnetic Bumper Rear.png|Magnetic Bumper mounted on the rear|framed|730x730px]]
801633c2c71f4f187b5dd30b98b80fa3074756de
1271
1258
2024-03-15T13:30:22Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Magnetic Bumper|icon=MAGNET-BUMPER.png|lb-content=Sure, placing a gigantic magnet in your bumper may not be the most impressive feat of engineering. It certainly will help you to collect loose scraps from the ground as you drive, though.
|ingredients=plastic=8,rubber=6,lim_magnet=12
|stats=w_health=50}}
=== Use ===
This bumper will collect any loose [[Scrap Metal]] from the ground.
Personal recommendation from the editor: Okay, when was the last time you saw loot just laying on the ground? Please tell me this thing has some secret use that I don't know about.
=== Gallery ===
[[File:Magnetic Bumper Front.png|framed|Magnetic Bumper mounted on the front]]
[[File:Magnetic Bumper Rear.png|Magnetic Bumper mounted on the rear|framed|730x730px]]
59bfc249e813a60238b524bbe6921b272340ec9a
Frequency File Ep. 1
0
574
1259
2024-03-15T12:57:41Z
Feral
33
Created page with "[[File:Frequency Files Icon.png|thumb]] The introductory episode to Frequency Files, a radio show focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]]. ===Frequency File #1, Part 1=== *'''PRESIDENT KOCH: ''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this da..."
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
acfe2abad30654f0389ddf75556919f64745dffa
1283
1259
2024-03-15T13:57:40Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show hosted by [[Chiaki Surahashi]], focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
d42db026f447c4950ec8aaef64527ec6619dbff0
1287
1283
2024-03-15T14:20:44Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
acfe2abad30654f0389ddf75556919f64745dffa
1288
1287
2024-03-15T14:21:17Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
ecb7d6cc66616b271f7989342b8345eb128959e7
1293
1288
2024-03-15T14:41:06Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show hosted by [[Chiaki Surahashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
4ba984afa65dc6eb6b036d10dcc4696c3cc7ba4a
1298
1293
2024-03-15T14:50:07Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency Files, a radio show hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
70280040aed00ff38b0f26b4a86b40037210c2ce
File:PHYS-PANEL.png
6
575
1260
2024-03-15T13:07:12Z
Elirus
18
wikitext
text/x-wiki
PHYS-PANEL
b126a91fb790e88989dc9fe25713614b7a07f93e
File:Full Olympium Set 1.png
6
576
1261
2024-03-15T13:12:30Z
Elirus
18
wikitext
text/x-wiki
Full Olympium Set 1
18d3efbb3d89b834c2ae323cc7c52320e4f70706
File:Full Olympium Set 2.png
6
577
1262
2024-03-15T13:12:44Z
Elirus
18
wikitext
text/x-wiki
Full Olympium Set 2
943caac4a8fac0a9bc834e7b4ae98a2d05576aa8
Olympium Panel
0
578
1263
2024-03-15T13:15:56Z
Elirus
18
Created page with "{{Craftable|name=Olympium Panel|icon=PHYS-PANEL.png |lb-content=Heavy. Strong. Thick. Unbending. Unyielding. What could possibly be wrong with packing more steel into the same fitting? Don't worry about the knee-melting weight, the car will carry that. |ingredients=steel_sheet=4,olympium_fragment=10 |stats=health=65,impact_resist=25,explode_resist=20}} === Use === Sturdiest piece of protection against impact and explosions. Useful for the [[Adjacent Parts Buff]] Person..."
wikitext
text/x-wiki
{{Craftable|name=Olympium Panel|icon=PHYS-PANEL.png |lb-content=Heavy. Strong. Thick. Unbending. Unyielding. What could possibly be wrong with packing more steel into the same fitting? Don't worry about the knee-melting weight, the car will carry that.
|ingredients=steel_sheet=4,olympium_fragment=10
|stats=health=65,impact_resist=25,explode_resist=20}}
=== Use ===
Sturdiest piece of protection against impact and explosions.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Same case as with the [[Armored Panel]]. Don't spam it over your car.
=== Gallery ===
[[File:Full Olympium Set 1.png|framed|Full set of Olympium parts (front)]]
[[File:Full Olympium Set 2.png|framed|Full set of Olympium parts (rear)]]
62df3bf68ff1febc2ff80b7bfda61b132ea4287e
1264
1263
2024-03-15T13:16:50Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Olympium Panel|icon=PHYS-PANEL.png |lb-content=Heavy. Strong. Thick. Unbending. Unyielding. What could possibly be wrong with packing more steel into the same fitting? Don't worry about the knee-melting weight, the car will carry that.
|ingredients=steel_sheet=4,olympium_fragment=10
|stats=health=65,impact_resist=25,explode_resist=20}}
=== Use ===
Sturdiest piece of protection against impact and explosions.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Same case as with the [[Armored Panel]]. Don't spam it all over your car.
=== Gallery ===
[[File:Full Olympium Set 1.png|framed|Full set of Olympium parts (front)]]
[[File:Full Olympium Set 2.png|framed|Full set of Olympium parts (rear)]]
2440ae437ab076b595c1d9a9fcee00f4805c955a
File:REINFORCED-DOOR.png
6
579
1265
2024-03-15T13:17:14Z
Elirus
18
wikitext
text/x-wiki
REINFORCED-DOOR
d3e772e7d08993216aa2df4838e4973938cb3f85
Olympium Door
0
580
1266
2024-03-15T13:20:34Z
Elirus
18
Created page with "{{Craftable|name=Olympium Door|icon=REINFORCED-DOOR.png |lb-content=It's only logical that the remarkable toughness granted by extra plates of reinforced steel brings with it some extra weight. Remember to lift with your knees. |ingredients=glass_shards=8,steel_sheet=3,olympium_fragment=8 |stats=health=65,impact_resist=15,explode_resist=10}} === Use === Sturdiest piece of protection against impact and explosions for you and your car. Useful for the Adjacent Parts Buff..."
wikitext
text/x-wiki
{{Craftable|name=Olympium Door|icon=REINFORCED-DOOR.png |lb-content=It's only logical that the remarkable toughness granted by extra plates of reinforced steel brings with it some extra weight. Remember to lift with your knees.
|ingredients=glass_shards=8,steel_sheet=3,olympium_fragment=8
|stats=health=65,impact_resist=15,explode_resist=10}}
=== Use ===
Sturdiest piece of protection against impact and explosions for you and your car.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Same case as with the [[Armored Door]]. Don't spam it all over your car.
=== Gallery ===
[[File:Full Olympium Set 1.png|framed|Full set of Olympium parts (front)]]
[[File:Full Olympium Set 2.png|framed|Full set of Olympium parts (rear)]]
34421146043475a0fd6a327eb97c36ea552fa2fc
File:PHYS-BUMPER.png
6
581
1267
2024-03-15T13:22:50Z
Elirus
18
wikitext
text/x-wiki
PHYS-BUMPER
5340e44727a60027ab1efd93d4055f8a4111d7f3
Olympium Bumper
0
582
1268
2024-03-15T13:23:46Z
Elirus
18
Created page with "{{Craftable|name=Olympium Bumper|icon=PHYS-BUMPER.png |lb-content=Ideal for those who have a fever for which the only cure is more bumper. Obviously a little hardier and braced better than a steel bumper, this is also more stylish. |ingredients=rubber=10,plasma=2,steel_sheet=3,olympium_fragment=12 |stats=health=75,impact_resist=30,explode_resist=25}} === Use === This bumper is second before the [[Powered Bumper]] in terms of impact and explosion resistance. Useful for t..."
wikitext
text/x-wiki
{{Craftable|name=Olympium Bumper|icon=PHYS-BUMPER.png |lb-content=Ideal for those who have a fever for which the only cure is more bumper. Obviously a little hardier and braced better than a steel bumper, this is also more stylish.
|ingredients=rubber=10,plasma=2,steel_sheet=3,olympium_fragment=12
|stats=health=75,impact_resist=30,explode_resist=25}}
=== Use ===
This bumper is second before the [[Powered Bumper]] in terms of impact and explosion resistance.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: [[Armored Bumper]] was so good that they made Armored Bumper 2.
=== Gallery ===
[[File:Full Olympium Set 1.png|framed|Full set of Olympium parts (front)]]
[[File:Full Olympium Set 2.png|framed|Full set of Olympium parts (rear)]]
5f90b815ad347f38dcad6c3d5bc63b8eadfb3eaa
File:BATTERY-GOBBLER.png
6
583
1269
2024-03-15T13:29:08Z
Elirus
18
wikitext
text/x-wiki
BATTERY-GOBBLER
323ce2972f7db5d77d78557990b6ef9857962b47
File:Anchor Energy Converter.png
6
584
1270
2024-03-15T13:29:33Z
Elirus
18
wikitext
text/x-wiki
Anchor Energy Converter
b47adacfc1f05b0e6a53ee5261c5c442e8c08cca
Module:CraftingRecipe
828
74
1272
1146
2024-03-15T13:35:46Z
Elirus
18
Scribunto
text/plain
local p = {}
p.resources = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
4b1a38af16b90de1b4a8e563b72708be0690cee0
Anchor Energy Converter
0
585
1273
2024-03-15T13:35:58Z
Elirus
18
Created page with "{{Craftable|name=Anchor Energy Converter|icon=BATTERY-GOBBLER.png |lb-content=Anchor energy can now be directly converted into battery power with at least a reasonable level of efficiency, boosting the car's reserves substantially. |ingredients=scrap_metal=8,copper_wire=15,lim_chip=2 |stats=health=150,battery_gain_perklim=100}} === Use === Generates energy upon receiving an anchor. Personal recommendation from the editor: The emergency power generator for when you have..."
wikitext
text/x-wiki
{{Craftable|name=Anchor Energy Converter|icon=BATTERY-GOBBLER.png |lb-content=Anchor energy can now be directly converted into battery power with at least a reasonable level of efficiency, boosting the car's reserves substantially.
|ingredients=scrap_metal=8,copper_wire=15,lim_chip=2
|stats=health=150,battery_gain_perklim=100}}
=== Use ===
Generates energy upon receiving an anchor.
Personal recommendation from the editor: The emergency power generator for when you have absolutely NO options left. Just make sure you aren't left stranded because you didn't check your kLIM reserves.
=== Gallery ===
[[File:Anchor Energy Converter.png|framed|Anchor Energy Converter mounted on a side rack]]
6f9192bef8dbba69adde349fbc8b543fd599a95d
File:FUEL-GENERATOR.png
6
586
1274
2024-03-15T13:44:47Z
Elirus
18
wikitext
text/x-wiki
FUEL-GENERATOR
3d4f57087b036cc6ec24e3421f73511a5dd86fe9
File:Fuel Synthesizer.png
6
587
1275
2024-03-15T13:45:51Z
Elirus
18
wikitext
text/x-wiki
Fuel Synthesizer
6886b32019b1fe3943c2d46b563be799a4eb58e3
User:Nutcake/Sandbox
2
588
1276
2024-03-15T13:45:57Z
Nutcake
1
Created page with "=Test Section= sample text ==Inner Test Section== Inner sample text"
wikitext
text/x-wiki
=Test Section=
sample text
==Inner Test Section==
Inner sample text
befb7ebff0b720a20e4485bd2e48ea766b4e1cb5
File:Fuel Gain.png
6
589
1277
2024-03-15T13:50:24Z
Elirus
18
wikitext
text/x-wiki
Fuel Gain
1e8877821a0280c643ec010095055cb8280b1471
Module:Properties
828
372
1278
1179
2024-03-15T13:51:19Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
8627cbaed949c93affeae9cf3c38d8419eef1138
Fuel Synthesizer
0
590
1279
2024-03-15T13:51:39Z
Elirus
18
Created page with "{{Craftable|name=Fuel Synthesizer|icon=FUEL-GENERATOR.png |lb-content=An impressive combination of LIM chemistry and advanced filtration, this battery-powered device effectively creates gasoline from various environmental substances it passively absorbs in the Zone. Be sure to siphon it regularly. |ingredients=scrap_metal=2,rubber=5,copper_wire=2,circuit_board=2 |stats=fuel_capacity=35,health=150,battery_drain_perfuel=1.05,fuel_gain_persec=0.06}} === Use === Generates fu..."
wikitext
text/x-wiki
{{Craftable|name=Fuel Synthesizer|icon=FUEL-GENERATOR.png |lb-content=An impressive combination of LIM chemistry and advanced filtration, this battery-powered device effectively creates gasoline from various environmental substances it passively absorbs in the Zone. Be sure to siphon it regularly.
|ingredients=scrap_metal=2,rubber=5,copper_wire=2,circuit_board=2
|stats=fuel_capacity=35,health=150,battery_drain_perfuel=1.05,fuel_gain_persec=0.06}}
=== Use ===
Generates fuel as long as the synthesizer is not full and the car has battery power. Fuel needs to be siphoned out of the synthesizer and into the fuel tank.
Personal recommendation from the editor: Your best buddy for any engine past the Carbureted one. Those gas guzzlers will eat your fuel reserves in no time, so make sure you're prepared. Best used with a proper battery reserve and power generators.
=== Gallery ===
[[File:Fuel Synthesizer.png|framed|Fuel Synthesizer mounted on a side rack]]
9ad998ccc17f99a49f8326d9c4e515595c4e52f0
1280
1279
2024-03-15T13:52:07Z
Elirus
18
wikitext
text/x-wiki
{{Craftable|name=Fuel Synthesizer|icon=FUEL-GENERATOR.png |lb-content=An impressive combination of LIM chemistry and advanced filtration, this battery-powered device effectively creates gasoline from various environmental substances it passively absorbs in the Zone. Be sure to siphon it regularly.
|ingredients=scrap_metal=2,rubber=5,copper_wire=2,circuit_board=2
|stats=fuel_capacity=35,health=150,battery_drain_perfuel=1.05,fuel_gain_persec=0.06}}
=== Use ===
Generates fuel as long as the synthesizer is not full and the car has battery power. Fuel needs to be siphoned out of the synthesizer and into the fuel tank.
Personal recommendation from the editor: Your best buddy for any engine past the [[Carbureted Engine|Carbureted]] one. Those gas guzzlers will eat your fuel reserves in no time, so make sure you're prepared. Best used with a proper battery reserve and power generators.
=== Gallery ===
[[File:Fuel Synthesizer.png|framed|Fuel Synthesizer mounted on a side rack]]
a81c605718ff7e8226deb464e2a1bce3ed6c0ddc
File:LIFESAVER.png
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591
1281
2024-03-15T13:54:37Z
Elirus
18
wikitext
text/x-wiki
LIFESAVER
c1cafc6c1e9d26f135e3272af6b391ade76fbdd3
Frequency File Ep. 2
0
592
1282
2024-03-15T13:56:44Z
Feral
33
Created page with "[[File:Frequency Files Icon.png|thumb]] The second episode of Frequency Files, a radio show, hosted by Chiaki Surahashi, focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]]. ===Frequency File #2, Part 1=== *'''CHIAKI''': ''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, m..."
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by Chiaki Surahashi, focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
e6608dcb166dd7db9176ef2f25b3ef990280c8a2
1284
1282
2024-03-15T13:58:45Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by Chiaki Surahashi, focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
3d7da5040103beff339441f6505e1a53f28a19f5
1294
1284
2024-03-15T14:41:39Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by [[Chiaki Surahashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
0f04048681294a64c422b043139303ae51c4292b
1299
1294
2024-03-15T14:50:29Z
Feral
33
wikitext
text/x-wiki
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
72e5d9acb06dc8ba1a2dee828a96022126bc1a0e
The Lazarus Device
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593
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2024-03-15T14:00:59Z
Elirus
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Created page with "{{Craftable|name=The Lazarus Device|icon=LIFESAVER.png |lb-content=Using broad spectrum LIM wave analysis, this device will dump all of its energy to rescue and reconstitute you at your moment of greatest peril. Theoretically, you'll still be in one piece. Dare you test it? |ingredients=plastic=12,plasma=8,circuit_board=2,marsh_eggs=120 |stats=health=250}} === Use === Upon [[The Driver]]'s health reaching 0, the device will "ressurect" them and restore ±87% of their hea..."
wikitext
text/x-wiki
{{Craftable|name=The Lazarus Device|icon=LIFESAVER.png |lb-content=Using broad spectrum LIM wave analysis, this device will dump all of its energy to rescue and reconstitute you at your moment of greatest peril. Theoretically, you'll still be in one piece. Dare you test it?
|ingredients=plastic=12,plasma=8,circuit_board=2,marsh_eggs=120
|stats=health=250}}
=== Use ===
Upon [[The Driver]]'s health reaching 0, the device will "ressurect" them and restore ±87% of their health. The device is destroyed in the process. Does NOT repair your car.
Personal recommendation from the editor: C'mon, dying in this game ain't that easy. Plus, it won't save you from a storm if you get stuck.
=== Gallery ===
[[File:The Lazarus Device.png|framed|The Lazarus Device mounted on a side rack (Gallery awaiting input)]]
631c4c0652e0437003f6098dd086c760c78198b6
Oppy
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223
1286
485
2024-03-15T14:18:53Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>([[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>([[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>([[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>([[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental department is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the department.<sup>([[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
2134b35f17b16d960579dcec4a68486d6f99d625
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2024-03-15T14:37:25Z
Feral
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wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental department is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the department.<sup>(source: [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
154e5e54f401d953cd8cbb464843660eaa63f71e
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2024-03-15T14:39:26Z
Feral
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wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Surahashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Surahashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Surahashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Surahashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental department is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the department.<sup>(source: ''Chiaki Surahashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
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1303
1292
2024-03-15T14:52:38Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental department is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
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Francis
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558
1289
1189
2024-03-15T14:30:12Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Francis''' (full name '''Francis Cooke''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to the player via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the zone]].
He and [[Tobias]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
===History===
In September of 1964, Francis - along with his colleagues - discovered the [[Airstrip]] anomaly after several drums of experimental gravity gel were spilled while being transported back to the Maintenance department. The strip of road between their lab and a nearby gas station was covered in the gel, morphing the road into "some kind of giant trampoline".<sup>(source: [[Airstrip]])</sup>
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Tobias
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559
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1190
2024-03-15T14:36:25Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Tobias''' is a main character in Pacific Drive.
He is one of the three characters which regularly speak to the player via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of ARDA's Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
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Chiaki Surahashi
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594
1295
2024-03-15T14:46:47Z
Feral
33
Created page with "{{Spoilers}} {{Stub}} [[Category:NPCs]] '''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive. She is the host of a radio show called '''Frequency Files''', which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]]. Recordings of her episodes are founded scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. Th..."
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive.
She is the host of a radio show called '''Frequency Files''', which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes are founded scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
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1295
2024-03-15T14:47:35Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Lore|'''Frequency Files''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes are founded scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
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2024-03-15T14:48:34Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Lore|'''Frequency Files''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
9aec589f9f92f36f007b6125b4393a2410f6f7c7
1300
1297
2024-03-15T14:50:50Z
Feral
33
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Chiaki Saruhashi
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595
1301
2024-03-15T14:51:08Z
Feral
33
Created page with "{{Spoilers}} {{Stub}} [[Category:NPCs]] '''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive. She is the host of a radio show called [[Lore|'''Frequency Files''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]]. Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the Auto..."
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Surahashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Lore|'''Frequency Files''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
9aec589f9f92f36f007b6125b4393a2410f6f7c7
1302
1301
2024-03-15T14:51:45Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Saruhashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Lore|'''Frequency Files''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
774efef60b849518195c2316a2d364ba93c5ecd1
Frequency File Ep. 2
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592
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1299
2024-03-15T15:20:45Z
Feral
33
wikitext
text/x-wiki
{{Category: Lore}}
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
6469a40e0b1eb31917de5efef00e74b546caf96e
1305
1304
2024-03-15T15:21:17Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency Files, a radio show, hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
7a5a6d692140a2bf36ea08285238013acba001ee
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2024-03-15T15:48:12Z
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33
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text/x-wiki
[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The second episode of Frequency File, a radio show, hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
cd90e0b926196c4b90577c92715f1230a7e885df
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2024-03-15T16:08:48Z
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[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The second episode of '''Frequency File''', a radio show, hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
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/* 50px Frequency Files */
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===[[File:Frequency Files Icon.png|50px]] Frequency File===
Frequency Files is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
*[[Frequency File Ep. 1|Episode One]]
*[[Frequency File Ep. 2|Episode Two]]
*[[Frequency File Ep. 3|Episode Three]]
*[[Frequency File Ep. 4|Episode Four]]
*[[Frequency File Ep. 5|Episode Five]]
*[[Frequency File Ep. 6|Episode Six]]
*[[Frequency File Ep. 7|Episode Seven]]
*[[Frequency File Ep. 8|Episode Eight]]
*[[Frequency File Ep. 9|Episode Nine]]
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/* 50px Frequency File */
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===[[File:Frequency Files Icon.png|50px]] Frequency File===
Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
*[[Frequency File Ep. 1|Episode One]]
*[[Frequency File Ep. 2|Episode Two]]
*[[Frequency File Ep. 3|Episode Three]]
*[[Frequency File Ep. 4|Episode Four]]
*[[Frequency File Ep. 5|Episode Five]]
*[[Frequency File Ep. 6|Episode Six]]
*[[Frequency File Ep. 7|Episode Seven]]
*[[Frequency File Ep. 8|Episode Eight]]
*[[Frequency File Ep. 9|Episode Nine]]
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== Records ==
===[[File:Frequency Files Icon.png|50px]] Frequency File===
Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
*[[Frequency File Ep. 1|Episode One]]
*[[Frequency File Ep. 2|Episode Two]]
*[[Frequency File Ep. 3|Episode Three]]
*[[Frequency File Ep. 4|Episode Four]]
*[[Frequency File Ep. 5|Episode Five]]
*[[Frequency File Ep. 6|Episode Six]]
*[[Frequency File Ep. 7|Episode Seven]]
*[[Frequency File Ep. 8|Episode Eight]]
*[[Frequency File Ep. 9|Episode Nine]]
===[[File:ARDA-Document.png|50px]] Anomaly Encounters===
First-hand accounts of ARDA employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
*[[Anomaly Encounters #1]]
*[[Anomaly Encounters #2]]
*[[Anomaly Encounters #3]]
*[[Anomaly Encounters #4]]
*[[Anomaly Encounters #5]]
*[[Anomaly Encounters #6]]
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of ARDA employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
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[[File:Frequency Files Icon.png|thumb]]
The introductory episode to Frequency File, a radio show hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
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[[File:Frequency Files Icon.png|thumb]]
The introductory episode to '''Frequency File''', a radio show hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
The introductory episode to '''Frequency File''', a radio show hosted by [[Chiaki Saruhashi]], focusing on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH:
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
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{{Spoilers}}
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[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Saruhashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Lore|'''Frequency File''']], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
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[[Category:NPCs]]
'''Chiaki''' (full name '''Chiaki Saruhashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Frequency File]], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
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{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
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{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
Her husband, [[Allen Turner]] was also involved in [[ARDA]]'s Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
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{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
Her husband, [[Allen|Doctor Allen Turner]] was also involved in [[ARDA]]'s Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
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{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to the player on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the zone]].
Her husband, [[Allen|Doctor Allen Turner]] was also involved in [[ARDA]]'s Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
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Created page with "[[Category: Lore]] [[File:Frequency Files Icon.png|thumb]] The third episode of Frequency Files, a radio show, hosted by [[Chiaki Saruhashi]], in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]]. {{spoilers}} ===Frequency File #3, Part 1=== *'''CHIAKI''': ''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the U..."
wikitext
text/x-wiki
[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The third episode of Frequency Files, a radio show, hosted by [[Chiaki Saruhashi]], in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
{{spoilers}}
===Frequency File #3, Part 1===
*'''CHIAKI''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''CHIAKI''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''LOU''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''CHIAKI''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''LOU''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''CHIAKI''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''LOU''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''CHIAKI''':
''Take your time.''
*'''LOU''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''CHIAKI''':
''What did they tell you had happened?''
*'''LOU''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''CHIAKI''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''CHIAKI''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''SCIENTIST 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''SCIENTIST 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''CHIAKI''':
''Curiouser and curiouser.''
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[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The third episode of Frequency File, a radio show, hosted by [[Chiaki Saruhashi]], in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
{{spoilers}}
===Frequency File #3, Part 1===
*'''CHIAKI''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''CHIAKI''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''LOU''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''CHIAKI''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''LOU''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''CHIAKI''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''LOU''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''CHIAKI''':
''Take your time.''
*'''LOU''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''CHIAKI''':
''What did they tell you had happened?''
*'''LOU''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''CHIAKI''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''CHIAKI''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''SCIENTIST 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''SCIENTIST 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''CHIAKI''':
''Curiouser and curiouser.''
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[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The third episode of '''Frequency File''', a radio show, hosted by [[Chiaki Saruhashi]], in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
{{spoilers}}
===Frequency File #3, Part 1===
*'''CHIAKI''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''CHIAKI''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''LOU''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''CHIAKI''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''LOU''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''CHIAKI''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''LOU''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''CHIAKI''':
''Take your time.''
*'''LOU''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''CHIAKI''':
''What did they tell you had happened?''
*'''LOU''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''CHIAKI''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''CHIAKI''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''SCIENTIST 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''SCIENTIST 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''CHIAKI''':
''Curiouser and curiouser.''
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Frequency File Ep. 4
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Created page with "[[Category: Lore]] [[File:Frequency Files Icon.png|thumb]] The fourth episode of '''Frequency File''', a radio show, hosted by [[Chiaki Saruhashi]], in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]]. {{spoilers}} ===Frequency File #4, Part 1=== *'''CHIAKI''': ''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to b..."
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[[Category: Lore]]
[[File:Frequency Files Icon.png|thumb]]
The fourth episode of '''Frequency File''', a radio show, hosted by [[Chiaki Saruhashi]], in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
{{spoilers}}
===Frequency File #4, Part 1===
*'''CHIAKI''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''CHIAKI''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''CHIAKI''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
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Anomaly Encounters
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Created page with "[[Category: Lore]] [[File:ARDA-Document.png|thumb]] {{spoilers}} ===Entry=== ''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.'' ''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.'' ''I heard you could get it to follow..."
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
===Entry===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
===Anomaly Encounters #1===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."
===Anomaly Encounters #2===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
===Anomaly Encounters #1===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
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Frequency File
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Created page with "[[Category:Lore]] [[File:Frequency Files Icon.png|thumb]] '''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]]. {{spoilers}} {{stub}} ==Frequency File Ep. 1== The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]]. ===Frequency File #1, Part 1=== *'''PRESIDENT KOCH''': ''"I..."
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''PRESIDENT KOCH''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<br><br>
*'''CHIAKI''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''CHIAKI'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''CHIAKI''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''CHIAKI''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''CHIAKI''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''CHIAKI''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''CHIAKI''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''CHIAKI''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''CHIAKI''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''LOU''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''CHIAKI''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''LOU''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''CHIAKI''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''LOU''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''CHIAKI''':
''Take your time.''
*'''LOU''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''CHIAKI''':
''What did they tell you had happened?''
*'''LOU''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''CHIAKI''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''CHIAKI''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''SCIENTIST 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''SCIENTIST 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''CHIAKI''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''CHIAKI''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''CHIAKI''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''CHIAKI''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
dd388ab224d5212872a8196786cfc85864edbb5a
Anomaly Studies
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Feral
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Created page with "[[Category: Lore]] [[File:ARDA-Document.png|thumb]] {{spoilers}} Catalogued reference data from [[ARDA]]'s R&D department, regarding previously discovered [[Anomalies]], which - at the time the game takes place - are now extinct or exceedingly rare. ===Anomaly Studies #1=== ''ARDA Cat. Ref. 1.22'' ''One of the earliest consistently reported Anomalies, this mimicked many artificial noises made in its presence. A tiny, burrowing, bottle-shaped Anomaly, this would sur..."
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Catalogued reference data from [[ARDA]]'s R&D department, regarding previously discovered [[Anomalies]], which - at the time the game takes place - are now extinct or exceedingly rare.
===Anomaly Studies #1===
''ARDA Cat. Ref. 1.22''
''One of the earliest consistently reported Anomalies, this mimicked many artificial noises made in its presence. A tiny, burrowing, bottle-shaped Anomaly, this would surface and imitate engine noises, radio static, or, in particular, sirens.''
''Studying these was difficult as those approaching them suffered immediate nausea and dizziness. Sightings dropped to zero soon after the first Crawlers manifested.''
===Anomaly Studies #2===
''ARDA Cat. Ref. 3.63''
''While this Anomaly cannot strictly be described as humanoid, it has nevertheless gained the moniker "Hat Man" and a slew of distant sightings describe a first impression of a tall person in a hat and coat.''
''Sightings are consistent in their description of a tall, thin shape moving at or just above ground level, with a broad, low, hat-like top above an almost cone-like tapering lower structure. This can give the impression of a wide-shouldered figure.''
''No sightings of this Anomaly have occurred since June 1964. However, at this time, many Zone personnel began to report extremely consistent dreams of something similar entering their homes.''
===Anomaly Studies #3===
''ARDA Cat. Ref. 2.14''
''Sighted consistently between late 1959 and early 1961, this Anomaly was attracted to any transmitters broadcasting at particular shortwave bands. About the size of a bird, roughly spherical, chrome-like and able to fly through unknown means, this Anomaly would latch itself to broadcast antennae and begin to dissolve, or perhaps consume, the metal.''
''Stubborn and difficult to dislodge, this Anomaly began to disappear when Zone personnel began using different frequencies.''
===Anomaly Studies #4===
''ARDA Cat. Ref. 2.79''
''Briefly a widespread blight, this tiny, flying Anomaly would bore into oil or gasoline tanks to seemingly drink from them. Rust-colored, about the size of a horsefly and fast-moving, these were common through the summer of 1962.''
''Though tougher than an insect, most could be swatted or stomped on. Sightings are now extremely rare, but occasionally still logged.''
===Anomaly Studies #5===
''ARDA Cat. Ref. 4.11''
''These long, thin, ice-like Anomalies were found in clusters on trees and overhangs throughout the early '70s. Responsible for the majority of Anomaly-related injuries at that time, they would cause serious contact burns and were easily dislodged by wind of movement.''
''They were present during all types of weather and, if disturbed or manipulated, would quickly dissolve away into nothingness. None have been reported since 1975.''
===Anomaly Studies #6===
''ARDA Cat. Ref. 3.51''
''Localized patches of this Anomaly appeared throughout fringe areas of the Zone between 1967 and 1968. Thin, waist-height, grass-like structures would spring up overnight. These were topped with variously-coloured bulbs that would frequently combust with the slightest friction.''
''This Anomaly was aggressively culled whenever it was found and has not been reported since December 1968.''
===Anomaly Studies #7===
''ARDA Cat. Ref. 4.85''
''Waist-height and one of the few apparently benign Anomalies reported, these were frequently founding hiding in warm, dry places during cold or wet weather. This included under vehicles and by heating vents.''
''Bulbous and resembling puffball mushrooms, they would squirt dark liquid when disturbed and roll away rapidly. Rarely sighted after 1976, but occasionally still reported.''
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File:Weird Wagon 1.png
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Weird Wagon 1
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File:Weird Wagon 2.png
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Weird Wagon 2
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Weird Wagon
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Elirus
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's a mystery how your car is still running.}} === Gallery === No, it will not make your car teal. [[File:Weird Wagon 1.png|framed]] [[File:Weird Wagon 2.png|framed]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's a mystery how your car is still running.}}
=== Gallery ===
No, it will not make your car teal.
[[File:Weird Wagon 1.png|framed]]
[[File:Weird Wagon 2.png|framed]]
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Car
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[[File:The Station Wagon.png|alt=The players station wagon|thumb|488x488px|The players station wagon]]
This station wagon is the one thing keeping you alive while you are out exploring the zone. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications).
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
c9372d0ddca0c3a6a33b5e3461418bfa84c8e53f
File:Mural 1.png
6
606
1341
2024-03-15T18:35:17Z
Elirus
18
wikitext
text/x-wiki
Mural 1
b99169fb91caa4c43d0268434f6c55c23fb491e7
File:Cough Box 01.png
6
607
1342
2024-03-15T18:35:21Z
Feral
33
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Cough Box, as seen at night.}}
|date=2024-03-15
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
105c73cc46cefe0995d9c5a5dd0be8137ab7241a
File:Mural 2.png
6
608
1343
2024-03-15T18:35:29Z
Elirus
18
wikitext
text/x-wiki
Mural 2
d54570fdea0c1f7a83cdd14f45ab7a6080e1fa16
Mural
0
609
1344
2024-03-15T18:36:02Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Even in the Zone it's important to take time to be artistic.}} === Gallery === No, it will not make your car gold. [[File:Mural 1.png|framed]] [[File:Mural 2.png|framed]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Even in the Zone it's important to take time to be artistic.}}
=== Gallery ===
No, it will not make your car gold.
[[File:Mural 1.png|framed]]
[[File:Mural 2.png|framed]]
86b4c750410c6b26b05b7ae37d6ccb09c3ae5296
Cough Box
0
610
1345
2024-03-15T18:40:31Z
Feral
33
Created page with "[[Category:Anomaly]] {{Anomaly|name=Cough Box|icon=HAZARD-ACID.png|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, February 21st, 1967. <br><br> It's difficult, you know? I mean, what do you tell a guy's mom? Do you say "Sorry, Mrs. Baker, your son is just a glob of goo now"? Do you say "It wasn't an entirely meaningless death, those scientists probably got some data from it"? Do you say "I saw him dissolved right in front of my eyes, but a lot of his cloth..."
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[[Category:Anomaly]]
{{Anomaly|name=Cough Box|icon=HAZARD-ACID.png|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, February 21st, 1967.
<br><br>
It's difficult, you know? I mean, what do you tell a guy's mom? Do you say "Sorry, Mrs. Baker, your son is just a glob of goo now"? Do you say "It wasn't an entirely meaningless death, those scientists probably got some data from it"? Do you say "I saw him dissolved right in front of my eyes, but a lot of his clothing is still okay, here's his superhero shorts"?<br><br>
He just ran straight into the thing.
<br><br>
It was so pointless. I feel bad for her. They're asking why it won't be an open casket. For Christ's sake, you could pour him into a jar. You might as well pump him into the coffin. Sad? No, I saw way worse things in the war, and they happened to people I cared about a lot more. This guy? This guy was a jerk.
<br><br>
So, you want to see that new Poitier movie? That guy's slick.|locations=the_mires,the_scorch
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
Aside from total avoidance, the only known recourse for preventing damage from this Anomaly is to activate the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before entering its semi-sphere of influence.
<!--T:3-->
=== Conditions ===
No information is available here yet.
===Gallery===
[[File:Cough Box 01.png|framed|Cough Box, as seen at night.]]
2b67c059c2b32d896ae3377dca57389bdfad3f26
File:Bollard 01.png
6
611
1346
2024-03-15T18:43:27Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Bollard, as seen at dusk in heavy fog.}}
|date=2024-03-15
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c7394dedd7c26a94fe64bce8d8997fb7e6aab5e4
Bollard
0
612
1347
2024-03-15T18:49:03Z
Feral
33
Created page with "[[Category:Anomaly]] {{Anomaly|name=Bollard|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, origin unknown, March 21st, 1961. <br><br> Yes, Anita, I do agree with you that this is nothing short of remarkable. And yes, I also think what we're seeing here is something new and unique, something unmatched by anything the Zone has previously offered up. But I must disagree with your conclusions. Strongly. I strongly disagree. <br><br> These abrupt, dangerous, grote..."
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[[Category:Anomaly]]
{{Anomaly|name=Bollard|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, origin unknown, March 21st, 1961.
<br><br>
Yes, Anita, I do agree with you that this is nothing short of remarkable. And yes, I also think what we're seeing here is something new and unique, something unmatched by anything the Zone has previously offered up. But I must disagree with your conclusions. Strongly. I strongly disagree.
<br><br>
These abrupt, dangerous, grotesque things are one of a host of bizarre new geological phenomena. They very likely occur in response to ground vibration or local disturbances. And I think that's the end of it. To suggest that they are a deliberate reaction, even a defense mechanism, takes our discussion in a very different and quite uncomfortable direction. I think we should be reviewing your reports before you submit them. This conversation goes no further and I'll be scrubbing the transmission logs as soon as possible, understand?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
Total avoidance is the only known method of preventing damage from this Anomaly once contact has been made with the player's car.
<!--T:3-->
=== Conditions ===
No information is available here yet.
===Gallery===
[[File:Bollard 01.png|framed|Bollard, as seen at dusk in heavy fog.]]
8d9bb0f234c065da582bb02a3cfdd338af08a110
Conditions
0
265
1348
1131
2024-03-15T19:11:51Z
Feral
33
wikitext
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'''Conditions''' are random inclement conditions which can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Car===
<gallery widths="100px" heights="100px">
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Warrens.png|link=The_Warrens||[[The Warrens]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
===Other===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Anchor_Party.png|link=Anchor Party||[[Anchor Party]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
</gallery>
2339ab4cc5f6bb69b51efc77a587812989de1461
Anchor Party
0
613
1349
2024-03-15T19:13:45Z
Feral
33
Created page with "{{Template:Condition|<gallery>File:Anchor_Party.png</gallery>|Anchor Party|Chance, coincidence, or an attempt to control instability mean this part of the Zone is crammed with Anchors.|any|none}}"
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{{Template:Condition|<gallery>File:Anchor_Party.png</gallery>|Anchor Party|Chance, coincidence, or an attempt to control instability mean this part of the Zone is crammed with Anchors.|any|none}}
1b913b7938bf52b35bf56e58852506fec41fd37f
Corrosive Waterways
0
614
1350
2024-03-15T19:20:47Z
Feral
33
Created page with "{{Template:Condition|<gallery>File:Corrosive_Waterways.png</gallery>|Corrosive Waterways|The groundwater in this part of the Zone is almost pure acid. Rivers and lakes will inflict substantial corrosive damage.|N/A|N/A}}"
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{{Template:Condition|<gallery>File:Corrosive_Waterways.png</gallery>|Corrosive Waterways|The groundwater in this part of the Zone is almost pure acid. Rivers and lakes will inflict substantial corrosive damage.|N/A|N/A}}
00ede163c135b20854ea279ce16ac784ec224ee4
Abductor
0
7
1351
1250
2024-03-15T19:23:47Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the [[Olympic Exclusion Zone|Zone]] emitting a blue-green light.
<br><br>
When the player gets too close with their vehicle or while holding something of interest (such as a [[Stable Anchor]]), the light turns red and the Abductor will latch onto the car (or object) using a magnet that dangles from a wire. It will then drag the car or object around at high speeds for a period of time. When the car is dragged, it is at risk of crashing, as the Abductor will often attempt to drag it into a tree or other obstacle.
<!--T:2-->
=== Counter ===
Activating either the [[Limpulse Emitter]] or [[LIM Shield]] ability can prevent an Abductor from attaching itself to the car.
<br><br>
They may also be distracted by throwing a lit [[Road Flare]] or any resource material within their line of sight.
<!--T:3-->
===Conditions===
These Anomalies become much more aggressive and are found in greater numbers when a junction has the [[File:Angry_Abductors.png|30px|link=Angry Abductors]] [[Angry Abductors]] condition in effect.
27d125b73055feea06e1e2356dbe037e3c26a6ff
Dense Acid
0
615
1352
2024-03-15T19:25:31Z
Feral
33
Created page with "{{Template:Condition|<gallery>File:Dense_Acid.png</gallery>|Dense Acid|Acid in this part of the Zone is especially strong, and will inflict even more damage than usual.|N/A|N/A}}"
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{{Template:Condition|<gallery>File:Dense_Acid.png</gallery>|Dense Acid|Acid in this part of the Zone is especially strong, and will inflict even more damage than usual.|N/A|N/A}}
39425206eb69a91ee650713041ec3c0ed07c3675
Anomalous Clouds
0
616
1353
2024-03-15T19:27:29Z
Feral
33
Created page with "{{Template:Condition|<gallery>File:Anomalous_Clouds.png</gallery>|Anomalous Clouds|Unpredictable weather patterns in this part of the Zone mean more cloud-related hazards will manifest at ground level.|N/A|N/A}}"
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{{Template:Condition|<gallery>File:Anomalous_Clouds.png</gallery>|Anomalous Clouds|Unpredictable weather patterns in this part of the Zone mean more cloud-related hazards will manifest at ground level.|N/A|N/A}}
d5a4ed267f9a7864d3942cc1cea3816270ebf004
Something's Moving...
0
317
1354
641
2024-03-15T19:31:29Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|any|N/A}}
===Anomalies===
Causes [[Tourist|Tourists]] to become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player.
04c857bfc0663faad8e8e96f3b701ef736466c22
1355
1354
2024-03-15T19:33:33Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|any|N/A}}
===Anomalies===
[[Anomalies]] effected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player.
df98d0a880a40d76a929de601073372185d1811f
1356
1355
2024-03-15T19:34:31Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|any|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player.
654564b98ad1fea4589031d691510897bf3f8d65
Shocking Speed
0
496
1357
1078
2024-03-15T19:37:18Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts.|Outer|none}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
4ae2559a3caa581b49a85d2ce645a6052592e169
Violent Voltage
0
506
1358
1083
2024-03-15T19:38:37Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Violent_Voltage.png</gallery>|Violent Voltage|The electrical discharges detected in this part of the Zone are at a much higher voltage, which means they arc past car defenses with ease.|any|none}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
953eb37b42ec564c7628a0fd00e2f1cba90036a7
1398
1358
2024-03-15T20:47:06Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Violent_Voltage.png</gallery>|Violent Voltage|The electrical discharges detected in this part of the Zone are at a much higher voltage, which means they arc past car defenses with ease.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
65cd0b848b9f9e34e293b2828208e00fb6555c6c
Disruptive Discharge
0
500
1359
1077
2024-03-15T19:40:00Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Disruptive_Discharge.png</gallery>|Disruptive Discharge|The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.|Outer|none}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
71b85f488b72bd529913a7cb96aae23dd9b97ba3
1400
1359
2024-03-15T20:48:51Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Disruptive_Discharge.png</gallery>|Disruptive Discharge|The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.|Outer|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
6bcec8d4de77f073f21a63276371aa9d9c6bf264
Intense Radiation
0
617
1360
2024-03-15T19:41:52Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Intense_Radiation.png</gallery>|Intense Radiation|The Hot Dust in this part of the Zone is especially intense, and will be even more damaging than usual.|N/A|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Hot Dust]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Intense_Radiation.png</gallery>|Intense Radiation|The Hot Dust in this part of the Zone is especially intense, and will be even more damaging than usual.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Hot Dust]]
b2eb63eacddfd5569b3e9e0c1c70ebbf5f7ded6a
1399
1360
2024-03-15T20:47:32Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Intense_Radiation.png</gallery>|Intense Radiation|The Hot Dust in this part of the Zone is especially intense, and will be even more damaging than usual.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Hot Dust]]
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Underground Mischief
0
618
1361
2024-03-15T19:44:27Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Underground_Mischief.png</gallery>|Underground Mischief|Certain burrowing Anomalies are even more aggressive in this part of the Zone.|N/A|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Bollard]] *[[Shaker]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Underground_Mischief.png</gallery>|Underground Mischief|Certain burrowing Anomalies are even more aggressive in this part of the Zone.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bollard]]
*[[Shaker]]
1118663888368d81bde11c6583c89833176d790b
The Warrens
0
497
1362
1061
2024-03-15T19:46:51Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Warrens.png</gallery>|The Warrens|Bunny Anomalies run rampant in this part of the Zone.|Outer|E2}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Boom Bunny]]
*[[Broken Bunny]]
*[[Burp Bunny]]
*[[Dust Bunny]]
*[[Happy Hare]]
*[[Hopped-up Hare]]
79cbdbc1005ebce8389cfa3fa334247c33fe965c
Belligerent Bubblegum
0
619
1363
2024-03-15T19:49:01Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Belligerent_Bubblegum.png</gallery>|Belligerent Bubblegum|The Bubblegum Buddies in this part of the Zone are plentiful and seem to have a score to settle.|N/A|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Bubblegum Buddy]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Belligerent_Bubblegum.png</gallery>|Belligerent Bubblegum|The Bubblegum Buddies in this part of the Zone are plentiful and seem to have a score to settle.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bubblegum Buddy]]
ec02c5a7bdf356f5509768ba6c1d7f9d8ce204fa
1401
1363
2024-03-15T20:49:03Z
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Belligerent_Bubblegum.png</gallery>|Belligerent Bubblegum|The Bubblegum Buddies in this part of the Zone are plentiful and seem to have a score to settle.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bubblegum Buddy]]
eaac361f20f946fc23c488c5eeaf4f1b93c46134
Fuel Evaporation
0
520
1364
1110
2024-03-15T19:50:18Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Fuel_Evaporation.png</gallery>|Fuel Evaporation|An atmospheric Anomaly in this part of the Zone causes fuel to drain much faster than usual, as if it´s evaporating into nothing.|N/A|N/A}}
4dccdec5d6cd15dffa9e68d350b75bf47fb83a4d
Corrosive Downpours
0
620
1365
2024-03-15T19:53:38Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Corrosive_Downpours.png</gallery>|Corrosive Downpours|Corrosive squalls are much more common in this part of the Zone.|Mid|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Corrosive Squall|Corrosive Squalls]] become more plentiful while this condition is in effect."
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Corrosive_Downpours.png</gallery>|Corrosive Downpours|Corrosive squalls are much more common in this part of the Zone.|Mid|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Corrosive Squall|Corrosive Squalls]] become more plentiful while this condition is in effect.
167c7942fb40b71ccab3a5283fa2090349befc7e
The Gravity of the Situation
0
621
1366
2024-03-15T19:55:20Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Gravity_of_Situation.png</gallery>|Gravity of the Situation|Anomalies associated with low gravity are even more effective in this part of the Zone.|Any|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Airstrip]] *[[Shaker]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Gravity_of_Situation.png</gallery>|Gravity of the Situation|Anomalies associated with low gravity are even more effective in this part of the Zone.|Any|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Airstrip]]
*[[Shaker]]
cbca163216031ad91b2a4ef358c01632dc1a4f79
1403
1366
2024-03-15T20:50:32Z
Feral
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Gravity_of_Situation.png</gallery>|Gravity of the Situation|Anomalies associated with low gravity are even more effective in this part of the Zone.|Any|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Airstrip]]
*[[Shaker]]
a27feafebb1bf23bef7623654d2b437b6b2327bc
Malfunctioning Mess
0
504
1367
1081
2024-03-15T19:56:04Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Malfunctioning_Mess.png</gallery>|Malfunctioning Mess|High levels of magnetic interference, combined with broad spectrum atmospheric Anomalies, mean that things are constantly going haywire in this part of the Zone.|Any|none}}
31ffaa2995a6b287f60fc9c876d503650eade143
Eerie Darkness
0
503
1368
1073
2024-03-15T19:56:49Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Eerie_Darkness.png</gallery>|Eerie Darkness|This part of the Zone is unusually, even abnormally darker than normal.|Any|G3}}
a318e0aa5ec6b725bc504969645778fecc279ba1
Perpetual Stability
0
494
1369
1074
2024-03-15T19:57:26Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Perpetual-Stability.png</gallery>|Perpetual Stability|The Instability Storm will not be chasing you here unless summoned.|Any|None}}
3205893f8c1274e52eaa44621b9cf937ec597135
Turncoat
0
507
1370
1085
2024-03-15T19:58:21Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Turncoat.png</gallery>|Turncoat|Sometimes that which you trust the most might still turn against you.|Any|None}}
7b3930e8da32ccf4cc713d44e85bdd7a61213627
No Second Chances
0
622
1371
2024-03-15T20:02:16Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:No_Second_Chances.png</gallery>|No Second Chances|While sometimes it's possible to find and retrieve things lost after a near-death emergency return, you won't be able to do so here.|Any|N/A}} ===Effects=== *If the player abandons their trip or dies while in a junction with this condition in effect, they will leave behind no [[Remnant Ghost]] and will therefore be unable to recover any lost equipment or material..."
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:No_Second_Chances.png</gallery>|No Second Chances|While sometimes it's possible to find and retrieve things lost after a near-death emergency return, you won't be able to do so here.|Any|N/A}}
===Effects===
*If the player abandons their trip or dies while in a junction with this condition in effect, they will leave behind no [[Remnant Ghost]] and will therefore be unable to recover any lost equipment or materials by returning to said junction.
f6bf2ee9dfbaaea10624731886324bae75c741fd
Remnant Ghost
0
322
1372
662
2024-03-15T20:06:40Z
Feral
33
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{{Resource|name=Remnant Ghost|icon=Logbook-Tombstone-Test.png |lb-content=The other day Dr. Everett again brought up that theory he has about nothing truly being lost in the Zone. You know, ""Nothing really goes away, but is only moved somewhere else, maybe even someWHEN else."" If we searched long and hard enough then things won't just be found, they'll be... preserved. Every object, maybe even every sound, every thought, every...
I don't know if I feel much of my work or even my life is preserved here. So much is gone. We all lost a lot these last three years. Some people encourage you to be philosopical and view it as change, but I lack that wisdom or optimism. The Zone and these damn experiments took so much. Including you.
So I'm writing you this note and maybe, maybe it will even find you, preserved somewhere, somehow, amongst all the other mangled moments and memories that make up this place. Maybe it will find someone else, perhaps as they find something they want. Whatever. I just need at least one person to know that I, Beverly Gates, love you, Maria Valentina Suarez so, so much, and I don't care who knows it, or whether I am supposed to love you, or how professional it is for two colleagues to make their own damn personal choices. I miss you and I still think about you when I hear the lock turn on Lab Six, or when I smell lavender in the air, and I will preserve that love and all its moments long after I've left this nightmare wilderness of sorrow.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
When a player abandons their trip or dies in a junction, they leave behind a burnt-out husk of their car. This husk then becomes a fixture in said junction, which can later be returned to, and some of the lost materials and equipment may be salvaged.
*In instances where the player abandons their trip or dies in a junction with the [[No Second Chances]] condition, no Remnant Ghost will be left behind and all items will be lost to them forever.
===Gallery===
<!--Needs example image(s)--!>
634d076279df5dbf5265171a1848e0bde131e363
Touch and Go
0
508
1373
1086
2024-03-15T20:10:40Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Touch_and_Go.png</gallery>|Touch and Go|This part of the Zone is full of Anomalies known for suddenly accelerating, vehicles that they touch.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Glittering Boulder]]
*[[Airstrip]]
9582d9b6f506d23b1e217b32cc915bf4e9c51da5
1380
1373
2024-03-15T20:13:20Z
Feral
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Touch_and_Go.png</gallery>|Touch and Go|This part of the Zone is full of Anomalies known for suddenly accelerating, vehicles that they touch.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Glittering Boulder]]
5cfe3cd35a062b828c56c8e4657e3e23b10a9d89
Bolt Bunny
0
103
1374
1231
2024-03-15T20:11:06Z
Feral
33
/* Conditions */
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[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
d072b9bbe5735822f0028dc01652b0929c85efaa
Spark Tower
0
240
1375
1248
2024-03-15T20:11:23Z
Feral
33
/* Junction Conditions */
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{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. Can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower.
<br><br>
Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
88be12c0fe8a9b40f77b51107f2f621bc4f933ae
Shocked Tourist
0
318
1376
1235
2024-03-15T20:11:45Z
Feral
33
/* Junction Conditions */
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{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a road flare and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
d088a9940299d6156eae1b552736f1c8592d1bf0
Minuteman
0
523
1377
1232
2024-03-15T20:11:59Z
Feral
33
/* Junction Conditions */
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{{Anomaly|icon=Electrical.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the electricity which arks between these anomalies, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
4bb72cb9b2aeb79cc18ecfef169742f007bf3e92
Sizzling Mist
0
564
1378
1233
2024-03-15T20:12:13Z
Feral
33
/* Junction Conditions */
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{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum.
<br><br>
You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized.
<br><br>
I think, with a little time, it'll be quite possible for us to replicate some of this behavior in a lab setting, budget permitting. God, isn't this exciting? Our research is finally paying off! We'll get tenure for this, for sure!|locations=damp_forest, blistering_woods}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the semi-spherical radius of this anomaly, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
2bfc140bb0c09b33bd1b42e3e6e0a756a8fdc921
Airstrip
0
567
1379
1230
2024-03-15T20:12:59Z
Feral
33
/* Conditions */
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{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Airstrip|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, September 14th, 1964.
<br><br>
Tobias? This is Francis Cooke! Yeah, the scientist! I've got a bit of an update for you. I'm afraid it's bad news.
<br><br>
Those drums of experimental gravity gel we were sending back to you are not going to get there. Neither is the truck, it seems. We had some kind of atmospheric shift and then more Anomalies than I think I've ever seen before. Everyone's safe, but our driver has a broken leg and, as for the gel ...
<br><br>
Well, the whole strip of road between our lab site and that old gas station got smeared and scrambled, so now it's more like some kind of giant trampoline. I'm not kidding. Anything that touches that road just takes off. It's starting to spread to some of the forest and swamp nearby. It's not that the gel is just spilled on the ground, it's like it's a part of the ground now, a part of the earth itself.
<br><br>
So I guess you can update your inventory logs on that. Is there some kind of ... maintenance request that I should file for this?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
The only known method of preventing this anomaly from launching your car into the air is total avoidance.
<!--T:3-->
=== Conditions ===
The intensity of these anomalies is increased when a junction has the [[File:Gravity_of_Situation.png|30px|link=Gravity of the Situation]] [[Gravity of the Situation]] condition in effect.
03e4d906b5eaf5e65e0594aad3f204d7149f1d1e
Spark Surge
0
623
1381
2024-03-15T20:14:52Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Spark_Surge.png</gallery>|Spark Surge|Spark Towers in this part of the Zone are overcharged, making them even more dangerous.|N/A|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Spark Tower]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Spark_Surge.png</gallery>|Spark Surge|Spark Towers in this part of the Zone are overcharged, making them even more dangerous.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Spark Tower]]
1a97dbd70406221c61121ac402bbe3c8fe3268d0
Swift Storm
0
501
1382
1075
2024-03-15T20:15:30Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Swift_Storm.png</gallery>|Swift Storm|Storm activity in this part of the Zone is remarkably rapid. After it maifests it will close in much faster than usual.|Any|None}}
fe0e9c5d965858bd326890cb6bef14a5140c4458
Curious Fragility
0
624
1383
2024-03-15T20:16:55Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Curious_Fragility.png</gallery>|Curious Fragility|The Remnant seems to become more brittle in this part of the Zone, meaning that collisions suffered will cause much more damage.|N/A|N/A}}"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Curious_Fragility.png</gallery>|Curious Fragility|The Remnant seems to become more brittle in this part of the Zone, meaning that collisions suffered will cause much more damage.|N/A|N/A}}
91044fb384e5fd1e18be026093095561bc9aa500
Virulent Acid
0
625
1384
2024-03-15T20:19:50Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Virulent_Acid.png</gallery>|Virulent Acid|The acidic compounds detected in this part of the Zone have a remarkably low viscosity, which means they will slide past car defenses with ease.|N/A|N/A}} ===Anomalies=== [[Anomalies]] affected by this [[Conditions|Condition]] are as follows: *[[Belching Barnacle]] *[[Burp Bunny]] *[[Corrosive Squall]] *[[Cough Box]] *[[Moldy Balloon]] *[[Rotten Egg]] *[[Sick Mickey]]"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Virulent_Acid.png</gallery>|Virulent Acid|The acidic compounds detected in this part of the Zone have a remarkably low viscosity, which means they will slide past car defenses with ease.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Belching Barnacle]]
*[[Burp Bunny]]
*[[Corrosive Squall]]
*[[Cough Box]]
*[[Moldy Balloon]]
*[[Rotten Egg]]
*[[Sick Mickey]]
19b89c2c1308915731a9430c9d74e8bb28042eb7
1397
1384
2024-03-15T20:46:43Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Virulent_Acid.png</gallery>|Virulent Acid|The acidic compounds detected in this part of the Zone have a remarkably low viscosity, which means they will slide past car defenses with ease.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Belching Barnacle]]
*[[Burp Bunny]]
*[[Corrosive Squall]]
*[[Cough Box]]
*[[Moldy Balloon]]
*[[Rotten Egg]]
*[[Sick Mickey]]
54f3ae538f7b62681b918c1e0314ad135ebac60b
Barely Plugged
0
626
1385
2024-03-15T20:22:22Z
Feral
33
Created page with "[[Category:Conditions]] {{Template:Condition|<gallery>File:Barely_Plugged.png</gallery>|Barely Plugged|This part of the Zone is so unstable that pulling a single Anchor will cause an Atmospheric Shift.|N/A|N/A}}"
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Barely_Plugged.png</gallery>|Barely Plugged|This part of the Zone is so unstable that pulling a single Anchor will cause an Atmospheric Shift.|N/A|N/A}}
d3f2fabcd84db27736a661dd5ef94782c47af1c7
Conditions
0
265
1386
1348
2024-03-15T20:36:28Z
Feral
33
wikitext
text/x-wiki
'''Conditions''' are random inclement conditions which can affect [[Junctions|junctions]] in the [[Olympic Exclusion Zone|zone]], significantly altering their difficulty while present.
===Anchor===
<gallery widths="100px" heights="100px">
File:Anchor_Obfuscation.png|link=Anchor_Obfuscation||[[Anchor Obfuscation]]
File:Anchor_Party.png|link=Anchor Party||[[Anchor Party]]
File:Barely_Plugged.png|link=Barely_Plugged||[[Barely Plugged]]
</gallery>
===Car===
<gallery widths="100px" heights="100px">
File:Battery_Sapping.png|link=Battery_Sapping||[[Battery Sapping]]
File:Fuel_Evaporation.png|link=Fuel_Evaporation||[[Fuel Evaporation]]
File:Malfunctioning_Mess.png|link=Malfunctioning_Mess||[[Malfunctioning Mess]]
File:No_Second_Chances.png|link=No_Second_Chances||[[No Second Chances]]
File:Turncoat.png|link=Turncoat||[[Turncoat]]
</gallery>
===Damage===
<gallery widths="100px" heights="100px">
File:Concussive_Blasts.png|link=Concussive_Blasts||[[Concussive Blasts]]
File:Curious_Fragility.png|link=Curious_Fragility||[[Curious Fragility]]
File:Dense_Acid.png|link=Dense_Acid||[[Dense Acid]]
File:Harmful_to_Humans.png|link=Harmful_to_Humans||[[Harmful to Humans]]
File:Intense_Radiation.png|link=Intense_Radiation||[[Intense Radiation]]
File:Magnified_Explosions.png|link=Magnified_Explosions||[[Magnified Explosions]]
File:Overcharged_Electricity.png|link=Overcharged_Electricity||[[Overcharged Electricity]]
File:Torn_Apart.png|link=Torn_Apart||[[Torn Apart]]
File:Violent_Voltage.png|link=Violent_Voltage||[[Violent Voltage]]
File:Virulent_Acid.png|link=Virulent_Acid||[[Virulent Acid]]
</gallery>
===Hazard===
<gallery widths="100px" heights="100px">
File:Acid_Devours_Fuel.png|link=Acid_Devours_Fuel||[[Acid Devours Fuel]]
File:Acid_Warren.png|link=Acid_Warren||[[Acid Warren]]
File:Angry_Abductors.png|link=Angry_Abductors||[[Angry Abductors]]
File:Belligerent_Bubblegum.png|link=Belligerent_Bubblegum||[[Belligerent Bubblegum]]
File:Disruptive_Discharge.png|link=Disruptive_Discharge||[[Disruptive Discharge]]
File:Especially_Eruptive.png|link=Especially_Eruptive||[[Especially Eruptive]]
File:Everythings_Moving.png|link=Everything's_Moving...||[[Everything's Moving...]]
File:Exhausting_Explosions.png|link=Exhausting_Explosions||[[Exhausting Explosions]]
File:Gravity_of_Situation.png|link=The_Gravity_of_the_Situation||[[The Gravity of the Situation]]
File:Hammer_and_Anvil.png|link=Hammer_and_Anvil||[[Hammer and Anvil]]
File:Malfunctions_Magnified.png|link=Malfunctions_Magnified||[[Malfunctions Magnified]]
File:Pernicious_Pickpockets.png|link=Pernicious_Pickpockets||[[Pernicious Pickpockets]]
File:Puncture_Probability.png|link=Puncture_Probability||[[Puncture Probability]]
File:Shocking_Speed.png|link=Shocking_Speed||[[Shocking Speed]]
File:Somethings_Moving.png|link=Something's_Moving...||[[Something's Moving...]]
File:Spark_Surge.png|link=Spark_Surge||[[Spark Surge]]
File:Ticking_Tumblers.png|link=Ticking_Tumblers||[[Ticking Tumblers]]
File:Touch_and_Go.png|link=Touch_and_Go||[[Touch and Go]]
File:Underground_Mischief.png|link=Underground_Mischief||[[Underground Mischief]]
File:Warrens.png|link=The_Warrens||[[The Warrens]]
</gallery>
===Stability===
<gallery widths="100px" heights="100px">
File:Perpetual-Stability.png|link=Perpetual_Stability||[[Perpetual Stability]]
File:Swift_Storm.png|link=Swift_Storm||[[Swift Storm]]
</gallery>
===Weather===
<gallery widths="100px" heights="100px">
File:Always_Night.png|link=A_Day's_Hard_Night||[[A Day's Hard Night]]
File:Anomalous_Clouds.png|link=Anomalous_Clouds||[[Anomalous Clouds]]
File:Caustic_Downpours.png|link=Caustic_Downpours||[[Caustic Downpours]]
File:Corrosive_Downpours.png|link=Corrosive_Downpours||[[Corrosive Downpours]]
File:Generic_Modifier.png|link=Dismal_Drizzle||[[Dismal Drizzle]]
File:Dry_Lightning.png|link=Dry Lightning||[[Dry Lightning]]
File:Eerie_Darkness.png|link=Eerie_Darkness||[[Eerie Darkness]]
File:WIND-SQUALL.png|link=Gusts_and_Gales||[[Gusts and Gales]]
File:Heavy_Fog.png|link=Heavy_Fog||[[Heavy Fog]]
File:Meteorite_Medley.png|link=Meteorite_Medley||[[Meteorite Medley]]
File:Relentless_Rain.png|link=Relentless_Rain||[[Relentless Rain]]
File:Generic_Modifier.png|link=Sullen_Skies||[[Sullen Skies]]
File:The_Longest_Day.png|link=The_Longest_Day||[[The Longest Day]]
</gallery>
a5225007ea2c900b2f3ae2e0d0358eb50885613a
Anchor Obfuscation
0
498
1387
1079
2024-03-15T20:36:58Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Anchor_Obfuscation.png</gallery>|Anchor Obfuscation|Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.|any|none}}
205eac2b836633c8eb333468bfeb0c7698d40429
Anchor Party
0
613
1388
1349
2024-03-15T20:37:09Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Anchor_Party.png</gallery>|Anchor Party|Chance, coincidence, or an attempt to control instability mean this part of the Zone is crammed with Anchors.|any|none}}
ee55c03cbc500ebdd696ac59c427ae1c05386a4a
Battery Sapping
0
510
1389
1088
2024-03-15T20:37:25Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Battery_Sapping.png</gallery>|Battery Sapping|Environmental distortions in this part of the Zone mean that all car battery usage will be much higher.|any|none}}
d207cafb79d49de469197a4cb229a336ac65b126
Dense Acid
0
615
1390
1352
2024-03-15T20:38:20Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Dense_Acid.png</gallery>|Dense Acid|Acid in this part of the Zone is especially strong, and will inflict even more damage than usual.|N/A|N/A}}
97988e7b7ff56367d228fc2710df8525d1368da0
1396
1390
2024-03-15T20:45:55Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Dense_Acid.png</gallery>|Dense Acid|Acid in this part of the Zone is especially strong, and will inflict even more damage than usual.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Belching Barnacle]]
*[[Burp Bunny]]
*[[Cough Box]]
*[[Rotten Egg]]
6df241eca71afa28a886736bbab39284b93312e6
Harmful to Humans
0
512
1391
1090
2024-03-15T20:39:02Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Harmful_to_Humans.png</gallery>|Harmful to Humans|While in this part of the Zone, humans will feel harmful effects even more profoundly, whether driving or on foot.|Any|None}}
6fe68c372a0eca953270413b866fa6e3ed44fb4e
Magnified Explosions
0
627
1392
2024-03-15T20:40:17Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Magnified_Explosions.png</gallery>|Magnified Explosions|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Magnified_Explosions.png</gallery>|Magnified Explosions|N/A|N/A|N/A}}
1dc0ccc733fb2e1b567da4476d9b23efb43f836c
Torn Apart
0
628
1393
2024-03-15T20:41:44Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Torn_Apart.png</gallery>|Torn Apart|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Torn_Apart.png</gallery>|Torn Apart|N/A|N/A|N/A}}
df763c72f2629d26a06bc11f664b3771ff037313
Overcharged Electricity
0
509
1394
1087
2024-03-15T20:42:12Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Overcharged_Electricity.png</gallery>|Overcharged Electricity|Due to increased ambient LIM field energy, all electrical damage taken in this part of the Zone is increased.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
320ee9259a13f306d5ddc69555d9560239739d30
1395
1394
2024-03-15T20:42:27Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Overcharged_Electricity.png</gallery>|Overcharged Electricity|Due to increased ambient LIM field energy, all electrical damage taken in this part of the Zone is increased.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
03c378c40eea47c0f7fe1392f8c8a096169a7c1c
Angry Abductors
0
499
1402
1080
2024-03-15T20:50:14Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Angry_Abductors.png</gallery>|Angry Abductors|The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Abductors]]
681e2dee0bf5a1eb452410cbe3e027299d29afc9
Shocking Speed
0
496
1404
1357
2024-03-15T20:50:47Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Shocking_Speed.png</gallery>|Shocking Speed|In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts.|Outer|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
5ee3493b278fdb90ad6ccb2b0797c63f7ade6e09
Something's Moving...
0
317
1405
1356
2024-03-15T20:51:08Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to the player.
e8ad13a4ba417f1cac6549fb2f2a8201d26357bf
1441
1405
2024-03-16T09:03:38Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|Any|None}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to [[The Driver]].
a6f5eebcb851651139067c12e802f2740bd1483a
Spark Surge
0
623
1406
1381
2024-03-15T20:51:24Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Spark_Surge.png</gallery>|Spark Surge|Spark Towers in this part of the Zone are overcharged, making them even more dangerous.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Spark Tower]]
cf169fabc4da20240ce9a8ca7c7a008b0905d5a2
Underground Mischief
0
618
1407
1361
2024-03-15T20:51:47Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Underground_Mischief.png</gallery>|Underground Mischief|Certain burrowing Anomalies are even more aggressive in this part of the Zone.|N/A|N/A}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bollard]]
*[[Shaker]]
b4bb42470226fd9ec110a70ce05376d809245bd7
Acid Devours Fuel
0
629
1408
2024-03-15T20:53:21Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Acid_Devours_Fuel.png</gallery>|Acid Devours Fuel|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Acid_Devours_Fuel.png</gallery>|Acid Devours Fuel|N/A|N/A|N/A}}
f4fc1d45a7a90a0ecb63097d868617ad2ccad83f
Acid Warren
0
630
1409
2024-03-15T20:53:42Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Acid_Warren.png</gallery>|Acid Warren|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Acid_Warren.png</gallery>|Acid Warren|N/A|N/A|N/A}}
75a59c5b4242b3753d190675a1109e680ee9b7b8
Especially Eruptive
0
631
1410
2024-03-15T20:54:05Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Especially_Eruptive.png</gallery>|Especially Eruptive|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Especially_Eruptive.png</gallery>|Especially Eruptive|N/A|N/A|N/A}}
a2829c29e40dd5c74584ed621de07abdea75b8af
Everything's Moving...
0
632
1411
2024-03-15T20:54:24Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Everythings_Moving.png</gallery>|Everything's Moving|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Everythings_Moving.png</gallery>|Everything's Moving|N/A|N/A|N/A}}
bb7bfa635c859c17d8226cfbacf57c4789c01bf5
Exhausting Explosions
0
633
1412
2024-03-15T20:54:48Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Exhausting_Explosions.png</gallery>|Exhausting Explosions|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Exhausting_Explosions.png</gallery>|Exhausting Explosions|N/A|N/A|N/A}}
66d7df0c75f2d256f39394320a5ee7942a5ce3e8
Hammer and Anvil
0
634
1413
2024-03-15T20:55:10Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Hammer_and_Anvil.png</gallery>|Hammer and Anvil|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Hammer_and_Anvil.png</gallery>|Hammer and Anvil|N/A|N/A|N/A}}
4300a11dd231d19e82ff9be5a66c44bd10a95e7b
Malfunctions Magnified
0
635
1414
2024-03-15T20:55:33Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Malfunctions_Magnified.png</gallery>|Malfunctions Magnified|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Malfunctions_Magnified.png</gallery>|Malfunctions Magnified|N/A|N/A|N/A}}
3462538d5f922e9ec22ff97b1e0259b31ad76d47
Pernicious Pickpockets
0
636
1415
2024-03-15T20:55:54Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Pernicious_Pickpockets.png</gallery>|Pernicious Pickpockets|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Pernicious_Pickpockets.png</gallery>|Pernicious Pickpockets|N/A|N/A|N/A}}
7a5e9d036a0ad3bf109e93c829525d95dad2f425
Puncture Probability
0
637
1416
2024-03-15T20:56:16Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Puncture_Probability.png</gallery>|Puncture Probability|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Puncture_Probability.png</gallery>|Puncture Probability|N/A|N/A|N/A}}
fde0149cda29c9f9ef3cdee31f9dc645ad5db463
Ticking Tumblers
0
638
1417
2024-03-15T20:56:31Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Ticking_Tumblers.png</gallery>|Ticking Tumblers|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Ticking_Tumblers.png</gallery>|Ticking Tumblers|N/A|N/A|N/A}}
659d8b8e1f4cbe95321c36e9f36e794f66a90a28
Concussive Blasts
0
639
1418
2024-03-15T20:56:49Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Concussive_Blasts.png</gallery>|Concussive Blasts|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Concussive_Blasts.png</gallery>|Concussive Blasts|N/A|N/A|N/A}}
df1bfffd5a8260336f1fc47d4520896da48ee6dd
A Day's Hard Night
0
640
1419
2024-03-15T20:58:01Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Always_Night.png</gallery>|A Day's Hard Night|N/A|N/A|N/A}}"
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Always_Night.png</gallery>|A Day's Hard Night|N/A|N/A|N/A}}
4f601b0204b67902620cf54db955d7ff7496cc27
Caustic Downpours
0
641
1420
2024-03-15T20:58:20Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Caustic_Downpours.png</gallery>|Caustic Downpours|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Caustic_Downpours.png</gallery>|Caustic Downpours|N/A|N/A|N/A}}
92744c0031b0345f45c7904ff81b0b0cffdd6096
Dismal Drizzle
0
642
1421
2024-03-15T20:58:37Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Dismal_Drizzle.png</gallery>|Dismal Drizzle|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Dismal_Drizzle.png</gallery>|Dismal Drizzle|N/A|N/A|N/A}}
664365509680e25ad5026a0f7d3203a589ceb6d9
1422
1421
2024-03-15T20:59:09Z
Feral
33
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Generic_Modifier.png</gallery>|Dismal Drizzle|N/A|N/A|N/A}}
964664c91381a629ea52331fdfc1a124de71b58f
Dry Lightning
0
643
1423
2024-03-15T20:59:31Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Dry_Lightning.png</gallery>|Dry Lightning|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Dry_Lightning.png</gallery>|Dry Lightning|N/A|N/A|N/A}}
5199e2ea35bc72fcbea307e8d136a1da4cdc5500
Meteorite Medley
0
644
1424
2024-03-15T20:59:51Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Meteorite_Medley.png</gallery>|Meteorite Medley|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Meteorite_Medley.png</gallery>|Meteorite Medley|N/A|N/A|N/A}}
22f72554d9b1935c283624e883cffbfd647163e2
Relentless Rain
0
645
1425
2024-03-15T21:00:07Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Relentless_Rain.png</gallery>|Relentless Rain|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Relentless_Rain.png</gallery>|Relentless Rain|N/A|N/A|N/A}}
d7d5d9c01a00f5deb54282d9bcdbe5777d5a02e4
Sullen Skies
0
646
1426
2024-03-15T21:00:22Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Sullen_Skies.png</gallery>|Sullen Skies|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Sullen_Skies.png</gallery>|Sullen Skies|N/A|N/A|N/A}}
82eecb6a54698419daed7911134a7f22eea02aee
1427
1426
2024-03-15T21:00:32Z
Feral
33
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Generic_Modifier.png</gallery>|Sullen Skies|N/A|N/A|N/A}}
f071a4291f673057beb7a769425645a1cb234af9
The Longest Day
0
647
1428
2024-03-15T21:00:52Z
Feral
33
Created page with "[[Category:Conditions]] {{stub}} {{Template:Condition|<gallery>File:Longest_Day.png</gallery>|The Longest Day|N/A|N/A|N/A}}"
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Longest_Day.png</gallery>|The Longest Day|N/A|N/A|N/A}}
6acb742e45bfc60449b64aeac8de5af2194f523c
1429
1428
2024-03-15T21:00:59Z
Feral
33
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[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:The_Longest_Day.png</gallery>|The Longest Day|N/A|N/A|N/A}}
bd4c7bfc03f20dbbf9afcdb5e26a0fd381e9c081
Anomalies
0
256
1430
1252
2024-03-15T21:08:11Z
Feral
33
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Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
f0d169eccb4167af212822c0dd7645b72db2b66d
1431
1430
2024-03-15T21:09:15Z
Feral
33
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Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
1df6959892687a321c3a57d7afdd85505e692ce2
Olympium Fragment
0
158
1432
638
2024-03-16T04:42:42Z
EatAtJoes
27
Changed location from Smokestacks to Red Spires as per personal experience and the logbook entry
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{{Resource|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=red_spires|found_text=Olympium Fragments can be harvested from [[Olympium Vein]]s using a Hammer tool.}}
235a691ebffc3ca9418a45cfb945333eeaba46d9
Red Spires
0
246
1433
511
2024-03-16T04:44:44Z
EatAtJoes
27
/* Resources */
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[[Category:Biome]]
{{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}}
The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions the player can explore.
== Resources ==
The Red Spires biome is the only source of [[Red Balloon]]s and one of two source of [[LIM Magnet]]s next to the [[Smokestacks]] biome. [[Olympium Vein|Olympium Veins]] are only found in this biome.
88f50844489630289fc858af0ab965c02d519b44
Archangels
0
479
1434
1050
2024-03-16T05:29:43Z
Elirus
18
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
== Blooper Archangels ==
911420298e8ee54823fc4401decce814dd24a4dd
Nitro Boost
0
537
1435
1158
2024-03-16T05:33:54Z
Elirus
18
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{{Craftable|name=Nitro Boost|icon=BOOST-MANOUVER.png|lb-content=Are you wearing the socks?
|ingredients=copper_wire=2,gas_cylinder=4,circuit_board=1,tree_candy=10
|stats=w_health=50,boost_ability=1,battery_drain_persec=1.5}}
=== Use ===
For when you got the zoomies.
Personal recommendation from the editor: Get something with impact protection on the front. This bumper will boost you as much as a [[Glittering Boulder]] would.
=== Gallery ===
[[File:Nitro Boost Front.png|framed|Nitro Boost mounted on the front]]
[[File:Nitro Boost Rear.png|Nitro Boost mounted on the rear|framed|730x730px]]
052d4d293008c0ddc2a28d40cc8d6d3086f29084
Insulated Headlight
0
368
1436
852
2024-03-16T05:35:18Z
Elirus
18
/* Use */
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{{Craftable|name=Insulated Headlight
|icon=Insulated Headlight Icon.png|lb-content=Sometimes you just need a cute little Faraday cage for your headlights, augmented by some LIM-assisted plasma dispersal. Keep those beams blasting, in spite of electrical discharge.
|ingredients=glass_shards=3,copper_wire=15,bulb=1,plasma=2
|stats=health=60,electric_resist=50,blocks_charged=1,battery_drain_persec=0.015}}
=== Use ===
Lights up the night whilst being protected from a headlight's worst enemy. The wiring makes it harder for it to stare into your soul, though.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: Use these in electric junctions, unless you wanna die from disorientation. What defines an electric junction is up to you though.
=== Gallery ===
[[File:Insulated Headlight.png|framed|Insulated Headlights]]
6e5d57815ad885400cb05d568b3922553a882518
All-Terrain Tire
0
403
1437
918
2024-03-16T05:37:39Z
Elirus
18
/* Use */
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{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2
|stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}}
=== Use ===
A tire with traction balanced between all of the terrain types.
Personal recommendation from the editor: And this is my personal go-to tire. It's practically almost the same as an[[Offroad Tire]]. People have mixed opinions on the time it takes to pop these too, but I'm sure your excellent driving skills won't let them go flat. Right?
=== Gallery ===
[[File:All-Terrain Tire.png|framed|An all-terrain tire mounted onto the car]]
9a83086a4f9bbdea6e798f32072b6cc540b16bf8
1438
1437
2024-03-16T05:37:53Z
Elirus
18
/* Use */
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{{Craftable|name=All-Terrain Tire|icon=ADAPTIVE-TIRE.png |lb-content=Surely no tire can ever excel in every kind of terrain? Perhaps not, but the next best solution is one that does a passable job on all surfaces.
|ingredients=scrap_metal=12,rubber=14,carbonfiberglass=2
|stats=health=300,road_rating=A,offroad_rating=A,water_rating=A}}
=== Use ===
A tire with traction balanced between all of the terrain types.
Personal recommendation from the editor: And this is my personal go-to tire. It's practically almost the same as an [[Offroad Tire]]. People have mixed opinions on the time it takes to pop these too, but I'm sure your excellent driving skills won't let them go flat. Right?
=== Gallery ===
[[File:All-Terrain Tire.png|framed|An all-terrain tire mounted onto the car]]
852216dfef5badd1ee1ccedf3f9cf2cffeb58d2c
Blistering Woods
0
242
1439
499
2024-03-16T09:02:54Z
Feral
33
wikitext
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[[Category:Biome]]
{{Anomaly Infobox|title=Blistering Woods|image=[[File:BlisteringWoods.png]]|caption=The Blistering Woods logbook icon}}
The '''Blistering Woods''' biome is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions [[The Driver]] can explore.
a285519804ef351122ee10f07a81f29ac535143b
Damp Forest
0
241
1440
498
2024-03-16T09:03:17Z
Feral
33
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[[Category:Biome]]
{{Anomaly Infobox|title=Damp Forest|image=[[File:DampForest.png]]|caption=The Damp Forest logbook icon}}
The '''Damp Forest''' biome is a biome in the outer [[Olympic Exclusion Zone]] and one of the first two regions [[The Driver]] can explore.
de09f8c805e871cbf34fa396566c814d54b50355
Bollard
0
612
1442
1347
2024-03-16T09:05:27Z
Feral
33
/* Counter */
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[[Category:Anomaly]]
{{Anomaly|name=Bollard|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, origin unknown, March 21st, 1961.
<br><br>
Yes, Anita, I do agree with you that this is nothing short of remarkable. And yes, I also think what we're seeing here is something new and unique, something unmatched by anything the Zone has previously offered up. But I must disagree with your conclusions. Strongly. I strongly disagree.
<br><br>
These abrupt, dangerous, grotesque things are one of a host of bizarre new geological phenomena. They very likely occur in response to ground vibration or local disturbances. And I think that's the end of it. To suggest that they are a deliberate reaction, even a defense mechanism, takes our discussion in a very different and quite uncomfortable direction. I think we should be reviewing your reports before you submit them. This conversation goes no further and I'll be scrubbing the transmission logs as soon as possible, understand?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
Total avoidance is the only known method of preventing damage from this Anomaly once contact has been made with [[The Driver|The Driver's]] [[Remnant|car]].
<!--T:3-->
=== Conditions ===
No information is available here yet.
===Gallery===
[[File:Bollard 01.png|framed|Bollard, as seen at dusk in heavy fog.]]
7044e1c8a82b77ad13e4f7a4642ee1b6f528f765
1453
1442
2024-03-16T09:20:23Z
Feral
33
/* Counter */
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[[Category:Anomaly]]
{{Anomaly|name=Bollard|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, origin unknown, March 21st, 1961.
<br><br>
Yes, Anita, I do agree with you that this is nothing short of remarkable. And yes, I also think what we're seeing here is something new and unique, something unmatched by anything the Zone has previously offered up. But I must disagree with your conclusions. Strongly. I strongly disagree.
<br><br>
These abrupt, dangerous, grotesque things are one of a host of bizarre new geological phenomena. They very likely occur in response to ground vibration or local disturbances. And I think that's the end of it. To suggest that they are a deliberate reaction, even a defense mechanism, takes our discussion in a very different and quite uncomfortable direction. I think we should be reviewing your reports before you submit them. This conversation goes no further and I'll be scrubbing the transmission logs as soon as possible, understand?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
Total avoidance is the only known method of preventing damage from this Anomaly once contact has been made with [[The Driver|The Driver's]] [[Car|car]].
<!--T:3-->
=== Conditions ===
No information is available here yet.
===Gallery===
[[File:Bollard 01.png|framed|Bollard, as seen at dusk in heavy fog.]]
a095069c357cf4222bb1b0b6679a8af4e7741671
Junction
0
442
1443
961
2024-03-16T09:06:47Z
Feral
33
/* Hazards and Lootables */
wikitext
text/x-wiki
A Junction is one of the destinations the player can either scan using one of the [[Antenna]]'s [[Antenna|Scanner Charges]] while looking at the [[Auto Shop#Route Planner|Route Planner]], or drive through on their way to their desired destination.
== Junction Summary ==
This view shows a snapshot summary of the Junction, its conditions, potential hazards and their expected frequency, as well as buildings or vehicles and their loot density.
[[File:Junction Summary Legend.png|thumb|alt=This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.|This screenshot shows the Legend for a Junction Summary, visible from the Route Planner.]]
All properties below the two horizontal lines in the Summary view are [https://en.wikipedia.org/wiki/Procedural_generation#Modern_use procedurally generated].
=== Junction Identifier ===
Every Junction has [https://en.wikipedia.org/wiki/Projected_coordinate_system#Grid_reference_encodings an identifier] given to it, that is one letter and one number, such as E5. These are similar, but not the same, to grid coordinates on maps, as the Letter is based off of the junctions position on the map in "regions" and the number is simply used to uniquely identify the junction in that "region". For example, the player starts in The Auto Shop at E8, can move northwest to G1 then northwest again to G3, or northeast to F1 and northeast again to F3.
=== Biome ===
Every Junction has a [[Biome]] that determines what the area looks like, the Anomalies that appear, and the possible resources the player might find.
The Biome for a Junction can be determined by the Junction's map icon, as well as the Biome icon that appears next to the Junction Identifier in the Summary view.
The Biome is also spelled out in the label just below the Junction Identifier in the Summary view.
=== Junction Name ===
In the Upper Right corner of the Summary view is the Junction's Name. Some of these are notable and story-related, such as [[Sierram]], others are flavor but provide a hint to the type of map the player may encounter. These names can be shared with other Junctions, as they have similar (or the same) map layout.
=== Conditions ===
Each Junction has up to four [[Conditions]] that are randomly generated. These modifiers affect how difficult a Junction, though some may make them easier (see [[Perpetual Stability]]).
=== Route Analysis ===
Every Junction has randomly generated levels of certain elements that appear in the Route Analysis of the Junction Summary. These levels can vary from "NONE" or "MAX".
The analyzed elements are:
* Atmospheric Shifts
* Anomaly Density
* Radiation Density
* Zone Storm
* Fuel Density
* Vehicle Density
* Building Density
* Resource Density
The desirable elements are Fuel, Vehicle, Building, and Resource Density as these control the amount of vehicles and buildings you'll find, as well as the amount of resources. Note, even if Resource Density is NONE, this doesn't mean there are no resources anywhere in the Junction.
== Hazards and Lootables ==
The final section of the Summary view shows the [[Anchors]], [[Anomalies]], and [[Lootables]] that [[The Driver]] may find in the Junction.
[[File:Scannable Unknown Junction.png|thumb|alt=A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.|A screenshot showing the tooltip for an unscanned Exit Junction, viewed in the Route Planner, that a player can use a Scanner Charge to scan.]]
== Exit Junctions ==
These Junctions have [[Stable Exit]]s and can be used to complete a [[Run]]. The amount of [[kLIM]]'s necessary to open a [[Gateway]] is shown in one of several places:
* their tooltip on the Route Planner's map
* in the Junction Summary, viewable in the Route Planner when hovering over the Junction
* on the Traveling screen when choosing the next Junctiono
* upon entering a Junction
* when viewing the [[ARC Device]] in the car
Typically, Exit Junctions are those that appear at the outer edge of how far you've explored and unlock new Junctions after exiting through a gateway. They can appear as [[#Intermediate Junctions|Intermediate Junctions]] as well.
== Intermediate Junctions ==
Early in the game, the player will start to unlock Junctions that require driving through other Junctions to reach them. These Intermediate Junctions are chained together to make a [[Run]]. Intermediate Junctions can also be Exit Junctions that the player can choose to open a [[Gateway]] in and end their run there, or they can choose to continue through a toward their destination.
== Non-Exit Junctions ==
Some Junctions do not have any [[Stable Exit]]s and cannot be used to complete a [[Run]]. These are "Intermediate Junctions" and show "NO STABLE EXITS" in the space where an [[#Exit Junction|Exit Junction]] shows the [[kLIM]]s needed to open a [[Gateway]].
[[File:Scanned Non-Exit Junction (No Spoilers).png|thumb|alt=This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. |This Screenshot shows the Junction Summary, viewed in the Route Planner, for a simple, early game, Non-Exit Junction the player is likely to encounter. The Anomalies have been redacted to prevent spoilers. ]]
==Things you should note==
If you're doing a run, the game will save upon entering a junction. If you leave the game whilst in a junction, your save file will put you at the point where you entered that junction.
2612e0fdda8c37d2eb39178a2b365e7b66bdc4a9
The Mires
0
243
1444
506
2024-03-16T09:09:15Z
Feral
33
wikitext
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[[Category:Biome]]
{{Anomaly Infobox|title=The Mires|image=[[File:TheMires.png]]|caption=The Mires logbook icon}}
'''The Mires''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions [[The Driver]] can explore.
== Resources ==
The Mires biome is the primary source of [[Marsh Eggs]] and [[Swamp Coral|Swamp Corals]], though occasionally [[Transmuter|Transmuters]] may be found in other biomes which change other materials into one of these rare resources.
ba1fbbd56404ac7daeae46162900cdf4537e5ea1
The Scorch
0
244
1445
505
2024-03-16T09:10:12Z
Feral
33
/* Resources */
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text/x-wiki
[[Category:Biome]]
{{Anomaly Infobox|title=The Scorch|image=[[File:TheScorch.png]]|caption=The Scorch logbook icon}}
'''The Scorch''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions the player can explore.
== Resources ==
The Scorch is the main source of [[ThermoSap Crystal|ThermoSap Crystals]] and the only biome where one can find [[Tree Candy]] in large quantities.
4a26abe9e0de4b0101bab4f0ea794507367ffe94
1446
1445
2024-03-16T09:10:22Z
Feral
33
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[[Category:Biome]]
{{Anomaly Infobox|title=The Scorch|image=[[File:TheScorch.png]]|caption=The Scorch logbook icon}}
'''The Scorch''' biome is a biome in the mid-zone of the [[Olympic Exclusion Zone]] and one of the second set of regions [[The Driver]] can explore.
== Resources ==
The Scorch is the main source of [[ThermoSap Crystal|ThermoSap Crystals]] and the only biome where one can find [[Tree Candy]] in large quantities.
ca266d1460ea2b824d6d24e88a3cbc7de5f113c7
No Second Chances
0
622
1447
1371
2024-03-16T09:10:37Z
Feral
33
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:No_Second_Chances.png</gallery>|No Second Chances|While sometimes it's possible to find and retrieve things lost after a near-death emergency return, you won't be able to do so here.|Any|N/A}}
===Effects===
*If [[The Driver]] abandons their trip or dies while in a junction with this condition in effect, they will leave behind no [[Remnant Ghost]] and will therefore be unable to recover any lost equipment or materials by returning to said junction.
bd097f267173f7c4e665a06d109a35b2e738a0d5
Smokestacks
0
245
1448
512
2024-03-16T09:11:45Z
Feral
33
wikitext
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[[Category:Biome]]
{{Anomaly Infobox|title=Smokestacks|image=[[File:Smokestacks.png]]|caption=Smokestacks logbook icon}}
The '''Smokestacks''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions [[The Driver]] can explore.
== Resources ==
The Smokestacks biome is the only source of [[Olympium Fragment|Olympium Fragments]] and one of the two primary sources of [[LIM Magnet|LIM Magnets]] next to the [[Red Spires]] biome.
6e7d23389dba892b513b292e25fa187c363d9e0f
Tourist
0
266
1449
1251
2024-03-16T09:12:12Z
Feral
33
/* Synopsis */
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{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when [[The Driver]] is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]] and/or [[ThermoSap Crystal]]s upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<br><br>
Tourists also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tourists will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
d1bfc47db48b01b258b9a0e525658b6bd1865e9a
1452
1449
2024-03-16T09:19:17Z
Feral
33
/* Resources */
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when [[The Driver]] is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]], [[Copper Wire]], and/or [[ThermoSap Crystal|ThermoSap Crystals]] upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, the player can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<br><br>
Tourists also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tourists will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
5d40fd12b20109f19ea03f2809cdd1bf84170b94
Car
0
106
1450
1340
2024-03-16T09:17:29Z
Feral
33
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping you alive while you are out exploring the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve your chances of survival and visually customized to your preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications).
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
ad78ffdf6bf201cde4eaa12797dcd938d6999817
1451
1450
2024-03-16T09:18:31Z
Feral
33
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
* [[Black Paint]]
* [[Burnt Orange]]
* [[Blue Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications).
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
30796b393c8a68ed02a9e01d0057c62240b22196
Tourist
0
266
1454
1452
2024-03-16T09:20:58Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when [[The Driver]] is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]], [[Copper Wire]], and/or [[ThermoSap Crystal|ThermoSap Crystals]] upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, [[The Driver]] can trigger a group of them from a safe distance by throwing a lit [[Road Flare | road flare]] at them or firing a [[Flare Gun | flare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<br><br>
Tourists also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tourists will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
15a60b24ffa5c8f8143a62b89511db8f1e16ce76
Red Spires
0
246
1455
1433
2024-03-16T09:22:25Z
Feral
33
wikitext
text/x-wiki
[[Category:Biome]]
{{Anomaly Infobox|title=Red Spires|image=[[File:RedSpires.png]]|caption=Red Spires logbook icon}}
The '''Red Spires''' biome is a biome in the deep zone of the [[Olympic Exclusion Zone]] and one of the last two regions [[The Driver]] can explore.
== Resources ==
The Red Spires biome is the only source of [[Red Balloon|Red Balloons]] and one of the two primary sources of [[LIM Magnet|LIM Magnets]] next to the [[Smokestacks]] biome. [[Olympium Vein|Olympium Veins]] are only found in this biome.
a7f1aa26dde152295ea029c00e5a6256e99d762f
Remnant Ghost
0
322
1456
1372
2024-03-16T09:23:22Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Resource|name=Remnant Ghost|icon=Logbook-Tombstone-Test.png |lb-content=The other day Dr. Everett again brought up that theory he has about nothing truly being lost in the Zone. You know, ""Nothing really goes away, but is only moved somewhere else, maybe even someWHEN else."" If we searched long and hard enough then things won't just be found, they'll be... preserved. Every object, maybe even every sound, every thought, every...
I don't know if I feel much of my work or even my life is preserved here. So much is gone. We all lost a lot these last three years. Some people encourage you to be philosopical and view it as change, but I lack that wisdom or optimism. The Zone and these damn experiments took so much. Including you.
So I'm writing you this note and maybe, maybe it will even find you, preserved somewhere, somehow, amongst all the other mangled moments and memories that make up this place. Maybe it will find someone else, perhaps as they find something they want. Whatever. I just need at least one person to know that I, Beverly Gates, love you, Maria Valentina Suarez so, so much, and I don't care who knows it, or whether I am supposed to love you, or how professional it is for two colleagues to make their own damn personal choices. I miss you and I still think about you when I hear the lock turn on Lab Six, or when I smell lavender in the air, and I will preserve that love and all its moments long after I've left this nightmare wilderness of sorrow.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
When [[The Driver]] abandons their trip or dies in a junction, they leave behind a burnt-out husk of their [[Car|car]]. This husk then becomes a fixture in said junction, which can later be returned to, and some of the lost materials and equipment may be salvaged.
*In instances where The Driver abandons their trip or dies in a junction with the [[No Second Chances]] condition, no Remnant Ghost will be left behind and all items will be lost to them forever.
===Gallery===
<!--Needs example image(s)--!>
097ef2ae981418ba17f38f7f5c28ae98d47cbfca
Tobias
0
559
1457
1290
2024-03-16T09:24:52Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Tobias''' is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of [[ARDA|ARDA's]] Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
c34f3e97a333319e806c3b7bec911f761715f1a0
1471
1457
2024-03-16T09:38:23Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Tobias''' is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of [[ARDA|ARDA's]] Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
a63fd5afebdacc5b2ad2d6bc8b28f5d3b060d3b4
Francis
0
558
1458
1289
2024-03-16T09:25:33Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Francis''' (full name '''Francis Cooke''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Tobias]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
===History===
In September of 1964, Francis - along with his colleagues - discovered the [[Airstrip]] anomaly after several drums of experimental gravity gel were spilled while being transported back to the Maintenance department. The strip of road between their lab and a nearby gas station was covered in the gel, morphing the road into "some kind of giant trampoline".<sup>(source: [[Airstrip]])</sup>
73e44d1cc0a7104149f4d59f4432fa9d5c964639
1469
1458
2024-03-16T09:37:45Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Francis''' (full name '''Francis Cooke''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Tobias]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
===History===
In September of 1964, Francis - along with his colleagues - discovered the [[Airstrip]] anomaly after several drums of experimental gravity gel were spilled while being transported back to the Maintenance department. The strip of road between their lab and a nearby gas station was covered in the gel, morphing the road into "some kind of giant trampoline".<sup>(source: [[Airstrip]])</sup>
2a8c204a24d0a507132b7cf2f543bf53ccdf3108
Shocked Tourist
0
318
1459
1376
2024-03-16T09:26:39Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a [[Road Flare|road flare]] and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
cc3e05a933eb540cc054d45dd84eba1cc89b7ae9
1460
1459
2024-03-16T09:26:53Z
Feral
33
/* Junction Conditions */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<br><br>
They may also be dispatched by lighting a [[Road Flare|road flare]] and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards [[The Driver]], and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
b85ec8dbb0e164e81febb101ec1f320e52fed5d8
Beating Heart
0
237
1461
473
2024-03-16T09:27:32Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Beating Heart|icon=Beating_Heart.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
It's been at least two months now and I'm the last member of our team left out here, totally lost. I've no idea what day it is, where I am, where I should be headed, even which way might be north. The roads themselves seem to be changing, and those barriers that the government installed open and close with a mind of their own. I don't know if I'm ever going to get out.
<br><br>
I've only been able to keep going thanks to magical piles of semiorganic junk that somehow knit the van back together after whatever thing smashed it apart last time around. I can get hit by electricity or dragged into a tree ten times over, but these things patch everything up better than any mechanic I ever knew. And then I just drive on into the forest once more, trying the next junction. That's the story of the last living member of the Bugwatch team, stuck out here forever because we came to record a dumb show about insects.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
This glowing green tangle of branches and speakers sits off the beaten path. When [[The Driver]] approaches in their [[Car|car]], the Beating Heart will glow brighter and slowly repair the car's damaged components. Eventually the glow will fade and the healing will stop, having been spent.
83507168812eb0aac4eb99ba2f65c6ec04fe8d92
Oppy
0
223
1462
1315
2024-03-16T09:29:34Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to [[The Driver]] on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the Zone]].
Oppy is one of the last remaining members of [[ARDA|ARDA's]] Research and Development department living inside the Zone.
Her husband, [[Allen|Doctor Allen Turner]] was also involved in [[ARDA]]'s Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
157582f611b5fbf0c3c4a5be12d7f007d4069b83
1463
1462
2024-03-16T09:29:56Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:NPCs]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to [[The Driver]] on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the Zone]].
Oppy is one of the last remaining members of [[ARDA|ARDA's]] Research and Development department living inside the Zone.
Her husband, [[Allen|Doctor Allen Turner]] was also involved in ARDA's Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
04dbd0d6436d2cdc7553d7dd5a6ce4c7a12c8dde
1470
1463
2024-03-16T09:37:54Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to [[The Driver]] on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the Zone]].
Oppy is one of the last remaining members of [[ARDA|ARDA's]] Research and Development department living inside the Zone.
Her husband, [[Allen|Doctor Allen Turner]] was also involved in ARDA's Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 1|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File Ep. 2|Frequency File #2, Part 2]] and [[Frequency File Ep. 3|Frequency File #3, Part 5]])</sup>
9a2514d3586763ba2ef6e775b0b3f0d4dc9d708a
1484
1470
2024-03-16T10:30:04Z
Feral
33
wikitext
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{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to [[The Driver]] on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the Zone]].
Oppy is one of the last remaining members of [[ARDA|ARDA's]] Research and Development department living inside the Zone.
Her husband, [[Allen|Doctor Allen Turner]] was also involved in ARDA's Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #3, Part 5]])</sup>
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Abductor
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{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the [[Olympic Exclusion Zone|Zone]] emitting a blue-green light.
<br><br>
When [[The Driver]] gets too close with their [[Car|car]] or on foot while holding something of interest to the Anomaly (such as an [[Anchor]]), the light turns red and the Abductor will latch onto the car (or object) using a magnet that dangles from a wire. It will then drag the car or object around at high speeds for a period of time. When the car is dragged, it is at high risk of crashing, as the Abductor will often attempt to drag it into a tree or other obstacle.
<!--T:2-->
=== Counter ===
Activating either the [[Limpulse Emitter]] or [[LIM Shield]] ability can prevent an Abductor from attaching itself to the car.
<br><br>
They may also be distracted by throwing a lit [[Road Flare]] or any resource material within their line of sight.
<!--T:3-->
===Conditions===
These Anomalies become much more aggressive and are found in greater numbers when a junction has the [[File:Angry_Abductors.png|30px|link=Angry Abductors]] [[Angry Abductors]] condition in effect.
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Spark Tower
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{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. The tower can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower.
<br><br>
Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
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/* Junction Conditions */
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{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. The tower can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower.
<br><br>
Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
<!--T:4-->
=== Junction Conditions ===
These anomalies cause [[The Driver|The Driver's]] [[Car|car]] to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause The Driver's car battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to The Driver's car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
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Main Page
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
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__NOTOC__
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
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Chiaki Saruhashi
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[[Category:Characters]]
'''Chiaki''' (full name '''Chiaki Saruhashi''') is a side character in Pacific Drive.
She is the host of a radio show called [[Frequency File]], which attempts to uncover the secrets surrounding LIM technology, the [[Olympic Exclusion Zone]], [[ARDA]], and [[Oppy|Dr. Ophelia Turner]].
Recordings of her episodes can be found scattered throughout the Zone, and can be stored inside of the [[Fax Machine]] at the [[Auto Shop]]. They chronicle her investigation into all things related to the Olympic Peninsula.
===History===
No information is available here yet.
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Created page with "{{Spoilers}} {{Stub}} [[Category:Characters]] '''Allen''' (full name '''Doctor Allen Turner''') is a tertiary character in Pacific Drive. He is [[Oppy|Doctor Ophelia Turner's]] husband, who was also involved in [[ARDA|ARDA's]] Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology. In fact, it is implied that it was his stalwart support of his wife which led to his demise."
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{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Allen''' (full name '''Doctor Allen Turner''') is a tertiary character in Pacific Drive.
He is [[Oppy|Doctor Ophelia Turner's]] husband, who was also involved in [[ARDA|ARDA's]] Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology. In fact, it is implied that it was his stalwart support of his wife which led to his demise.
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[[Category:Characters]]
'''Allen''' (full name '''Doctor Allen Turner''') is a side character in Pacific Drive.
He is [[Oppy|Doctor Ophelia Turner's]] husband, who was also involved in [[ARDA|ARDA's]] Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology. In fact, it is implied that it was his stalwart support of his wife which led to his demise.
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The following is a list of all known characters within '''Pacific Drive''':
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The following is a list of all known characters within '''Pacific Drive''':
<big>Protagonist</big>
*[[File:ALL.png|30px|link=The Driver]] [[The Driver]]
<big>Main Characters</big>
*[[Francis]]
*[[Oppy]]
*[[Tobias]]
<big>Side Characters</big>
*[[Allen]]
*[[Chiaki Saruhashi]]
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The Driver
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[[Category:Characters]]
Known simply as '''The Driver''', this is the silent protagonist of Pacific Drive, the character which players control.
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[[Category:Characters]]
Known simply as '''The Driver''', this is the silent protagonist of Pacific Drive, the character which players control.
The Driver is what is known as a [[Breachers|Breacher]], a person who - intentionally or accidentally - enters the [[Olympic Exclusion Zone|Zone]] from the outside. As if that didn't make them interesting enough to the residents of the Zone, they also quickly formed a bond with a [[Remnant]] in the form of a car.
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Breachers
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Created page with "{{Spoilers}} {{Stub}} [[Category:Groups]] '''Breacher''' is the title given to any person who, either through intent or accident, enters the [[Olympic Exclusion Zone|Zone]] from the outside. ===Known Breachers=== *[[File:ALL.png|30px|link=The Driver]] [[The Driver]] *[[Bugwatch|Bugwatch Team]]"
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[[Category:Groups]]
'''Breacher''' is the title given to any person who, either through intent or accident, enters the [[Olympic Exclusion Zone|Zone]] from the outside.
===Known Breachers===
*[[File:ALL.png|30px|link=The Driver]] [[The Driver]]
*[[Bugwatch|Bugwatch Team]]
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The following is a list of all known groups and organizations within '''Pacific Drive''':
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ARDA
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Created page with "{{Spoilers}} {{Stub}} [[Category:Groups]] Founded in 1955, '''ARDA''' (''Advanced Resonance Development Authority'') is a branch of the United States government primarily focusing on the cordoning of the [[Olympic Exclusion Zone|Olympic Peninsula]], studying the strange goings-on within, and finding new implementations for LIM technology. ==Departments== ===Research and Development=== The Research and Development (''R&D'') department serves many functions within the Z..."
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{{Stub}}
[[Category:Groups]]
Founded in 1955, '''ARDA''' (''Advanced Resonance Development Authority'') is a branch of the United States government primarily focusing on the cordoning of the [[Olympic Exclusion Zone|Olympic Peninsula]], studying the strange goings-on within, and finding new implementations for LIM technology.
==Departments==
===Research and Development===
The Research and Development (''R&D'') department serves many functions within the Zone. Initially, they were tasked with utilizing LIM technology in new and extraordinary ways that might help the United States triumph over the Soviet Union. However, after the end of the Cold War, their primary focus became studying the implications of LIM technology, as well as the resulting [[Anomalies]] and instability.
=====Members=====
*[[Oppy|Doctor Ophelia Turner]], Head of the Department
===Maintenance===
The Maintenance department is primarily responsible for maintaining and repairing vital equipment around the Zone, but were also initially in charge of performing general Zone clean-up and repair task, such as filling in potholes in the roads <sup>(source: [[Pothole]])</sup>.
=====Members=====
*[[Tobias]]
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[[Category:Groups]]
Founded in 1955, '''ARDA''' (''Advanced Resonance Development Authority'') is a branch of the United States government primarily focused on the development and utilization of LIM technology on the cordoning of the [[Olympic Exclusion Zone|Olympic Peninsula]], studying the strange goings-on within, and finding new implementations for LIM technology.
==Departments==
===Research and Development===
The Research and Development (''R&D'') department serves many functions within the Zone. Initially, they were tasked with utilizing LIM technology in new and extraordinary ways that might help the United States triumph over the Soviet Union. However, after the end of the Cold War, their primary focus became studying the implications of LIM technology, as well as the resulting [[Anomalies]] and instability. <sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #4, Part 2]])</sup>
=====Members=====
*[[Oppy|Doctor Ophelia Turner]], Head of the Department
===Maintenance===
The Maintenance department is primarily responsible for maintaining and repairing vital equipment around the Zone, but were also initially in charge of performing general Zone clean-up and repair task, such as filling in potholes in the roads. <sup>(source: [[Pothole]])</sup>
=====Members=====
*[[Tobias]]
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{{Stub}}
[[Category:Groups]]
Founded in 1955, '''ARDA''' (''Advanced Resonance Development Authority'') is a branch of the United States government primarily focused on the development and utilization of LIM technology within the borders of the [[Olympic Exclusion Zone|Olympic Peninsula]], studying the strange goings-on within, and finding new implementations for LIM technology.
==Departments==
===Research and Development===
The Research and Development (''R&D'') department serves many functions within the Zone. Initially, they were tasked with utilizing LIM technology in new and extraordinary ways that might help the United States triumph over the Soviet Union. However, after the end of the Cold War, their primary focus became studying the implications of LIM technology, as well as the resulting [[Anomalies]] and instability. <sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #4, Part 2]])</sup>
=====Members=====
*[[Oppy|Doctor Ophelia Turner]], Head of the Department
===Maintenance===
The Maintenance department is primarily responsible for maintaining and repairing vital equipment around the Zone, but were also initially in charge of performing general Zone clean-up and repair task, such as filling in potholes in the roads. <sup>(source: [[Pothole]])</sup>
=====Members=====
*[[Tobias]]
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Frequency File
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
{{spoilers}}
{{stub}}
<!--Episode 1--!>
==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
<!--Episode 2--!>
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
<!--Episode 3--!>
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
<!--Episode 4--!>
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
<!--Episode 5--!>
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
<!--Episode 6--!>
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
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==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three side, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File #2, Part 1 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:Generic-Document.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Catalogued reference data from [[ARDA]]'s R&D department, regarding previously discovered [[Anomalies]], which - at the time the game takes place - are now extinct or exceedingly rare.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Studies #1===
''ARDA Cat. Ref. 1.22''
''One of the earliest consistently reported Anomalies, this mimicked many artificial noises made in its presence. A tiny, burrowing, bottle-shaped Anomaly, this would surface and imitate engine noises, radio static, or, in particular, sirens.''
''Studying these was difficult as those approaching them suffered immediate nausea and dizziness. Sightings dropped to zero soon after the first Crawlers manifested.''
===Anomaly Studies #2===
''ARDA Cat. Ref. 3.63''
''While this Anomaly cannot strictly be described as humanoid, it has nevertheless gained the moniker "Hat Man" and a slew of distant sightings describe a first impression of a tall person in a hat and coat.''
''Sightings are consistent in their description of a tall, thin shape moving at or just above ground level, with a broad, low, hat-like top above an almost cone-like tapering lower structure. This can give the impression of a wide-shouldered figure.''
''No sightings of this Anomaly have occurred since June 1964. However, at this time, many Zone personnel began to report extremely consistent dreams of something similar entering their homes.''
===Anomaly Studies #3===
''ARDA Cat. Ref. 2.14''
''Sighted consistently between late 1959 and early 1961, this Anomaly was attracted to any transmitters broadcasting at particular shortwave bands. About the size of a bird, roughly spherical, chrome-like and able to fly through unknown means, this Anomaly would latch itself to broadcast antennae and begin to dissolve, or perhaps consume, the metal.''
''Stubborn and difficult to dislodge, this Anomaly began to disappear when Zone personnel began using different frequencies.''
===Anomaly Studies #4===
''ARDA Cat. Ref. 2.79''
''Briefly a widespread blight, this tiny, flying Anomaly would bore into oil or gasoline tanks to seemingly drink from them. Rust-colored, about the size of a horsefly and fast-moving, these were common through the summer of 1962.''
''Though tougher than an insect, most could be swatted or stomped on. Sightings are now extremely rare, but occasionally still logged.''
===Anomaly Studies #5===
''ARDA Cat. Ref. 4.11''
''These long, thin, ice-like Anomalies were found in clusters on trees and overhangs throughout the early '70s. Responsible for the majority of Anomaly-related injuries at that time, they would cause serious contact burns and were easily dislodged by wind of movement.''
''They were present during all types of weather and, if disturbed or manipulated, would quickly dissolve away into nothingness. None have been reported since 1975.''
===Anomaly Studies #6===
''ARDA Cat. Ref. 3.51''
''Localized patches of this Anomaly appeared throughout fringe areas of the Zone between 1967 and 1968. Thin, waist-height, grass-like structures would spring up overnight. These were topped with variously-coloured bulbs that would frequently combust with the slightest friction.''
''This Anomaly was aggressively culled whenever it was found and has not been reported since December 1968.''
===Anomaly Studies #7===
''ARDA Cat. Ref. 4.85''
''Waist-height and one of the few apparently benign Anomalies reported, these were frequently founding hiding in warm, dry places during cold or wet weather. This included under vehicles and by heating vents.''
''Bulbous and resembling puffball mushrooms, they would squirt dark liquid when disturbed and roll away rapidly. Rarely sighted after 1976, but occasionally still reported.''
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
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Created page with "[[Category: Lore]] [[File:Generic-Document.png|thumb]] {{spoilers}} Conspiracy theories written and sent by people living outside of the [[Olympic Exclusion Zone]], many of which were likely sent in to - or collected by - [[Chiaki Saruhashi]] during the making of [[Frequency File]]. These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]]. ===Theories #1=== ''I have it all figured out.''..."
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[[Category: Lore]]
[[File:Generic-Document.png|thumb]]
{{spoilers}}
Conspiracy theories written and sent by people living outside of the [[Olympic Exclusion Zone]], many of which were likely sent in to - or collected by - [[Chiaki Saruhashi]] during the making of [[Frequency File]].
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Theories #1===
''I have it all figured out.''
''Anomalies are like forces of nature. They're dumb things that happen. But without intelligence. Like, is the wind planning anything when it blows at you? No! It's just the wind. Same for the rain - sure, it's part of a complex, meteorological system, but that doesn't mean it has a brain.''
''Not convinced? Fine, because I have proof that the Anomalies are like weather. And JUST LIKE the weather, they're manufactured and controlled by government installations hidden in the mountains! Those fake, hollow mountains! Hollowed out by the cow men!''
''Sent By: J.K.''
===Theories #2===
''Listen. Between you and me? ARDA is actually a coverup.''
''Look at that acronym. ARDA backwards is ADRA. That stands for the American Diamond Replication Association.''
''Where have we heard that before? It was mentioned in the 1949 Taylor broadcast before it was suddenly cut off by "bad weather," when government assassins finally caught up with him and bumped him off for revealing the truth. America has been using the Olympic Exclusion Zone as a secret facility to manufacture diamonds. Gold, too. They use gold as a secure basis for the dollar, while diamonds are both insanely valuable and yet also extremely easy to transport, even smuggle.''
''It's all obvious really. I don't have to explain myself further. Do your research.''
''Sent By: R.F''
===Theories #3===
''The REAL reason they won't let us into the Zone? It's not because they don't want us discovering what's really there. It's because they've been tunneling.''
''They're using this technology to create shortcuts all around the planet, so you can go into a tunnel in Washington and come out in China or Egypt or maybe a mall or something. And ARDA will control all these tunnels and use them to regulate trade and tell us where we can or can't go. Anyway, they've already built the first tunnel and you know where it goes? Idaho. Because they're coming after me. For tax evasion. I owe $54.''
''Sent By: C.C.''
===Theories #4===
''Take a good, long look at that Zone. All those botanists? Biologists? Chemists? ARDA is using our backyard as a testbed for terraforming. They're reshaping our planet right under our noses. They're changing the oxygen content of the air. They're training giant electric moles to magnetize the soil. They've got robot dogs. And everyone who lives in there gets to enjoy It first. The rest of us dumbos don't know what's coming and, one day, when they pull that lever, they'll change this whole planet. But I'm ready for them. I know how to protect myself. Mayonnaise.''
''Sent By: C.C.''
===Theories #5===
''So there's these things flying around in the Zone at night and I know for a fact they're all robot owls. The thing is, like real owls, they're all mocking us.''
''The reason they put up these big Walls? It's because the owls use a kind of infrasound, that low-frequency stuff, and so you don't quite hear it, but it gets into your subconscious. They mock you and you feel bad about yourself and you walk around feeling like you should have tried harder to be a baseball player or that you bought the wrong shoes. So those Walls block the infrasound. Thing is, it's actually really tragic, because the Walls absorb the bad vibes and then they feel sad themselves. Go on, ask them.''
''Sent By: K.W.''
===Theories #6===
''I have it all figured out now. The Zone is like a siphonophore. You know, like those Portuguese man o' wars? Those dangerous things like jellyfish with the really dangerous stings? Except aren't actually jellyfish?''
''People used to think they were, but they're actually a whole host of different organisms working together to create one big superorganism. A sort of ecosystem made up of all these separate, mindless parts. THAT'S what the Zone is! All these different Anomalies that are idiots by themselves, but together they're working to… to… Okay, I haven't got that bit figured out yet. But I will!''
''Sent By: K.W.''
===Theories #7===
''I've figured it out. Remember when President Koch visited the Zone, and he said it was good to be back again? And people thought that was a reference to him being a Washington Senator?''
''It wasn't. They use the word “Anomaly” to describe strange sightings and smells, right? I think the President is one too. He`s like the King of these Anomalies. The reason they hired so many scientists and engineers to work there is to manage all those Anomalies for him.''
''Another thing. When the President went in, he didn't actually come out again. It's a body double, someone they gave plastic surgery to look like him. You can tell from the curvature of his ears. Also, if you look at pictures of Koch from a few years before, he doesn't have grey hair. But now he does! How else can you explain that?!''
''Sent By: J.K.''
94d6add9c5ef2dded07b85fdcdac0e372b130a14
Bugwatch
0
655
1494
2024-03-16T13:51:53Z
Feral
33
Created page with "{{spoilers}} {{stub}} '''Bugwatch''' was a documentary TV show that aired in the late 1960s. It was a program about peculiar insects and the environments in which they were found. ===History=== The team responsible for the series went missing for over two months while taping an episode of the show. In November of 1970, [[David Okada]] located the team's van within the [[Olympic Exclusion Zone]]. The only survivor of the team was found inside the surprisingly undamag..."
wikitext
text/x-wiki
{{spoilers}}
{{stub}}
'''Bugwatch''' was a documentary TV show that aired in the late 1960s. It was a program about peculiar insects and the environments in which they were found.
===History===
The team responsible for the series went missing for over two months while taping an episode of the show.
In November of 1970, [[David Okada]] located the team's van within the [[Olympic Exclusion Zone]]. The only survivor of the team was found inside the surprisingly undamaged van, seemingly fine. <sup>(source: ''David Okada'', [[Hopped-up Hare|Logbook entry for Hopped-up Hare]])</sup> According to their own account, they were able to survive in the Zone thanks to a few helpful Anomalies who worked to keep the van running.<sup>(source: ''Unknown'', [[Beating Heart|Journal Fragment of the survivor]])</sup> It is supposed that the Bugwatch team did not intentionally breach the Walls, but rather, they were filming in the area now known as the '''Outer Zone''' as the borders of the Zone were undergoing their final expansion.
95c8eea788c48358d78a837b334813ad0a8f0cc7
File:Floral 1.png
6
656
1496
2024-03-16T14:20:02Z
Elirus
18
wikitext
text/x-wiki
Floral 1
55dfe29ca9804169199f4572332211a78787f13f
File:Floral 2.png
6
657
1497
2024-03-16T14:20:13Z
Elirus
18
wikitext
text/x-wiki
Floral 2
f5862742c36e600d3d7673beaa2f6ac43fd50129
Floral
0
658
1498
2024-03-16T14:20:35Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Stop and smell the toxic fumes.}} === Gallery === No, it will not make your car pink. [[File:Floral 1.png|framed]] [[File:Floral 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Stop and smell the toxic fumes.}}
=== Gallery ===
No, it will not make your car pink.
[[File:Floral 1.png|framed]]
[[File:Floral 2.png|framed]]
c8e792ec0b08b983bc691047c1d827c594cda0cb
Car
0
106
1499
1451
2024-03-16T14:22:31Z
Elirus
18
/* Paint */
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
3 paint types are missing from this list.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications).
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
8ff8d549fa260f719014f55abccb713c33aece7b
1502
1499
2024-03-16T14:23:03Z
Elirus
18
/* Decals */
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
3 paint types are missing from this list.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
====== Things you should note ======
Although extremely rare, quirks can dissapear on their own sometimes. (Confirmed by developers)
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
d38fe8a638d7886b016885acbff03568dfc40b6a
Olympic Exclusion Zone
0
444
1500
947
2024-03-16T14:22:38Z
Feral
33
wikitext
text/x-wiki
{{stub}}
'''The Olympic Exclusion Zone''', also casually referred to as "''The Zone''", is the setting of the game. It describes a massive 3,600 mile area in Northwest Washington State called the [https://en.wikipedia.org/wiki/Olympic_Peninsula Olympic Penisula], a vibrant, mountainous wilderness.
Up until 1955, it was home to over 100,000 people, including one [[Oppy|Dr. Ophelia Turner]]. With claims of eminent domain, the Zone was sealed off by a brand-new secretive governmental agency called [[ARDA]] - under the guise of national security - shortly after the discovery of an ambiguous, yet promising, technology known as ''LIM''.
This series of events shares similarities to U.S. Government nuclear research programs in the 1950's. See [https://en.wikipedia.org/wiki/Project_Y Los Alamos aka "Project Y"].
{{spoilers}}
===History===
The Peninsula's history was fairly unremarkable up until the year 1946. It was then that Dr. Ophelia Turner made a breakthrough - the first in an otherwise underwhelming career - in her basement laboratory. Allegedly, this was the moment she produced the first ever LIM wave, modulated radio waves with almost supernatural properties.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
After Dr. Turner's discovery of LIM waves, she and a few fellow scientists living on the Peninsula spent four years testing the limitations and utility of the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup> There is little information regarding the five years between 1950 and 1955, but it is assumed that Dr. Turner spent that time further tinkering with her discovery and possibly showcasing it to various government officials.
By 1955, the federal government had taken notice of Dr. Turner's LIM technology and their interest became apparent immediately. They seized Dr. Turner's home - as well as the area around it - and placed the concept of LIM technology under the strictest confidentiality.
A new governmental branch, [[ARDA]] (''Advanced Resonance Development Authority''), was established and tasked with cordoning off the Peninsula and using it as ground-zero for further experimentation into LIM technology.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #3, Part 5]])</sup>
bde71222eca9370f564bc5a94f7802c1ac49bc54
1501
1500
2024-03-16T14:22:56Z
Feral
33
wikitext
text/x-wiki
'''The Olympic Exclusion Zone''', also casually referred to as "''The Zone''", is the setting of the game. It describes a massive 3,600 mile area in Northwest Washington State called the [https://en.wikipedia.org/wiki/Olympic_Peninsula Olympic Penisula], a vibrant, mountainous wilderness.
Up until 1955, it was home to over 100,000 people, including one [[Oppy|Dr. Ophelia Turner]]. With claims of eminent domain, the Zone was sealed off by a brand-new secretive governmental agency called [[ARDA]] - under the guise of national security - shortly after the discovery of an ambiguous, yet promising, technology known as ''LIM''.
This series of events shares similarities to U.S. Government nuclear research programs in the 1950's. See [https://en.wikipedia.org/wiki/Project_Y Los Alamos aka "Project Y"].
{{spoilers}}
{{stub}}
===History===
The Peninsula's history was fairly unremarkable up until the year 1946. It was then that Dr. Ophelia Turner made a breakthrough - the first in an otherwise underwhelming career - in her basement laboratory. Allegedly, this was the moment she produced the first ever LIM wave, modulated radio waves with almost supernatural properties.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
After Dr. Turner's discovery of LIM waves, she and a few fellow scientists living on the Peninsula spent four years testing the limitations and utility of the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup> There is little information regarding the five years between 1950 and 1955, but it is assumed that Dr. Turner spent that time further tinkering with her discovery and possibly showcasing it to various government officials.
By 1955, the federal government had taken notice of Dr. Turner's LIM technology and their interest became apparent immediately. They seized Dr. Turner's home - as well as the area around it - and placed the concept of LIM technology under the strictest confidentiality.
A new governmental branch, [[ARDA]] (''Advanced Resonance Development Authority''), was established and tasked with cordoning off the Peninsula and using it as ground-zero for further experimentation into LIM technology.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #3, Part 5]])</sup>
d48931c60aa8f6f839bc2c1dceda205f7cec2fd7
File:Shark Teeth 1.png
6
659
1503
2024-03-16T14:26:48Z
Elirus
18
wikitext
text/x-wiki
Shark Teeth 1
a523cccb41fed653947fbf9337340f391977a580
File:Shark Teeth 2.png
6
660
1504
2024-03-16T14:27:00Z
Elirus
18
wikitext
text/x-wiki
Shark Teeth 2
b702963e1dc2d4c5b57df56b70e28c6819547b29
Shark Teeth
0
661
1505
2024-03-16T14:27:40Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This will help make sure your gears bite.}} === Gallery === No, it will not make your car evergreen. [[File:Shark Teeth 1.png|framed]] [[File:Shark Teeth 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This will help make sure your gears bite.}}
=== Gallery ===
No, it will not make your car evergreen.
[[File:Shark Teeth 1.png|framed]]
[[File:Shark Teeth 2.png|framed]]
56cd22b8a16db0ba8af177ff0792668956486e95
File:Animal Stripes 1.png
6
662
1506
2024-03-16T14:31:51Z
Elirus
18
wikitext
text/x-wiki
Animal Stripes 1
b3ca920e58ce85a0dfe7a50d7f524f6ec86c3e14
File:Animal Stripes 2.png
6
663
1507
2024-03-16T14:32:02Z
Elirus
18
wikitext
text/x-wiki
Animal Stripes 2
34d6b6fdf56de9ba3e1112aacb618812a0b7100c
Animal Stripes
0
664
1508
2024-03-16T14:32:25Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Go on. Release your inner beast.}} === Gallery === No, it will not make your car burnt orange. [[File:Animal Stripes 1.png|framed]] [[File:Animal Stripes 2.png|framed]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Go on. Release your inner beast.}}
=== Gallery ===
No, it will not make your car burnt orange.
[[File:Animal Stripes 1.png|framed]]
[[File:Animal Stripes 2.png|framed]]
4ef3f8604a6030f9dc508c76ec1b9b6896a38901
File:Sketchy 1.png
6
665
1509
2024-03-16T14:35:57Z
Elirus
18
wikitext
text/x-wiki
Sketchy 1
953a88e8bdcc3839d6f4ccdf68cb8a6d68a6470f
File:Sketchy 2.png
6
666
1510
2024-03-16T14:36:09Z
Elirus
18
wikitext
text/x-wiki
Sketchy 2
a691cc4f88a666d1cf6d638559e1bc50bb0f56e5
Sketchy
0
667
1511
2024-03-16T14:36:36Z
Elirus
18
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=With this design, you'll barely leave a trace.}} === Gallery === No, it will not make your car white. [[File:Sketchy 1.png|framed]] [[File:Sketchy 2.png|framed]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=With this design, you'll barely leave a trace.}}
=== Gallery ===
No, it will not make your car white.
[[File:Sketchy 1.png|framed]]
[[File:Sketchy 2.png|framed]]
3bd3ef7b9d82ca89a8dc2edece8a6dd16a99556b
User talk:Feral
3
668
1512
2024-03-16T14:43:57Z
Feral
33
/* Talk to me */ new section
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text/x-wiki
== Talk to me ==
Hey there,
I'm '''Feral'''. I'm a pretty big fan of Pacific Drive.
At first, I came to this site because I was looking for information on a particular Anomaly (the Honeypot), but when I realized that this wiki is still very much a work-in-progress, I decided to help out to the best of my abilities. Unsurprisingly, this work has made me love the game even more.
I have a few years of experience editing for Wiki/Fan sites:
*I helped manage (and edited for) The Last of Us Fandom site from 2013-2015, starting months before the actual release of the game. A lot of that work was speculative in nature, using clips and screenshots to determine aspects/mechanics of the game. Then, after the game's launch in June 2013, we spent a lot of time editing and removing pages that did not match the released product. That was so much fun, and it's what got me interested in this sort of work in the first place.
*I briefly edited for the Control Fandom site in 2019, but life got in the way quickly.
*Then, I edited for the Remnant: From the Ashes Fextralife Wiki for about a year back in 2020-2021.
*For about six months in 2022, I was part of the Research and Development team of No Man Sky's '''TetraCobalt Trading Company''' (''TCTC''). During that time, I spent most of my time testing aspects of the game's exploration and trying to find the easiest methods of analyzing planets or the best ways to mine certain resources. It was a similar experience to my time at The Last of Us Fandom, so I enjoyed it a great deal. However, TCTC is a very political organization and there was too much formality involved in the process, so I eventually left as to avoid losing interest in the game itself.
Since leaving TCTC, I've mainly been focused on writing short stories and science fiction novels. However, this game (and this site) brought me back into the fold.
I'm pretty easy to get along with, so if you have any questions or concerns, please reach out to me here and let me know.
Thanks!
a7f17ed58bf4474284496bd5049b1523d2b0acf7
User:Feral
2
669
1513
2024-03-16T14:47:38Z
Feral
33
Created page with "Hello! If you want to know about me and my qualifications, of if you just want to talk to me, please go [[User_Talk:Feral|here]]."
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text/x-wiki
Hello!
If you want to know about me and my qualifications, of if you just want to talk to me, please go [[User_Talk:Feral|here]].
a2a210e93d128f88f175496d14e4f9923b8aa42c
1514
1513
2024-03-16T14:50:02Z
Feral
33
wikitext
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Hello!
If you want to know about me and my qualifications, of if you just want to talk to me, please go [[User_Talk:Feral|here]].
For a list of my contributions to the page, please go [[Special:Contributions/Feral|here]].
85a944e97a50d5aa9335866438c4ccf4968aa1aa
Main Page
0
1
1515
1477
2024-03-16T16:40:19Z
Feral
33
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
d3b89f31c944668e09c817df18241410bf9a5510
1546
1515
2024-03-16T19:35:08Z
Feral
33
/* Index */
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
PLACEHOLDER_PROTOTYPE.png|link=Tools||[[Tools]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
a90a4d3f46dc100abff842aa798e076bf9fa082c
Electromagnetic Squall
0
528
1516
1118
2024-03-16T16:42:43Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|name=Electromagnetic Squall|locations=damp_forest,blistering_woods|lb-content=There's something strange in the air, though it isn't wholly meteorological. Whatever this bizarre atmospheric phenomenon might be, it's certainly going to play havoc with your car's electrical and mechanical systems.}}
86cd7ad79dc037478dd602ef4f2356a76f82030b
File:Bigfoot.png
6
670
1517
2024-03-16T17:14:59Z
Feral
33
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Bigfoot Anomaly Icon}}
|date=2024-03-16
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a11aec57362cb05fcebb1dda898d28e1ba277137
1520
1517
2024-03-16T17:29:58Z
Feral
33
Feral uploaded a new version of [[File:Bigfoot.png]]
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=={{int:filedesc}}==
{{Information
|description={{en|1=Bigfoot Anomaly Icon}}
|date=2024-03-16
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a11aec57362cb05fcebb1dda898d28e1ba277137
Bigfoot
0
671
1518
2024-03-16T17:19:47Z
Feral
33
Created page and added in logbook entry, locations, and icon
wikitext
text/x-wiki
{{Anomaly|name=Bigfoot|lb-content=PARTIAL MEMO, Battalion Headquarters, February 1st, 1965.
What I don't understand about this supposed creature isn't simply that it somehow defies capture, either physically, or via any media or recording equipment we employ. Nor is it that it leaves little or no evidence behind, meaning it's all but impossible to confirm its existence.
No, what I truly don't understand is how everyone is able to project their own ideas upon it. People sing to it because they have somehow decided that is what it responds to. People have predicted its patterns or its movements because ... again SOMEHOW … they have decided they understand this thing they've never even met. And, at the same time, people explain away a lack of prints, the failure of dogs to succeed in any tracking, the nonsensical dietary requirements, mating behaviors, lack of any remains …
None of it makes any sense.|icon=Bigfoot.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires}}
f85ccc69369ddd7421984ab749ab0dd2e8b94551
1519
1518
2024-03-16T17:24:34Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{spoilers}}
{{stub}}
{{Anomaly|name=Bigfoot|lb-content=PARTIAL MEMO, Battalion Headquarters, February 1st, 1965.
<br><br>
What I don't understand about this supposed creature isn't simply that it somehow defies capture, either physically, or via any media or recording equipment we employ. Nor is it that it leaves little or no evidence behind, meaning it's all but impossible to confirm its existence.
<br><br>
No, what I truly don't understand is how everyone is able to project their own ideas upon it. People sing to it because they have somehow decided that is what it responds to. People have predicted its patterns or its movements because ... again SOMEHOW … they have decided they understand this thing they've never even met. And, at the same time, people explain away a lack of prints, the failure of dogs to succeed in any tracking, the nonsensical dietary requirements, mating behaviors, lack of any remains …
<br><br>
None of it makes any sense.|icon=Bigfoot.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires}}
===Synopsis===
Appearing as a blurry bipedal figure, this Anomaly does not seem to be hostile. In fact, it appears to prefer to remain entirely unnoticed, often showing up in the distant periphery of one's vision. It may slowly approach [[The Driver]], but will disappear before getting too close.
2d842fa66e959a914f0aa736e0534d8fdf8cd820
Anomalies
0
256
1521
1431
2024-03-16T17:30:11Z
Feral
33
/* 50px Weird */
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Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:Bigfoot.png|30px|link=Bigfoot]] [[Bigfoot]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
8845c8328ed71928a87b587dc8c872e7f3ce0339
Can Opener
0
672
1522
2024-03-16T17:38:32Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown. <br><br> Can anybody hear us? <br><br> We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Com..."
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown.
<br><br>
Can anybody hear us?
<br><br>
We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Come in. Come in, Control. Can you hear us? You have to understand: They escaped containment. The Anomalies escaped. They escaped. They all escaped! THEY ALL ESCAPED!}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact is the only known method of preventing damage.
===Conditions===
There is no information available here yet.
===Gallery===
There are no photos here yet.
245367f0b035cfcb1c8322cf004ce58afd5f28a8
1525
1522
2024-03-16T17:45:56Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown.
<br><br>
Can anybody hear us?
<br><br>
We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Come in. Come in, Control. Can you hear us? You have to understand: They escaped containment. The Anomalies escaped. They escaped. They all escaped! THEY ALL ESCAPED!}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact is the only known method of preventing damage.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
5bc229156c9c0bffe8050e8bc50aa07bd4b1d508
1526
1525
2024-03-16T17:51:59Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown.
<br><br>
Can anybody hear us?
<br><br>
We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Come in. Come in, Control. Can you hear us? You have to understand: They escaped containment. The Anomalies escaped. They escaped. They all escaped! THEY ALL ESCAPED!}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tires|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
04bb9a6a22b3e7c1c9d6c5e724d0967de61ca915
1527
1526
2024-03-16T17:52:47Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown.
<br><br>
Can anybody hear us?
<br><br>
We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Come in. Come in, Control. Can you hear us? You have to understand: They escaped containment. The Anomalies escaped. They escaped. They all escaped! THEY ALL ESCAPED!}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
4de84e421e97dcdd6251e8e67f7913eee0705174
Blown Out
0
39
1523
187
2024-03-16T17:43:47Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Status|icon=FX-FLAT-TIRE.png|name=Blown Out|title=It's in tatters!|content=This tire's useful life has come to the most dramatic end. No amount of sealing will fix this irreparable mess, but perhaps you might be able to scrap it for one or two spare parts.|fix=None|fix-icon=PC-Theft.png}}
d965eb34f0e22d4968aa0eb20c19c1abf40dd399
Flat
0
56
1524
184
2024-03-16T17:44:55Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Status|icon=FX-FLAT-TIRE.png|name=Flat|title=You blew it!|content=Truly the most anomalous of conditions that can befall a wheel: a gaping hole in the precious, precious rubber. Fortunately, remarkable advances in tire patching-technology mean this can be repaired in no time at all.
Alternatively, a spare tire does wonders for continued mobility. And you did pack one, right?|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
a3d37e865cb5659fa3eace96a82450cdda48d2c7
Spike Log
0
673
1528
2024-03-16T17:53:01Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Spike Log|icon=HAZARD-PIERCING.png|locations=the_scorch|lb-content=TELETYPE AUTOSCRIPT ARDA ref CARROL, V - 1418-101064. <br><br> Sir! Staff car's stuck on a bush, sir! No sir, this … This is a different bush. Yes, it's another bush again, but ... This one is a razor sharp bush. Er, car is maybe a little cut up and we can't move it or we risk making it worse, sir. Where? Uh, grid reference is ten - T-D-T, four-two-zero, five..."
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Spike Log|icon=HAZARD-PIERCING.png|locations=the_scorch|lb-content=TELETYPE AUTOSCRIPT ARDA ref CARROL, V - 1418-101064.
<br><br>
Sir! Staff car's stuck on a bush, sir! No sir, this … This is a different bush. Yes, it's another bush again, but ... This one is a razor sharp bush. Er, car is maybe a little cut up and we can't move it or we risk making it worse, sir. Where? Uh, grid reference is ten - T-D-T, four-two-zero, five-two-five. Oh. Where on the car? Um. Everywhere, sir. All the underside. The wheels. The axle. Um, actually no sir, it hasn't got to your fine leather upholstery, now that you ask … }}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
d70689369f9f3ef800f3327abef099943564c2d0
1529
1528
2024-03-16T17:56:40Z
Feral
33
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Spike Log|icon=HAZARD-PIERCING.png|locations=the_scorch|lb-content=TELETYPE AUTOSCRIPT ARDA ref CARROL, V - 1418-101064.
<br><br>
Sir! Staff car's stuck on a bush, sir! No sir, this … This is a different bush. Yes, it's another bush again, but ... This one is a razor sharp bush. Er, car is maybe a little cut up and we can't move it or we risk making it worse, sir. Where? Uh, grid reference is ten - T-D-T, four-two-zero, five-two-five. Oh. Where on the car? Um. Everywhere, sir. All the underside. The wheels. The axle. Um, actually no sir, it hasn't got to your fine leather upholstery, now that you ask … }}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly entirely, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
4f40158f26b225acea14a020a4e5c7af6a821527
Spike Puddle
0
674
1530
2024-03-16T17:58:34Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Spike Puddle|icon=HAZARD-PIERCING.png|locations=blistering_woods|lb-content=PARTIAL MEMO, Battalion Headquarters, February 21st, 1964. <br><br> Captain Neil Douglas filing. <br><br> Today, when engaged in pursuit of a pair of Zone trespassers, three vehicles from B company were damaged and put out of action by what may have been traps deliberately laid. The trespassers, who crossed from Canada via the Salish sea and may be fug..."
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Spike Puddle|icon=HAZARD-PIERCING.png|locations=blistering_woods|lb-content=PARTIAL MEMO, Battalion Headquarters, February 21st, 1964.
<br><br>
Captain Neil Douglas filing.
<br><br>
Today, when engaged in pursuit of a pair of Zone trespassers, three vehicles from B company were damaged and put out of action by what may have been traps deliberately laid. The trespassers, who crossed from Canada via the Salish sea and may be fugitives, are believed to have landed somewhere near Joyce after traveling via small boat. After multiple sightings and extensive tracking, we encountered the trespassers at approximately 1100 hours and begin a vehicular pursuit down several fire roads.
<br><br>
Driving a stolen government car, the trespassers evaded capture for some time and were able to prevent further pursuit by leading our team across patches of some kind of semi-organic, oil-like spikes. All three cars used in the pursuit suffered destroyed tires and damaged wheels. It is unclear at this time whether these patches had been somehow laid in response to the pursuit, or had existed sometime beforehand. The patches are extremely dangerous and utterly unlike anything we have seen before.
<br><br>
Recommend requisitioning tracked vehicles from Fort Lewis for further exploration.}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's purple and black oil-like radius, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
There are no photos here yet.
51b90a0c186990eaddce22890099a45b547d3da0
Wriggling Wreck
0
675
1531
2024-03-16T18:03:49Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Wriggling Wreck|icon=HAZARD-ELECTRICAL.png|locations=damp_forest,blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref WARD, A. - 1720-101066. <br><br> It's a trap. It's a god damn trap. It's a monster. <br><br> This place is learning how to ambush us. You know what that means? It means it doesn't want us here. This place doesn't want us. A whole-ass part of the world is rejecting us, trying to get rid of us, trying to push..."
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Wriggling Wreck|icon=HAZARD-ELECTRICAL.png|locations=damp_forest,blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref WARD, A. - 1720-101066.
<br><br>
It's a trap. It's a god damn trap. It's a monster.
<br><br>
This place is learning how to ambush us. You know what that means? It means it doesn't want us here. This place doesn't want us. A whole-ass part of the world is rejecting us, trying to get rid of us, trying to push us out. Think about that for a moment. That's horrific.
<br><br>
This thing was like some kind of wicked new wildlife, ready to spring at us. But only us. Except, you know what? It's not like wildlife. You ever notice how these Anomalies don't attack one another? When have you ever seen them fight? Wildlife is an ecosystem, infinite parts responding to one another. The Anomalies? Listen to me. That's the Zone uniting against us.}}
===Synopsis===
There is no information available here yet.
===Counter===
There is no information available here yet.
===Conditions===
There is no information available here yet.
===Gallery===
There are no photos here yet.
305ae11ef09c2e2e2eacd321131c6250e3db7794
Hot Dust
0
676
1532
2024-03-16T18:18:09Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Hot Dust|icon=HAZARD-RADIATION.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown. <br><br> At present, the majority of radiation detected in the Zone can be categorized as beta particles or gamma rays, behaving almost exactly as we would expect. Nevertheless, further study will still be required to explain the origin and highly v..."
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Hot Dust|icon=HAZARD-RADIATION.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
At present, the majority of radiation detected in the Zone can be categorized as beta particles or gamma rays, behaving almost exactly as we would expect. Nevertheless, further study will still be required to explain the origin and highly variable intensity of this radiation, which is unlike anything previously documented.
<br><br>
One particular kind of radiation frequently manifests as a highly localized phenomenon, with no apparent source or focus, and often displays changes and modes of behavior more consistent with cloud patterns. These radiation "microclimates" are increasingly common and vary in intensity from relatively weak to extremely concentrated. We've tried to discourage the use of the phrase, but local contractors have already taken to using the phrase "Hot Dust” to describe this unusual Anomaly.
<br><br>
While further study is obviously warranted, the extremely unpredictable activity and spontaneous appearance of this radiation has made examination extremely difficult. It is not currently a priority.}}
===Synopsis===
One of the most prevalent [[Anomalies]] in [[Olympic Exclusion Zone|the Zone]] due to the radioactive nature of LIM-related instability, Hot Dust appears as an ever-expanding yellow-green semi-sphere containing airborne black debris which swirl outward from spherical translucent light distortions.
===Counter===
Aside from avoiding the Anomaly entirely, activation of the [[File:ROOF-RAD-SHIELD.png|30px|link=Ion Shield]] [[Ion Shield]] ability before contact is the only known method of preventing damage.
===Conditions===
When a junction has the [[File:Intense_Radiation.png|30px|link=Intense_Radiation]] [[Intense Radiation]] condition in effect, this Anomaly deals considerably more damage to [[The Driver]] and their [[Car|car]].
===Gallery===
There are no photos here yet.
a616400a304f6d1b3727379fa08f6115ed3afaf1
1533
1532
2024-03-16T18:24:31Z
Feral
33
/* Counter */
wikitext
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Hot Dust|icon=HAZARD-RADIATION.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
At present, the majority of radiation detected in the Zone can be categorized as beta particles or gamma rays, behaving almost exactly as we would expect. Nevertheless, further study will still be required to explain the origin and highly variable intensity of this radiation, which is unlike anything previously documented.
<br><br>
One particular kind of radiation frequently manifests as a highly localized phenomenon, with no apparent source or focus, and often displays changes and modes of behavior more consistent with cloud patterns. These radiation "microclimates" are increasingly common and vary in intensity from relatively weak to extremely concentrated. We've tried to discourage the use of the phrase, but local contractors have already taken to using the phrase "Hot Dust” to describe this unusual Anomaly.
<br><br>
While further study is obviously warranted, the extremely unpredictable activity and spontaneous appearance of this radiation has made examination extremely difficult. It is not currently a priority.}}
===Synopsis===
One of the most prevalent [[Anomalies]] in [[Olympic Exclusion Zone|the Zone]] due to the radioactive nature of LIM-related instability, Hot Dust appears as an ever-expanding yellow-green semi-sphere containing airborne black debris which swirl outward from spherical translucent light distortions.
===Counter===
Aside from avoiding the Anomaly entirely, activation of the [[File:ROOF-RAD-SHIELD.png|30px|link=Ion Shield]] [[Ion Shield]] ability before contact is the only known method of preventing damage.
Having Lead-Plated [[Lead-Plated Door|doors]], [[Lead-Plated Panel|panels]], and/or [[Lead-Plated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, but will never truly nullify it.
===Conditions===
When a junction has the [[File:Intense_Radiation.png|30px|link=Intense_Radiation]] [[Intense Radiation]] condition in effect, this Anomaly deals considerably more damage to [[The Driver]] and their [[Car|car]].
===Gallery===
There are no photos here yet.
fe5eb5c1d40bdf28434f3806c330d3f73961072e
1534
1533
2024-03-16T18:25:08Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Hot Dust|icon=HAZARD-RADIATION.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
At present, the majority of radiation detected in the Zone can be categorized as beta particles or gamma rays, behaving almost exactly as we would expect. Nevertheless, further study will still be required to explain the origin and highly variable intensity of this radiation, which is unlike anything previously documented.
<br><br>
One particular kind of radiation frequently manifests as a highly localized phenomenon, with no apparent source or focus, and often displays changes and modes of behavior more consistent with cloud patterns. These radiation "microclimates" are increasingly common and vary in intensity from relatively weak to extremely concentrated. We've tried to discourage the use of the phrase, but local contractors have already taken to using the phrase "Hot Dust” to describe this unusual Anomaly.
<br><br>
While further study is obviously warranted, the extremely unpredictable activity and spontaneous appearance of this radiation has made examination extremely difficult. It is not currently a priority.}}
===Synopsis===
One of the most prevalent [[Anomalies]] in [[Olympic Exclusion Zone|the Zone]] due to the radioactive nature of LIM-related instability, Hot Dust appears as an ever-expanding yellow-green semi-sphere containing airborne black debris which swirl outward from spherical translucent light distortions.
===Counter===
Aside from avoiding the Anomaly entirely, activation of the [[File:ROOF-RAD-SHIELD.png|30px|link=Ion Shield]] [[Ion Shield]] ability before contact is the only known method of preventing damage.
Having Lead-Plated [[Lead-Plated Door|doors]], [[Lead-Plated Panel|panels]], and/or [[Lead-Plated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, but will never provide true immunity.
===Conditions===
When a junction has the [[File:Intense_Radiation.png|30px|link=Intense_Radiation]] [[Intense Radiation]] condition in effect, this Anomaly deals considerably more damage to [[The Driver]] and their [[Car|car]].
===Gallery===
There are no photos here yet.
f8ab9f18322f00efa044a23b684d3998fb570cd7
Charged
0
55
1535
182
2024-03-16T18:26:51Z
Feral
33
wikitext
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{{stub}}
{{Status|icon=Electrified.png|name=Charged|title=Full of juice.|content=A recent arc, discharge, or blast of electricity has filled this with a hair-bristling amount of energy. It'll discharge itself in time, but until then it's probably not a good idea to get this wet, and you may see some unusual behaviours...|fix=None|fix-icon=PC-Theft.png}}
235a1a55451e36cc61091012abea21780099164c
Bolt Bunny
0
103
1536
1374
2024-03-16T18:28:25Z
Feral
33
/* Counter */
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[[Category:Bunny]]
{{Anomaly|name=Bolt Bunny|icon=LEECH-ELECTRIC.png|lb-content=MEMO F.A.O. Dr. Lopez, July 19th, 1965. Addendum.
<br><br>
I don't think we can ascribe intelligence because the behavior seems both reactive and entirely independent or any other entities. There is no evidence of judgment of consideration. There is no sign of any social or group dynamics. There is little to no environmental awareness.
<br><br>
I'd surmise that it is, in essence, purely instinctual. To this end, I recommend we ditch the moniker ""Bunny"" as what we see here is barely even the base instinct to latch on and to feed. It is brainless. It is mindless. We cannot give them animal names. So, to answer your original question, no, I do not believe they ""feel"" anything and I don't believe it worthwhile we entertain any more guilt or shame in dealing with them as we might if we were to swat a mosquito. Not even that. We must stop calling them "Bunnies."
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
Having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, but will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
055cde71022b74311673de2f19bcaa7a82265eff
Crackling Crawler
0
522
1537
1211
2024-03-16T18:30:00Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Crackling Crawler|icon=HAZARD-ELECTRICAL.png|locations=damp_forest|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, January 31st, 1975.
<br><br>
Hey Jill. So we've been through the latest batch of tests and almost everything is negative. You're right that this thing does respond to ground vibration and clearly senses nearby movement, but beyond that there's no reaction to any other kind of stimulus. Not light, not sound, not radiation, not any kind of changes in atmosphere, humidity ... nothing. The best I can suggest right now is that its behavior is kind of territorial, often attacking anything it senses is close.
<br><br>
Wait. Not that I'm saying this thing is displaying intelligence. It's just some kind of chemical reaction.
<br><br>
We're still saying that they aren't intelligent, right? And, uh, anyone even begin to figure out what these things might be made of yet?}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Total avoidance is the only known method of avoiding taking damage from this Anomaly. However, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
8c76d1e6a7d5f410c769568e7fdf0c059e1021a9
Minuteman
0
523
1538
1377
2024-03-16T18:30:44Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the electricity which arks between these anomalies, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
Having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
e01b7276855377ba89d6bb39f71087191b573398
Sizzling Mist
0
564
1539
1378
2024-03-16T18:32:39Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum.
<br><br>
You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized.
<br><br>
I think, with a little time, it'll be quite possible for us to replicate some of this behavior in a lab setting, budget permitting. God, isn't this exciting? Our research is finally paying off! We'll get tenure for this, for sure!|locations=damp_forest, blistering_woods}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Total avoidance of this Anomaly's semi-spherical radius and activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact are the only known methods of avoiding taking damage from this Anomaly.
Having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
9a387fb482de3a21ba98a3fa2344763d8017d56e
Spark Tower
0
240
1540
1466
2024-03-16T18:36:25Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. The tower can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
Plasma generators may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower. Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
Total avoidance is the only known method of avoiding taking damage from this Anomaly. However, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
Activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact may also significantly reduce damage taken (up to 45%).
<!--T:4-->
=== Junction Conditions ===
These anomalies cause [[The Driver|The Driver's]] [[Car|car]] to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause The Driver's car battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to The Driver's car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
523725f290c87e40fa0b05c4fd28b29402be4d69
Shocked Tourist
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/* Counter */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
They may also be dispatched by lighting a [[Road Flare|road flare]] and throwing it at (or near) the anomaly in the same way ordinary [[Tourist]] anomalies may be dealt with.
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage from both the electricity and any potential explosions from the Tourists themselves.
Additionally, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] will help to reduce electrical damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards [[The Driver]], and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
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File:Road Flare.png
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Canned Food.png
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Feral
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Uploaded own work with UploadWizard
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{{self|cc-by-sa-4.0}}
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File:FirstAid Kit.png
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Resources
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Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road_Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
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File:Hand-Vac.png
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Feral
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Tools
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Created page with "{{stub}} There a number of tools which [[The Driver]] can use to perform a wide variety of tasks. ===Resource Gathering Tools=== These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials. <ul class="gallery mw-gallery-traditional"> <li class="gallerybox" style="width: 135px"> <div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Bulb|100px]]</span>..."
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{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|100px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|100px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|100px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|100px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|100px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|100px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
8d86e0c8b8dfb9858ce2d256f51f987e31d16cbd
1556
1555
2024-03-16T20:46:57Z
Feral
33
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|100px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
</ul>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|100px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|100px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|100px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|100px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|100px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
f49bba25fbca3dee4d9e06fbfcad5ce11c04d4ca
1557
1556
2024-03-16T20:54:41Z
Feral
33
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|100px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
</ul>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|100px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|100px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|100px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|100px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
71712b48075db1d9e0ec33e06c84f685e8a0d27a
1559
1557
2024-03-16T20:57:59Z
Feral
33
/* Resource Gathering Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Impact Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
</ul>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|135px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|135px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|135px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|135px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
d46ffdca86e1739555c99304239d1b205a6fa15a
1560
1559
2024-03-16T21:10:08Z
Feral
33
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Impact Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
</ul>
<br><br>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|135px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|135px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|135px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|135px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
33c7723a241a037bd91d9db451f4e2119ee57e75
1561
1560
2024-03-16T21:12:10Z
Feral
33
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Impact_Hammer.png|link=Impact Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Impact Hammer|Impact Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Magnetic_Hammer.png|link=Magnetic Hammer|135px]]</span></div>
<div class="gallerytext">
<p>[[Magnetic Hammer|Magnetic Hammer]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Scrapper.png|link=Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Scrapper|Scrapper]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #0B143D"><span typeof="mw:File">[[File:Plasma_Scrapper.png|link=Plasma Scrapper|135px]]</span></div>
<div class="gallerytext">
<p>[[Plasma Scrapper|Plasma Scrapper]]
</p>
</div>
</li>
</ul>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Prybar.png|link=Prybar|135px]]</span></div>
<div class="gallerytext">
<p>[[Prybar|Prybar]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Hand-Vac.png|link=Hand-Vac|135px]]</span></div>
<div class="gallerytext">
<p>[[Hand-Vac|Hand-Vac]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Thermal_Vacuum.png|link=Thermal Vacuum|135px]]</span></div>
<div class="gallerytext">
<p>[[Thermal Vacuum|Thermal Vacuum]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #341030"><span typeof="mw:File">[[File:Anchor_Radar.png|link=Anchor Radar|135px]]</span></div>
<div class="gallerytext">
<p>[[Anchor Radar|Anchor Radar]]
</p>
</div>
</li>
</ul>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
b199c134accd6034907292a31dea4a603bdd18b7
Main Page
0
1
1558
1546
2024-03-16T20:55:13Z
Feral
33
/* Index */
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
Scrapper.png|link=Tools||[[Tools]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
PLACEHOLDER_PROTOTYPE.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
7a7189d08263f49793f256c68701d0c7a0cc7739
Glittering Boulder
0
513
1562
1245
2024-03-17T07:49:21Z
Optimore
28
Synopsis and Counter sections
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
<!--T:1-->
=== Synopsis ===
Glittering Boulders are a stationary anomaly that take the form of a glowing golden boulder about the size of a beach ball that floats a few feet off the ground while emitting a golden glow and an eerie sound similar to a wind chime. Hitting one with the car causes it to suddenly and violently accelerate in whatever direction it's currently facing, consuming the boulder in the process. This anomaly is easy to avoid, but can be useful to hit on purpose depending on how well the player can handle the speed that results from doing so.
<!--T:2-->
=== Counter ===
Glittering Boulders are both stationary and self-illuminating and thus very easy to spot and avoid. However, they can sometimes spawn partly embedded in the ground and will only rise up to their usual floating position when the player draws near, making it possible for unwary or distracted players to be "ambushed" by this entirely stationary object. If you hit one when you're not prepared or not facing a good angle, try to attempt evasive maneuvers on whatever obstacles might be in your path, as hitting anything solid at such high speeds can do large amounts of damage to the car. Holding the handbrake and/or switching to Park can partly mitigate the speed boost, but keeping a steady hand on the wheel and eyes on the road is likely safer.
<!--T:3-->
=== Junction Conditions ===
The speed boost provided by these anomalies is further exacerbated when a junction has the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect, and Boulders will spawn more frequently.
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Olympium Bumper
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582
1563
1268
2024-03-17T10:38:49Z
Elirus
18
/* Use */
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{{Craftable|name=Olympium Bumper|icon=PHYS-BUMPER.png |lb-content=Ideal for those who have a fever for which the only cure is more bumper. Obviously a little hardier and braced better than a steel bumper, this is also more stylish.
|ingredients=rubber=10,plasma=2,steel_sheet=3,olympium_fragment=12
|stats=health=75,impact_resist=30,explode_resist=25}}
=== Use ===
This bumper is second best in terms of impact and explosion resistance before the [[Powered Bumper]].
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: [[Armored Bumper]] was so good that they made Armored Bumper 2.
=== Gallery ===
[[File:Full Olympium Set 1.png|framed|Full set of Olympium parts (front)]]
[[File:Full Olympium Set 2.png|framed|Full set of Olympium parts (rear)]]
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adjust image layout
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{{Craftable|name=Olympium Bumper|icon=PHYS-BUMPER.png |lb-content=Ideal for those who have a fever for which the only cure is more bumper. Obviously a little hardier and braced better than a steel bumper, this is also more stylish.
|ingredients=rubber=10,plasma=2,steel_sheet=3,olympium_fragment=12
|stats=health=75,impact_resist=30,explode_resist=25}}
=== Use ===
This bumper is second best in terms of impact and explosion resistance before the [[Powered Bumper]].
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: [[Armored Bumper]] was so good that they made Armored Bumper 2.
=== Gallery ===
[[File:Full Olympium Set 1.png|thumb|left|Full set of Olympium parts (front)]][[File:Full Olympium Set 2.png|thumb|left|Full set of Olympium parts (rear)]]
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LIM Magnetizer
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689
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2024-03-18T15:57:24Z
Elirus
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Created page with "Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1"
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Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
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{{stub}}
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
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Template:Resource
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/* Found in */
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<includeonly>[[Category:Item]]</includeonly>
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| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
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</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
Converted via [[LIM Magnetizer]] from scrap metal.
=== Used in ===
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=== Found in ===
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LIM Magnet
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Elirus
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{{Resource|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires}}
Converted via [[LIM Magnetizer]] from scrap metal.
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Elirus
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{{Resource|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires}}
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Power Grip Tires
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2024-03-19T00:12:50Z
Octonus
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{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out.
|ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3
|stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire offers excellent traction upon activation.
Personal recommendation from the editor: They are a very odd version of [[All-Terrain Tire]]s. Slightly better traction on roads, terrible traction off-road, but you can activate them at an insanely high cost for a burst of traction in a turn or while climbing a hill. Might be useful in an electric loadout, but other choices are generally better.
=== Gallery ===
[[File:Power Grip Tire.png|framed|A Power Grip Tire mounted onto the car]]
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Elirus
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/* Use */
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{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out.
|ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3
|stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire offers excellent traction upon activation.
Personal recommendation from the editor: Again, never used them, but proper offroad traction having a cost of 1 KW/SEC? That's a scam. Wouldn't recommend considering [[Offroad Tire]]s and [[All-Terrain Tire]]s exist.
Alternate opinion: They are a very odd version of [[All-Terrain Tire]]s. Slightly better traction on roads, terrible traction off-road, but you can activate them at an insanely high cost for a burst of traction in a turn or while climbing a hill. Might be useful in an electric loadout, but other choices are generally better.
=== Gallery ===
[[File:Power Grip Tire.png|framed|A Power Grip Tire mounted onto the car]]
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Nutcake
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adjust image layout
wikitext
text/x-wiki
{{Craftable|name=Power Grip Tire|icon=POWER-GRIP-TIRE.png |lb-content=Could LIM technology supplement the conventional wheel by boosting grip and intelligently analyzing traction and friction? We're about to find out.
|ingredients=scrap_metal=18,rubber=14,circuit_board=2,red_balloon=3
|stats=health=300,grip_ability=1,battery_drain_persec=0.9,road_rating=AA,offroad_rating=B,water_rating=C}}
=== Use ===
This tire offers excellent traction upon activation.
Personal recommendation from the editor: Again, never used them, but proper offroad traction having a cost of 1 KW/SEC? That's a scam. Wouldn't recommend considering [[Offroad Tire]]s and [[All-Terrain Tire]]s exist.
Alternate opinion: They are a very odd version of [[All-Terrain Tire]]s. Slightly better traction on roads, terrible traction off-road, but you can activate them at an insanely high cost for a burst of traction in a turn or while climbing a hill. Might be useful in an electric loadout, but other choices are generally better.
=== Gallery ===
[[File:Power Grip Tire.png|thumb|left|A Power Grip Tire mounted onto the car]]
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Something's Moving...
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Feral
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[[Category:Conditions]]
{{Template:Condition|<gallery>File:Somethings_Moving.png</gallery>|Something's Moving|This part of the Zone definitely seems to have something creeping out there amongst the trees ...|Any|None}}
===Synopsis===
When in a junction with this condition in effect, [[The Driver]] should be extremely cautious about staying in one area for too long. Tourists will appear - seemingly out of nowhere - and in large numbers. What's more, dispatching a group of Tourists would appear to only serve to attract more. At night, especially, these hoards of Tourists can be formidable. It is highly recommended that The Driver does not spend too much time in this junction and to stay out of dense areas with lots of blindspots.
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to [[The Driver]].
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{{self|cc-by-sa-4.0}}
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File:First-Aid-Kit-Gallery.png
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2024-03-19T15:04:30Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=First Aid Kit gallery image}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Mechanics-Kit-Gallery.png
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2024-03-19T15:04:30Z
Feral
33
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Mechanic's Kit gallery image}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Light-Replacement-Kit-Gallery.png
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2024-03-19T15:04:30Z
Feral
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Light Replacement Kit gallery image}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Sealing-Kit-Gallery.png
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2024-03-19T15:04:30Z
Feral
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Sealing Kit gallery image}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
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=={{int:license-header}}==
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File:Electricians-Kit-Gallery.png
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2024-03-19T15:04:30Z
Feral
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Electrician's Kit gallery image}}
|date=2024-03-19
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Tools
0
688
1605
1561
2024-03-19T15:12:40Z
Feral
33
/* Resource Gathering Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
PLACEHOLDER_PROTOTYPE.png|link=Liberator||[[Liberator]]
</gallery>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
===Car Maintenance Kits===
No information available here yet.
8499bcbae1e0790a44e7bf25475635daaef50845
1606
1605
2024-03-19T15:13:03Z
Feral
33
/* Car Maintenance Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
PLACEHOLDER_PROTOTYPE.png|link=Liberator||[[Liberator]]
</gallery>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
</gallery>
===Car Maintenance Kits===
No information available here yet.
f60530102e19f6c65f723bffeb89be12b2412fb5
1607
1606
2024-03-19T15:13:26Z
Feral
33
/* Resource Gathering Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
</gallery>
===Car Maintenance Kits===
No information available here yet.
7e16c6f43031c850aaff1d227b4ce2e1e1e43d0e
1608
1607
2024-03-19T15:13:55Z
Feral
33
/* Car Maintenance Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
===Exploration Tools===
No information available here yet.
===Car Maintenance Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
</gallery>
<gallery widths="100px" heights="100px">
Liberator-Gallery.png|link=Liberator||[[Liberator]]
</gallery>
===Car Maintenance Kits===
No information available here yet.
0d85900e276f23b82daa4cde9f3634b365c59811
1609
1608
2024-03-19T15:15:59Z
Feral
33
/* Exploration Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
===Exploration Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Flare-Gun-Gallery.png|link=Flare Gun||[[Flare Gun]]
Relightable-Flare-Gallery.png|link=Relightable Flare||[[Relightable Flare]]
Crude-Flashlight-Gallery.png|link=Crude Flashlight||[[Crude Flashlight]]
</gallery>
===Car Maintenance Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
</gallery>
<gallery widths="100px" heights="100px">
Liberator-Gallery.png|link=Liberator||[[Liberator]]
</gallery>
===Car Maintenance Kits===
No information available here yet.
a3bd6763e0b967881c3687eb821741d531f0ba06
1610
1609
2024-03-19T15:18:48Z
Feral
33
/* Car Maintenance Kits */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
===Exploration Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Flare-Gun-Gallery.png|link=Flare Gun||[[Flare Gun]]
Relightable-Flare-Gallery.png|link=Relightable Flare||[[Relightable Flare]]
Crude-Flashlight-Gallery.png|link=Crude Flashlight||[[Crude Flashlight]]
</gallery>
===Car Maintenance Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
</gallery>
<gallery widths="100px" heights="100px">
Liberator-Gallery.png|link=Liberator||[[Liberator]]
</gallery>
===Car Maintenance Kits===
No information available here yet.
<gallery widths="100px" heights="100px">
Electricians-Kit-Gallery.png|link=Electrician's Kit||[[Electrician's Kit]]
Light-Replacement-Kit-Gallery.png|link=Light Replacement Kit||[[Light Replacement Kit]]
Mechanics-Kit-Gallery.png|link=Mechanic's Kit||[[Mechanic's Kit]]
Sealing-Kit-Gallery.png|link=Sealing Kit||[[Sealing Kit]]
</gallery>
8bd765b005d729137ef0e3f04a6f5c60fa3928c1
Resources
0
142
1611
1545
2024-03-19T15:20:48Z
Feral
33
/* Survival Resources */
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned-Food-Gallery.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned-Food-Gallery.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:First-Aid_Kit-Gallery.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare-Gallery.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
938dfc7740db9996755bd287160eefe3307c20b0
1612
1611
2024-03-19T15:20:58Z
Feral
33
/* Survival Resources */
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned-Food-Gallery.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned-Food-Gallery.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:First-Aid-Kit-Gallery.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare-Gallery.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
be0499111722e3ddd3852ff1818b1a0180512bb4
1613
1612
2024-03-19T15:22:55Z
Feral
33
/* Survival Resources */
wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
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=={{int:filedesc}}==
{{Information
|description={{en|1=Icon used for Prybar}}
|date=2024-03-16
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Main Page
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/* Index */
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
STEEL-SCRAP.png|link=Resources||[[Resources]]
Scrapper.png|link=Tools||[[Tools]]
HAZARD-WEIRD.png|link=Anomalies||[[Anomalies]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
Generic-Document.png|link=Lore||[[Lore]]
Generic_Modifier.png|link=Conditions||[[Conditions]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA-Document.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:Generic-Document.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:Generic-Document.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:Generic Document Icon.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:ARDA Lore Icon.png|50px]] [[Lab Reports]]===
*Progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].
===[[File:Generic Document Icon.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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/* Records */
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:ARDA Lore Icon.png|50px]] [[Lab Reports]]===
*Progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].
===[[File:ARDA Lore Icon.png|50px]] [[SRR Meeting Minutes]]===
*Documented topics from the meetings of the '''Society of Resonance Research''' (''SRR'').
===[[File:Generic Document Icon.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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== Records ==
===[[File:Frequency Files Icon.png|50px]] [[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:ARDA Lore Icon.png|50px]] [[Lab Reports]]===
*Progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].
===[[File:ARDA Lore Icon.png|50px]] [[SRR Meeting Minutes]]===
*Documented topics from the meetings of the '''Society of Resonance Research''' (''SRR'').
===[[File:ARDA Lore Icon.png|50px]] [[The Mailman]]===
*The personal logs of a Pneumatube Technician in the Zone.
===[[File:Generic Document Icon.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
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Frequency File
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/* Frequency File Ep. 1 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File Ep. 2 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File Ep. 3 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File Ep. 4 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File Ep. 5 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5: Listener Calls==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
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/* Frequency File Ep. 6 */
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
*'''President Koch''':
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
*'''Chiaki''':
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
*'''Chiaki'''
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
*'''Chiaki''':
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
*'''Chiaki''':
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
*'''Chiaki''':
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
*'''Chiaki''':
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
*'''Chiaki''':
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
*'''Chiaki''':
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
*'''Chiaki''':
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
*'''Lou''':
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
*'''Chiaki''':
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
*'''Lou''':
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
*'''Chiaki''':
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
*'''Lou''':
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
*'''Chiaki''':
''Take your time.''
*'''Lou''':
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
*'''Chiaki''':
''What did they tell you had happened?''
*'''Lou''':
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
*'''Chiaki''':
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
*'''Chiaki''':
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
*'''Scientist 1''':
''I mean, I heard her name from time to time. Never saw her once though.''
*'''Scientist 2''':
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
*'''Chiaki''':
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
*'''Chiaki''':
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
*'''Chiaki''':
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
*'''Chiaki''':
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5: Listener Calls==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
*'''Chiaki''':
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
*'''Caller 1''':
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
*'''Caller 2''':
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
*'''Caller 3''':
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
*'''Caller 4''':
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
*'''Chiaki''':
''And the most surprising of the messages:''
*'''Ed''':
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
*'''Chiaki''':
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
*'''Ed''':
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
*'''Chiaki''':
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6: The Lead==
The sixth episode of '''Frequency File''', where our host receives new information from a sketchy source, claiming to be a [[Breachers|Breacher]].
===Frequency File #6, Part 1===
*'''Richard''':
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
*'''Chiaki''':
''Sorry, who is this?''
*'''Richard''':
''Consider it a present from the Breachers.''
*'''Chiaki''':
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
8c096064cd086ffad2312e9ef8e9312ce52e49ee
Anomaly Encounters
0
600
1626
1490
2024-03-19T15:31:07Z
Feral
33
/* Anomaly Encounters #1 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
759b6e520aa26d29cc559d49664174390585e46c
1627
1626
2024-03-19T15:31:16Z
Feral
33
/* Anomaly Encounters #2 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2: Something at Sea===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
f674ff51c3dea70ed7eea160fbf2877f8eb75c9f
1628
1627
2024-03-19T15:31:27Z
Feral
33
/* Anomaly Encounters #3 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2: Something at Sea===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3: Singing Fireflies===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
bfc94077b6cacaef5df45880a820394a5f80d9c1
1629
1628
2024-03-19T15:31:37Z
Feral
33
/* Anomaly Encounters #4 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2: Something at Sea===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3: Singing Fireflies===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4: Anomaly in Dreams Pointing Toward Things===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
e02220fe8f49ecb47f9245acd7de75055ca61cf4
1630
1629
2024-03-19T15:31:46Z
Feral
33
/* Anomaly Encounters #5 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2: Something at Sea===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3: Singing Fireflies===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4: Anomaly in Dreams Pointing Toward Things===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5: Future Radio Broadcasts===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
224378aa908a9e99669d626617c1d86cd0b869c0
1631
1630
2024-03-19T15:31:55Z
Feral
33
/* Anomaly Encounters #6 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Official reports of ARDA employees, documenting various [[Anomalies|Anomaly]] encounters.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Encounters #1: The Thing Eating Paper===
''"So, I was in the Deep Zone, taking notes. I screwed up a page and threw it aside. That was when it first happened. Something I couldn't see, but I swear was there, ate the paper I dropped.''
''Later, I would hear it rummaging in the dumpsters. It's all those old journals we tossed as part of the move. Those drew it out. It would eat cardboard too.''
''I heard you could get it to follow you by dropping scraps as you walked. You'd never see a thing, though. It was like a ghost. But you'd sure hear it."''
===Anomaly Encounters #2: Something at Sea===
''"I'm nervous saying this because people will say it was whales or dolphins or something. But it isn't like that. This thing is like ... like a kind of submarine. Sleek. Thin. This dull light blue color that blends with the water.''
''It looks metallic, but it bends like a worm. It used to stalk us out there, bumping the hull. Over and over. And then, one night, I saw it turn west. Just under the water barely disturbing the surface. And it shot away, fast as a torpedo.''
''It's out there somewhere. At sea."''
===Anomaly Encounters #3: Singing Fireflies===
''"We were up one of the old fire roads, doing maintenance on a new gate. Dusk was fast approaching. At first, I thought Carlos had his radio on, but then I realized the sound was much too clear.''
''There were dozens of them, moving like a swarm. They were a deep orange, like embers off a fire. Each one of them made a sound of some sort, like wind chimes, but softer. We sat and watched them for an hour, before they suddenly faded out. Never seen anything like it."''
===Anomaly Encounters #4: Anomaly in Dreams Pointing Toward Things===
''"No, this isn't like that hat guy. This is something else. I never see the face, but it's always a figure. A shadow. Kind of fuzzy and grey.''
''A bunch of us have all had the same kind of dreams now. We'll be in the forest somewhere. The figure is always beside us, hard to see. It points toward something. And when we wake up, there's always something where it had pointed. In the real life version of that place. One time it was this ... nest of stuff like frogspawn. Another time it was the first Crawler in the Zone. And once it was ... it was what was left of Jack ..."''
===Anomaly Encounters #5: Future Radio Broadcasts===
''"It was pure nonsense at first. They were often garbled, and the ones we could decipher made no sense. The dates were wrong and they talked about made up events. Except they weren't made up, you see.''
''It was the gasoline shortage one I remember first, because it was so accurate. We had exactly that shortage two weeks later, down to the gallon. Then there was that lost technician.''
''I thought no one would believe me. But my supervisor and I listened to the one which predicted that Baker boy being ... dissolved. He was. Right on time. But after that, as soon as we had them all deciphered, they stopped."''
===Anomaly Encounters #6: The Caterpillar===
''"I've worked in the Zone for eight years and I've seen the Bunnies, I've seen the Crawlers, I've seen those things that explode. This was far worse.''
''This was a monster. Like a dark, bristling caterpillar, the kind you see inching along the sidewalk. Except this one was climbing the first Wall, the old one from the '50s. And it was easily half the height. It must've been a hundred yards long and it climbed that wall as casually as if it were a curb."''
e15937c722d4bc2501a0e16fd4793fe20d0a6fcf
Anomaly Studies
0
602
1632
1489
2024-03-19T15:32:32Z
Feral
33
/* Anomaly Studies #1 */
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Catalogued reference data from [[ARDA]]'s R&D department, regarding previously discovered [[Anomalies]], which - at the time the game takes place - are now extinct or exceedingly rare.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Studies #1: Squealer===
''ARDA Cat. Ref. 1.22''
''One of the earliest consistently reported Anomalies, this mimicked many artificial noises made in its presence. A tiny, burrowing, bottle-shaped Anomaly, this would surface and imitate engine noises, radio static, or, in particular, sirens.''
''Studying these was difficult as those approaching them suffered immediate nausea and dizziness. Sightings dropped to zero soon after the first Crawlers manifested.''
===Anomaly Studies #2===
''ARDA Cat. Ref. 3.63''
''While this Anomaly cannot strictly be described as humanoid, it has nevertheless gained the moniker "Hat Man" and a slew of distant sightings describe a first impression of a tall person in a hat and coat.''
''Sightings are consistent in their description of a tall, thin shape moving at or just above ground level, with a broad, low, hat-like top above an almost cone-like tapering lower structure. This can give the impression of a wide-shouldered figure.''
''No sightings of this Anomaly have occurred since June 1964. However, at this time, many Zone personnel began to report extremely consistent dreams of something similar entering their homes.''
===Anomaly Studies #3===
''ARDA Cat. Ref. 2.14''
''Sighted consistently between late 1959 and early 1961, this Anomaly was attracted to any transmitters broadcasting at particular shortwave bands. About the size of a bird, roughly spherical, chrome-like and able to fly through unknown means, this Anomaly would latch itself to broadcast antennae and begin to dissolve, or perhaps consume, the metal.''
''Stubborn and difficult to dislodge, this Anomaly began to disappear when Zone personnel began using different frequencies.''
===Anomaly Studies #4===
''ARDA Cat. Ref. 2.79''
''Briefly a widespread blight, this tiny, flying Anomaly would bore into oil or gasoline tanks to seemingly drink from them. Rust-colored, about the size of a horsefly and fast-moving, these were common through the summer of 1962.''
''Though tougher than an insect, most could be swatted or stomped on. Sightings are now extremely rare, but occasionally still logged.''
===Anomaly Studies #5===
''ARDA Cat. Ref. 4.11''
''These long, thin, ice-like Anomalies were found in clusters on trees and overhangs throughout the early '70s. Responsible for the majority of Anomaly-related injuries at that time, they would cause serious contact burns and were easily dislodged by wind of movement.''
''They were present during all types of weather and, if disturbed or manipulated, would quickly dissolve away into nothingness. None have been reported since 1975.''
===Anomaly Studies #6===
''ARDA Cat. Ref. 3.51''
''Localized patches of this Anomaly appeared throughout fringe areas of the Zone between 1967 and 1968. Thin, waist-height, grass-like structures would spring up overnight. These were topped with variously-coloured bulbs that would frequently combust with the slightest friction.''
''This Anomaly was aggressively culled whenever it was found and has not been reported since December 1968.''
===Anomaly Studies #7===
''ARDA Cat. Ref. 4.85''
''Waist-height and one of the few apparently benign Anomalies reported, these were frequently founding hiding in warm, dry places during cold or wet weather. This included under vehicles and by heating vents.''
''Bulbous and resembling puffball mushrooms, they would squirt dark liquid when disturbed and roll away rapidly. Rarely sighted after 1976, but occasionally still reported.''
0213717984201c4eab1a538157d0938978d72746
1633
1632
2024-03-19T15:33:26Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Catalogued reference data from [[ARDA]]'s R&D department, regarding previously discovered [[Anomalies]], which - at the time the game takes place - are now extinct or exceedingly rare.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Anomaly Studies #1: Squealer===
''ARDA Cat. Ref. 1.22''
''One of the earliest consistently reported Anomalies, this mimicked many artificial noises made in its presence. A tiny, burrowing, bottle-shaped Anomaly, this would surface and imitate engine noises, radio static, or, in particular, sirens.''
''Studying these was difficult as those approaching them suffered immediate nausea and dizziness. Sightings dropped to zero soon after the first Crawlers manifested.''
===Anomaly Studies #2: Hat Man===
''ARDA Cat. Ref. 3.63''
''While this Anomaly cannot strictly be described as humanoid, it has nevertheless gained the moniker "Hat Man" and a slew of distant sightings describe a first impression of a tall person in a hat and coat.''
''Sightings are consistent in their description of a tall, thin shape moving at or just above ground level, with a broad, low, hat-like top above an almost cone-like tapering lower structure. This can give the impression of a wide-shouldered figure.''
''No sightings of this Anomaly have occurred since June 1964. However, at this time, many Zone personnel began to report extremely consistent dreams of something similar entering their homes.''
===Anomaly Studies #3: Antenna Chewer===
''ARDA Cat. Ref. 2.14''
''Sighted consistently between late 1959 and early 1961, this Anomaly was attracted to any transmitters broadcasting at particular shortwave bands. About the size of a bird, roughly spherical, chrome-like and able to fly through unknown means, this Anomaly would latch itself to broadcast antennae and begin to dissolve, or perhaps consume, the metal.''
''Stubborn and difficult to dislodge, this Anomaly began to disappear when Zone personnel began using different frequencies.''
===Anomaly Studies #4: Mosquito===
''ARDA Cat. Ref. 2.79''
''Briefly a widespread blight, this tiny, flying Anomaly would bore into oil or gasoline tanks to seemingly drink from them. Rust-colored, about the size of a horsefly and fast-moving, these were common through the summer of 1962.''
''Though tougher than an insect, most could be swatted or stomped on. Sightings are now extremely rare, but occasionally still logged.''
===Anomaly Studies #5: Icicle===
''ARDA Cat. Ref. 4.11''
''These long, thin, ice-like Anomalies were found in clusters on trees and overhangs throughout the early '70s. Responsible for the majority of Anomaly-related injuries at that time, they would cause serious contact burns and were easily dislodged by wind of movement.''
''They were present during all types of weather and, if disturbed or manipulated, would quickly dissolve away into nothingness. None have been reported since 1975.''
===Anomaly Studies #6: Match Head===
''ARDA Cat. Ref. 3.51''
''Localized patches of this Anomaly appeared throughout fringe areas of the Zone between 1967 and 1968. Thin, waist-height, grass-like structures would spring up overnight. These were topped with variously-coloured bulbs that would frequently combust with the slightest friction.''
''This Anomaly was aggressively culled whenever it was found and has not been reported since December 1968.''
===Anomaly Studies #7: Ink Sac===
''ARDA Cat. Ref. 4.85''
''Waist-height and one of the few apparently benign Anomalies reported, these were frequently founding hiding in warm, dry places during cold or wet weather. This included under vehicles and by heating vents.''
''Bulbous and resembling puffball mushrooms, they would squirt dark liquid when disturbed and roll away rapidly. Rarely sighted after 1976, but occasionally still reported.''
736cb104013737d92a3458c7052e01fea3baebb4
Theories
0
654
1634
1493
2024-03-19T15:34:55Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:Generic-Document.png|thumb]]
{{spoilers}}
Conspiracy theories written and sent by people living outside of the [[Olympic Exclusion Zone]], many of which were likely sent in to - or collected by - [[Chiaki Saruhashi]] during the making of [[Frequency File]].
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Theories #1: As Intelligent as Weather===
''I have it all figured out.''
''Anomalies are like forces of nature. They're dumb things that happen. But without intelligence. Like, is the wind planning anything when it blows at you? No! It's just the wind. Same for the rain - sure, it's part of a complex, meteorological system, but that doesn't mean it has a brain.''
''Not convinced? Fine, because I have proof that the Anomalies are like weather. And JUST LIKE the weather, they're manufactured and controlled by government installations hidden in the mountains! Those fake, hollow mountains! Hollowed out by the cow men!''
''Sent By: J.K.''
===Theories #2: Gold and Diamonds===
''Listen. Between you and me? ARDA is actually a coverup.''
''Look at that acronym. ARDA backwards is ADRA. That stands for the American Diamond Replication Association.''
''Where have we heard that before? It was mentioned in the 1949 Taylor broadcast before it was suddenly cut off by "bad weather," when government assassins finally caught up with him and bumped him off for revealing the truth. America has been using the Olympic Exclusion Zone as a secret facility to manufacture diamonds. Gold, too. They use gold as a secure basis for the dollar, while diamonds are both insanely valuable and yet also extremely easy to transport, even smuggle.''
''It's all obvious really. I don't have to explain myself further. Do your research.''
''Sent By: R.F''
===Theories #3: There is a Secret Tunnel that Leads to Idaho===
''The REAL reason they won't let us into the Zone? It's not because they don't want us discovering what's really there. It's because they've been tunneling.''
''They're using this technology to create shortcuts all around the planet, so you can go into a tunnel in Washington and come out in China or Egypt or maybe a mall or something. And ARDA will control all these tunnels and use them to regulate trade and tell us where we can or can't go. Anyway, they've already built the first tunnel and you know where it goes? Idaho. Because they're coming after me. For tax evasion. I owe $54.''
''Sent By: C.C.''
===Theories #4: This is a Government Attempt to Terraform the Earth===
''Take a good, long look at that Zone. All those botanists? Biologists? Chemists? ARDA is using our backyard as a testbed for terraforming. They're reshaping our planet right under our noses. They're changing the oxygen content of the air. They're training giant electric moles to magnetize the soil. They've got robot dogs. And everyone who lives in there gets to enjoy It first. The rest of us dumbos don't know what's coming and, one day, when they pull that lever, they'll change this whole planet. But I'm ready for them. I know how to protect myself. Mayonnaise.''
''Sent By: C.C.''
===Theories #5: The Anomalies are Mocking Us===
''So there's these things flying around in the Zone at night and I know for a fact they're all robot owls. The thing is, like real owls, they're all mocking us.''
''The reason they put up these big Walls? It's because the owls use a kind of infrasound, that low-frequency stuff, and so you don't quite hear it, but it gets into your subconscious. They mock you and you feel bad about yourself and you walk around feeling like you should have tried harder to be a baseball player or that you bought the wrong shoes. So those Walls block the infrasound. Thing is, it's actually really tragic, because the Walls absorb the bad vibes and then they feel sad themselves. Go on, ask them.''
''Sent By: K.W.''
===Theories #6: They Work Like a Man o’ War===
''I have it all figured out now. The Zone is like a siphonophore. You know, like those Portuguese man o' wars? Those dangerous things like jellyfish with the really dangerous stings? Except aren't actually jellyfish?''
''People used to think they were, but they're actually a whole host of different organisms working together to create one big superorganism. A sort of ecosystem made up of all these separate, mindless parts. THAT'S what the Zone is! All these different Anomalies that are idiots by themselves, but together they're working to… to… Okay, I haven't got that bit figured out yet. But I will!''
''Sent By: K.W.''
===Theories #7: The President is an Anomaly===
''I've figured it out. Remember when President Koch visited the Zone, and he said it was good to be back again? And people thought that was a reference to him being a Washington Senator?''
''It wasn't. They use the word “Anomaly” to describe strange sightings and smells, right? I think the President is one too. He`s like the King of these Anomalies. The reason they hired so many scientists and engineers to work there is to manage all those Anomalies for him.''
''Another thing. When the President went in, he didn't actually come out again. It's a body double, someone they gave plastic surgery to look like him. You can tell from the curvature of his ears. Also, if you look at pictures of Koch from a few years before, he doesn't have grey hair. But now he does! How else can you explain that?!''
''Sent By: J.K.''
29d2a1b3f985aae8a50384074bc242cf488eba86
Lab Reports
0
721
1636
2024-03-19T15:45:12Z
Feral
33
Created page with "[[Category: Lore]] [[File:ARDA-Document.png|thumb]] {{spoilers}} Progress reports from members of [[ARDA|ARDA's]] R&D department, regarding various potential breakthroughs, to the department head, [[Oppy|Dr. Ophelia Turner]]. These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]]. ===Lab Reports #1: Remote Battery Charger=== ''Initial trials on the Remote Battery Charger have been extre..."
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Progress reports from members of [[ARDA|ARDA's]] R&D department, regarding various potential breakthroughs, to the department head, [[Oppy|Dr. Ophelia Turner]].
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Lab Reports #1: Remote Battery Charger===
''Initial trials on the Remote Battery Charger have been extremely encouraging. As predicted, the key mitigating factor is distance: we can only charge in close proximity. Our success here, though limited, does suggest a future in which we can make plugs and connectors obsolete. But for now, the devices we charge still need to be nearby.''
''In the short term, we can find applications for roll-on/roll-off battery recharging in vehicles (anything from cars to light aircraft), mass proximity charging for handheld devices like radios, and make greater use of larger examples of field-portable equipment.''
''However, our ultimate goal still remains: to remotely charge a device as far as our line of sight. A car with a flat battery down the road. A cordless power tool half a mile away. Imagine that!''
===Lab Reports #2: Accelerated Radioactive Decay===
''It appears that a combination of the correct conductive materials, LIM-enhanced electromagnetic induction, and a bombardment of electrons can substantially accelerate radioactive decay.''
''So far, the figures suggest we can now accelerate the decay of U-235 by as much as 8%, while R-222 is accelerated by as much as 12%. We remain cautiously optimistic. I don' t think it's unrealistic to expect to reach values as high as 20%, which has enormous implications for the future treatment of nuclear waste. Not to mention what we can do to mitigate the changes we're experiencing in the Zone.''
===Lab Reports #3: Radioactive Shielding===
''I'm delighted to report that the radioactive shielding has been a runaway success. We barely had trace readings inside the landing module, the command module, and the cargo module. We can now confirm that we have created the most radiation-resistant material humanity has ever known.''
''We've shipped the last of the panels and materials back to ARDA engineering for further analysis, but I see no reason they can' t be used again on the next mission. The degradation is minimal.''
''I'm excited to show you the full analysis in person. Meet you in the ARDA Cafeteria on Thursday?''
===Lab Reports #4: New Catalysts===
''This is the real deal. This is how we truly make money from LIM technology. Forget the physics. Forget the engineering.''
''It's the chemistry.''
''What we've got here is the secret to a host of new, more efficient catalysts. See, petroleum refining is dependent on a variety of catalysts, right? But there are a boatload of applications in everything, from pharmaceuticals to biocatalysts. They are the secret ingredient in so many modern industrial processes and we have the key to lowering their activation energy to ludicrously low levels.''
''Imagine how much the chemical and petroleum companies would pay for this. And if ARDA won't sell, then we should really - wait, we shouldn't talk about this here.''
===Lab Reports #5: Advanced Electromagnets===
''Almost a hundred and fifty years ago, William Sturgeon demonstrated the first electromagnet, lifting nine pounds of iron with the current taken from a single battery. The doors to electromagnetic research were thrown open that day. Tomorrow, we'll take what may be the most
significant step forward since Sturgeon.''
''LIM technology has allowed us to shape smaller, denser, and ever more powerful electromagnets. This year we demonstrated the most efficient pulsed field magnet to date, running even cooler than we had expected.''
''It's all been prelude to what comes next. For tomorrow, my friends, we shall switch on the most powerful electromagnet yet devised. It's going to get a little warm down in Lab 5, but what we'll be demonstrating will also be stable, safe, and very exciting.''
''It's all thanks to our research - your research - here at ARDA.''
===Lab Reports #6: Experimental Timing Issues===
''I need your help.''
''Read through the data. Look at the numbers. I've checked every equation, every result. The batteries were consistent. The quality of the materials were pure.''
''And yet, nothing on paper could really, truly explain the disparity in the results. The fact is: the materials in Chamber A were exposed for longer than those in Chamber B, despite the experiment running for the same exact amount of time.''
''Please. I beg you. I'm at my wits end. Help me find an explanation.''
''And hurry. We've already deployed a dozen setups like this. They're already running out in the field. I fear, if we don't get ahead of this, it's going to be bad.''
8da99fa75ab26be3021d9d614676009fde4d8b6e
1637
1636
2024-03-19T15:54:30Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Progress reports from members of [[ARDA|ARDA's]] R&D department, regarding various potential breakthroughs, to the department head, [[Oppy|Dr. Ophelia Turner]].
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===Lab Reports #1: Remote Battery Charger===
''Initial trials on the Remote Battery Charger have been extremely encouraging. As predicted, the key mitigating factor is distance: we can only charge in close proximity. Our success here, though limited, does suggest a future in which we can make plugs and connectors obsolete. But for now, the devices we charge still need to be nearby.''
''In the short term, we can find applications for roll-on/roll-off battery recharging in vehicles (anything from cars to light aircraft), mass proximity charging for handheld devices like radios, and make greater use of larger examples of field-portable equipment.''
''However, our ultimate goal still remains: to remotely charge a device as far as our line of sight. A car with a flat battery down the road. A cordless power tool half a mile away. Imagine that!''
===Lab Reports #2: Accelerated Radioactive Decay===
''It appears that a combination of the correct conductive materials, LIM-enhanced electromagnetic induction, and a bombardment of electrons can substantially accelerate radioactive decay.''
''So far, the figures suggest we can now accelerate the decay of U-235 by as much as 8%, while R-222 is accelerated by as much as 12%. We remain cautiously optimistic. I don' t think it's unrealistic to expect to reach values as high as 20%, which has enormous implications for the future treatment of nuclear waste. Not to mention what we can do to mitigate the changes we're experiencing in the Zone.''
===Lab Reports #3: Radioactive Shielding===
''I'm delighted to report that the radioactive shielding has been a runaway success. We barely had trace readings inside the landing module, the command module, and the cargo module. We can now confirm that we have created the most radiation-resistant material humanity has ever known.''
''We've shipped the last of the panels and materials back to ARDA engineering for further analysis, but I see no reason they can' t be used again on the next mission. The degradation is minimal.''
''I'm excited to show you the full analysis in person. Meet you in the ARDA Cafeteria on Thursday?''
===Lab Reports #4: New Catalysts===
''This is the real deal. This is how we truly make money from LIM technology. Forget the physics. Forget the engineering.''
''It's the chemistry.''
''What we've got here is the secret to a host of new, more efficient catalysts. See, petroleum refining is dependent on a variety of catalysts, right? But there are a boatload of applications in everything, from pharmaceuticals to biocatalysts. They are the secret ingredient in so many modern industrial processes and we have the key to lowering their activation energy to ludicrously low levels.''
''Imagine how much the chemical and petroleum companies would pay for this. And if ARDA won't sell, then we should really - wait, we shouldn't talk about this here.''
===Lab Reports #5: Advanced Electromagnets===
''Almost a hundred and fifty years ago, William Sturgeon demonstrated the first electromagnet, lifting nine pounds of iron with the current taken from a single battery. The doors to electromagnetic research were thrown open that day. Tomorrow, we'll take what may be the most
significant step forward since Sturgeon.''
''LIM technology has allowed us to shape smaller, denser, and ever more powerful electromagnets. This year we demonstrated the most efficient pulsed field magnet to date, running even cooler than we had expected.''
''It's all been prelude to what comes next. For tomorrow, my friends, we shall switch on the most powerful electromagnet yet devised. It's going to get a little warm down in Lab 5, but what we'll be demonstrating will also be stable, safe, and very exciting.''
''It's all thanks to our research - your research - here at ARDA.''
===Lab Reports #6: Experimental Timing Issues===
''I need your help.''
''Read through the data. Look at the numbers. I've checked every equation, every result. The batteries were consistent. The quality of the materials were pure.''
''And yet, nothing on paper could really, truly explain the disparity in the results. The fact is: the materials in Chamber A were exposed for longer than those in Chamber B, despite the experiment running for the same exact amount of time.''
''Please. I beg you. I'm at my wits end. Help me find an explanation.''
''And hurry. We've already deployed a dozen setups like this. They're already running out in the field. I fear, if we don't get ahead of this, it's going to be bad.''
c3b7d7b8b0bdda655c056ea920b70c6f07499969
SRR Meeting Minutes
0
722
1639
2024-03-19T16:35:49Z
Feral
33
Created page with "[[Category: Lore]] [[File:ARDA-Document.png|thumb]] {{spoilers}} The documented minutes - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings of the '''Society of Resonance Research''' (''SRR''), [[Oppy|Dr. Ophelia Turner's]] first group of LIM researchers - who are eventually disbanded to form the foundation of [[ARDA|ARDA's]] R&D Department. These in-game documents can be found scattered throughout the Zone, and then stored inside of the Fax Mac..."
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
The documented minutes - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings of the '''Society of Resonance Research''' (''SRR''), [[Oppy|Dr. Ophelia Turner's]] first group of LIM researchers - who are eventually disbanded to form the foundation of [[ARDA|ARDA's]] R&D Department.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===SRR Meeting Minutes #1: Founding===
'''Meeting Minutes, September 16th, 1949'''
<br><br>
'''Agenda:'''
''- Celebration of the founding of SRR''
''- "What Our Future Will Look Like" address by Dr. Ophelia Turner''
''- Open ideation session with consultation from Dr. Ophelia Turner on experimental setups''
<br><br>
'''Arising Concerns:'''
''- Proper safety procedure, handling, and protection in LIM experimentation''
<br><br>
'''Action Items:'''
''- Society agreed to regular monthly meetings on Friday evenings''
''- Dr. Reginald Stanley Robinson to take notes and format future minutes''
<br><br>
'''AOB and Matters Arising:'''
''- "Teacake tasting" courtesy of visiting Professor Sir Anthony Gould FRS''
===SRR Meeting Minutes #2: On Cataloging Components and Parts===
'''Meeting Minutes, November 18th, 1949'''
<br><br>
'''Agenda:'''
''- How best to classify and store SRR equipment and journals''
''- Suitable "social clubs' for meetings (that will not exclude Dr. Ophelia Turner)''
<br><br>
'''Arising Concerns:'''
''- The SRR lacks formal structure''
''- Country clubs, academies, golf venues etc. off-limits to Dr. Ophelia Turner''
<br><br>
'''Action Items:'''
''- Dr. Ophelia Turner shall be responsible for storing and maintaining SRR equipment''
''- Dr. Reginald Stanley Robinson shall be responsible for minute-taking and record-keeping''
<br><br>
'''AOB:'''
''- Local cider "tasting" courtesy of Dr. Henry F. W. Mulligan''
===SRR Meeting Minutes #3: How to Properly Conduct and Record a Meeting===
'''Meeting Minutes, January 15th, 1950'''
<br><br>
'''Agenda:'''
''- "Issues" arising from Reginald, Stanley, Robinson's minute-taking''
''- Correct, use, of, Oxford comma''
''- Appropriate levels of alcoholic consumption during vs. after SRR meetings''
''- Effects of latter upon former''
<br><br>
'''Arising Concerns:'''
''- Dr. Ophelia, Turner articulated a difficulty being heard amongst lively male discussion''
''- Dr. Ophelia, Turner presented data detailing number of interruptions by other SRR members''
<br><br>
'''Action Items:'''
''- Members to raise their hands before speaking during presentations''
''- Open discussion to be mindful of interruption, Reginald, Stanley, Robinson to catalog all such''
<br><br>
'''AOB:'''
''- Whiskey tasting' courtesy of Dr. Ophelia, Turner''
===SRR Meeting Minutes #4: Peer Review on Recent Results===
'''Meeting Minutes, May 19th, 1950'''
<br><br>
'''Agenda:'''
''- Early promising results of LIM technology on forest restoration and landscaping''
''- Data collection and cross-reference''
''- Early discouraging results of LIM technology in artificial mineral synthesis, and troubleshooting the problem as a group''
<br><br>
'''Arising Concerns:'''
''- Side effects of LIM technology experimentation on surrounding wildlife''
''- New SRR members not following proper containment procedure with LIM experimentation''
<br><br>
'''Action Items:'''
''- Dr. Turner to establish weekly office hours to consult on SRR projects''
''- SRR to establish LIM experimentation best practices''
===SRR Meeting Minutes #5: Theft of Snacks from Meetings===
'''Meeting Minutes, December 15th, 1950.'''
<br><br>
'''Agenda:'''
''- Presenting pitches and securing funding''
''- "Increasing Interference in our Modern World" summary by Dr. John Liu''
<br><br>
'''Arising Concerns: '''
''- Snacks have been going missing before meetings''
<br><br>
'''Action Items:'''
''- Members to present practice pitches at next meeting''
''- Members to research local causes of interference''
<br><br>
'''AOB:'''
''- Snack tasting cancelled due to absence of snacks''
===SRR Meeting Minutes #6: Theft of Snacks from Meetings (Follow-up)===
'''Meeting Minutes, January 19th, 1951'''
<br><br>
'''Agenda:'''
''- Imperial and Metric systems''
''- Difficulties encountered by female scientists in pitching and presenting work
''- Finding new shared facilities where foodstuffs will be secure''
<br><br>
'''Arising Concerns:'''
''- Lack of available venues that will host a female-led event''
<br><br>
'''Action Items:'''
''- New research into venues suitable for scientific demonstration and discussion (must accommodate the possibility of explosions)''
<br><br>
'''AOB:'''
''- Exchange of childcare recommendations to better support attendees''
===SRR Meeting Minutes #7: Emergency Session===
'''Meeting Minutes, September 21st, 1951'''
<br><br>
'''Agenda:'''
''- The Incident in Prof. Peter Wallace's Home Lab''
''- Session with Representative Rondeaux, from the U.S. Department of National Security, to discuss proper containment procedures''
<br><br>
'''Arising Concerns:'''
''- Safety concerns about future work in the field of LIM signal triplication''
<br><br>
'''Action Items:'''
''- Monthly reports on all experimentation must be issued to the U.S. Department of National Security henceforth''
''- Draft recommendations to the federal government on suitable regulations for continued unsupervised lab work''
===SRR Meeting Minutes #8: On Bringing Large Dogs to Meetings (and the Difficulties Therein)===
'''Meeting Minutes, February 15th, 1952'''
<br><br>
'''Agenda:'''
''- The growth of the SRR''
''- Government versus private funding and sponsorship''
<br><br>
'''Arising Concerns:'''
''- Significant obstacles are present reaching enthusiasts outside of conventional demographics''
''- Allowing members to bring dogs to meetings is beginning to cause disruption''
<br><br>
'''Action Items:'''
''- Attendant dogs to be limited to fifteen pounds weight or less''
<br><br>
'''AOB:'''
''- Naan and roti sampling courtesy of Dr Naveen Sohi''
''- Members agree it is difficult to distinguish between Tooty & Pooty''
===SRR Meeting Minutes #9: Final Meeting===
'''Meeting Minutes, October 17th, 1955'''
<br><br>
'''Agenda:'''
''- Overview of SRR member assignments within the ARDA (Advanced Resonance Development Authority) LIM research hierarchy''
''- Forfeiture of all LIM home research equipment to ARDA''
''- Session with Representative Rondeaux, from the U.S.Department of National Security, to discuss prevention of rogue LIM experimentation outside of ARDA facilities''
<br><br>
'''Arising Concerns:'''
''- Security clearance levels for families of SRR members''
<br><br>
'''Action Items:'''
''- Report to ARDA research facilities for orientation next Monday 0800''
d9dda79ac990964558d6dedbad1089b3ed91046a
1640
1639
2024-03-19T16:37:48Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
The documented minutes - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings of the [[SRR]] (''Society of Resonance Researchers''), [[Oppy|Dr. Ophelia Turner's]] first group of LIM researchers - who are eventually disbanded to form the foundation of [[ARDA|ARDA's]] R&D Department.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===SRR Meeting Minutes #1: Founding===
'''Meeting Minutes, September 16th, 1949'''
<br><br>
'''Agenda:'''
''- Celebration of the founding of SRR''
''- "What Our Future Will Look Like" address by Dr. Ophelia Turner''
''- Open ideation session with consultation from Dr. Ophelia Turner on experimental setups''
<br><br>
'''Arising Concerns:'''
''- Proper safety procedure, handling, and protection in LIM experimentation''
<br><br>
'''Action Items:'''
''- Society agreed to regular monthly meetings on Friday evenings''
''- Dr. Reginald Stanley Robinson to take notes and format future minutes''
<br><br>
'''AOB and Matters Arising:'''
''- "Teacake tasting" courtesy of visiting Professor Sir Anthony Gould FRS''
===SRR Meeting Minutes #2: On Cataloging Components and Parts===
'''Meeting Minutes, November 18th, 1949'''
<br><br>
'''Agenda:'''
''- How best to classify and store SRR equipment and journals''
''- Suitable "social clubs' for meetings (that will not exclude Dr. Ophelia Turner)''
<br><br>
'''Arising Concerns:'''
''- The SRR lacks formal structure''
''- Country clubs, academies, golf venues etc. off-limits to Dr. Ophelia Turner''
<br><br>
'''Action Items:'''
''- Dr. Ophelia Turner shall be responsible for storing and maintaining SRR equipment''
''- Dr. Reginald Stanley Robinson shall be responsible for minute-taking and record-keeping''
<br><br>
'''AOB:'''
''- Local cider "tasting" courtesy of Dr. Henry F. W. Mulligan''
===SRR Meeting Minutes #3: How to Properly Conduct and Record a Meeting===
'''Meeting Minutes, January 15th, 1950'''
<br><br>
'''Agenda:'''
''- "Issues" arising from Reginald, Stanley, Robinson's minute-taking''
''- Correct, use, of, Oxford comma''
''- Appropriate levels of alcoholic consumption during vs. after SRR meetings''
''- Effects of latter upon former''
<br><br>
'''Arising Concerns:'''
''- Dr. Ophelia, Turner articulated a difficulty being heard amongst lively male discussion''
''- Dr. Ophelia, Turner presented data detailing number of interruptions by other SRR members''
<br><br>
'''Action Items:'''
''- Members to raise their hands before speaking during presentations''
''- Open discussion to be mindful of interruption, Reginald, Stanley, Robinson to catalog all such''
<br><br>
'''AOB:'''
''- Whiskey tasting' courtesy of Dr. Ophelia, Turner''
===SRR Meeting Minutes #4: Peer Review on Recent Results===
'''Meeting Minutes, May 19th, 1950'''
<br><br>
'''Agenda:'''
''- Early promising results of LIM technology on forest restoration and landscaping''
''- Data collection and cross-reference''
''- Early discouraging results of LIM technology in artificial mineral synthesis, and troubleshooting the problem as a group''
<br><br>
'''Arising Concerns:'''
''- Side effects of LIM technology experimentation on surrounding wildlife''
''- New SRR members not following proper containment procedure with LIM experimentation''
<br><br>
'''Action Items:'''
''- Dr. Turner to establish weekly office hours to consult on SRR projects''
''- SRR to establish LIM experimentation best practices''
===SRR Meeting Minutes #5: Theft of Snacks from Meetings===
'''Meeting Minutes, December 15th, 1950.'''
<br><br>
'''Agenda:'''
''- Presenting pitches and securing funding''
''- "Increasing Interference in our Modern World" summary by Dr. John Liu''
<br><br>
'''Arising Concerns: '''
''- Snacks have been going missing before meetings''
<br><br>
'''Action Items:'''
''- Members to present practice pitches at next meeting''
''- Members to research local causes of interference''
<br><br>
'''AOB:'''
''- Snack tasting cancelled due to absence of snacks''
===SRR Meeting Minutes #6: Theft of Snacks from Meetings (Follow-up)===
'''Meeting Minutes, January 19th, 1951'''
<br><br>
'''Agenda:'''
''- Imperial and Metric systems''
''- Difficulties encountered by female scientists in pitching and presenting work
''- Finding new shared facilities where foodstuffs will be secure''
<br><br>
'''Arising Concerns:'''
''- Lack of available venues that will host a female-led event''
<br><br>
'''Action Items:'''
''- New research into venues suitable for scientific demonstration and discussion (must accommodate the possibility of explosions)''
<br><br>
'''AOB:'''
''- Exchange of childcare recommendations to better support attendees''
===SRR Meeting Minutes #7: Emergency Session===
'''Meeting Minutes, September 21st, 1951'''
<br><br>
'''Agenda:'''
''- The Incident in Prof. Peter Wallace's Home Lab''
''- Session with Representative Rondeaux, from the U.S. Department of National Security, to discuss proper containment procedures''
<br><br>
'''Arising Concerns:'''
''- Safety concerns about future work in the field of LIM signal triplication''
<br><br>
'''Action Items:'''
''- Monthly reports on all experimentation must be issued to the U.S. Department of National Security henceforth''
''- Draft recommendations to the federal government on suitable regulations for continued unsupervised lab work''
===SRR Meeting Minutes #8: On Bringing Large Dogs to Meetings (and the Difficulties Therein)===
'''Meeting Minutes, February 15th, 1952'''
<br><br>
'''Agenda:'''
''- The growth of the SRR''
''- Government versus private funding and sponsorship''
<br><br>
'''Arising Concerns:'''
''- Significant obstacles are present reaching enthusiasts outside of conventional demographics''
''- Allowing members to bring dogs to meetings is beginning to cause disruption''
<br><br>
'''Action Items:'''
''- Attendant dogs to be limited to fifteen pounds weight or less''
<br><br>
'''AOB:'''
''- Naan and roti sampling courtesy of Dr Naveen Sohi''
''- Members agree it is difficult to distinguish between Tooty & Pooty''
===SRR Meeting Minutes #9: Final Meeting===
'''Meeting Minutes, October 17th, 1955'''
<br><br>
'''Agenda:'''
''- Overview of SRR member assignments within the ARDA (Advanced Resonance Development Authority) LIM research hierarchy''
''- Forfeiture of all LIM home research equipment to ARDA''
''- Session with Representative Rondeaux, from the U.S.Department of National Security, to discuss prevention of rogue LIM experimentation outside of ARDA facilities''
<br><br>
'''Arising Concerns:'''
''- Security clearance levels for families of SRR members''
<br><br>
'''Action Items:'''
''- Report to ARDA research facilities for orientation next Monday 0800''
e74835b2b03755e5bd3222d7099d3d5f1874895c
The Mailman
0
723
1642
2024-03-19T16:52:22Z
Feral
33
Created page with "[[Category: Lore]] [[File:ARDA-Document.png|thumb]] {{spoilers}} Excerpts from the personal logs of a Pneumatube Technician named Clive <sup>(source: David Okada, [[Beating Heart| Progress Report on Missing Persons]]) who witnesses first-hand the effects of instability on the [[Olympic Exclusion Zone|Zone's]] delivery system. Evidence would suggest that the Pneumatube system was one of the first [[Remnant|Remnants]] and that Clive became fixated on it in the way all..."
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Excerpts from the personal logs of a Pneumatube Technician named Clive <sup>(source: David Okada, [[Beating Heart| Progress Report on Missing Persons]]) who witnesses first-hand the effects of instability on the [[Olympic Exclusion Zone|Zone's]] delivery system.
Evidence would suggest that the Pneumatube system was one of the first [[Remnant|Remnants]] and that Clive became fixated on it in the way all Remnant users do.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===The Mailman #1: Pneumatube Status Report===
''There is evidence for continued network degradation and/or interference.''
''Of 607 packages received this week, 7 arrived late in a fashion that cannot be
explained.
''Four packages were sent exactly one year earlier. However, these packages had been already received, meaning these were duplicates of some kind.''
''Three packages were mistakenly dated. They were stamped with a date exactly one year in the future and contained messages irrelevant to their recipients or current events. I can only conclude that these were pranks of some sort, and will append these to my report about misuse of our sensitive and most vital infrastructure.''
===The Mailman #2: Skunks in the Tubes===
''Animals are in the Tubes again. At first it was possums, which would scuttle in from the forest mailboxes and be violently blasted out at pneumatube operators.''
''Now it's whole families of skunks. We're guessing they pile into the Tubes when it's raining or too cold. And then *whup* they Iand on a desk at Data Processing, or ARDA Communication Central, or in the Colonel's intray. They scurry into a corner and spray when they get spooked and somehow it's MY FAULT that there are now skunks dashing around every government office in the Olympic Exclusion Zone???''
===The Mailman #3: Why Would You Pour Things into The Tubes===
''ARE YOU KIDDING ME? Someone's pouring liquid into the Pneumatube system. Usually it's coffee. Other times it's cough syrup or soap solutions.''
''I'm baffled. Firstly, why? Secondly, everyone's denied responsibility. We installed sensors to trace its source, and as far as we can tell, the liquid just appears. There are no entry points, no cracks in the Tube, no leaks in packages. How is this possible? It's a series of tubes. No fancy LIM shenanigans.''
''I need to get to the bottom of this. Immediately.''
===The Mailman #4: The Messages From the Future(?)===
''I'm LOSING my mind.''
''On Sunday evening, all arriving Pneumatube mail was labeled with dates six days ahead. Their senders insisted they were not responsible for them.''
''We thought nothing of them at first. Until a mailman noticed that the messages and documents referred to events that had not happened, but started to happen, one week later. Enclosed inventory reports lined up. The meteorological data was precise. Items reported to Lost & Found were consistent with the messages sent the week before.''
''Clearly, this is some hazing ritual. Clearly, some bored ARDA employee with access to the Central Pneumatube Terminal is trying to spook a new recruit. Fine, I get it. I get awfully bored too. The difference is that I'm a professional. Who's painfully aware that this is federal property, servicing an active research compound, with an entire country hinging on the results of our work here!''
''CLEARLY I AM SURROUNDED BY IDIOTS''
===The Mailman #5: Resignation===
''That's it. I've had it. My supervisor told me to record all the Pneumatube problems as another Anomaly and get back to work.''
''No one else cares about solving this problem. No one cares about the Tubes like I do.''
''So I'm taking things into my own hands.''
''Consider this my official resignation. After 15 years as the Pneumatube Technician, I've found my true calling.''
''I'm going in. I will figure out what's happening in there, if it's the last thing I do.''
===The Mailman #6: Inside===
''I did it. I crawled inside. I've seen where they lead, where they go. It makes so much sense now.''
''I found it between Junctions 5A and 6C. Sometimes, you pass right through like normal. Other times, you come back where you started, but in the opposite direction. But you never turned around, and there are no loops that could have led you there.''
''And when that happens, sometimes, you get a glimpse. A red light in the distance. It's waiting. Looking for something it lost a long time ago. Reaching out.''
''I'm certain: that's the answer to it all. And I'm staying in here until I find out what it is.''
a51f6b6a6fe57ac3734a985256936777c5826504
1643
1642
2024-03-19T16:52:55Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Excerpts from the personal logs of a Pneumatube Technician named Clive <sup>(source: David Okada, [[Beating Heart| Progress Report on Missing Persons]]) who witnesses first-hand the effects of instability on the [[Olympic Exclusion Zone|Zone's]] delivery system.
Evidence would suggest that the Pneumatube system was one of the first [[Remnants]] and that Clive became fixated on it in the way all Remnant users do.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===The Mailman #1: Pneumatube Status Report===
''There is evidence for continued network degradation and/or interference.''
''Of 607 packages received this week, 7 arrived late in a fashion that cannot be
explained.
''Four packages were sent exactly one year earlier. However, these packages had been already received, meaning these were duplicates of some kind.''
''Three packages were mistakenly dated. They were stamped with a date exactly one year in the future and contained messages irrelevant to their recipients or current events. I can only conclude that these were pranks of some sort, and will append these to my report about misuse of our sensitive and most vital infrastructure.''
===The Mailman #2: Skunks in the Tubes===
''Animals are in the Tubes again. At first it was possums, which would scuttle in from the forest mailboxes and be violently blasted out at pneumatube operators.''
''Now it's whole families of skunks. We're guessing they pile into the Tubes when it's raining or too cold. And then *whup* they Iand on a desk at Data Processing, or ARDA Communication Central, or in the Colonel's intray. They scurry into a corner and spray when they get spooked and somehow it's MY FAULT that there are now skunks dashing around every government office in the Olympic Exclusion Zone???''
===The Mailman #3: Why Would You Pour Things into The Tubes===
''ARE YOU KIDDING ME? Someone's pouring liquid into the Pneumatube system. Usually it's coffee. Other times it's cough syrup or soap solutions.''
''I'm baffled. Firstly, why? Secondly, everyone's denied responsibility. We installed sensors to trace its source, and as far as we can tell, the liquid just appears. There are no entry points, no cracks in the Tube, no leaks in packages. How is this possible? It's a series of tubes. No fancy LIM shenanigans.''
''I need to get to the bottom of this. Immediately.''
===The Mailman #4: The Messages From the Future(?)===
''I'm LOSING my mind.''
''On Sunday evening, all arriving Pneumatube mail was labeled with dates six days ahead. Their senders insisted they were not responsible for them.''
''We thought nothing of them at first. Until a mailman noticed that the messages and documents referred to events that had not happened, but started to happen, one week later. Enclosed inventory reports lined up. The meteorological data was precise. Items reported to Lost & Found were consistent with the messages sent the week before.''
''Clearly, this is some hazing ritual. Clearly, some bored ARDA employee with access to the Central Pneumatube Terminal is trying to spook a new recruit. Fine, I get it. I get awfully bored too. The difference is that I'm a professional. Who's painfully aware that this is federal property, servicing an active research compound, with an entire country hinging on the results of our work here!''
''CLEARLY I AM SURROUNDED BY IDIOTS''
===The Mailman #5: Resignation===
''That's it. I've had it. My supervisor told me to record all the Pneumatube problems as another Anomaly and get back to work.''
''No one else cares about solving this problem. No one cares about the Tubes like I do.''
''So I'm taking things into my own hands.''
''Consider this my official resignation. After 15 years as the Pneumatube Technician, I've found my true calling.''
''I'm going in. I will figure out what's happening in there, if it's the last thing I do.''
===The Mailman #6: Inside===
''I did it. I crawled inside. I've seen where they lead, where they go. It makes so much sense now.''
''I found it between Junctions 5A and 6C. Sometimes, you pass right through like normal. Other times, you come back where you started, but in the opposite direction. But you never turned around, and there are no loops that could have led you there.''
''And when that happens, sometimes, you get a glimpse. A red light in the distance. It's waiting. Looking for something it lost a long time ago. Reaching out.''
''I'm certain: that's the answer to it all. And I'm staying in here until I find out what it is.''
6af1c0f4cbde0e9c69539e08cb59abf3c826482c
1644
1643
2024-03-19T16:53:24Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
Excerpts from the personal logs of a Pneumatube Technician named Clive <sup>(source: David Okada, [[Beating Heart| Progress Report on Missing Persons]]) who witnesses first-hand the effects of instability on the [[Olympic Exclusion Zone|Zone's]] delivery system.
Evidence would suggest that the Pneumatube system was a [[Remnants|Remnant]] and that Clive became fixated on it in the way all Remnant users do.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===The Mailman #1: Pneumatube Status Report===
''There is evidence for continued network degradation and/or interference.''
''Of 607 packages received this week, 7 arrived late in a fashion that cannot be
explained.
''Four packages were sent exactly one year earlier. However, these packages had been already received, meaning these were duplicates of some kind.''
''Three packages were mistakenly dated. They were stamped with a date exactly one year in the future and contained messages irrelevant to their recipients or current events. I can only conclude that these were pranks of some sort, and will append these to my report about misuse of our sensitive and most vital infrastructure.''
===The Mailman #2: Skunks in the Tubes===
''Animals are in the Tubes again. At first it was possums, which would scuttle in from the forest mailboxes and be violently blasted out at pneumatube operators.''
''Now it's whole families of skunks. We're guessing they pile into the Tubes when it's raining or too cold. And then *whup* they Iand on a desk at Data Processing, or ARDA Communication Central, or in the Colonel's intray. They scurry into a corner and spray when they get spooked and somehow it's MY FAULT that there are now skunks dashing around every government office in the Olympic Exclusion Zone???''
===The Mailman #3: Why Would You Pour Things into The Tubes===
''ARE YOU KIDDING ME? Someone's pouring liquid into the Pneumatube system. Usually it's coffee. Other times it's cough syrup or soap solutions.''
''I'm baffled. Firstly, why? Secondly, everyone's denied responsibility. We installed sensors to trace its source, and as far as we can tell, the liquid just appears. There are no entry points, no cracks in the Tube, no leaks in packages. How is this possible? It's a series of tubes. No fancy LIM shenanigans.''
''I need to get to the bottom of this. Immediately.''
===The Mailman #4: The Messages From the Future(?)===
''I'm LOSING my mind.''
''On Sunday evening, all arriving Pneumatube mail was labeled with dates six days ahead. Their senders insisted they were not responsible for them.''
''We thought nothing of them at first. Until a mailman noticed that the messages and documents referred to events that had not happened, but started to happen, one week later. Enclosed inventory reports lined up. The meteorological data was precise. Items reported to Lost & Found were consistent with the messages sent the week before.''
''Clearly, this is some hazing ritual. Clearly, some bored ARDA employee with access to the Central Pneumatube Terminal is trying to spook a new recruit. Fine, I get it. I get awfully bored too. The difference is that I'm a professional. Who's painfully aware that this is federal property, servicing an active research compound, with an entire country hinging on the results of our work here!''
''CLEARLY I AM SURROUNDED BY IDIOTS''
===The Mailman #5: Resignation===
''That's it. I've had it. My supervisor told me to record all the Pneumatube problems as another Anomaly and get back to work.''
''No one else cares about solving this problem. No one cares about the Tubes like I do.''
''So I'm taking things into my own hands.''
''Consider this my official resignation. After 15 years as the Pneumatube Technician, I've found my true calling.''
''I'm going in. I will figure out what's happening in there, if it's the last thing I do.''
===The Mailman #6: Inside===
''I did it. I crawled inside. I've seen where they lead, where they go. It makes so much sense now.''
''I found it between Junctions 5A and 6C. Sometimes, you pass right through like normal. Other times, you come back where you started, but in the opposite direction. But you never turned around, and there are no loops that could have led you there.''
''And when that happens, sometimes, you get a glimpse. A red light in the distance. It's waiting. Looking for something it lost a long time ago. Reaching out.''
''I'm certain: that's the answer to it all. And I'm staying in here until I find out what it is.''
715ec908a594f41166db4643e6c8332203076038
Tour Bus
0
724
1645
2024-03-19T16:58:23Z
Feral
33
Created page with "{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976. <br><br> Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs..."
wikitext
text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
<br><br>
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
72d63a1a9b543e60eb495228a1f1fcb29c55657f
1646
1645
2024-03-19T16:58:59Z
Feral
33
/* Junction Conditions */
wikitext
text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
4ed938c7117f5ae6221b8b0a8dd34f233d365767
1647
1646
2024-03-19T16:59:05Z
Feral
33
/* Junction Conditions */
wikitext
text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
7c1867fa56a0a1c931ebf05615d7e07bbd621f95
1648
1647
2024-03-19T17:00:05Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
20018e5b2e6a744a0604f5c6e1a2c2b151ac2643
1649
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2024-03-19T17:00:35Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
332b4a497f681657aa7105299626bcfe0abbb96e
1650
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2024-03-19T17:01:50Z
Feral
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{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=TRANSMISSION FRAGMENT, Dr. Anita Olsen, November 28th, 1968.
<br><br>
We've lost Dr. Powell now, too. Goddamn it.
<br><br>
Yes. Yes, I'm fine. Yes, I'm sure. Yes, I'll hold. Yes, that's right Yes, he was adamant it was safe. It was stupid and it was unnecessary. That damn man.
<br><br>
Listen, tell your men to stay back. This one is even more dangerous than the others. It's like... it's like an evolution. Yes, that's what I said. I don't care what you think, we can worry about that later. Right now I need helicopter extraction and nobody, I mean nobody, goes near any more of those things.
<br><br>
Don't forget, Captain, that the chain of command just changed. Now, I'm in charge.
<br><br>
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
dc841e80ac46e081d571531a4bfa4d32e388115a
1651
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2024-03-19T17:02:11Z
Feral
33
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text/x-wiki
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=TRANSMISSION FRAGMENT, Dr. Anita Olsen, November 28th, 1968.
<br><br>
We've lost Dr. Powell now, too. Goddamn it.
<br><br>
Yes. Yes, I'm fine. Yes, I'm sure. Yes, I'll hold. Yes, that's right Yes, he was adamant it was safe. It was stupid and it was unnecessary. That damn man.
<br><br>
Listen, tell your men to stay back. This one is even more dangerous than the others. It's like ... it's like an evolution. Yes, that's what I said. I don't care what you think, we can worry about that later. Right now I need helicopter extraction and nobody, I mean nobody, goes near any more of those things.
<br><br>
Don't forget, Captain, that the chain of command just changed. Now, I'm in charge.
<br><br>
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
a943992f5a2cee6ffe309f0567d91fa853265511
1652
1651
2024-03-19T17:02:59Z
Feral
33
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text/x-wiki
{{stub}}
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=TRANSMISSION FRAGMENT, Dr. Anita Olsen, November 28th, 1968.
<br><br>
We've lost Dr. Powell now, too. Goddamn it.
<br><br>
Yes. Yes, I'm fine. Yes, I'm sure. Yes, I'll hold. Yes, that's right Yes, he was adamant it was safe. It was stupid and it was unnecessary. That damn man.
<br><br>
Listen, tell your men to stay back. This one is even more dangerous than the others. It's like ... it's like an evolution. Yes, that's what I said. I don't care what you think, we can worry about that later. Right now I need helicopter extraction and nobody, I mean nobody, goes near any more of those things.
<br><br>
Don't forget, Captain, that the chain of command just changed. Now, I'm in charge.
<br><br>
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
07c1fc589aaf4baeaeb2243c2bfba167da6d5c1f
Shaker
0
725
1653
2024-03-19T17:05:26Z
Feral
33
Created page with "{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Shaker|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSCRIPT taken from the dictaphone of Dr. Kelly Lombard, February 12th, 1969. <br><br> Dearly beloved. We are gathered here today to remember our esteemed, honored and oh so kind colleague Eric Gordon. <br><br> Taken from us far too soon, Eric was a shining light in our lives. Let us remember him for his achievements, his humor, a..."
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Shaker|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSCRIPT taken from the dictaphone of Dr. Kelly Lombard, February 12th, 1969.
<br><br>
Dearly beloved. We are gathered here today to remember our esteemed, honored and oh so kind colleague Eric Gordon.
<br><br>
Taken from us far too soon, Eric was a shining light in our lives. Let us remember him for his achievements, his humor, and his grace. Let us remember him how he lived, and not how he died, propelled as he was six hundred feet into the air by a sudden blast of hot corrosive slime. I know our hearts are all so heavy today and we only wish Eric could also have been heavier and thus not flown quite so far. WHAT THE HELL AM I SAYING end recording END RECORDING!}}
cbce1b0efe8ce66ee4cbb16c2e1f7911bbaf40cc
Shaker
0
725
1654
1653
2024-03-19T17:07:00Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Shaker|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSCRIPT taken from the dictaphone of Dr. Kelly Lombard, February 12th, 1969.
<br><br>
Dearly beloved. We are gathered here today to remember our esteemed, honored and oh so kind colleague Eric Gordon.
<br><br>
Taken from us far too soon, Eric was a shining light in our lives. Let us remember him for his achievements, his humor, and his grace. Let us remember him how he lived, and not how he died, propelled as he was six hundred feet into the air by a sudden blast of hot corrosive slime. I know our hearts are all so heavy today and we only wish Eric could also have been heavier and thus not flown quite so far. WHAT THE HELL AM I SAYING end recording END RECORDING!}}
===Synopsis===
There is no information available here yet.
===Counter===
There is no information available here yet.
===Conditions===
There is no information available here yet.
===Gallery===
There are no pictures here yet.
682429ce4294e1145af051534fb7f8f1b94bd6ef
Lore
0
569
1655
1641
2024-03-19T18:37:56Z
Feral
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== Records ==
[[File:Frequency Files Icon.png]]
===[[Frequency File]]===
*Frequency File is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Encounters]]===
*First-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].
===[[File:ARDA Lore Icon.png|50px]] [[Anomaly Studies]]===
*Research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].
===[[File:ARDA Lore Icon.png|50px]] [[Lab Reports]]===
*Progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].
===[[File:ARDA Lore Icon.png|50px]] [[SRR Meeting Minutes]]===
*Documented topics from the meetings of the '''Society of Resonance Research''' (''SRR'').
===[[File:ARDA Lore Icon.png|50px]] [[The Mailman]]===
*The personal logs of a Pneumatube Technician in the Zone.
===[[File:Generic Document Icon.png|50px]] [[Theories]]===
*Conspiracy theories written by people outside of the [[Olympic Exclusion Zone|Zone]].
86aba30a1967c72531d3c09de88814c96fa7271d
1658
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2024-03-19T18:59:02Z
Feral
33
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text/x-wiki
== Records ==
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
6f8295f8565581ed7ab161a2b932891a0728d59b
1661
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2024-03-19T21:33:39Z
Feral
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= Transmissions =
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: The Zone]] [[Transmission: The Zone|The Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Auto Shop]] [[Transmission: Auto Shop|Auto Shop]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Into the Wilderness]][[Transmission: Into the Wilderness|Into the Wilderness]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Back at the Helm]] [[Transmission: Back at the Helm|Back at the Helm]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Build the Antenna]] [[Transmission: Build the Antenna|Build the Antenna]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Investigate the Zone]] [[Transmission: Investigate the Zone|Investigate the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Discarded]] [[Transmission: Discarded|Discarded]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Remnant Experiment]] [[Transmission: Remnant Experiment|Remnant Experiment]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Legends]] [[Transmission: Legends|Legends]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Explore the Zone]] [[Transmission: Explore the Zone|Explore the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Stabilizing a Way Through]] [[Transmission: Stabilizing a Way Through|Stabilizing a Way Through]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mass Hallucinations]] [[Transmission: Mass Hallucinations|Mass Hallucinations]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mid-Zone Crossing]] [[Transmission: Mid-Zone Crossing|Mid-Zone Crossing]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: No Question]] [[Transmission: No Question|No Question]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: A Little Favor]] [[Transmission: A Little Favor|A Little Favor]]</big>===
<br><br>
= Records =
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
fe2e68d7cbcc7496d9da27abfcb2555835627565
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= Transmissions =
'''Transmissions''' are the radio broadcasts which serve as the primary median for the main narrative for the game.
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: The Zone]] [[Transmission: The Zone|The Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Auto Shop]] [[Transmission: Auto Shop|Auto Shop]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Into the Wilderness]][[Transmission: Into the Wilderness|Into the Wilderness]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Back at the Helm]] [[Transmission: Back at the Helm|Back at the Helm]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Build the Antenna]] [[Transmission: Build the Antenna|Build the Antenna]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Investigate the Zone]] [[Transmission: Investigate the Zone|Investigate the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Discarded]] [[Transmission: Discarded|Discarded]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Remnant Experiment]] [[Transmission: Remnant Experiment|Remnant Experiment]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Legends]] [[Transmission: Legends|Legends]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Explore the Zone]] [[Transmission: Explore the Zone|Explore the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Stabilizing a Way Through]] [[Transmission: Stabilizing a Way Through|Stabilizing a Way Through]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mass Hallucinations]] [[Transmission: Mass Hallucinations|Mass Hallucinations]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mid-Zone Crossing]] [[Transmission: Mid-Zone Crossing|Mid-Zone Crossing]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: No Question]] [[Transmission: No Question|No Question]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: A Little Favor]] [[Transmission: A Little Favor|A Little Favor]]</big>===
<br><br>
= Records =
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
7b7202c4a1ee725ae4185a58ec14823f25de336e
SRR Meeting Minutes
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Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
The official documented topics of discussion and points of order - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings held by the [[SRR]] (''Society of Resonance Researchers''). This organization was founded, in part, by [[Oppy|Dr. Ophelia Turner's]]. It was established primarily to study and experiment with LIM technology.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===SRR Meeting Minutes #1: Founding===
'''Meeting Minutes, September 16th, 1949'''
<br><br>
'''Agenda:'''
''- Celebration of the founding of SRR''
''- "What Our Future Will Look Like" address by Dr. Ophelia Turner''
''- Open ideation session with consultation from Dr. Ophelia Turner on experimental setups''
<br><br>
'''Arising Concerns:'''
''- Proper safety procedure, handling, and protection in LIM experimentation''
<br><br>
'''Action Items:'''
''- Society agreed to regular monthly meetings on Friday evenings''
''- Dr. Reginald Stanley Robinson to take notes and format future minutes''
<br><br>
'''AOB and Matters Arising:'''
''- "Teacake tasting" courtesy of visiting Professor Sir Anthony Gould FRS''
===SRR Meeting Minutes #2: On Cataloging Components and Parts===
'''Meeting Minutes, November 18th, 1949'''
<br><br>
'''Agenda:'''
''- How best to classify and store SRR equipment and journals''
''- Suitable "social clubs' for meetings (that will not exclude Dr. Ophelia Turner)''
<br><br>
'''Arising Concerns:'''
''- The SRR lacks formal structure''
''- Country clubs, academies, golf venues etc. off-limits to Dr. Ophelia Turner''
<br><br>
'''Action Items:'''
''- Dr. Ophelia Turner shall be responsible for storing and maintaining SRR equipment''
''- Dr. Reginald Stanley Robinson shall be responsible for minute-taking and record-keeping''
<br><br>
'''AOB:'''
''- Local cider "tasting" courtesy of Dr. Henry F. W. Mulligan''
===SRR Meeting Minutes #3: How to Properly Conduct and Record a Meeting===
'''Meeting Minutes, January 15th, 1950'''
<br><br>
'''Agenda:'''
''- "Issues" arising from Reginald, Stanley, Robinson's minute-taking''
''- Correct, use, of, Oxford comma''
''- Appropriate levels of alcoholic consumption during vs. after SRR meetings''
''- Effects of latter upon former''
<br><br>
'''Arising Concerns:'''
''- Dr. Ophelia, Turner articulated a difficulty being heard amongst lively male discussion''
''- Dr. Ophelia, Turner presented data detailing number of interruptions by other SRR members''
<br><br>
'''Action Items:'''
''- Members to raise their hands before speaking during presentations''
''- Open discussion to be mindful of interruption, Reginald, Stanley, Robinson to catalog all such''
<br><br>
'''AOB:'''
''- Whiskey tasting' courtesy of Dr. Ophelia, Turner''
===SRR Meeting Minutes #4: Peer Review on Recent Results===
'''Meeting Minutes, May 19th, 1950'''
<br><br>
'''Agenda:'''
''- Early promising results of LIM technology on forest restoration and landscaping''
''- Data collection and cross-reference''
''- Early discouraging results of LIM technology in artificial mineral synthesis, and troubleshooting the problem as a group''
<br><br>
'''Arising Concerns:'''
''- Side effects of LIM technology experimentation on surrounding wildlife''
''- New SRR members not following proper containment procedure with LIM experimentation''
<br><br>
'''Action Items:'''
''- Dr. Turner to establish weekly office hours to consult on SRR projects''
''- SRR to establish LIM experimentation best practices''
===SRR Meeting Minutes #5: Theft of Snacks from Meetings===
'''Meeting Minutes, December 15th, 1950.'''
<br><br>
'''Agenda:'''
''- Presenting pitches and securing funding''
''- "Increasing Interference in our Modern World" summary by Dr. John Liu''
<br><br>
'''Arising Concerns: '''
''- Snacks have been going missing before meetings''
<br><br>
'''Action Items:'''
''- Members to present practice pitches at next meeting''
''- Members to research local causes of interference''
<br><br>
'''AOB:'''
''- Snack tasting cancelled due to absence of snacks''
===SRR Meeting Minutes #6: Theft of Snacks from Meetings (Follow-up)===
'''Meeting Minutes, January 19th, 1951'''
<br><br>
'''Agenda:'''
''- Imperial and Metric systems''
''- Difficulties encountered by female scientists in pitching and presenting work
''- Finding new shared facilities where foodstuffs will be secure''
<br><br>
'''Arising Concerns:'''
''- Lack of available venues that will host a female-led event''
<br><br>
'''Action Items:'''
''- New research into venues suitable for scientific demonstration and discussion (must accommodate the possibility of explosions)''
<br><br>
'''AOB:'''
''- Exchange of childcare recommendations to better support attendees''
===SRR Meeting Minutes #7: Emergency Session===
'''Meeting Minutes, September 21st, 1951'''
<br><br>
'''Agenda:'''
''- The Incident in Prof. Peter Wallace's Home Lab''
''- Session with Representative Rondeaux, from the U.S. Department of National Security, to discuss proper containment procedures''
<br><br>
'''Arising Concerns:'''
''- Safety concerns about future work in the field of LIM signal triplication''
<br><br>
'''Action Items:'''
''- Monthly reports on all experimentation must be issued to the U.S. Department of National Security henceforth''
''- Draft recommendations to the federal government on suitable regulations for continued unsupervised lab work''
===SRR Meeting Minutes #8: On Bringing Large Dogs to Meetings (and the Difficulties Therein)===
'''Meeting Minutes, February 15th, 1952'''
<br><br>
'''Agenda:'''
''- The growth of the SRR''
''- Government versus private funding and sponsorship''
<br><br>
'''Arising Concerns:'''
''- Significant obstacles are present reaching enthusiasts outside of conventional demographics''
''- Allowing members to bring dogs to meetings is beginning to cause disruption''
<br><br>
'''Action Items:'''
''- Attendant dogs to be limited to fifteen pounds weight or less''
<br><br>
'''AOB:'''
''- Naan and roti sampling courtesy of Dr Naveen Sohi''
''- Members agree it is difficult to distinguish between Tooty & Pooty''
===SRR Meeting Minutes #9: Final Meeting===
'''Meeting Minutes, October 17th, 1955'''
<br><br>
'''Agenda:'''
''- Overview of SRR member assignments within the ARDA (Advanced Resonance Development Authority) LIM research hierarchy''
''- Forfeiture of all LIM home research equipment to ARDA''
''- Session with Representative Rondeaux, from the U.S.Department of National Security, to discuss prevention of rogue LIM experimentation outside of ARDA facilities''
<br><br>
'''Arising Concerns:'''
''- Security clearance levels for families of SRR members''
<br><br>
'''Action Items:'''
''- Report to ARDA research facilities for orientation next Monday 0800''
cbe5a02c248e70c2d6f1025d05278dc5d6a8651e
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1656
2024-03-19T18:54:59Z
Feral
33
wikitext
text/x-wiki
[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
The official documented topics of discussion and points of order - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings held by the [[SRR]] (''Society for Resonance Research''). This organization was founded, in part, by [[Oppy|Dr. Ophelia Turner's]]. It was established primarily to study and experiment with LIM technology.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===SRR Meeting Minutes #1: Founding===
'''Meeting Minutes, September 16th, 1949'''
<br><br>
'''Agenda:'''
''- Celebration of the founding of SRR''
''- "What Our Future Will Look Like" address by Dr. Ophelia Turner''
''- Open ideation session with consultation from Dr. Ophelia Turner on experimental setups''
<br><br>
'''Arising Concerns:'''
''- Proper safety procedure, handling, and protection in LIM experimentation''
<br><br>
'''Action Items:'''
''- Society agreed to regular monthly meetings on Friday evenings''
''- Dr. Reginald Stanley Robinson to take notes and format future minutes''
<br><br>
'''AOB and Matters Arising:'''
''- "Teacake tasting" courtesy of visiting Professor Sir Anthony Gould FRS''
===SRR Meeting Minutes #2: On Cataloging Components and Parts===
'''Meeting Minutes, November 18th, 1949'''
<br><br>
'''Agenda:'''
''- How best to classify and store SRR equipment and journals''
''- Suitable "social clubs' for meetings (that will not exclude Dr. Ophelia Turner)''
<br><br>
'''Arising Concerns:'''
''- The SRR lacks formal structure''
''- Country clubs, academies, golf venues etc. off-limits to Dr. Ophelia Turner''
<br><br>
'''Action Items:'''
''- Dr. Ophelia Turner shall be responsible for storing and maintaining SRR equipment''
''- Dr. Reginald Stanley Robinson shall be responsible for minute-taking and record-keeping''
<br><br>
'''AOB:'''
''- Local cider "tasting" courtesy of Dr. Henry F. W. Mulligan''
===SRR Meeting Minutes #3: How to Properly Conduct and Record a Meeting===
'''Meeting Minutes, January 15th, 1950'''
<br><br>
'''Agenda:'''
''- "Issues" arising from Reginald, Stanley, Robinson's minute-taking''
''- Correct, use, of, Oxford comma''
''- Appropriate levels of alcoholic consumption during vs. after SRR meetings''
''- Effects of latter upon former''
<br><br>
'''Arising Concerns:'''
''- Dr. Ophelia, Turner articulated a difficulty being heard amongst lively male discussion''
''- Dr. Ophelia, Turner presented data detailing number of interruptions by other SRR members''
<br><br>
'''Action Items:'''
''- Members to raise their hands before speaking during presentations''
''- Open discussion to be mindful of interruption, Reginald, Stanley, Robinson to catalog all such''
<br><br>
'''AOB:'''
''- Whiskey tasting' courtesy of Dr. Ophelia, Turner''
===SRR Meeting Minutes #4: Peer Review on Recent Results===
'''Meeting Minutes, May 19th, 1950'''
<br><br>
'''Agenda:'''
''- Early promising results of LIM technology on forest restoration and landscaping''
''- Data collection and cross-reference''
''- Early discouraging results of LIM technology in artificial mineral synthesis, and troubleshooting the problem as a group''
<br><br>
'''Arising Concerns:'''
''- Side effects of LIM technology experimentation on surrounding wildlife''
''- New SRR members not following proper containment procedure with LIM experimentation''
<br><br>
'''Action Items:'''
''- Dr. Turner to establish weekly office hours to consult on SRR projects''
''- SRR to establish LIM experimentation best practices''
===SRR Meeting Minutes #5: Theft of Snacks from Meetings===
'''Meeting Minutes, December 15th, 1950.'''
<br><br>
'''Agenda:'''
''- Presenting pitches and securing funding''
''- "Increasing Interference in our Modern World" summary by Dr. John Liu''
<br><br>
'''Arising Concerns: '''
''- Snacks have been going missing before meetings''
<br><br>
'''Action Items:'''
''- Members to present practice pitches at next meeting''
''- Members to research local causes of interference''
<br><br>
'''AOB:'''
''- Snack tasting cancelled due to absence of snacks''
===SRR Meeting Minutes #6: Theft of Snacks from Meetings (Follow-up)===
'''Meeting Minutes, January 19th, 1951'''
<br><br>
'''Agenda:'''
''- Imperial and Metric systems''
''- Difficulties encountered by female scientists in pitching and presenting work
''- Finding new shared facilities where foodstuffs will be secure''
<br><br>
'''Arising Concerns:'''
''- Lack of available venues that will host a female-led event''
<br><br>
'''Action Items:'''
''- New research into venues suitable for scientific demonstration and discussion (must accommodate the possibility of explosions)''
<br><br>
'''AOB:'''
''- Exchange of childcare recommendations to better support attendees''
===SRR Meeting Minutes #7: Emergency Session===
'''Meeting Minutes, September 21st, 1951'''
<br><br>
'''Agenda:'''
''- The Incident in Prof. Peter Wallace's Home Lab''
''- Session with Representative Rondeaux, from the U.S. Department of National Security, to discuss proper containment procedures''
<br><br>
'''Arising Concerns:'''
''- Safety concerns about future work in the field of LIM signal triplication''
<br><br>
'''Action Items:'''
''- Monthly reports on all experimentation must be issued to the U.S. Department of National Security henceforth''
''- Draft recommendations to the federal government on suitable regulations for continued unsupervised lab work''
===SRR Meeting Minutes #8: On Bringing Large Dogs to Meetings (and the Difficulties Therein)===
'''Meeting Minutes, February 15th, 1952'''
<br><br>
'''Agenda:'''
''- The growth of the SRR''
''- Government versus private funding and sponsorship''
<br><br>
'''Arising Concerns:'''
''- Significant obstacles are present reaching enthusiasts outside of conventional demographics''
''- Allowing members to bring dogs to meetings is beginning to cause disruption''
<br><br>
'''Action Items:'''
''- Attendant dogs to be limited to fifteen pounds weight or less''
<br><br>
'''AOB:'''
''- Naan and roti sampling courtesy of Dr Naveen Sohi''
''- Members agree it is difficult to distinguish between Tooty & Pooty''
===SRR Meeting Minutes #9: Final Meeting===
'''Meeting Minutes, October 17th, 1955'''
<br><br>
'''Agenda:'''
''- Overview of SRR member assignments within the ARDA (Advanced Resonance Development Authority) LIM research hierarchy''
''- Forfeiture of all LIM home research equipment to ARDA''
''- Session with Representative Rondeaux, from the U.S.Department of National Security, to discuss prevention of rogue LIM experimentation outside of ARDA facilities''
<br><br>
'''Arising Concerns:'''
''- Security clearance levels for families of SRR members''
<br><br>
'''Action Items:'''
''- Report to ARDA research facilities for orientation next Monday 0800''
948e343466726351a5fb23fd0b39a87defcb216e
File:Transmissions.png
6
726
1659
2024-03-19T21:28:14Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Trasnmissions icon}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
107804becc2d632bff63fb47808e156420b05de1
File:Transmissions Icon.png
6
727
1660
2024-03-19T21:28:14Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Transmissions alternative icon}}
|date=2024-03-19
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cc35849e2afdcf9fd4ada4444527b2955b93f158
Category:Location
14
450
1663
962
2024-03-20T18:17:30Z
Elirus
18
wikitext
text/x-wiki
{{stub}}
See [[Junctions]]
b704f44ff331805060a4e2dd0e08fe8548e0597c
Moldy Balloon
0
728
1664
2024-03-20T20:40:13Z
ItsBranK
36
Created the moldy balloon anomaly page.
wikitext
text/x-wiki
{{Anomaly|name=Moldy Balloon|icon=HAZARD-ACID.png|lb-content=TRANSCRIPT taken from psychiatric debriefing of Sgt. Dale Farrow, April 20th, 1969
<br><br>
I'm so sick of it, man! I'm so done with this place! You know how I felt looking at that giant, bouncing ball of death just heading down the street today? I felt like the whole world is out to get us! It isn't safe here anymore! We can't protect the scientists, the engineers, nobody. We've got these things out there shooting toxic snot around every day, and they act like people don't even exist.
<br><br>
And they're mindless. It's not like you can reason with any of these things. You can't talk to them. I don't know how to predict how any of them will behave. I don't know what they want... if they want anything! All I know is I want out. Every day we go out there and we're in danger like nothing I've ever seen before. I can't sleep at night because I'm so scared, and because I don't even know if the barracks are safe now. Listen to me, Chen, we're going to lose more soldiers. We're going to lose more people. We shouldn't be here. We shouldn't be doing this.
|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
This giant green ball of acid that bounces around in the air, spewing acid everywhere every time it bounces.
<br><br>
When [[The Driver]] drives through it with their [[Car|car]] it will deal radiation damage, as well as acid damage.
<!--T:2-->
=== Counter ===
Using [[Lead-Plated Panel]] on the players car can help against radiation damage. These Anomalies do not appear to follow or hunt down the driver and cannot be distracted.
7faf180f8a738b34806a414c76fd87edaa430560
Meteorite Squall
0
729
1665
2024-03-20T20:49:04Z
ItsBranK
36
Created the meteorite squall page.
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-RADIATION.png|name=Meteorite Squall|locations=smokestacks, red_spires,|lb-content=The first time that giant rocks fell from the sky, Zone scientists believed it to be a freak meteorite shower. It was only when these events became more common that it was apparent their origin was not extraterrestrial. The cause has never been determined, but the rocks continue...}}
fee838793762ea5ab556d53e251cdd7b4b7a2c60
Devil Grinder
0
730
1666
2024-03-20T21:03:28Z
ItsBranK
36
Created the devil grinder anomaly page
wikitext
text/x-wiki
{{Anomaly|name=Devil Grinder|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 4th, 1968.
<br><br>
So imagine a dust devil, yeah? You know those? So imagine a dust devil, right, but turned up to the max. Yeah, I said TO THE MAX.
<br><br>
Lenny! Hold the receiver to your ear. YOU EAR. Yeah, so it's like a dust devil, but so much more powerful. Like small, like focused, but so strong. With the strength to just pick up trash and even stones and hurl them around. Collins has a goddamn concussion or some crap like that. A concussion! Huh? Oh, it's when YOU hurt your head. I mean a concussion is when a person hurts their head. What did you say? Yeah, sure, like a boxer.
<br><br>
Listen, Lenny, I've seen this thing smash a truck into submission. Like just pummel them. I said PUMMEL THEM! Hey, HOLD THE RECEIVER TO YOUR EAR, man! Shout? I AM SHOUTING, LENNY, BUT YOU'RE NOT LISTENING. I'm trying to...Lenny, what is going on? What are you doing? Is someone there? Who is that? What the hell? Lenny, are you KISSING?|locations=smokestacks,red_spires}}
=== Synopsis ===
This anomaly appears to be a red circle with rocks constantly moving that are poking out of the ground. When getting near you can hear faint demonic screaming and moans coming from it. If driven into with your [[Car]], it will deal constant damage to the entire car, especially your tires.
=== Counter ===
Aside from total avoidance, the only known recourse for preventing damage from this Anomaly is to activate the [[File:LIM_Shield.png|link=LIM_Shield|30x30px]] [[LIM Shield]] ability before entering its semi-sphere of influence.
=== Conditions ===
No information is available here yet.
c0c2a1311a99a615b485cf06a8b5a2a9d17d7a53
1667
1666
2024-03-20T21:06:07Z
ItsBranK
36
wikitext
text/x-wiki
{{Anomaly|name=Devil Grinder|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 4th, 1968.
<br><br>
So imagine a dust devil, yeah? You know those? So imagine a dust devil, right, but turned up to the max. Yeah, I said TO THE MAX.
<br><br>
Lenny! Hold the receiver to your ear. YOU EAR. Yeah, so it's like a dust devil, but so much more powerful. Like small, like focused, but so strong. With the strength to just pick up trash and even stones and hurl them around. Collins has a goddamn concussion or some crap like that. A concussion! Huh? Oh, it's when YOU hurt your head. I mean a concussion is when a person hurts their head. What did you say? Yeah, sure, like a boxer.
<br><br>
Listen, Lenny, I've seen this thing smash a truck into submission. Like just pummel them. I said PUMMEL THEM! Hey, HOLD THE RECEIVER TO YOUR EAR, man! Shout? I AM SHOUTING, LENNY, BUT YOU'RE NOT LISTENING. I'm trying to...Lenny, what is going on? What are you doing? Is someone there? Who is that? What the hell? Lenny, are you KISSING?|locations=smokestacks,red_spires}}
=== Synopsis ===
This anomaly appears to be a red circle with rocks constantly moving that are poking out of the ground. When getting near you can hear faint demonic screaming and moans coming from it. If driven into with your [[Car]], it will deal constant damage to the entire car, especially your tires.
=== Counter ===
Aside from total avoidance, the only known recourse for preventing damage from this Anomaly is to activate the [[File:LIM_Shield.png|link=LIM_Shield|30x30px]] [[LIM Shield]] ability before entering its semi-sphere of influence.
=== Conditions ===
No information is available here yet.
===Gallery===
There are no photos here yet.
633e16244583699880ff15cfd0bbf9fb3728475b
File:Belching Barnacle .png
6
731
1668
2024-03-21T08:39:00Z
WaffleEater
37
wikitext
text/x-wiki
Picture of Belching Barnacle while inactive
52f7d2d311157c1e72b061bf71c21712a9f0f611
File:Belching Barnacle active.png
6
732
1669
2024-03-21T08:40:06Z
WaffleEater
37
wikitext
text/x-wiki
Image of Belching Barnacle while active
87ec51bb472f0b33902ca1de4f6ecde40364b06c
Belching Barnacle
0
131
1670
309
2024-03-21T08:40:53Z
WaffleEater
37
Added pictures, so people can find them more easily if they have to.
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966.
<br><br>
Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are some kind of thin fissure resulting from the earth’s crust being scrambled up. They’re blasting jets of warm air from as far down as the mantle. Third, these might not be entirely bad news. We think they’re acting almost like a valve that prevents greater pressure from building. This may be why the geological activity we expect in the Pacific Northwest has decreased. We hope to know more soon. In the meantime, not geysers, okay? Stop calling them geysers. Please.
<br><br>
Huh? What did you say over there? Yeah, sure, they look like that. Call them Barnacles. Whatever.|locations=the_mires,
}}
<!--T:1-->
=== Synopsis ===
[[File:Belching Barnacle .png|thumb]]
This geyser-like structure launches hot balls of goo into the air. If one of these balls hits your [[Car]], it will cover the windshield in green sludge which impacts visibility.
[[File:Belching Barnacle active.png|thumb]]<!--T:2-->
=== Counter ===
Turning on the windshield wipers scrapes off the green sludge.
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File:Pothole.png
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Picture of pothole
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Pothole
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{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, February 12th, 1966
<br><br>
Hey boss! So I'm out here working with Meera and Tobias from Maintenance, and I'm afraid I've got some bad news about our gear. We've run into some trouble and I don't think we're getting it back any time soon. Sorry, bad start for my first potholing job!
<br><br>
Call me when you get this. Or, better still, I think you should just come down here and see for yourself. Our tools, our signs, our lights, they've all ... taken flight, so to speak! Heh. Really, I'm serious. I'm dead serious. You should see this. You know how you told me we were normal people working in a very abnormal place? I think I know what you mean now.|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|name=Pothole}}
[[File:Pothole.png|thumb]]
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File:Giant Orb.png
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Giant Orb
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Resources
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Gup
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Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
</ul>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Dumpster Pearl]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
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wikitext
text/x-wiki
Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Dumpster Pearl]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
c8037c0bbbdf5f4d94b111ce1260c3d8dfade153
Dumpster Pearl
0
122
1676
284
2024-03-21T12:49:54Z
Gup
32
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items, similar to the [[Friendly Dumpster]]
=== Use ===
6d612963f1cb9b02ec927d0907003199dfb11c70
1677
1676
2024-03-21T12:50:30Z
Gup
32
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items, similar to the [[Friendly Dumpster]]
86d2aaddbe14d8aad443d839d61aea3f21eac07d
1685
1677
2024-03-22T00:37:21Z
Blend3rman
8
Added section on loot manipulation
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
'''Dumpster Pearls''' can be found in containers (trunks of [[Abandoned Squire]]s, [[Box Truck]]s and [[ARDA Investigator]]s, and in drop pods) or dropped by [[Friendly Dumpster]]s. They are more common in the mid and deep zones.
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items. Scrapping it with a [[Scrapper]] significantly reduces the amount of items dropped.
=== Loot Manipulation ===
The items a pearl drops is affected by its status. The bigger the pearl the more items it drops. All pearls have the chance to drop [[Scrap Metal]], [[Steel Sheet]], [[Paint]]s, [[Decal Kit]]s and [[Car Cosmetics]].
{| class="wikitable" style="white-space: unset;"
|-
! Pearl Status !! Unique Drops !! Gotten By
|-
| style="font-weight:bold;" | Unreliable
| More [[Steel Sheet]]s and [[Car Cosmetics]]
| Fix any other status
|-
| style="font-weight:bold;" | Peculiar
| Tools ([[Liberator]]s, [[Hand-Vac]]s, [[Bio-Lantern]]s etc.)
| Found (rare)
|-
| style="font-weight:bold;" | Burned Out
| [[Plasma]], [[Lead Platelet]], [[Marsh Eggs]]
| Found
|-
| style="font-weight:bold;" | Charged
| [[Rubber]], [[Gas Cylinder]]
| Drop any pearl near [[Anomalies#Electrical|Electrical Anomalies]] (Spark Towers, Sizzling Mists etc.)
|-
| style="font-weight:bold;" | Cracked
| [[Copper Wire]], [[Pressurized Cartridge]]
| Use [[Impact Hammer]] on any pearl (may give Oxidized pearl instead)
|-
| style="font-weight:bold;" | Oxidized
| [[Fabric]], [[Chemicals]]
| Use [[Liberator]] on/near any pearl (may give Cracked pearl instead)
|-
| style="font-weight:bold;" | Wet
| [[Electronics]], [[Circuit Board]]
| Drop any pearl in pond/lake
|}
=== Sources ===
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3169901835 Steam Guide by Melalo]
* [https://www.reddit.com/r/pacificDrive/comments/1b1j7b0/the_loot_you_get_from_dumpster_pearls_is/ Reddit Post by DaftMav]
036f53304c281a1435e4b13fd10cb180ecd7dd5e
Frequency File
0
601
1678
1625
2024-03-21T14:31:52Z
Feral
33
wikitext
text/x-wiki
[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
<big>'''President Koch''':</big>
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<big>'''Chiaki''':</big>
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
<big>'''Chiaki'''</big>
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
<big>'''Chiaki''':</big>
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
<big>'''Chiaki''':</big>
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
<big>'''Chiaki''':</big>
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
<big>'''Chiaki''':</big>
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
<big>'''Chiaki''':</big>
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
<big>'''Chiaki''':</big>
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
<big>'''Chiaki''':</big>
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
<big>'''Lou''':</big>
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
<big>'''Chiaki''':</big>
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
<big>'''Lou''':</big>
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
<big>'''Chiaki''':</big>
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
<big>'''Lou''':</big>
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
<big>'''Chiaki''':</big>
''Take your time.''
<big>'''Lou''':</big>
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
<big>'''Chiaki''':</big>
''What did they tell you had happened?''
<big>'''Lou''':</big>
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
<big>'''Chiaki''':</big>
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
<big>'''Chiaki''':</big>
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
<big>'''Scientist 1''':</big>
''I mean, I heard her name from time to time. Never saw her once though.''
<big>'''Scientist 2''':</big>
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
<big>'''Chiaki''':</big>
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
<big>'''Chiaki''':</big>
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
<big>'''Chiaki''':</big>
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
<big>'''Chiaki''':</big>
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5: Listener Calls==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
<big>'''Chiaki''':</big>
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
<big>'''Caller 1''':</big>
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
<big>'''Caller 2''':</big>
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
<big>'''Caller 3''':</big>
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
<big>'''Caller 4''':</big>
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
<big>'''Chiaki''':</big>
''And the most surprising of the messages:''
<big>'''Ed''':</big>
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
<big>'''Chiaki''':</big>
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
<big>'''Ed''':</big>
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
<big>'''Chiaki''':</big>
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6: The Lead==
The sixth episode of '''Frequency File''', where our host receives new information - from a sketchy source - regarding Dr. Ophelia Turner and her research.
===Frequency File #6, Part 1===
<big>'''Richard''':</big>
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
<big>'''Chiaki''':</big>
''Sorry, who is this?''
<big>'''Richard''':</big>
''Consider it a present from the Breachers.''
<big>'''Chiaki''':</big>
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
===Frequency File #6, Part 2===
<big>'''Chiaki''':</big>
''I get this call on a Friday night, and I only have enough time to hop in a cab to make the drop. Waiting for me next to the library's book return are three filing boxes stuffed with moldy documents. They are in poor shape. I tip the cab driver extra after the bottom of a box disintegrates all over his trunk. Clearly these records were not well taken care of I wonder it this is more of a decluttering of a long-lost basement rather than an illicit sharing of secrets.''
''And yet, in the soggy pages, I do find proof of Ophelia Turner's position: a series of organization charts of the LIM Research Project, spanning the first ten years of R&D. In the earliest version of the chart, she is positioned at the top level, with the title of Lab Director. The subsequent charts show a rapid expansion of the project, with hundreds of names being added, as well as a good deal of shuffling. Dr. Turner's job title changes every two years, and a quick visual comparison shows that she is quickly, and literally, being shoved off into her own corner. The years that this is seen happening correlate to the downturn in her PR appearances.''
''Another name appears briefly on the organization chart - you guessed it, Allen Turner. A quick search in the county office shows that he's Ophelia's husband. Married at 22, no children on record, died in 1961. The cause of death is unlisted, which means only one thing - the government scrubbed it from the record.''
''Okay, so not only did Ophelia Turner exist, she was one of the highest ranking members on the LIM Research Project. And she was intimately involved with these so-called anomalies - did she create them? Did she dissect them? Did she unleash them onto her homeland like some sort of mad scientist? Did I need to stop drinking coffee after 8pm in my desperate bid to meet my deadlines for this series?''
''Lots of questions I couldn't possibly know the answers to.''
''But one good lead follows another, and soon, I get another phone call.''
''More on the next episode of Frequency File.''
==Frequency File Ep. 7: Zone Life==
In the seventh episode of '''Frequency File''' our host meets with the source from the previous episode, a man who claims to have lived inside the Zone.
===Frequency File #7, Part 1===
<big>'''Richard''':</big>
''You did good. We can meet.''
<big>'''Сhiaki''':</big>
''This is Frequency File: Episode seven.''
''Apparently I passed some sort of test with my impromptu retrieval of moldy documents. I was rewarded with a connection to Richard Phillips, a man who claimed to not only have worked in the Zone, but stayed there years after its closure.''
''We meet at a cafe in downtown Seattle.''
<big>'''Richard''':</big>
''The Zone, in its active research and development phase, doesn't look too dissimilar to these photos you've got there.''
''By now, it's been 20 years abandoned, but being hermetically sealed in with 70 petabecquerels of radiation has got its benefits. When the withdrawal orders came through, everything was left as-is.''
''Except for the ones who didn't leave. Like me.''
<big>'''Chiaki''':</big>
''Why did you stay?''
<big>'''Richard''':</big>
''See, that was always the question, wasn't it? We all had our own reasons. Some of the scientists, in particular, liked to claim legitimate reasons for staying behind. But we were all misguided. We all had something we were running from.''
''How long were you there?''
<big>'''Richard''':</big>
''I want to say, about six years after the decommission was complete.''
<big>'''Chiaki''':</big>
''But if ARDA withdrew all operations, how did you survive? Like, what did you eat, how did you get the supplies you needed?''
<big>'''Richard''':</big>
''Some Zone secrets are best left secret. You don't want to know. It wasn't pretty, the things we had to do to survive. But it was quiet. Blissfully, peacefully, quiet.''
===Frequency File #7, Part 2===
<big>'''Chiaki''':</big>
''No, I want all the dirty secrets. What you ate, how your plumbing worked, what social activities there were.''
<big>'''Richard''':</big>
''Social activities? No one went in there to have a good time, I'll tell you that. There was plenty of chatter across the radio at first, but that died down pretty quickly. Not too much to gossip about after being shut-in for - I don't even know how many years at that point.''
<big>'''Chiaki''':</big>
''Radio? Like a ham radio?''
<big>'''Richard''':</big>
''Yeah, but worlds more sophisticated. Some property of radio waves made it the only consistent method of transmission. So it was our prime method of communication.''
''People started up their own radio stations, made their own programming. It didn't matter who was listening. It was the human need to talk that we were fulfilling.''
<big>'''Chiaki''':</big>
''Okay, but give me a little hint. You weren't completely deprived of supplies, right?''
<big>'''Richard''':</big>
''Oh, easy. That's where the Breachers came in.''
<big>'''Chiaki''':</big>
''On the next episode of Frequency File, more about the Breachers, and what they thought of our topic at hand: Dr. Ophelia Turner.''
==Frequency File Ep. 8: The Breachers==
In the eighth episode of '''Frequency File''' our host meets with two professional [[Breachers]] and learns why they their existence was necessary.
===Frequency File #8, Part 1===
<big>'''Chiaki''':</big>
''The Breachers. It was a network of people, including those who claimed to have infiltrated the Zone, and the people on the inside that enabled them.''
''Where there's an iron-fisted ruling authority, there's always a resistance. And as wonderfully weird as everything we've heard about the Zone has been so far, these Breachers honestly take the cake.''
''This is Frequency File: episode eight.''
''Infiltrating the Olympic Exclusion Zone is a whole lot of work. To start, you'd have to get through, past, or over a 300-meter outer wall. There were layers upon layers of security checkpoints, and the Zone was carved out into sectors, each with very specific clearance requirements. If you were somehow able to make it through all of that, then you'd start dealing with the rampant radiation and a whole host of other dangers.''
''So imagine my surprise to hear that there were people who made a whole career out of wallbreaching.''
<big>'''Carolyn''':</big>
''Yeah, I lived in the Zone for ten years. My partner worked for ARDA, I came along for the ride. After a while, I got bored, and thought: hey, why not put my years of experience smuggling contraband to good use?''
<big>'''Chiaki''':</big>
''This is Carolyn Murrell. Not her real name, of course, as she was the ringleader of an illicit smuggling ring. If you needed a pack of your favorite brand of smokes from the outside, or a souvenir from the inside, Carolyn was your gal.''
<big>'''Carolyn''':</big>
''By all measures, it was an easy life on the inside. ARDA took care of most everything - groceries to your door, free housing. Salary was good. You didn’t have much to use it on, but at least you know you’d be set with savings and pension when you eventually went back into the real world.''
===Frequency File #8, Part 2===
<big>'''Chiaki''':</big>
''So you didn't run the smuggling ring for money.''
<big>'''Carolyn''':</big>
''No. Because honestly? Once you get used to the anomalies and instability that come sweeping through, the hardest thing to fight was boredom. That was constant and neverending. Everyday was very much the same - wake up, check the weather and stability reports, boil water and wish you had coffee, wait for your partner to come home, then sit around and repeat the same conversations night after night.''
<big>'''Chiaki''':</big>
''So the smuggling kept things interesting. What were the most common things requested?''
<big>'''Carolyn''':</big>
''All people inside wanted was coffee, cigarettes, and vodka. All the good vices. What outside people wanted was the interesting stuff - anything anti-gravity was popular, and the occasional ask for a live anomaly.''
''We didn't take those requests seriously. Those usually came from tourists who were rich and desperate to prove that they'd actually been inside the Zone to their rich friends.''
<big>'''Chiaki''':</big>
''I'm sorry, back up, you're saying there was Zone tourism?''
<big>'''Carolyn''':</big>
''Oh, yeah, and not the solo Breacher variety either. Like sanctioned, scheduled itinerary type tours.''
<big>'''Chiaki''':</big>
''How was that possible? All I've heard is how strict ARDA's security was.''
<big>'''Carolyn''':</big>
''It's true, ARDA had eyes everywhere. But even they couldn't secure the entire border, not with the instability wreaking havoc on everything. Especially when ARDA's funding began to wind down, they eased up on security, so it got easier in the later years.''
===Frequency File #8, Part 3===
<big>'''Chiaki''':</big>
''Carolyn was generous enough to connect me to Ellison Nagata, who claims to have operated the tours in question.''
''How much did it cost to tour the Zone?''
<big>'''Ellison''':</big>
''Wouldn't you like to know? Let's just say - I was able to retire in my early 40's.''
<big>'''Chiaki''':</big>
''Okay, then, how did you manage to sneak tour groups in without ARDA noticing?''
<big>'''Ellison''':</big>
''Logistics, logistics. Let me tell you what your listeners will really want to hear - the tour packages.''
''By far the most popular: the Anomaly Safari. We'd load tourists up in a transport vehicle and follow any route available to us and see what'd come out of the woodwork. And let me tell you, it never disappointed. You ever see a 100-foot-tall tree walk? One crossed the road right in front of us.''
''I had a few repeat customers. One couple commissioned a private tour to see the Old Wall. Dangled a real big tip for me if I got them all the way through into the Deep Zone, but it turns out I value my life way more than finding a way through that insanity.''
===Frequency File #8, Part 4===
<big>'''Chiaki''':</big>
''And, when it came to the topic of Dr. Ophelia Turner, amazingly, the Breachers all knew of her, and had the most consistently positive opinions of her.''
*'''Carolyn''':</big>
''Never met the woman. But she was a regular, and one of my best customers. She paid in advance, ordered consistently, and never made a fuss. She's the sharpest broad I've ever come in contact with. I have no doubts that she did exactly what all the legends claimed.''
<big>'''Ellison''':</big>
''Oppy? Oh, she was not a fan of my work. Gave my tour quite a thrill when she stopped our van and nearly threw us all out into the radiation to die. You should've seen her face though when the tourists realized that she was the Dr. Ophelia Turner of legend. She was the biggest celebrity when it came to the Zone, and everyone wanted a picture with her.''
<big>'''Richard''':</big>
''I sat in on some of her seminars. There wasn't a thing about LIM that she didn't know. She was one of a kind.''
<big>'''Chiaki''':</big>
''So, what do you think? Was she a martyr, myth, or a monster?''
<big>'''Richard''':</big>
''Not a myth, she was the real deal.''
<big>'''Carolyn''':</big>
''Martyr. Whatever that woman did, she did for the greater good.''
<big>'''Ellison''':</big>
''The way she tried to sabotage my business? You'd think I'd call her a monster. But she was a lioness, defending her territory. I didn't bring people into the Zone because it was the right thing to do, and I knew it. So yeah, I guess of the three: martyr? She knew how bad things were getting, but she stuck it out anyway. She went down with that ship. I can only respect her for that.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
<big>'''President Koch''':</big>
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
<big>'''Lou''':</big>
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
<big>'''Lou''':</big>
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
<big>'''Lou''':</big>
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Take your time.''
<big>'''Lou''':</big>
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''What did they tell you had happened?''
<big>'''Lou''':</big>
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
<big>'''Scientist 1''':</big>
''I mean, I heard her name from time to time. Never saw her once though.''
<big>'''Scientist 2''':</big>
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5: Listener Calls==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
<big>'''Caller 1''':</big>
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
<big>'''Caller 2''':</big>
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
<big>'''Caller 3''':</big>
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
<big>'''Caller 4''':</big>
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''And the most surprising of the messages:''
<big>'''Ed''':</big>
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
<big>'''Ed''':</big>
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6: The Lead==
The sixth episode of '''Frequency File''', where our host receives new information - from a sketchy source - regarding Dr. Ophelia Turner and her research.
===Frequency File #6, Part 1===
<big>'''Richard''':</big>
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Sorry, who is this?''
<big>'''Richard''':</big>
''Consider it a present from the Breachers.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
===Frequency File #6, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''I get this call on a Friday night, and I only have enough time to hop in a cab to make the drop. Waiting for me next to the library's book return are three filing boxes stuffed with moldy documents. They are in poor shape. I tip the cab driver extra after the bottom of a box disintegrates all over his trunk. Clearly these records were not well taken care of I wonder it this is more of a decluttering of a long-lost basement rather than an illicit sharing of secrets.''
''And yet, in the soggy pages, I do find proof of Ophelia Turner's position: a series of organization charts of the LIM Research Project, spanning the first ten years of R&D. In the earliest version of the chart, she is positioned at the top level, with the title of Lab Director. The subsequent charts show a rapid expansion of the project, with hundreds of names being added, as well as a good deal of shuffling. Dr. Turner's job title changes every two years, and a quick visual comparison shows that she is quickly, and literally, being shoved off into her own corner. The years that this is seen happening correlate to the downturn in her PR appearances.''
''Another name appears briefly on the organization chart - you guessed it, Allen Turner. A quick search in the county office shows that he's Ophelia's husband. Married at 22, no children on record, died in 1961. The cause of death is unlisted, which means only one thing - the government scrubbed it from the record.''
''Okay, so not only did Ophelia Turner exist, she was one of the highest ranking members on the LIM Research Project. And she was intimately involved with these so-called anomalies - did she create them? Did she dissect them? Did she unleash them onto her homeland like some sort of mad scientist? Did I need to stop drinking coffee after 8pm in my desperate bid to meet my deadlines for this series?''
''Lots of questions I couldn't possibly know the answers to.''
''But one good lead follows another, and soon, I get another phone call.''
''More on the next episode of Frequency File.''
==Frequency File Ep. 7: Zone Life==
In the seventh episode of '''Frequency File''' our host meets with the source from the previous episode, a man who claims to have lived inside the Zone.
===Frequency File #7, Part 1===
<big>'''Richard''':</big>
''You did good. We can meet.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File: Episode seven.''
''Apparently I passed some sort of test with my impromptu retrieval of moldy documents. I was rewarded with a connection to Richard Phillips, a man who claimed to not only have worked in the Zone, but stayed there years after its closure.''
''We meet at a cafe in downtown Seattle.''
<big>'''Richard''':</big>
''The Zone, in its active research and development phase, doesn't look too dissimilar to these photos you've got there.''
''By now, it's been 20 years abandoned, but being hermetically sealed in with 70 petabecquerels of radiation has got its benefits. When the withdrawal orders came through, everything was left as-is.''
''Except for the ones who didn't leave. Like me.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Why did you stay?''
<big>'''Richard''':</big>
''See, that was always the question, wasn't it? We all had our own reasons. Some of the scientists, in particular, liked to claim legitimate reasons for staying behind. But we were all misguided. We all had something we were running from.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How long were you there?''
<big>'''Richard''':</big>
''I want to say, about six years after the decommission was complete.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''But if ARDA withdrew all operations, how did you survive? Like, what did you eat, how did you get the supplies you needed?''
<big>'''Richard''':</big>
''Some Zone secrets are best left secret. You don't want to know. It wasn't pretty, the things we had to do to survive. But it was quiet. Blissfully, peacefully, quiet.''
===Frequency File #7, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''No, I want all the dirty secrets. What you ate, how your plumbing worked, what social activities there were.''
<big>'''Richard''':</big>
''Social activities? No one went in there to have a good time, I'll tell you that. There was plenty of chatter across the radio at first, but that died down pretty quickly. Not too much to gossip about after being shut-in for - I don't even know how many years at that point.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Radio? Like a ham radio?''
<big>'''Richard''':</big>
''Yeah, but worlds more sophisticated. Some property of radio waves made it the only consistent method of transmission. So it was our prime method of communication.''
''People started up their own radio stations, made their own programming. It didn't matter who was listening. It was the human need to talk that we were fulfilling.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, but give me a little hint. You weren't completely deprived of supplies, right?''
<big>'''Richard''':</big>
''Oh, easy. That's where the Breachers came in.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''On the next episode of Frequency File, more about the Breachers, and what they thought of our topic at hand: Dr. Ophelia Turner.''
==Frequency File Ep. 8: The Breachers==
In the eighth episode of '''Frequency File''' our host meets with two professional [[Breachers]] and learns why they their existence was necessary.
===Frequency File #8, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The Breachers. It was a network of people, including those who claimed to have infiltrated the Zone, and the people on the inside that enabled them.''
''Where there's an iron-fisted ruling authority, there's always a resistance. And as wonderfully weird as everything we've heard about the Zone has been so far, these Breachers honestly take the cake.''
''This is Frequency File: episode eight.''
''Infiltrating the Olympic Exclusion Zone is a whole lot of work. To start, you'd have to get through, past, or over a 300-meter outer wall. There were layers upon layers of security checkpoints, and the Zone was carved out into sectors, each with very specific clearance requirements. If you were somehow able to make it through all of that, then you'd start dealing with the rampant radiation and a whole host of other dangers.''
''So imagine my surprise to hear that there were people who made a whole career out of wallbreaching.''
<big>'''Carolyn''':</big>
''Yeah, I lived in the Zone for ten years. My partner worked for ARDA, I came along for the ride. After a while, I got bored, and thought: hey, why not put my years of experience smuggling contraband to good use?''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Carolyn Murrell. Not her real name, of course, as she was the ringleader of an illicit smuggling ring. If you needed a pack of your favorite brand of smokes from the outside, or a souvenir from the inside, Carolyn was your gal.''
<big>'''Carolyn''':</big>
''By all measures, it was an easy life on the inside. ARDA took care of most everything - groceries to your door, free housing. Salary was good. You didn’t have much to use it on, but at least you know you’d be set with savings and pension when you eventually went back into the real world.''
===Frequency File #8, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So you didn't run the smuggling ring for money.''
<big>'''Carolyn''':</big>
''No. Because honestly? Once you get used to the anomalies and instability that come sweeping through, the hardest thing to fight was boredom. That was constant and neverending. Everyday was very much the same - wake up, check the weather and stability reports, boil water and wish you had coffee, wait for your partner to come home, then sit around and repeat the same conversations night after night.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So the smuggling kept things interesting. What were the most common things requested?''
<big>'''Carolyn''':</big>
''All people inside wanted was coffee, cigarettes, and vodka. All the good vices. What outside people wanted was the interesting stuff - anything anti-gravity was popular, and the occasional ask for a live anomaly.''
''We didn't take those requests seriously. Those usually came from tourists who were rich and desperate to prove that they'd actually been inside the Zone to their rich friends.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''I'm sorry, back up, you're saying there was Zone tourism?''
<big>'''Carolyn''':</big>
''Oh, yeah, and not the solo Breacher variety either. Like sanctioned, scheduled itinerary type tours.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How was that possible? All I've heard is how strict ARDA's security was.''
<big>'''Carolyn''':</big>
''It's true, ARDA had eyes everywhere. But even they couldn't secure the entire border, not with the instability wreaking havoc on everything. Especially when ARDA's funding began to wind down, they eased up on security, so it got easier in the later years.''
===Frequency File #8, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Carolyn was generous enough to connect me to Ellison Nagata, who claims to have operated the tours in question.''
''How much did it cost to tour the Zone?''
<big>'''Ellison''':</big>
''Wouldn't you like to know? Let's just say - I was able to retire in my early 40's.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, then, how did you manage to sneak tour groups in without ARDA noticing?''
<big>'''Ellison''':</big>
''Logistics, logistics. Let me tell you what your listeners will really want to hear - the tour packages.''
''By far the most popular: the Anomaly Safari. We'd load tourists up in a transport vehicle and follow any route available to us and see what'd come out of the woodwork. And let me tell you, it never disappointed. You ever see a 100-foot-tall tree walk? One crossed the road right in front of us.''
''I had a few repeat customers. One couple commissioned a private tour to see the Old Wall. Dangled a real big tip for me if I got them all the way through into the Deep Zone, but it turns out I value my life way more than finding a way through that insanity.''
===Frequency File #8, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''And, when it came to the topic of Dr. Ophelia Turner, amazingly, the Breachers all knew of her, and had the most consistently positive opinions of her.''
*'''Carolyn''':</big>
''Never met the woman. But she was a regular, and one of my best customers. She paid in advance, ordered consistently, and never made a fuss. She's the sharpest broad I've ever come in contact with. I have no doubts that she did exactly what all the legends claimed.''
<big>'''Ellison''':</big>
''Oppy? Oh, she was not a fan of my work. Gave my tour quite a thrill when she stopped our van and nearly threw us all out into the radiation to die. You should've seen her face though when the tourists realized that she was the Dr. Ophelia Turner of legend. She was the biggest celebrity when it came to the Zone, and everyone wanted a picture with her.''
<big>'''Richard''':</big>
''I sat in on some of her seminars. There wasn't a thing about LIM that she didn't know. She was one of a kind.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So, what do you think? Was she a martyr, myth, or a monster?''
<big>'''Richard''':</big>
''Not a myth, she was the real deal.''
<big>'''Carolyn''':</big>
''Martyr. Whatever that woman did, she did for the greater good.''
<big>'''Ellison''':</big>
''The way she tried to sabotage my business? You'd think I'd call her a monster. But she was a lioness, defending her territory. I didn't bring people into the Zone because it was the right thing to do, and I knew it. So yeah, I guess of the three: martyr? She knew how bad things were getting, but she stuck it out anyway. She went down with that ship. I can only respect her for that.''
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[[Category:Lore]]
[[File:Frequency Files Icon.png|thumb]]
'''Frequency File''' is a radio show hosted by [[Chiaki Saruhashi]], which focused on uncovering the secrets of LIM technology and the [[Olympic Exclusion Zone]].
These in-game tapes can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
{{spoilers}}
{{stub}}
==Frequency File Ep. 1: Martyr, Myth, or Monster?==
The introductory episode to '''Frequency File''', which serves to introduce the audience to LIM technology and [[Oppy|Dr. Ophelia Turner]].
===Frequency File #1, Part 1===
<span style="color:#FFCC00"><big>'''President Koch''':</big></span>
''"I have the distinct honor to introduce to you, the American people a new scientific frontier. With a raw power like LIM technology in the good hands of true patriots like Doctor Ophelia Turner, the potential is limitless. On this day, we welcome our Faraday Future."''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The year is 1955. Doctor Ophelia Turner is standing next to President Koch, the top of her head barely clearing his shoulder. She stands stiff-backed, her hazel eyes affixed on the glass and steel chamber in front of her. She does not appear to breathe until a ball of light appears out of thin air. The sight is tremendous, a lightning bolt frozen mid-strike, and the reaction immediate. the gathering audience roars with excitement and spontaneous applause. On Dr. Turner, only a tightening of her lips indicates that she hears the audience at all.''
''Dr. Turner and President Koch pose for a picture, and she does not smile even then. That picture is the image splashed across newspapers and science journals for the next decade. The mother of LIM technology, they called her. The Angel of a New Age. The newspapers at that time laid the titles on thick while peddling the impending utopia.''
''Then she recedes into the bowels of a government research facility. She's never seen again in public - there are scant appearances here and there, in blink-and-you-miss-it promotional videos and blatant propaganda fodder, and then ...''
''She - and the promise of LIM technology - disappear.''
===Frequency File #1, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The press coverage of LIM technology is bright-eyed and bushy-tailed at first. In the decade between 1955-1965, LIM is called many things - the promise of the future, the herald of a new age - then never spoken of again.''
''You don't have to dig very deep for the gaps in the story to emerge. the Presidential demonstration is the only physical proof we ever see of it. Compared to the Manhattan Project, developed under an air-tight shroud of secrecy, why was LIM paraded around in the papers? And if it really was the technological quantum leap to answer all out wildest dreams, why did it blink out of existence?''
''The story of LIM technology is one hell of a maze. And the key to it is a woman named Ophelia Turner.''
''Did Ophelia Turner, by all measure a failed physicist as far as her public record goes, truly invent LIM technology? Or was she help up as a Rose the Riveter for the Cold War? An Atomic Annie to excite the masses during the no-holds-barred race against the Soviet Union?''
''Was she a myth, martyr, or monster? A figment of the imagination, true savior, or convenient scapegoat?''
''I'm Chiaki Saruhashi, and in this nine-part series, I aim to find out.''
==Frequency File Ep. 2: The Cold, Hard Facts==
The second episode of '''Frequency File''', focusing primarily on the known history of LIM technology, [[Oppy|Dr. Ophelia Turner]], and the [[Olympic Exclusion Zone]].
===Frequency File #2, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Welcome back. this is Frequency File, episode two. In the last episode, I told you about the curious case of Doctor Ophelia Turner. When it comes to this enigmatic individual, one of three versions is true: myth, martyr, or monster. To be able to weigh her, in turns, as heretic, genius, or scapegoat - we must first set the stage. When I started down this path to discover who she was, what she did, and ultimately what happened to her, I didn't expect it to lead me to one of the strangest mysteries of the Pacific Northwest: the Olympic Exclusion Zone.''
''But let me rewind a bit.''
''In Northwest Washington State, there are 3,600 miles of vibrant wilderness called the Olympic Peninsula. Bounded by water on three sides, it was a wonderland for outdoorsy types, with snow-capped mountains and salmon-bearing rivers and pristine rain forests. Up until 1955, it was the residence of 100,000 people, including Ophelia Turner. It was her birthplace, her hometown, and - it turns out - ground zero and sacrificial lamb, for the promise of LIM technology.''
''In true fashion, the government never comes out and says that's what led to the creation of the Olympic Exclusion Zone. But the chain of events were in plaint sight - strange accidents, leading to the government's claim of eminent domain, and subsequent seizure of the peninsula. The evacuation of 100,000 people, and the attempt- and abject failure - at containing the rumors that spread like wildfire.''
''Because, it turns out, even with the government's resources at your disposal, keeping secrets is a tricky business. You can bet there was plenty of talk as a result.''
''Lucky me, because I had plenty of questions.''
===Frequency File #2, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Here's what we know.''
''Over 50 years ago, in November of 1946, Doctor Ophelia Turner was 27. She had recently returned home to the Olympic Peninsula to lick her wounds after a failed stint in academia. In a fit of obsession or redemption or, quite frankly, both, she cobbled together a laboratory in her basement, and produced the first LIM wave on nothing but a killer hunch and plain ingenuity.''
''Or so the story goes.''
''It's never clearly stated anywhere that LIM waves - and LIM technology - really were. It's all vague claims and wild theories, dreams that border more on the mystical than the scientific. What we do know is that "LIM" stood for "unlimited frequency". Radio waves, once souped-up and modulated just right, supposedly enabled the control of matter in a way that modern science both back then and now could only dream of.''
''After Dr. Turner's discovery, she and a few friends - scientists and Ph.D.s, all toyed with LIM in their garage labs for about four years. The local police and fire departments start making regular house calls, spurred on by increasingly disgruntled neighbors calling in about incidents, that seem to grow larger and more disturbing as the years go on. After one too many reports, the federal government takes notice, and thus begins their severe interest in LIM technology.''
''The next part happens quickly. In 1955, the United States government seizes not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. The area is at first evacuated under the pretense of safety, but quickly commandeered by the government. They establish a brand new department called ARDA - Advanced Resonance Development Authority - which was to be headed by Dr. Turner herself.''
''Over the next 15 years, the government expands the Zone's borders. They clear out civilians as they go, and erect massive 500-meter walls to keep out an increasingly curious public. The Zone started in the northern-most tip of the Peninsula, then expanded outward twice: once in 1961, again in 1967, to the outer perimeter we see now.''
===Frequency File #2, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''After the multi-staged evacuation of the Olympic Peninsula's 100,000-strong population, the records get sketchy. Once the region is swept clean of civilian eyes, the flow of information trickles to an eventual stop.''
''ARDA has always maintained that the evacuation was done in the name of national security. That there was simply nothing more patriotic than sacrificing your homes, with the Communists plotting our demise across the Atlantic. Certainly not because there was any danger from the strange experiments happening inside, or situations most unnatural to witness. ARDA kept a wide berth, displacing citizens far ahead of the front line, so first-hand accounts of things going awry were rare. But rumors spread fast, and everyone had some story about a distant relative whose pet changed in inexplicable ways, or a friend of a friend who followed strange lights into the woods and never returned.''
''Once the civilians were cleared out, the ARDA employees moved in. Scientists, officials, support staff, and their families made the Olympic Exclusion Zone home, reaching anywhere from 300 to 1,000 in total at its peak. What any of them were doing in the Zone was kept hush-hush, but the population just outside of the walls found the secrecy irresistible. Every shipment of raw material, out-of-season weather pattern, and inexplicable light or sound became the talk of the town, for the first decade of the Zone's existence.''
===Frequency File #2, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Sadly, that's about where the cold, hard facts end.''
''Listeners, I tried. I really did. I started my investigation in the usual fashion - digging up every piece of public record I could get. The paperwork is maddeningly typical up until 1955 - census records, soil samples, weather reports, hand-drawn survey maps, the beginnings of satellite photos - all readily available for anyone with the patience to walk themselves into a county office. But those materials don't tell me much, and I quickly am forced to turn to more dubious sources.''
''Before the downing of multiple passenger planes, and the subsequent establishment of the No Fly zone in 1962, crude aerial photos are taken and circulated. This is where things get interesting. I find fuzzy shots of what appears to be entire mountains relocating overnight, buildings disappearing and reappearing at random, and lakes filled with water or light, depending on the time of day. The resolution is dubious, making them ink-blot tests in their own right. They are the stuff of dreams among amateur investigators and conspiracy theorists alike.''
''The most outlandish, improbable, and extremely unverifiable stories came from Breachers - people rumored to have jumped, tunneled, hot air ballooned their way through the walls. If they're to be believed, there is much to be uncovered. But more on that later.''
''LIM technology is not paraded around in the press for long. As the government withdraws acknowledgment that it ever existed, the public's interest similarly begins to wane. The last verifiable activity is an exodus of ARDA employees from the Zone, beginning in 1981, and followed swiftly by a full decommissioning of the Zone in 1987. After which, those 3,600 square miles are sealed away and left behind with no explanation. A tomb, minutes away from the populous, perfectly normal city of Seattle, with decades of history and secrets locked inside.''
''And that is where I'm left to fill in the enormous, ill-defined gaps.''
===Frequency File #2, Part 5===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So that's the history of the Olympic Exclusion Zone. We know it absolutely existed, and that something blighted the area. Doctor Ophelia Turner was a real person who grew up there, and LIM technology - claimed to be her invention - was the reason the Zone was created. The facts point to either the pursuit of LIM or the technology itself - doing something terrible to the area, and maybe even to the people who stayed behind.''
''For such a vast, valuable area as the Olympic Peninsula to be lost to the world for the indefinite future, someone needed to take the fall. The evidence in this corner paints the target square on the martyr part of this equation.''
''Or, did Doctor Ophelia Turner know what she was unleashing upon her homeland? If she did it willingly, then she would've been a monster. But if the government strong-armed her into it, then she would've had no choice but to become a martyr.''
''To answer that question, we need more information still.''
==Frequency File Ep. 3: The Human Cost==
The third episode of '''Frequency File''', in which our host interviews an ex-resident of the [[Olympic Exclusion Zone|Olympic Peninsula]] who witnessed the disaster which befell the town of [[Sierram]].
===Frequency File #3, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How do you force 100,000 people out of their homes without facing major resistance? Even if you're the United States government, facing down what's being peddled as the greatest threat our nation has ever faced, the answer is: you don't. This is Frequency File, episode three: The Human Cost.''
''Last episode, I reported all the cold hard facts I could get my hands on. If you missed that episode, here's the summary: there wasn't much. Now we jump tracks to the stories of the people, to knit together old records and eyewitness accounts to form some fabric of the true story.''
''Whoever's job it was at ARDA to suppress stories did a really good job. What they did to keep that sheer number of people from talking, and then to smear the stories that did come out, was a masterstroke of obfuscation.''
''Unfortunately for ARDA, the cases that made it all the way to court became public record. and the facts were these: ARDA played nice at first with generous relocation package. they offered cold, hard cash, and built sprawling housing complexes in nearly every state to resettle the former residents. These new communities were built as idyllic, white picket fenced neighborhoods where you were sure to be surrounded by all-American families who shared your same values, while enjoying the benefits of government subsidized grocery stores, school districts, and manicured public parks. Not a bad deal from the looks of things.''
''When it came to the holdouts, the people who wouldn't leave for any amount, things got ugly. But in the end, the government won out, as it always does. And while the government has the sovereign right to seize private property, the Fifth Amendment mandates just compensation be paid for it. But it doesn't specify when or how this compensation be made, and many dissenters ended up with nothing through good old loopholes and bureaucracy. Some of whom are still pursuing their claims to this day.''
''But the chilling thing is: those left with empty pockets consider themselves lucky. There is a saying they mutter among themselves, under their breath: that at least they had the luck to not live in Sierram.''
===Frequency File #3, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Of the witnesses to the Sierram disaster that are still alive, most aren't willing to speak to me. But one eyewitness account remains the most damning report of what happened.''
''Meet Lou Argonza. She was nine when she last saw her parents alive.''
''You were born in the Zone?''
<big>'''Lou''':</big>
''Yes. Born and raised in Sierram town until - well, until it wasn't a town anymore.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Lou was evacuated from the Zone on February 13th, 1973.''
''Can you share what you remember from that day?''
<big>'''Lou''':</big>
''Sure. I was at a week-long wilderness camp, this yearly thing my elementary school would put on. They'd throw the kids into the woods, show us how to pick apart animal droppings and sketch birds. You know, things like that.''
''It was my favorite thing as a kid. But that year, I really didn't want to go. Something called the LIM Fair was coming to Sierram, and I begged my dad to let me stay. He told me that I could see it the following year. That obviously didn't happen.''
===Frequency File #3, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The LIM Fair. ARDA advertised it as a good old fashioned small town get-together, a miniature world's fair of sorts for the hardworking government employees and their families that lived in Sierram town. The flyers and brochures I've gotten my hands on promised all manner of things mundane and fantastical - kiss your low tech washing machine goodbye, taking home this LIM Nebulizer and zap those clothes and diapers clean! Why break your back trimming your lawn when LIM tech can transform your grass into something more?''
''This push to get LIM tech into the homes of Zone residents - housewives in particular - was a deliberate and strategic move. The cynical reason, and most popular interpretation, is that it was a PR push to rehabilitate LIM tech's image. By 1973, there'd been enough reports of radioactive fallout and inexplicable disappearances that suspicion of what ARDA was doing was high.''
''Where were you when the Sierram incident happened?''
<big>'''Lou''':</big>
''At base camp, about 20 miles out of town. The sirens went off during dinner. We barely had time to wonder whether it was a drill or real, before the shockwaves rolled through.''
''Luckily, we'd been through the disaster procedure days before. We dove under our tables to take cover. We were just kids, and at first, thrilled for the drama unfolding in real-time.''
''It was hours before ARDA came to extract us. By that time, we'd scrambled up onto a hill to signal for help, and saw the -''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Take your time.''
<big>'''Lou''':</big>
''It's been 20 years and I still can't go anywhere near a county fair of any sort.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''What did they tell you had happened?''
<big>'''Lou''':</big>
''Nothing. They were all business, hurrying us onto the trucks with boarded-up windows. We weren't even allowed back in our cabins to pack our belongings.''
''They breezed us out of the Zone. It wasn't until days later, when most of us were deposited in an orphanage, that we learned that our parents died.''
===Frequency File #3, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Lou's account is one of the most damning, and holds up to the best of my verification efforts. She's told that story many times, and hadn't changed this story in the ensuing years. Chalk it up to good memory or deeply seated trauma, but it is, as far as I can tell, real.''
''The stories from others, however, inspire a healthy dose of skepticism. Those who weren't too scared of government retaliation were few, and the ones who shared their stories loved their 15 minutes of fame a little too much. Any talk show or gossip rag or cheap date willing to listen heard from these types, and made piecing together the Zone's true history for someone like me, decades later, a migraine-inducing experience.''
''Because these stories, as every good gossip knows, morphed over time. What started as the most powerful lightning storms recorded on Earth turned into UFOs touching down. An innocent spider web became something to be avoided on pain of death. A grassy lawn, left untended, became a feeding ground for something called Burp Bunnies. The tales became taller as the years went by, and the more I heard, the more my suspension of disbelief left me.''
''And while the Sierram disaster was only one of the many incidents that occurred over the Zone's 32-year history, it is the one I return to as a prime example. Whatever happened there in Sierram is the type of disaster that caused the creation of the Exclusion Zone in the first place. We can extrapolate from what little we know of what happened here. If this is the one story to get out, how many more horrors did LIM technology cause?''
===Frequency File #3, Part 5===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Finally, back to the question of Ophelia Turner. The fact is, most of the people I spoke to didn't know her. How is it that the supposed inventor of LIM technology herself, who ostensibly led the ARDA R&D project, wasn't known across the board? It's almost as if the American public knew her more than the people who worked and lived in the Zone, thanks to the PR machine.''
''But how does that all balance out?''
''The best I could get were vague acknowledgements, mainly from scientists. Mind you, this lot was also the most tight-lipped, but those who showed a hint of recollection spoke of her as if she were an urban legend herself.''
<big>'''Scientist 1''':</big>
''I mean, I heard her name from time to time. Never saw her once though.''
<big>'''Scientist 2''':</big>
''I don't remember an Ophelia, but there was an Allen Turner who was heavily involved in LIM R&D. Not a lot of women in the labs, I would've noticed one for sure.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Curiouser and curiouser.''
==Frequency File Ep. 4: The Problem with LIM==
The fourth episode of '''Frequency File''', in which our host discusses [[ARDA]], as well as the scarce details available regarding LIM technology and [[Anomalies]].
===Frequency File #4, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Researching Ophelia Turner's story feels like poking around the edges of a void. When I look directly at my subject, nothing appears to be there. But as I tease around the edges, a shape begins to emerge in the null space. It is with great journalistic integrity that I began to define those edges, but even then, it's tempting to fill in the spaces with good old fashioned imagination. But hey, I knew what I was signing up for when I decided to unearth a decades-old mystery. Welcome back. This is episode four of Frequency File.''
''In lieu of no one having a personal account of Ophelia Turner, we turn to more facts in the periphery. In this episode, I dig into ARDA, the government agency behind the research and development of LIM technology, as well as the scant facts of LIM technology itself.''
''Bear with me, as we depart the shores of known, connected facts and slingshot from one theory to another.''
''By now, you're probably starting to gather what the problem was with the very concept of LIM technology.''
''The rumors about LIM were healthy and far-reaching. That it could solve world hunger and overpopulation, that it had alchemical powers to convert matter from one form to another, or would finally plug the technological gap needed to realize the long-dreamed-of perpetual energy machines.''
''Even for the scientifically disinclined like myself, it's easy to conclude that no one technology could fulfill all of mankind's wildest fantasies. And yet here was LIM technology, promising all those things in one swoop.''
''And remember: any and all actual scientific detail about LIM technology was kept absolutely air-tight. Every schematic, lab note, and mathematical proof that was allegedly smuggled out of the Zone or recreated from memory was dissected by experts around the world. All were found to be well outside of the realm of reality. And those scattered claims of rogue LIM technology out in the world? They were all red herrings, nothing proven.''
===Frequency File #4, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So what do all those rumors about LIM technology leave us with?''
''The most popular theory, by far, was that LIM technology never existed. An elaborate yarn spun by opportunists to siphon government funds into their pockets. The demonstration from Dr. Ophelia Turner and President Koch was well within the ability of an amateur magician. And once again, Dr. Turner's lack of accomplishments in her academic career, paint an easy portrait of a scientist eager for a win.''
''That would slot Dr. Turner firmly in the "myth" camp.''
''We may never be able to agree on what LIM was or if it even existed. But we can certainly understand why its existence was necessary. The state of the world that existed needed to believe in something so fantastical.''
''Here's my submission to the ever-growing theory pile:''
''It is no coincidence that the year the Zone was established was 1955. That year also marked the start of the Space Race. For that next decade, there is no hotter topic, no singular focus of effort and funding, than beating the Soviets. With Sputnik's launch in 1957, followed by Gagarin's first brush with space in 1961, America fell behind with every passing year. Its desperation only increased with the very public explosion of Project Vanguard, America's first satellite launch attempt.''
''The timing of LIM technology couldn't have been more perfect. The government springs into action, promoting LIM while being simultaneously effusive and evasive - an American political specialty. The live demonstrations are few, the vagaries plenty, but there is a notable wave of professors vacating their spots at major universities to take on positions at ARDA. Some interesting fields of study from the bunch: experts in crop domestication, enclosed biological ecosystems, and radiobiology. What sounds like a child's tale begins to take on a shape that fits cleanly with the race to the stars.''
''I will reiterate here: this is only my theory, but I dare say it's a good one.''
===Frequency File #4, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The problem, we have come to understand, is that something went horribly wrong inside the Zone's borders, and caused all of it - LIM, disasters, and the rest - to be hermetically sealed off forever.''
''As dubious as the fuzzy photos and inconsistent stories were, they add up to one thing: what was going on in the Zone wasn't normal. For as tall as ARDA built those walls, they couldn't hide oddly colored auroras in the sky, or ice storms in the summer, or localized hurricane-force winds compacted into tight columns.''
''There were two words that popped up time and time again within these eyewitness stories - instability and Anomalies.''
''I've been able to distill a few things about them - that they were two of the many, many unfortunate byproducts of the R&D going on in the Zone. The government was forced to admit to elevated levels of radiation - pretty hard to cover that one up, as it became a tourist attraction to hike along the walls with a Geiger counter. But this instability seemed to be some combination of ecological and physical fallout. Some described it as a state of constant landslides. Others recounted storms unlike anything seen on planet Earth.''
''As far as what the anomalies were? I couldn't tell you. I ran face-first into two distinct responses to that question. Either people refused to say a single word about them, or people had too many conflicting explanations to find a single thread of commonality. Perhaps that's a topic for a series all on its own.
''Roadblocks at every turn, with this story.''
==Frequency File Ep. 5: Listener Calls==
The fifth episode of '''Frequency File''' where our host informs us about several theories relating to LIM technology and the Olympic Exclusion Zone. These are told primarily through first-person accounts from callers.
===Frequency File #5, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File. Episode five. By this point in my investigation, the unanswered questions kept piling up. The depths I was having to go to, the mysteries upon mysteries, was making me dizzy. Many times, my hope dwindled. Was I getting anywhere with this? Or were the rumors sweeping me completely off-track?''
''One night, in a fit of desperation, I opened my reader mail, and found the motivation to continue. And I thought, you're walking this same journey with me, and maybe you share
some of my frustrations about all the non-answers. So indulge me this one episode, as I lighten the mood, and talk about the response to my work.''
''A quick behind-the-scenes on the making of Frequency File - it was quite the uphill battle to make it to air. Only by virtue of my good work investigating the case of the disappearing banana slugs, was this entire series allowed to happen. And I was made aware in no uncertain terms that I used up the entirety of my good karma on making this.''
''But the letters and calls from you, the listeners, have managed to overwhelm the network, and thus have justified my obsession-turned-legit investigation.''
''So, as thanks, this episode is all about you. Your theories, your hopes and dreams, your love and hate, your opinions. I've sifted through the hundreds of letters and calls, and here's a selection of the sentiment you've shared:''
===Frequency File #5, Part 2===
<big>'''Caller 1''':</big>
''I've listened to every one of your episodes and I did my own research. And I have to say: there is no chance in hell that Ophelia Turner invented LIM technology. She was 100% a convenient excuse. I mean, for starters, she's a woman. As an American, who'd you rather rally around? Some dweeb scientist squinting at a test tube? Or a woman in a lab coat posing for pretty pictures? Admit it: we were duped by the government. Again. When will we learn?''
<big>'''Caller 2''':</big>
''You're wrong about one thing: some LIM technology did make it out into the larger world. You remember the personal cassette players that were all the rage in 1979? Yeah, that thing we all begged our parents for Christmas? LIM tech, baby! Go on, open it up, tell me if you don't see some LIM doohickeys in there. I dare ya.''
<big>'''Caller 3''':</big>
''What I don't understand is how they could let all those Zone people back out into the world. Like, they lived there, were experimented on, and got exposed to Lord-Knows-What, and they just rolled out the red carpet for them and let them loose? That's just completely irresponsible. My neighbor? They were one of them. And let me tell you, nothing good came from it. The minute they moved in, things got screwy. You ever hear of a ice storm in Tampa? Heck, in Florida anywhere? No. But they move in and suddenly we get freak ice
storms and armies of six-legged possums overrunning the neighborhood. I can't sleep a single night without hearing their grubby little hands - so many little hands - going through my trash bins. My husband tried to fight them off and got bitten, and he ain't been right since. I tell you, they're out there, and it's already too late.''
===Frequency File #5, Part 3===
<big>'''Caller 4''':</big>
''Hello? I haven't been able to sleep since I first started listening to Frequency File. I've been putting the clues together, and I honestly think my grandparents are Allen
and Ophelia Turner. They never like talking about their past, but sometimes, I'll sneak up to the attic and find photos of them in these weird lab outfits. And what's more, sometimes, when they talk in their sleep, they speak another language. I bet it's Russian! You have to check it out!''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''And the most surprising of the messages:''
<big>'''Ed''':</big>
''Don't keep poking your nose around where it doesn't belong. You're not going to like where you end up. Trust me. I should know.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''He identifies himself as Ed Baker. An astronaut on the American spaceflight missions.''
<big>'''Ed''':</big>
''Now, this isn't a threat. It's just a warning. I went up with the third landing mission. All was well, readings were nominal. We achieved stable orbit around the moon, and began executing the LIM-assisted landing procedure. Once it activated, that's when everything went wrong. I wish I could tell you what I saw. I wish I could put it into words. But most of all, I wish I could forget. I don't even look up at the sky anymore. Every night is a terror. LIM technology was a mistake. It wasn't worth it. Yes, we won the race, but the cost was too great. It will always be there, waiting, for our next mistake.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, well, maybe that didn't do quite the job of lightening the mood. But knowing that there's so many of you along for the ride with me, gives me the determination to continue on. No matter how deep this rabbit hole goes.''
''So thank you, and I'll see you next episode.''
==Frequency File Ep. 6: The Lead==
The sixth episode of '''Frequency File''', where our host receives new information - from a sketchy source - regarding Dr. Ophelia Turner and her research.
===Frequency File #6, Part 1===
<big>'''Richard''':</big>
''Hello, this is a message for Chiaki Saruhashi. We have some documents that may be of interest to you. They’ll be dropped at the Seattle Public Library Central District Branch at 11:59PM.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Sorry, who is this?''
<big>'''Richard''':</big>
''Consider it a present from the Breachers.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File, episode six.''
''Listeners, I'm ashamed to admit the difficulty I had at this point in my investigation. I was out of leads, shamelessly mired in rumors and dead-ends, and pretty darn stressed about what to do next.''
''So this phone call offers me a lead on a cold, stormy night. And, in all my posturing about journalistic integrity and triple-checking the evidence, I am amused to say that this is the sketchiest source I've come across in my career.''
''And yet, it led me somewhere.''
===Frequency File #6, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''I get this call on a Friday night, and I only have enough time to hop in a cab to make the drop. Waiting for me next to the library's book return are three filing boxes stuffed with moldy documents. They are in poor shape. I tip the cab driver extra after the bottom of a box disintegrates all over his trunk. Clearly these records were not well taken care of I wonder it this is more of a decluttering of a long-lost basement rather than an illicit sharing of secrets.''
''And yet, in the soggy pages, I do find proof of Ophelia Turner's position: a series of organization charts of the LIM Research Project, spanning the first ten years of R&D. In the earliest version of the chart, she is positioned at the top level, with the title of Lab Director. The subsequent charts show a rapid expansion of the project, with hundreds of names being added, as well as a good deal of shuffling. Dr. Turner's job title changes every two years, and a quick visual comparison shows that she is quickly, and literally, being shoved off into her own corner. The years that this is seen happening correlate to the downturn in her PR appearances.''
''Another name appears briefly on the organization chart - you guessed it, Allen Turner. A quick search in the county office shows that he's Ophelia's husband. Married at 22, no children on record, died in 1961. The cause of death is unlisted, which means only one thing - the government scrubbed it from the record.''
''Okay, so not only did Ophelia Turner exist, she was one of the highest ranking members on the LIM Research Project. And she was intimately involved with these so-called anomalies - did she create them? Did she dissect them? Did she unleash them onto her homeland like some sort of mad scientist? Did I need to stop drinking coffee after 8pm in my desperate bid to meet my deadlines for this series?''
''Lots of questions I couldn't possibly know the answers to.''
''But one good lead follows another, and soon, I get another phone call.''
''More on the next episode of Frequency File.''
==Frequency File Ep. 7: Zone Life==
In the seventh episode of '''Frequency File''' our host meets with the source from the previous episode, a man who claims to have lived inside the Zone.
===Frequency File #7, Part 1===
<big>'''Richard''':</big>
''You did good. We can meet.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Frequency File: Episode seven.''
''Apparently I passed some sort of test with my impromptu retrieval of moldy documents. I was rewarded with a connection to Richard Phillips, a man who claimed to not only have worked in the Zone, but stayed there years after its closure.''
''We meet at a cafe in downtown Seattle.''
<big>'''Richard''':</big>
''The Zone, in its active research and development phase, doesn't look too dissimilar to these photos you've got there.''
''By now, it's been 20 years abandoned, but being hermetically sealed in with 70 petabecquerels of radiation has got its benefits. When the withdrawal orders came through, everything was left as-is.''
''Except for the ones who didn't leave. Like me.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Why did you stay?''
<big>'''Richard''':</big>
''See, that was always the question, wasn't it? We all had our own reasons. Some of the scientists, in particular, liked to claim legitimate reasons for staying behind. But we were all misguided. We all had something we were running from.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How long were you there?''
<big>'''Richard''':</big>
''I want to say, about six years after the decommission was complete.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''But if ARDA withdrew all operations, how did you survive? Like, what did you eat, how did you get the supplies you needed?''
<big>'''Richard''':</big>
''Some Zone secrets are best left secret. You don't want to know. It wasn't pretty, the things we had to do to survive. But it was quiet. Blissfully, peacefully, quiet.''
===Frequency File #7, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''No, I want all the dirty secrets. What you ate, how your plumbing worked, what social activities there were.''
<big>'''Richard''':</big>
''Social activities? No one went in there to have a good time, I'll tell you that. There was plenty of chatter across the radio at first, but that died down pretty quickly. Not too much to gossip about after being shut-in for - I don't even know how many years at that point.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Radio? Like a ham radio?''
<big>'''Richard''':</big>
''Yeah, but worlds more sophisticated. Some property of radio waves made it the only consistent method of transmission. So it was our prime method of communication.''
''People started up their own radio stations, made their own programming. It didn't matter who was listening. It was the human need to talk that we were fulfilling.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, but give me a little hint. You weren't completely deprived of supplies, right?''
<big>'''Richard''':</big>
''Oh, easy. That's where the Breachers came in.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''On the next episode of Frequency File, more about the Breachers, and what they thought of our topic at hand: Dr. Ophelia Turner.''
==Frequency File Ep. 8: The Breachers==
In the eighth episode of '''Frequency File''' our host meets with two professional [[Breachers]] and learns why they their existence was necessary.
===Frequency File #8, Part 1===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''The Breachers. It was a network of people, including those who claimed to have infiltrated the Zone, and the people on the inside that enabled them.''
''Where there's an iron-fisted ruling authority, there's always a resistance. And as wonderfully weird as everything we've heard about the Zone has been so far, these Breachers honestly take the cake.''
''This is Frequency File: episode eight.''
''Infiltrating the Olympic Exclusion Zone is a whole lot of work. To start, you'd have to get through, past, or over a 300-meter outer wall. There were layers upon layers of security checkpoints, and the Zone was carved out into sectors, each with very specific clearance requirements. If you were somehow able to make it through all of that, then you'd start dealing with the rampant radiation and a whole host of other dangers.''
''So imagine my surprise to hear that there were people who made a whole career out of wallbreaching.''
<big>'''Carolyn''':</big>
''Yeah, I lived in the Zone for ten years. My partner worked for ARDA, I came along for the ride. After a while, I got bored, and thought: hey, why not put my years of experience smuggling contraband to good use?''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''This is Carolyn Murrell. Not her real name, of course, as she was the ringleader of an illicit smuggling ring. If you needed a pack of your favorite brand of smokes from the outside, or a souvenir from the inside, Carolyn was your gal.''
<big>'''Carolyn''':</big>
''By all measures, it was an easy life on the inside. ARDA took care of most everything - groceries to your door, free housing. Salary was good. You didn’t have much to use it on, but at least you know you’d be set with savings and pension when you eventually went back into the real world.''
===Frequency File #8, Part 2===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So you didn't run the smuggling ring for money.''
<big>'''Carolyn''':</big>
''No. Because honestly? Once you get used to the anomalies and instability that come sweeping through, the hardest thing to fight was boredom. That was constant and neverending. Everyday was very much the same - wake up, check the weather and stability reports, boil water and wish you had coffee, wait for your partner to come home, then sit around and repeat the same conversations night after night.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So the smuggling kept things interesting. What were the most common things requested?''
<big>'''Carolyn''':</big>
''All people inside wanted was coffee, cigarettes, and vodka. All the good vices. What outside people wanted was the interesting stuff - anything anti-gravity was popular, and the occasional ask for a live anomaly.''
''We didn't take those requests seriously. Those usually came from tourists who were rich and desperate to prove that they'd actually been inside the Zone to their rich friends.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''I'm sorry, back up, you're saying there was Zone tourism?''
<big>'''Carolyn''':</big>
''Oh, yeah, and not the solo Breacher variety either. Like sanctioned, scheduled itinerary type tours.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''How was that possible? All I've heard is how strict ARDA's security was.''
<big>'''Carolyn''':</big>
''It's true, ARDA had eyes everywhere. But even they couldn't secure the entire border, not with the instability wreaking havoc on everything. Especially when ARDA's funding began to wind down, they eased up on security, so it got easier in the later years.''
===Frequency File #8, Part 3===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Carolyn was generous enough to connect me to Ellison Nagata, who claims to have operated the tours in question.''
''How much did it cost to tour the Zone?''
<big>'''Ellison''':</big>
''Wouldn't you like to know? Let's just say - I was able to retire in my early 40's.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''Okay, then, how did you manage to sneak tour groups in without ARDA noticing?''
<big>'''Ellison''':</big>
''Logistics, logistics. Let me tell you what your listeners will really want to hear - the tour packages.''
''By far the most popular: the Anomaly Safari. We'd load tourists up in a transport vehicle and follow any route available to us and see what'd come out of the woodwork. And let me tell you, it never disappointed. You ever see a 100-foot-tall tree walk? One crossed the road right in front of us.''
''I had a few repeat customers. One couple commissioned a private tour to see the Old Wall. Dangled a real big tip for me if I got them all the way through into the Deep Zone, but it turns out I value my life way more than finding a way through that insanity.''
===Frequency File #8, Part 4===
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''And, when it came to the topic of Dr. Ophelia Turner, amazingly, the Breachers all knew of her, and had the most consistently positive opinions of her.''
*'''Carolyn''':</big>
''Never met the woman. But she was a regular, and one of my best customers. She paid in advance, ordered consistently, and never made a fuss. She's the sharpest broad I've ever come in contact with. I have no doubts that she did exactly what all the legends claimed.''
<big>'''Ellison''':</big>
''Oppy? Oh, she was not a fan of my work. Gave my tour quite a thrill when she stopped our van and nearly threw us all out into the radiation to die. You should've seen her face though when the tourists realized that she was the Dr. Ophelia Turner of legend. She was the biggest celebrity when it came to the Zone, and everyone wanted a picture with her.''
<big>'''Richard''':</big>
''I sat in on some of her seminars. There wasn't a thing about LIM that she didn't know. She was one of a kind.''
<span style="color:#339966"><big>'''Chiaki''':</big></span>
''So, what do you think? Was she a martyr, myth, or a monster?''
<big>'''Richard''':</big>
''Not a myth, she was the real deal.''
<big>'''Carolyn''':</big>
''Martyr. Whatever that woman did, she did for the greater good.''
<big>'''Ellison''':</big>
''The way she tried to sabotage my business? You'd think I'd call her a monster. But she was a lioness, defending her territory. I didn't bring people into the Zone because it was the right thing to do, and I knew it. So yeah, I guess of the three: martyr? She knew how bad things were getting, but she stuck it out anyway. She went down with that ship. I can only respect her for that.''
44bf18a347683668add53d6edf91bd8d7c11f01e
The Jack
0
492
1681
1054
2024-03-21T16:03:34Z
Elirus
18
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Ever get bored of having to constantly plan everything? Well this right here is the solution. This car has everything you need: The thingamajig that finds resources for you, the doohickeys that let you recklessly use up energy, storage and fuel, and the set of thingamabobs that keep the car ready for every situation.
<br>
<br>Submitted by: Elirus}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]/[[Armored Bumper]]
* Rear [[Olympium Bumper]]/[[Armored Bumper]]
* [[Insulated Headlight|Insulated Headlights]]
* Hood [[Lead-Plated Panel|Lead-Plated]]/[[Anticorrosive Panel|Anti-Corrosive]]
* Front [[Insulated Panel|Insulated Panels]]
* Front [[Olympium Door|Olympium Doors]]/[[Armored Door|Armored Doors]]
* Rear [[Lead-Plated Door|Lead-Plated Doors]]/[[Anticorrosive Door|Anti-Corrosive Doors]]
* Rear [[Insulated Panel|Insulated Panels]]
* Rear [[LIM Shield]]/[[Limpulse Emitter]] Bumper
* Trunk [[Olympium Door|Olympium]]/[[Armored Door|Armored]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]] (Personal Preference)
* [[Turbolight Engine]]/[[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Resource Scanner]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]/[[Lead-Acid Battery]]
* Right [[Expanded Backseat Tank]]/[[Backseat Tank]]
* Front Side [[Mini Turbine|Mini Turbines]]
* Rear Side [[Fuel Synthesizer]] and [[Side Battery]]
=== Don't forget ===
* [[Augmented Trunk Storage]]/[[A Trunk In The Trunk]] (You'll be relying heavily on either of these)
== Strategy ==
Armored parts and Olympium parts have the same resistances, although Olympium parts' resistances are more effective. You can use either of those depending on your progression.
If you feel like preparing your car a little, you can use the information the [[Auto Shop|Route Planner]] provides to choose between the Lead Protection and Anticorrosive protection. The items stored within the trunk (see Gallery) will also keep you prepared for emergencies. If you're flush with garage resources, ALWAYS scrap the car and electronics in the back of the garage to use during the run.
Every part on your car (other than the trunk and LIM shield) has all 3 resistances. But due to the fact that they're balanced between all the parts, the resistances aren't substantial. Avoid threats whenever possible.
You can pretty much run junctions however you want with this. Hit a couple of buildings, grab a couple electronics here and there, bag some anchors and dip. Not much thinking required.
Your primary energy source will be the [[Mini Turbine|Mini Turbines]]. Keep moving, and they'll keep you powered. Incase you need to make long stops and it isn't windy weather, if it's raining you could switch the turbines for the 2 [[Hydro Generator|Hydro Generators]] stored in the trunk.
If you ever feel too lazy to grab some fuel from barrels, tankers, etc. you can use the [[Fuel Synthesizer]] to make more. Although keep in mind, it consumes battery quite quickly.
And remember to always pre-plan your gateway route.
== Gallery ==
[[File:Scav_Runner_(Stargazer)_1.png|thumb|left]]
[[File:Scav_Runner_(Stargazer)_2.png|thumb|left]]
[[File:Trunk_Arrangement_1.png|thumb|left|Run Preparations]]
c47f8a2cbc6097631a21906b3ea72086bd787f82
Archangels
0
479
1682
1434
2024-03-21T16:15:03Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
== Blooper Archangels ==
a0c7e98ee4588e035913702179cd16d405385dd7
1683
1682
2024-03-21T16:38:38Z
Elirus
18
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Versatile Late-/Mid-Game hoarder build
== Blooper Archangels ==
75d0622de4a2042341795dab0458ca739eceb836
Achievements
0
447
1684
960
2024-03-21T21:59:15Z
Nutcake
1
Typo 'Fox' -> 'Fix'
wikitext
text/x-wiki
'''Achievements''' are given to players for accomplishing various tasks, missions or actions, ''[[Pacific Drive]]'' has a total of 49 Achievements on [https://store.steampowered.com/ Steam] and [https://store.epicgames.com Epic Games], however [https://www.playstation.com PlayStation] has a total of 50 Achievements, this is due to all [https://www.playstation.com/en-us/playstation-network/ PlayStation Network] games having a Platinum Trophy, the hardest achievement to get on the PlayStation Network.
{| class="wikitable" style="width:100%; text-align:center"
|+ style="text-align:center" | List of [[Pacific Drive]] '''Achievements'''
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
! scope="col" style="text-align:center; width:5%" | Icon
! scope="col" style="text-align:center; width:10%" | Title & Internal Name
! scope="col" style="text-align:center; width:35%" | Description
|-
| [[File:Achievement 01 EGS.png|80px|link=|]] || It Would Take a Miracle<br/><code>RunNoBreak</code> || Complete a run with at least four junctions, and without breaking or removing any car parts.
| [[File:Achievement 02 EGS.png|80px|link=|]] || Packrat<br/><code>CarStorage</code> || Load enough items into your car to fill 150 [[inventory]] grid slots.
|-
| [[File:Achievement 03 EGS.png|80px|link=|]] || Personal Methods of Creative Expression are Highly Encouraged<br/><code>DecoFull</code> || Fully [[decorate]] your car by equipping one of each kind of cosmetic item, and applying a paint or decal to installed car parts in every possible slot.
| [[File:Achievement 04 EGS.png|80px|link=|]] || Where We're Going, We Don't Need Roads<br/><code>CarFly</code> || While driving, remain airborne for six seconds.
|-
| [[File:Achievement 05 EGS.png|80px|link=|]] || I Don't Know What I Expected<br/><code>ShredResource</code> || [[Deconstructor|Deconstruct]] a resource.
| [[File:Achievement 06 EGS.png|80px|link=|]] || Troubleshooting<br/><code>KickCar</code> || Give your car a few swift kicks. (maybe it'll help?)
|-
| [[File:Achievement 07 EGS.png|80px|link=|]] || Car Whisperer<br/><code>QuirkFirst</code> || Diagnose and cure a [[Quirk]].
| [[File:Achievement 08 EGS.png|80px|link=|]] || Certified Mechanic<br/><code>FixStreakSE</code> || Fix six [[Status|status]] effects on the same car component.
|-
| [[File:Achievement 09 EGS.png|80px|link=|]] || Car of Theseus<br/><code>CarReplace</code> || Replace all of the car's original parts.
| [[File:Achievement 10 EGS.png|80px|link=|]] || Patent Pending<br/><code>InventNew</code> || Invent something new after installing the [[Zone Scanner]].
|-
| [[File:Achievement 11 EGS.png|80px|link=|]] || Sleight of Hand<br/><code>Distraction</code> || Distract an [[Anomaly]] with a light source.
| [[File:Achievement 12 EGS.png|80px|link=|]] || Nothing Personnel, Zone<br/><code>KickAnomaly</code> || Kick a [[Tourist]], [[Tour Bus]], or [[Ticking Tumbler]] [[Anomaly]].
|-
| [[File:Achievement 13 EGS.png|80px|link=|]] || Watch Out for Hop-ons!<br/><code>DriveBunny</code> || Drive several miles with a [[Bunny]] on your car.
| [[File:Achievement 14 EGS.png|80px|link=|]] || Graverobber<br/><code>Tombstone</code> || Discover your [[Remnant Ghost]], and retrieve any lost items or equipment it held.
|-
| [[File:Achievement 15 EGS.png|80px|link=|]] || Et tu?<br/><code>DmgCar</code> || Get hit hard by your car.
| [[File:Achievement 16 EGS.png|80px|link=|]] || Just Walk it Off<br/><code>DmgHatTrick</code> || Get electrocuted, acid-burned and physically hurt all within a minute.
|-
| [[File:Achievement 17 EGS.png|80px|link=|]] || Renewable Power<br/><code>NaturalRecharge</code> || Fully charge a car battery from under 50% only using natural energy sources.
| [[File:Achievement 18 EGS.png|80px|link=|]] || They Weren't Using It<br/><code>StealWreck</code> || [[Liberator|Liberate]] and equip a part from an abandoned car.
|-
| [[File:Achievement 19 EGS.png|80px|link=|]] || Lumberjack<br/><code>DriveTrees</code> || Destroy 1,000 trees.
| [[File:Achievement 20 EGS.png|80px|link=|]] || Driver's Ed Dropout<br/><code>DrivePark</code> || Forget to put the car in drive before hitting the gas 20 times.
|-
| [[File:Achievement 21 EGS.png|80px|link=|]] || Long Haul<br/><code>DriveFar</code> || Drive an exceptional distance.
| [[File:Achievement 22 EGS.png|80px|link=|]] || Great Scott!<br/><code>Great Scott!</code> || Reach 88mph.
|-
| [[File:Achievement 23 EGS.png|80px|link=|]] || Scientific Pursuit<br/><code>StormScan</code> || Scan an [[Anomaly]] while the storm is approaching.
| [[File:Achievement 24 EGS.png|80px|link=|]] || Fly Homeward<br/><code>StormAir</code> || Escape through a [[Gateway]] while the car's wheels are airborne.
|-
| [[File:Achievement 25 EGS.png|80px|link=|]] || The Eye of the Storm<br/><code>StormCollapsed</code> || Escape through a [[Gateway]] after the [[storm]] has completely collapsed.
| [[File:Achievement 26 EGS.png|80px|link=|]] || Running on Empty<br/><code>RunNoFuel</code> || Complete a run with at least two junctions, and with the car always having a low or empty fuel tank.
|-
| [[File:Achievement 27 EGS.png|80px|link=|]] || Streets Ahead<br/><code>RunLong</code> || Complete a run with at least seven junctions.
| [[File:Achievement 28 EGS.png|80px|link=|]] || Juiced Up<br/><code>RunDoubleJuice</code> || Complete a run with at least two junctions, and with twice the anchor charge necessary to escape through the [[Gateway]].
|-
| [[File:Achievement 29 EGS.png|80px|link=|]] || With the Top Down<br/><code>RunStructureless</code> || Complet a run with at least three junctions, and without any panels, doors, or bumpers on the car at any point.
| [[File:Achievement 30 EGS.png|80px|link=|]] || Along for the Ride<br/><code>CryptidBobbie</code> || Return from the [[Well]] with [[Tobias|Tobias']] favorite cryptid equipped.
|-
| [[File:Achievement 31 EGS.png|80px|link=|]] || The Anomaly Barricade<br/><code>q10</code> || Overcharge the car's [[ARC Device]], and escape back to the [[Auto Shop]].
| [[File:Achievement 32 EGS.png|80px|link=|]] || The Deep Zone Crossing<br/><code>q08</code> || Gain access to the [[Deep Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 33 EGS.png|80px|link=|]] || The Red Meadow Records<br/><code>q07</code> || Return to the [[Auto Shop]] after recovering data [[ARDA]] hid in the [[Red Meadow Research Facility]].
| [[File:Achievement 34 EGS.png|80px|link=|]] || The Visions<br/><code>q06b</code> || Uncover some of the [[Zone|Zone's]] history in the [[Mid-Zone]], then escape back to the [[Auto Shop]].
|-
| [[File:Achievement 35 EGS.png|80px|link=|]] || Hack the Planet!<br/><code>q06a</code> || Find [[Oppy|Oppy's]] secret hideaway in the [[Auto Shop]], and deliver the hard drive she stashed in there to [[Francis]] and [[Tobias]].
| [[File:Achievement 36 EGS.png|80px|link=|]] || The Mid-Zone Crossing<br/><code>q05</code> || Gain access to the [[Mid-Zone]], and escape from there to the [[Auto Shop]].
|-
| [[File:Achievement 37 EGS.png|80px|link=|]] || Stabilizing the Zone<br/><code>q03</code> || Activate the [[Zone Stabilizers]] in the [[Outer Zone]], and escape back to the [[Auto Shop]].
| [[File:Achievement 38 EGS.png|80px|link=|]] || A Leap of Faith<br/><code>q02</code> || Successfully test [[Oppy|Oppy's]] theory and return to her [[Auto Shop]].
|-
| [[File:Achievement 39 EGS.png|80px|link=|]] || Investigate the Zone<br/><code>q015</code> || Return to the [[Auto Shop]] after scanning five [[Anomalies]] or [[resources]].
| [[File:Achievement 40 EGS.png|80px|link=|]] || Into the Wilderness<br/><code>q01</code> || Install the [[Zone Scanner]] above the [[Auto Shop]].
|-
| [[File:Achievement 41 EGS.png|80px|link=|]] || The Auto Shop<br/><code>q00</code> || After making contact with [[Oppy]], plan your first route into the [[Zone]] from her [[Auto Shop]].
| [[File:Achievement 42 EGS.png|80px|link=|]] || ARDA Record-Keeper<br/><code>LogHalf</code> || Discover 300 [[Logbook]] entries.
|-
| [[File:Achievement 43 EGS.png|80px|link=|]] || Fully Outfitted<br/><code>CarEquipped</code> || Equip or install something in every possible slot on the car.
| [[File:Achievement 44 EGS.png|80px|link=|]] || DIY Expert<br/><code>InventHalf</code> || Unlock over half of everything in the [[Fabrication Station]].
|-
| [[File:Achievement 45 EGS.png|80px|link=|]] || Garage Barrage<br/><code>InventStationMax</code> || Install every [[Auto Shop]] station and upgrade.
| [[File:Achievement 46 EGS.png|80px|link=|]] || No Parking<br/><code>RunNoPark</code> || Complete a run with at least three junctions, and without the car ever being in park.
|-
| [[File:Achievement 47 EGS.png|80px|link=|]] || ARDA Lorekeeper<br/><code>LogMax</code> || Discover 600 [[Logbook]] entries.
| [[File:Achievement 48 EGS.png|80px|link=|]] || DIY Master<br/><code>InventMax</code> || Unlock everything in the [[Fabrication Station]].
|-
| [[File:Achievement 49 EGS.png|80px|link=|]] || The End of the Road<br/><code>q11</code> || Return from the [[Well]].
| [[File:Achievement Platinum.png|80px|link=|]] || Platinum Trophy || Unlock all trophies ''(PS5 Exclusive)''<ref>https://psnprofiles.com/trophy/25994-pacific-drive/1-platinum-trophy</ref>
|}
== References ==
<references/>
== See also ==
* [https://psnprofiles.com/trophies/25994-pacific-drive '''Pacific Drive''' Trophies on PlayStation]
* [https://steamcommunity.com/stats/1458140/achievements/ '''Pacific Drive''' Global Steam Achievements]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3170156612 '''Pacific Drive''' Steam Achievements Guide]
[[Category:Achievements]]
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[[/sandbox | Sandbox]]
=== TODO ===
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[[/sandbox | Sandbox]]
=== TODO ===
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* New [[Quirks]] article
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[[/sandbox | Sandbox]]
=== TODO ===
* Figure out Infobox weird spacing
* <del>New [[Quirks]] article</del> Add Quirk Hall of Fame
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'''Quirks''' are behaviors the car can pick up over time. These behaviors are triggered by certain actions, such as opening/closing doors, turning off/on the radio etc.
{{Stub}}
Quirks develop over time while exploring the Zone. They can develop at a faster rate if the car takes damage, interacts with [[Anomalies]] or under specific circumstances.
[[Category:Gameplay Mechanics]]
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'''Quirks''' are behaviors the car can pick up over time. These behaviors are triggered by certain actions, such as opening/closing doors, turning off/on the radio etc.
{{Stub}}
Quirks develop over time while exploring the Zone. They can develop at a faster rate if the car takes damage, interacts with [[Anomalies]] or under specific circumstances. Quirks can vary in impact on gameplay, from being almost unnoticable to downright malicious. The [[Auto Shop#Status Monitor|Status Monitor]] screen has a "Quirks" bar, which ''may'' light up yellow if a new or malicious quirk is present. (It may not change color in some cases even if such a quirk is present.)
[[File:Status Monitor Quirk.png|thumb|Status Monitor with yellow "Quirks" light]]
== Diagnosing Quirks ==
[[File:Tinker Station Diagnose Screen.png|thumb|The Tinker Station Diagnosis Screen. It has both upgrades installed.]]
The [[Auto Shop#Tinker Station|Tinker Station]] is used to diagnose and fix quirks.
The Diagnosis screen has 4 columns:
# The <span style="font-weight:bold;color:red;">Red</span> column is the triggering car part
# The <span style="font-weight:bold;color:green;">Green</span> column is the triggering action
# The <span style="font-weight:bold;color:orange;">Orange</span> column is the triggered car part
# The <span style="font-weight:bold;color:blue;">Blue</span> column is the behavior of the triggered part
A diagnosis is structured <span style="font-weight:bold">"If 1 does 2, then 3 does 4."</span>
Even without the hints, if you take a structured approach to troubleshooting (like mechanics do in real life!) most quirks can be solved.
* Check the Fixes screen on the Quirk Station to see how many quirks you have, there may be several triggered by one action.
* Start in the garage with the car in park and turn it on.
* Change one thing at a time (turn off/on wipers, headlights, radio, steer left/right, accelerate/brake, change from park to drive). Since only one action corresponds to one quirk triggering this is a good way to isolate the cause.
* If you found nothing in the garage, take the wagon out for a spin on the test track behind the garage. This combined with the previous step should cover 95% of quirk triggers.
[[File:Tinker Station Fixes Screen.png|thumb|Tinker Station "Fixes" Screen, with two diagnosed and one undiagnosed quirk.]]
[[Category:Gameplay Mechanics]]
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'''Quirks''' are weird behaviors the [[car]] can pick up over time. These behaviors are triggered by certain actions, such as opening/closing doors, turning off/on the radio etc.
Quirks develop over time while exploring the Zone. They can develop at a faster rate if the car takes damage, interacts with [[Anomalies]] or under specific circumstances. Quirks can vary in impact on gameplay, from being almost unnoticable to downright malicious. The [[Auto Shop#Status Monitor|Status Monitor]] screen has a "Quirks" bar, which ''may'' light up yellow if a new or malicious quirk is present. (It may not change color in some cases even if such a quirk is present.)
[[File:Status Monitor Quirk.png|thumb|Status Monitor with yellow "Quirks" light]]
== Diagnosing Quirks ==
[[File:Tinker Station Diagnose Screen.png|thumb|The Tinker Station Diagnosis Screen. It has both upgrades installed.]]
The [[Auto Shop#Tinker Station|Tinker Station]] is used to diagnose and fix quirks. The Diagnosis screen has 4 columns:
# The <span style="font-weight:bold;color:red;">Red</span> column is the triggering car part
# The <span style="font-weight:bold;color:green;">Green</span> column is the triggering action
# The <span style="font-weight:bold;color:orange;">Orange</span> column is the triggered car part
# The <span style="font-weight:bold;color:blue;">Blue</span> column is the behavior of the triggered part
A diagnosis is structured <span style="font-weight:bold">"When 1 does 2, 3 does 4."</span>
The player has 8 guesses per run to diagnose quirks. Each guess when submitted shows the result as either "BAD GUESS - x/4 CORRECT" for an incorrect guess or "CORRECT DIAGNOSIS - GUESS REFUNDED". If multiple quirks are present, the correctness also depends on the combination (i.e. if actions A1 and A2 trigger quirks B1 and B2 respectively, guessing A1 -> B2 would give you a "BAD GUESS" message).
The Tinker Station can be upgraded via the [[Auto Shop#Fabrication Station|Fabrication Station]]. The '''Investigator Module''' will report which parts of the guess are correct, while the '''Analysis Module''' allows the player to spend Stable Anchor Energy to correctly pinpoint one part of the diagnosis (starting at 0.5 kLIM for the first use and increases by 0.5 kLIM per subsequent use = 5 kLIM to diagnose a quirk completely). Each upgrade also adds one additional guess per run.
Even without the hints, if one takes a structured approach to troubleshooting (like mechanics do in real life!) most quirks can be solved.
* Check the Fixes screen on the Quirk Station to see how many quirks you have, there may be several triggered by one action.
* Start in the garage with the car in park and turn it on.
* Change one thing at a time (turn off/on wipers, headlights, radio, steer left/right, accelerate/brake, change from park to drive). Since only one action corresponds to a quirk triggering, this is a good way to isolate the cause.
* If you found nothing in the garage, take the wagon out for a spin on the test track behind the garage. This combined with the previous step should cover 95% of quirk triggers.
== Fixing Quirks ==
After a successful diagnosis, the "Fixes" screen shows the items (usually [[Tools#Car Maintenance Kits|repair kits]]) required to fix the quirk. The player may choose to fix the quirk or keep it, however there is a small chance that the quirk disappears on its own after a while.
[[File:Tinker Station Fixes Screen.png|thumb|Tinker Station "Fixes" Screen, with two diagnosed and one undiagnosed quirk.]]
== See also ==
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3166230693 Steam Guide on Quirks by mordecalim]
[[Category:Gameplay Mechanics]]
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'''Quirks''' are weird behaviors the [[car]] can pick up over time. These behaviors are triggered by certain actions, such as opening/closing doors, turning off/on the radio etc.
Quirks develop over time while exploring the Zone. They can develop at a faster rate if the car takes damage, interacts with [[Anomalies]] or under specific circumstances. Quirks can vary in impact on gameplay, from being almost unnoticable to downright malicious. The [[Auto Shop#Status Monitor|Status Monitor]] screen has a "Quirks" bar, which ''may'' light up yellow if a new or malicious quirk is present. (It may not change color in some cases even if such a quirk is present.)
[[File:Status Monitor Quirk.png|thumb|Status Monitor with yellow "Quirks" light]]
== Diagnosing Quirks ==
[[File:Tinker Station Diagnose Screen.png|thumb|The Tinker Station Diagnosis Screen. It has both upgrades installed.]]
The [[Auto Shop#Tinker Station|Tinker Station]] is used to diagnose and fix quirks. The Diagnosis screen has 4 columns:
# The <span style="font-weight:bold;color:red;">Red</span> column is the triggering car part
# The <span style="font-weight:bold;color:green;">Green</span> column is the triggering action
# The <span style="font-weight:bold;color:orange;">Orange</span> column is the triggered car part
# The <span style="font-weight:bold;color:blue;">Blue</span> column is the behavior of the triggered part
A diagnosis is structured <span style="font-weight:bold">"When 1 does 2, 3 does 4."</span>
The player has 8 guesses per run to diagnose quirks. Each guess when submitted shows the result as either "BAD GUESS - x/4 CORRECT" for an incorrect guess or "CORRECT DIAGNOSIS - GUESS REFUNDED". If multiple quirks are present, the correctness also depends on the combination (i.e. if actions A1 and A2 trigger quirks B1 and B2 respectively, guessing A1 -> B2 would give you a "BAD GUESS" message).
The Tinker Station can be upgraded via the [[Auto Shop#Fabrication Station|Fabrication Station]]. The '''Investigator Module''' will report which parts of the guess are correct, while the '''Analysis Module''' allows the player to spend Anchor Energy to correctly pinpoint one part of the diagnosis (starting at 0.5 kLIM for the first use and increases by 0.5 kLIM per subsequent use = 5 kLIM to diagnose a quirk completely). Each upgrade also adds one additional guess per run.
Even without the hints, if one takes a structured approach to troubleshooting (like mechanics do in real life!) most quirks can be solved.
* Check the Fixes screen on the Quirk Station to see how many quirks you have, there may be several triggered by one action.
* Start in the garage with the car in park and turn it on.
* Change one thing at a time (turn off/on wipers, headlights, radio, steer left/right, accelerate/brake, change from park to drive). Since only one action corresponds to a quirk triggering, this is a good way to isolate the cause.
* If you found nothing in the garage, take the wagon out for a spin on the test track behind the garage. This combined with the previous step should cover most quirk triggers.
* Some sneaky quirks affect the fuel and battery gauge readings, so remember to check actual levels and compare.
== Fixing Quirks ==
After a successful diagnosis, the "Fixes" screen shows the items (usually [[Tools#Car Maintenance Kits|repair kits]]) required to fix the quirk. The player may choose to fix the quirk or keep it, however there is a small chance that the quirk disappears on its own after a while.
[[File:Tinker Station Fixes Screen.png|thumb|Tinker Station "Fixes" Screen, with two diagnosed and one undiagnosed quirk.]]
== Difficulty Options ==
Quirk frequency can be reduced/increased under Gameplay > Modifiers > Car Quirks. The quirk finding mini-game has two difficulty modifiers to make it easier: "Free Quirk Guesses" gives infinite guesses and "Free Quirk Hints" turns off Anchor Energy cost for the Analysis Module.
== See also ==
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3166230693 Steam Guide on Quirks by mordecalim]
[[Category:Gameplay Mechanics]]
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/* Difficulty Options */
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'''Quirks''' are weird behaviors the [[car]] can pick up over time. These behaviors are triggered by certain actions, such as opening/closing doors, turning off/on the radio etc.
Quirks develop over time while exploring the Zone. They can develop at a faster rate if the car takes damage, interacts with [[Anomalies]] or under specific circumstances. Quirks can vary in impact on gameplay, from being almost unnoticable to downright malicious. The [[Auto Shop#Status Monitor|Status Monitor]] screen has a "Quirks" bar, which ''may'' light up yellow if a new or malicious quirk is present. (It may not change color in some cases even if such a quirk is present.)
[[File:Status Monitor Quirk.png|thumb|Status Monitor with yellow "Quirks" light]]
== Diagnosing Quirks ==
[[File:Tinker Station Diagnose Screen.png|thumb|The Tinker Station Diagnosis Screen. It has both upgrades installed.]]
The [[Auto Shop#Tinker Station|Tinker Station]] is used to diagnose and fix quirks. The Diagnosis screen has 4 columns:
# The <span style="font-weight:bold;color:red;">Red</span> column is the triggering car part
# The <span style="font-weight:bold;color:green;">Green</span> column is the triggering action
# The <span style="font-weight:bold;color:orange;">Orange</span> column is the triggered car part
# The <span style="font-weight:bold;color:blue;">Blue</span> column is the behavior of the triggered part
A diagnosis is structured <span style="font-weight:bold">"When 1 does 2, 3 does 4."</span>
The player has 8 guesses per run to diagnose quirks. Each guess when submitted shows the result as either "BAD GUESS - x/4 CORRECT" for an incorrect guess or "CORRECT DIAGNOSIS - GUESS REFUNDED". If multiple quirks are present, the correctness also depends on the combination (i.e. if actions A1 and A2 trigger quirks B1 and B2 respectively, guessing A1 -> B2 would give you a "BAD GUESS" message).
The Tinker Station can be upgraded via the [[Auto Shop#Fabrication Station|Fabrication Station]]. The '''Investigator Module''' will report which parts of the guess are correct, while the '''Analysis Module''' allows the player to spend Anchor Energy to correctly pinpoint one part of the diagnosis (starting at 0.5 kLIM for the first use and increases by 0.5 kLIM per subsequent use = 5 kLIM to diagnose a quirk completely). Each upgrade also adds one additional guess per run.
Even without the hints, if one takes a structured approach to troubleshooting (like mechanics do in real life!) most quirks can be solved.
* Check the Fixes screen on the Quirk Station to see how many quirks you have, there may be several triggered by one action.
* Start in the garage with the car in park and turn it on.
* Change one thing at a time (turn off/on wipers, headlights, radio, steer left/right, accelerate/brake, change from park to drive). Since only one action corresponds to a quirk triggering, this is a good way to isolate the cause.
* If you found nothing in the garage, take the wagon out for a spin on the test track behind the garage. This combined with the previous step should cover most quirk triggers.
* Some sneaky quirks affect the fuel and battery gauge readings, so remember to check actual levels and compare.
== Fixing Quirks ==
After a successful diagnosis, the "Fixes" screen shows the items (usually [[Tools#Car Maintenance Kits|repair kits]]) required to fix the quirk. The player may choose to fix the quirk or keep it, however there is a small chance that the quirk disappears on its own after a while.
[[File:Tinker Station Fixes Screen.png|thumb|Tinker Station "Fixes" Screen, with two diagnosed and one undiagnosed quirk.]]
== Difficulty Options ==
Quirk frequency can be reduced/increased under "Gameplay > Modifiers > Car Quirks". The quirk finding mini-game has two difficulty modifiers to make it easier: "Free Quirk Guesses" gives infinite guesses and "Free Quirk Hints" turns off Anchor Energy cost for the Analysis Module.
== See also ==
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3166230693 Steam Guide on Quirks by mordecalim]
[[Category:Gameplay Mechanics]]
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[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
{{Logbook|A big screen version of the car's current status. How's that high res lookin'?}}
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charging Station ===
{{Logbook|“Inductive charging and resonant coupling clearly have ample application. I'm convinced they're the future of so many devices. I also believe they may be viable in transport, even heavy industry,” say Oppy's old notes.}}
Throwing the charger switch while the car is on the lift will fully charge the battery. This station can be upgraded to the Experimental Charging Station.
=== Tinker Station ===
{{Logbook|If your car ain't broke, don't fix it. But if it is malfunctioning, and in some unusual way, this will help you understand how.}}
This station is used to diagnose [[Quirks]]. It can be upgraded to tell you which elements of your guess are correct, and to use Stable Anchor Energy to pinpoint one correct factor of the diagnosis.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes. Starting at crafting Tier 1, it can be upgraded to craft Tier 2 and 3 items.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits them in a neat pile.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
=== Outfitting Station ===
{{Logbook|Upgrading cars is one thing. But now, it's time to spend a few of those Zone resources upgrading yourself. Go on, you deserve it.}}
=== Detailing Station ===
{{Logbook|Store and install your vehicle cosmetics at this dedicated beautification station.}}
=== Repair Station ===
{{Logbook|Give yourself a little help patching up the car every time you return to the garage with this powerful automatic regenerator.}}
=== Athletic Stimulation Station/Hoop ===
{{Logbook|It's such a generously sized target. How difficult could it be to score a few points?}}
=== Deco-Vend ===
{{Logbook|This retrofitted vending machine will reward you with a wagon accessory in exchange for Anchor energy.}}
=== Fish Tank ===
{{Logbook|Fish have been kept since at least the time of the Sumerians. There's no reason not to keep something a little more esoteric in here, too.}}
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[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
{{Logbook|A big screen version of the car's current status. How's that high res lookin'?}}
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charging Station ===
{{Logbook|“Inductive charging and resonant coupling clearly have ample application. I'm convinced they're the future of so many devices. I also believe they may be viable in transport, even heavy industry,” say Oppy's old notes.}}
Throwing the charger switch while the car is on the lift will fully charge the battery. This station can be upgraded to the Experimental Charging Station.
=== Tinker Station ===
{{Logbook|If your car ain't broke, don't fix it. But if it is malfunctioning, and in some unusual way, this will help you understand how.}}
This station is used to diagnose [[Quirks]]. It can be upgraded to tell you which elements of your guess are correct, and to use Stable Anchor Energy to pinpoint one correct factor of the diagnosis.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes. Starting at crafting Tier 1, it can be upgraded to craft Tier 2 and 3 items.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits it in its inventory. It must be manually emptied. Careful: the Auto-Vac inventory is destroyed upon exiting the Garage.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
=== Outfitting Station ===
{{Logbook|Upgrading cars is one thing. But now, it's time to spend a few of those Zone resources upgrading yourself. Go on, you deserve it.}}
=== Detailing Station ===
{{Logbook|Store and install your vehicle cosmetics at this dedicated beautification station.}}
=== Repair Station ===
{{Logbook|Give yourself a little help patching up the car every time you return to the garage with this powerful automatic regenerator.}}
=== Athletic Stimulation Station/Hoop ===
{{Logbook|It's such a generously sized target. How difficult could it be to score a few points?}}
=== Deco-Vend ===
{{Logbook|This retrofitted vending machine will reward you with a wagon accessory in exchange for Anchor energy.}}
=== Fish Tank ===
{{Logbook|Fish have been kept since at least the time of the Sumerians. There's no reason not to keep something a little more esoteric in here, too.}}
9527e45069d63eb1c75d1ef875935731400aa46d
1695
1691
2024-03-22T03:41:17Z
Blend3rman
8
/* Workbench */ fixed incorrect info
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Resources|resources]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
{{Logbook|A big screen version of the car's current status. How's that high res lookin'?}}
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charging Station ===
{{Logbook|“Inductive charging and resonant coupling clearly have ample application. I'm convinced they're the future of so many devices. I also believe they may be viable in transport, even heavy industry,” say Oppy's old notes.}}
Throwing the charger switch while the car is on the lift will fully charge the battery. This station can be upgraded to the Experimental Charging Station.
=== Tinker Station ===
{{Logbook|If your car ain't broke, don't fix it. But if it is malfunctioning, and in some unusual way, this will help you understand how.}}
This station is used to diagnose [[Quirks]]. It can be upgraded to tell you which elements of your guess are correct, and to use Stable Anchor Energy to pinpoint one correct factor of the diagnosis.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes. Starting at crafting Tier 2, it can be upgraded to craft Tier 3 items.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits it in its inventory. It must be manually emptied. Careful: the Auto-Vac inventory is destroyed upon exiting the Garage.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
=== Outfitting Station ===
{{Logbook|Upgrading cars is one thing. But now, it's time to spend a few of those Zone resources upgrading yourself. Go on, you deserve it.}}
=== Detailing Station ===
{{Logbook|Store and install your vehicle cosmetics at this dedicated beautification station.}}
=== Repair Station ===
{{Logbook|Give yourself a little help patching up the car every time you return to the garage with this powerful automatic regenerator.}}
=== Athletic Stimulation Station/Hoop ===
{{Logbook|It's such a generously sized target. How difficult could it be to score a few points?}}
=== Deco-Vend ===
{{Logbook|This retrofitted vending machine will reward you with a wagon accessory in exchange for Anchor energy.}}
=== Fish Tank ===
{{Logbook|Fish have been kept since at least the time of the Sumerians. There's no reason not to keep something a little more esoteric in here, too.}}
93fa5bb7b12d15bc173623b5dc62ecf1f7a68773
Station
0
736
1690
2024-03-22T02:43:20Z
Blend3rman
8
redirect to autoshop
wikitext
text/x-wiki
#REDIRECT [[Auto Shop]]
ee3b0ddb8281c218503ae16d1924a358a7c73a63
Station wagon
0
737
1692
2024-03-22T03:11:05Z
Blend3rman
8
added redirect
wikitext
text/x-wiki
#REDIRECT [[Car]]
686028276ae4c558c07db2cf3eecf0ed704bd3cd
Car
0
106
1693
1502
2024-03-22T03:27:47Z
Blend3rman
8
/* Quirks */
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead [[Alexander Dracott]].
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
Can most commonly be found in [[Box Truck]]s.
==== Paint ====
Each paint can has a durability of 30 (applications).
3 paint types are missing from this list.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
====== Mirror ======
====== Steering Wheel ======
====== Shifter ======
====== Hood Ornament ======
====== Antenna ======
====== Stickers ======
A left sticker and a right sticker can be applied onto the car.
=== Quirks ===
''Main Article: [[Quirks]]''
====== Things you should note ======
Although extremely rare, quirks can disappear on their own sometimes.
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
30411d98cace44708d2dd1c7ff209bffa5906962
File:Tinker Station Diagnose Screen.png
6
738
1694
2024-03-22T03:33:50Z
Blend3rman
8
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Screenshot of the Tinker Station Diagnose Screen}}
|date=2024-03-21
|source={{own}}
|author=[[User:Blend3rman|Blend3rman]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
[[Category:UI Screenshots]]
3ab39f75112944fd05260593663dace9d917af46
File:Status Monitor Quirk.png
6
739
1696
2024-03-22T04:12:06Z
Blend3rman
8
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Screenshot of status monitor with yellow quirk light}}
|date=2024-03-22
|source={{own}}
|author=[[User:Blend3rman|Blend3rman]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
[[Category:UI Screenshots]]
4824aea5751c2b03ce95c15c1b9917227c23ccab
File:Tinker Station Fixes Screen.png
6
740
1697
2024-03-22T04:21:47Z
Blend3rman
8
Uploaded a work by mordecalim from https://steamuserimages-a.akamaihd.net/ugc/5948762624219985029/DEBD4867DE7752331A4B68EEA456F9E070E57BF2/ with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Tinker Station "Fixes" Screen, with two diagnosed and one undiagnosed quirk.}}
|date=2024-02-22
|source=https://steamuserimages-a.akamaihd.net/ugc/5948762624219985029/DEBD4867DE7752331A4B68EEA456F9E070E57BF2/
|author=mordecalim
|permission=
|other versions=
}}
=={{int:license-header}}==
{{cc-by-sa-4.0}}
[[Category:UI Screenshots]]
70a33a206b587aff60f3368c85ff5cff0c1d6418
The Lead Tank
0
741
1703
2024-03-22T10:09:53Z
Techdragon2000
38
Added Lead Tank Info
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine/Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesisrs are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
f91c31fa1d61ef5a45bdac1304dbc68ec795baf5
Module:Properties
828
372
1704
1278
2024-03-22T10:30:15Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
c6ae811aa82f334484407d8f8e390d4fa516cb2e
1721
1704
2024-03-22T11:06:49Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
3ee364835d18b83016477a13d9d630b5880d33fe
File:Durability.png
6
742
1705
2024-03-22T10:37:04Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Durability icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6bc5e6fee9905d537806c6d423738991c66f26e5
9v Battery
0
145
1706
548
2024-03-22T10:44:27Z
Feral
33
wikitext
text/x-wiki
[[Category:Resource]]
{{Resource|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
fda45fa19c1e90d1331b02e626ae7fd99427de65
Anchor Radar
0
743
1707
2024-03-22T10:46:29Z
Feral
33
Created page with "{{Craftable|name=Anchor Radar|icon=Anchor_Radar.png|lb-content=The enormous energy that Anchors generate gives off an unmistakable, unique signature that could easily be detected with the right equipment. And this is that equipment.|ingredients=plastic=2,ninev_battery=2,copper_wire=1,electronics=1|stats=durability=40}}"
wikitext
text/x-wiki
{{Craftable|name=Anchor Radar|icon=Anchor_Radar.png|lb-content=The enormous energy that Anchors generate gives off an unmistakable, unique signature that could easily be detected with the right equipment. And this is that equipment.|ingredients=plastic=2,ninev_battery=2,copper_wire=1,electronics=1|stats=durability=40}}
c750dab1711cbb4a11dd6ee58803c117ff15a634
1708
1707
2024-03-22T10:50:18Z
Feral
33
wikitext
text/x-wiki
{{Craftable|name=Anchor Radar|icon=Anchor_Radar.png|lb-content=The enormous energy that Anchors generate gives off an unmistakable, unique signature that could easily be detected with the right equipment. And this is that equipment.|ingredients=plastic=2,ninev_battery=2,copper_wire=1,electronics=1|stats=durability=40}}
===Use===
When a junction has the [[File:Anchor_Obfuscation.png|30px|link=Anchor Obfuscation]] [[Anchor Obfuscation]] condition in effect, this tool show [[The Driver]] in what direction nearby Anchors are located.
5201f47dff6f4a77224981466bca428d7782a59e
1709
1708
2024-03-22T10:50:29Z
Feral
33
/* Use */
wikitext
text/x-wiki
{{Craftable|name=Anchor Radar|icon=Anchor_Radar.png|lb-content=The enormous energy that Anchors generate gives off an unmistakable, unique signature that could easily be detected with the right equipment. And this is that equipment.|ingredients=plastic=2,ninev_battery=2,copper_wire=1,electronics=1|stats=durability=40}}
===Use===
When a junction has the [[File:Anchor_Obfuscation.png|30px|link=Anchor Obfuscation]] [[Anchor Obfuscation]] condition in effect, this tool shows [[The Driver]] in what direction nearby Anchors are located.
f2eab10b37401f69f75eae9f10f15d65b5aab409
1710
1709
2024-03-22T10:51:05Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{Craftable|name=Anchor Radar|icon=Anchor_Radar.png|lb-content=The enormous energy that Anchors generate gives off an unmistakable, unique signature that could easily be detected with the right equipment. And this is that equipment.|ingredients=plastic=2,ninev_battery=2,copper_wire=1,electronics=1|stats=durability=40}}
===Use===
When a junction has the [[File:Anchor_Obfuscation.png|30px|link=Anchor Obfuscation]] [[Anchor Obfuscation]] condition in effect, this tool shows [[The Driver]] in what direction nearby Anchors are located.
6b0093ae7d3031f3a47f82d371fcf4db1b2562ab
The Lead Tank
0
741
1711
1703
2024-03-22T10:55:16Z
Techdragon2000
38
fixed some text
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
6ebc864c413b2ac00dec673f2cce467b3155c92d
1714
1711
2024-03-22T10:59:27Z
Techdragon2000
38
added lead tank image
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp|thumb|Image of the Lead Tank]]
d89483da9dcf1a36db56c040ed3f14577ee7871d
1715
1714
2024-03-22T11:00:20Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
4a049a1004524e28705c98edd6b44a766a41cbe1
File:Lead Tank.webp
6
744
1712
2024-03-22T10:58:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Lead Tank}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b43964b2c55950eb7bc41d6552c50145176f2b15
Hand-Vac
0
745
1713
2024-03-22T10:58:06Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Hand-Vac|icon=Hand-Vac.png|lb-content=Using most of the same basic principles as a domestic vacuum cleaner, though without any regard for safety constraints, this device allows for the swift collection of just about any solid or semisolid substance. It will try to suck up anything small it's pointed toward.|ingredients=plastic=4,rubber=4,pressurized_cartridges=2,electronics=1|stats=durability=1500}} ===Use=== This tool has mu..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Hand-Vac|icon=Hand-Vac.png|lb-content=Using most of the same basic principles as a domestic vacuum cleaner, though without any regard for safety constraints, this device allows for the swift collection of just about any solid or semisolid substance. It will try to suck up anything small it's pointed toward.|ingredients=plastic=4,rubber=4,pressurized_cartridges=2,electronics=1|stats=durability=1500}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Thermal Vacuum]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]].
===Gallery===
There are no photos here yet.
dfb1e611b3b2a35579a7eae74877cc8557f80fab
Archangels
0
479
1716
1683
2024-03-22T11:02:05Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken)- Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
777c97a77749edd09c797959ee6d547ef7e84adc
1720
1716
2024-03-22T11:04:49Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken)- Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
30402d2d313c08b65a0f7a9cb732023863cb3a31
1727
1720
2024-03-22T11:34:08Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken)- Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
32d57063c8f16b5bd226309abfc46c03522583a7
1732
1727
2024-03-22T11:49:20Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Super Squire]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
75bc1a37b7fe4b20ba373bea3324c35f3b6159af
1737
1732
2024-03-22T12:07:26Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Super Squire]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
* [[Secret Service]] (Ken) - Early-/Mid-Game Cosmetic Build
a6bb4047fad25bb8fafaa99c87942aeef14a3c85
1744
1737
2024-03-22T12:28:58Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Super Squire]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
* [[Secret Service]] (Ken) - Early-/Mid-Game Cosmetic and Hoarder Build
d42c0b19b983df837c500db91fc23be14074dd2f
1745
1744
2024-03-22T12:33:03Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Super Squire]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
* [[Secret Service]] (Ken) - Early-/Mid-Game Cosmetic and Hoarder Build
e88621bc6b840e9a5bfd4a7f2f85a67251f1c83e
1748
1745
2024-03-22T12:49:56Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] (Ken) - Late-/Mid-Game Hoarder Build
* [[Super Squire]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] (Ken) - Versatile Late-/Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
* [[Secret Service]] (Ken) - Early-/Mid-Game Cosmetic and Hoarder Build
0b69acec43b195b0f11cd837464864e658f2d9e1
1751
1748
2024-03-22T13:01:26Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Shuttle]] - Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] (Ken) - Early-/Mid-Game Speedster Build
* [[The Original]] (Ken) - Early-Game Cosmetic Build
* [[Secret Service]] (Ken) - Early-/Mid-Game Cosmetic and Hoarder Build
a9933d2de2176a1cdbbb15f8f0504f8ca95f9c38
1753
1751
2024-03-22T13:02:49Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Shuttle]] - Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
41ba5bab8ff4b78444c9947d9fa3754a3f54cb64
Thermal Vacuum
0
746
1717
2024-03-22T11:02:12Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Thermal Vacuum|icon=Thermal-Vacuum.png|lb-content=Using most of the same basic principles as a domestic vacuum cleaner, though without any regard for safety constraints, this device allows for the swift collection of just about any solid or semisolid substance. It will try to suck up anything small it's pointed toward.|ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=2000}} ===Use=== This tool..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Thermal Vacuum|icon=Thermal-Vacuum.png|lb-content=Using most of the same basic principles as a domestic vacuum cleaner, though without any regard for safety constraints, this device allows for the swift collection of just about any solid or semisolid substance. It will try to suck up anything small it's pointed toward.|ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=2000}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Hand-Vac]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]].
It is the only method of acquiring [[Marsh Eggs]] (from [[Salamander Grotto]]), [[Tree Candy]] (from [[Twisted Ember]]), and [[Swamp Coral]] (from [[Neon Reef]]).
===Gallery===
There are no photos here yet.
be6bce0f2a8e7147263bfa2d34e0ae3d3729b98b
1718
1717
2024-03-22T11:03:36Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Thermal Vacuum|icon=Thermal-Vacuum.png|lb-content=A considerably more powerful iteration of the Hand-Vac. This applies highly focused energy to produce an even more emphatic and efficient result, while also casting light into the dirtiest, darkest of corners. Keep away from face.|ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=2000}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Hand-Vac]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]].
It is the only method of acquiring [[Marsh Eggs]] (from [[Salamander Grotto]]), [[Tree Candy]] (from [[Twisted Ember]]), and [[Swamp Coral]] (from [[Neon Reef]]).
===Gallery===
There are no photos here yet.
da0902865062425b69b34084c0b5b1831314c309
1719
1718
2024-03-22T11:04:06Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Thermal Vacuum|icon=Thermal_Vacuum.png|lb-content=A considerably more powerful iteration of the Hand-Vac. This applies highly focused energy to produce an even more emphatic and efficient result, while also casting light into the dirtiest, darkest of corners. Keep away from face.|ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=2000}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Hand-Vac]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]].
It is the only method of acquiring [[Marsh Eggs]] (from [[Salamander Grotto]]), [[Tree Candy]] (from [[Twisted Ember]]), and [[Swamp Coral]] (from [[Neon Reef]]).
===Gallery===
There are no photos here yet.
3f488ae1875322314505b163db59e944ac1cf426
Prybar
0
747
1722
2024-03-22T11:12:34Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Prybar|icon=Prybar.png|lb-content=Is it a prybar, or is it really your first chance to try the subtle art of lockpicking? After all, this is for the cautious, careful opening of closed containers. It may simply seem larger than conventional lockpics, or require a little more force ... |ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=40,impact_damage=5}} ===Use=== This tool has multiple uses,..."
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[[Category:Tool]]
{{stub}}
{{Craftable|name=Prybar|icon=Prybar.png|lb-content=Is it a prybar, or is it really your first chance to try the subtle art of lockpicking? After all, this is for the cautious, careful opening of closed containers. It may simply seem larger than conventional lockpics, or require a little more force ... |ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=40,impact_damage=5}}
===Use===
This tool has multiple uses, but primarily, it is used as a makeshift lockpick for opening [[File:FX-LOCKED.png|30px|link=Locked (Basic)]] [[Locked(Basic)|Basic Locks]].
It is also used to break down material sources before [[The Driver]] acquires the [[Scrapper]].
===Gallery===
There are no photos here yet.
f884d3d2f47ef8964f977476c27147f5af9cf407
1723
1722
2024-03-22T11:13:23Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Prybar|icon=Prybar.png|lb-content=Is it a prybar, or is it really your first chance to try the subtle art of lockpicking? After all, this is for the cautious, careful opening of closed containers. It may simply seem larger than conventional lockpics, or require a little more force ... |ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=40,impact_damage=5}}
===Use===
This tool has multiple uses, but primarily, it is used as a makeshift lockpick for opening [[File:FX-LOCKED.png|30px|link=Locked (Basic)]] [[Locked(Basic)|Basic Locks]].
It is also used to break down material sources before [[The Driver]] acquires the [[File:Scrapper.png|30px|link=Scrapper]][[Scrapper]].
===Gallery===
There are no photos here yet.
18afd9435533b9bfa11f342cb4220946bf55d736
1724
1723
2024-03-22T11:14:52Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Prybar|icon=Prybar.png|lb-content=Is it a prybar, or is it really your first chance to try the subtle art of lockpicking? After all, this is for the cautious, careful opening of closed containers. It may simply seem larger than conventional lockpics, or require a little more force ... |ingredients=scrap_metal=4,duct_tape=1|stats=durability=40,impact_damage=5}}
===Use===
This tool has multiple uses, but primarily, it is used as a makeshift lockpick for opening [[File:FX-LOCKED.png|30px|link=Locked (Basic)]] [[Locked(Basic)|Basic Locks]].
It is also used to break down material sources before [[The Driver]] acquires the [[File:Scrapper.png|30px|link=Scrapper]][[Scrapper]].
===Gallery===
There are no photos here yet.
da76618b93d7f223030a1e4ab24a2c6ae303cfa6
File:Spitfire.webp
6
748
1725
2024-03-22T11:24:49Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Spitfire}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4a33bd4747855ff34afcda2fcca1eba2c3ccf05f
Spitfire
0
749
1726
2024-03-22T11:25:11Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though! <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[LIM Shield]]/[[LIMPulse Emitter]]/[[Steel Bumper]] *Rear [[Nitro-Boost Bumper]] *Headlights [[Headlights]] *Hood [[Lead-Plated Panel]] *Front [[Steel Panel]] *Front [[Steel Door]] *Rear..."
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro-Boost Bumper]]
*Headlights [[Headlights]]
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tires|Offroad]]/[[All-Terrain Tires|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/Empty
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/Empty
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
222c9f6015457262adc7b595b90506386bfb72dc
1729
1726
2024-03-22T11:42:30Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro-Boost Bumper]]
*Headlights [[Headlights]]
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tires|Offroad]]/[[All-Terrain Tires|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
5b3d9325e55937106d112d32014341e61c5a831f
The Original
0
750
1728
2024-03-22T11:42:02Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Steel Bumper]] *Rear [[Steel Bumper]] *Headlights [[Headlights]] *All P..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlights]]
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Front Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
fd48d406989e7ca57b5ad97c1f93df688a6fb721
1731
1728
2024-03-22T11:44:10Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlights]]
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Front Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
[[File:The Original.jpg|thumb|left|Image of the Original]]
d6bf4e81c8a5bb2af761b9fb95494d5932bb4821
1733
1731
2024-03-22T11:53:55Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlights]]
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Front Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
[[File:The Original.jpg|thumb|left|Image of the Original]]
bcec88152408531a0dce12ccf77b391cc3d233fe
1738
1733
2024-03-22T12:13:17Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlights]]
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
[[File:The Original.jpg|thumb|left|Image of the Original]]
336dbbe117c0da9b89e25a5c77c6ff2092679057
File:The Original.jpg
6
751
1730
2024-03-22T11:43:40Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Original}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
db38fecc4bd4ea51d66ee38b7ba1afcd8fc5e47f
File:Super Squire.jpg
6
752
1734
2024-03-22T12:01:51Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Super Squire}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c31d2f71da031429e1973b2a37c2889c469b9049
Super Squire
0
753
1735
2024-03-22T12:02:07Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place! <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]] *Rear [[Armored Bumper]]/[[LIM Shield]] *Headlights Reinfo..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Front Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
0d6ce2115c0b86ef74337e8fce52c73448fe53c1
1736
1735
2024-03-22T12:04:46Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlights]]
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
987aac93df5f13bf929434540da131804cfd97f9
File:Secret Service Mobile.jpg
6
754
1739
2024-03-22T12:24:16Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Secret Service}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7639e9f4798c8457518bb2f8d668de85521e33f6
Secret Service
0
755
1740
2024-03-22T12:24:29Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, to be safe? With this lightly armored ride, you can be sure you and your VIP can get to where you need to go...just don't stop for too long. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]] *Rear [[Armored Bumper]] *Headlights [[Reinforced Headlights]] *Hood Armored P..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, to be safe? With this lightly armored ride, you can be sure you and your VIP can get to where you need to go...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlights]]
*Hood [[Armored Panel]]
*All (Other) Panels [[Steel Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
9701c4acdb8845d164864ed037759f76fa079fa0
1741
1740
2024-03-22T12:25:28Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, to be safe? With this lightly armored ride, you can be sure you and your VIP can get to where you need to go...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlights]]
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
1ad308e68d580b271426306f7ebe151f2d81da44
1742
1741
2024-03-22T12:26:57Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, safe? With this lightly armored ride, you can be sure you and your VIP can get to where you need to go...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlights]]
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
2047c57342fdd3318dd0145225313702bb5a2ef5
1743
1742
2024-03-22T12:27:38Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, safe? With this lightly armored ride, you can be sure you and your VIP can get to where you wanna go and fast...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlights]]
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
53b87903a0aaa1e4b6276f771b668a4431a6e33b
File:Mix N Match.jpg
6
756
1746
2024-03-22T12:46:20Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Mix N Match}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
31bcb2b52bacd0c72d9d8f932255de48e7595ffe
Mix-n-Match
0
757
1747
2024-03-22T12:46:34Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]]/[[Lead-Plated Bumper]] *Rear [[LIM Shield]] *Headlights [[Insulated Headlights]]/[[Headlights]] *Hood [[Anti-Corrosive Panel]] *Front Panels A..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlights]]/[[Headlights]]
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights|Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini-Turbines]] (can be on one side)/[[Solar Panels]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
855b4621b50489e0c83e9b574ae84a5e1f08c402
1749
1747
2024-03-22T12:50:43Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlights]]/[[Headlights]]
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights|Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbines]] (can be on one side)/[[Solar Panels]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
82ba9fe27c3d2dc7eb5f6b3e20d38c8797256fca
1750
1749
2024-03-22T12:51:26Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlights]]/[[Headlights]]
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights|Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panels]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
36b082763e18060b93a8a72c0ffc0900f91f7455
1752
1750
2024-03-22T13:01:58Z
Elirus
18
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlight]]s/[[Headlight]]s
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights|Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panels]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
3b1875da1303000e727e4cea6eb6814742484e6b
Mix-n-Match
0
757
1754
1752
2024-03-22T13:06:28Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlight]]s/[[Headlight]]s
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights|Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panel]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
ae5d32e8e78fb0b31c9a87aca8788548b38f61ac
Wood Panel
0
463
1755
986
2024-03-22T13:10:02Z
Elirus
18
/* Gallery */
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Will this help camouflage your vehicle amongst the trees? No. Will it make your car look better? Absolutely not. Are you going to apply it anyway? Probably, because you have no respect for fashion or style.}}
=== Gallery ===
No, it will not make your car light blue.
[[File:Wood Panel 1.png|framed]]
[[File:PD Wiki 4.png|framed]]
35c0d8b07ce30ff7c1a320a4b9063176898ae23e
Locked(Basic)
0
61
1756
186
2024-03-22T13:10:04Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
Note: You can also unlock chain-locks using the [[Impact Hammer]]
[[Locked(Heavy-Duty)]]
7e2bcf22a6609ef5c424ace8330331b50b64ce38
1757
1756
2024-03-22T13:16:54Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
Note: You can also unlock these types of locks using either an [[Impact Hammer]] or a [[Magnetic Hammer]]. In cases where a car trunk has a basic lock, a [[Scrapper]] may also be used to open it.
[[Locked(Heavy-Duty)]]
b4350c146d844877a2b3b9c28e3443032ba3a37b
1759
1757
2024-03-22T13:17:23Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Basic|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Prybar|fix-icon=PRYBAR.png}}
Note: You can also unlock these types of locks using either an [[Impact Hammer]] or a [[Magnetic Hammer]]. In cases where a car trunk has a basic lock, a [[Scrapper]] may also be used to open it.
7a120cfdda3a431b150478c75a556d051fb1023f
Locked(Heavy-Duty)
0
758
1758
2024-03-22T13:17:17Z
Feral
33
Created page with "{{Status|icon=FX-LOCKED.png|name=Locked: Heavy-Duty|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Impact Hammer|fix-icon=Impact_Hammer.png}} Note: You can also unlock these types of locks using a Magn..."
wikitext
text/x-wiki
{{Status|icon=FX-LOCKED.png|name=Locked: Heavy-Duty|title=There has to be some way to open this.|content=This is locked, though that always doesn't mean you'll need a key... Many simple locks can be forced with small tools, though tougher ones will require heavier equipment. Keypads, of course, will require a code, or a zap. Breaking those won't get you anywhere.|fix=Impact Hammer|fix-icon=Impact_Hammer.png}}
Note: You can also unlock these types of locks using a [[Magnetic Hammer]].
323be8434d2193fa31090b10ee3f54930a9b8bf3
Archangels
0
479
1760
1753
2024-03-22T13:22:10Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
3ed59a9e80fffd399bc8549e1cf8e5de2f21d956
1794
1760
2024-03-22T14:10:33Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
320847487a6aa27ff97ae547123a34379bb4a23c
File:The Rover Wagon.jpg
6
759
1761
2024-03-22T13:22:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Rover}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8fbee9457417ee00819368f4153cc46d9e53c92d
The Shuttle
0
760
1762
2024-03-22T13:23:37Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anti-Corrosive Bumper]] *Rear [[LIM Shield]] *Headlights [[Reinforced Headlight]]s/[[Headlight]]s *Hood Lead-Plat..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
4f784f1df4d863908087e4599db630eae0eb3927
The Rover
0
761
1763
2024-03-22T13:26:07Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anti-Corrosive Bumper]] *Rear [[LIM Shield]] *Headlights [[Reinforced Headlight]]s/[[Headlight]]s *Hood Lead-Plat..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
4f784f1df4d863908087e4599db630eae0eb3927
1764
1763
2024-03-22T13:26:22Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
153790c2ba1e4596b9bf1ad2b9fcb0547499a62d
The Lead Tank
0
741
1765
1715
2024-03-22T13:27:40Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
bd6751e6a87fa7b7a5f3124a9366c83fd2690993
1766
1765
2024-03-22T13:28:05Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Light]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
b0e55d6abea60db3be6ef44b6ed47b2bcf5bdb42
Super Squire
0
753
1767
1736
2024-03-22T13:51:08Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Flood Lights]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
1d2e8910f64492a083b9288df765106c95ba821a
File:Condition Icon.png
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762
1768
2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Conditions icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
be5a9d16ed6b4a57e49c924baf6d6ceaa1872034
File:Crafting Icon.png
6
763
1769
2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Crafting icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c899b69eb5e9aa85683409d3863eaf8f21f9a69b
File:Detailing Icon.png
6
764
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2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Detailing icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Manual Icon.png
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2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=User Manual icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
70d0e2002377c01846fa40f09a3285e570e2d46c
File:Resource Icon.png
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2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Resource icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Records Icon.png
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2024-03-22T13:55:29Z
Feral
33
Uploaded own work with UploadWizard
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text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Records icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Status Icon.png
6
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2024-03-22T13:55:30Z
Feral
33
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Status icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
da200b3cdbec0d0a265c168f46b7d90817eeb7e1
Spitfire
0
749
1775
1729
2024-03-22T13:56:19Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tires|Offroad]]/[[All-Terrain Tires|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
caacc167728a58c30172fa949eab479d04a271d1
1779
1775
2024-03-22T13:59:01Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tires|Offroad]]/[[All-Terrain Tires|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
409071ec837a741e46b17b1ee4be0b87db83f32a
1780
1779
2024-03-22T14:00:15Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
6ac8fc90db4a5044ce54f911ecafa775e447594b
1781
1780
2024-03-22T14:01:10Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Fuel Tank]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
54512f3127f5961dc5eab85cea14e86092c8c7df
1783
1781
2024-03-22T14:01:35Z
Techdragon2000
38
/* Rack Expansions and Utilities (Turbolight Engine/LIM Chipped Engine) */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
5de3141ada65fefc51d98591d0c56e608bca8237
1785
1783
2024-03-22T14:02:02Z
Techdragon2000
38
/* Rack Expansions and Utilities (AMP Engine) */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini-Turbines]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
0b0e9741a6f09049f71c12cec27b1ae92837bd3a
1787
1785
2024-03-22T14:02:33Z
Techdragon2000
38
/* Rack Expansions and Utilities (AMP Engine) */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
60275fa5008cc28606c8a5fe7dce8cbee18845eb
Main Page
0
1
1776
1615
2024-03-22T13:57:26Z
Feral
33
/* Index */
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[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Index ===
<gallery widths="75px" heights="75px">
Manual_Icon.png|link=User Manual||[[User Manual]]
Resource_Icon.png|link=Resources||[[Resources]]
LEECH-MALFUNCTION.png|link=Anomalies||[[Anomalies]]
Condition_Icon.png|link=Conditions||[[Conditions]]
STEEL-SCRAP.png|link=Found Items||[[Found Items]]
Crafting_Icon.png|link=Crafting||[[Crafting]]
Status_Icon.png|link=Status||[[Status|Statuses]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
Detailing_Icon.png|link=Detailing||[[Detailing]]
Records_Icon.png|link=Records||[[Records]]
Transmissions.png|link=Transmissions||[[Transmissions]]
</gallery>
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
Scrapper.png|link=Tools||[[Tools]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
30a7800e5dccd9c8fe9d20adc186db155b6bde5a
1793
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2024-03-22T14:05:57Z
Feral
33
/* Index */
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text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Logbook ===
<gallery widths="75px" heights="75px">
Manual_Icon.png|link=User Manual||[[User Manual]]
Resource_Icon.png|link=Resources||[[Resources]]
LEECH-MALFUNCTION.png|link=Anomalies||[[Anomalies]]
Condition_Icon.png|link=Conditions||[[Conditions]]
STEEL-SCRAP.png|link=Found Items||[[Found Items]]
Crafting_Icon.png|link=Crafting||[[Crafting]]
Status_Icon.png|link=Status||[[Status|Statuses]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
Detailing_Icon.png|link=Detailing||[[Detailing]]
Records_Icon.png|link=Records||[[Records]]
Transmissions.png|link=Transmissions||[[Transmissions]]
</gallery>
===Meta===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
Scrapper.png|link=Tools||[[Tools]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
96a9b485b6a9318270d8172f8e336af17ec3bda3
Limpulse Emitter
0
101
1777
843
2024-03-22T13:57:27Z
Techdragon2000
38
wikitext
text/x-wiki
{{Craftable|name=LIMPulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse_Front.png|alt=LIMpulse emitter mounted on the front|framed|LIMpulse emitter mounted on the front]]
[[File:LIMpulse_Rear.png|alt=LIMpulse emitter mounted on the rear|thumb|829x829px|LIMpulse emitter mounted on the rear]]
739d381f1f4af31500b515904381ab3c441fe0a0
1778
1777
2024-03-22T13:58:31Z
Techdragon2000
38
wikitext
text/x-wiki
{{Craftable|name=Limpulse Emitter|icon=PHYS-WAVE-SHIELD.png|lb-content=This is not a pun, it's a carefully calibrated device capable of discharging randomly-timed electromagnetic pulses thousands of times per second. This generator makes it extremely difficult for most organic and electroorganic entities to hold on to or harm the vehicle.
|ingredients=scrap_metal=4,copper_wire=4,electronics=4,plasma=2
|stats=w_health=60,bracer_ability=1,battery_drain_peractive=2}}
=== Use ===
This device can be used against anomalies that attach to your car such as [[Abductor]]s and [[:Category:Bunny|Bunnies]]. Upon activation it will last 3 seconds and consume 2kw of battery charge, protecting the vehicle against most threats (excluding pickpockets).
=== Gallery ===
[[File:LIMpulse_Front.png|alt=LIMpulse emitter mounted on the front|framed|LIMpulse emitter mounted on the front]]
[[File:LIMpulse_Rear.png|alt=LIMpulse emitter mounted on the rear|thumb|829x829px|LIMpulse emitter mounted on the rear]]
c64fcfc5390a25856c4e852f878eacee7bd47d66
Records
0
769
1782
2024-03-22T14:01:26Z
Feral
33
Created page with "'''Records''' represent the game's primary method of world-building and it's secondary source of narrative. Most records come in the form of documents found throughout the world, but some are also in the form of audio recordings. Both can be picked up by [[The Driver]] and stored in the [[Fax Machine]] at the [[Auto Shop]]. Their content can also be found in the Logbook at any time. ===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]<..."
wikitext
text/x-wiki
'''Records''' represent the game's primary method of world-building and it's secondary source of narrative.
Most records come in the form of documents found throughout the world, but some are also in the form of audio recordings. Both can be picked up by [[The Driver]] and stored in the [[Fax Machine]] at the [[Auto Shop]]. Their content can also be found in the Logbook at any time.
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
1f8576268d74290c070de690db51bbeadf520d19
1784
1782
2024-03-22T14:01:54Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{spoilers}}
'''Records''' represent the game's primary method of world-building and it's secondary source of narrative.
Most records come in the form of documents found throughout the world, but some are also in the form of audio recordings. Both can be picked up by [[The Driver]] and stored in the [[Fax Machine]] at the [[Auto Shop]]. Their content can also be found in the Logbook at any time.
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
c425c9d9abbf6eccf17ebc784626ae925c5a7d3f
1786
1784
2024-03-22T14:02:10Z
Feral
33
wikitext
text/x-wiki
{{stub}}
'''Records''' represent the game's primary method of world-building and it's secondary source of narrative.
Most records come in the form of documents found throughout the world, but some are also in the form of audio recordings. Both can be picked up by [[The Driver]] and stored in the [[Fax Machine]] at the [[Auto Shop]]. Their content can also be found in the Logbook at any time.
{{spoilers}}
===[[File:Frequency Files Icon.png|150px|link=Frequency File]] <big>[[Frequency File]]</big>===
<big>'''Frequency File''' is a radio show, hosted by [[Chiaki Saruhashi]], which discusses the mysteries and conspiracies surrounding the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Encounters]] <big>[[Anomaly Encounters]]</big>===
<big>'''Anomaly Encounters''' are first-hand accounts of [[ARDA]] employees encountering [[Anomalies]] out in the [[Olympic Exclusion Zone|Zone]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Anomaly Studies]] <big>[[Anomaly Studies]]</big>===
<big>'''Anomaly Studies''' are research reference notes from [[ARDA]]'s catalogue of known [[Anomalies]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=Lab Reports]] <big>[[Lab Reports]]</big>===
<big>'''Lab Reports''' are progress reports from members of [[ARDA|ARDA's]] R&D Department to the department head, [[Oppy|Dr. Ophelia Turner]].</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=SSR Meeting Minutes]] <big>[[SRR Meeting Minutes]]</big>===
<big>'''SRR Meeting Minutes''' are the official documented topics of discussion and points of order of meetings held by the [[SRR|Society of Resonance Research]] (''SRR'').</big>
<br><br>
===[[File:ARDA Lore Icon.png|150px|link=The Mailman]] <big>[[The Mailman]]</big>===
<big>'''The Mailman''' is a series of excerpts from the personal logs of a Pneumatube Technician in the Zone.</big>
<br><br>
===[[File:Generic Document Icon.png|150px|link=Theories]] <big>[[Theories]]</big>===
<big>'''Theories''' are conspiracy contrivances written by people outside of the [[Olympic Exclusion Zone|Zone]].</big>
1f5f4fc825ea44994b9ed08135327a304eec1080
Secret Service
0
755
1788
1743
2024-03-22T14:03:00Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, safe? With this lightly armored ride, you can be sure you and your VIP can get to where you wanna go and fast...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
5521a0ee115bc0ac2ce9ef60b414c411ea116093
The Original
0
750
1789
1738
2024-03-22T14:03:20Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
[[File:The Original.jpg|thumb|left|Image of the Original]]
ba743f85094dfe7de29845c5f01d1094081114cb
Transmissions
0
770
1790
2024-03-22T14:03:53Z
Feral
33
Created page with "'''Transmissions''' are the radio broadcasts which serve as the game's primary method for delivering the main narrative, as well as minor world-building information. Transcripts of these broadcasts may be found in the Logbook at any time. ===<big>[[File:Transmissions Icon.png|150px|link=Transmission: The Zone]] [[Transmission: The Zone|The Zone]]</big>=== <br><br> ===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Auto Shop]] Transmission: Auto Shop|Auto..."
wikitext
text/x-wiki
'''Transmissions''' are the radio broadcasts which serve as the game's primary method for delivering the main narrative, as well as minor world-building information.
Transcripts of these broadcasts may be found in the Logbook at any time.
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: The Zone]] [[Transmission: The Zone|The Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Auto Shop]] [[Transmission: Auto Shop|Auto Shop]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Into the Wilderness]][[Transmission: Into the Wilderness|Into the Wilderness]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Back at the Helm]] [[Transmission: Back at the Helm|Back at the Helm]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Build the Antenna]] [[Transmission: Build the Antenna|Build the Antenna]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Investigate the Zone]] [[Transmission: Investigate the Zone|Investigate the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Discarded]] [[Transmission: Discarded|Discarded]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Remnant Experiment]] [[Transmission: Remnant Experiment|Remnant Experiment]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Legends]] [[Transmission: Legends|Legends]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Explore the Zone]] [[Transmission: Explore the Zone|Explore the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Stabilizing a Way Through]] [[Transmission: Stabilizing a Way Through|Stabilizing a Way Through]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mass Hallucinations]] [[Transmission: Mass Hallucinations|Mass Hallucinations]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mid-Zone Crossing]] [[Transmission: Mid-Zone Crossing|Mid-Zone Crossing]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: No Question]] [[Transmission: No Question|No Question]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: A Little Favor]] [[Transmission: A Little Favor|A Little Favor]]</big>===
<br><br>
dc6eff38df2d77d3512b88ddd401b0e43c767fc4
1791
1790
2024-03-22T14:04:16Z
Feral
33
wikitext
text/x-wiki
{{stub}}
'''Transmissions''' are the radio broadcasts which serve as the game's primary method for delivering the main narrative, as well as minor world-building information.
Transcripts of these broadcasts may be found in the Logbook at any time.
{{spoilers}}
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: The Zone]] [[Transmission: The Zone|The Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Auto Shop]] [[Transmission: Auto Shop|Auto Shop]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Into the Wilderness]][[Transmission: Into the Wilderness|Into the Wilderness]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Back at the Helm]] [[Transmission: Back at the Helm|Back at the Helm]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Build the Antenna]] [[Transmission: Build the Antenna|Build the Antenna]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Investigate the Zone]] [[Transmission: Investigate the Zone|Investigate the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Discarded]] [[Transmission: Discarded|Discarded]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Remnant Experiment]] [[Transmission: Remnant Experiment|Remnant Experiment]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Legends]] [[Transmission: Legends|Legends]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Explore the Zone]] [[Transmission: Explore the Zone|Explore the Zone]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Stabilizing a Way Through]] [[Transmission: Stabilizing a Way Through|Stabilizing a Way Through]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mass Hallucinations]] [[Transmission: Mass Hallucinations|Mass Hallucinations]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: Mid-Zone Crossing]] [[Transmission: Mid-Zone Crossing|Mid-Zone Crossing]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: No Question]] [[Transmission: No Question|No Question]]</big>===
<br><br>
===<big>[[File:Transmissions Icon.png|150px|link=Transmission: A Little Favor]] [[Transmission: A Little Favor|A Little Favor]]</big>===
<br><br>
ab48f466bd40514b4545a91ddddfae2a93988416
Lore
0
569
1792
1662
2024-03-22T14:04:35Z
Feral
33
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Found Items
0
771
1795
2024-03-22T14:11:30Z
Feral
33
Created page with "'''Found Items''' are obtained through scrapping certain objects or searching containers. They can also be found scattered about each [[Junctions|Junction]]. They are often used in crafting. === Basic Components === '''Basic Components''' can be gained by scrapping objects and searching containers. <ul class="gallery mw-gallery-traditional"> <li class="gallerybox" style="width: 135px"> <div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b..."
wikitext
text/x-wiki
'''Found Items''' are obtained through scrapping certain objects or searching containers. They can also be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Components ===
'''Basic Components''' can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Components ===
'''Refined Components''' are crafted from basic components, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Items ===
'''Survival Items''' are found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic components. They directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Unimplemented Items ===
'''Unimplemented Items''' are items that do not exist in the game's current state.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
27bef82bc7662be825280cc2cf2e89582ec89550
Auto Shop
0
239
1796
1695
2024-03-22T14:12:16Z
Feral
33
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Found Items|items]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
{{Logbook|A big screen version of the car's current status. How's that high res lookin'?}}
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charging Station ===
{{Logbook|“Inductive charging and resonant coupling clearly have ample application. I'm convinced they're the future of so many devices. I also believe they may be viable in transport, even heavy industry,” say Oppy's old notes.}}
Throwing the charger switch while the car is on the lift will fully charge the battery. This station can be upgraded to the Experimental Charging Station.
=== Tinker Station ===
{{Logbook|If your car ain't broke, don't fix it. But if it is malfunctioning, and in some unusual way, this will help you understand how.}}
This station is used to diagnose [[Quirks]]. It can be upgraded to tell you which elements of your guess are correct, and to use Stable Anchor Energy to pinpoint one correct factor of the diagnosis.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes. Starting at crafting Tier 2, it can be upgraded to craft Tier 3 items.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Resources#Refined_Resources|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits it in its inventory. It must be manually emptied. Careful: the Auto-Vac inventory is destroyed upon exiting the Garage.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
=== Outfitting Station ===
{{Logbook|Upgrading cars is one thing. But now, it's time to spend a few of those Zone resources upgrading yourself. Go on, you deserve it.}}
=== Detailing Station ===
{{Logbook|Store and install your vehicle cosmetics at this dedicated beautification station.}}
=== Repair Station ===
{{Logbook|Give yourself a little help patching up the car every time you return to the garage with this powerful automatic regenerator.}}
=== Athletic Stimulation Station/Hoop ===
{{Logbook|It's such a generously sized target. How difficult could it be to score a few points?}}
=== Deco-Vend ===
{{Logbook|This retrofitted vending machine will reward you with a wagon accessory in exchange for Anchor energy.}}
=== Fish Tank ===
{{Logbook|Fish have been kept since at least the time of the Sumerians. There's no reason not to keep something a little more esoteric in here, too.}}
7bf55d06a6b964e56e50668a0f88db716dbdc4ad
1797
1796
2024-03-22T14:13:10Z
Feral
33
/* Fabrication Station */
wikitext
text/x-wiki
[[File:Auto Shop Ext.jpg|thumb|393x393px]]
The Auto Shop is the main hub of the game. Here you can modify your [[Car|car]], store [[Found Items|items]], and use a variety of stations.
The shop is owned by [[Oppy]], who begrudgingly allows [[The Driver]] to use it as a base.
== Default Stations ==
These stations are available without the need for research.
=== Route Planner ===
{{Logbook|The only way you're ever going to find your way around in this scrambled soup of a place is by carefully, methodically mapping out your progress. Keep track of different routes using this map, along with information on how safe (or dangerous) they might be.}}
See [[Junctions]] for Route Planner usage.
=== Fuel Nozzle ===
{{Logbook|If the Zone has one thing going for it, it's that gasoline here is free.}}
The Fuel Nozzle can be used to refuel your car and any empty fuel cans. It can be upgraded to refuel faster.
[[File:First Aid Station.jpg|thumb|183x183px]]
=== First Aid Station ===
{{Logbook|Don't forget to patch yourself up! If you haven't got your health, you haven't got anything.}}
The First Aid Station will fully heal [[The Driver]].
=== Status Monitor ===
{{Logbook|A big screen version of the car's current status. How's that high res lookin'?}}
This monitor displays a larger version of the Status Monitor inside the car. Interacting with this monitor will show/hide a Driver's Checklist of recommended tasks before setting out on another drive.
=== Charging Station ===
{{Logbook|“Inductive charging and resonant coupling clearly have ample application. I'm convinced they're the future of so many devices. I also believe they may be viable in transport, even heavy industry,” say Oppy's old notes.}}
Throwing the charger switch while the car is on the lift will fully charge the battery. This station can be upgraded to the Experimental Charging Station.
=== Tinker Station ===
{{Logbook|If your car ain't broke, don't fix it. But if it is malfunctioning, and in some unusual way, this will help you understand how.}}
This station is used to diagnose [[Quirks]]. It can be upgraded to tell you which elements of your guess are correct, and to use Stable Anchor Energy to pinpoint one correct factor of the diagnosis.
=== Workbench ===
{{Logbook|“Why buy it, when you can slap it together yourself with duct tape and saliva?” — Dr. Ophelia Turner, 1971}}
The workbench can be used to craft more advanced recipes. Starting at crafting Tier 2, it can be upgraded to craft Tier 3 items.
=== Friendly Dumpster ===
{{Logbook|If you’re ever in dire need, pay this a visit. As much as the Zone takes away, sometimes she also provides.}}
== Storeroom Stations ==
These stations require access to an [[Impact Hammer]] to break either of the large yellow locks on the double doors into the storeroom.
=== Fabrication Station ===
{{Logbook|This is where the real engineering gets done. The Fabrication Station will allow you to unlock a host of new technologies that will help you upgrade both your Auto Shop and your car.}}
The Fabrication Station can be used to unlock [[Found Items#Refined_Components|refined recipes]] and build new stations for your Auto Shop.
=== Vargas Auto-Vac ===
{{Logbook|What's the point of inventing all these new technologies if you can't use them to spruce things up a little? Here's to a tidier future.}}
The Auto-Vac sucks up items on the floor and deposits it in its inventory. It must be manually emptied. Careful: the Auto-Vac inventory is destroyed upon exiting the Garage.
=== Oppy's Pneumatube ===
{{Logbook|The Pneumatubes, also known as the Tubes, span the Zone. A low-tech, low maintenance method of communication and delivery, they've endured in a place where so many advanced alternatives have not.}}
The Pneumatube input and output are located to the left of the door into the storeroom.
== Fabricated Stations ==
These stations need to be crafted at the [[Fabrication Station]] and placed in the garage.
=== Outfitting Station ===
{{Logbook|Upgrading cars is one thing. But now, it's time to spend a few of those Zone resources upgrading yourself. Go on, you deserve it.}}
=== Detailing Station ===
{{Logbook|Store and install your vehicle cosmetics at this dedicated beautification station.}}
=== Repair Station ===
{{Logbook|Give yourself a little help patching up the car every time you return to the garage with this powerful automatic regenerator.}}
=== Athletic Stimulation Station/Hoop ===
{{Logbook|It's such a generously sized target. How difficult could it be to score a few points?}}
=== Deco-Vend ===
{{Logbook|This retrofitted vending machine will reward you with a wagon accessory in exchange for Anchor energy.}}
=== Fish Tank ===
{{Logbook|Fish have been kept since at least the time of the Sumerians. There's no reason not to keep something a little more esoteric in here, too.}}
8f1db7858346e30baa32a565861e799957daa62e
Category:Biome
14
247
1798
504
2024-03-22T14:14:05Z
Feral
33
wikitext
text/x-wiki
'''Biomes''' are the different types of environments that a [[:Category:Location | Location]] can be, determining the look, the [[:Category:Anomaly|Anomalies]] present, and the [[Resources]] found within them.
ef9cdebe6357128e4adbcdd6d5ae55ca9f11a10d
Template:Resource
10
76
1799
1567
2024-03-22T14:33:04Z
Feral
33
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<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
=== Used in ===
5f5140d8014e37edd754b60f5c8b6aac0df4912a
9v Battery
0
145
1800
1706
2024-03-22T14:36:15Z
Feral
33
wikitext
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[[Category:Resource]]
{{stub}}
{{Resource|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
5236ddaf5f8519b0bee33818f938750b7b8bd683
File:EM Radiance.jpg
6
772
1801
2024-03-22T14:36:47Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the EM Radiance}}
|date=2024-03-22
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a9fd3d4068dd46f47febf25b53a09a5f4a442173
EM-Radiance
0
773
1802
2024-03-22T14:37:01Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Magnetic Bumper]] *Rear Ins..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Magnetic Bumper]]
*Rear [[Insulated Bumper]]
*Headlights [[Insulated Headlight]]s
*All Panels [[Insulated Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]
* Rear Side [[Side Battery]]
== Strategy ==
Being a near fully Insulated build, electrical Anomalies would deal less damage to you and you might even be able to harvest their electrical energy, which you would desperately need to feed the power hungry, but power AMP Engine ticking away under the hood. Be sure to pack Battery Jumpers or Plasma Chargers with this build. The Magnetic Bumper up front at least makes it easy to collect scrap metal, perfect if you're running low on it, or if you make it to the Deep Zone to turn em into more LIM Magnets. Apart from that, this build is pretty much a run of the mill hoarder build, so loot to your hearts content, just be sure to keep the batteries charged.
== Gallery ==
[[File:EM Radiance.jpg|thumb|left|Image of the EM Radiance]]
e06798b170d860b3347e4e809779b332bb6c7797
1803
1802
2024-03-22T14:37:48Z
Techdragon2000
38
/* Strategy */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Magnetic Bumper]]
*Rear [[Insulated Bumper]]
*Headlights [[Insulated Headlight]]s
*All Panels [[Insulated Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]
* Rear Side [[Side Battery]]
== Strategy ==
Being a near fully Insulated build, electrical Anomalies would deal less damage to you and you might even be able to harvest their electrical energy, which you would desperately need to feed the power hungry, but power AMP Engine ticking away under the hood. Be sure to pack Battery Jumpers or Plasma Chargers with this build. The Magnetic Bumper up front at least makes it easy to collect scrap metal, perfect if you're running low on it, or if you make it to the Deep Zone to turn em into more LIM Magnets, the Roof Floodlights providing ample light should you need it. Apart from that, this build is pretty much a run of the mill hoarder build, so loot to your hearts content, just be sure to keep the batteries charged.
== Gallery ==
[[File:EM Radiance.jpg|thumb|left|Image of the EM Radiance]]
156a16187a1c39b489e6616aef77c55af504c9d6
The Lead Tank
0
741
1804
1766
2024-03-22T14:38:32Z
Techdragon2000
38
/* Rack Expansions and Utilities */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
901a07aef2b6fe1afffe5ade26c9fcc06d71c0f3
Super Squire
0
753
1805
1767
2024-03-22T14:39:03Z
Techdragon2000
38
/* Rack Expansions and Utilities */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlights]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
ee7aceed6a6f7ac0ff279dffe89b81168ab4f241
1806
1805
2024-03-22T14:39:27Z
Techdragon2000
38
/* Rack Expansions and Utilities */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
1d1525e62d23586fa3a0155a2e18e8ab5612761f
Mix-n-Match
0
757
1807
1754
2024-03-22T14:39:47Z
Techdragon2000
38
/* Rack Expansions and Utilities */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlight]]s/[[Headlight]]s
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panel]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
1102a27cdaf561f476c4feca3004c4fd4fa1e831
Archangels
0
479
1808
1794
2024-03-22T14:40:46Z
Techdragon2000
38
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
d9081e9c5d04a5f78baf648564701e14596cc07f
Resources
0
142
1809
1675
2024-03-22T15:03:11Z
Elirus
18
/* Resource Sources */
wikitext
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Resources are obtained through scrapping certain objects, searching containers, and can be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Resources ===
Basic resources can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Refined Resources ===
Refined resources are crafted from basic materials, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
=== Survival Resources ===
Items found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic materials, which directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Resource Sources ===
You can find certain resources in these.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Logbook-Tombstone-Test.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Remnant Ghost]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #de4f2a"><span typeof="mw:File">[[File:Dumpster-Pearl.png|100x100px]]</span></div>
<div class="gallerytext">
<p>[[Dumpster Pearl]]
</p>
</div>
</li>
</ul>
=== Unimplemented Resources ===
Unimplemented resources do not exist in game.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
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wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Abandoned Car]]
File:PLACEHOLDER_PROTOTYPE.png||[[Abandoned Squire]]
File:PLACEHOLDER_PROTOTYPE.png||[[ARDA Fuel Tanker]]
File:PLACEHOLDER_PROTOTYPE.png||[[ARDA Investigator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Box Truck]]
File:PLACEHOLDER_PROTOTYPE.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:PLACEHOLDER_PROTOTYPE.png||[[Tow Truck]]
File:PLACEHOLDER_PROTOTYPE.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Anchor Plug]]
File:PLACEHOLDER_PROTOTYPE.png||[[Charge Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Full Service Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Gas Station]]
File:PLACEHOLDER_PROTOTYPE.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Consumer Electronics]]
File:PLACEHOLDER_PROTOTYPE.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Hazmat Cabinet]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lab Computer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lead Shielding]]
File:PLACEHOLDER_PROTOTYPE.png||[[Plasma Generator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Pneumatic Deposit Box]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sodium Vapor Light]]
File:PLACEHOLDER_PROTOTYPE.png||[[Supply Containers]]
File:PLACEHOLDER_PROTOTYPE.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
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Main Page
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/* Meta */
wikitext
text/x-wiki
[[File:Pacific-Drive-Logo-White-1024-padded.webp|center|frameless|link=https://www.pacificdrivegame.com/|450px|alt=The main logo of Pacific Drive in white|Pacific Drive Logo]]
<div style="text-align:center">
= Welcome to the Pacific Drive Wiki =
== <span style="font-style:italic">— Community Knowledge Base —</span> ==
</div>
=== The Game ===
<blockquote>Pacific Drive is a first-person driving survival game with your [[car]] as your only companion. Navigate a surreal reimagining of the Pacific Northwest, and face [[:Category:Anomaly | supernatural dangers]] as you venture into the [[Olympic Exclusion Zone]]. Each excursion into the wilderness brings unique and strange challenges as you restore and upgrade your car from an abandoned garage that acts as your home base. Gather precious [[Resources| resources]] and investigate what’s been left behind in the Zone; unravel a long-forgotten mystery while learning exactly what it takes to survive in this unpredictable, hostile environment.<cite style="
padding-left:2em; font-style:italic">https://www.pacificdrivegame.com/</cite></blockquote>
=== Logbook ===
<gallery widths="75px" heights="75px">
Manual_Icon.png|link=User Manual||[[User Manual]]
Resource_Icon.png|link=Resources||[[Resources]]
LEECH-MALFUNCTION.png|link=Anomalies||[[Anomalies]]
Condition_Icon.png|link=Conditions||[[Conditions]]
STEEL-SCRAP.png|link=Found Items||[[Found Items]]
Crafting_Icon.png|link=Crafting||[[Crafting]]
Status_Icon.png|link=Status||[[Status|Statuses]]
GARAGE-STATIONS.png|link=Auto Shop||[[Auto Shop]]
Detailing_Icon.png|link=Detailing||[[Detailing]]
Records_Icon.png|link=Records||[[Records]]
Transmissions.png|link=Transmissions||[[Transmissions]]
</gallery>
===Meta===
<gallery widths="100px" heights="100px">
ALL.png|link=Car||[[Car|The Car]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Location||[[:Category:Location|Locations]]
Biomes.png|link=Category:Biome||[[:Category:Biome|Biomes]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Characters||[[:Category:Characters|Characters]]
PLACEHOLDER_PROTOTYPE.png|link=Category:Groups||[[:Category:Groups|Groups]]
</gallery>
<!-- SEO -->
{{#seo:
|type = website
|title = Pacific Drive Wiki
|image = Pacific-Drive-Logo-White-1024-padded.webp
|keywords = pacific-drive,pacific drive,open world,sandbox,sci-fi,action,story,simulation,atmospheric,singleplayer,survival,horror,fantasy,driving,crafting,pc,wiki,wikia
|description = Pacific Drive Wiki: The community driven wiki project that aims to document the entirety of the video game Pacific Drive.
|site_name = Pacific Drive Wiki
|locale = {{PAGELANGUAGE}}
}}
<!-- Hide ToC -->
__NOTOC__
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Crafting
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Created page with "<gallery widths="100px" heights="100px"> Scrapper.png|link=Tools||[[Tools]] PLACEHOLDER_PROTOTYPE.png|link=Car Maintenance||[[Car Maintenance]] Crafting_Icon.png|link=Doors||[[Doors]] PLACEHOLDER_PROTOTYPE.png|link=Panels||[[Panels]] PLACEHOLDER_PROTOTYPE.png|link=Bumpers||[[Bumpers]] PLACEHOLDER_PROTOTYPE.png|link=Wheels||[[Wheels]] PLACEHOLDER_PROTOTYPE.png|link=Lightss||[[Lights]] PLACEHOLDER_PROTOTYPE.png|link=Fuel||[[Fuel]] Battery_Drain.png|link=Battery||[[Battery]..."
wikitext
text/x-wiki
<gallery widths="100px" heights="100px">
Scrapper.png|link=Tools||[[Tools]]
PLACEHOLDER_PROTOTYPE.png|link=Car Maintenance||[[Car Maintenance]]
Crafting_Icon.png|link=Doors||[[Doors]]
PLACEHOLDER_PROTOTYPE.png|link=Panels||[[Panels]]
PLACEHOLDER_PROTOTYPE.png|link=Bumpers||[[Bumpers]]
PLACEHOLDER_PROTOTYPE.png|link=Wheels||[[Wheels]]
PLACEHOLDER_PROTOTYPE.png|link=Lightss||[[Lights]]
PLACEHOLDER_PROTOTYPE.png|link=Fuel||[[Fuel]]
Battery_Drain.png|link=Battery||[[Battery]]
Carbureted_Icon.png|link=Engines||[[Engines]]
PLACEHOLDER_PROTOTYPE.png|link=Utilities||[[Utilities]]
GEAR.png|link=Refine||[[Refine]]
PLACEHOLDER_PROTOTYPE.png|link=Equipment||[[Equipment]]
</gallery>
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wikitext
text/x-wiki
{{stub}}
<gallery widths="100px" heights="100px">
Scrapper.png|link=Tools||[[Tools]]
PLACEHOLDER_PROTOTYPE.png|link=Car Maintenance||[[Car Maintenance]]
Crafting_Icon.png|link=Doors||[[Doors]]
PLACEHOLDER_PROTOTYPE.png|link=Panels||[[Panels]]
PLACEHOLDER_PROTOTYPE.png|link=Bumpers||[[Bumpers]]
PLACEHOLDER_PROTOTYPE.png|link=Wheels||[[Wheels]]
PLACEHOLDER_PROTOTYPE.png|link=Lightss||[[Lights]]
PLACEHOLDER_PROTOTYPE.png|link=Fuel||[[Fuel]]
Battery_Drain.png|link=Battery||[[Battery]]
Carbureted_Icon.png|link=Engines||[[Engines]]
PLACEHOLDER_PROTOTYPE.png|link=Utilities||[[Utilities]]
GEAR.png|link=Refine||[[Refine]]
PLACEHOLDER_PROTOTYPE.png|link=Equipment||[[Equipment]]
</gallery>
e4a1a4c14e02eaade3203725946176888abfa60c
Found Items
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text/x-wiki
'''Found Items''' are obtained through scrapping certain objects or searching containers. They can also be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Components ===
'''Basic Components''' can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Survival Items ===
'''Survival Items''' are found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic components. They directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:FirstAid_Kit.png|link=First Aid Kit|100px]]</span></div>
<div class="gallerytext">
<p>[[First Aid Kit|First Aid Kit]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Unimplemented Items ===
'''Unimplemented Items''' are items that do not exist in the game's current state.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
51d10519d45585f0515b9f2ad4569f3c68aeb206
1849
1813
2024-03-22T18:56:32Z
Feral
33
/* Survival Items */
wikitext
text/x-wiki
'''Found Items''' are obtained through scrapping certain objects or searching containers. They can also be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Components ===
'''Basic Components''' can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Survival Items ===
'''Survival Items''' are found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic components. They directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Unimplemented Items ===
'''Unimplemented Items''' are items that do not exist in the game's current state.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
bf1bdc9e079f5eb0b0755be278c9961d0838ec07
Refine
0
775
1814
2024-03-22T15:24:50Z
Feral
33
Created page with "=== Refined Components === '''Refined Components''' are crafted from basic components, or sometimes are scavenged using special [[Tools|tools]]. <ul class="gallery mw-gallery-traditional"> <li class="gallerybox" style="width: 135px"> <div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div> <div class="gallerytext"> <p>[[Bulb|Bulb]] </p> </div> </li> <li class="ga..."
wikitext
text/x-wiki
=== Refined Components ===
'''Refined Components''' are crafted from basic components, or sometimes are scavenged using special [[Tools|tools]].
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BULB.png|link=Bulb|100px]]</span></div>
<div class="gallerytext">
<p>[[Bulb|Bulb]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:CARBON-FIBREGLASS.png|link=Carbonfiberglass|100px]]</span></div>
<div class="gallerytext">
<p>[[Carbonfiberglass|Carbonfiberglass]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:BREADBOARD.png|link=Circuit Board|100px]]</span></div>
<div class="gallerytext">
<p>[[Circuit Board|Circuit Board]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:GEAR.png|link=Gear|100px]]</span></div>
<div class="gallerytext">
<p>[[Gear|Gear]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:LIM-CHIP.png|link=LIM Chip|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Chip|LIM Chip]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #d5ce94"><span typeof="mw:File">[[File:STEEL-SHEET Inverted.png|link=Steel Sheet|100px]]</span></div>
<div class="gallerytext">
<p>[[Steel Sheet|Steel Sheet]]
</p>
</div>
</li>
</ul>
bd0f8b4af8b659c060f1fbaff09f277b3ab38aa4
1815
1814
2024-03-22T15:26:53Z
Feral
33
wikitext
text/x-wiki
=== Refined Components ===
'''Refined Components''' are crafted from basic components, or sometimes are scavenged using special [[Tools|tools]].
<gallery widths="75px" heights="75px">
File:BULB.png|link=Bulb||[[Bulb|Bulb]]
File:CARBON-FIBREGLASS.png|link=Carbonfiberglass||[[Carbonfiberglass|Carbonfiberglass]]
File:BREADBOARD.png|link=Circuit Board||[[Circuit Board|Circuit Board]]
File:GEAR.png|link=Gear||[[Gear|Gear]]
File:LIM-CHIP.png|link=LIM Chip||[[LIM Chip|LIM Chip]]
File:STEEL-SHEET Inverted.png|link=Steel Sheet||[[Steel Sheet|Steel Sheet]]
</gallery>
41f05b424aae7c401a1d4157f6e6e8d778425a3d
1816
1815
2024-03-22T15:27:18Z
Feral
33
/* Refined Components */
wikitext
text/x-wiki
=== Refined Components ===
'''Refined Components''' are crafted from basic components, or are sometimes scavenged using special [[Tools|tools]].
<gallery widths="100px" heights="100px">
File:BULB.png|link=Bulb||[[Bulb|Bulb]]
File:CARBON-FIBREGLASS.png|link=Carbonfiberglass||[[Carbonfiberglass|Carbonfiberglass]]
File:BREADBOARD.png|link=Circuit Board||[[Circuit Board|Circuit Board]]
File:GEAR.png|link=Gear||[[Gear|Gear]]
File:LIM-CHIP.png|link=LIM Chip||[[LIM Chip|LIM Chip]]
File:STEEL-SHEET Inverted.png|link=Steel Sheet||[[Steel Sheet|Steel Sheet]]
</gallery>
d153b65346815f8a23d182d6f2ccbf3a16a688ed
Status
0
776
1817
2024-03-22T15:43:01Z
Feral
33
Created page with "===Battery=== <gallery widths="75px" heights="75px"> FX-LEAKY_BATTERY.png|link=Oxidized||[[Oxidized]] FX-SHORT-CIRCUIT.png|link=Shorted||[[Shorted]] </gallery> ===Lights=== <gallery widths="75px" heights="75px"> FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]] FX-LIGHT-SMASHED.png|link=Cracked||[[Cracked]] </gallery> ===Locks=== <gallery widths="75px" heights="75px"> FX-LOCKED.png|link=Locked(Basic)||[[Locked(Basic)]] FX-LOCKED.png|link=Locked(Heavy-Duty)||Locked..."
wikitext
text/x-wiki
===Battery===
<gallery widths="75px" heights="75px">
FX-LEAKY_BATTERY.png|link=Oxidized||[[Oxidized]]
FX-SHORT-CIRCUIT.png|link=Shorted||[[Shorted]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Cracked||[[Cracked]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-FLAT-TIRE.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
PLACEHOLDER_PROTOTYPE.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
</gallery>
ebb1e8477f0127a82cf2939062c8cc4fdd57793d
1818
1817
2024-03-22T15:43:19Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-LEAKY_BATTERY.png|link=Oxidized||[[Oxidized]]
FX-SHORT-CIRCUIT.png|link=Shorted||[[Shorted]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Cracked||[[Cracked]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-FLAT-TIRE.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
PLACEHOLDER_PROTOTYPE.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
</gallery>
a809bdce0628c0f1ad5d1e42038ea939687447c0
1822
1818
2024-03-22T16:00:17Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-LEAKY_BATTERY.png|link=Oxidized||[[Oxidized]]
FX-SHORT-CIRCUIT.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
PLACEHOLDER_PROTOTYPE.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
PLACEHOLDER_PROTOTYPE.png|link=Cracked||[[Cracked]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-FLAT-TIRE.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
PLACEHOLDER_PROTOTYPE.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
PLACEHOLDER_PROTOTYPE.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
PLACEHOLDER_PROTOTYPE.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
PLACEHOLDER_PROTOTYPE.png|link=Full of Holes||[[Full of Holes]]
PLACEHOLDER_PROTOTYPE.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
PLACEHOLDER_PROTOTYPE.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
3774309b8bb18af4f172654ee33437b03e1ecdde
1842
1822
2024-03-22T18:23:18Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-CRACKED.png|link=Cracked||[[Cracked]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
14834d704fb73502dc821ceb7dcf34de6368a309
Module:Properties
828
372
1820
1721
2024-03-22T15:49:13Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
a8d7193a64b3d73e6ab3ecc1df832f052fd7c91a
1853
1820
2024-03-22T19:13:57Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage_persec = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
explosive_damage_peruse = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Damage / Use',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage_peruse = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
2c6c1c94790b79ac8a3ba7c65ed6ef33b018c19e
Scrapper
0
777
1821
2024-03-22T15:50:12Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Scrapper|icon=Scrapper.png|lb-content=Tear into anything and everything out there with this voracious homemade tool. Reduce items to raw materials in moments and walk away feeling mighty. |ingredients=scrap_metal=3,plastic=6|stats=durability=860,piercing_damage=23}} ===Use=== This tool has multiple uses, but primarily, it is used for breaking [[Resources|resources]] down to their [[Found Items|components]]. ===Gallery=== The..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Scrapper|icon=Scrapper.png|lb-content=Tear into anything and everything out there with this voracious homemade tool. Reduce items to raw materials in moments and walk away feeling mighty. |ingredients=scrap_metal=3,plastic=6|stats=durability=860,piercing_damage=23}}
===Use===
This tool has multiple uses, but primarily, it is used for breaking [[Resources|resources]] down to their [[Found Items|components]].
===Gallery===
There are no photos here yet.
0ecf5716ea473deeccdf3e99a361d954b98b28f3
Pernicious Pickpockets
0
636
1823
1415
2024-03-22T16:01:47Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Pernicious_Pickpockets.png</gallery>|Pernicious Pickpockets|Anomalies known for stealing things are even more larcenous in this part of the Zone.|N/A|N/A}}
6f89dcff9292baab17d4ec400827ed1495807046
Concussive Blasts
0
639
1824
1418
2024-03-22T16:02:40Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Concussive_Blasts.png</gallery>|Concussive Blasts|The remarkably strong explosions experienced in this part of the Zone are powerful enough to bypass car defenses.|N/A|N/A}}
5fe9debf1076dfac033dd1c70713636f7199346d
Especially Eruptive
0
631
1825
1410
2024-03-22T16:03:13Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Especially_Eruptive.png</gallery>|Especially Eruptive|The geyser-like, erupting Anomalies in this part of the Zone are some of its most active and most powerful.|N/A|N/A}}
0c3113f3ea54e1204948ae78700651e339adb19b
Magnetic Bumper
0
573
1826
1271
2024-03-22T17:46:05Z
Elirus
18
/* Use */
wikitext
text/x-wiki
{{Craftable|name=Magnetic Bumper|icon=MAGNET-BUMPER.png|lb-content=Sure, placing a gigantic magnet in your bumper may not be the most impressive feat of engineering. It certainly will help you to collect loose scraps from the ground as you drive, though.
|ingredients=plastic=8,rubber=6,lim_magnet=12
|stats=w_health=50}}
=== Use ===
This bumper will collect any loose [[Scrap Metal]] from the ground.
Personal recommendation from the editor: Okay, when was the last time you saw loot just laying on the ground? Please tell me this thing has some secret use that I don't know about.
<br>Edit: okay so apparently it spawns scrap metal out of nowhere.
=== Gallery ===
[[File:Magnetic Bumper Front.png|framed|Magnetic Bumper mounted on the front]]
[[File:Magnetic Bumper Rear.png|Magnetic Bumper mounted on the rear|framed|730x730px]]
cee9134a40943486bccaff71d4e0e3b508b659fd
1827
1826
2024-03-22T17:47:51Z
Elirus
18
/* Use */
wikitext
text/x-wiki
{{Craftable|name=Magnetic Bumper|icon=MAGNET-BUMPER.png|lb-content=Sure, placing a gigantic magnet in your bumper may not be the most impressive feat of engineering. It certainly will help you to collect loose scraps from the ground as you drive, though.
|ingredients=plastic=8,rubber=6,lim_magnet=12
|stats=w_health=50}}
=== Use ===
This bumper will spawn and collect any loose [[Scrap Metal]] from the ground.
Personal recommendation from the editor: Okay are you really gonna be running low enough on scrap metal to need a bumper to get more?
=== Gallery ===
[[File:Magnetic Bumper Front.png|framed|Magnetic Bumper mounted on the front]]
[[File:Magnetic Bumper Rear.png|Magnetic Bumper mounted on the rear|framed|730x730px]]
cae781d599d9012dd298d9d75568e089639f9930
File:FX-HOLES.png
6
778
1828
2024-03-22T17:55:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Full of Holes icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
de83fd65dfc4d6c5d885dcd64d3250c8dc80bdda
File:FX-LOOSE-WHEEL.png
6
779
1829
2024-03-22T17:55:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Loose Wheel icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a3941d92facf1ad123c020a525dfc0fe6a452798
File:FX-LEAKING.png
6
780
1830
2024-03-22T17:55:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Leaking icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3cd143a0ea3bd4b052f4352855c57e66258b4a0d
File:FX-PECULIAR.png
6
781
1831
2024-03-22T17:55:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Peculiar icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
27a97dd2ea857915cbf241893fc649972cbd0ee8
File:FX-OXIDIZED.png
6
782
1832
2024-03-22T17:55:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Oxidized icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1051207a22e0c06882ca2045ce3a78d3f0a3bdbd
The Shuttle
0
760
1833
1762
2024-03-22T17:56:28Z
Elirus
18
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FX-WET.png
6
783
1834
2024-03-22T17:57:04Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Wet icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
219c17f56e697eedad915e0a97129838b8d67e7a
File:FX-DISABLED.png
6
784
1835
2024-03-22T18:06:41Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Disabled and Shorted icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b282759c4726613fddbad438d8e8dc315b2a1a6f
File:FX-BUSTED.png
6
785
1836
2024-03-22T18:06:41Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Busted icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
22fa30186b3c39c90e7ad7b72bb02b0b8f19d5e9
File:FX-CRACKED.png
6
786
1837
2024-03-22T18:06:41Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Cracked icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
048471fd57cf751353f6a7f9b502a1562d4b501c
File:FX-FLAT-TIRE.png
6
38
1838
74
2024-03-22T18:16:26Z
Feral
33
Feral uploaded a new version of [[File:FX-FLAT-TIRE.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FX-BLOWN-OUT.png
6
787
1839
2024-03-22T18:16:48Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Blown Out icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
093aec7d10838b9c56e3cda17a975fd735a2eb56
File:FX-LOCKED-BASIC.png
6
788
1840
2024-03-22T18:22:56Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Locked (Basic) icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
204847ccaf18f4a643155b2e140415a029d45502
File:FX-LOCKED-HEAVY.png
6
789
1841
2024-03-22T18:22:56Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Locked (Heavy-Duty) and Locked (Broken Keypad) icon}}
|date=2024-03-22
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4ae620534be4c3ccb24080ca7a14f15cdef53de3
Plasma Scrapper
0
790
1843
2024-03-22T18:28:05Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Plasma Scrapper|icon=Plasma_Scrapper.png|lb-content=The power of plasma makes this upgraded scrapper almost feral. Feel its fury as it shudders in your hands. Hear its roar as it tears metal from metal. Scrap like you've never scrapped before.|ingredients=scrap_metal=8,rubber=4,plasma=4,gear=1|stats=durability=1600,piercing_damage=38}} ===Use=== Operating exactly like the [[Scrapper]], this tool has multiple uses, but primari..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Plasma Scrapper|icon=Plasma_Scrapper.png|lb-content=The power of plasma makes this upgraded scrapper almost feral. Feel its fury as it shudders in your hands. Hear its roar as it tears metal from metal. Scrap like you've never scrapped before.|ingredients=scrap_metal=8,rubber=4,plasma=4,gear=1|stats=durability=1600,piercing_damage=38}}
===Use===
Operating exactly like the [[Scrapper]], this tool has multiple uses, but primarily, it is used for breaking [[Resources|resources]] down to their [[Found Items|components]].
===Gallery===
There are no photos here yet.
3d3dc4faffcdaf76c06c1569331e07ea83cab8f1
Impact Hammer
0
791
1844
2024-03-22T18:33:44Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Impact Hammer|icon=Impact Hammer.png|lb-content=Not every natural resource can be carefully extracted. Sometimes you need some pneumatically-assisted brute force. This captive bolt device is ideal for fracturing crystals, dislodging deposits, or just smashin'.|ingredients=scrap_metal=3,gas_cylinder=1,gear=2|stats=durability=15,impact_damage=10}} ===Use=== This tool can be used to open File:FX-LOCKED-HEAVY.png|30px|link=Lock..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Impact Hammer|icon=Impact Hammer.png|lb-content=Not every natural resource can be carefully extracted. Sometimes you need some pneumatically-assisted brute force. This captive bolt device is ideal for fracturing crystals, dislodging deposits, or just smashin'.|ingredients=scrap_metal=3,gas_cylinder=1,gear=2|stats=durability=15,impact_damage=10}}
===Use===
This tool can be used to open [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Heavy-Duty)]][[Locked(Heavy-Duty)|Heavy-Duty Locks]].
It is also used to break [[Plasma Generator|Plasma Generators]] outside of structures such as [[Spark Tower|Spark Towers]].
===Gallery===
There are no photos here yet.
1dbf3887ecbc9932fb1001e2f33139b1eb66af79
Magnetic Hammer
0
792
1845
2024-03-22T18:39:46Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Magnetic Hammer|icon=Magnetic Hammer.png|lb-content=Since it was first held aloft the magnificent magnetic hammer has been the ultimate symbol of power and might. Smash the environment into submission. Claim what is rightfully yours.|ingredients=scrap_metal=6,gas_cylinder=2,gear=3,lim_magnet=2|stats=durability=25,impact_damage=20}} ===Use=== This tool operates in all the same ways as the [[Impact Hammer]], such as opening F..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Magnetic Hammer|icon=Magnetic Hammer.png|lb-content=Since it was first held aloft the magnificent magnetic hammer has been the ultimate symbol of power and might. Smash the environment into submission. Claim what is rightfully yours.|ingredients=scrap_metal=6,gas_cylinder=2,gear=3,lim_magnet=2|stats=durability=25,impact_damage=20}}
===Use===
This tool operates in all the same ways as the [[Impact Hammer]], such as opening [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Heavy-Duty)]][[Locked(Heavy-Duty)|Heavy-Duty Locks]] and breaking [[Plasma Generator|Plasma Generators]].
It has an additional use, however. This upgraded hammer can smash [[Olympium Vein|Olympium Veins]] to acquire [[Olympium Fragment|Olympium Fragments]].
===Gallery===
There are no photos here yet.
078f45e81e3289c08275bc20d03733bcaadfe8fd
Crude Flashlight
0
793
1846
2024-03-22T18:43:03Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Crude Flashlight|icon=Crude_Flashlight.png|lb-content=Now this is a proper light source. Brighter, more durable, and longer lasting, this will inspire many a moth as it casts its swaying shadows deep into the forest night.|ingredients=scrap_metal=4,ninev_battery=2,electronics=1,bulb=2|stats=durability=6600}} ===Use=== This tool serves as a light source for [[The Driver]]. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Crude Flashlight|icon=Crude_Flashlight.png|lb-content=Now this is a proper light source. Brighter, more durable, and longer lasting, this will inspire many a moth as it casts its swaying shadows deep into the forest night.|ingredients=scrap_metal=4,ninev_battery=2,electronics=1,bulb=2|stats=durability=6600}}
===Use===
This tool serves as a light source for [[The Driver]].
===Gallery===
There are no photos here yet.
2c88a904c4196a5117a7c007f7234ceb3dd51dc3
Relightable Flare
0
794
1847
2024-03-22T18:46:45Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Relightable Flare|icon=Relightable_Flare.png|lb-content=This may not be the best improvised flashlight the world has ever known. Nor is it likely to meet even the most lenient safety standards. It may even singe your eyebrows. It does kind of work, though.|ingredients=scrap_metal=2,ninev_battery=1,copper_wire=1,road_flare=2|stats=durability=2300}} ===Use=== This tool serves as a light source for [[The Driver]]. ===Gallery===..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Relightable Flare|icon=Relightable_Flare.png|lb-content=This may not be the best improvised flashlight the world has ever known. Nor is it likely to meet even the most lenient safety standards. It may even singe your eyebrows. It does kind of work, though.|ingredients=scrap_metal=2,ninev_battery=1,copper_wire=1,road_flare=2|stats=durability=2300}}
===Use===
This tool serves as a light source for [[The Driver]].
===Gallery===
There are no photos here yet.
f62d02c85bbd00a47f8061853ee14eebc14ac052
Flare Gun
0
795
1848
2024-03-22T18:50:22Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Flare Gun|icon=Flare_Gun.png|lb-content=A far better way to hurl flares into the world than by risking a strained arm or the embarrassment of a poorly-aimed throw.|ingredients=scrap_metal=3,pressurized_cartridges=1,road_flare=2|stats=durability=4}} ===Use=== This tool serves as a weapon for [[The Driver]], but is also a viable light source for lighting distant areas. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Flare Gun|icon=Flare_Gun.png|lb-content=A far better way to hurl flares into the world than by risking a strained arm or the embarrassment of a poorly-aimed throw.|ingredients=scrap_metal=3,pressurized_cartridges=1,road_flare=2|stats=durability=4}}
===Use===
This tool serves as a weapon for [[The Driver]], but is also a viable light source for lighting distant areas.
===Gallery===
There are no photos here yet.
6a9671b199fcf584adbcd5353c7f125bf522f1bd
Breaking
0
41
1850
176
2024-03-22T18:59:18Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-BREAKING.png|name=Breaking |title=The end is nigh|content=This is so badly damaged that it's on the verge of coming apart. It needs either immediate repair or scrapping.|fix=[[Repair Putty]]|fix-icon=REPAIR-PUTTY.png}}
f9c0856d9932155f273f1ebea8162604d7d1a69e
Car Maintenance
0
796
1851
2024-03-22T19:07:52Z
Feral
33
Created page with "{{stub}} ===Battery=== No information is available here yet. <gallery widths="100px" heights="100px"> PLACEHOLDER_PROTOTYPE.png|link=Battery Jumper||[[Battery Jumper]] PLACEHOLDER_PROTOTYPE.png|link=Plasma Charger||[[Plasma Charger]] </gallery> ===Fuel=== No information is available here yet. <gallery widths="100px" heights="100px"> FUEL-CAN.png|link=Fuel Can||[[Fuel Can]] PLACEHOLDER_PROTOTYPE.png|link=Large Fuel Can||[[Large Fuel Can]] </gallery> ===Repair=== No inf..."
wikitext
text/x-wiki
{{stub}}
===Battery===
No information is available here yet.
<gallery widths="100px" heights="100px">
PLACEHOLDER_PROTOTYPE.png|link=Battery Jumper||[[Battery Jumper]]
PLACEHOLDER_PROTOTYPE.png|link=Plasma Charger||[[Plasma Charger]]
</gallery>
===Fuel===
No information is available here yet.
<gallery widths="100px" heights="100px">
FUEL-CAN.png|link=Fuel Can||[[Fuel Can]]
PLACEHOLDER_PROTOTYPE.png|link=Large Fuel Can||[[Large Fuel Can]]
</gallery>
===Repair===
No information is available here yet.
<gallery widths="100px" heights="100px">
Blowtorch-Gallery.png|link=Blowtorch||[[Blowtorch]]
PLACEHOLDER_PROTOTYPE.png|link=Olympium Torch||[[Olympium Torch]]
</gallery>
<gallery widths="100px" heights="100px">
Electricians-Kit-Gallery.png|link=Electrician's Kit||[[Electrician's Kit]]
Light-Replacement-Kit-Gallery.png|link=Light Replacement Kit||[[Light Replacement Kit]]
Mechanics-Kit-Gallery.png|link=Mechanic's Kit||[[Mechanic's Kit]]
REPAIR-PUTTY.png|link=Repair Putty||[[Repair Putty]]
Sealing-Kit-Gallery.png|link=Sealing Kit||[[Sealing Kit]]
</gallery>
de4a7c3d08fa60c6d41d094ededf5e86d4e7053b
Tools
0
688
1852
1610
2024-03-22T19:10:11Z
Feral
33
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
<gallery widths="100px" heights="100px">
Liberator-Gallery.png|link=Liberator||[[Liberator]]
</gallery>
===Exploration Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Flare-Gun-Gallery.png|link=Flare Gun||[[Flare Gun]]
Relightable-Flare-Gallery.png|link=Relightable Flare||[[Relightable Flare]]
Crude-Flashlight-Gallery.png|link=Crude Flashlight||[[Crude Flashlight]]
</gallery>
===Healing Items===
No information available here yet.
<gallery widths="100px" heights="100px">
First-Aid-Kit-Gallery.png|link=First Aid Kit||[[First Aid Kit]]
</gallery>
86f398bdc05a63d00eee17d138dfc7662e2829c0
Liberator
0
797
1854
2024-03-22T19:15:31Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Liberator|icon=Liberator.png|lb-content=Less precise than a cutting tool, the liberator will nevertheless cleanly and carefully remove individual sections of a vehicle by precisely placing small explosive charges.|ingredients=scrap_metal=3,pressurized_cartridges=4,copper_wire=2,thermosap_crystal=5|stats=durability=6,explosive_damage_peruse=20}} ===Use=== This tool can be fired at an abandoned vehicle in order to remove its pa..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Liberator|icon=Liberator.png|lb-content=Less precise than a cutting tool, the liberator will nevertheless cleanly and carefully remove individual sections of a vehicle by precisely placing small explosive charges.|ingredients=scrap_metal=3,pressurized_cartridges=4,copper_wire=2,thermosap_crystal=5|stats=durability=6,explosive_damage_peruse=20}}
===Use===
This tool can be fired at an abandoned vehicle in order to remove its parts without destroying them.
===Gallery===
There are no photos here yet.
769981bfe0172bacd6b1bb8efcb8797c7f9363f9
Prybar
0
747
1855
1724
2024-03-22T19:15:56Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Prybar|icon=Prybar.png|lb-content=Is it a prybar, or is it really your first chance to try the subtle art of lockpicking? After all, this is for the cautious, careful opening of closed containers. It may simply seem larger than conventional lockpics, or require a little more force ... |ingredients=scrap_metal=4,duct_tape=1|stats=durability=40,impact_damage_peruse=5}}
===Use===
This tool has multiple uses, but primarily, it is used as a makeshift lockpick for opening [[File:FX-LOCKED.png|30px|link=Locked (Basic)]] [[Locked(Basic)|Basic Locks]].
It is also used to break down material sources before [[The Driver]] acquires the [[File:Scrapper.png|30px|link=Scrapper]][[Scrapper]].
===Gallery===
There are no photos here yet.
f67e0d7d4cbe52cb8cf74ed6e30b99422989b294
Scrapper
0
777
1856
1821
2024-03-22T19:16:17Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Scrapper|icon=Scrapper.png|lb-content=Tear into anything and everything out there with this voracious homemade tool. Reduce items to raw materials in moments and walk away feeling mighty. |ingredients=scrap_metal=3,plastic=6|stats=durability=860,piercing_damage_persec=23}}
===Use===
This tool has multiple uses, but primarily, it is used for breaking [[Resources|resources]] down to their [[Found Items|components]].
===Gallery===
There are no photos here yet.
f43cabcc8efa83d6402deeaa5dac0d67ff2bf0db
Plasma Scrapper
0
790
1857
1843
2024-03-22T19:16:30Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Plasma Scrapper|icon=Plasma_Scrapper.png|lb-content=The power of plasma makes this upgraded scrapper almost feral. Feel its fury as it shudders in your hands. Hear its roar as it tears metal from metal. Scrap like you've never scrapped before.|ingredients=scrap_metal=8,rubber=4,plasma=4,gear=1|stats=durability=1600,piercing_damage_persec=38}}
===Use===
Operating exactly like the [[Scrapper]], this tool has multiple uses, but primarily, it is used for breaking [[Resources|resources]] down to their [[Found Items|components]].
===Gallery===
There are no photos here yet.
736f76b9f79efd3ceed5bd6ce39baa185218da67
Impact Hammer
0
791
1858
1844
2024-03-22T19:16:54Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Impact Hammer|icon=Impact Hammer.png|lb-content=Not every natural resource can be carefully extracted. Sometimes you need some pneumatically-assisted brute force. This captive bolt device is ideal for fracturing crystals, dislodging deposits, or just smashin'.|ingredients=scrap_metal=3,gas_cylinder=1,gear=2|stats=durability=15,impact_damage_peruse=10}}
===Use===
This tool can be used to open [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Heavy-Duty)]][[Locked(Heavy-Duty)|Heavy-Duty Locks]].
It is also used to break [[Plasma Generator|Plasma Generators]] outside of structures such as [[Spark Tower|Spark Towers]].
===Gallery===
There are no photos here yet.
a8bceabb7b8998b8c0c40f2fa22b10f974daf7f1
Magnetic Hammer
0
792
1859
1845
2024-03-22T19:17:03Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Magnetic Hammer|icon=Magnetic Hammer.png|lb-content=Since it was first held aloft the magnificent magnetic hammer has been the ultimate symbol of power and might. Smash the environment into submission. Claim what is rightfully yours.|ingredients=scrap_metal=6,gas_cylinder=2,gear=3,lim_magnet=2|stats=durability=25,impact_damage_peruse=20}}
===Use===
This tool operates in all the same ways as the [[Impact Hammer]], such as opening [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Heavy-Duty)]][[Locked(Heavy-Duty)|Heavy-Duty Locks]] and breaking [[Plasma Generator|Plasma Generators]].
It has an additional use, however. This upgraded hammer can smash [[Olympium Vein|Olympium Veins]] to acquire [[Olympium Fragment|Olympium Fragments]].
===Gallery===
There are no photos here yet.
dadce95a8582820daec68edfdd2ee9cab061358f
Module:Properties
828
372
1860
1853
2024-03-22T19:19:38Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
health_peruse = {
icon = 'W-Health.png',
name = 'Health / Use',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage_persec = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
explosive_damage_peruse = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Damage / Use',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage_peruse = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
4fc6d42affaba06cd1a843dfafaf0e4d78127af6
1862
1860
2024-03-22T19:24:36Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
health_peruse = {
icon = 'W-Health.png',
name = 'Health / Use',
color = '#dce2a0',
},
health_overtime = {
icon = 'W-Health.png',
name = 'Health / Over Time',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage_persec = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
explosive_damage_peruse = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Damage / Use',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage_peruse = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
7ff342d185951cccd7003bcd06d51a70f49244e1
1865
1862
2024-03-22T19:29:03Z
Feral
33
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
health_peruse = {
icon = 'W-Health.png',
name = 'Health / Use',
color = '#dce2a0',
},
health_cure = {
icon = 'W-Health.png',
name = 'Health / Cure',
color = '#dce2a0',
},
health_overtime = {
icon = 'W-Health.png',
name = 'Health / Over Time',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage_persec = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
explosive_damage_peruse = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Damage / Use',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage_peruse = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
b4884c7529097955be92804d885a8c4b1eacb8b9
First Aid Kit
0
798
1861
2024-03-22T19:22:25Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=First Aid Kit|icon=FirstAid_Kit.png|lb-content=An improvised bandage ... This will do until you can patch yourself up at the Auto Shop.|ingredients=duct_tape=4,fabric=4|stats=health_peruse=50}} ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=First Aid Kit|icon=FirstAid_Kit.png|lb-content=An improvised bandage ... This will do until you can patch yourself up at the Auto Shop.|ingredients=duct_tape=4,fabric=4|stats=health_peruse=50}}
===Gallery===
There are no photos here yet.
335fa881f8c87dec92c5f5b48cff386ce3e77b38
Repair Putty
0
799
1863
2024-03-22T19:26:14Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Repair Putty|icon=REPAIR-PUTTY.png|lb-content=When you don't have the time or the resources to perform extensive repairs, this is the spit-and-tape solution that will carry you through and fix up the worst of things.|ingredients=scrap_metal=2,plastic=2,glass_shards=2,chemicals=2|stats=durability=5,health_overtime=40}} ===Use=== There is no information available here yet. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Repair Putty|icon=REPAIR-PUTTY.png|lb-content=When you don't have the time or the resources to perform extensive repairs, this is the spit-and-tape solution that will carry you through and fix up the worst of things.|ingredients=scrap_metal=2,plastic=2,glass_shards=2,chemicals=2|stats=durability=5,health_overtime=40}}
===Use===
There is no information available here yet.
===Gallery===
There are no photos here yet.
af021f9e5a925710a62496d95993578352eb612d
1877
1863
2024-03-22T19:51:20Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Repair Putty|icon=REPAIR-PUTTY.png|lb-content=When you don't have the time or the resources to perform extensive repairs, this is the spit-and-tape solution that will carry you through and fix up the worst of things.|ingredients=scrap_metal=2,plastic=2,glass_shards=2,chemicals=2|stats=durability=5,health_overtime=40}}
===Use===
This kit can be used to heal various car parts.
This kit may also be used to fix the following status:
*[[File:FX-BREAKING.png|30px|link=Breaking]][[Breaking]]
===Gallery===
There are no photos here yet.
ddbde5d824ffd5aeea752971a0ab523c704bcdc2
Crafting
0
774
1864
1819
2024-03-22T19:26:57Z
Feral
33
wikitext
text/x-wiki
{{stub}}
<gallery widths="100px" heights="100px">
Scrapper.png|link=Tools||[[Tools]]
REPAIR-PUTTY.png|link=Car Maintenance||[[Car Maintenance]]
Crafting_Icon.png|link=Doors||[[Doors]]
PLACEHOLDER_PROTOTYPE.png|link=Panels||[[Panels]]
PLACEHOLDER_PROTOTYPE.png|link=Bumpers||[[Bumpers]]
PLACEHOLDER_PROTOTYPE.png|link=Wheels||[[Wheels]]
PLACEHOLDER_PROTOTYPE.png|link=Lightss||[[Lights]]
PLACEHOLDER_PROTOTYPE.png|link=Fuel||[[Fuel]]
Battery_Drain.png|link=Battery||[[Battery]]
Carbureted_Icon.png|link=Engines||[[Engines]]
PLACEHOLDER_PROTOTYPE.png|link=Utilities||[[Utilities]]
GEAR.png|link=Refine||[[Refine]]
PLACEHOLDER_PROTOTYPE.png|link=Equipment||[[Equipment]]
</gallery>
cf41b5c2dc7f2a0a45dab1f16ee7f0e3773b5aa0
Electrician's Kit
0
800
1866
2024-03-22T19:33:35Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Electrician's Kit|icon=Electricians_Kit.png|lb-content=An improvised but perfectly serviceable meter and analysis tool. This will help in the diagnosis and repair of most electrical issues.|ingredients=ninev_battery=1,copper_wire=2,electronics=1|stats=health_cure=25}} ===Use=== This kit can be used to fix various [[Quirks]] and the [[Shorted]] status. It may also be used to repair File:FX-LOCKED-HEAVY.png|30px|link=Locked(..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Electrician's Kit|icon=Electricians_Kit.png|lb-content=An improvised but perfectly serviceable meter and analysis tool. This will help in the diagnosis and repair of most electrical issues.|ingredients=ninev_battery=1,copper_wire=2,electronics=1|stats=health_cure=25}}
===Use===
This kit can be used to fix various [[Quirks]] and the [[Shorted]] status.
It may also be used to repair [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Broken Keypad)]][[Locked(Broken Keypad)|Broken Keypads]].
===Gallery===
There are no photos here yet.
b0bcfa28da072e1c3516b553f32593383f6025b0
1875
1866
2024-03-22T19:48:58Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Electrician's Kit|icon=Electricians_Kit.png|lb-content=An improvised but perfectly serviceable meter and analysis tool. This will help in the diagnosis and repair of most electrical issues.|ingredients=ninev_battery=1,copper_wire=2,electronics=1|stats=health_cure=25}}
===Use===
This kit can be used to fix various [[Quirks]].
It may also be used to repair [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Broken Keypad)]][[Locked(Broken Keypad)|Broken Keypads]].
This kit may also be used to fix the following statuses:
*[[File:FX-DISABLED.png|30px|link=Disabled]][[Disabled]]
*[[File:FX-DISABLED.png|30px|link=Shorted]][[Shorted]]
===Gallery===
There are no photos here yet.
69e887002c8fabf1cd311bb7b341ab431d7f4667
1880
1875
2024-03-22T19:58:22Z
Feral
33
/* Use */
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Electrician's Kit|icon=Electricians_Kit.png|lb-content=An improvised but perfectly serviceable meter and analysis tool. This will help in the diagnosis and repair of most electrical issues.|ingredients=ninev_battery=1,copper_wire=2,electronics=1|stats=health_cure=25}}
===Use===
This kit may be used to fix various [[Quirks]], using the [[Auto_Shop#Tinker_Station|Tinker Station]].
This kit may also be used to fix the following statuses:
*[[File:FX-DISABLED.png|30px|link=Disabled]][[Disabled]]
*[[File:FX-DISABLED.png|30px|link=Shorted]][[Shorted]]
It may also be used to repair [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Broken Keypad)]][[Locked(Broken Keypad)|Broken Keypads]].
===Gallery===
There are no photos here yet.
ba0f54a3d7fa9aaa2ebabdc083445c2e86cd421a
Status
0
776
1867
1842
2024-03-22T19:36:06Z
Feral
33
/* Lights */
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
1dad71e97dd92a9f08600ea8b7daa6f05630c512
1868
1867
2024-03-22T19:36:13Z
Feral
33
/* Other */
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-CRACKED.png|link=Cracked||[[Cracked]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
7bc5b9ff674b6f8b428a5ac30420daab66e30163
1892
1868
2024-03-22T20:16:43Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Fuel Tank===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Rusty||[[Rusty]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-CRACKED.png|link=Cracked||[[Cracked]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
c2e53d3243c2d750ae5dd72f4ad2bd8ae8f4144f
1893
1892
2024-03-22T20:18:33Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Fuel Tank===
<gallery widths="75px" heights="75px">
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-CRACKED.png|link=Cracked||[[Cracked]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
afd540eebb29438d7a1fc988372dc9fbe46decf5
1896
1893
2024-03-22T20:23:20Z
Feral
33
wikitext
text/x-wiki
{{stub}}
===Battery===
<gallery widths="75px" heights="75px">
FX-OXIDIZED.png|link=Oxidized||[[Oxidized]]
FX-DISABLED.png|link=Shorted||[[Shorted]]
FX-FRAGILE.png|link=Swollen||[[Swollen]]
</gallery>
===Fuel Tank===
<gallery widths="75px" heights="75px">
FX-LEAKING.png|link=Leaking||[[Leaking]]
FX-FRAGILE.png|link=Rusty||[[Rusty]]
</gallery>
===Items===
<gallery widths="75px" heights="75px">
FX-FRIENDLY.png|link=Essential||[[Essential]]
FX-PECULIAR.png|link=Peculiar||[[Peculiar]]
</gallery>
===Lights===
<gallery widths="75px" heights="75px">
FX-LIGHT-SMASHED.png|link=Burned Out||[[Burned Out]]
FX-LIGHT-SMASHED.png|link=Smashed||[[Smashed]]
</gallery>
===Locks===
<gallery widths="75px" heights="75px">
FX-LOCKED-BASIC.png|link=Locked(Basic)||[[Locked(Basic)]]
FX-LOCKED-HEAVY.png|link=Locked(Heavy-Duty)||[[Locked(Heavy-Duty)]]
FX-LOCKED-HEAVY.png|link=Locked(Broken Keypad)||[[Locked(Broken Keypad)]]
</gallery>
===Storage===
<gallery widths="75px" heights="75px">
FX-HOLES.png|link=Full of Holes||[[Full of Holes]]
FX-FRAGILE.png|link=Worn||[[Worn]]
</gallery>
===Wheels===
<gallery widths="75px" heights="75px">
FX-FRAGILE.png|link=Bald||[[Bald]]
FX-BLOWN-OUT.png|link=Blown Out||[[Blown Out]]
FX-FLAT-TIRE.png|link=Flat||[[Flat]]
FX-LOOSE-WHEEL.png|link=Loose Wheel||[[Loose Wheel]]
</gallery>
===Other===
<gallery widths="75px" heights="75px">
FX-BREAKING.png|link=Breaking||[[Breaking]]
FX-BUSTED.png|link=Busted||[[Busted]]
HAZARD-ELECTRICAL.png|link=Charged||[[Charged]]
FX-CRACKED.png|link=Cracked||[[Cracked]]
FX-DISABLED.png|link=Disabled||[[Disabled]]
FX-FRAGILE.png|link=Fragile||[[Fragile]]
FX-FRAGILE.png|link=Unreliable||[[Unreliable]]
FX-FRAGILE.png|link=Weary||[[Weary]]
FX-WET.png|link=Wet||[[Wet]]
</gallery>
230b5e8d07aea86809456e4fa1ba9e9841cc4e16
Light Replacement Kit
0
801
1869
2024-03-22T19:37:17Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Light Replacement Kit|icon=Light_Replacement_Kit.png|lb-content=How many Breachers does it take to change a lightbulb? We're about to find out.|ingredients=copper_wire=2,bulb=2|stats=health_cure=25}} ===Use=== This kit is used to fix headlights with the [[Burned Out]] or [[Smashed]] status. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Light Replacement Kit|icon=Light_Replacement_Kit.png|lb-content=How many Breachers does it take to change a lightbulb? We're about to find out.|ingredients=copper_wire=2,bulb=2|stats=health_cure=25}}
===Use===
This kit is used to fix headlights with the [[Burned Out]] or [[Smashed]] status.
===Gallery===
There are no photos here yet.
f5362006ccc9e6438152384f3e017469972db1cf
1870
1869
2024-03-22T19:37:31Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Light Replacement Kit|icon=Light_Replacement_Kit.png|lb-content=How many Breachers does it take to change a lightbulb? We're about to find out.|ingredients=copper_wire=1,bulb=1|stats=health_cure=25}}
===Use===
This kit is used to fix headlights with the [[Burned Out]] or [[Smashed]] status.
===Gallery===
There are no photos here yet.
59698227b060700a664fa84af3586240e65db049
1878
1870
2024-03-22T19:54:21Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Light Replacement Kit|icon=Light_Replacement_Kit.png|lb-content=How many Breachers does it take to change a lightbulb? We're about to find out.|ingredients=copper_wire=1,bulb=1|stats=health_cure=25}}
===Use===
This kit is used to fix the following statuses:
*[[File:FX-LIGHT-SMASHED.png|30px|link=Burned Out]][[Burned Out]]
*[[File:FX-LIGHT-SMASHED.png|30px|link=Smashed]][[Smashed]]
===Gallery===
There are no photos here yet.
8835d5b6d04e4e788dfcee7d85a183bce22fe675
1881
1878
2024-03-22T19:58:46Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Light Replacement Kit|icon=Light_Replacement_Kit.png|lb-content=How many Breachers does it take to change a lightbulb? We're about to find out.|ingredients=copper_wire=1,bulb=1|stats=health_cure=25}}
===Use===
This kit may be used to fix various [[Quirks]], using the [[Auto_Shop#Tinker_Station|Tinker Station]].
This kit is used to fix the following statuses:
*[[File:FX-LIGHT-SMASHED.png|30px|link=Burned Out]][[Burned Out]]
*[[File:FX-LIGHT-SMASHED.png|30px|link=Smashed]][[Smashed]]
===Gallery===
There are no photos here yet.
d38ad1efd611688a89a7703b45714f60ebb59ddf
Mechanic's Kit
0
802
1871
2024-03-22T19:39:52Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Repair Putty|icon=REPAIR-PUTTY.png|lb-content=All the most essential items and equipment that allow a mechanic to do their job. You'll want a few of these on standby to handle engine or wheel trouble.|ingredients=scrap_metal=3,plastic=1,duct_tape=1|stats=health_cure=25}} ===Use=== This kit may be used to fix wheels with the [[Loose Wheel]] status or engines with the [[Busted]] status. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Repair Putty|icon=REPAIR-PUTTY.png|lb-content=All the most essential items and equipment that allow a mechanic to do their job. You'll want a few of these on standby to handle engine or wheel trouble.|ingredients=scrap_metal=3,plastic=1,duct_tape=1|stats=health_cure=25}}
===Use===
This kit may be used to fix wheels with the [[Loose Wheel]] status or engines with the [[Busted]] status.
===Gallery===
There are no photos here yet.
77d83525f9f6e824521c6a8137eaa5104bbeca13
1872
1871
2024-03-22T19:40:11Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Mechanic's Kit|icon=Mechanics_Kit.png|lb-content=All the most essential items and equipment that allow a mechanic to do their job. You'll want a few of these on standby to handle engine or wheel trouble.|ingredients=scrap_metal=3,plastic=1,duct_tape=1|stats=health_cure=25}}
===Use===
This kit may be used to fix wheels with the [[Loose Wheel]] status or engines with the [[Busted]] status.
===Gallery===
There are no photos here yet.
eb7ddeb532ad75c9fe5931efcfc9f42c5edb4e41
1879
1872
2024-03-22T19:57:50Z
Feral
33
/* Use */
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Mechanic's Kit|icon=Mechanics_Kit.png|lb-content=All the most essential items and equipment that allow a mechanic to do their job. You'll want a few of these on standby to handle engine or wheel trouble.|ingredients=scrap_metal=3,plastic=1,duct_tape=1|stats=health_cure=25}}
===Use===
This kit may be used to fix various [[Quirks]], using the [[Auto_Shop#Tinker_Station|Tinker Station]].
This kit may be used to fix the following statuses:
*[[File:FX-LOOSE-WHEEL.png|30px|link=Loose Wheel]][[Loose Wheel]]
*[[File:FX-BUSTED.png|30px|link=Busted]][[Busted]]
===Gallery===
There are no photos here yet.
41e6623331365aaa9c9ee7a2741ee44e9e09a4f0
Sealing Kit
0
803
1873
2024-03-22T19:43:59Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Sealing Kit|icon=Sealing_Kit.png|lb-content=Say goodbye to holes and leaks by furiously, even frantically patching them with this hastily-assembled collection of materials. Then ask yourself why you were talking to a hole, which is in fact the absence of something.|ingredients=duct_tape=2,rubber=3,glass_shards=1|stats=health_cure=25}} ===Use=== This kit may be used to fix the following statuses: *[[Cracked]] *[[Flat]] *Full..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Sealing Kit|icon=Sealing_Kit.png|lb-content=Say goodbye to holes and leaks by furiously, even frantically patching them with this hastily-assembled collection of materials. Then ask yourself why you were talking to a hole, which is in fact the absence of something.|ingredients=duct_tape=2,rubber=3,glass_shards=1|stats=health_cure=25}}
===Use===
This kit may be used to fix the following statuses:
*[[Cracked]]
*[[Flat]]
*[[Full of Holes]]
*[[Leaking]]
===Gallery===
There are no photos here yet.
45964cdc4266d09c63ade708bd293b35855dc0d2
1874
1873
2024-03-22T19:45:39Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Sealing Kit|icon=Sealing_Kit.png|lb-content=Say goodbye to holes and leaks by furiously, even frantically patching them with this hastily-assembled collection of materials. Then ask yourself why you were talking to a hole, which is in fact the absence of something.|ingredients=duct_tape=2,rubber=3,glass_shards=1|stats=health_cure=25}}
===Use===
This kit may be used to fix the following statuses:
*[[File:FX-CRACKED.png|30px|link=Cracked]][[Cracked]]
*[[File:FX-FLAT-TIRE.png|30px|link=Flat]][[Flat]]
*[[File:FX-HOLES.png|30px|link=Full of Holes]][[Full of Holes]]
*[[File:FX-LEAKING.png|30px|link=Leaking]][[Leaking]]
===Gallery===
There are no photos here yet.
9ed4115cc4606feac1f0e24fa4ddcf12f03d40dc
1876
1874
2024-03-22T19:50:12Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Sealing Kit|icon=Sealing_Kit.png|lb-content=Say goodbye to holes and leaks by furiously, even frantically patching them with this hastily-assembled collection of materials. Then ask yourself why you were talking to a hole, which is in fact the absence of something.|ingredients=duct_tape=2,rubber=3,glass_shards=1|stats=health_cure=25}}
===Use===
This kit may be used to fix the following statuses:
*[[File:FX-CRACKED.png|30px|link=Cracked]][[Cracked]]
*[[File:FX-FLAT-TIRE.png|30px|link=Flat]][[Flat]]
*[[File:FX-HOLES.png|30px|link=Full of Holes]][[Full of Holes]]
*[[File:FX-LEAKING.png|30px|link=Leaking]][[Leaking]]
*[[File:FX-OXIDIZED.png|30px|link=Oxidized]][[Oxidized]]
===Gallery===
There are no photos here yet.
f734819c05f227787d9257ae8b0f436bcf32df72
1882
1876
2024-03-22T19:59:07Z
Feral
33
/* Use */
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Sealing Kit|icon=Sealing_Kit.png|lb-content=Say goodbye to holes and leaks by furiously, even frantically patching them with this hastily-assembled collection of materials. Then ask yourself why you were talking to a hole, which is in fact the absence of something.|ingredients=duct_tape=2,rubber=3,glass_shards=1|stats=health_cure=25}}
===Use===
This kit may be used to fix various [[Quirks]], using the [[Auto_Shop#Tinker_Station|Tinker Station]].
This kit may be used to fix the following statuses:
*[[File:FX-CRACKED.png|30px|link=Cracked]][[Cracked]]
*[[File:FX-FLAT-TIRE.png|30px|link=Flat]][[Flat]]
*[[File:FX-HOLES.png|30px|link=Full of Holes]][[Full of Holes]]
*[[File:FX-LEAKING.png|30px|link=Leaking]][[Leaking]]
*[[File:FX-OXIDIZED.png|30px|link=Oxidized]][[Oxidized]]
===Gallery===
There are no photos here yet.
8384e08897ae4ca1153ba5f4fa0646311079d0cb
Swollen
0
804
1883
2024-03-22T20:03:41Z
Feral
33
Created page with "{{Status|icon=FX-FRAGILE.png|name=Swollen|title=This battery is bulging.|content=Time, overuse, or damage have affected the chemical reactions that happen in this battery. Whether it's gas, moisture, or both, too much of an unwanted byproduct has built up. A replacement is in order before things get any worse.|fix=Electrician's Kit|fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Swollen|title=This battery is bulging.|content=Time, overuse, or damage have affected the chemical reactions that happen in this battery. Whether it's gas, moisture, or both, too much of an unwanted byproduct has built up. A replacement is in order before things get any worse.|fix=Electrician's Kit|fix=None|fix-icon=PC-Theft.png}}
8cfaa01e066ada0463ef14fd79d1210dfe8895bf
1884
1883
2024-03-22T20:04:45Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Swollen|title=This battery is bulging.|content=Time, overuse, or damage have affected the chemical reactions that happen in this battery. Whether it's gas, moisture, or both, too much of an unwanted byproduct has built up. A replacement is in order before things get any worse.|fix=None|fix-icon=PC-Theft.png}}
d9e44d484ae1fa0323326463ff378310d5f2aacb
Worn
0
805
1885
2024-03-22T20:05:24Z
Feral
33
Created page with "{{Status|icon=FX-FRAGILE.png|name=Worn|title=It's worn.|content=A loose cover and a tiny tear are conspiring to make this an unreliable place to keep your things. This is no longer a reliable container.||fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Worn|title=It's worn.|content=A loose cover and a tiny tear are conspiring to make this an unreliable place to keep your things. This is no longer a reliable container.||fix=None|fix-icon=PC-Theft.png}}
555325553715b1be93b3e9df901c569351778aac
Smashed
0
806
1886
2024-03-22T20:07:15Z
Feral
33
Created page with "{{Status|icon=FX-LIGHT-SMASHED.png|name=Smashed|title=Alas, so fragile ...|content=Even the hardiest of lamps can only shine for so long. Stress, fractures, and collisions are bound to take their toll. It's time to install a replacement for this one, after giving some silent thanks for its humble service.|fix=Light Replacement Kit|fix-icon=REPLACEMENT-BULB.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LIGHT-SMASHED.png|name=Smashed|title=Alas, so fragile ...|content=Even the hardiest of lamps can only shine for so long. Stress, fractures, and collisions are bound to take their toll. It's time to install a replacement for this one, after giving some silent thanks for its humble service.|fix=Light Replacement Kit|fix-icon=REPLACEMENT-BULB.png}}
858d03688488aa71bbcdffe9a240f1e72754c514
Busted
0
807
1887
2024-03-22T20:09:27Z
Feral
33
Created page with "{{Status|icon=FX-BUSTED.png|name=Busted|title=It's failing.|content=Maybe it's a leaky gasket. Maybe you finally blew a piston. You could just be low on oil, or suffering the consequences of second-rate gasoline. Whatever the case, you're now running on fifty less horsepower and that just doesn't cut it. Better hope it doesn't backfire at a bad time.|fix=Mechanic's Kit|fix-icon=Mechanics_Kit.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-BUSTED.png|name=Busted|title=It's failing.|content=Maybe it's a leaky gasket. Maybe you finally blew a piston. You could just be low on oil, or suffering the consequences of second-rate gasoline. Whatever the case, you're now running on fifty less horsepower and that just doesn't cut it. Better hope it doesn't backfire at a bad time.|fix=Mechanic's Kit|fix-icon=Mechanics_Kit.png}}
476b8bdce1b7d6aa40754e43023288c714fd323c
Disabled
0
808
1888
2024-03-22T20:10:49Z
Feral
33
Created page with "{{Status|icon=FX-DISABLED.png|name=Disabled|title=It's dead for sure.|content=Well, this is a goner. Perhaps it's shorted, blown, or burned out. Whatever the case, you'll need an Electrician's Kit to diagnose and fix this.|fix=Electrician's Kit|fix-icon=Electricians_Kit.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-DISABLED.png|name=Disabled|title=It's dead for sure.|content=Well, this is a goner. Perhaps it's shorted, blown, or burned out. Whatever the case, you'll need an Electrician's Kit to diagnose and fix this.|fix=Electrician's Kit|fix-icon=Electricians_Kit.png}}
1e168bd2d709bef5b5afdb87e3f94cf950c4d298
Weary
0
809
1889
2024-03-22T20:12:30Z
Feral
33
Created page with "{{Status|icon=FX-FRAGILE.png|name=Weary|title=This workhorse is dying.|content=All that stress and strain, plus the effects of an Anomaly or three, has been too much for this engine. It doesn't matter that there aren't thousands of miles on the clock. What matters is that this will need to be replaced as soon as possible.||fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Weary|title=This workhorse is dying.|content=All that stress and strain, plus the effects of an Anomaly or three, has been too much for this engine. It doesn't matter that there aren't thousands of miles on the clock. What matters is that this will need to be replaced as soon as possible.||fix=None|fix-icon=PC-Theft.png}}
34b2c69418912f02cfe0cba3f843e32cb559cff0
Olympic Exclusion Zone
0
444
1890
1501
2024-03-22T20:13:45Z
Feral
33
wikitext
text/x-wiki
'''The Olympic Exclusion Zone''', also casually referred to as "''The Zone''", is the setting of the game. It describes a massive 3,600 square mile area in Northwest Washington State called the [https://en.wikipedia.org/wiki/Olympic_Peninsula Olympic Penisula], a vibrant, mountainous wilderness.
Up until 1955, it was home to over 100,000 people, including one [[Oppy|Dr. Ophelia Turner]]. With claims of eminent domain, the Zone was sealed off by a brand-new secretive governmental agency called [[ARDA]] - under the guise of national security - shortly after the discovery of an ambiguous, yet promising, technology known as ''LIM''.
This series of events shares similarities to U.S. Government nuclear research programs in the 1950's. See [https://en.wikipedia.org/wiki/Project_Y Los Alamos aka "Project Y"].
{{spoilers}}
{{stub}}
===History===
The Peninsula's history was fairly unremarkable up until the year 1946. It was then that Dr. Ophelia Turner made a breakthrough - the first in an otherwise underwhelming career - in her basement laboratory. Allegedly, this was the moment she produced the first ever LIM wave, modulated radio waves with almost supernatural properties.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
After Dr. Turner's discovery of LIM waves, she and a few fellow scientists living on the Peninsula spent four years testing the limitations and utility of the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup> There is little information regarding the five years between 1950 and 1955, but it is assumed that Dr. Turner spent that time further tinkering with her discovery and possibly showcasing it to various government officials.
By 1955, the federal government had taken notice of Dr. Turner's LIM technology and their interest became apparent immediately. They seized Dr. Turner's home - as well as the area around it - and placed the concept of LIM technology under the strictest confidentiality.
A new governmental branch, [[ARDA]] (''Advanced Resonance Development Authority''), was established and tasked with cordoning off the Peninsula and using it as ground-zero for further experimentation into LIM technology.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #3, Part 5]])</sup>
2d4628f7e61cd3c465beceba17d298a3485128d1
Rusty
0
810
1891
2024-03-22T20:15:44Z
Feral
33
Created page with "{{Status|icon=FX-FRAGILE.png|name=Rusty|title=Subtly split.|content=Age and agitation has caused this tank to develop a ever-widening crack. You can expect it to start leaking at any moment, and unfortunately no amount of sealing will fix this fundamental flaw.||fix=None|fix-icon=PC-Theft.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-FRAGILE.png|name=Rusty|title=Subtly split.|content=Age and agitation has caused this tank to develop a ever-widening crack. You can expect it to start leaking at any moment, and unfortunately no amount of sealing will fix this fundamental flaw.||fix=None|fix-icon=PC-Theft.png}}
bca8227f40c3cae3fe9e60fc6f571feec5ea269e
Leaking
0
811
1894
2024-03-22T20:19:15Z
Feral
33
Created page with "{{Status|icon=FX-LEAKING.png|name=Leaking|title=It's ruptured.|content=Punctured and perforated, this tank just can't do its job. You can refill it as much as you like, but it's going to keep leaking until it's repaired or replaced.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-LEAKING.png|name=Leaking|title=It's ruptured.|content=Punctured and perforated, this tank just can't do its job. You can refill it as much as you like, but it's going to keep leaking until it's repaired or replaced.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
cdf38afcdc0e3bb9260e544c73073bc5eaa9ba59
Full of Holes
0
812
1895
2024-03-22T20:22:07Z
Feral
33
Created page with "{{Status|icon=FX-HOLES.png|name=Full of Holes|title=It's like Swiss cheese ...|content=Ragged and worn by all the hardships of the Zone, there's every chance that any items you put in here are going to get shaken out somewhere down the road. A sealing agent should shore it up before things get any worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}"
wikitext
text/x-wiki
{{Status|icon=FX-HOLES.png|name=Full of Holes|title=It's like Swiss cheese ...|content=Ragged and worn by all the hardships of the Zone, there's every chance that any items you put in here are going to get shaken out somewhere down the road. A sealing agent should shore it up before things get any worse.|fix=Sealing Kit|fix-icon=SEALING-KIT.png}}
2635ba261d024fbd7483369c224a11a1d7c01436
Peculiar
0
813
1897
2024-03-22T20:29:34Z
Feral
33
Created page with "{{Status|icon=FX-PECULIAR.png|name=Peculiar|title=Ooh, shiny!|content=Looks like the Zone has smiled upon you today. This part will last you only as long as it holds together. It's just like they say: if you love it, take it out for a ride, then let it go. |fix=None|fix-icon=PC-Theft.png}} '''Peculiar''' items cannot be repaired under any circumstances. They must either be used until they break or be scrapped."
wikitext
text/x-wiki
{{Status|icon=FX-PECULIAR.png|name=Peculiar|title=Ooh, shiny!|content=Looks like the Zone has smiled upon you today. This part will last you only as long as it holds together. It's just like they say: if you love it, take it out for a ride, then let it go.
|fix=None|fix-icon=PC-Theft.png}}
'''Peculiar''' items cannot be repaired under any circumstances. They must either be used until they break or be scrapped.
b5597026d98244d8f536fc5b9dddc00c20135298
Wet
0
814
1898
2024-03-22T20:32:15Z
Feral
33
Created page with "{{Status|icon=FX-WET.png|name=Essential|title=Dangerously Moist|content=The recent and liberal application of water means this is a little too conductive. As a general rule, try to keep wet things away from electricity. And vice versa.|fix=None|fix-icon=PC-Theft.png}} '''Wet''' objects cannot be dried. Only time can dry them off. While wet, car parts are more susceptible to the [[Charged]] status."
wikitext
text/x-wiki
{{Status|icon=FX-WET.png|name=Essential|title=Dangerously Moist|content=The recent and liberal application of water means this is a little too conductive. As a general rule, try to keep wet things away from electricity. And vice versa.|fix=None|fix-icon=PC-Theft.png}}
'''Wet''' objects cannot be dried. Only time can dry them off.
While wet, car parts are more susceptible to the [[Charged]] status.
6544ff232e2fc4c28b82cd37e88d00e1e25ffc47
1899
1898
2024-03-22T20:32:26Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-WET.png|name=Wet|title=Dangerously Moist|content=The recent and liberal application of water means this is a little too conductive. As a general rule, try to keep wet things away from electricity. And vice versa.|fix=None|fix-icon=PC-Theft.png}}
'''Wet''' objects cannot be dried. Only time can dry them off.
While wet, car parts are more susceptible to the [[Charged]] status.
fd07bf667d1690f756b01fa5cb702a6247e9cc22
1900
1899
2024-03-22T20:33:00Z
Feral
33
wikitext
text/x-wiki
{{Status|icon=FX-WET.png|name=Wet|title=Dangerously Moist|content=The recent and liberal application of water means this is a little too conductive. As a general rule, try to keep wet things away from electricity. And vice versa.|fix=None|fix-icon=PC-Theft.png}}
'''Wet''' objects cannot be dried. Only time can dry them off.
While wet, car parts are more susceptible to the [[Charged]] status and receive increased Electrical damage.
1501f83d705cd5ddcfa744a1dcc9829e97311577
File:Lead Tank OUT1.jpg
6
815
1901
2024-03-23T09:26:34Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank out in the Blistering Woods}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
10b424771c0de2c3cf3d6e9628b1d179a6a19f50
The Lead Tank
0
741
1902
1804
2024-03-23T09:26:53Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
[[File:Lead Tank OUT1.jpg|thumb|left|The Lead Tank out in the Blistering Woods]]
4ab842031bb7ec28327a01b0e4aba9fc9edfa8a7
File:Lead Tank OUT2.jpg
6
816
1903
2024-03-23T09:28:19Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Lead Tank out in the Damp Forest}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5b3e89aca4fcfbc5f1c7a1abb1c892094dbc5c8b
The Lead Tank
0
741
1904
1902
2024-03-23T09:28:35Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
[[File:Lead Tank OUT1.jpg|thumb|left|The Lead Tank out in the Blistering Woods]]
[[File:Lead Tank OUT2.jpg|thumb|left|Lead Tank out in the Damp Forest]]
92b2994f6fe364bcc7cf9b6e22fa438c8510bb20
File:Secret Service OUT1.jpg
6
817
1905
2024-03-23T09:31:01Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Secret Service in some dense fog}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4780fed4980aaa7f34e2c7a668d9c1f8448dad7e
File:Secret Service OUT2.jpg
6
818
1906
2024-03-23T09:33:55Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Secret Service in the Damp Forest}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1cc622f02edb48b764688f1b4dc22ba46179725d
Secret Service
0
755
1907
1788
2024-03-23T09:34:10Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, safe? With this lightly armored ride, you can be sure you and your VIP can get to where you wanna go and fast...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
[[File:Secret Service OUT1.jpg|thumb|left|The Secret Service in some dense fog]]
[[File:Secret Service OUT2.jpg|thumb|left|The Secret Service in the Damp Forest]]
0e73e4c70b6567f73b97a1e73831e27fbdf388cb
1950
1907
2024-03-24T16:04:37Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Who said you need a giant, cumbersome SUV to keep you...and perhaps even a VIP...or the President, safe? With this lightly armored ride, you can be sure you and your VIP can get to where you wanna go and fast...just don't stop for too long.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*All (Other) Doors [[Steel Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]/-
* Rear Side [[Side Battery]]/-
== Strategy ==
Despite the meme like nature of this build, the few armored parts and All Terrain Tires means that this build is still plenty capable at dealing with collisions...as long as its not from the side. Acid and electricity would still be an issue but with careful driving, this Secret Service mobile is plenty capable even in the Mid Zone. Add the XL Roof Storage and you can even go full loot goblin if you need to.
== Gallery ==
[[File:Secret Service Mobile.jpg|thumb|left|Image of the Secret Service]]
[[File:Secret Service OUT1.jpg|thumb|left|The Secret Service in some dense fog]]
[[File:Secret Service OUT2.jpg|thumb|left|The Secret Service in the Damp Forest]]
[[File:Secret Service OUT4.jpg|thumb|left|A close up shot of the Secret Service, next to a Pneumo-tube]]
[[File:Secret Service OUT3.jpg|thumb|left|The Secret Service filling up at Big Dan's]]
[[File:Secret Service OUT5.jpg|thumb|left|The Secret Service under a clear sunrise]]
[[File:Secret Service OUT6.jpg|thumb|left|The rear of the Secret Service]]
8cf91c52738e5337fbb176ec7ca2f9d92d8a9b3d
File:Spitfire OUT1.jpg
6
819
1908
2024-03-23T09:37:02Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire at a Big Dan's in the Mires}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0ac0371c84bc4502fa32e24779c42f11c3d9409f
Spitfire
0
749
1909
1787
2024-03-23T09:37:17Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Overall, a meme to drive or a challenge to put up with, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
[[File:Spitfire OUT1.jpg|thumb|left|The Spitfire at a Big Dan's in the Mires]]
16bce2777efe75baff84cabd908434f88f3b8ed0
File:Rover OUT.jpg
6
820
1910
2024-03-23T09:40:46Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover out in the Scorch}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
90a3fd677f58ca0a700d1896cd080f7bdf6a4e64
The Rover
0
761
1911
1764
2024-03-23T09:40:59Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
521f270b4ff8639eff1fa69aebf751c05010f0b3
1945
1911
2024-03-24T07:18:55Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
dc6bc98e79a098d266925e6549a92273fae556af
1953
1945
2024-03-24T16:08:18Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
[[File:RoverMod OUT1.jpg|thumb|left|The Rover modified with Armored Panels on the front fenders at Big Dan's]]
[[File:RoverMod OUT2.jpg|thumb|left|The modified Rover in the Red Spires biome]]
513d3cb3409598351622b828529ccd00a1d4f548
File:EMRadiance OUT.jpg
6
821
1912
2024-03-23T09:43:35Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance glowing in the dark.}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
baab88a9f91f63f5ce7e827887934c1736bb3305
EM-Radiance
0
773
1913
1803
2024-03-23T09:43:46Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Magnetic Bumper]]
*Rear [[Insulated Bumper]]
*Headlights [[Insulated Headlight]]s
*All Panels [[Insulated Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]
* Rear Side [[Side Battery]]
== Strategy ==
Being a near fully Insulated build, electrical Anomalies would deal less damage to you and you might even be able to harvest their electrical energy, which you would desperately need to feed the power hungry, but power AMP Engine ticking away under the hood. Be sure to pack Battery Jumpers or Plasma Chargers with this build. The Magnetic Bumper up front at least makes it easy to collect scrap metal, perfect if you're running low on it, or if you make it to the Deep Zone to turn em into more LIM Magnets, the Roof Floodlights providing ample light should you need it. Apart from that, this build is pretty much a run of the mill hoarder build, so loot to your hearts content, just be sure to keep the batteries charged.
== Gallery ==
[[File:EM Radiance.jpg|thumb|left|Image of the EM Radiance]]
[[File:EMRadiance OUT.jpg|thumb|left|The EM Radiance glowing in the dark.]]
76cf3b4c313883b39f4d82be90508d83e4ca0423
File:Original OUT1.jpg
6
822
1914
2024-03-23T09:45:15Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Original out on a drive}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f2af191a326a8a79736cba31cebcd5e2fc773096
File:Original OUT2.jpg
6
823
1915
2024-03-23T09:46:37Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Original filling up at Big Dan's}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1337082f60b75b4b8416a85ff793b16a2fffd9de
File:Original OUT3.jpg
6
824
1916
2024-03-23T09:48:27Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Original next to a Stable Anchor}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7701a1facb2c1b6fc723a874292a2e49a0de12f5
File:Original OUT4.jpg
6
825
1917
2024-03-23T09:49:37Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Foggy sunset with the Original}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
714e6d7a52f4991686364756aeff1f9706953822
The Original
0
750
1918
1789
2024-03-23T09:49:49Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A lil rustier than it would be when it first rolled out of the Radius Motor's Factory, what this wagon lacks in style it more than makes up for it with charisma. And maybe if you're willing to take it on a drive, it'll give you an adventure you'll never forget too.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Its pretty much a stock steel paneled car, made to look like the stock Remnant does in every promotional image. I would strongly recommend not taking it past the Outer Zone but if you're a daring driver, nothing is gonna stop you...apart from those Summer Tires probably. Just be sure to slap on that lovely Light Blue Paint and Wood Panel decals!
== Gallery ==
[[File:The Original.jpg|thumb|left|Image of the Original]]
[[File:Original OUT1.jpg|thumb|left|The Original out on a drive]]
[[File:Original OUT2.jpg|thumb|left|The Original filling up at Big Dan's]]
[[File:Original OUT3.jpg|thumb|left|The Original next to a Stable Anchor]]
[[File:Original OUT4.jpg|thumb|left|Foggy sunset with the Original]]
03b969135267a458825d8d05b6cfd5cf0eaa9adc
File:MixnMatch OUT1.jpg
6
826
1919
2024-03-23T09:51:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Mix-n-Match out in the Mires}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
65d0e0432f2b111632025a98b43fd019b71df18b
File:MixnMatch OUT2.jpg
6
827
1920
2024-03-23T09:53:11Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Mix-n-Match in an ARDA Facility}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
42bb950f9fc4741132ae91796cdca8e43fd02afe
Mix-n-Match
0
757
1921
1807
2024-03-23T09:53:21Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlight]]s/[[Headlight]]s
*Hood [[Anti-Corrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panel]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
[[File:MixnMatch OUT1.jpg|thumb|left|The Mix-n-Match out in the Mires]]
[[File:MixnMatch OUT2.jpg|thumb|left|The Mix-n-Match in an ARDA Facility]]
45cbabf6615c3c2e12376e5ce301581cbe09aac6
User talk:Feral
3
668
1922
1512
2024-03-23T09:55:03Z
Nutcake
1
/* Discord contact */ new section
wikitext
text/x-wiki
== Talk to me ==
Hey there,
I'm '''Feral'''. I'm a pretty big fan of Pacific Drive.
At first, I came to this site because I was looking for information on a particular Anomaly (the Honeypot), but when I realized that this wiki is still very much a work-in-progress, I decided to help out to the best of my abilities. Unsurprisingly, this work has made me love the game even more.
I have a few years of experience editing for Wiki/Fan sites:
*I helped manage (and edited for) The Last of Us Fandom site from 2013-2015, starting months before the actual release of the game. A lot of that work was speculative in nature, using clips and screenshots to determine aspects/mechanics of the game. Then, after the game's launch in June 2013, we spent a lot of time editing and removing pages that did not match the released product. That was so much fun, and it's what got me interested in this sort of work in the first place.
*I briefly edited for the Control Fandom site in 2019, but life got in the way quickly.
*Then, I edited for the Remnant: From the Ashes Fextralife Wiki for about a year back in 2020-2021.
*For about six months in 2022, I was part of the Research and Development team of No Man Sky's '''TetraCobalt Trading Company''' (''TCTC''). During that time, I spent most of my time testing aspects of the game's exploration and trying to find the easiest methods of analyzing planets or the best ways to mine certain resources. It was a similar experience to my time at The Last of Us Fandom, so I enjoyed it a great deal. However, TCTC is a very political organization and there was too much formality involved in the process, so I eventually left as to avoid losing interest in the game itself.
Since leaving TCTC, I've mainly been focused on writing short stories and science fiction novels. However, this game (and this site) brought me back into the fold.
I'm pretty easy to get along with, so if you have any questions or concerns, please reach out to me here and let me know.
Thanks!
== Discord contact ==
Hey, I've been watching you add a whole lot of good contributions to this wiki and was wondering if you have joined the official Pacific Drive discord server yet? A lot of the wiki coordination happens there and we'll soon have a channel dedicated to wiki stuff so it'd be great to have you there!
Here's the discord invite link https://discord.gg/y9jfMKsb
[[User:Nutcake|Nutcake]] ([[User talk:Nutcake|talk]]) 09:55, 23 March 2024 (UTC)
6de9c582977a7fdb58b8c5e606c8236159314174
File:Full Acid Set 1.png
6
828
1923
2024-03-23T10:23:31Z
Elirus
18
wikitext
text/x-wiki
Full Acid Set 1
8ec3af9d60e863882dc85626f81256206bcb0efa
File:Full Acid Set 2.png
6
829
1924
2024-03-23T10:23:43Z
Elirus
18
wikitext
text/x-wiki
Full Acid Set 2
bfa5dcb3423c8c4983ae65077392aacc97e7b55a
File:POISON-PANEL.png
6
830
1925
2024-03-23T10:25:52Z
Elirus
18
wikitext
text/x-wiki
POISON-PANEL
5cdcb361b4f64c10b4a209fe8333ccd4e8905459
Module:Properties
828
372
1926
1865
2024-03-23T10:27:53Z
Elirus
18
Scribunto
text/plain
local p = {}
p.properties = {
health = {
icon = 'Health.png',
name = 'Health',
color = '#dce2a0',
},
w_health = {
icon = 'W-Health.png',
name = 'Health',
color = '#dce2a0',
},
health_peruse = {
icon = 'W-Health.png',
name = 'Health / Use',
color = '#dce2a0',
},
health_cure = {
icon = 'W-Health.png',
name = 'Health / Cure',
color = '#dce2a0',
},
health_overtime = {
icon = 'W-Health.png',
name = 'Health / Over Time',
color = '#dce2a0',
},
fuel_capacity = {
icon = 'FUELS.png',
name = 'Capacity',
color = '#dce2a0',
},
fuel_gain_persec = {
icon = 'Fuel Gain.png',
name = 'Fuel Gain (Fuel/SEC)',
color = '#dce2a0',
},
durability = {
icon = 'Durability.png',
name = 'Durability',
color = '#dce2a0',
},
piercing_damage_persec = {
icon = 'HAZARD-PIERCING.png',
name = 'Piercing Damage / Sec',
color = '#dce2a0',
},
explosive_damage_peruse = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosive Damage / Use',
color = '#dce2a0',
},
battery_capacity = {
icon = 'BATTERIES.png',
name = 'Capacity',
color = '#dce2a0',
},
battery_drain_persec = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/SEC)',
color = '#eaaa8a',
},
battery_drain_peractive = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Activate)',
color = '#eaaa8a',
},
battery_drain_perfuel = {
icon = 'Battery Drain.png',
name = 'Battery Drain (KW/Fuel)',
color = '#eaaa8a',
},
battery_gain_persec = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/SEC)',
color = '#beec9b',
},
battery_gain_perklim = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/kLIM)',
color = '#beec9b',
},
battery_gain_peruse = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Use)',
color = '#beec9b',
},
battery_gain_perbolt = {
icon = 'Battery Gain.png',
name = 'Battery Gain (KW/Bolt)',
color = '#beec9b',
},
impact_damage_peruse = {
icon = 'Physical DMG.png',
name = 'Impact Damage / Use',
color = '#dce2a0',
},
impact_resist = {
icon = 'Physical DMG.png',
name = 'Impact Resist (%)',
color = '#dce2a0',
},
explode_resist = {
icon = 'HAZARD-EXPLOSIVE.png',
name = 'Explosion Resist (%)',
color = '#dce2a0',
},
electric_resist = {
icon = 'HAZARD-ELECTRICAL.png',
name = 'Electrical Resist (%)',
color = '#dce2a0',
},
radiation_resist = {
icon = 'HAZARD-RADIATION.png',
name = 'Radiation Resist (%)',
color = '#dce2a0',
},
acid_resist = {
icon = 'HAZARD-ACID.png',
name = 'Acid Resist (%)',
color = '#dce2a0',
},
blocks_charged = {
icon = 'Charged Block.png',
name = 'Blocks Charged',
color = '#fcc300',
},
blocks_flat = {
icon = 'Flat Block.png',
name = 'Blocks Flat',
color = '#dce2a0',
},
blocks_blown = {
icon = 'Flat Block.png',
name = 'Blocks Blown Out',
color = '#dce2a0',
},
bracer_ability = {
icon = 'Bracer.png',
name = 'Bracer Shield Ability',
color = '#dce2a0',
},
impact_ability = {
icon = 'Impact Shield.png',
name = 'Impact Shield Ability',
color = '#dce2a0',
},
bubble_ability = {
icon = 'BUBBLE-SHIELD.png',
name = 'Anti-Radiation Shield Ability',
color = '#dce2a0',
},
boost_ability = {
icon = 'BOOST.png',
name = 'Boost Ability',
color = '#dce2a0',
},
grip_ability = {
icon = 'POWER-GRIP-TIRE 2.png',
name = 'Grip Ability',
color = '#dce2a0',
},
road_rating = {
icon = 'COLL-WHEEL.png',
name = 'Road Rating',
color = '#dce2a0',
},
offroad_rating = {
icon = 'COLL-WHEEL.png',
name = 'Offroad Rating',
color = '#dce2a0',
},
water_rating = {
icon = 'COLL-WHEEL.png',
name = 'Water Rating',
color = '#dce2a0',
},
horsepower = {
icon = 'ENGINES.png',
name = 'Horsepower',
color = '#dce2a0',
},
fuel_consumption = {
icon = 'FUEL-CAN.png',
name = 'Fuel Consumption (MPG)',
color = '#dce2a0',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.stats:gmatch("([%w_]+)=([%w_\.]+)") do
local property = p.properties[key]
if not property then
return string.format("Property %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s property]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, property.color, property.icon, property.name, property.color, property.name, value)
end
return res
end
return p
f59301a49254e784599219066bc4c3779c1a9226
Anticorrosive Panel
0
831
1927
2024-03-23T10:28:43Z
Elirus
18
Created page with "{{Craftable|name=Anti-Corrosive Panel|icon=POISON-PANEL.png |lb-content=Even the most dependable metals can be vulnerable to the corrosive effects of acid. Mitigate that with a chemical-resistant coating and reactive alkaline sprinklers. Allow your car to dissolve at a gentler, more leisurely pace. |ingredients=carbonfiberglass=5 |stats=health=60,acid_resist=25}} === Use === A useful piece of protection that will make your car less vulnerable to acid. Useful for the A..."
wikitext
text/x-wiki
{{Craftable|name=Anti-Corrosive Panel|icon=POISON-PANEL.png |lb-content=Even the most dependable metals can be vulnerable to the corrosive effects of acid. Mitigate that with a chemical-resistant coating and reactive alkaline sprinklers. Allow your car to dissolve at a gentler, more leisurely pace.
|ingredients=carbonfiberglass=5
|stats=health=60,acid_resist=25}}
=== Use ===
A useful piece of protection that will make your car less vulnerable to acid.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: [[The Scorch]] has a ton of acid anomalies. And you most likely won't survive in scorch junctions with any acid damage buffs without anti-corrosive protection.
=== Gallery ===
[[File:Full Acid Set 1.png|thumb|left|Full set of Olympium parts (front)]]
[[File:Full Acid Set 2.png|thumb|left|Full set of Olympium parts (rear)]]
f89b6c2454b6fc00b4a53694e826a849d0996ca6
File:STEEL-FIBRE-DOOR.png
6
832
1928
2024-03-23T10:29:26Z
Elirus
18
wikitext
text/x-wiki
STEEL-FIBRE-DOOR
0bbe70a8992f3f6c2b15bb2d39f0f729cab6bdd4
Anticorrosive Door
0
833
1929
2024-03-23T10:30:35Z
Elirus
18
Created page with "{{Craftable|name=Anti-Corrosive Door|icon=STEEL-FIBRE-DOOR.png |lb-content=Acid? Through your door? It's more likely than you think! Slow that acid down with a network of reactive sprinklers primed to release a fine alkaline solution. Drive with the confidence of someone who knows they aren't about to dissolve. |ingredients=glass_shards=6,carbonfiberglass=4 |stats=health=60,acid_resist=15}} === Use === A useful piece of protection that will make you and your car less vul..."
wikitext
text/x-wiki
{{Craftable|name=Anti-Corrosive Door|icon=STEEL-FIBRE-DOOR.png |lb-content=Acid? Through your door? It's more likely than you think! Slow that acid down with a network of reactive sprinklers primed to release a fine alkaline solution. Drive with the confidence of someone who knows they aren't about to dissolve.
|ingredients=glass_shards=6,carbonfiberglass=4
|stats=health=60,acid_resist=15}}
=== Use ===
A useful piece of protection that will make you and your car less vulnerable to acid.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: [[The Scorch]] has a ton of acid anomalies. And you most likely won't survive in scorch junctions with any acid damage buffs without anti-corrosive protection.
=== Gallery ===
[[File:Full Acid Set 1.png|thumb|left|Full set of Olympium parts (front)]]
[[File:Full Acid Set 2.png|thumb|left|Full set of Olympium parts (rear)]]
57e4fc2ab48afaacbaa89b858893551511d749c1
File:ACID-BUMPER.png
6
834
1930
2024-03-23T10:31:13Z
Elirus
18
wikitext
text/x-wiki
ACID-BUMPER
7aa34a6af1e36056c82f8a51682eb28bd0d2c82c
Anticorrosive Bumper
0
835
1931
2024-03-23T10:33:34Z
Elirus
18
Created page with "{{Craftable|name=Anti-Corrosive Bumper|icon=ACID-BUMPER.png |lb-content=Having the front or back of your car begin to melt away sets a bad example for the rest of the vehicle. Counter that with this acid-resistant engineering solution. |ingredients=rubber=8,carbonfiberglass=4 |stats=health=60,acid_resist=30}} === Use === A useful piece of protection that will make your car less vulnerable to acid. Useful for the [[Adjacent Parts Buff]] Personal recommendation from the..."
wikitext
text/x-wiki
{{Craftable|name=Anti-Corrosive Bumper|icon=ACID-BUMPER.png |lb-content=Having the front or back of your car begin to melt away sets a bad example for the rest of the vehicle. Counter that with this acid-resistant engineering solution.
|ingredients=rubber=8,carbonfiberglass=4
|stats=health=60,acid_resist=30}}
=== Use ===
A useful piece of protection that will make your car less vulnerable to acid.
Useful for the [[Adjacent Parts Buff]]
Personal recommendation from the editor: If you have trouble driving around [[Rotten Egg]]s, this is the bumper for you.
=== Gallery ===
[[File:Full Acid Set 1.png|thumb|left|Full set of Olympium parts (front)]]
[[File:Full Acid Set 2.png|thumb|left|Full set of Olympium parts (rear)]]
4ac0dcbc4fce078ba805c79463e543a033d6d8d2
Archangels
0
479
1932
1808
2024-03-23T11:40:18Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
881e35ec3d45b2035c8ac23e41e7d694cba9e343
File:MZ Racer.jpg
6
836
1933
2024-03-23T12:01:42Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the MZ Racer}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9acb72366a55ecf4aac0747ebd11400e5d6aaef1
File:MZ Racer OUT1.jpg
6
837
1934
2024-03-23T12:04:44Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The MZ Racer in the Damp Forest}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d3b00c0d2a194e0caf09c989cdbdd0e561c74135
File:MZ Racer OUT2.jpg
6
838
1935
2024-03-23T12:05:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The MZ Racer in the Blithering Woods}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0484ee9dc6e0f6fd71e41fb2a819cde4289c73fc
File:MZ Racer OUT3.jpg
6
839
1936
2024-03-23T12:06:53Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The MZ Racer in the Mires}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
de092336014bad441e8fb3604910d9b853ce6270
File:MZ Racer OUT4.jpg
6
840
1937
2024-03-23T12:08:49Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The MZ Racer out in the Red Spires}}
|date=2024-03-23
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3acbc490910aa68d14b5586fcd03d3a4d08dd585
MZ-Racer
0
841
1938
2024-03-23T12:09:01Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[LIM Shield]]/[[Armored Bumper]]/[[Anti-Corrosive Bumper]] *Rear [[Magnetic Bumper]]/[[Armored Bumper]] *Headlights [[Headlight]]s *Hood Lea..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Armored Bumper]]/[[Anti-Corrosive Bumper]]
*Rear [[Magnetic Bumper]]/[[Armored Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Anti-Corrosive Panel]]
*All Doors [[Armored Door]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anti-Corrosive Door]]
*Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[AMP Engine]]/[[Turbolight Engine]]
=== Rack Expansions and Utilities (AMP Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Rear Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]/[[Solar Panels]]
* Front Side [[Side Battery]]
=== Rack Expansions and Utilities (Turbolight Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Fuel Synthesizer]]
== Strategy ==
Designed for the Acid and Radiation encountered in the inner zones, the only thing you would really have to watch out for would be the Electrical Anomalies and crashing really hard into something, but at least you should be safe side-swiping anything with those armored doors. As usual, cautious driving would be king though if you have to go off the beaten path, the tires would deal with that no problem, especially from the power of the AMP or Turbolight Engine. Said power also means that this build can really get moving, which means potentially launching yourself off a hidden ditch or an ill-timed Bollard but don't worry, the Anti-Grav Emitter would help ensure a safe landing.
== Gallery ==
[[File:MZ Racer.jpg|thumb|left|Image of the MZ Racer]]
[[File:MZ Racer OUT1.jpg|thumb|left|The MZ Racer in the Damp Forest]]
[[File:MZ Racer OUT2.jpg|thumb|The MZ Racer in the Blithering Woods]]
[[File:MZ Racer OUT3.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT4.jpg|thumb|left|The MZ Racer out in the Red Spires]]
7e3b2e7c596eee21e78181361d7f838e5e6256a9
1939
1938
2024-03-23T12:09:31Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Armored Bumper]]/[[Anti-Corrosive Bumper]]
*Rear [[Magnetic Bumper]]/[[Armored Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Anti-Corrosive Panel]]
*All Doors [[Armored Door]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anti-Corrosive Door]]
*Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[AMP Engine]]/[[Turbolight Engine]]
=== Rack Expansions and Utilities (AMP Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Rear Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]/[[Solar Panels]]
* Front Side [[Side Battery]]
=== Rack Expansions and Utilities (Turbolight Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Fuel Synthesizer]]
== Strategy ==
Designed for the Acid and Radiation encountered in the inner zones, the only thing you would really have to watch out for would be the Electrical Anomalies and crashing really hard into something, but at least you should be safe side-swiping anything with those armored doors. As usual, cautious driving would be king though if you have to go off the beaten path, the tires would deal with that no problem, especially from the power of the AMP or Turbolight Engine. Said power also means that this build can really get moving, which means potentially launching yourself off a hidden ditch or an ill-timed Bollard but don't worry, the Anti-Grav Emitter would help ensure a safe landing.
== Gallery ==
[[File:MZ Racer.jpg|thumb|left|Image of the MZ Racer]]
[[File:MZ Racer OUT1.jpg|thumb|left|The MZ Racer in the Damp Forest]]
[[File:MZ Racer OUT2.jpg|thumb|left|The MZ Racer in the Blithering Woods]]
[[File:MZ Racer OUT3.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT4.jpg|thumb|left|The MZ Racer out in the Red Spires]]
2037659557c5a86ff76b6ff30f3c2b2c2b59e9ef
File:Rover OUT1.jpg
6
842
1940
2024-03-24T07:02:19Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover in a Damp Forest Highway Junction}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
faf2647ac40e917b304d9de8609653972cc08d5e
File:Rover OUT2.jpg
6
843
1941
2024-03-24T07:03:43Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover lit up by sunrise}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b07aa5d003eee4b1575c6798ab1fde26c0edd48d
File:Rover OUT3.jpg
6
844
1942
2024-03-24T07:05:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover out in a Scorch Highway Junction}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ba0ca48bc8d51f057ebb3d826ca3e2522c013156
File:Rover OUT4.jpg
6
845
1943
2024-03-24T07:15:45Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Close-up of the Rover}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5a3cff18833178231126385d6ee7a5b47cf466ff
File:Rover OUT5.jpg
6
846
1944
2024-03-24T07:18:45Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover under a Scorch sunset}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cd72cd4b348f1eb90624bc3fab40c3672aa8a5f5
File:Secret Service OUT3.jpg
6
847
1946
2024-03-24T15:58:51Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Secret Service filling up at Big Dan's}}
|date=2024-03-24
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f161ebc1125c4e505354ad7d0bf40fc00467e00c
File:Secret Service OUT4.jpg
6
848
1947
2024-03-24T16:00:47Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A close up shot of the Secret Service, next to a Pneumo-tube}}
|date=2024-03-25
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
978a6f310126bb225e3d05d33bfc6e407be06c09
File:Secret Service OUT5.jpg
6
849
1948
2024-03-24T16:03:18Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Secret Service under a clear sunrise}}
|date=2024-03-25
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9f9d7b9ca09bc011f79f3d028bca0bbfe3297cfd
File:Secret Service OUT6.jpg
6
850
1949
2024-03-24T16:04:27Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The rear of the Secret Service}}
|date=2024-03-25
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d8b4f78ad1dd52d32f99aa428d68b31aa30a415c
File:RoverMod OUT1.jpg
6
851
1951
2024-03-24T16:06:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rover modified with Armored Panels on the front fenders at Big Dan's}}
|date=2024-03-25
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a96bd2eca061f97ee09b7870a71c4edd4795e1c9
File:RoverMod OUT2.jpg
6
852
1952
2024-03-24T16:08:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The modified Rover in the Red Spires biome}}
|date=2024-03-25
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
18492ea4c912ab876c9c809e8deb3690ab782a8c
The Rover
0
761
1954
1953
2024-03-24T16:09:19Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]/[[Armored Panel]] (if you're struggling with impacts)
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
[[File:RoverMod OUT1.jpg|thumb|left|The Rover modified with Armored Panels on the front fenders at Big Dan's]]
[[File:RoverMod OUT2.jpg|thumb|left|The modified Rover in the Red Spires biome]]
926c7b38c0f9cf0f2857351ad723322f8808769a
1955
1954
2024-03-24T16:10:42Z
Techdragon2000
38
/* Strategy */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]/[[Armored Panel]] (if you're struggling with impacts)
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake. And if its still too much of a struggle, you can always swap the Steel Panels for Armored ones.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
[[File:RoverMod OUT1.jpg|thumb|left|The Rover modified with Armored Panels on the front fenders at Big Dan's]]
[[File:RoverMod OUT2.jpg|thumb|left|The modified Rover in the Red Spires biome]]
596875914431fa676ec852efde904ffa0c8f6470
Devil Grinder
0
730
1956
1667
2024-03-25T08:44:34Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Devil Grinder|icon=HAZARD-PHYSICAL.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 4th, 1968.
<br><br>
So imagine a dust devil, yeah? You know those? So imagine a dust devil, right, but turned up to the max. Yeah, I said TO THE MAX.
<br><br>
Lenny! Hold the receiver to your ear. YOU EAR. Yeah, so it's like a dust devil, but so much more powerful. Like small, like focused, but so strong. With the strength to just pick up trash and even stones and hurl them around. Collins has a goddamn concussion or some crap like that. A concussion! Huh? Oh, it's when YOU hurt your head. I mean a concussion is when a person hurts their head. What did you say? Yeah, sure, like a boxer.
<br><br>
Listen, Lenny, I've seen this thing smash a truck into submission. Like just pummel them. I said PUMMEL THEM! Hey, HOLD THE RECEIVER TO YOUR EAR, man! Shout? I AM SHOUTING, LENNY, BUT YOU'RE NOT LISTENING. I'm trying to...Lenny, what is going on? What are you doing? Is someone there? Who is that? What the hell? Lenny, are you KISSING?|locations=smokestacks,red_spires}}
=== Synopsis ===
This Anomaly appears as a red circle with rocks jutting up from the ground, constantly moving in somewhat circular patterns like blades of an up-turned lawnmower. Upon approach, [[The Driver]] can hear faint demonic screaming and moans coming from it. If driven into with the [[Car]], it will deal consistent impact damage to the entire car, but especially to the wheels. tires.
=== Counter ===
Aside from total avoidance, the only known recourse for preventing damage from this Anomaly is to activate the [[File:LIM_Shield.png|link=LIM_Shield|30x30px]] [[LIM Shield]] ability before entering its semi-sphere of influence.
=== Conditions ===
No information is available here yet.
===Gallery===
There are no photos here yet.
e2adea910e8e7973964b1e417f6bce1d17eb0865
Moldy Balloon
0
728
1957
1664
2024-03-25T08:47:08Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Moldy Balloon|icon=HAZARD-ACID.png|lb-content=TRANSCRIPT taken from psychiatric debriefing of Sgt. Dale Farrow, April 20th, 1969
<br><br>
I'm so sick of it, man! I'm so done with this place! You know how I felt looking at that giant, bouncing ball of death just heading down the street today? I felt like the whole world is out to get us! It isn't safe here anymore! We can't protect the scientists, the engineers, nobody. We've got these things out there shooting toxic snot around every day, and they act like people don't even exist.
<br><br>
And they're mindless. It's not like you can reason with any of these things. You can't talk to them. I don't know how to predict how any of them will behave. I don't know what they want... if they want anything! All I know is I want out. Every day we go out there and we're in danger like nothing I've ever seen before. I can't sleep at night because I'm so scared, and because I don't even know if the barracks are safe now. Listen to me, Chen, we're going to lose more soldiers. We're going to lose more people. We shouldn't be here. We shouldn't be doing this.
|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
This anomaly appears as giant green ball of acid that bounces high up into the air. When it lands, it spews drops of acid around itself.
<br><br>
When [[The Driver]] drives through it with their [[Car|car]] it will deal radiation damage, as well as acid damage.
<!--T:2-->
=== Counter ===
Using [[Lead-Plated Panel]] on the players car can help against radiation damage. These Anomalies do not appear to follow or hunt down the driver and cannot be distracted.
5784a8df333eaa22ebf5b05fbd6cb96443e2cb38
1958
1957
2024-03-25T08:50:56Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|name=Moldy Balloon|icon=HAZARD-ACID.png|lb-content=TRANSCRIPT taken from psychiatric debriefing of Sgt. Dale Farrow, April 20th, 1969
<br><br>
I'm so sick of it, man! I'm so done with this place! You know how I felt looking at that giant, bouncing ball of death just heading down the street today? I felt like the whole world is out to get us! It isn't safe here anymore! We can't protect the scientists, the engineers, nobody. We've got these things out there shooting toxic snot around every day, and they act like people don't even exist.
<br><br>
And they're mindless. It's not like you can reason with any of these things. You can't talk to them. I don't know how to predict how any of them will behave. I don't know what they want... if they want anything! All I know is I want out. Every day we go out there and we're in danger like nothing I've ever seen before. I can't sleep at night because I'm so scared, and because I don't even know if the barracks are safe now. Listen to me, Chen, we're going to lose more soldiers. We're going to lose more people. We shouldn't be here. We shouldn't be doing this.
|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
This anomaly appears as giant green ball of acid that bounces high up into the air. When it lands, it spews drops of acid around itself.
<br><br>
When [[The Driver]] drives through it with their [[Car|car]] it will deal radiation damage, as well as acid damage.
<!--T:2-->
=== Counter ===
Having [[Lead-Plated Panel|Lead-Plated panels]], [[Lead-Plated Door|doors]], and [[Lead-Plated Bumper|bumpers]] equipped to the car can help reduce incoming radiation damage, while [[Anti-Corrosive Panel|Anti-Corrosive panels]], [[Anti-Corrosive Door|doors]], and [[Anti-Corrosive Bumper|bumpers]] help with the acid damage. These Anomalies do not appear to follow or hunt down The Driver and cannot be distracted.
f220916426a73dfba28afc026948e48786b9a59d
1959
1958
2024-03-25T08:51:48Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|name=Moldy Balloon|icon=HAZARD-ACID.png|lb-content=TRANSCRIPT taken from psychiatric debriefing of Sgt. Dale Farrow, April 20th, 1969
<br><br>
I'm so sick of it, man! I'm so done with this place! You know how I felt looking at that giant, bouncing ball of death just heading down the street today? I felt like the whole world is out to get us! It isn't safe here anymore! We can't protect the scientists, the engineers, nobody. We've got these things out there shooting toxic snot around every day, and they act like people don't even exist.
<br><br>
And they're mindless. It's not like you can reason with any of these things. You can't talk to them. I don't know how to predict how any of them will behave. I don't know what they want... if they want anything! All I know is I want out. Every day we go out there and we're in danger like nothing I've ever seen before. I can't sleep at night because I'm so scared, and because I don't even know if the barracks are safe now. Listen to me, Chen, we're going to lose more soldiers. We're going to lose more people. We shouldn't be here. We shouldn't be doing this.
|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
This anomaly appears as giant green ball of acid that bounces high up into the air. When it lands, it spews drops of acid around itself.
<br><br>
When [[The Driver]] drives through it with their [[Car|car]] it will deal radiation damage, as well as acid damage.
<!--T:2-->
=== Counter ===
Having [[Lead-Plated Panel|Lead-Plated panels]], [[Lead-Plated Door|doors]], and [[Lead-Plated Bumper|bumpers]] equipped to the car can help reduce incoming radiation damage, while [[Anticorrosive Panel|Anti-Corrosive panels]], [[Anticorrosive Door|doors]], and [[Anticorrosive Bumper|bumpers]] help with the acid damage. These Anomalies do not appear to follow or hunt down The Driver and cannot be distracted.
02eac4b7a7c55af8cded1afb850ba77cab2ad8cc
1960
1959
2024-03-25T08:52:35Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Moldy Balloon|icon=HAZARD-ACID.png|lb-content=TRANSCRIPT taken from psychiatric debriefing of Sgt. Dale Farrow, April 20th, 1969
<br><br>
I'm so sick of it, man! I'm so done with this place! You know how I felt looking at that giant, bouncing ball of death just heading down the street today? I felt like the whole world is out to get us! It isn't safe here anymore! We can't protect the scientists, the engineers, nobody. We've got these things out there shooting toxic snot around every day, and they act like people don't even exist.
<br><br>
And they're mindless. It's not like you can reason with any of these things. You can't talk to them. I don't know how to predict how any of them will behave. I don't know what they want... if they want anything! All I know is I want out. Every day we go out there and we're in danger like nothing I've ever seen before. I can't sleep at night because I'm so scared, and because I don't even know if the barracks are safe now. Listen to me, Chen, we're going to lose more soldiers. We're going to lose more people. We shouldn't be here. We shouldn't be doing this.
|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
This anomaly appears as giant green ball of acid that bounces high up into the air. When it lands, it spews drops of acid around itself.
<br><br>
When [[The Driver]] drives through it with their [[Car|car]] it will deal radiation damage, as well as acid damage.
<!--T:2-->
=== Counter ===
Having [[Lead-Plated Panel|Lead-Plated panels]], [[Lead-Plated Door|doors]], and [[Lead-Plated Bumper|bumpers]] equipped to the car can help reduce incoming radiation damage, while [[Anticorrosive Panel|Anti-Corrosive panels]], [[Anticorrosive Door|doors]], and [[Anticorrosive Bumper|bumpers]] help with the acid damage. These Anomalies do not appear to follow or hunt down The Driver and cannot be distracted.
===Gallery===
No photos are available yet.
da3b0a11bdb30d3292105e6b41d5ba5813ac3846
Sick Mickey
0
853
1961
2024-03-25T08:54:36Z
Feral
33
Created page with "{{Anomaly|name=Sick Mickey|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded August 11th, 1966. So. I don't know how to explain this yet, but these aren't really fissures. At least, they aren't fissures leading down into the earth. Not into the crust. Not into our crust. We sent sixteen cameras and three rovers. We have about an hour of usable footage, all said. We're still crunching the data. Still, it seems that these things are venting from somewhere else. The..."
wikitext
text/x-wiki
{{Anomaly|name=Sick Mickey|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded August 11th, 1966.
So. I don't know how to explain this yet, but these aren't really fissures. At least, they aren't fissures leading down into the earth. Not into the crust. Not into our crust.
We sent sixteen cameras and three rovers. We have about an hour of usable footage, all said. We're still crunching the data. Still, it seems that these things are venting from somewhere else. They're essentially some kind of exhaust pipe for a different place.
They're venting exactly the same air we breathe every day, right down to the same pollutants, the same levels of humidity, even the same pollen sometimes, along with all the other corrosives they vomit. But all this? It's not coming out of the ground. No, these things aren't leading down into the earth. It's like they're expelled out of somewhere else. Where? Well, beyond a few feet, the pressure is so high it's been difficult to probe further, so exploration has been impossible, though that pressure gradient tapers off remarkably fast. Honestly, at this stage, we have even more questions than answers. And I don't like those questions.|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
===Gallery===
No photos are available yet.
2932fb70b42a84e2362abe5b1a6741c8707e139d
1962
1961
2024-03-25T08:54:57Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Sick Mickey|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded August 11th, 1966.
<br><br>
So. I don't know how to explain this yet, but these aren't really fissures. At least, they aren't fissures leading down into the earth. Not into the crust. Not into our crust.
<br><br>
We sent sixteen cameras and three rovers. We have about an hour of usable footage, all said. We're still crunching the data. Still, it seems that these things are venting from somewhere else. They're essentially some kind of exhaust pipe for a different place.
<br><br>
They're venting exactly the same air we breathe every day, right down to the same pollutants, the same levels of humidity, even the same pollen sometimes, along with all the other corrosives they vomit. But all this? It's not coming out of the ground. No, these things aren't leading down into the earth. It's like they're expelled out of somewhere else. Where? Well, beyond a few feet, the pressure is so high it's been difficult to probe further, so exploration has been impossible, though that pressure gradient tapers off remarkably fast. Honestly, at this stage, we have even more questions than answers. And I don't like those questions.|locations=the_scorch}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
===Gallery===
No photos are available yet.
3b90dba394b40f613b95c17da23af8ffdd591947
Belching Barnacle
0
131
1963
1670
2024-03-25T08:57:09Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966.
<br><br>
Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are some kind of thin fissure resulting from the earth’s crust being scrambled up. They’re blasting jets of warm air from as far down as the mantle. Third, these might not be entirely bad news. We think they’re acting almost like a valve that prevents greater pressure from building. This may be why the geological activity we expect in the Pacific Northwest has decreased. We hope to know more soon. In the meantime, not geysers, okay? Stop calling them geysers. Please.
<br><br>
Huh? What did you say over there? Yeah, sure, they look like that. Call them Barnacles. Whatever.|locations=the_mires,
}}
<!--T:1-->
=== Synopsis ===
[[File:Belching Barnacle .png|thumb]]
This geyser-like structure launches hot balls of goo into the air. If one of these balls hits the [[Car]], it will cover the windshield in green sludge which impacts visibility. If they strike the ground, they have a chance of turning into [[Rotten Egg|Rotten Eggs]].
<!--T:2-->
=== Counter ===
Turning on the windshield wipers scrapes off the green sludge.
cef3b62f88fc992bcf44b030ce83aa3547f5d164
1964
1963
2024-03-25T08:57:47Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=ARDA Briefing, recorded March 26th, 1966.
<br><br>
Alright people. First of all, we have to stop calling these things geysers. A geyser launches a jet of water, not gas. These things are blasting warm air and... whatever goo this is. Got that? Have you got that? Second, whatever you do, do not try to enter one. These things go deep. Turns out the Zone isn’t just wrecking things above ground, and these are some kind of thin fissure resulting from the earth’s crust being scrambled up. They’re blasting jets of warm air from as far down as the mantle. Third, these might not be entirely bad news. We think they’re acting almost like a valve that prevents greater pressure from building. This may be why the geological activity we expect in the Pacific Northwest has decreased. We hope to know more soon. In the meantime, not geysers, okay? Stop calling them geysers. Please.
<br><br>
Huh? What did you say over there? Yeah, sure, they look like that. Call them Barnacles. Whatever.|locations=the_mires,
}}
<!--T:1-->
=== Synopsis ===
This geyser-like structure launches hot balls of goo into the air. If one of these balls hits the [[Car]], it will cover the windshield in green sludge which impacts visibility. If they strike the ground, they have a chance of turning into [[Rotten Egg|Rotten Eggs]].
<!--T:2-->
=== Counter ===
Turning on the windshield wipers scrapes off the green sludge.
===Gallery===
[[File:Belching Barnacle .png|framed]]
[[File:Belching Barnacle active.png|framed]]
f2c32d6c7b0bb1536d721a249a5bce6e1833665f
Happy Hare
0
104
1965
1206
2024-03-25T08:59:21Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable.
<br><br>
But this week I saw the first sign that things might change. I caught a rare glimpse of hope. Perhaps not everything we unleashed here, in this gigantic cosmic accident, has been bad.
<br><br>
We’ve logged several sightings of a new Anomaly. At first sight, it matches the description of so many others, but this one is different. It actually repairs things, apparently seeking out damaged material and regenerating it in a way not dissimilar to some of our own prototype technology. It is benign, even friendly, and I’m starting to wonder if it even communicates.|locations=damp_forest, blistering_woods, the_mires,the_scorch,smokestacks,red_spires
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
b60e84f5ffa592a59acf2793d28e9b580866136a
1966
1965
2024-03-25T08:59:40Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Happy Hare|icon=Happy-Hare.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
Over the past year I’ve seen Anomalies cause all manner of chaos. I’ve seen them dismantle ARDA facilities, dissolve trucks into puddles of goo, even tear human beings apart. I’ve seen the fruits of our labors turn one of the prettiest parts of the country into one of the most dangerous and unpredictable.
<br><br>
But this week I saw the first sign that things might change. I caught a rare glimpse of hope. Perhaps not everything we unleashed here, in this gigantic cosmic accident, has been bad.
<br><br>
We’ve logged several sightings of a new Anomaly. At first sight, it matches the description of so many others, but this one is different. It actually repairs things, apparently seeking out damaged material and regenerating it in a way not dissimilar to some of our own prototype technology. It is benign, even friendly, and I’m starting to wonder if it even communicates.|locations=damp_forest, blistering_woods, the_mires,the_scorch,smokestacks,red_spires
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
beac27ac3b52076293a65af1067af6a00db0dece
File:Rotten Egg 1.png
6
854
1967
2024-03-25T09:01:22Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Rotten Egg, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9d1f119538d2a56b23c6864c22dcf06197926e17
Rotten Egg
0
855
1968
2024-03-25T09:04:55Z
Feral
33
Created page with "{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, March 14th, 1967. <br><br> Jim, I'm at my wit's end here. The guys you're giving me are stupid. They're idiots. Twenty-three years in the army and I swear to God we're at our lowest point. <br><br> No you listen to me. They cannot be out here touching everything they come across. New rule: Assume everything is acid. Everything. Oh is that right? You think I ha..."
wikitext
text/x-wiki
{{Anomaly|name=Belching Barnacle|icon=HAZARD-ACID.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, March 14th, 1967.
<br><br>
Jim, I'm at my wit's end here. The guys you're giving me are stupid. They're idiots. Twenty-three years in the army and I swear to God we're at our lowest point.
<br><br>
No you listen to me. They cannot be out here touching everything they come across. New rule: Assume everything is acid. Everything. Oh is that right? You think I haven't heard that word before? Listen, my first deployment was Italy. I was fighting hand-to-hand in Monte Cassino a week after I arrived. You know where I was before that? I was in a goddamn camp on McNeil. Guys like you shipped me and my family to a camp in Washington because you thought we would turn against our own damn country. Twenty-three years and I am not going to die back in this stupid state because some pimpled private doesn't listen because YOU are not briefing your soldiers.
<br><br>
Now, you sort this out and you sort it out today. Or I take this all the way to the top. And if you think men who look like me don't complain, I'll show you just how far this can go. One of us has a Bronze Star and one of us has a plywood desk. Sort out your battalion and don't you ever, ever dare question my loyalty to this service or to this country ever again.|locations=the_mires,the_scorch}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
===Gallery===
[[File:Rotten Egg 1.png|framed]]
498624ebf86dd773f01e78500dace2b2dd4c091a
1969
1968
2024-03-25T09:06:24Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Rotten Egg|icon=HAZARD-ACID.png|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, March 14th, 1967.
<br><br>
Jim, I'm at my wit's end here. The guys you're giving me are stupid. They're idiots. Twenty-three years in the army and I swear to God we're at our lowest point.
<br><br>
No you listen to me. They cannot be out here touching everything they come across. New rule: Assume everything is acid. Everything. Oh is that right? You think I haven't heard that word before? Listen, my first deployment was Italy. I was fighting hand-to-hand in Monte Cassino a week after I arrived. You know where I was before that? I was in a goddamn camp on McNeil. Guys like you shipped me and my family to a camp in Washington because you thought we would turn against our own damn country. Twenty-three years and I am not going to die back in this stupid state because some pimpled private doesn't listen because YOU are not briefing your soldiers.
<br><br>
Now, you sort this out and you sort it out today. Or I take this all the way to the top. And if you think men who look like me don't complain, I'll show you just how far this can go. One of us has a Bronze Star and one of us has a plywood desk. Sort out your battalion and don't you ever, ever dare question my loyalty to this service or to this country ever again.|locations=the_mires,the_scorch}}
<!--T:1-->
=== Synopsis ===
No information is available here yet.
<!--T:2-->
=== Counter ===
No information is available here yet.
===Gallery===
[[File:Rotten Egg 1.png|framed]]
145e2abfbb3ef8b00744149ac6fd9509f5f6fc10
Boom Bunny
0
562
1970
1202
2024-03-25T09:11:12Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{stub}}
{{Anomaly|name=Can Opener|icon=LEECH-EXPLOSIVE.png|locations=red_spires|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 14th, 1965.
<br><br>
So here's my concern, Jack. And let me state that I feel this way, Anna feels this way, Niraj feels this way, Gabriella feels this way ... I don't
think we should bring anything else new into the Zone.
<br><br>
Nothing at all. I want us to work with the equipment that we already have here. The resources we already have here. I certainly don't want to bring in the sorts of things you're proposing. And I'1l tell you why. I think we're feeding this place. Every time it shakes itself up into a new kind of cocktail, it's brewing that thing from the ingredients we've given it. Corrosive Anomalies. Electrical Anomalies. And now the number of things around here that explode, man!
<br><br>
It didn't used to be like this. We've got these things now that are like limpet mines. They bounce up and just lock right on to a building, a vehicle, a person. It's horrible, Jack. It's horrific and I think we've made it happen. We're all agreed on this. We can't keep bringing more things into the Zone. You have to listen to me. We're feeding it.
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
They deal significantly increased explosive damage when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]][[Concussive Blasts]] or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]][[Magnified Explosions]] condition in effect.
f104370ba25d222be2318bc4c21089d26b8e12b4
1971
1970
2024-03-25T09:11:21Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{stub}}
{{Anomaly|name=Can Opener|icon=LEECH-EXPLOSIVE.png|locations=red_spires|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 14th, 1965.
<br><br>
So here's my concern, Jack. And let me state that I feel this way, Anna feels this way, Niraj feels this way, Gabriella feels this way ... I don't
think we should bring anything else new into the Zone.
<br><br>
Nothing at all. I want us to work with the equipment that we already have here. The resources we already have here. I certainly don't want to bring in the sorts of things you're proposing. And I'll tell you why. I think we're feeding this place. Every time it shakes itself up into a new kind of cocktail, it's brewing that thing from the ingredients we've given it. Corrosive Anomalies. Electrical Anomalies. And now the number of things around here that explode, man!
<br><br>
It didn't used to be like this. We've got these things now that are like limpet mines. They bounce up and just lock right on to a building, a vehicle, a person. It's horrible, Jack. It's horrific and I think we've made it happen. We're all agreed on this. We can't keep bringing more things into the Zone. You have to listen to me. We're feeding it.
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
They deal significantly increased explosive damage when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]][[Concussive Blasts]] or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]][[Magnified Explosions]] condition in effect.
d5d8725f4614dc4535c5f71903da8dfc456279b6
1972
1971
2024-03-25T09:12:20Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{stub}}
{{Anomaly|name=Boom Bunny|icon=LEECH-EXPLOSIVE.png|locations=red_spires|lb-content=TRANSMISSION FRAGMENT, ARDA Field Headquarters, May 14th, 1965.
<br><br>
So here's my concern, Jack. And let me state that I feel this way, Anna feels this way, Niraj feels this way, Gabriella feels this way ... I don't
think we should bring anything else new into the Zone.
<br><br>
Nothing at all. I want us to work with the equipment that we already have here. The resources we already have here. I certainly don't want to bring in the sorts of things you're proposing. And I'll tell you why. I think we're feeding this place. Every time it shakes itself up into a new kind of cocktail, it's brewing that thing from the ingredients we've given it. Corrosive Anomalies. Electrical Anomalies. And now the number of things around here that explode, man!
<br><br>
It didn't used to be like this. We've got these things now that are like limpet mines. They bounce up and just lock right on to a building, a vehicle, a person. It's horrible, Jack. It's horrific and I think we've made it happen. We're all agreed on this. We can't keep bringing more things into the Zone. You have to listen to me. We're feeding it.
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
They deal significantly increased explosive damage when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]][[Concussive Blasts]] or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]][[Magnified Explosions]] condition in effect.
feb02fb0b8a78b988a188e2b2eddf29543db1663
Burp Bunny
0
561
1973
1203
2024-03-25T09:15:32Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{stub}}
{{Anomaly|name=Can Opener|icon=LEECH-ACID.png|locations=red_spires|lb-content=MEMO F.A.O. DR PATEL, June 28th, 1965.
<br><br>
We were right. The compound is organic. I'll transmit a full analysis shortly, but in the meantime: The acidic effects come from a solution that appears to be primarily a mix of formic and hydrochloric acid, while the gelatinous qualities come from a fatty substance that seems to include something very similar to palmitic acid. The mix is precisely balanced. Exactly how it is synthesized is a mystery. The closest comparison I can make right now is to insects that also create organic acids, though we both know that's a stretch.
<br><br>
Are we sure these things aren't alive?}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
138620e2e91b94f58cdeb2318cf7a40bff56a424
1974
1973
2024-03-25T09:15:43Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{stub}}
{{Anomaly|name=Burp Bunny|icon=LEECH-ACID.png|locations=red_spires|lb-content=MEMO F.A.O. DR PATEL, June 28th, 1965.
<br><br>
We were right. The compound is organic. I'll transmit a full analysis shortly, but in the meantime: The acidic effects come from a solution that appears to be primarily a mix of formic and hydrochloric acid, while the gelatinous qualities come from a fatty substance that seems to include something very similar to palmitic acid. The mix is precisely balanced. Exactly how it is synthesized is a mystery. The closest comparison I can make right now is to insects that also create organic acids, though we both know that's a stretch.
<br><br>
Are we sure these things aren't alive?}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
84f615df86ba0252dc530f9576f29c80094fadd3
Fallen Firmament
0
856
1975
2024-03-25T09:21:23Z
Feral
33
Created page with "{{Anomaly|name=Fallen Firmament|icon=HAZARD-RADIATION.png|locations=smokestacks,red_spires|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT. Origin unknown, November 8th, 1968. <br><br> You ever think that, maybe, all this wasn't such a good idea? <br><br> Look, I'm just saying that today I was chased by some kind of giant saw, my car door was dissolved by a blob of acid, and now I'm calling you to report another chunk of rock dropping out the sky. Last year we expanded the Zon..."
wikitext
text/x-wiki
{{Anomaly|name=Fallen Firmament|icon=HAZARD-RADIATION.png|locations=smokestacks,red_spires|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT. Origin unknown, November 8th, 1968.
<br><br>
You ever think that, maybe, all this wasn't such a good idea?
<br><br>
Look, I'm just saying that today I was chased by some kind of giant saw, my car door was dissolved by a blob of acid, and now I'm calling you to report another chunk of rock dropping out the sky. Last year we expanded the Zone even more, while also doubling down on the long-established government tradition of quietly covering up all the damage and disruption we've caused ... And this year my job has me providing constant updates on how all the new land we seized for ARDA is warping, changing, and full of things that might well kill us.
<br><br>
This project was so different when Turner was in charge. It felt like we were trying new things. Then it just became about chasing money, or ARDA secrets, or the government trying to pretend they didn't screw up so much. Anyway, gotta go, there's more rocks falling from the heavens. I'll try and call you again later.}}
===Synopsis===
These anomalies appear as enormous monoliths which fall from the sky, piercing the ground and blanketing the nearby area with radiation.
===Counter===
No information is available here yet.
===Gallery===
No photos are available here yet.
4c00b0944b7a270d38464415133ef0a287fc73cc
Meteorite Squall
0
729
1976
1665
2024-03-25T09:25:47Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-RADIATION.png|name=Meteorite Squall|locations=smokestacks, red_spires,|lb-content=The first time that giant rocks fell from the sky, Zone scientists believed it to be a freak meteorite shower. It was only when these events became more common that it was apparent their origin was not extraterrestrial. The cause has never been determined, but the rocks continue...}}
===Synopsis===
This anomaly appears on the map as an amorphous yellow-green circular shape. When [[The Driver]] is inside its radius, [[Fallen Firmament|Fallen Firmaments]] will fall from the sky and crash into the ground around them at an alarming rate.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
No photos are available here yet.
8a1086fca623fac83ad7fd7853b81d50de11f8fa
Radiant Dredge
0
857
1977
2024-03-25T09:30:03Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Radiant Dredge|icon=HAZARD-PIERCING.png|locations=red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown. <br><br> It's my belief now that few and perhaps even none of the Anomalies intend harm. They don't mean to hurt anyone, and while some display behaviors perhaps consistent with chasing or tracking, I don't think this is predatory. <br><br> Of course, I don't mean to dismiss the many, many fatalities that we..."
wikitext
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Radiant Dredge|icon=HAZARD-PIERCING.png|locations=red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
It's my belief now that few and perhaps even none of the Anomalies intend harm. They don't mean to hurt anyone, and while some display behaviors perhaps consistent with chasing or tracking, I don't think this is predatory.
<br><br>
Of course, I don't mean to dismiss the many, many fatalities that we have now documented. I think the evidence shows that most are through accident or misadventure, the unfortunate consequences when one engages in dangerous discovery. Others are, I'm afraid to say, negligence or failure to follow clear instruction. It is without doubt that some Anomalies are simply much more dangerous, even destructive, than others, much as a trampling elephant is more dangerous than a frightened mouse. Greater destruction does not imply any greater intention.}}
===Synopsis===
This anomaly appears to be almost identical to the [[Creeping Crawler]] in appearance, except for its pinkish coloration.
As it travels along the ground, it spawns [[Ticking Tumbler|Ticking Tumblers]] in its wave.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
There are no photos here yet.
591e853c295a9e0198d04306149a76829db3ba7d
1978
1977
2024-03-25T09:30:30Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Radiant Dredge|icon=HAZARD-PIERCING.png|locations=red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
It's my belief now that few and perhaps even none of the Anomalies intend harm. They don't mean to hurt anyone, and while some display behaviors perhaps consistent with chasing or tracking, I don't think this is predatory.
<br><br>
Of course, I don't mean to dismiss the many, many fatalities that we have now documented. I think the evidence shows that most are through accident or misadventure, the unfortunate consequences when one engages in dangerous discovery. Others are, I'm afraid to say, negligence or failure to follow clear instruction. It is without doubt that some Anomalies are simply much more dangerous, even destructive, than others, much as a trampling elephant is more dangerous than a frightened mouse. Greater destruction does not imply any greater intention.}}
===Synopsis===
This anomaly appears to be almost identical to the [[Crackling Crawler]] in appearance, except for its pinkish coloration.
As it travels along the ground, it spawns [[Ticking Tumbler|Ticking Tumblers]] in its wave.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
There are no photos here yet.
694828c5b91d1d6a162c3972ccc89ae3d3673db1
1979
1978
2024-03-25T09:30:49Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Radiant Dredge|icon=HAZARD-PIERCING.png|locations=red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
It's my belief now that few and perhaps even none of the Anomalies intend harm. They don't mean to hurt anyone, and while some display behaviors perhaps consistent with chasing or tracking, I don't think this is predatory.
<br><br>
Of course, I don't mean to dismiss the many, many fatalities that we have now documented. I think the evidence shows that most are through accident or misadventure, the unfortunate consequences when one engages in dangerous discovery. Others are, I'm afraid to say, negligence or failure to follow clear instruction. It is without doubt that some Anomalies are simply much more dangerous, even destructive, than others, much as a trampling elephant is more dangerous than a frightened mouse. Greater destruction does not imply any greater intention.}}
===Synopsis===
This anomaly seems to be almost identical to the [[Crackling Crawler]] in appearance, except for its pinkish coloration.
As it travels along the ground, it spawns [[Ticking Tumbler|Ticking Tumblers]] in its wave.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
There are no photos here yet.
95c384d10e0088794ddeb694fab206e8df9f9654
Ticking Tumbler
0
858
1980
2024-03-25T09:34:43Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Ticking Tumbler|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks,red_spires|lb-content=JOURNAL FRAGMENT, Dr. Francis Cooke, June 1st, 1966. <br><br> I'm not sure I like my job so much these days. <br><br> The amount of explosions alone is difficult to count. I never thought I'd be working in a place where everything EXPLODES so much. But after what I suppose we're now calling each Growth Event (I shall not be using inverted com..."
wikitext
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Ticking Tumbler|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks,red_spires|lb-content=JOURNAL FRAGMENT, Dr. Francis Cooke, June 1st, 1966.
<br><br>
I'm not sure I like my job so much these days.
<br><br>
The amount of explosions alone is difficult to count. I never thought I'd be working in a place where everything EXPLODES so much. But after what I suppose we're now calling each Growth Event (I shall not be using inverted commas), everything gets stranger. Stranger and more dangerous. I know we were told to expect some amount of hazard, but people are dying out here and the work ARDA has us doing is putting each person at ever greater risk.
<br><br>
The latest of these Anomalies, horrific things that I swear we 've lost all control of and are now completely overwhelmed by, is some sort of mutated, volatile rock that might as well be a bomb. Hence the explosions. Are they almost indistinguishable from any other boulders lying about until they CHASE YOU? Of course they are. Are ARDA management aware of this newest danger, this most recent peril, or even addressing any of our new concerns? Sometimes I wonder if ARDA are RESPONSIBLE for all this.}}
===Synopsis===
This anomaly appears as an [[Explosive Crate]] with glowing red cracks down its face. As its name suggests, it moves by slowly tumbling from side-to-side.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
There are no photos here yet.
b318c65110fa99e2d099919a49c8ed9149597159
Tourist Trap
0
859
1981
2024-03-25T09:37:12Z
Feral
33
Created page with "[[Category:Anomaly]] {{stub}} {{Anomaly|name=Tourist Trap|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown. <br><br> It would seem that, with the passage of time, many Anomalies evolve through a kind of synthesis. The constant rearrangement happening within the Zone produces new combinations of previous oddities. Some are one-offs. Others endure. <br><br> These gigantic monstrous amalgams are amongst tho..."
wikitext
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Tourist Trap|icon=HAZARD-EXPLOSIVE.png|locations=smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
It would seem that, with the passage of time, many Anomalies evolve through a kind of synthesis. The constant rearrangement happening within the Zone produces new combinations of previous oddities. Some are one-offs. Others endure.
<br><br>
These gigantic monstrous amalgams are amongst those that keep reoccurring They appear to be formed in part from the spontaneous columns of rock that erupt out of the ground, in part from those test dummies that themselves seemed to have been previously combined with a cache of missing claymores. What strikes me most is their remarkable coherence. Clumsy as they are, it's almost as if they serve a very deliberate function. AS if they were designed, perhaps for some defensive purpose, some deterrence. And this ongoing synthesis has me wonder if the Zone is in not only a constant state of flux, but perhaps even a state of … evolution?
<br><br>
Even deliberate experimentation?}}
===Synopsis===
No information is available here yet.
===Counter===
No information is available here yet.
===Conditions===
No information is available here yet.
===Gallery===
There are no photos here yet.
c743f9b5975d0aa5b0d88aef8d08cf54963a07ca
File:Abductor 2.png
6
860
1982
2024-03-25T09:41:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=An Abductor, as seen at dawn.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
492c74cf46ae701b55a4431482d9683712d9bedb
File:Abductor 1.png
6
861
1983
2024-03-25T09:41:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=An Abductor, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
65fbeae682a5332c0ec095cd2c1f7cb758b7a7cd
File:Beating Heart 1.png
6
862
1984
2024-03-25T09:41:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Beating Heart, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2c70b6be1788a88708b287ab6482b7532b952335
File:Broken Bunny 1.png
6
863
1985
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Broken Bunny, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
526876cc70c985e8902e7c99525556763042424f
File:Crackling Crawler 1.png
6
864
1986
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Crackling Crawler, as seen at dusk.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
942be94d0fa7eae7e386ef5bee791e949a0f0aa3
File:Can Opener 1.png
6
865
1987
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Can Opener, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a84862888e111bfcc1020f8683734839bcbc6a72
File:Pickpocket 1.png
6
866
1988
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Pickpocket, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
828db9e66f05018bf9821191f3db3da44a4def33
File:Glittering Boulder 1.png
6
867
1989
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Glittering Boulder, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
30d2ef40904e6e3128eb141c8f6875040d401fb3
File:Spark Tower Off.png
6
868
1990
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=An inactive Spark Tower, as seen at dusk.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
726a639f471d297d3b5efbfe70a9b509b413e159
File:Spark Tower On.png
6
869
1991
2024-03-25T09:41:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=An active Spark Tower, as seen at night.}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e28fbd57cadc11e0c8a336808270ec09415300d5
Abductor
0
7
1992
1464
2024-03-25T09:42:03Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Abductor|icon=HAZARD-WEIRD.png|lb-content=Dear Maggie,
<br><br>
Once again, I miss you and the kids so much. I’m sorry I haven’t written sooner, but it’s been just crazy out here. I have a few moments right now, so I figured it would be good to put pen to paper. I hope you don’t mind the handwriting being so wiggly, but me and the guys are in a bit of a pickle right now. You see, our van got pulled up into a tree. I’m afraid I can’t explain exactly what happened (top secret things and all), but we’re safe. Trust me on that. We also have two hours to wait before rescue comes, hanging fifty feet above the ground, and right on a ridge. I’ll send this as soon as we get back to barracks, and write you a much better letter after, but in the meantime here’s a picture. I sketched it out while we were waiting. If there’s one thing we have up here, it’s a heck of a view.
<br><br>
Love always,
Joe
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
This floating ball of scrap moves around the [[Olympic Exclusion Zone|Zone]] emitting a blue-green light.
<br><br>
When [[The Driver]] gets too close with their [[Car|car]] or on foot while holding something of interest to the Anomaly (such as an [[Anchor]]), the light turns red and the Abductor will latch onto the car (or object) using a magnet that dangles from a wire. It will then drag the car or object around at high speeds for a period of time. When the car is dragged, it is at high risk of crashing, as the Abductor will often attempt to drag it into a tree or other obstacle.
<!--T:2-->
=== Counter ===
Activating either the [[Limpulse Emitter]] or [[LIM Shield]] ability can prevent an Abductor from attaching itself to the car.
<br><br>
They may also be distracted by throwing a lit [[Road Flare]] or any resource material within their line of sight.
<!--T:3-->
===Conditions===
These Anomalies become much more aggressive and are found in greater numbers when a junction has the [[File:Angry_Abductors.png|30px|link=Angry Abductors]] [[Angry Abductors]] condition in effect.
===Gallery===
[[File:Abductor 1.png|framed]]
[[File:Abductor 2.png|framed]]
647d5bd3ee28c9e4ffc77f44fc94bb990891a150
Beating Heart
0
237
1993
1461
2024-03-25T09:42:47Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Beating Heart|icon=Beating_Heart.png|lb-content=JOURNAL FRAGMENT, date unknown.
<br><br>
It's been at least two months now and I'm the last member of our team left out here, totally lost. I've no idea what day it is, where I am, where I should be headed, even which way might be north. The roads themselves seem to be changing, and those barriers that the government installed open and close with a mind of their own. I don't know if I'm ever going to get out.
<br><br>
I've only been able to keep going thanks to magical piles of semiorganic junk that somehow knit the van back together after whatever thing smashed it apart last time around. I can get hit by electricity or dragged into a tree ten times over, but these things patch everything up better than any mechanic I ever knew. And then I just drive on into the forest once more, trying the next junction. That's the story of the last living member of the Bugwatch team, stuck out here forever because we came to record a dumb show about insects.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
This glowing green tangle of branches and speakers sits off the beaten path. When [[The Driver]] approaches in their [[Car|car]], the Beating Heart will glow brighter and slowly repair the car's damaged components. Eventually the glow will fade and the healing will stop, having been spent.
===Gallery===
[[File:Beating Heart 1.png|framed]]
ce737e95120460794c181768aa083276f9404a1f
Broken Bunny
0
102
1994
1207
2024-03-25T09:43:31Z
Feral
33
wikitext
text/x-wiki
[[Category:Bunny]]
{{Anomaly|name=Broken Bunny|icon=LEECH-MALFUNCTION.png|lb-content=MEMO F.A.O. Dr. Lopez, December 10th, 1965.
<br><br>
I don't like this. I feel like an experiment. That's what I feel like. Like someone is playing with me. Maybe to learn about me, maybe just in the way you see a raccoon try everything it can to get into a trash can.
<br><br>
Why would that be? Is this a response to the experiments I'm performing? Am I interesting? Am I a snack? These damn things chase me and they leap on cars or the field equipment we've set up and it's like they're playing. Please, Anna, tell me you're feeling the same way. Tell me you're seeing this.
<br><br>
Nothing in nature is random. Evolution means that things in our world have function. They have purpose. What is the purpose of these things? What are they trying to do? And are things in the Zone... evolving?|locations=damp_forest
}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
These Anomalies will often speed up to try to overtake your car as you drive. They will then attempt to hop on, allowing for a brief window where you may dodge them. If you fail to dodge, activation of either the [[File:PHYS-WAVE-SHIELD.png|30px|link=Limpulse Emitter]] [[Limpulse Emitter]] or [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] abilities will forcefully remove them. Otherwise, you may get out of your car, approach the Anomaly, and remove them by kicking them or picking them up by hand.
<!--T:3-->
=== Conditions ===
These anomalies appear in greater numbers when a junction has [[File:Warrens.png|30px|link=The Warrens]] [[The Warrens]] condition in effect.
===Gallery===
[[File:Broken Bunny 1.png|framed]]
c2bbfcc008484351cf745d64bac44cbee3494272
Can Opener
0
672
1995
1527
2024-03-25T09:43:56Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Can Opener|icon=HAZARD-PIERCING.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=TRANSMISSION FRAGMENT, origin unknown, date unknown.
<br><br>
Can anybody hear us?
<br><br>
We're still inside the cabin. One of those things is tearing up the ground outside and it doesn't stop! It went through Baxter like ... like when you walk through tall grass. Like he wasn't there! Oh God. Come in. Come in, Control. Can you hear us? You have to understand: They escaped containment. The Anomalies escaped. They escaped. They all escaped! THEY ALL ESCAPED!}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's glowing red path, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
[[File:Can Opener 1.png|framed]]
aa8d30e941b2cc44fa17416bac7e5985bf2ef0fe
Crackling Crawler
0
522
1996
1537
2024-03-25T09:44:34Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Crackling Crawler|icon=HAZARD-ELECTRICAL.png|locations=damp_forest|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, January 31st, 1975.
<br><br>
Hey Jill. So we've been through the latest batch of tests and almost everything is negative. You're right that this thing does respond to ground vibration and clearly senses nearby movement, but beyond that there's no reaction to any other kind of stimulus. Not light, not sound, not radiation, not any kind of changes in atmosphere, humidity ... nothing. The best I can suggest right now is that its behavior is kind of territorial, often attacking anything it senses is close.
<br><br>
Wait. Not that I'm saying this thing is displaying intelligence. It's just some kind of chemical reaction.
<br><br>
We're still saying that they aren't intelligent, right? And, uh, anyone even begin to figure out what these things might be made of yet?}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Total avoidance is the only known method of avoiding taking damage from this Anomaly. However, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
===Gallery===
[[File:Crackling Crawler 1.png|framed]]
59f40534ae3b8e20c0c2dad8b466dedcddb9f1b4
Glittering Boulder
0
513
1997
1562
2024-03-25T09:47:03Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
<!--T:1-->
=== Synopsis ===
Glittering Boulders are a stationary anomaly that take the form of a glowing golden boulder about the size of a beach ball that floats a few feet off the ground while emitting a golden glow and an eerie sound similar to a wind chime. Hitting one with the car causes it to suddenly and violently accelerate in whatever direction it's currently facing, consuming the boulder in the process. This anomaly is easy to avoid, but can be useful to hit on purpose depending on how well the player can handle the speed that results from doing so.
<!--T:2-->
=== Counter ===
Glittering Boulders are both stationary and self-illuminating and thus very easy to spot and avoid. However, they can sometimes spawn partly embedded in the ground and will only rise up to their usual floating position when [[The Driver]] draws near, making it possible for unwary or distracted players to be "ambushed" by this entirely stationary object. If one is hit while unprepared or while facing obstacles, evasive maneuvers are recommended in order to avoid a collision. Hitting anything solid at such high speeds can do large amounts of damage to the [[Car|car]]. Holding the handbrake and/or switching to Park can partly mitigate the speed boost, but keeping a steady hand on the wheel and eyes on the road is likely safer.
<!--T:3-->
=== Junction Conditions ===
The speed boost provided by these anomalies is further exacerbated when a junction has the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect, and Boulders will spawn more frequently.
663c75efe8c0bdfe01cbfd1d5f51f1a5a9d1cab9
1998
1997
2024-03-25T09:47:29Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|lb-content=TRANSMISSION FRAGMENT, ARDA Dispatch Headquarters, April 26th, 1964.
<br><br>
Heeeeeeeeeeeeey this is Annaaaaaaaaaaaaaa! I'm totally going so faaaaaaaaaaast right now! Oh no! Oh noooooo!
<br><br>
It's happened agaiiiiiiin! Just out collecting some data from the weeeaaaather stations and ohhh nooooooo! There are these new things out there and ohhhhhh heeeeeeeelp! If you touch them you ahhhhhh nooooo! Hold on Charlieeeeeee!
<br><br>
Look, I'm not an engineer or a physicist, I'm a meeeeeeeteorologist, but my guess is these things are discharging huge amounts of eeeeeeeeeeenergy into whatever they touch and when they hit a car you totally go so faaaaaaaast HOLD ON CHARLIEEEEEEEEEE!|locations=damp_forest,
blistering_woods,
the_mires,
the_scorch,
smokestacks|name=Glittering Boulder|icon=HAZARD-WEIRD.png}}
<!--T:1-->
=== Synopsis ===
Glittering Boulders are a stationary anomaly that take the form of a glowing golden boulder about the size of a beach ball that floats a few feet off the ground while emitting a golden glow and an eerie sound similar to a wind chime. Hitting one with the car causes it to suddenly and violently accelerate in whatever direction it's currently facing, consuming the boulder in the process. This anomaly is easy to avoid, but can be useful to hit on purpose depending on how well the player can handle the speed that results from doing so.
<!--T:2-->
=== Counter ===
Glittering Boulders are both stationary and self-illuminating and thus very easy to spot and avoid. However, they can sometimes spawn partly embedded in the ground and will only rise up to their usual floating position when [[The Driver]] draws near, making it possible for unwary or distracted players to be "ambushed" by this entirely stationary object. If one is hit while unprepared or while facing obstacles, evasive maneuvers are recommended in order to avoid a collision. Hitting anything solid at such high speeds can do large amounts of damage to the [[Car|car]]. Holding the handbrake and/or switching to Park can partly mitigate the speed boost, but keeping a steady hand on the wheel and eyes on the road is likely safer.
<!--T:3-->
=== Junction Conditions ===
The speed boost provided by these anomalies is further exacerbated when a junction has the [[File:Touch_and_Go.png|30px|link=Touch and Go]] [[Touch and Go]] condition in effect, and Boulders will spawn more frequently.
===Gallery===
[[File:Glittering Boulder 1.png|framed]]
98093c13ef039029894d544257253e29ab788e71
Pickpocket
0
517
1999
1107
2024-03-25T09:49:34Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-WEIRD.png|name=Pickpocket|locations=the_mires, smokestacks|lb-content=EYES ONLY - BATTALION MEMO, September 2nd, 1971.
<br><br>
At this stage I don't need to know who is responsible, but I do need you to understand that ANY provocation of these creatures WILL BE an actionable offense. DELIBERATELY luring them with any kind of bait only makes them both more accustomed and more persistent. At this point we have lost literally millions of dollars in valuable parts and equipment. The Colonel being carried away in his portapotty is simply another symptom of lax discipline and DISREGARD for the potential dangers of the Zone. I will not hesitate to report ANY future negligence directly to the Major.}}
===Synopsis===
No information is available here yet.
===Counter===
No information is available here yet.
===Junction Conditions===
Pickpockets become more aggressive and spawn in greater numbers when a junction has the [[File:Pernicious_Pickpockets.png|30px|link=Pernicious Pickpockets]][[Pernicious Pickpockets]] condition in effect.
===Gallery===
[[File:Pickpocket 1.png|framed]]
e5a00c5dd5d1e2e785f0e6084b6d1fcb5348775c
Spark Tower
0
240
2000
1540
2024-03-25T09:50:57Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Spark Tower|icon=HAZARD-ELECTRICAL.png|lb-content=PRIVATE FIELD NOTES, Dr. Everett, date unknown.
<br><br>
Plasma-powered "Spark" transmitters, combining previously obsolete coils with LIM-enhanced repeaters, have proven to be the best way to boost signals throughout the Zone. The constant increase in radiation and electromagnetic interference has made radio communication extremely difficult and often subject to bizarre distortions. These new, modified coils appear to have solved that. The addition of local plasma power sources is a reliable way to keep each node within this vital infrastructure both operational and independent.
<br><br>
However, the price we have to pay is constant maintenance and repair. They're demanding beasts and burn through components rapidly. If key resistors and capacitors are not regularly replaced, they quickly develop a habit of either shorting or even releasing constant high-voltage, low-current discharges into the immediate vicinity.
|locations=damp_forest,blistering_woods}}
<!--T:1-->
=== Synopsis ===
An electrical tower that will send out bolts of lightning to objects in it's vicinity. The tower can be disabled by destroying all plasma generators around it.
<!--T:2-->
=== Resources ===
[[Plasma Generator|Plasma Generators]] near the tower may drop [[Glass Shards]], [[Copper Wire]], and [[Plasma]].
<!--T:3-->
=== Counter ===
High-voltage bolts of electricity will creep towards the player/car, typically in a straight line, when either is within range of the tower. Using the [[Impact Hammer]] to destroy the blue, glowing plasma generators around the tower will cause the tower to lose power. If all generators are eliminated, the tower will shut down entirely.
Total avoidance is the only known method of avoiding taking damage from this Anomaly. However, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
Activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact may also significantly reduce damage taken (up to 45%).
<!--T:4-->
=== Junction Conditions ===
These anomalies cause [[The Driver|The Driver's]] [[Car|car]] to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause The Driver's car battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to The Driver's car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]], [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]], and/or [[File:Spark_Surge.png|30px|link=Spark Surge]] [[Spark Surge]] conditions in effect.
<br><br>
===Gallery===
[[File:Spark Tower Off.png|framed]]
[[File:Spark Tower On.png|framed]]
30f3d7dc6a62777c18a3400b5bb500b8f84088b3
Magnetic Hammer
0
792
2001
1859
2024-03-25T09:54:20Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Magnetic Hammer|icon=Magnetic Hammer.png|lb-content=Since it was first held aloft the magnificent magnetic hammer has been the ultimate symbol of power and might. Smash the environment into submission. Claim what is rightfully yours.|ingredients=scrap_metal=6,gas_cylinder=2,gear=3,lim_magnet=2|stats=durability=25,impact_damage_peruse=20}}
===Use===
This tool operates in all the same ways as the [[Impact Hammer]], such as opening [[File:FX-LOCKED-HEAVY.png|30px|link=Locked(Heavy-Duty)]][[Locked(Heavy-Duty)|Heavy-Duty Locks]] and breaking [[Plasma Generator|Plasma Generators]]. However, it has the added bonus of being a more precise tool than its predecessor, meaning that resources broken with this tool grant more items.
It has an additional use, however. This upgraded hammer can smash [[Olympium Vein|Olympium Veins]] to acquire [[Olympium Fragment|Olympium Fragments]].
===Gallery===
There are no photos here yet.
91b22c9a2178fc7e8b99aff2fab0c0334a84bbe7
Template:Found Item
10
870
2002
2024-03-25T11:47:38Z
Feral
33
Created page with "<includeonly>[[Category:Item]]</includeonly> <div style="float: right"> {{Template:Anomaly Infobox | title = {{{name}}} | image = [[File:{{{icon}}}|200px]] | caption = {{{name}}} logbook icon }} </div> {{Logbook|{{{lb-content}}}}} === Found in === {{#invoke: Location|main|locations={{{locations}}}}} {{{found_text|}}} === Sources === {{#invoke: ItemSources | main | sources={{{sources}}} }} === Used in ==="
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: ItemSources | main | sources={{{sources}}} }}
=== Used in ===
027e813b6291f207196c17207b1619bfd2ade276
Module:CraftingRecipe
828
74
2003
1272
2024-03-25T11:50:27Z
Feral
33
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local resource = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
f9b1108568eb996dd4e496813b74154a86f36e7a
9v Battery
0
145
2004
1800
2024-03-25T11:51:36Z
Feral
33
wikitext
text/x-wiki
[[Category:Item]]
{{stub}}
{{Found Item|name=9v Battery|icon=9V-BATTERY.png |lb-content=Every curious crafter's favorite tongue-tickler. This will power most small devices found in the home, as well as many portable ones.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
14a28e8396bbc64a6330a698208b82c63ef634e4
Chemicals
0
147
2005
640
2024-03-25T11:51:54Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|found_text=The easiest way to get '''chemicals''' is by looting them from chemical cabinets found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
f107852eaa15c6f9cb8a0174dae48744908cd571
Copper Wire
0
148
2006
550
2024-03-25T11:52:22Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Copper Wire|icon=COPPER_WIRE.png |lb-content=Several coils of one of the most conductive materials in existence. This is an essential core component in both electronics and heating.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
fd1159977ecceab23c9b77c4c127b42108fe53f4
Duct Tape
0
149
2007
551
2024-03-25T11:52:33Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Duct Tape|icon=TAPE.png |lb-content=The adhesive properties of this industrial-strength product are not to be underestimated. It both attaches items and removes skin with terrifying tenacity.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
de2d60605a17c0a193f9f91ba86d303a119b9af2
Electronics
0
150
2008
552
2024-03-25T11:52:56Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Electronics|icon=CIRCUITRY.png |lb-content=Assorted electronic components. Each is waiting patiently to be soldered to another and once again restored to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
8136ad28057ee74fdebdabafff9f7a886e171da3
Explosives
0
151
2009
553
2024-03-25T11:54:16Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Explosives|icon=EXPLOSIVE.png |lb-content=You probably shouldn't have this. You probably need specialist training. You probably need a license. You are probably in trouble.|locations=blistering_woods}}
54d17de3e05870b93bd91a80c50f8b59814ab87a
Fabric
0
152
2010
554
2024-03-25T11:54:23Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Fabric|icon=FABRIC.png |lb-content=A collection of loose textile and cloth materials. This is all a little scrappy and yet all perfectly salvageable.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
f6660ea36bf6caac1b869212cdd0d8a3ae8d91f9
Gas Cylinder
0
153
2011
555
2024-03-25T11:54:29Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Gas Cylinder|icon=GAS-CYLINDER.png |lb-content=This large, robust container is designed to hold gases under pressure. It's stalwart, heavy, and could have many applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
3a3b63a6cdbf1ae826b491e025d9f3db9123e53e
Glass Shards
0
154
2012
556
2024-03-25T11:54:35Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Glass Shards|icon=GLASS.png |lb-content=A perfectly usable chunk of this brittle but hard-wearing substance. Glass has a dozen potential applications from windows to optics.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
cb1e4be92a2c6ee26302044b5dcab6267d6f736e
Lead Platelet
0
118
2013
557
2024-03-25T11:55:09Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Lead Platelet|icon=LEAD.png |lb-content=Too heavy to be practical, too soft to offer protection, too poisonous to be used without due diligence. Lead's secret power is its impressive ability to shield against radiation.|locations=blistering_woods}}
93f59d524c611ecf316fa6010f3da7c8264aacc7
LIM Magnet
0
155
2014
1569
2024-03-25T11:55:16Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires}}
9e84423b929e50266a991274b5cf5482e7a15780
Marsh Eggs
0
156
2015
559
2024-03-25T11:55:22Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Marsh Eggs|icon=MACROPHAGE.png |lb-content=The organic material within these soft shells displays a remarkable, even alarming ability to regrow itself when harmed. If it could be synthesized with organic or semi-organic compounds, the applications could be remarkable.|locations=the_mires}}
a11c869df56ae17c13f91ecedcfd57aa44595a38
Olympium Fragment
0
158
2016
1432
2024-03-25T11:55:30Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Olympium Fragment|icon=ANOMALY-METAL.png |lb-content=This might have once been a more conventional metal. Either prolonged exposure to elements and Anomalies in the zone, or deliberate experimentation, has changed it into something quite different. It’s firm. It’s light. It’s… slightly warm? It could be excellent in an alloy.|locations=red_spires|found_text=Olympium Fragments can be harvested from [[Olympium Vein]]s using a Hammer tool.}}
08146c06c2bcf55df04b6ec35cd306a4308997cc
Plasma
0
161
2017
561
2024-03-25T11:55:35Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
de76f850e66642f290c623f90bc0745d882d46f2
Plastic
0
113
2018
562
2024-03-25T11:55:41Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Plastic|icon=PLASTIC.png|lb-content=One of the most useful and ubiquitous substances ever created, this handful of polymers has a thousand different applications and will likely outlive us all.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
cd6bad76ccfc56c6fe6feef6e978741d8cc6420d
Pressurized Cartridges
0
163
2019
563
2024-03-25T11:55:48Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Pressurized Cartridges|icon=PRESS-CYLINDER.png |lb-content=A handful of small, pressurized containers that could be used for both low-velocity propulsion and in rudimentary shock absorption.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
028fdf377cb5ca860a743697f0f6b7f0d559a12e
Red Balloon
0
168
2020
1098
2024-03-25T11:55:53Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires|found_text=Red Baloons can be harvested from [[Beach Balls]] using a [[Hand-Vac]].}}
a9084aaf25ee7e8c9d559ccafcc14b8f15a0f166
Rubber
0
169
2021
565
2024-03-25T11:55:58Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Rubber|icon=RUBBER.png |lb-content=Loose pieces of synthetic rubber taken from seals, tires, rings, and belts. Much of this could be recut and repurposed.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
e0ef025b148531e58ffa0e7770468ae70b093cea
Module:CraftingRecipe
828
74
2022
2003
2024-03-25T11:57:33Z
Feral
33
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local item = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
e8b6d969d5ead7579ce300ae644beb4437f7e6ca
2031
2022
2024-03-25T12:43:00Z
Feral
33
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
explosives = {
icon = 'EXPLOSIVE.png',
name = 'Explosives',
color = '#C29400',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local item = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
837b655615bc5814f2865781b3b9494be47865ab
Scrap Metal
0
170
2023
566
2024-03-25T12:07:47Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Scrap Metal|icon=STEEL-SCRAP.png |lb-content=An assortment of irregular and damaged sections of steel, all of which could be easily recycled and reused.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
d92c84ada52f5c2963ab9b60e23e533750874d73
Tree Candy
0
117
2024
569
2024-03-25T12:09:35Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Tree Candy|icon=TREE CANDY.png|lb-content="It's coal, but juicy," say Oppy's notes. That's a description that's both profoundly uncomfortable and yet utterly impossible to unhear.|locations=the_scorch}}
06a92f31e766b60cd1fba62bfd2cea6c39bfe742
ThermoSap Crystal
0
120
2025
655
2024-03-25T12:09:51Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]]. They can also be obtained by scrapping [[Armored Panel]]s on [[Squire]]s.}}
66a53456dfd36fb6be8fe8bd080c09c6f1d9a154
Swamp Coral
0
115
2026
642
2024-03-25T12:09:57Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Swamp Coral|icon=BIOLUMINESCENCE.png|lb-content=Bioluminescence is perfectly normal, they say. It’s found throughout nature, they say. So why does this light-reactive substance still feel so unnerving?|locations=the_mires|found_text='''Swamp Coral''' are pink crystals that can be harvested from [[Neon Reef]]s. These reefs are light reactive and their corals will only be visible when lit up by a flashlight or similar light source.}}
5c1ec787f4bcee1d2c4ab6cf6a02dba9f4c42768
Template:Resource
10
76
2027
1799
2024-03-25T12:19:54Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== May Contain ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
2f8b6ec2337df1c61864fcc0f7b810567836df28
2028
2027
2024-03-25T12:20:11Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
3283676e18c4e3dc49ceb5198059d6236198501d
2032
2028
2024-03-25T12:55:19Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
{{Fix|icon={{{fix-icon}}}|fix={{{fix}}}}}}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
3b89ca20e92d6111e0787c7eec154b982653452f
2043
2032
2024-03-25T13:35:26Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
{{Recommended Tool|icon={{{tool-icon}}}|tool={{{tool}}}}}}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe | main | ingredients={{{ingredients}}} }}
a221f3a41d4e4ea150ce77f316c75f18d238b539
Resources
0
142
2029
1810
2024-03-25T12:23:06Z
Feral
33
/* Objects / Containers */
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Abandoned Car]]
File:PLACEHOLDER_PROTOTYPE.png||[[Abandoned Squire]]
File:PLACEHOLDER_PROTOTYPE.png||[[ARDA Fuel Tanker]]
File:PLACEHOLDER_PROTOTYPE.png||[[ARDA Investigator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Box Truck]]
File:PLACEHOLDER_PROTOTYPE.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:PLACEHOLDER_PROTOTYPE.png||[[Tow Truck]]
File:PLACEHOLDER_PROTOTYPE.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Anchor Plug]]
File:PLACEHOLDER_PROTOTYPE.png||[[Charge Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Full Service Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Gas Station]]
File:PLACEHOLDER_PROTOTYPE.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Consumer Electronics]]
File:PLACEHOLDER_PROTOTYPE.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:PLACEHOLDER_PROTOTYPE.png||[[Hazmat Cabinet]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lab Computer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lead Shielding]]
File:PLACEHOLDER_PROTOTYPE.png||[[Plasma Generator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Pneumatic Deposit Box]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sodium Vapor Light]]
File:PLACEHOLDER_PROTOTYPE.png||[[Supply Containers]]
File:PLACEHOLDER_PROTOTYPE.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
eed8ef30a8de06ec1f837ef99ef036290e9e95e4
2044
2029
2024-03-25T13:37:18Z
Feral
33
/* Vehicles */
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Anchor Plug]]
File:PLACEHOLDER_PROTOTYPE.png||[[Charge Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Full Service Stop]]
File:PLACEHOLDER_PROTOTYPE.png||[[Gas Station]]
File:PLACEHOLDER_PROTOTYPE.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Consumer Electronics]]
File:PLACEHOLDER_PROTOTYPE.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:PLACEHOLDER_PROTOTYPE.png||[[Hazmat Cabinet]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lab Computer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lead Shielding]]
File:PLACEHOLDER_PROTOTYPE.png||[[Plasma Generator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Pneumatic Deposit Box]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sodium Vapor Light]]
File:PLACEHOLDER_PROTOTYPE.png||[[Supply Containers]]
File:PLACEHOLDER_PROTOTYPE.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
fc0ffb68831fa8120eb3dcdf33817d8743e2dbbb
2050
2044
2024-03-25T13:52:31Z
Feral
33
/* Structures */
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Consumer Electronics]]
File:PLACEHOLDER_PROTOTYPE.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:PLACEHOLDER_PROTOTYPE.png||[[Hazmat Cabinet]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lab Computer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lead Shielding]]
File:PLACEHOLDER_PROTOTYPE.png||[[Plasma Generator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Pneumatic Deposit Box]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sodium Vapor Light]]
File:PLACEHOLDER_PROTOTYPE.png||[[Supply Containers]]
File:PLACEHOLDER_PROTOTYPE.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
7f5175e818a6a07210fb7d221f0886c744612dbe
Module:ItemSources
828
871
2030
2024-03-25T12:38:34Z
Feral
33
Created page with "local p = {} p.resources = { abandoned_car = { icon = 'PLACEHOLDER_PROTOTYPE.png', name = 'Abandoned Car', color = '#f8f7aa', }, abandoned_squire = { icon = 'PLACEHOLDER_PROTOTYPE.png', name = 'Abandoned Squire', color = '#f8f7aa', }, arda_fuel_tanker = { icon = 'PLACEHOLDER_PROTOTYPE.png', name = 'ARDA Fuel Tanker', color = '#821c8d', }, arda_investigator = { ico..."
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'ARDA Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.sources:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
27d998375d849997494eec07335fb12443578df3
2041
2030
2024-03-25T13:32:31Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.sources:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
70b908cf4e820b6f2deb33be517872acf8990cae
2051
2041
2024-03-25T13:53:47Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.sources:gmatch("([%w_]+)=(%d+)") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
7dae87b75a3157b4b0f31e87afdc26207a7b88af
File:Abandoned Squire.png
6
872
2033
2024-03-25T13:31:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Abandoned Squire icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
38681b2d7834653334236db39fd88807f5bf036c
File:ARDA Fuel Tanker.png
6
873
2034
2024-03-25T13:31:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=ARDA Fuel Tanker icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7962f2e7c27ec8542a372ad61fd7606935674749
File:Abandoned Car.png
6
874
2035
2024-03-25T13:31:06Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Abandoned Car icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
64a80f973059caa2ad0239822ce5d960edbdaee7
File:ARDA Investigator.png
6
876
2036
2024-03-25T13:31:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=ARDA Investigator icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0fb9a225846c8909ef5f38b14e71942feb19f20f
File:Car Frame.png
6
875
2037
2024-03-25T13:31:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Car Frame icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
55c2e39da8c3782ac49d3755210141b008365520
File:Box Truck.png
6
877
2038
2024-03-25T13:31:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Box Truck icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9cea16c68f7db825dcaac552c06caa61d0c0c2c5
File:Tow Truck.png
6
878
2039
2024-03-25T13:31:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Tow Truck icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
81fd19e8f9449c309368ac76d1f6b686f078b59c
File:Wrecked Car.png
6
879
2040
2024-03-25T13:31:07Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Wrecked Car icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a85537d8972684380ed94a1486ba5050d61f94c1
Template:Recommended Tool
10
880
2042
2024-03-25T13:35:01Z
Feral
33
Created page with "<div style="display: flex; flex-direction: row; border-style: solid; border-width: 1.5px; border-color: #e5eac0; padding: 0px 12px 0px 12px; align-items: center"> [[File:{{{icon}}}|50px|alt=Logbook icon for the {{{tool}}} tool]] <p style="margin: 0; padding-left: 16px;"> <span style="font-weight: bold;">Recommended Tool:</span><br> {{{tool}}} </p> </div>"
wikitext
text/x-wiki
<div style="display: flex; flex-direction: row; border-style: solid; border-width: 1.5px; border-color: #e5eac0; padding: 0px 12px 0px 12px; align-items: center">
[[File:{{{icon}}}|50px|alt=Logbook icon for the {{{tool}}} tool]]
<p style="margin: 0; padding-left: 16px;">
<span style="font-weight: bold;">Recommended Tool:</span><br>
{{{tool}}}
</p>
</div>
a888b254629befcabbdb043b1a1397c2720bb24c
File:Full Service Stop.png
6
881
2045
2024-03-25T13:51:49Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Full Service Stop icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
22b96b3903aebea57cf8df19e5cc34a372e62be8
File:Gas Station.png
6
882
2046
2024-03-25T13:51:49Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Gas Station icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
470f53759d55a982e90f420cd0ed62b46da7ebaf
File:Repair Stop.png
6
883
2047
2024-03-25T13:51:49Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Repair Stop icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d0cb99514d9999efb03a6d6a1160f0eaf2682d34
File:Charge Stop.png
6
884
2048
2024-03-25T13:51:49Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Charge Stop icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d2f6ea2d93290ede0e4fd2b01988d54d3f97a46d
File:Anchor Plug.png
6
885
2049
2024-03-25T13:51:49Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Anchor Plug icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
41f1f498f86a8d15fbff4e45878e31cb1e77c309
Found Items
0
771
2052
1849
2024-03-25T14:16:18Z
Feral
33
wikitext
text/x-wiki
'''Found Items''' are obtained through scrapping certain objects or searching containers. They can also be found scattered about each [[Junctions|Junction]]. They are often used in crafting.
=== Basic Components ===
'''Basic Components''' can be gained by scrapping objects and searching containers.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"; padding-top: 3px><span typeof="mw:File">[[File:9V-BATTERY.png|link=9v_Battery|100px]]</span></div>
<div class="gallerytext">
<p>[[9v_Battery|9v Battery]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:CHEMICALS.png|link=Chemicals|100px]]</span></div>
<div class="gallerytext">
<p>[[Chemicals|Chemicals]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:COPPER_WIRE.png|link=Copper Wire|100px]]</span></div>
<div class="gallerytext">
<p>[[Copper Wire|Copper Wire]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:TAPE.png|link=Duct Tape|100px]]</span></div>
<div class="gallerytext">
<p>[[Duct Tape|Duct Tape]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:CIRCUITRY.png|link=Electronics|100px]]</span></div>
<div class="gallerytext">
<p>[[Electronics|Electronics]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:EXPLOSIVE.png|link=Explosives|100px]]</span></div>
<div class="gallerytext">
<p>[[Explosives|Explosives]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:FABRIC.png|link=Fabric|100px]]</span></div>
<div class="gallerytext">
<p>[[Fabric|Fabric]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:GAS-CYLINDER.png|link=Gas Cylinder|100px]]</span></div>
<div class="gallerytext">
<p>[[Gas Cylinder|Gas Cylinder]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:GLASS.png|link=Glass Shards|100px]]</span></div>
<div class="gallerytext">
<p>[[Glass Shards|Glass Shards]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #5D7619"><span typeof="mw:File">[[File:LEAD.png|link=Lead Platelet|100px]]</span></div>
<div class="gallerytext">
<p>[[Lead Platelet|Lead Platelet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #004159"><span typeof="mw:File">[[File:MAGNET.png|link=LIM Magnet|100px]]</span></div>
<div class="gallerytext">
<p>[[LIM Magnet|LIM Magnet]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:MACROPHAGE.png|link=Marsh Eggs|100px]]</span></div>
<div class="gallerytext">
<p>[[Marsh Eggs|Marsh Eggs]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:ANOMALY-METAL.png|link=Olympium Fragment|100px]]</span></div>
<div class="gallerytext">
<p>[[Olympium Fragment|Olympium Fragment]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #2d6b7b"><span typeof="mw:File">[[File:PLASMA.png|link=Plasma|100px]]</span></div>
<div class="gallerytext">
<p>[[Plasma|Plasma]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PLASTIC.png|link=Plastic|100px]]</span></div>
<div class="gallerytext">
<p>[[Plastic|Plastic]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #165617"><span typeof="mw:File">[[File:PRESS-CYLINDER.png|link=Pressurized Cartridges|100px]]</span></div>
<div class="gallerytext">
<p>[[Pressurized Cartridges|Pressurized Cartridges]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:GRAVITY-GEL.png|link=Red Balloon|100px]]</span></div>
<div class="gallerytext">
<p>[[Red Balloon|Red Balloon]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:RUBBER.png|link=Rubber|100px]]</span></div>
<div class="gallerytext">
<p>[[Rubber|Rubber]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #67177A"><span typeof="mw:File">[[File:STEEL-SCRAP.png|link=Scrap Metal|100px]]</span></div>
<div class="gallerytext">
<p>[[Scrap Metal|Scrap Metal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #B00B1D"><span typeof="mw:File">[[File:BIOLUMINESCENCE.png|link=Swamp Coral|100px]]</span></div>
<div class="gallerytext">
<p>[[Swamp Coral|Swamp Coral]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #C29400"><span typeof="mw:File">[[File:THERMOFLUX-CRYSTAL.png|link=ThermoSap Crystal|100px]]</span></div>
<div class="gallerytext">
<p>[[ThermoSap Crystal|ThermoSap Crystal]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #7B0B42"><span typeof="mw:File">[[File:TREE_CANDY.png|link=Tree Candy|100px]]</span></div>
<div class="gallerytext">
<p>[[Tree Candy|Tree Candy]]
</p>
</div>
</li>
</ul>
=== Survival Items ===
'''Survival Items''' are found around [[Olympic Exclusion Zone|the Zone]] or crafted from basic components. They directly assist in [[The Driver|The Driver's]] survival.
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=Canned Food|100px]]</span></div>
<div class="gallerytext">
<p>[[Canned Food|Canned Food]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #297550"><span typeof="mw:File">[[File:Canned_Food.png|link=MRE|100px]]</span></div>
<div class="gallerytext">
<p>[[MRE|MRE]]
</p>
</div>
</li>
<li class="gallerybox" style="width: 135px">
<div class="thumb" style="width: 130px; height: 130px; background-color: #64060F"><span typeof="mw:File">[[File:Road-Flare.png|link=Road Flare|100px]]</span></div>
<div class="gallerytext">
<p>[[Road Flare|Road Flare]]
</p>
</div>
</li>
</ul>
=== Anchors ===
'''Anchors''' are found around [[Olympic Exclusion Zone|the Zone]] attached to [[Anchor Plug|Anchor Plugs]]. They are directly linked to a junction's stability and serve a variety of functions at the [[Auto Shop]], such as diagnosing [[Quirks]] or purchasing blueprints at the [[Fabrication Station]].
<gallery widths="100px" heights="100px">
File:Stable_Anchor.png||[[Stable Anchor]]
File:Unstable_Anchor.png||[[Unstable Anchor]]
File:Corrupted_Anchor.png||[[Corrupted Anchor]]
</gallery>
=== Unimplemented Items ===
'''Unimplemented Items''' are items that do not exist in the game's current state.
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||Alloyed Sheet
File:PLACEHOLDER_PROTOTYPE.png||Silicon
File:PLACEHOLDER_PROTOTYPE.png||Solar Cell
File:PLACEHOLDER_PROTOTYPE.png||Titanium Ore
File:PLACEHOLDER_PROTOTYPE.png||Titanium Sheet
</gallery>
<ul class="gallery mw-gallery-traditional">
<li class="gallerybox" style="width: 135px">
<div class="gallerytext">
<p></p>
</div>
</li>
099256839e3b0d8f85a3103492cc21a3e9279831
Unstable Anchor
0
126
2053
288
2024-03-25T14:16:51Z
Feral
33
wikitext
text/x-wiki
{{Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch}}
0d784507cf7ff16972363c03405aec91e3654e3f
Stable Anchor
0
124
2054
286
2024-03-25T14:17:09Z
Feral
33
wikitext
text/x-wiki
{{Item|name=Stable Anchor|icon=Stable_Anchor.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods}}
89f4a76195043cf9051625444bbb479e3b7974ba
2055
2054
2024-03-25T14:17:23Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Stable Anchor|icon=Stable_Anchor.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods}}
95453e90d16d3f3ca43d242c18ca88ab659a09ad
2058
2055
2024-03-25T14:18:21Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Stable Anchor|icon=Stable_Anchor.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods|sources=anchor_plug}}
f9e90cc7e81fa43ad8c514c445130eb9cd73a614
2081
2058
2024-03-25T15:08:25Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Stable Anchor|icon=Stable_Anchor.png|lb-content=This Anchor is in good condition and has been doing its job very well. Tampering with it for any reason might affect this region of the Zone but, then again, it would be such a beneficial resource to have...|locations=damp_forest,blistering_woods|resources=anchor_plug}}
a3ae99295a22225063c74da9880c025ca6810cb0
Unstable Anchor
0
126
2056
2053
2024-03-25T14:17:31Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch}}
99753242562fa9f0f83c2c97d54823dcc02f1d44
2057
2056
2024-03-25T14:18:04Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch|sources=anchor_plug}}
cbf984c9425e7d4f9ba8696237a6282b8933c18a
2059
2057
2024-03-25T14:19:09Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch}}
99753242562fa9f0f83c2c97d54823dcc02f1d44
2060
2059
2024-03-25T14:19:32Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch|sources=anchor_plug}}
cbf984c9425e7d4f9ba8696237a6282b8933c18a
2068
2060
2024-03-25T14:44:37Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch|sources=sap_compressor}}
83a91756b874f0913d930c48f0eb535b0b53d2bb
2069
2068
2024-03-25T14:44:52Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch|sources=anchor_plug}}
cbf984c9425e7d4f9ba8696237a6282b8933c18a
2074
2069
2024-03-25T15:01:25Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Unstable Anchor|icon=Unstable_Anchor.png|lb-content=This Anchor has clearly suffered a great deal of damage and degradation. That, or perhaps it experienced some kind of overload or imbalance. It may not be wise to touch this. Or take it away. Or keep it. And you're a wise person, right?|locations=the_mires,the_scorch|resources=anchor_plug}}
8c354f8256027d7b1b2d59226eb4cad10e03f5a6
Template:Found Item
10
870
2061
2002
2024-03-25T14:27:41Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: ItemSources|main|sources={{{sources}}}}}
=== Used in ===
8c65398e9a45ff415409d3da26827e1991871587
2072
2061
2024-03-25T15:00:56Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: ItemSources|main|resources={{{resources}}}}}
=== Used in ===
0dd893dbe7ea2fa4d2799e3168b150c826ee5c08
2080
2072
2024-03-25T15:08:06Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: ItemSources|main|resources={{{p.resources}}}}}
=== Used in ===
e2e4575c504178466a24905393ca1dca777f59f4
2082
2080
2024-03-25T15:09:25Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Item]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Sources ===
{{#invoke: ItemSources|main|resources={{{resources}}}}}
=== Used in ===
0dd893dbe7ea2fa4d2799e3168b150c826ee5c08
Module:ItemSources
828
871
2062
2051
2024-03-25T14:35:12Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local locs = frame.args.sources .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.resources[loc]
if not resource then
return string.format("Resource %s not found.", loc)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
7ac0873fe4e9e632ec894ef743fcd69cdd311e16
2063
2062
2024-03-25T14:36:58Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local res = frame.args.sources .. ','
for res in res:gmatch("([%w_]+),") do
local resource = p.resources[loc]
if not resource then
return string.format("Resource %s not found.", loc)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
2fb542f022384d87789f38b856328779f21aa346
2064
2063
2024-03-25T14:37:36Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local res = frame.args.sources .. ','
for res in res:gmatch("([%w_]+),") do
local resource = p.resources[loc]
if not resource then
return string.format("Resource %s not found.", res)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
7060a7d9049b060dde87c087da7092ec1b67a6a6
2065
2064
2024-03-25T14:38:22Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local res = frame.args.sources .. ','
for res in res:gmatch("([%w_]+),") do
local resource = p.resources[res]
if not resource then
return string.format("Resource %s not found.", res)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
dbcf4acd84bded862b5c2f862ce96c7a38f093f9
2066
2065
2024-03-25T14:40:15Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local locs = frame.args.sources .. ','
for loc in locs:gmatch("([%w_]+),") do
local location = p.resources[loc]
if not resource then
return string.format("Resource %s not found.", loc)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
7ac0873fe4e9e632ec894ef743fcd69cdd311e16
2067
2066
2024-03-25T14:43:19Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local res = ''
for key, value in frame.args.sources:gmatch("([%w_]+),") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
33e40f2065effdab5f8b77787f8c979eaa0ff1cc
2070
2067
2024-03-25T14:56:40Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
local sources = frame.args.resources .. ','
for source in sources:gmatch("([%w_]+),") do
local source = p.resources[source]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
ca4ccacacb55e9d8f21e1fe46dff73a4129d2903
2071
2070
2024-03-25T14:59:58Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.sources:gmatch("([%w_]+),") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
b93a9868854e7544f13f7d01fc68bf2b23df8ac4
2073
2071
2024-03-25T15:01:20Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local res = ''
for key, value in frame.args.resources:gmatch("([%w_]+),") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return res
end
return p
ef8e8ca347a4b3c53b284255854e2a2ccfbbe923
File:Stable Anchor.png
6
886
2075
2024-03-25T15:02:21Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Stable Anchor icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f9641d3ae1f50f05e86f1bf08f95f2a2dfe81f42
File:Corrupted Anchor.png
6
887
2076
2024-03-25T15:02:21Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Corrupted Anchor Icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
134c464f5d64b9c55a38c9f5146f67b6a4c5a01a
File:Unstable Anchor.png
6
888
2077
2024-03-25T15:02:21Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Unstable Anchor icon}}
|date=2024-03-25
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a2c506bb48f95c14aa81806021302bb39dfa717a
Module:CraftingRecipe
828
74
2078
2031
2024-03-25T15:04:17Z
Feral
33
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
explosives = {
icon = 'EXPLOSIVE.png',
name = 'Explosives',
color = '#C29400',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+),") do
local item = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
d4c6a9505e58c74a2d6864e1cfc088b285832bd7
2079
2078
2024-03-25T15:06:12Z
Feral
33
Undo revision [[Special:Diff/2078|2078]] by [[Special:Contributions/Feral|Feral]] ([[User talk:Feral|talk]])
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
explosives = {
icon = 'EXPLOSIVE.png',
name = 'Explosives',
color = '#C29400',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local item = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
837b655615bc5814f2865781b3b9494be47865ab
2094
2079
2024-03-26T16:11:50Z
Feral
33
Scribunto
text/plain
local p = {}
p.items = {
scrap_metal = {
icon = 'STEEL-SCRAP.png',
name = 'Scrap Metal',
color = '#821c8d',
},
copper_wire = {
icon = 'COPPER WIRE.png',
name = 'Copper Wire',
color = '#9b0d4c',
},
explosives = {
icon = 'EXPLOSIVE.png',
name = 'Explosives',
color = '#C29400',
},
electronics = {
icon = 'CIRCUITRY.png',
name = 'Electronics',
color = '#df0d20',
},
plasma = {
icon = 'PLASMA.png',
name = 'Plasma',
color = '#39868e',
},
plastic = {
icon = 'PLASTIC.png',
name = 'Plastic',
color = '#1b6c19',
},
duct_tape = {
icon = 'TAPE.png',
name = 'Duct Tape',
color = '#df0d20',
},
gas_cylinder = {
icon = 'GAS-CYLINDER.png',
name = 'Gas Cylinder',
color = '#005266',
},
gear = {
icon = 'GEAR.png',
name = 'Gear',
color = '#f8f7aa',
},
rubber = {
icon = 'RUBBER.png',
name = 'Rubber',
color = '#f5bb00',
},
pressurized_cartridges = {
icon = 'PRESS-CYLINDER.png',
name = 'Pressurized Cartridges',
color = '#1b6c19',
},
thermosap_crystal = {
icon = 'THERMOFLUX-CRYSTAL.png',
name = 'ThermoSap Crystal',
color = '#f5bb00',
},
ninev_battery = {
icon = '9V-BATTERY.png',
name = '9v Battery',
color = '#39868e',
},
glass_shards = {
icon = 'GLASS.png',
name = 'Glass Shards',
color = '#75951b',
},
chemicals = {
icon = 'CHEMICALS.png',
name = 'Chemicals',
color = '#f5bb00',
},
marsh_eggs = {
icon = 'MACROPHAGE.png',
name = 'Marsh Eggs',
color = '#821c8d',
},
bulb = {
icon = 'BULB.png',
name = 'Bulb',
color = '#f8f7aa',
},
steel_sheet = {
icon = 'STEEL-SHEET Inverted.png',
name = 'Steel Sheet',
color = '#f8f7aa',
},
lead_platelet = {
icon = 'LEAD.png',
name = 'Lead Platelet',
color = '#75951b',
},
fabric = {
icon = 'FABRIC.png',
name = 'Fabric',
color = '#005266',
},
bioflare = {
icon = 'Bioflare.png',
name = 'Bioflare',
color = '#df0d20',
},
road_flare = {
icon = 'FLARE.png',
name = 'Road Flare',
color = '#df0d20',
},
circuit_board = {
icon = 'BREADBOARD.png',
name = 'Circuit Board',
color = '#f8f7aa',
},
carbonfiberglass = {
icon = 'CARBON-FIBREGLASS.png',
name = 'Carbonfiberglass',
color = '#f8f7aa',
},
olympium_fragment = {
icon = 'ANOMALY-METAL.png', -- Placeholder
name = 'Olympium Fragment',
color = '#770a3c',
},
lim_magnet = {
icon = 'MAGNET.png',
name = 'LIM Magnet',
color = '#005266',
},
lim_chip = {
icon = 'LIM-CHIP.png',
name = 'LIM Chip',
color = '#f8f7aa',
},
red_balloon = {
icon = 'GRAVITY-GEL.png',
name = 'Red Balloon',
color = '#df0d20',
},
swamp_coral = {
icon = 'BIOLUMINESCENCE.png',
name = 'Swamp Coral',
color = '#b00b1d',
},
tree_candy = {
icon = 'TREE_CANDY.png',
name = 'Tree Candy',
color = '#770a3c',
}
}
function p.main(frame)
local res = ''
for key, value in frame.args.ingredients:gmatch("([%w_]+)=(%d+)") do
local item = p.items[key]
if not item then
return string.format("Item %s not found.", key)
end
res = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
res, item.color, item.icon, item.name, item.color, item.name, value)
end
return res
end
return p
def9096c53fc826f9b13e5352fc5b7f89e5c55bc
Tobias
0
559
2083
1471
2024-03-26T11:50:29Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Tobias''' (full name '''Tobias Barlow''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of [[ARDA|ARDA's]] Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
97f8b3d1f74b877cddc37096c0b11a90a8300deb
2084
2083
2024-03-26T11:53:16Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Tobias''' (full name '''Tobias Barlowe''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of [[ARDA|ARDA's]] Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
317f2ea4e3eff045ec97844145f768fab9fe9edc
File:Bioflare-Gallery.png
6
889
2085
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Bioflare gallery icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2a2c35432ed7e7e786e60926eb3db6bd278eb340
File:Bioflare-Gun.png
6
890
2086
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Bioflare Gun icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
02e5b34c647a896791617091eb18bcf958cbd464
File:Bioflare.png
6
891
2087
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Bioflare icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5107be097831d11aeff64915114460732b82fa71
File:Bioflare-Gun-Gallery.png
6
892
2088
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Bioflare Gun gallery icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2418ee4f8bc230b7f52eccdc5947c9f0d379d397
File:Biolantern.png
6
893
2089
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Biolantern icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b2d00d49c61e6fceb264cff1a4f8e0f5f486b0de
File:Biolantern-Gallery.png
6
894
2090
2024-03-26T16:06:10Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Biolantern gallery icon}}
|date=2024-03-26
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1d8bd33b1dd808b47c54e378614c9ab933b562d7
Tools
0
688
2091
1852
2024-03-26T16:08:27Z
Feral
33
/* Exploration Tools */
wikitext
text/x-wiki
{{stub}}
There a number of tools which [[The Driver]] can use to perform a wide variety of tasks.
===Resource Gathering Tools===
These tools are used primarily out in the [[Olympic Exclusion Zone|Zone]] to gather materials.
<gallery widths="100px" heights="100px">
Anchor-Radar-Gallery.png|link=Car||[[Anchor Radar|Anchor Radar]]
Hand-Vac-Gallery.png|link=Hand-Vac||[[Hand-Vac]]
Thermal-Vacuum-Gallery.png|link=Thermal Vacuum||[[Thermal Vacuum]]
Prybar-Gallery.png|link=Prybar||[[Prybar]]
</gallery>
<gallery widths="100px" heights="100px">
Scrapper-Gallery.png|link=Scrapper||[[Scrapper]]
Plasma-Scrapper-Gallery.png|link=Plasma Scrapper||[[Plasma Scrapper]]
Impact-Hammer-Gallery.png|link=Impact Hammer||[[Impact Hammer]]
Magnetic-Hammer-Gallery.png|link=Magnetic Hammer||[[Magnetic Hammer]]
</gallery>
<gallery widths="100px" heights="100px">
Liberator-Gallery.png|link=Liberator||[[Liberator]]
</gallery>
===Exploration Tools===
No information available here yet.
<gallery widths="100px" heights="100px">
Flare-Gun-Gallery.png|link=Flare Gun||[[Flare Gun]]
Relightable-Flare-Gallery.png|link=Relightable Flare||[[Relightable Flare]]
Crude-Flashlight-Gallery.png|link=Crude Flashlight||[[Crude Flashlight]]
</gallery>
<gallery widths="100px" heights="100px">
Bioflare-Gun-Gallery.png|link=Bioflare Gun||[[Bioflare Gun]]
Bioflare-Gallery.png|link=Bioflare||[[Bioflare]]
Biolantern-Gallery.png|link=Biolantern||[[Biolantern]]
</gallery>
===Healing Items===
No information available here yet.
<gallery widths="100px" heights="100px">
First-Aid-Kit-Gallery.png|link=First Aid Kit||[[First Aid Kit]]
</gallery>
10cdd31db90df43d6e83afbb7a45863ecbc42cb1
Bioflare Gun
0
895
2092
2024-03-26T16:10:59Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Bioflare Gun|icon=Bioflare_Gun.png|lb-content=An upgraded version of the flare gun, slightly modified to accomodate bioflares. The two are not interchangeable. Use of incorrect flare types may cause malfunctions, injury, and even malaise.|ingredients=scrap_metal=3,pressurized_cartridges=1,bioflare=2|stats=durability=6}} ===Use=== This tool serves as a weapon for [[The Driver]], but is also a viable light source for lighting d..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Bioflare Gun|icon=Bioflare_Gun.png|lb-content=An upgraded version of the flare gun, slightly modified to accomodate bioflares. The two are not interchangeable. Use of incorrect flare types may cause malfunctions, injury, and even malaise.|ingredients=scrap_metal=3,pressurized_cartridges=1,bioflare=2|stats=durability=6}}
===Use===
This tool serves as a weapon for [[The Driver]], but is also a viable light source for lighting distant areas.
===Gallery===
There are no photos here yet.
2c4802ec1f24ea0be37997e5d9c38ba4704ff249
2093
2092
2024-03-26T16:11:11Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Bioflare Gun|icon=Bioflare-Gun.png|lb-content=An upgraded version of the flare gun, slightly modified to accomodate bioflares. The two are not interchangeable. Use of incorrect flare types may cause malfunctions, injury, and even malaise.|ingredients=scrap_metal=3,pressurized_cartridges=1,bioflare=2|stats=durability=6}}
===Use===
This tool serves as a weapon for [[The Driver]], but is also a viable light source for lighting distant areas.
===Gallery===
There are no photos here yet.
15cc599cfa78c68e83618cf0479805a4fe282a40
Bioflare
0
896
2095
2024-03-26T16:15:43Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Bioflare|icon=Bioflare.png|lb-content=Ever wondered what might happen should you re-engineer a regular flare with that strange, neon-infused biomaterial? This is the result. Do you feel happy with yourself now?|ingredients=plastic=2,copper_wire=1,road_flare=1,swamp_coral=7|stats=durability=2000}} ===Use=== This tool primarily serves as a light source for [[The Driver]], but is also a viable weapon or diversionary tool against..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Bioflare|icon=Bioflare.png|lb-content=Ever wondered what might happen should you re-engineer a regular flare with that strange, neon-infused biomaterial? This is the result. Do you feel happy with yourself now?|ingredients=plastic=2,copper_wire=1,road_flare=1,swamp_coral=7|stats=durability=2000}}
===Use===
This tool primarily serves as a light source for [[The Driver]], but is also a viable weapon or diversionary tool against certain anomalies, such as [[Abductor|Abductors]] and [[Tourist|Tourists]].
===Gallery===
There are no photos here yet.
796f66a28b844a0ba0f4d800dbeb3ae85181c053
Biolantern
0
897
2096
2024-03-26T16:18:23Z
Feral
33
Created page with "[[Category:Tool]] {{stub}} {{Craftable|name=Biolantern|icon=Biolantern.png|lb-content=This device just about contains and harnesses Swamp Coral, the Zone's strange flavour of bioluminescence. It isn't radioactive, it isn't corrosive, and it probably isn't even sentient. Probably.|ingredients=scrap_metal=4,glass_shards=6,copper_wire=2,swamp_coral=120|stats=durability=22800}} ===Use=== This tool serves exclusively as a light source for [[The Driver]]. ===Gallery=== Ther..."
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Biolantern|icon=Biolantern.png|lb-content=This device just about contains and harnesses Swamp Coral, the Zone's strange flavour of bioluminescence. It isn't radioactive, it isn't corrosive, and it probably isn't even sentient. Probably.|ingredients=scrap_metal=4,glass_shards=6,copper_wire=2,swamp_coral=120|stats=durability=22800}}
===Use===
This tool serves exclusively as a light source for [[The Driver]].
===Gallery===
There are no photos here yet.
e7d27f0090061d4b52f5f33e8d1c900658f5c60c
2097
2096
2024-03-26T16:18:54Z
Feral
33
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Biolantern|icon=Biolantern.png|lb-content=This device just about contains and harnesses Swamp Coral, the Zone's strange flavour of bioluminescence. It isn't radioactive, it isn't corrosive, and it probably isn't even sentient. Probably.|ingredients=scrap_metal=4,glass_shards=6,copper_wire=2,swamp_coral=120|stats=durability=22800}}
===Use===
This tool serves exclusively as a light source for [[The Driver]]. It is, by far, the longest lasting light source available.
===Gallery===
There are no photos here yet.
a0b0cd57d41f87253a6abffa91655a63922c6ac0
Acid Devours Fuel
0
629
2098
1408
2024-03-26T16:21:40Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Acid_Devours_Fuel.png</gallery>|Acid Devours Fuel|When the acidic compounds detected in this part of the Zone come into contact with fuel, both disappear into a vapor. Damage your car takes from acid is going to deplete even more fuel than usual.|N/A|N/A}}
725eff07ed12d15394a9abd000f7bd99ec5ffdd5
Exhausting Explosions
0
633
2099
1412
2024-03-26T16:22:24Z
Feral
33
wikitext
text/x-wiki
[[Category:Conditions]]
{{stub}}
{{Template:Condition|<gallery>File:Exhausting_Explosions.png</gallery>|Exhausting Explosions|In this part of the Zone, damage suffered from explosions will also take its toll on both fuel and battery reserves.|N/A|N/A}}
38ad3b39e520536728f11cdc54e96b0a5de30dcc
Resources
0
142
2100
2050
2024-03-26T16:23:26Z
Feral
33
/* Objects / Containers */
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Consumer Electronics]]
File:PLACEHOLDER_PROTOTYPE.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:PLACEHOLDER_PROTOTYPE.png||[[Hazmat Cabinet]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lab Computer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Lead Shielding]]
File:MAGNET.png||[[LIM Magnetizer]]
File:PLACEHOLDER_PROTOTYPE.png||[[Plasma Generator]]
File:PLACEHOLDER_PROTOTYPE.png||[[Pneumatic Deposit Box]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sodium Vapor Light]]
File:PLACEHOLDER_PROTOTYPE.png||[[Supply Containers]]
File:PLACEHOLDER_PROTOTYPE.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
fd15e319bf198000278202594a07bce6d0101fae
Template:Resource
10
76
2101
2043
2024-03-26T16:30:56Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
{{Recommended Tool|icon={{{tool-icon}}}|tool={{{tool}}}}}}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe|main|ingredients={{{ingredients}}}}}
7c0b755b21a1c1ca93034f15ae2f5fb4c815b9bb
LIM Magnetizer
0
689
2102
1565
2024-03-26T16:36:44Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
===Gallery===
There are no photos here yet.
8e4f2f9200759979fb05eb29604e8f1f020f0407
2103
2102
2024-03-26T16:37:33Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=3.5|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
===Gallery===
There are no photos here yet.
33ccf0ef804edc654cb86bb4a3fff6a55eb602d9
LIM Magnetizer
0
689
2104
2103
2024-03-26T16:38:23Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=3:1|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
===Gallery===
There are no photos here yet.
b50d592df2c2e82dadeb6cc57d8158a523acb5d6
2105
2104
2024-03-26T16:39:21Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=0|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
===Gallery===
There are no photos here yet.
a4e2427544e4e1732762ac0f8b036ed8b9a4c3ae
2106
2105
2024-03-26T16:40:51Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=20|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Converts [[Scrap Metal]] to [[LIM Magnet]] at a rate of 3.5 to 1
===Gallery===
There are no photos here yet.
5d0e70f8d2e5b7313b98a86702b66a25a88b8978
2107
2106
2024-03-26T16:42:06Z
Feral
33
/* Synopsis */
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=20|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Manufactures '''1''' [[LIM Magnet|LIM Magnet]] for every '''3.5''' [[Scrap Metal]] fed into it.
===Gallery===
There are no photos here yet.
aa0fa431dd2e56822cf97cee897e57c543072c2b
2111
2107
2024-03-26T17:24:52Z
Feral
33
wikitext
text/x-wiki
{{stub}}{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
We continue to experience a growing demand for on-site manufacturing and engineering facilities, especially as ARDA's requests for custom-built equipment increase. It is becoming difficult to keep up and the degradation experienced within the Zone takes a daily toll.
<br><br>
In particular, we find ourselves in need of a great deal of machine parts and magnets. For the latter, it has become necessary to improvise large machines that can quickly magnetize ferromagnetic elements and their alloys, in the hope that we can mass-produce replacements.
<br><br>
While our early prototypes were somewhat jury-rigged and themselves vulnerable to the vagaries of Zone conditions, I believe I have devised a substantially sturdier solution. I'm distributing blueprints of this LIM-assisted design to all department heads.|name=LIM Magnetizer|icon=MAGNET.png|locations=smokestacks,red_spires|ingredients=lim_magnet=30|tool=Scrap Metal|tool-icon=STEEL-SCRAP.png}}
===Synopsis===
Manufactures '''1''' [[LIM Magnet|LIM Magnet]] for every '''3.5''' [[Scrap Metal]] fed into it.
===Gallery===
There are no photos here yet.
34e2b9fc586a44ab50c10be64978f606f51787c5
Anomalies
0
256
2108
1521
2024-03-26T17:21:21Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:Bigfoot.png|30px|link=Bigfoot]] [[Bigfoot]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
1a6f9528a0fe9583a104aae24473e7f12d54a9c8
2109
2108
2024-03-26T17:21:40Z
Feral
33
/* 50px Physical */
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:Bigfoot.png|30px|link=Bigfoot]] [[Bigfoot]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Blacksmith]] [[Blacksmith]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
8925017d4df900f24d8a39ffe7b44afd29791b75
2110
2109
2024-03-26T17:22:39Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:Bigfoot.png|30px|link=Bigfoot]] [[Bigfoot]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
===[[File:Explosive.png|50px]] Explosive===
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
c52cd05b45e73899d5a918cc07d4bdb86b2e8063
2136
2110
2024-03-26T18:21:50Z
Feral
33
wikitext
text/x-wiki
Anomalies are seemingly impossible phenomena scattered around the [[Olympic Exclusion Zone|Zone]], most of them dangerous and should therefore be avoided at all cost.
===[[File:Weird.png|50px]] Weird===
[[File:HAZARD-WEIRD.png|30px|link=Abductor]] [[Abductor]]
[[File:Bigfoot.png|30px|link=Bigfoot]] [[Bigfoot]]
[[File:LEECH-MALFUNCTION.png|30px]] [[Broken Bunny]]
[[File:HAZARD-WEIRD.png|30px|link=Bubblegum Buddy]] [[Bubblegum Buddy]]
[[File:HAZARD-WEIRD.png|30px|link=Glittering Boulder]] [[Glittering Boulder]]
[[File:HAZARD-WEIRD.png|30px|link=Honeypot]] [[Honeypot]]
[[File:HAZARD-WEIRD.png|30px|link=Left-Right]] [[Left-Right]]
[[File:HAZARD-WEIRD.png|30px|link=Pothole]] [[Pothole]]
[[File:HAZARD-WEIRD.png|30px|link=Pickpocket]] [[Pickpocket]]
[[File:HAZARD-WEIRD.png|30px|link=Shaggy Scrambler]] [[Shaggy Scrambler]]
===[[File:Electrical.png|50px]] Electrical===
[[File:LEECH-ELECTRIC.png|30px]] [[Bolt Bunny]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Crackling Crawler]] [[Crackling Crawler]]
[[File:LEECH-CHARGING.png|30px]] [[Hopped-up Hare]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Minuteman]] [[Minuteman]]
[[File:Boon_Pacemaker.png|30px|link=Pacemaker]] [[Pacemaker]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Shocked Tourist]] [[Shocked Tourist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Sizzling Mist]] [[Sizzling Mist]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Spark Tower]] [[Spark Tower]]
[[File:HAZARD-ELECTRICAL.png|30px|link=Wriggling Wreck]] [[Wriggling Wreck]]
===[[File:Acid.png|50px]] Acid===
[[File:HAZARD-ACID.png|30px|link=Belching Barnacle]] [[Belching Barnacle]]
[[File:LEECH-ACID.png|30px|link=Burp Bunny]] [[Burp Bunny]]
[[File:HAZARD-ACID.png|30px|link=Cough Box]] [[Cough Box]]
[[File:HAZARD-ACID.png|30px|link=Molgy Balloon]] [[Moldy Balloon]]
[[File:HAZARD-ACID.png|30px|link=Rotten Egg]] [[Rotten Egg]]
[[File:HAZARD-ACID.png|30px|link=Sick Mickey]] [[Sick Mickey]]
===[[File:Physical.png|50px]] Physical===
[[File:HAZARD-PHYSICAL.png|30px|link=Airstrip]] [[Airstrip]]
[[File:HAZARD-PHYSICAL.png|30px|link=Bollard]] [[Bollard]]
[[File:HAZARD-PHYSICAL.png|30px|link=Devil Grinder]] [[Devil Grinder]]
[[File:HAZARD-PHYSICAL.png|30px|link=Shaker]] [[Shaker]]
===[[File:Piercing.png|50px]] Piercing===
[[File:HAZARD-PIERCING.png|30px|link=Blacksmith]] [[Blacksmith]]
[[File:HAZARD-PIERCING.png|30px|link=Can Opener]] [[Can Opener]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Log]] [[Spike Log]]
[[File:HAZARD-PIERCING.png|30px|link=Spike Puddle]] [[Spike Puddle]]
[[File:HAZARD-PIERCING.png|30px|link=Radiant Dredge]] [[Radiant Dredge]]
===[[File:Explosive.png|50px]] Explosive===
[[File:LEECH-EXPLOSIVE.png|30px|link=Boom Bunny]][[Boom Bunny]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist]] [[Tourist]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tour Bus]] [[Tour Bus]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Tourist Trap]] [[Tourist Trap]]
[[File:HAZARD-EXPLOSIVE.png|30px|link=Ticking Tumbler]] [[Ticking Tumbler]]
===[[File:Radiation.png|50px]] Radiation===
[[File:LEECH-RADIATION.png|30px]] [[Dust Bunny]]
[[File:HAZARD-RADIATION.png|30px|link=Fallen Firmament]] [[Fallen Firmament]]
[[File:HAZARD-RADIATION.png|30px|link=Hot Dust]] [[Hot Dust]]
===[[File:Player_Health.png|50px]] Healing===
[[File:Beating_Heart.png|30px]] [[Beating Heart]]
[[File:Happy-Hare.png|30px]] [[Happy Hare]]
<!-- needs to be modal based on theme -->
===[[File:Atmospheric-Meter.png|50px]] Weather===
[[File:HAZARD-ACID.png|30px]] [[Corrosive Squall]]
[[File:HAZARD-WEIRD.png|30px]] [[Electromagnetic Squall]]
[[File:HAZARD-RADIATION.png|30px]] [[Hot Dust Squall]]
[[File:WIND-SQUALL.png|30px]] [[Hurricane Squall]]
[[File:HAZARD-ELECTRICAL.png|30px]] [[Lightning Squall]]
[[File:Meteorite_Medley.png|30px]] [[Meteorite Squall]]
[[File:HAZARD-PHYSICAL.png|30px]] [[Seismic Squall]]
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Hot Dust
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Hot Dust|icon=HAZARD-RADIATION.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
At present, the majority of radiation detected in the Zone can be categorized as beta particles or gamma rays, behaving almost exactly as we would expect. Nevertheless, further study will still be required to explain the origin and highly variable intensity of this radiation, which is unlike anything previously documented.
<br><br>
One particular kind of radiation frequently manifests as a highly localized phenomenon, with no apparent source or focus, and often displays changes and modes of behavior more consistent with cloud patterns. These radiation "microclimates" are increasingly common and vary in intensity from relatively weak to extremely concentrated. We've tried to discourage the use of the phrase, but local contractors have already taken to using the phrase "Hot Dust” to describe this unusual Anomaly.
<br><br>
While further study is obviously warranted, the extremely unpredictable activity and spontaneous appearance of this radiation has made examination extremely difficult. It is not currently a priority.}}
===Synopsis===
One of the most prevalent [[Anomalies]] in [[Olympic Exclusion Zone|the Zone]] due to the radioactive nature of LIM-related instability, Hot Dust appears as an ever-expanding yellow-green semi-sphere containing airborne black debris which swirl outward from spherical translucent light distortions.
===Counter===
Aside from avoiding the Anomaly entirely, activation of the [[File:ROOF-RAD-SHIELD.png|30px|link=Ion Shield]] [[Ion Shield]] ability before contact is the only known method of preventing damage.
Having Lead-Plated [[Lead-Plated Door|doors]], [[Lead-Plated Panel|panels]], and/or [[Lead-Plated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, but will never provide true immunity.
===Conditions===
When a junction has the [[File:Intense_Radiation.png|30px|link=Intense_Radiation]] [[Intense Radiation]] condition in effect, this Anomaly deals considerably more damage to [[The Driver]] and their [[Car|car]].
===Gallery===
[[File:Hot Dust 1.png|framed|Hot Dust, as seen inside a tunnel at night]]
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Left-Right
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{{stub]]
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=TELETYPE AUTOSCRIPT ARDA ref CARROL, V. - 1355-121264
<br><br>
Yes, sir, we lost total control sir. Veered off the road and straight into a house full of squaters. Six, sir. It's like something just took control of the truck, screwed it all up and sent it every which way.
<br><br>
No, sir, only Jackson, who probably has a broken wrist. Everyone else is fine, while all these squatters only seem a little scared.
<br><br>
Well, sir, the thing is, we actually think they're foreign. They're dressed kind of strangely. They have hats and flannel shirts. Canadians? But ... I thought Canada was north of Seattle. Victoria? Who is she? Oh I see. Well, if we can get a translator on the line I'm sure we can work that out very fast.
<br><br>
I mean French, sir! But I thought that Canadians spoke French? Miller dated a Canadian and she spoke French. Oh, I see. Well I'll try that now.
<br><br>
Uh. Hello in there! Are you all right? Hello? Do you understand me? We come in peace! Me American! You Canadian! Friends! Sir, I think they're unhappy.|name=Left-Right|locations=damp_forest, blistering_woods, the_mires, smokestacks}}
===Synopsis===
There is no information available here yet.
===Counter===
Total avoidance is the only known method of avoiding this anomaly's disruptive effects.
===Gallery===
[[File:Left-Right 1.png|framed|Left-Right, as seen at night]]
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Minuteman
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{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Minuteman|locations=damp_forest, blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Aside from avoiding the electricity which arks between these anomalies, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
Having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
===Gallery===
[[File:Minuteman 1.png|framed|Minuteman, as seen at dusk]]
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Pacemaker
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{{Anomaly|icon=Boon Pacemaker.png|name=Pacemaker|lb-content=DICTAPHONE RECORDING, office of Dr. Ricci, February 12th, 1968.
<br><br>
Most of the time, even the majority of the time, the Zone makes a mess of everything. It's pure chaos out here. But sometimes, just sometimes, its eternal rearrangement creates something coherent, even useful.
<br><br>
This time around, it looks like those useful things are reconstructions of some of our own equipment and inventions, built back into something that's actually functional. They look and behave just like several early prototypes from our first LIM labs, but at the same time it's also as if they've been assembled clumsily, by a child, or by someone trying to understand how this technology works. Someone improvising. Someone learning. Here I am, trying first to understand LIM tech and then the Zone, yet sometimes I wonder if something inside it isn't also trying to learn about us.}}
<!--T:1-->
=== Synopsis ===
This anomaly, appearing as a seething mass of amalgamated scientific equipment, will recharge your car's battery when parked within a few meters of it.
===Gallery===
[[File:Pacemaker 1.png|framed|Pacemaker, as seen at night]]
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Pothole
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{{stub}}
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, February 12th, 1966
<br><br>
Hey boss! So I'm out here working with Meera and Tobias from Maintenance, and I'm afraid I've got some bad news about our gear. We've run into some trouble and I don't think we're getting it back any time soon. Sorry, bad start for my first potholing job!
<br><br>
Call me when you get this. Or, better still, I think you should just come down here and see for yourself. Our tools, our signs, our lights, they've all ... taken flight, so to speak! Heh. Really, I'm serious. I'm dead serious. You should see this. You know how you told me we were normal people working in a very abnormal place? I think I know what you mean now.|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|name=Pothole}}
===Synopsis===
There is no information available here yet.
===Counter===
There is no information available here yet.
===Gallery===
[[File:Pothole.png|framed|Pothole, as seen in heavy fog]]
[[File:Pothole 1.png|framed|Pothole, as seen at night]]
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/* Gallery */
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{{stub}}
{{Anomaly|icon=HAZARD-WEIRD.png|lb-content=ANSWERPHONE MESSAGE TRANSCRIPT, origin unknown, February 12th, 1966
<br><br>
Hey boss! So I'm out here working with Meera and Tobias from Maintenance, and I'm afraid I've got some bad news about our gear. We've run into some trouble and I don't think we're getting it back any time soon. Sorry, bad start for my first potholing job!
<br><br>
Call me when you get this. Or, better still, I think you should just come down here and see for yourself. Our tools, our signs, our lights, they've all ... taken flight, so to speak! Heh. Really, I'm serious. I'm dead serious. You should see this. You know how you told me we were normal people working in a very abnormal place? I think I know what you mean now.|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks|name=Pothole}}
===Synopsis===
There is no information available here yet.
===Counter===
There is no information available here yet.
===Gallery===
[[File:Pothole 1.png|framed|Pothole, as seen at night]]
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Sizzling Mist
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{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Sizzling Mist|lb-content=MEMO F.A.O. Dr. Lopez, December 2nd, 1965. Addendum.
<br><br>
You were right! The presence of concentrated plasma particles is what makes the cloud so conductive. This isn't a storm like an electrical storm, like we'd expect to find in the skies above, and we'd do well to stamp out such colloquial descriptions. No, this is something else, something both more intense and yet also so much more localized.
<br><br>
I think, with a little time, it'll be quite possible for us to replicate some of this behavior in a lab setting, budget permitting. God, isn't this exciting? Our research is finally paying off! We'll get tenure for this, for sure!|locations=damp_forest, blistering_woods}}
<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Counter ===
Total avoidance of this Anomaly's semi-spherical radius and activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact are the only known methods of avoiding taking damage from this Anomaly.
Having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] may help reduce damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:3-->
=== Junction Conditions ===
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
===Gallery===
[[File:Sizzling Mist 1.png|framed|Sizzling Mist, as seen at dawn]]
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Spike Puddle
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[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Spike Puddle|icon=HAZARD-PIERCING.png|locations=blistering_woods|lb-content=PARTIAL MEMO, Battalion Headquarters, February 21st, 1964.
<br><br>
Captain Neil Douglas filing.
<br><br>
Today, when engaged in pursuit of a pair of Zone trespassers, three vehicles from B company were damaged and put out of action by what may have been traps deliberately laid. The trespassers, who crossed from Canada via the Salish sea and may be fugitives, are believed to have landed somewhere near Joyce after traveling via small boat. After multiple sightings and extensive tracking, we encountered the trespassers at approximately 1100 hours and begin a vehicular pursuit down several fire roads.
<br><br>
Driving a stolen government car, the trespassers evaded capture for some time and were able to prevent further pursuit by leading our team across patches of some kind of semi-organic, oil-like spikes. All three cars used in the pursuit suffered destroyed tires and damaged wheels. It is unclear at this time whether these patches had been somehow laid in response to the pursuit, or had existed sometime beforehand. The patches are extremely dangerous and utterly unlike anything we have seen before.
<br><br>
Recommend requisitioning tracked vehicles from Fort Lewis for further exploration.}}
===Synopsis===
There is no information available here yet.
===Counter===
Aside from avoiding the Anomaly's purple and black oil-like radius, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact or having [[Puncture-Proof Tire|Puncture-Proof Tires]] equipped to the car are the only known methods of preventing damage once contact has been made.
===Conditions===
When a junction has the [[File:Puncture_Probability.png|30px|link=Puncture Probability]] [[Puncture Probability]] condition in effect, this Anomaly deals considerably more damage to [[The Driver|The Driver's]] [[Car|car]] tires and has an increased chance of causing a [[Blown Out|blow out]] or a [[Flat|flat]] .
===Gallery===
[[File:Spike Puddle 1.png|framed|Spike Puddle, as seen at dusk]]
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Tour Bus
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{{stub}}
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=TRANSMISSION FRAGMENT, Dr. Anita Olsen, November 28th, 1968.
<br><br>
We've lost Dr. Powell now, too. Goddamn it.
<br><br>
Yes. Yes, I'm fine. Yes, I'm sure. Yes, I'll hold. Yes, that's right Yes, he was adamant it was safe. It was stupid and it was unnecessary. That damn man.
<br><br>
Listen, tell your men to stay back. This one is even more dangerous than the others. It's like ... it's like an evolution. Yes, that's what I said. I don't care what you think, we can worry about that later. Right now I need helicopter extraction and nobody, I mean nobody, goes near any more of those things.
<br><br>
Don't forget, Captain, that the chain of command just changed. Now, I'm in charge.
<br><br>
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]] at them or firing a [[Flare Gun|flare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tour Bus 1.png|framed|Tour Bus, as seen at dawn]]
44217263c12ed14039d40a9b5848f106dd5e0f7d
2130
2129
2024-03-26T18:12:23Z
Feral
33
/* Counter */
wikitext
text/x-wiki
{{stub}}
{{Anomaly|name=Tour Bus|icon=HAZARD-EXPLOSIVE.png|lb-content=TRANSMISSION FRAGMENT, Dr. Anita Olsen, November 28th, 1968.
<br><br>
We've lost Dr. Powell now, too. Goddamn it.
<br><br>
Yes. Yes, I'm fine. Yes, I'm sure. Yes, I'll hold. Yes, that's right Yes, he was adamant it was safe. It was stupid and it was unnecessary. That damn man.
<br><br>
Listen, tell your men to stay back. This one is even more dangerous than the others. It's like ... it's like an evolution. Yes, that's what I said. I don't care what you think, we can worry about that later. Right now I need helicopter extraction and nobody, I mean nobody, goes near any more of those things.
<br><br>
Don't forget, Captain, that the chain of command just changed. Now, I'm in charge.
<br><br>
|locations=smokestacks}}<!--T:1-->
=== Synopsis ===
There is no information available here yet.
<!--T:2-->
=== Resources ===
There is no information available here yet.
<!--T:3-->
=== Counter ===
Hitting Tour Buses with your [[car]] should be avoided at all cost.
Aside from avoiding these anomalies altogether, [[The Driver]] can trigger them from a safe distance by throwing a lit [[Road Flare|road flare]]/[[Bioflare|bioflare]] at them or firing a [[Flare Gun|flare gun]]/[[Bioflare Gun|bioflare gun]] in their vicinity.
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage.
<!--T:4-->
=== Junction Conditions ===
Tour Buses also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
Contact with exploding Tour Buses will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tour Bus 1.png|framed|Tour Bus, as seen at dawn]]
192481837fd46311fdd69f2608a4658168f01ad1
Shocked Tourist
0
318
2131
1541
2024-03-26T18:14:03Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma]] cylinder upon being dispatched.
<!--T:3-->
=== Counter ===
They may be dispatched by throwing a lit [[Road Flare|road flare]]/[[Bioflare|bioflare]] at them or firing a [[Flare Gun|flare gun]]/[[Bioflare Gun|bioflare gun]] in their vicinity in the same way ordinary [[Tourist]] anomalies may be dealt with.
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage from both the electricity and any potential explosions from the Tourists themselves.
Additionally, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] will help to reduce electrical damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards [[The Driver]], and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
9a37ed3619abb143c3ee2f15a31b64ab028bf5a1
2133
2131
2024-03-26T18:15:32Z
Feral
33
/* Resources */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma|Plasma cylinder]] and/or [[Plastic]] upon being dispatched.
<!--T:3-->
=== Counter ===
They may be dispatched by throwing a lit [[Road Flare|road flare]]/[[Bioflare|bioflare]] at them or firing a [[Flare Gun|flare gun]]/[[Bioflare Gun|bioflare gun]] in their vicinity in the same way ordinary [[Tourist]] anomalies may be dealt with.
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage from both the electricity and any potential explosions from the Tourists themselves.
Additionally, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] will help to reduce electrical damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards [[The Driver]], and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
<br><br>
[[File:Shock tourist.png|alt=A grouping of Shocked Tourists.|framed|A grouping of Shocked Tourists.]]
49459bedf0c54dad3cdb508d5673e5a0fd957d8f
2134
2133
2024-03-26T18:15:57Z
Feral
33
/* Gallery */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-ELECTRICAL.png|name=Shocked Tourist|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=TELETYPE AUTOSCRIPT ARDA ref HOPPER, G. - 1140-211163
<br><br>
Well I'm very sorry to hear that you find my anger and frustration difficult to deal with, even intimidating, but I wonder if you'd react the same way if any of your male colleagues came to you with similar complaints of dissatisfaction. I've been on hold for two hours and I'm calling to warn you of a new danger that it is very much in everyone's interest to know about, do you understand?
<br><br>
No, listen to me. Write this down. We're seeing more and more Anomalies capable of electrogenesis, of producing electrical energy like an eel or a ray, but at remarkable levels. This is enormously dangerous and I don't care about what secrets ARDA wants to keep, this is about people's safety. Their lives! This has nothing to do with me trying to muscle in on research or put myself back on some half-assed program, it's about you idiots understanding the risks you're hiding from people. Now let me send this data through.
<br><br>
Oh, you want to talk about theories? How are you on LIM interpolation, or Patel's theory that ARDA have twisted half the Peninsula into some kind of Klein bottle, where the inside is now the outside as well? Or do you want to put me through to somebody who is actually interested in making things happen?
<br><br>}}
=== Synopsis ===
Anomaly which consists of multiple mannequins with electricity flowing between them.
<br><br>
In instances where one crosses the electric flow, these anomalies discharge car batteries and damage player health.
<!--T:2-->
=== Resources ===
Has a change to yield a [[Plasma|Plasma cylinder]] and/or [[Plastic]] upon being dispatched.
<!--T:3-->
=== Counter ===
They may be dispatched by throwing a lit [[Road Flare|road flare]]/[[Bioflare|bioflare]] at them or firing a [[Flare Gun|flare gun]]/[[Bioflare Gun|bioflare gun]] in their vicinity in the same way ordinary [[Tourist]] anomalies may be dealt with.
Aside from avoiding these anomalies altogether, especially the electricity which arks between them, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will significantly reduce incoming damage from both the electricity and any potential explosions from the Tourists themselves.
Additionally, having Insulated [[Insulated Door|doors]], [[Insulated Panel|panels]], and/or [[Insulated Bumper|bumpers]] equipped to the [[Car|car]] will help to reduce electrical damage taken, though it will never provide true immunity. It will, however, block the [[Charged|Charged effect]] from affecting neighboring parts.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards [[The Driver]], and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] condition in effect.
<br><br>
These anomalies cause your car to experience a speed boost when a junction has the [[File:Shocking_Speed.png|30px|link=Shocking Speed]] [[Shocking Speed]] condition in effect.
<br><br>
These anomalies cause your car's battery to drain faster when a junction has the [[File:Disruptive_Discharge.png|30px|link=Disruptive Discharge]] [[Disruptive Discharge]] condition in effect.
<br><br>
These anomalies confer more damage to your car when a junction has the [[File:Violent_Voltage.png|30px|link=Violent Voltage]] [[Violent Voltage]] and/or [[File:Overcharged_Electricity.png|30px|link=Overcharged Electricity]] [[Overcharged Electricity]] conditions in effect.
<!--T:5-->
===Gallery===
[[File:Shock tourist.png||framed|A grouping of Shocked Tourists.]]
646bdfd4e2b11579336985001accfa40d42ac8ab
Tourist
0
266
2132
1454
2024-03-26T18:14:20Z
Feral
33
wikitext
text/x-wiki
{{Anomaly|name=Tourist|icon=HAZARD-EXPLOSIVE.png|locations=damp_forest, blistering_woods, the_mires, the_scorch, smokestacks, red_spires|lb-content=DICTAPHONE RECORDING, OFFICE OF DR. RICHARD PREBBLE, CIRCA 1976.
<br><br>
Hi! Christina! Hi! How are you? So, um, it turns out you were right. We've had reports from several regions of the Zone now and they're all very similar. We have these dummy things out in the wilderness and, um, we also have them inside abandoned houses. We also have them in gas stations, on the road, on top of signs... One report here says on a roof. We've spotted about six hundred now. The file catalogs each and every one.
<br><br>
Oh, and you're quite right about the other thing, too. Yeah, I know what happens when someone touches one. We all got plenty of data on that.
<br><br>
So, um, I'm going to be applying for a position in Portland now. I've done my review. It was a great time being contracted here, for sure, but I'm not sure I want to work at ARDA full time, you know? It's, um, it's very strange here. You work in a very strange place. I'm sure you're doing very important work and I respect that greatly, but I think I'd like to go back to academia now.
<br><br>
Oh God, there's one of them outside. I know for a fact it wasn't there before.
|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
'''Tourists''' are plastic mannequins that can be found scattered around the [[Olympic Exclusion Zone | Zone]]. They can either spawn alone or as a group of up to 20. They can move around slightly when [[The Driver]] is not looking at them. Upon touching a Tourist they will explode violently and may trigger any nearby tourists to explode alongside them in a chain-reaction.
<!--T:2-->
=== Resources ===
Have a chance to drop singular pieces of [[Plastic]], [[Copper Wire]], and/or [[ThermoSap Crystal|ThermoSap Crystals]] upon being dispatched.
<!--T:3-->
=== Counter ===
Hitting Tourists with your [[car]] should be avoided at all cost. Aside from avoiding these anomalies altogether, [[The Driver]] can trigger a group of them from a safe distance by throwing a lit [[Road Flare|road flare]]/[[Bioflare|bioflare]] at them or firing a [[Flare Gun|flare gun]]/[[Bioflare Gun|bioflare gun]] in their vicinity.
<br><br>
If contact cannot be avoided, activation of the [[File:LIM_Shield.png|30px|link=LIM Shield]] [[LIM Shield]] ability before contact will prevent damage.
<!--T:4-->
=== Junction Conditions ===
These anomalies appear in greater numbers, are more aggressive towards the player, and move faster when a junction has the [[File:Somethings_Moving.png|30px|link=Something's Moving]] [[Something's Moving]] condition in effect.
<br><br>
Tourists also cause increased damage to the player's car when a junction has the [[File:Concussive_Blasts.png|30px|link=Concussive Blasts]] [[Concussive Blasts]], [[File:Torn_Apart.png|30px|link=Torn Apart]] [[Torn Apart]], and/or [[File:Magnified_Explosions.png|30px|link=Magnified Explosions]] [[Magnified Explosions]] condition in effect.
<br><br>
Contact with exploding Tourists will sap the car's battery and gas tank when a junction has the [[File:Exhausting_Explosions.png|30px|link=Exhausting Explosions]] [[Exhausting Explosions]] condition in effect.
<!--T:5-->
===Gallery===
[[File:Tourist 01.png|framed|A single Tourist anomaly, standing beneath a streetlamp.]]
[[File:Tourist 02.png|framed|A grouping of Tourist anomalies.]]
9260f566e6ea1cbcc331f915a8c5d66216da906b
Wriggling Wreck
0
675
2135
1531
2024-03-26T18:18:40Z
Feral
33
wikitext
text/x-wiki
[[Category:Anomaly]]
{{stub}}
{{Anomaly|name=Wriggling Wreck|icon=HAZARD-ELECTRICAL.png|locations=damp_forest,blistering_woods|lb-content=TELETYPE AUTOSCRIPT ARDA ref WARD, A. - 1720-101066.
<br><br>
It's a trap. It's a god damn trap. It's a monster.
<br><br>
This place is learning how to ambush us. You know what that means? It means it doesn't want us here. This place doesn't want us. A whole-ass part of the world is rejecting us, trying to get rid of us, trying to push us out. Think about that for a moment. That's horrific.
<br><br>
This thing was like some kind of wicked new wildlife, ready to spring at us. But only us. Except, you know what? It's not like wildlife. You ever notice how these Anomalies don't attack one another? When have you ever seen them fight? Wildlife is an ecosystem, infinite parts responding to one another. The Anomalies? Listen to me. That's the Zone uniting against us.}}
===Synopsis===
This amalgamation of wrecked car parts can usually be found in the middle of the road. Upon approach, it will begin to shiver and pulsate. When this happens, the anomaly will summon a number of [[Minuteman|Minutemen]] around itself, dealing electrical damage to the [[The Driver|The Driver's]] [[Car|car]].
===Counter===
There is no information available here yet.
===Conditions===
There is no information available here yet.
===Gallery===
[[File:Wriggling Wreck 1.png|framed|Wriggling Wreck, as seen at night]]
8af5f68f2aa18fbf9639932ff08e6a6b649a36ee
User Manual
0
907
2137
2024-03-26T18:49:14Z
O0THESHADE0o
40
This is a list of user manual entries in the game with their descriptions. I will be coming back with exact unlock conditions for these as they aren't all given automatically. Additionally I had four entries I myself have not gotten and couldn't find online. If you have them please add them or tell me how to unlock them, thanks.
wikitext
text/x-wiki
{| class="wikitable"
|+ Caption text
|-
! User Manual !! Description !! Unlock Condtion
|-
| Car Abilities || Certain components and equipment that you will install on your car have abilities that need to be activated. You can assign controls to up to four of these using the small panel on the left side of your dashboard|| TBD
|-
| Anchors || Anchors are a source of enormous but extremely unpredictable energy. You can feed them to the ARC Device in the passenger seat to extract that energy. Once the Device is powered to a certain level, it will be able to open a Gateway to get you back to the Auto Shop.
The amount of Anchor energy needed to open a Gateway will vary by Junction, but as long as you make it through the Gateway, you'll recapture the energy used to open it.
That energy is also used to create items and equipment at the Fabrication Station. Try to bring back as much as you can.
|| TBD
|-
| Car Dashboard|| Your vehicle's status can be tracked by watching the gauges on the dashboard, as well as the lights and other devices installed around the cab.
The center console displays the health and status of each car component. The radiation monitor lets you know how safe it is to get out of the car, and if it's anything but a flat line, exit with caution. In the passenger seat, there's a screen with a map where you can see your location and key points of interest.
As you drive, keep an eye on the car's structural integrity, its fuel and battery levels, and the various warning lights. An orange light signals a developing problem. Red calls for immediate action.
Brake - Parking Brake
Fuel - Low Fuel
LIM - Low Battery
Health - Low Strucutral Integrity
Maintenance - Service Needed
Steep - Difficult Incline
Surface - Low Traction
Temporary Status Effect - Anomalous Malfunction
Hazard - Radiation Damage
Storm - Storm Approaching
|| TBD
|-
| Your Car Is Your Shield|| The car can protect you from radiation, Anomalies, and the many other dangers of the Zone, but only as long as it's in good condition. Keeping your doors closed and car parts in good condition will give you a dependable barrier from the Zone. If your car's health meter drops into the red, you'll be at risk.
There are many ways to make repairs on the go. Be sure to check your crafting options to see what you can replace, and you may find helpful tools as you rummage around in the Zone.
|| TBD
|-
| In-Car Controls|| While in the driver's seat, you can steer, brake, reverse, shift between park or drive and, of course, turn the ignition key. You can also toggle the radio, headlights, and windshield wipers.
Should all else fail, honk the horn.
You can remap these controls and change camera settings in the Options Menu.
|| TBD
|-
| ARC Warp|| One of the most important abilities the ARC device possesses is short range teleportation. It can move the vehicle it sits inside, contents included, a short distance.
This is ideal for getting your car out of situations where it might be stuck, or has flipped. However, the matter reconstruction involved requires a great deal of energy, and if your battery can't provide that, the car is likely to be damaged.
|| TBD
|-
| Charging the Car Battery|| Watch your battery meter carefully. Using headlights and special abilities from attachments will drain your reserves. However, even with an empty battery, your ARC Device will be able to jumpstart the car.
There are also ways to recharge on the go. Check your crafting options.
|| TBD
|-
| Crafting|| Craft tools and parts using the supplies scavenged during your trips into the Zone.
You can craft on the go in your car's trunk, but more advanced items will require the garage workbench.
Both the trunk and the workbench can be upgraded to allow you to assemble more advanced components.
|| TBD
|-
| Critical Harm in the Zone|| When your condition becomes critical, the car returns you to the garage. However, this isn't without a cost.
You're more or less intact, but the resources you've collected have been lost. Keep your eyes peeled if you return to the last area you drove through. The Zone has an uncanny way of preserving much of what was lost.
|| TBD
|-
| Drive Preparation|| Once you've selected your Route, make sure to prepare for the drive. Pack the tools, backup supplies, and parts you'll need, and head out from the garage.
Be careful on your journey. The car has an emergency protocol that will save your life, but very little else.
|| TBD
|-
| Fatigue|| All car components suffer wear and tear, but this is even more pronounced in the Zone. Eventually, almost every component is going to need replacing, and sometimes all you can do with a worn out part is dispose of it.
|| TBD
|-
| The Auto Shop|| The Auto Shop is your base of operations. You're safe there, so you can take your time between drives to fix up the car, craft parts, and research new upgrades.
|| TBD
|-
| Highway Travel|| Highways are your shortcuts across the Zone, allowing you to bypass junctions and arrive at your destination much faster. Expect them to be a smoother, easier ride.
|| TBD
|-
| Instability|| Your route through the Zone will be stable when you set out, but it won't stay that way for long. Monitor the instruments attached to the map display in the passenger seat. They will help you track instability levels. If those levels are high, a Storm is very likely approaching.
Some things you'll do in the Zone will increase instability, but you can outrun it by moving along your route. Nevertheless, the Zone's behaviour isn't always predictable, especially when you open a Gateway, and sometimes there's nothing to do but drive like hell.
|| TBD
|-
| Junctions and Access Roads|| You'll often stop at multiple Junctions on a drive into the Zone. The only way to reach the next Junction is via the gated access roads, which are automatically blocked when the route is too dangerous for travel. When the barricade is lowered, the way is open for you.
|| TBD
|-
| Zone Conditions|| Whenever you make it through unusual conditions or sudden shifts in the Zone, your Logbook will be updated with information about what just happened.
Study these entries carefully. They can offer essential information that will keep you both safer and better informed.
|| TBD
|-
| Planning a Drive|| Use the map on the wall of the Auto Shop to plan your next drive across the Zone.
Along each Route, you'll find different resources and face strange hazards, so make sure to choose your path carefully.
Choose between revisiting known Junctions to gather more resources, charting new routes deeper into the Zone, or taking investigative drives to uncover the story behind why you're here.
|| TBD
|-
| Monitoring Your Vitals|| The bar at the top left shows how healthy you are right now. There are many dangers in the Zone that can harm you, from radiation to explosions to long drops, so it's important to be careful out there.
You'll only recover slightly when out of harm's way, so it's up to you to heal yourself. You may find First Aid Kits while exploring, but you can also craft these yourself from resources you collect. Once you make it back to the Auto Shop, the First Aid Station there will make you as good as new. And maybe there's even a few more of those to be found...
|| TBD
|-
| Movement & Interaction Controls|| While on foot, you can walk, run, crouch, and jump. You also can pick up, drop, throw, and kick items and certain objects you come across.
Should you come across any buttons and keypads, feel free to press away.
You can remap these controls in the Options Menu.
|| TBD
|-
| Quick Slots|| You can equip tools or items in these slots for quick access. You can also change your selections at any time.
|| TBD
|-
| Quirks|| Over its lifetime, the car can develop Quirks, ranging from the curious to the supremely annoying. Something you're doing may be causing something else to happen. Perhaps even two things. Perhaps even a chain of things...
Pay close attention to your car. You'll have to diagnose what's wrong before you can fix it at the Tinker Station.
||TBD
|-
| Charting Roads in the Zone|| To make your way through the Zone, you must chart the roads for yourself. The Route Planner displays the Junctions currently stable enough for a drive. Be aware, some routes will pass through multiple Junctions as they take you on your way toward opening a Gateway.
During each drive, you can scan many unusual things you encounter and fill out your Logbook. If you make it back through the Gateway, these readings will be uploaded and used to identify hazards and resources alonng future routes. The Junction you returned from will also be saved, expanding the areas of the Zone that you have access to. If the conditions are right...
||TBD
|-
| Refueling the Car|| Watch your fuel gauge. you don't want to be caught with an empty tank.
You can siphon fuel on the go from scattered fuel barrels and abandoned vehicles. Fill your tank if you can and put surplus fuel in the fuel can from the trunk.
||TBD
|-
| Stabilizers|| Sometimes you'll luck upon a Stabilizer while you're out on a drive.
When you find one, you can activate it to open a Gateway without needing to charge your ARC Device. Remember that Gateways are accompanied by storm activity, so don't throw the switch unless you're prepared to run for your life.
||TBD
|-
| Car Part Status|| Car parts can gain certain status effects as they experience the trials and travails of travel through the Zone.
They'll continue to get the job done, but these status effects can quickly add up. A thousand papercuts can still lead to death, so don't underestimate these faults. Be sure to check your crafting options for ways to find fixes.
|| TBD
|-
| Storms|| You won't last long inside that instability front. Avoid being overtaken at all costs. Check the passenger seat map to locate the Gateway. Drive into it to escape back to the Auto Shop before the storm wall catches you.
|| TBD
|-
| Safe Returns|| You made it back safely!
Before heading out again, consider repairing any damaged car parts, unloading the supplies you gathered, and crafting new items for your next run. Any new roads you've charted are automatically uploaded, and the Anchor energy you obtained is stored for later use.
|| TBD
|-
| Survive the Zone|| While you're driving through the Zone, exploration is essential.
If you get lost, check the map in your passenger seat. And don't be afraid to go off-road, as you never know what you might find.
Gathering resources is key to your survival. Look for vehicles and abandoned buildings. Cars can be a great source of fuel, common materials like scrap metal, and sometimes a decent spare part.
And don't forget, much of what you find in the Zone can be scanned for more information.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.|| TBD
|}
c829340d3ab136ddb196f3eec5b789c8c3d8f455
2138
2137
2024-03-26T18:49:40Z
O0THESHADE0o
40
Caption Text was not necessary
wikitext
text/x-wiki
{| class="wikitable"
|-
! User Manual !! Description !! Unlock Condtion
|-
| Car Abilities || Certain components and equipment that you will install on your car have abilities that need to be activated. You can assign controls to up to four of these using the small panel on the left side of your dashboard|| TBD
|-
| Anchors || Anchors are a source of enormous but extremely unpredictable energy. You can feed them to the ARC Device in the passenger seat to extract that energy. Once the Device is powered to a certain level, it will be able to open a Gateway to get you back to the Auto Shop.
The amount of Anchor energy needed to open a Gateway will vary by Junction, but as long as you make it through the Gateway, you'll recapture the energy used to open it.
That energy is also used to create items and equipment at the Fabrication Station. Try to bring back as much as you can.
|| TBD
|-
| Car Dashboard|| Your vehicle's status can be tracked by watching the gauges on the dashboard, as well as the lights and other devices installed around the cab.
The center console displays the health and status of each car component. The radiation monitor lets you know how safe it is to get out of the car, and if it's anything but a flat line, exit with caution. In the passenger seat, there's a screen with a map where you can see your location and key points of interest.
As you drive, keep an eye on the car's structural integrity, its fuel and battery levels, and the various warning lights. An orange light signals a developing problem. Red calls for immediate action.
Brake - Parking Brake
Fuel - Low Fuel
LIM - Low Battery
Health - Low Strucutral Integrity
Maintenance - Service Needed
Steep - Difficult Incline
Surface - Low Traction
Temporary Status Effect - Anomalous Malfunction
Hazard - Radiation Damage
Storm - Storm Approaching
|| TBD
|-
| Your Car Is Your Shield|| The car can protect you from radiation, Anomalies, and the many other dangers of the Zone, but only as long as it's in good condition. Keeping your doors closed and car parts in good condition will give you a dependable barrier from the Zone. If your car's health meter drops into the red, you'll be at risk.
There are many ways to make repairs on the go. Be sure to check your crafting options to see what you can replace, and you may find helpful tools as you rummage around in the Zone.
|| TBD
|-
| In-Car Controls|| While in the driver's seat, you can steer, brake, reverse, shift between park or drive and, of course, turn the ignition key. You can also toggle the radio, headlights, and windshield wipers.
Should all else fail, honk the horn.
You can remap these controls and change camera settings in the Options Menu.
|| TBD
|-
| ARC Warp|| One of the most important abilities the ARC device possesses is short range teleportation. It can move the vehicle it sits inside, contents included, a short distance.
This is ideal for getting your car out of situations where it might be stuck, or has flipped. However, the matter reconstruction involved requires a great deal of energy, and if your battery can't provide that, the car is likely to be damaged.
|| TBD
|-
| Charging the Car Battery|| Watch your battery meter carefully. Using headlights and special abilities from attachments will drain your reserves. However, even with an empty battery, your ARC Device will be able to jumpstart the car.
There are also ways to recharge on the go. Check your crafting options.
|| TBD
|-
| Crafting|| Craft tools and parts using the supplies scavenged during your trips into the Zone.
You can craft on the go in your car's trunk, but more advanced items will require the garage workbench.
Both the trunk and the workbench can be upgraded to allow you to assemble more advanced components.
|| TBD
|-
| Critical Harm in the Zone|| When your condition becomes critical, the car returns you to the garage. However, this isn't without a cost.
You're more or less intact, but the resources you've collected have been lost. Keep your eyes peeled if you return to the last area you drove through. The Zone has an uncanny way of preserving much of what was lost.
|| TBD
|-
| Drive Preparation|| Once you've selected your Route, make sure to prepare for the drive. Pack the tools, backup supplies, and parts you'll need, and head out from the garage.
Be careful on your journey. The car has an emergency protocol that will save your life, but very little else.
|| TBD
|-
| Fatigue|| All car components suffer wear and tear, but this is even more pronounced in the Zone. Eventually, almost every component is going to need replacing, and sometimes all you can do with a worn out part is dispose of it.
|| TBD
|-
| The Auto Shop|| The Auto Shop is your base of operations. You're safe there, so you can take your time between drives to fix up the car, craft parts, and research new upgrades.
|| TBD
|-
| Highway Travel|| Highways are your shortcuts across the Zone, allowing you to bypass junctions and arrive at your destination much faster. Expect them to be a smoother, easier ride.
|| TBD
|-
| Instability|| Your route through the Zone will be stable when you set out, but it won't stay that way for long. Monitor the instruments attached to the map display in the passenger seat. They will help you track instability levels. If those levels are high, a Storm is very likely approaching.
Some things you'll do in the Zone will increase instability, but you can outrun it by moving along your route. Nevertheless, the Zone's behaviour isn't always predictable, especially when you open a Gateway, and sometimes there's nothing to do but drive like hell.
|| TBD
|-
| Junctions and Access Roads|| You'll often stop at multiple Junctions on a drive into the Zone. The only way to reach the next Junction is via the gated access roads, which are automatically blocked when the route is too dangerous for travel. When the barricade is lowered, the way is open for you.
|| TBD
|-
| Zone Conditions|| Whenever you make it through unusual conditions or sudden shifts in the Zone, your Logbook will be updated with information about what just happened.
Study these entries carefully. They can offer essential information that will keep you both safer and better informed.
|| TBD
|-
| Planning a Drive|| Use the map on the wall of the Auto Shop to plan your next drive across the Zone.
Along each Route, you'll find different resources and face strange hazards, so make sure to choose your path carefully.
Choose between revisiting known Junctions to gather more resources, charting new routes deeper into the Zone, or taking investigative drives to uncover the story behind why you're here.
|| TBD
|-
| Monitoring Your Vitals|| The bar at the top left shows how healthy you are right now. There are many dangers in the Zone that can harm you, from radiation to explosions to long drops, so it's important to be careful out there.
You'll only recover slightly when out of harm's way, so it's up to you to heal yourself. You may find First Aid Kits while exploring, but you can also craft these yourself from resources you collect. Once you make it back to the Auto Shop, the First Aid Station there will make you as good as new. And maybe there's even a few more of those to be found...
|| TBD
|-
| Movement & Interaction Controls|| While on foot, you can walk, run, crouch, and jump. You also can pick up, drop, throw, and kick items and certain objects you come across.
Should you come across any buttons and keypads, feel free to press away.
You can remap these controls in the Options Menu.
|| TBD
|-
| Quick Slots|| You can equip tools or items in these slots for quick access. You can also change your selections at any time.
|| TBD
|-
| Quirks|| Over its lifetime, the car can develop Quirks, ranging from the curious to the supremely annoying. Something you're doing may be causing something else to happen. Perhaps even two things. Perhaps even a chain of things...
Pay close attention to your car. You'll have to diagnose what's wrong before you can fix it at the Tinker Station.
||TBD
|-
| Charting Roads in the Zone|| To make your way through the Zone, you must chart the roads for yourself. The Route Planner displays the Junctions currently stable enough for a drive. Be aware, some routes will pass through multiple Junctions as they take you on your way toward opening a Gateway.
During each drive, you can scan many unusual things you encounter and fill out your Logbook. If you make it back through the Gateway, these readings will be uploaded and used to identify hazards and resources alonng future routes. The Junction you returned from will also be saved, expanding the areas of the Zone that you have access to. If the conditions are right...
||TBD
|-
| Refueling the Car|| Watch your fuel gauge. you don't want to be caught with an empty tank.
You can siphon fuel on the go from scattered fuel barrels and abandoned vehicles. Fill your tank if you can and put surplus fuel in the fuel can from the trunk.
||TBD
|-
| Stabilizers|| Sometimes you'll luck upon a Stabilizer while you're out on a drive.
When you find one, you can activate it to open a Gateway without needing to charge your ARC Device. Remember that Gateways are accompanied by storm activity, so don't throw the switch unless you're prepared to run for your life.
||TBD
|-
| Car Part Status|| Car parts can gain certain status effects as they experience the trials and travails of travel through the Zone.
They'll continue to get the job done, but these status effects can quickly add up. A thousand papercuts can still lead to death, so don't underestimate these faults. Be sure to check your crafting options for ways to find fixes.
|| TBD
|-
| Storms|| You won't last long inside that instability front. Avoid being overtaken at all costs. Check the passenger seat map to locate the Gateway. Drive into it to escape back to the Auto Shop before the storm wall catches you.
|| TBD
|-
| Safe Returns|| You made it back safely!
Before heading out again, consider repairing any damaged car parts, unloading the supplies you gathered, and crafting new items for your next run. Any new roads you've charted are automatically uploaded, and the Anchor energy you obtained is stored for later use.
|| TBD
|-
| Survive the Zone|| While you're driving through the Zone, exploration is essential.
If you get lost, check the map in your passenger seat. And don't be afraid to go off-road, as you never know what you might find.
Gathering resources is key to your survival. Look for vehicles and abandoned buildings. Cars can be a great source of fuel, common materials like scrap metal, and sometimes a decent spare part.
And don't forget, much of what you find in the Zone can be scanned for more information.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.|| TBD
|}
81aefec5aa943a07e0f32b3270e07e13b2b55aaa
File:Lead Tank OUT3.jpg
6
908
2139
2024-03-28T02:07:14Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
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|description={{en|1=The Lead Tank next to an ARDA Research trailer}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c9012be0a080a7273d74ef6de7aa7a744f316806
File:Lead Tank OUT4.jpg
6
909
2140
2024-03-28T02:15:29Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
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|description={{en|1=Lead Tank in a foggy Damp Forest junction.}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
fbbd1dda0230d6f7f9583400c23b807aad0b1acb
File:Lead Tank OUT5.jpg
6
910
2141
2024-03-28T02:23:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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|date=2024-03-28
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Lead Tank OUT6.jpg
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911
2142
2024-03-28T02:34:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
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{{Information
|description={{en|1=The Lead Tank in the Red Spires}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5b62b50eb3fdaf3823695134d498598d982a9c5d
The Lead Tank
0
741
2143
1904
2024-03-28T02:35:14Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
[[File:Lead Tank OUT1.jpg|thumb|left|The Lead Tank out in the Blistering Woods]]
[[File:Lead Tank OUT2.jpg|thumb|left|Lead Tank out in the Damp Forest]]
[[File:Lead Tank OUT3.jpg|thumb|left|The Lead Tank next to an ARDA Research trailer]]
[[File:Lead Tank OUT4.jpg|thumb|left|Lead Tank in a foggy Damp Forest junction.]]
[[File:Lead Tank OUT5.jpg|thumb|left|The Lead Tank in the Mires, Flood Lights in use.]]
[[File:Lead Tank OUT6.jpg|thumb|left|The Lead Tank in the Red Spires]]
3a5b31cb0d6ddb700c23d289f921e35dc56a6a84
Archangels
0
479
2144
1932
2024-03-28T02:40:06Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
08d91c0038305a75c4dbf808de7087a96c2dd562
2152
2144
2024-03-28T03:08:34Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
662d2950417006268a424df9eb46a079381c7716
File:Ruby Wagon.jpg
6
912
2145
2024-03-28T02:55:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of Ruby}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4845da1c186748aee1f1015d04662159dead4e8a
File:Ruby OUT1.jpg
6
913
2146
2024-03-28T02:56:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Ruby next to a Stable Anchor}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
21afdbbfa64d8f4ed8c832e3da100a19df177ea1
File:Ruby OUT2.jpg
6
914
2147
2024-03-28T03:02:47Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d981ff4ceea34643992730385a938c7a7a86d975
File:Ruby OUT3.jpg
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2148
2024-03-28T03:04:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Ruby on an off road path}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ruby OUT4.jpg
6
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2149
2024-03-28T03:05:18Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Ruby at an overlook spot}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ruby OUT5.jpg
6
917
2150
2024-03-28T03:07:16Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Ruby on the road}}
|date=2024-03-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
01a88b952f009a97b155a2c9d765764c66620b12
Ruby
0
918
2151
2024-03-28T03:07:27Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its always recommended to have the right tools for the job but in the OEZ, sometimes you just gotta make do with what you are given. Same goes for your vehicle, sure you wished you could have a capable off-roader but all you got is lil ol Ruby, but given the right parts, it'll do its best to get you around. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anti-Corrosive Bumper]] *Rear..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its always recommended to have the right tools for the job but in the OEZ, sometimes you just gotta make do with what you are given. Same goes for your vehicle, sure you wished you could have a capable off-roader but all you got is lil ol Ruby, but given the right parts, it'll do its best to get you around.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[Steel Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
Apart from better offroad tires and a higher ground clearance with a different front bumper that will help going off the beaten path, Ruby is pretty much a stock wagon, cosmetically inspired by the Wrangler from an old Discovery Channel show. That said it doesn't mean it isn't capable in surviving the danger of the Zones but I would strongly recommend to exercise caution when around anomalies, or pack enough Repair Putty for the journey.
== Gallery ==
[[File:Ruby Wagon.jpg|thumb|left|Image of Ruby]]
[[File:Ruby OUT1.jpg|thumb|left|Ruby next to a Stable Anchor]]
[[File:Ruby OUT2.jpg|thumb|left|Ruby outside a ARDA Research Trailer]]
[[File:Ruby OUT3.jpg|thumb|left|Ruby on an off road path]]
[[File:Ruby OUT4.jpg|thumb|left|Ruby at an overlook spot]]
[[File:Ruby OUT5.jpg|thumb|left|Ruby on the road]]
98b4c016c3480824c44926f24b0907f5b17b4842
Module:ItemSources
828
871
2153
2073
2024-03-28T10:48:13Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local resources = frame.args.resources .. ','
for res in resources:gmatch("([%w_]+),") do
local resource = p.resources[key]
if not resource then
return string.format("Resource %s not found.", key)
end
result = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return result
end
return p
24b6c173b4585a317eeaaedf293ac3b57d8fded2
Module:ItemSources
828
871
2154
2153
2024-03-28T10:48:58Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local resources = frame.args.resources .. ','
for res in resources:gmatch("([%w_]+),") do
local resource = p.resources[res]
if not resource then
return string.format("Resource %s not found.", res)
end
result = string.format('%s<div style="color: #eaecc3; display: flex; align-items: center; max-width: 24em; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="width: 14em; border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</span><span style="padding-right: 8px; font-size: 24px;">%s</span></div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name, value)
end
return result
end
return p
2ff876a1463135379e30636990de8e134cd444b7
2155
2154
2024-03-28T10:51:32Z
Nutcake
1
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local res_args = frame.args.resources .. ','
for res_name in res_args:gmatch("([%w_]+),") do
local resource = p.resources[res_name]
if not resource then
return string.format("Resource %s not found.", res_name)
end
result = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name)
end
return result
end
return p
515b86bbd03bd4ee6947404c1351238d5c74fd91
2171
2155
2024-03-28T12:17:29Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'Consumer_Electronics.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'Explosives_Crate.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'Hazmat_Cabinet.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'Lab_Computer.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'Lead_Shielding.png',
name = 'Lead Shielding',
color = '#75951b',
},
plasma_generator = {
icon = 'Plasma_Generator.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'Pneumatic_Deposit_Box.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'Sodium_Vapor_Light.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'Supply_Containers.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'Transmuter.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local res_args = frame.args.resources .. ','
for res_name in res_args:gmatch("([%w_]+),") do
local resource = p.resources[res_name]
if not resource then
return string.format("Resource %s not found.", res_name)
end
result = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name)
end
return result
end
return p
81676a6fc9fabc8685a4b6fc9588cd06a209f4aa
2176
2171
2024-03-28T12:20:57Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'Consumer_Electronics.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'Explosives_Crate.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'Hazmat_Cabinet.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'Lab_Computer.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'Lead_Shielding.png',
name = 'Lead Shielding',
color = '#75951b',
},
lim_magnetizer = {
icon = 'MAGNET.png',
name = 'LIM Magnetizer',
color = '#df0d20',
},
plasma_generator = {
icon = 'Plasma_Generator.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'Pneumatic_Deposit_Box.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'Sodium_Vapor_Light.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'Supply_Containers.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'Transmuter.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local res_args = frame.args.resources .. ','
for res_name in res_args:gmatch("([%w_]+),") do
local resource = p.resources[res_name]
if not resource then
return string.format("Resource %s not found.", res_name)
end
result = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name)
end
return result
end
return p
8e06caf091ef2fae12dbc144db2a32c1bf6d9d59
2188
2176
2024-03-28T14:30:21Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'Consumer_Electronics.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'Explosives_Crate.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'Hazmat_Cabinet.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'Lab_Computer.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'Lead_Shielding.png',
name = 'Lead Shielding',
color = '#75951b',
},
lim_magnetizer = {
icon = 'MAGNET.png',
name = 'LIM Magnetizer',
color = '#df0d20',
},
plasma_generator = {
icon = 'Plasma_Generator.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'Pneumatic_Deposit_Box.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'Sodium_Vapor_Light.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'Supply_Containers.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'Transmuter.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'Beach_Ball.png',
name = 'Beach Ball',
color = '#df0d20',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'Olympium_Vein.png',
name = 'Olympium Vein',
color = '#770a3c',
},
salamander_grotto = {
icon = 'Salamander_Grotto.png',
name = 'Salamander Grotto',
color = '#821c8d',
},
sap_compressor = {
icon = 'Sap_Compressor.png',
name = 'Sap Compressor',
color = '#821c8d',
},
twisted_ember = {
icon = 'Twisted_Ember.png',
name = 'Twisted Ember',
color = '#770a3c',
},
}
function p.main(frame)
local result = ''
local res_args = frame.args.resources .. ','
for res_name in res_args:gmatch("([%w_]+),") do
local resource = p.resources[res_name]
if not resource then
return string.format("Resource %s not found.", res_name)
end
result = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name)
end
return result
end
return p
cc09689fc5d4713c455bd96ba12dacca127d8656
2191
2188
2024-03-28T14:32:51Z
Feral
33
Scribunto
text/plain
local p = {}
p.resources = {
abandoned_car = {
icon = 'Abandoned_Car.png',
name = 'Abandoned Car',
color = '#f8f7aa',
},
abandoned_squire = {
icon = 'Abandoned_Squire.png',
name = 'Abandoned Squire',
color = '#f8f7aa',
},
arda_fuel_tanker = {
icon = 'ARDA_Fuel_Tanker.png',
name = 'ARDA Fuel Tanker',
color = '#821c8d',
},
arda_investigator = {
icon = 'ARDA Investigator.png',
name = 'ARDA_Investigator',
color = '#821c8d',
},
box_truck = {
icon = 'Box_Truck.png',
name = 'Box Truck',
color = '#821c8d',
},
car_frame = {
icon = 'Car_Frame.png',
name = 'Car Frame',
color = '#821c8d',
},
remnant_ghost = {
icon = 'Logbook-Tombstone-Test.png',
name = 'Remnant Ghost',
color = '#821c8d',
},
tow_truck = {
icon = 'Tow_Truck.png',
name = 'Tow Truck',
color = '#821c8d',
},
wrecked_car = {
icon = 'Wrecked_Car.png',
name = 'Wrecked Car',
color = '#f8f7aa',
},
anchor_plug = {
icon = 'Anchor_Plug.png',
name = 'Anchor Plug',
color = '#ffff00',
},
charge_stop = {
icon = 'Charge_Stop.png',
name = 'Charge Stop',
color = '#ffffff',
},
full_service_stop = {
icon = 'Full_Service_Stop.png',
name = 'Full Service Stop',
color = '#ffffff',
},
gas_station = {
icon = 'Gas_Station.png',
name = 'Gas Station',
color = '#ffffff',
},
repair_stop = {
icon = 'Repair_Stop.png',
name = 'Repair Stop',
color = '#ffffff',
},
consumer_electronics = {
icon = 'Consumer_Electronics.png',
name = 'Consumer Electronics',
color = '#df0d20',
},
explosives_crate = {
icon = 'Explosives_Crate.png',
name = 'Explosives Crate',
color = '#821c8d',
},
friendly_dumpster = {
icon = 'PLACEHOLDER_PROTOTYPE.png',
name = 'Friendly Dumpster',
color = '#821c8d',
},
hazmat_cabinet = {
icon = 'Hazmat_Cabinet.png',
name = 'Hazmat Cabinet',
color = '#f5bb00',
},
lab_computer = {
icon = 'Lab_Computer.png',
name = 'Lab Computer',
color = '#df0d20',
},
lead_shielding = {
icon = 'Lead_Shielding.png',
name = 'Lead Shielding',
color = '#75951b',
},
lim_magnetizer = {
icon = 'MAGNET.png',
name = 'LIM Magnetizer',
color = '#df0d20',
},
plasma_generator = {
icon = 'Plasma_Generator.png',
name = 'Plasma Generator',
color = '#39868e',
},
pneumatic_deposit_box = {
icon = 'Pneumatic_Deposit_Box.png',
name = 'Pneumatic Deposit Box',
color = '#821c8d',
},
sodium_vapor_light = {
icon = 'Sodium_Vapor_Light.png',
name = 'Sodium Vapor Light',
color = '#f8f7aa',
},
supply_containers = {
icon = 'Supply_Containers.png',
name = 'Supply Containers',
color = '#821c8d',
},
transmuter = {
icon = 'Transmuter.png',
name = 'Transmuter',
color = '#00ffff',
},
beach_ball = {
icon = 'Beach_Ball.png',
name = 'Beach Ball',
color = '#B00B1D',
},
neon_reef = {
icon = 'BIOLUMINESCENCE.png',
name = 'Neon Reef',
color = '#b00b1d',
},
olympium_vein = {
icon = 'Olympium_Vein.png',
name = 'Olympium Vein',
color = '#7B0B42',
},
salamander_grotto = {
icon = 'Salamander_Grotto.png',
name = 'Salamander Grotto',
color = '#67177A',
},
sap_compressor = {
icon = 'Sap_Compressor.png',
name = 'Sap Compressor',
color = '#C29400',
},
twisted_ember = {
icon = 'Twisted_Ember.png',
name = 'Twisted Ember',
color = '#7B0B42',
},
}
function p.main(frame)
local result = ''
local res_args = frame.args.resources .. ','
for res_name in res_args:gmatch("([%w_]+),") do
local resource = p.resources[res_name]
if not resource then
return string.format("Resource %s not found.", res_name)
end
result = string.format(
'%s<div style="color: #eaecc3; display: flex; align-items: center; width: fit-content; padding: 0; margin: 0; border: solid; border-color: %s; border-width: 2px;"><span style="margin: 0; padding-left: 8px; padding-right: 8px;">[[File:%s|26px|alt=Icon for the %s resource]]</span><span style="border-left: solid; border-color: %s; border-width: 2px; font-size: 24px; width: 8em; padding: 2px 8px 2px 8px; margin: 0;">[[%s]]</div>',
result, resource.color, resource.icon, resource.name, resource.color, resource.name)
end
return result
end
return p
9c6214d007c3b62a3541c4ff26d354a94fdab09f
Chemicals
0
147
2156
2005
2024-03-28T10:52:00Z
Nutcake
1
wikitext
text/x-wiki
{{Found Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=hazmat_cabinet|found_text=The easiest way to get '''chemicals''' is by looting them from chemical cabinets found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
b666c479d206d7e9ae6f8deeeabacfa7badc44ae
2158
2156
2024-03-28T10:55:40Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=hazmat_cabinet|found_text=The easiest way to get '''chemicals''' is by looting them from [[Hazmat Cabinets]] found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
794429dcceac13aafe9f29eeb7c2669152580fde
2178
2158
2024-03-28T12:25:20Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=|found_text=The easiest way to get '''chemicals''' is by looting them from [[Hazmat Cabinets]] found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
27bc54081b83f4096d7ce2007529dab20672fc4d
2179
2178
2024-03-28T12:25:31Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Chemicals|icon=CHEMICALS.png |lb-content=The sort of domestic substances that are only nominally inert, just waiting for a household chemist with a dangerously narrow amount of knowledge to truly bring them to life.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=hazmat_cabinet|found_text=The easiest way to get '''chemicals''' is by looting them from [[Hazmat Cabinets]] found in [[ARDA Trailer]]s, recycling cans of [[Paint]] with the [[Auto_Shop#Matter_Deconstructor|Matter Deconstructor]] or scrapping [[Burp Bunny|Burp Bunnies]].}}
794429dcceac13aafe9f29eeb7c2669152580fde
Remnant Ghost
0
322
2157
1456
2024-03-28T10:53:10Z
Nutcake
1
Typo
wikitext
text/x-wiki
{{Resource|name=Remnant Ghost|icon=Logbook-Tombstone-Test.png |lb-content=The other day Dr. Everett again brought up that theory he has about nothing truly being lost in the Zone. You know, ""Nothing really goes away, but is only moved somewhere else, maybe even someWHEN else."" If we searched long and hard enough then things won't just be found, they'll be... preserved. Every object, maybe even every sound, every thought, every...
I don't know if I feel much of my work or even my life is preserved here. So much is gone. We all lost a lot these last three years. Some people encourage you to be philosophical and view it as change, but I lack that wisdom or optimism. The Zone and these damn experiments took so much. Including you.
So I'm writing you this note and maybe, maybe it will even find you, preserved somewhere, somehow, amongst all the other mangled moments and memories that make up this place. Maybe it will find someone else, perhaps as they find something they want. Whatever. I just need at least one person to know that I, Beverly Gates, love you, Maria Valentina Suarez so, so much, and I don't care who knows it, or whether I am supposed to love you, or how professional it is for two colleagues to make their own damn personal choices. I miss you and I still think about you when I hear the lock turn on Lab Six, or when I smell lavender in the air, and I will preserve that love and all its moments long after I've left this nightmare wilderness of sorrow.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
===Synopsis===
When [[The Driver]] abandons their trip or dies in a junction, they leave behind a burnt-out husk of their [[Car|car]]. This husk then becomes a fixture in said junction, which can later be returned to, and some of the lost materials and equipment may be salvaged.
*In instances where The Driver abandons their trip or dies in a junction with the [[No Second Chances]] condition, no Remnant Ghost will be left behind and all items will be lost to them forever.
===Gallery===
<!--Needs example image(s)--!>
318495b7e4f1547316aa73304943bff5c2881bda
Template:Resource
10
76
2159
2101
2024-03-28T10:57:25Z
Nutcake
1
Only show tool if it is defined
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
{{#if: {{{tool|}}} |
{{Recommended Tool|icon={{{tool-icon}}}|tool={{{tool}}}}}}} | }}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe|main|ingredients={{{ingredients}}}}}
dac79b6e040bff140f6c2e26c81423ae33b73159
2196
2159
2024-03-28T14:42:46Z
Feral
33
wikitext
text/x-wiki
<includeonly>[[Category:Resource]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
{{#if: {{{tool|}}} |
{{Recommended Tool|icon={{{tool-icon}}}|tool={{{tool}}}}}}} | }}
</div>
{{Logbook|{{{lb-content}}}}}
=== Found in ===
{{#invoke: Location|main|locations={{{locations}}}}}
{{{found_text|}}}
=== Contents ===
{{#invoke: CraftingRecipe|main|ingredients={{{ingredients}}}}}
45473a3c4bfd29cac632389855467ab3954c731b
File:Explosives Crate.png
6
919
2160
2024-03-28T12:14:04Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Explosives Crate icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
dc5ed69fc80d9a091bfd07a91ebe5cf55ee72b1e
File:Hazmat Cabinet.png
6
920
2161
2024-03-28T12:14:04Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Hazmat Cabinet icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
53d3265641970c81e8708786221fb6bd17d8dcc7
File:Consumer Electronics.png
6
921
2162
2024-03-28T12:14:04Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Consumer Electronics icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
54c4d8f58cb78142484d2d97b341b38bd2df961b
File:Plasma Generator.png
6
922
2163
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Plasma Generator icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b55fb065e3438a0f2bcee896ba4796ccf7b4b806
File:Lead Shielding.png
6
923
2164
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Lead Shielding icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4d0b3af649dbe8de5beade9e97f5c4b0ca7b2d1f
File:Lab Computer.png
6
924
2165
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Lab Computer icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cbccc1ac613ff8572cd7fdc81ecca48e64b51f4b
File:Pneumatic Deposit Box.png
6
925
2166
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Pneumatic Deposit Box icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a8005986ae2d704b50c553963e703c7287fb790e
File:Sodium Vapor Light.png
6
926
2167
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sodium Vapor Light icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6cd0dc61f9b1bbeb78e7d4f2cc6655cc73a5fe58
File:Supply Containers.png
6
927
2168
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Supply Containers icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6b589248e3f126c209a3d9ce0e5658cee12bfb69
File:Transmuter.png
6
928
2169
2024-03-28T12:14:05Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Transmuter icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f598939156cdfa374e6848f0c900306d0d4eb3dd
Resources
0
142
2170
2100
2024-03-28T12:15:37Z
Feral
33
/* Objects / Containers */
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:Consumer_Electronics.png||[[Consumer Electronics]]
File:Explosives_Crate.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:Hazmat_Cabinet.png||[[Hazmat Cabinet]]
File:Lab_Computer.png||[[Lab Computer]]
File:Lead_Shielding.png||[[Lead Shielding]]
File:MAGNET.png||[[LIM Magnetizer]]
File:Plasma_Generator.png||[[Plasma Generator]]
File:Pneumatic_Deposit_Box.png||[[Pneumatic Deposit Box]]
File:Sodium_Vapor_Light.png||[[Sodium Vapor Light]]
File:Supply_Containers.png||[[Supply Containers]]
File:Transmuter.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:PLACEHOLDER_PROTOTYPE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
7dcd7b7b82f00d792a1a8be2b9b57d0168255b26
2180
2170
2024-03-28T12:32:08Z
Feral
33
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:Consumer_Electronics.png||[[Consumer Electronics]]
File:Explosives_Crate.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:Hazmat_Cabinet.png||[[Hazmat Cabinet]]
File:Lab_Computer.png||[[Lab Computer]]
File:Lead_Shielding.png||[[Lead Shielding]]
File:MAGNET.png||[[LIM Magnetizer]]
File:Plasma_Generator.png||[[Plasma Generator]]
File:Pneumatic_Deposit_Box.png||[[Pneumatic Deposit Box]]
File:Sodium_Vapor_Light.png||[[Sodium Vapor Light]]
File:Supply_Containers.png||[[Supply Containers]]
File:Transmuter.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:PLACEHOLDER_PROTOTYPE.png||[[Beach Ball]]
File:BIOLUMINESCENCE.png||[[Neon Reef]]
File:PLACEHOLDER_PROTOTYPE.png||[[Olympium Vein]]
File:PLACEHOLDER_PROTOTYPE.png||[[Salamander Grotto]]
File:PLACEHOLDER_PROTOTYPE.png||[[Sap Compressor]]
File:PLACEHOLDER_PROTOTYPE.png||[[Twisted Ember]]
</gallery>
3e6f3cd3067ff05af578cff148056a5529ee618b
2186
2180
2024-03-28T14:28:38Z
Feral
33
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100px" heights="100px">
File:Consumer_Electronics.png||[[Consumer Electronics]]
File:Explosives_Crate.png||[[Explosives Crate]]
File:PLACEHOLDER_PROTOTYPE.png||[[Friendly Dumpster]]
File:Hazmat_Cabinet.png||[[Hazmat Cabinet]]
File:Lab_Computer.png||[[Lab Computer]]
File:Lead_Shielding.png||[[Lead Shielding]]
File:MAGNET.png||[[LIM Magnetizer]]
File:Plasma_Generator.png||[[Plasma Generator]]
File:Pneumatic_Deposit_Box.png||[[Pneumatic Deposit Box]]
File:Sodium_Vapor_Light.png||[[Sodium Vapor Light]]
File:Supply_Containers.png||[[Supply Containers]]
File:Transmuter.png||[[Transmuter]]
</gallery>
===Anomalies===
<gallery widths="100px" heights="100px">
File:Beach_Ball.png||[[Beach Ball]]
File:BIOLUMINESCENCE.png||[[Neon Reef]]
File:Olympium_Vein.png||[[Olympium Vein]]
File:Salamander_Grotto.png||[[Salamander Grotto]]
File:Sap_Compressor.png||[[Sap Compressor]]
File:Twisted_Ember.png||[[Twisted Ember]]
</gallery>
90fc933af50d4f81fd606d7c5235e1ac0ca30e19
Plasma
0
161
2172
2017
2024-03-28T12:18:49Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|sources=plasma_generator}}
8f252cad9212c42a9796cfa5dc4b0452b660ce5f
2173
2172
2024-03-28T12:19:01Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Plasma|icon=PLASMA.png |lb-content=A small, tightly-sealed cylinder containing an extremely conductive material composed mostly of highly charged particles. Do not open this.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=plasma_generator}}
32a88d9488dfdcb952754fd5b6c30c7d786f9f30
Explosives
0
151
2174
2009
2024-03-28T12:19:25Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Explosives|icon=EXPLOSIVE.png |lb-content=You probably shouldn't have this. You probably need specialist training. You probably need a license. You are probably in trouble.|locations=blistering_woods|resources=explosives_crate}}
b2a0b1d53dfa3a7cb49fbe5347ee0a79a3ec6a88
LIM Magnet
0
155
2175
2014
2024-03-28T12:19:50Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=LIM Magnet|icon=MAGNET.png |lb-content=This ferromagnetic material has enough pull to give it automobile applications. In other words, it can help to accelerate, restrain or even to balance components.|locations=smokestacks,red_spires|resources=lim_magnetizer}}
5c38cd38f531b1f5c3c1e6d5183b93588379c7a4
Corrupted Anchor
0
929
2177
2024-03-28T12:23:41Z
Feral
33
Created page with "{{Found Item|name=Corrupted Anchor|icon=Corrupted_Anchor.png|lb-content=The energies within this Anchor, plus the effects of damage or aging, have made it volatile and extremely unpredictable. Is it useful to you? Yes. Is it dangerous? Absolutely.|locations=smokestacks,red_spires|resources=anchor_plug}}"
wikitext
text/x-wiki
{{Found Item|name=Corrupted Anchor|icon=Corrupted_Anchor.png|lb-content=The energies within this Anchor, plus the effects of damage or aging, have made it volatile and extremely unpredictable. Is it useful to you? Yes. Is it dangerous? Absolutely.|locations=smokestacks,red_spires|resources=anchor_plug}}
3f6c5527538580cba66524444d2d7c600c2b4ab1
File:Olympium Vein.png
6
930
2181
2024-03-28T14:27:50Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Olympium Vein icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a5c7a9ae638c9f028d2548aae328119e3daadc50
File:Beach Ball.png
6
931
2182
2024-03-28T14:27:50Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Beach Ball icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cb13afb44908c66f3776c6c6554b1331a92c2123
File:Salamander Grotto.png
6
932
2183
2024-03-28T14:27:50Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Salamander Grotto icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
fd1af285fd0a74e61b0599090485696e2fa7a9c4
File:Twisted Ember.png
6
933
2184
2024-03-28T14:27:50Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Twisted Ember icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0669c7c4a76351d31747c4677d88b2d098203e6b
File:Sap Compressor.png
6
934
2185
2024-03-28T14:27:50Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sap Compressor icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
83764576f4a5b916cd94630da8c332c7ba793b18
ThermoSap Crystal
0
120
2187
2025
2024-03-28T14:30:05Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=sap_compressor,abandoned_squire|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]]. They can also be obtained by scrapping [[Armored Panel]]s on [[Squire]]s.}}
fcfa4f4795fdce79417ef3fad77bf1713a2a5b13
2189
2187
2024-03-28T14:30:36Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=abandoned_squire|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]]. They can also be obtained by scrapping [[Armored Panel]]s on [[Squire]]s.}}
870d70391cc5f2e9af3d1441b4554410d5ddda7e
2190
2189
2024-03-28T14:30:43Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=ThermoSap Crystal|icon=THERMOFLUX-CRYSTAL.png|lb-content=The tolerance this artificially-grown crystalline substance has for extreme temperatures and sustained stress is extraordinary. It suggests all manner of mechanical applications.|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|resources=sap_compressor,abandoned_squire|found_text=While ThermoSap Crystals can be found in every biome as drops from exploded [[Tourist]]s, they are most easily found by breaking [[Sap Compressor]]s that spawn in [[The Scorch]]. They can also be obtained by scrapping [[Armored Panel]]s on [[Squire]]s.}}
fcfa4f4795fdce79417ef3fad77bf1713a2a5b13
Red Balloon
0
168
2192
2020
2024-03-28T14:33:27Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires|resources=beach_ball|found_text=Red Baloons can be harvested from [[Beach Ball|Beach Balls]] using a [[Hand-Vac]].}}
68c38acd7db80a03380451611082bf30ea8bc545
2193
2192
2024-03-28T14:34:39Z
Feral
33
wikitext
text/x-wiki
{{Found Item|name=Red Balloon|icon=GRAVITY-GEL.png |lb-content=When life is simply too heavy, lather on this otherworldly substance to lighten your day. Guaranteed to reduce loads and soften collisions, or your money back.<br>*IF SWALLOWED SEEK MEDICAL ASSISTANCE.|locations=red_spires|resources=beach_ball|found_text=Red Baloons can be harvested from [[Beach Ball|Beach Balls]] using a [[Hand-Vac]] or [[Thermal Vacuum]].}}
68fb36039e87a81e241421369917d1c760a32306
Beach Ball
0
935
2194
2024-03-28T14:41:45Z
Feral
33
Created page with "{{stub}} {{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown. <br><br> Cleanup continues, but even six weeks after February's lab explosion, we're still finding more and more gel that has escaped into the atmosphere. Between seven hundred and eight hundred cubic meters of materials was ejected in the blast. We believe it was initially distributed over approximately two hundred square kilometers, but given the nature of the material, it may well have..."
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
Cleanup continues, but even six weeks after February's lab explosion, we're still finding more and more gel that has escaped into the atmosphere. Between seven hundred and eight hundred cubic meters of materials was ejected in the blast. We believe it was initially distributed over approximately two hundred square kilometers, but given the nature of the material, it may well have traveled further.
<br><br>
Given time, it would seem that most gel tends to settle somewhere around local ground level, regardless of environmental conditions, altitude, or air pressure. However, its very nature makes it susceptible to strong winds and meteorological changes, meaning it may be many weeks before we have a full picture of the scale of distribution.
<br><br>
In addition, it seems that a great deal of blast debris may have been mixed with, perhaps even suspended in, the gel, which has a habit of slowly absorbing items it passes over.|name=Beach Ball|icon=Beach_Ball.png|locations=smokestacks|ingredients=red_balloon=6|tool=Hand-Vac|tool-icon=Hand-Vac.png}}
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
2a092206b9c72d39181ef7546ab9c892a4598bcc
2195
2194
2024-03-28T14:42:12Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=PRIVATE FIELD NOTES, Dr. A. F. Kingi, date unknown.
<br><br>
Cleanup continues, but even six weeks after February's lab explosion, we're still finding more and more gel that has escaped into the atmosphere. Between seven hundred and eight hundred cubic meters of materials was ejected in the blast. We believe it was initially distributed over approximately two hundred square kilometers, but given the nature of the material, it may well have traveled further.
<br><br>
Given time, it would seem that most gel tends to settle somewhere around local ground level, regardless of environmental conditions, altitude, or air pressure. However, its very nature makes it susceptible to strong winds and meteorological changes, meaning it may be many weeks before we have a full picture of the scale of distribution.
<br><br>
In addition, it seems that a great deal of blast debris may have been mixed with, perhaps even suspended in, the gel, which has a habit of slowly absorbing items it passes over.|name=Beach Ball|icon=Beach_Ball.png|locations=smokestacks|ingredients=red_balloon=6|tool=[[Hand-Vac]]|tool-icon=Hand-Vac.png}}
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
0e121d6f13ed270b1a6d555ddc76119b24766ee9
File:HANDS.png
6
936
2197
2024-03-28T14:51:09Z
Feral
33
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Hands icon}}
|date=2024-03-28
|source={{own}}
|author=[[User:Feral|Feral]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1b79e72badea92337dffbeb00439f7b7aa9da4e3
Gas Station
0
937
2198
2024-03-28T14:51:27Z
Feral
33
Created page with "{{stub}} {{Resource|lb-content=Don't worry about the meter, this is free fuel. And in the Zone, you really should take all that you can.|name=Gas Station|icon=Gas_Station.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}} ===Synopsis=== There is no information available here yet. ===Gallery=== There are no photos here yet."
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=Don't worry about the meter, this is free fuel. And in the Zone, you really should take all that you can.|name=Gas Station|icon=Gas_Station.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
12a18b26d1473991462097e5a277d19378cd595b
Hazmat Cabinet
0
938
2199
2024-03-28T14:53:57Z
Feral
33
Created page with "{{stub}} {{Resource|lb-content=Don't worry about the meter, this is free fuel. And in the Zone, you really should take all that you can.|name=Hazmat Cabinet|icon=Hazmat_Cabinet.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}} This resource will sometimes have a [[Locked(Basic)|chain lock]] on it, in which case, a [[Prybar]], [[Impact Hammer]], or [[Magnetic Hammer]] will be necessary to open it. ===S..."
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=Don't worry about the meter, this is free fuel. And in the Zone, you really should take all that you can.|name=Hazmat Cabinet|icon=Hazmat_Cabinet.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
This resource will sometimes have a [[Locked(Basic)|chain lock]] on it, in which case, a [[Prybar]], [[Impact Hammer]], or [[Magnetic Hammer]] will be necessary to open it.
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
fc7124182c1679fb0f2ace41647014218b7dbe8c
2200
2199
2024-03-28T14:57:06Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=PARTIAL MEMO, source unknown, circa 1966.
<br><br>
I know it's inconvenient to lock everything away and I know it requires issuing all of our staff not just keys, but the right sets of keys, and then collecting and reissuing those keys as staff are rotated and reassigned.
<br><br>
But ...
<br><br>
Please also consider the sheer volume of materials and resources that have gone missing these last few months. We've had rare substances and corrosive chemicals spirited away, compounds and catalysts vanish into thin air, even a whole cabinet whisked out of an office and dragged away by one of those ... you know.
<br><br>
And since these materials are so expensive, so vital and sometimes, y'know, state secrets, I'd rather we start locking more things up. Got that?|name=Hazmat Cabinet|icon=Hazmat_Cabinet.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
This resource will sometimes have a [[Locked(Basic)|chain lock]] on it, in which case, a [[Prybar]], [[Impact Hammer]], or [[Magnetic Hammer]] will be necessary to open it.
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
afe4ddb12c789d98381d340854e1e9f443523e6b
2201
2200
2024-03-28T14:58:45Z
Feral
33
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=PARTIAL MEMO, source unknown, circa 1966.
<br><br>
I know it's inconvenient to lock everything away and I know it requires issuing all of our staff not just keys, but the right sets of keys, and then collecting and reissuing those keys as staff are rotated and reassigned.
<br><br>
But ...
<br><br>
Please also consider the sheer volume of materials and resources that have gone missing these last few months. We've had rare substances and corrosive chemicals spirited away, compounds and catalysts vanish into thin air, even a whole cabinet whisked out of an office and dragged away by one of those ... you know.
<br><br>
And since these materials are so expensive, so vital and sometimes, y'know, state secrets, I'd rather we start locking more things up. Got that?|name=Hazmat Cabinet|icon=Hazmat_Cabinet.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
This resource will sometimes have a [[File:FX-LOCKED-BASIC.png|30px|Link=Locked(Basic)]][[Locked(Basic)|basic lock]] on it, in which case, a [[Prybar]], [[Impact Hammer]], or [[Magnetic Hammer]] will be necessary to open it.
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
55339115c4d1a60d8b1af91fcb835fef60c5cbd4
Pneumatic Deposit Box
0
939
2202
2024-03-28T15:01:20Z
Feral
33
Created page with "{{stub}} {{Resource|lb-content=Also nicknamed "Pneumatubes," the pneumatic tubes that criss-cross the Zone are low-tech, but that may well be why they've survived to this day. It seems the less complicated the technology, the less the Zone is likely to scramble it and screw it up.|name=Pneumatic Deposit Box|icon=Pneumatic_Deposit_Box.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}} ===Synopsis=== The..."
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{{stub}}
{{Resource|lb-content=Also nicknamed "Pneumatubes," the pneumatic tubes that criss-cross the Zone are low-tech, but that may well be why they've survived to this day. It seems the less complicated the technology, the less the Zone is likely to scramble it and screw it up.|name=Pneumatic Deposit Box|icon=Pneumatic_Deposit_Box.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
===Synopsis===
There is no information available here yet.
===Gallery===
There are no photos here yet.
8a0e9c1678ccb3f3b245c90047417e3444e7f4b9
User Manual
0
907
2203
2138
2024-03-28T16:48:49Z
O0THESHADE0o
40
Added storms unlock condition
wikitext
text/x-wiki
{| class="wikitable"
|-
! User Manual !! Description !! Unlock Condtion
|-
| Car Abilities || Certain components and equipment that you will install on your car have abilities that need to be activated. You can assign controls to up to four of these using the small panel on the left side of your dashboard|| TBD
|-
| Anchors || Anchors are a source of enormous but extremely unpredictable energy. You can feed them to the ARC Device in the passenger seat to extract that energy. Once the Device is powered to a certain level, it will be able to open a Gateway to get you back to the Auto Shop.
The amount of Anchor energy needed to open a Gateway will vary by Junction, but as long as you make it through the Gateway, you'll recapture the energy used to open it.
That energy is also used to create items and equipment at the Fabrication Station. Try to bring back as much as you can.
|| TBD
|-
| Car Dashboard|| Your vehicle's status can be tracked by watching the gauges on the dashboard, as well as the lights and other devices installed around the cab.
The center console displays the health and status of each car component. The radiation monitor lets you know how safe it is to get out of the car, and if it's anything but a flat line, exit with caution. In the passenger seat, there's a screen with a map where you can see your location and key points of interest.
As you drive, keep an eye on the car's structural integrity, its fuel and battery levels, and the various warning lights. An orange light signals a developing problem. Red calls for immediate action.
Brake - Parking Brake
Fuel - Low Fuel
LIM - Low Battery
Health - Low Strucutral Integrity
Maintenance - Service Needed
Steep - Difficult Incline
Surface - Low Traction
Temporary Status Effect - Anomalous Malfunction
Hazard - Radiation Damage
Storm - Storm Approaching
|| TBD
|-
| Your Car Is Your Shield|| The car can protect you from radiation, Anomalies, and the many other dangers of the Zone, but only as long as it's in good condition. Keeping your doors closed and car parts in good condition will give you a dependable barrier from the Zone. If your car's health meter drops into the red, you'll be at risk.
There are many ways to make repairs on the go. Be sure to check your crafting options to see what you can replace, and you may find helpful tools as you rummage around in the Zone.
|| TBD
|-
| In-Car Controls|| While in the driver's seat, you can steer, brake, reverse, shift between park or drive and, of course, turn the ignition key. You can also toggle the radio, headlights, and windshield wipers.
Should all else fail, honk the horn.
You can remap these controls and change camera settings in the Options Menu.
|| TBD
|-
| ARC Warp|| One of the most important abilities the ARC device possesses is short range teleportation. It can move the vehicle it sits inside, contents included, a short distance.
This is ideal for getting your car out of situations where it might be stuck, or has flipped. However, the matter reconstruction involved requires a great deal of energy, and if your battery can't provide that, the car is likely to be damaged.
|| TBD
|-
| Charging the Car Battery|| Watch your battery meter carefully. Using headlights and special abilities from attachments will drain your reserves. However, even with an empty battery, your ARC Device will be able to jumpstart the car.
There are also ways to recharge on the go. Check your crafting options.
|| TBD
|-
| Crafting|| Craft tools and parts using the supplies scavenged during your trips into the Zone.
You can craft on the go in your car's trunk, but more advanced items will require the garage workbench.
Both the trunk and the workbench can be upgraded to allow you to assemble more advanced components.
|| TBD
|-
| Critical Harm in the Zone|| When your condition becomes critical, the car returns you to the garage. However, this isn't without a cost.
You're more or less intact, but the resources you've collected have been lost. Keep your eyes peeled if you return to the last area you drove through. The Zone has an uncanny way of preserving much of what was lost.
|| TBD
|-
| Drive Preparation|| Once you've selected your Route, make sure to prepare for the drive. Pack the tools, backup supplies, and parts you'll need, and head out from the garage.
Be careful on your journey. The car has an emergency protocol that will save your life, but very little else.
|| TBD
|-
| Fatigue|| All car components suffer wear and tear, but this is even more pronounced in the Zone. Eventually, almost every component is going to need replacing, and sometimes all you can do with a worn out part is dispose of it.
|| TBD
|-
| The Auto Shop|| The Auto Shop is your base of operations. You're safe there, so you can take your time between drives to fix up the car, craft parts, and research new upgrades.
|| TBD
|-
| Highway Travel|| Highways are your shortcuts across the Zone, allowing you to bypass junctions and arrive at your destination much faster. Expect them to be a smoother, easier ride.
|| TBD
|-
| Instability|| Your route through the Zone will be stable when you set out, but it won't stay that way for long. Monitor the instruments attached to the map display in the passenger seat. They will help you track instability levels. If those levels are high, a Storm is very likely approaching.
Some things you'll do in the Zone will increase instability, but you can outrun it by moving along your route. Nevertheless, the Zone's behaviour isn't always predictable, especially when you open a Gateway, and sometimes there's nothing to do but drive like hell.
|| TBD
|-
| Junctions and Access Roads|| You'll often stop at multiple Junctions on a drive into the Zone. The only way to reach the next Junction is via the gated access roads, which are automatically blocked when the route is too dangerous for travel. When the barricade is lowered, the way is open for you.
|| TBD
|-
| Zone Conditions|| Whenever you make it through unusual conditions or sudden shifts in the Zone, your Logbook will be updated with information about what just happened.
Study these entries carefully. They can offer essential information that will keep you both safer and better informed.
|| TBD
|-
| Planning a Drive|| Use the map on the wall of the Auto Shop to plan your next drive across the Zone.
Along each Route, you'll find different resources and face strange hazards, so make sure to choose your path carefully.
Choose between revisiting known Junctions to gather more resources, charting new routes deeper into the Zone, or taking investigative drives to uncover the story behind why you're here.
|| TBD
|-
| Monitoring Your Vitals|| The bar at the top left shows how healthy you are right now. There are many dangers in the Zone that can harm you, from radiation to explosions to long drops, so it's important to be careful out there.
You'll only recover slightly when out of harm's way, so it's up to you to heal yourself. You may find First Aid Kits while exploring, but you can also craft these yourself from resources you collect. Once you make it back to the Auto Shop, the First Aid Station there will make you as good as new. And maybe there's even a few more of those to be found...
|| TBD
|-
| Movement & Interaction Controls|| While on foot, you can walk, run, crouch, and jump. You also can pick up, drop, throw, and kick items and certain objects you come across.
Should you come across any buttons and keypads, feel free to press away.
You can remap these controls in the Options Menu.
|| TBD
|-
| Quick Slots|| You can equip tools or items in these slots for quick access. You can also change your selections at any time.
|| TBD
|-
| Quirks|| Over its lifetime, the car can develop Quirks, ranging from the curious to the supremely annoying. Something you're doing may be causing something else to happen. Perhaps even two things. Perhaps even a chain of things...
Pay close attention to your car. You'll have to diagnose what's wrong before you can fix it at the Tinker Station.
||TBD
|-
| Charting Roads in the Zone|| To make your way through the Zone, you must chart the roads for yourself. The Route Planner displays the Junctions currently stable enough for a drive. Be aware, some routes will pass through multiple Junctions as they take you on your way toward opening a Gateway.
During each drive, you can scan many unusual things you encounter and fill out your Logbook. If you make it back through the Gateway, these readings will be uploaded and used to identify hazards and resources alonng future routes. The Junction you returned from will also be saved, expanding the areas of the Zone that you have access to. If the conditions are right...
||TBD
|-
| Refueling the Car|| Watch your fuel gauge. you don't want to be caught with an empty tank.
You can siphon fuel on the go from scattered fuel barrels and abandoned vehicles. Fill your tank if you can and put surplus fuel in the fuel can from the trunk.
||TBD
|-
| Stabilizers|| Sometimes you'll luck upon a Stabilizer while you're out on a drive.
When you find one, you can activate it to open a Gateway without needing to charge your ARC Device. Remember that Gateways are accompanied by storm activity, so don't throw the switch unless you're prepared to run for your life.
||TBD
|-
| Car Part Status|| Car parts can gain certain status effects as they experience the trials and travails of travel through the Zone.
They'll continue to get the job done, but these status effects can quickly add up. A thousand papercuts can still lead to death, so don't underestimate these faults. Be sure to check your crafting options for ways to find fixes.
|| TBD
|-
| Storms|| You won't last long inside that instability front. Avoid being overtaken at all costs. Check the passenger seat map to locate the Gateway. Drive into it to escape back to the Auto Shop before the storm wall catches you.
|| Unlocked the first time you are overtaken by an instability front during a Gateway.
|-
| Safe Returns|| You made it back safely!
Before heading out again, consider repairing any damaged car parts, unloading the supplies you gathered, and crafting new items for your next run. Any new roads you've charted are automatically uploaded, and the Anchor energy you obtained is stored for later use.
|| TBD
|-
| Survive the Zone|| While you're driving through the Zone, exploration is essential.
If you get lost, check the map in your passenger seat. And don't be afraid to go off-road, as you never know what you might find.
Gathering resources is key to your survival. Look for vehicles and abandoned buildings. Cars can be a great source of fuel, common materials like scrap metal, and sometimes a decent spare part.
And don't forget, much of what you find in the Zone can be scanned for more information.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.|| TBD
|}
d8fc762ccc0a4ba5749ec19da442eee93d739ecd
File:Stable Anchor.png
6
886
2204
2075
2024-03-28T18:56:45Z
Sleepy bunny
41
/* Summary */
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=={{int:filedesc}}==
Stable anchors are the backbone of your journey into the heart of the Olympic Exclusion Zone. These LiM energy sources, found scattered across the map, represent the safest form of power you can harness. Their extraction is crucial for both fueling your garage's technology and unlocking valuable research data at the fabrication station. As you venture out in your trusty vehicle, keep an eye out for the telltale yellow markers on your map pinpointing potential anchor locations. Once you find one, carefully extract and transfer the energy to your car while staying alert for anomalies that may appear as you disturb this dormant power source.
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e15afdd2d8bbe2763ea43411d7aeee04e5eb38d6
File:Unstable Anchor.png
6
888
2205
2077
2024-03-28T18:59:10Z
Sleepy bunny
41
Added summary
wikitext
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=={{int:filedesc}}==
Unstable anchors are volatile sources of power, tempting you with potential rewards while carrying significant risks. Scattered throughout the treacherous Olympic Exclusion Zone, these anchors are often located in the more hazardous areas. Their energy signature crackles with unpredictable potential and sound. Extracting them is a gamble; they offer the chance of increased energy yields but at the cost of higher anomaly activity. Disturb an unstable anchor, and you might find yourself battling powerful storms, reality-distorting events, or dangerous creatures drawn to the surge of energy.
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ca3c2419c97fd05ffac7541de59f91fb496bceb1
Talk:Transmissions
1
940
2206
2024-03-29T13:59:21Z
Bedsores
42
Created page with "Hello! I'd like to begin work on putting down text from the transmissions into here. I'm planning to listen to a line of dialogue, match it to the line in the text file, copy it, and paste it. I'm intending to follow the style from the transcriptions of the Frequency File pages. I'm curious what colors our characters' names should be? Oppy, Francis, Tobias, Allen, etc."
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Hello! I'd like to begin work on putting down text from the transmissions into here. I'm planning to listen to a line of dialogue, match it to the line in the text file, copy it, and paste it. I'm intending to follow the style from the transcriptions of the Frequency File pages. I'm curious what colors our characters' names should be? Oppy, Francis, Tobias, Allen, etc.
2af11d12012787778d7b08dff94ce947f5be4c37
Oppy
0
223
2207
1484
2024-03-29T14:30:14Z
Bedsores
42
added brief information from the SRR meeting minutes about the exact known timeline of the SRR's founding. chose not to add details about the SRR's membership and exact timeline, as well as inferences about the activities from the minutes; those ought to be placed in the SRR main article.
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{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Oppy''' (full name '''Doctor Ophelia Turner''') is a main character in Pacific Drive.
She is one of the three characters that regularly talk to [[The Driver]] on their [[Radio|radio]] to progress the story, give hints and comment on their performance in [[The Zone|the Zone]].
Oppy is one of the last remaining members of [[ARDA|ARDA's]] Research and Development department living inside the Zone.
Her husband, [[Allen|Doctor Allen Turner]] was also involved in ARDA's Research and Development department and, by all accounts, was incredibly supportive of Ophelia's work on LIM technology, even when it should have caused strains on their marriage.
===History===
Dr. Ophelia Turner was born on the [[Olympic Exclusion Zone|Olympic Peninsula]], Washington in the year 1919, but eventually left the Peninsula in order to pursue her love of Physics.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
In November of 1946, at the age of 27, she returned home to the Olympic Peninsula after allegedly failing to make a splash in the academic world.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #1, Part 2]])</sup> She then constructed a personal laboratory in the basement of her home. Shortly thereafter, she supposedly produced the first ever LIM wave (modulated radio waves which were supposed to be able to control matter in seemingly supernatural ways).<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
After her discovery of LIM waves, Dr. Turner and some of her friends spent four years testing new applications for the waves.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]])</sup>
She officially co-founded the [[Society for Resonance Research]] officially on September 16th, 1949, alongside Dr. Reginald Stanley Robinson and other academics.<sup>(source: [[SRR Meeting Minutes|SRR Meeting Minutes #1: Founding]])</sup> The group, having expanded its size and activity in the intervening years, eventually attracted attention from the U.S. Department of National Security by September 1951. <sup>(source: [[SRR Meeting Minutes|SRR Meeting Minutes #7: Emergency Session]])</sup>
In 1955, the federal government took interest in LIM technology, quickly seizing both the area where Dr. Turner lived and the very concept of LIM technology. not only the physical area where Dr. Turner and her scientists live, but the entire concept of LIM technology. A new governmental branch is established: [[ARDA]] (''Advanced Resonance Development Authority''). Dr. Turner is then ushered in as the head of the Research and Development department.<sup>(source: ''Chiaki Saruhashi'', [[Frequency File|Frequency File #2, Part 2]] and [[Frequency File|Frequency File #3, Part 5]])</sup>
7da17d78ff37f57e09e7b717fbdae2d2614496d4
SRR Meeting Minutes
0
722
2208
1657
2024-03-29T14:32:17Z
Bedsores
42
i'd suggest that the SSR page be titled as "Society for Resonance Research"
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[[Category: Lore]]
[[File:ARDA-Document.png|thumb]]
{{spoilers}}
The official documented topics of discussion and points of order - recorded by [[Dr. Reginald Stanley Robinson]] - from several meetings held by the [[Society for Resonance Research|SRR]] (''Society for Resonance Research''). This organization was founded, in part, by [[Oppy|Dr. Ophelia Turner's]]. It was established primarily to study and experiment with LIM technology.
These in-game documents can be found scattered throughout the Zone, and then stored inside of the [[Fax Machine]] at the [[Auto Shop]].
===SRR Meeting Minutes #1: Founding===
'''Meeting Minutes, September 16th, 1949'''
<br><br>
'''Agenda:'''
''- Celebration of the founding of SRR''
''- "What Our Future Will Look Like" address by Dr. Ophelia Turner''
''- Open ideation session with consultation from Dr. Ophelia Turner on experimental setups''
<br><br>
'''Arising Concerns:'''
''- Proper safety procedure, handling, and protection in LIM experimentation''
<br><br>
'''Action Items:'''
''- Society agreed to regular monthly meetings on Friday evenings''
''- Dr. Reginald Stanley Robinson to take notes and format future minutes''
<br><br>
'''AOB and Matters Arising:'''
''- "Teacake tasting" courtesy of visiting Professor Sir Anthony Gould FRS''
===SRR Meeting Minutes #2: On Cataloging Components and Parts===
'''Meeting Minutes, November 18th, 1949'''
<br><br>
'''Agenda:'''
''- How best to classify and store SRR equipment and journals''
''- Suitable "social clubs' for meetings (that will not exclude Dr. Ophelia Turner)''
<br><br>
'''Arising Concerns:'''
''- The SRR lacks formal structure''
''- Country clubs, academies, golf venues etc. off-limits to Dr. Ophelia Turner''
<br><br>
'''Action Items:'''
''- Dr. Ophelia Turner shall be responsible for storing and maintaining SRR equipment''
''- Dr. Reginald Stanley Robinson shall be responsible for minute-taking and record-keeping''
<br><br>
'''AOB:'''
''- Local cider "tasting" courtesy of Dr. Henry F. W. Mulligan''
===SRR Meeting Minutes #3: How to Properly Conduct and Record a Meeting===
'''Meeting Minutes, January 15th, 1950'''
<br><br>
'''Agenda:'''
''- "Issues" arising from Reginald, Stanley, Robinson's minute-taking''
''- Correct, use, of, Oxford comma''
''- Appropriate levels of alcoholic consumption during vs. after SRR meetings''
''- Effects of latter upon former''
<br><br>
'''Arising Concerns:'''
''- Dr. Ophelia, Turner articulated a difficulty being heard amongst lively male discussion''
''- Dr. Ophelia, Turner presented data detailing number of interruptions by other SRR members''
<br><br>
'''Action Items:'''
''- Members to raise their hands before speaking during presentations''
''- Open discussion to be mindful of interruption, Reginald, Stanley, Robinson to catalog all such''
<br><br>
'''AOB:'''
''- Whiskey tasting' courtesy of Dr. Ophelia, Turner''
===SRR Meeting Minutes #4: Peer Review on Recent Results===
'''Meeting Minutes, May 19th, 1950'''
<br><br>
'''Agenda:'''
''- Early promising results of LIM technology on forest restoration and landscaping''
''- Data collection and cross-reference''
''- Early discouraging results of LIM technology in artificial mineral synthesis, and troubleshooting the problem as a group''
<br><br>
'''Arising Concerns:'''
''- Side effects of LIM technology experimentation on surrounding wildlife''
''- New SRR members not following proper containment procedure with LIM experimentation''
<br><br>
'''Action Items:'''
''- Dr. Turner to establish weekly office hours to consult on SRR projects''
''- SRR to establish LIM experimentation best practices''
===SRR Meeting Minutes #5: Theft of Snacks from Meetings===
'''Meeting Minutes, December 15th, 1950.'''
<br><br>
'''Agenda:'''
''- Presenting pitches and securing funding''
''- "Increasing Interference in our Modern World" summary by Dr. John Liu''
<br><br>
'''Arising Concerns: '''
''- Snacks have been going missing before meetings''
<br><br>
'''Action Items:'''
''- Members to present practice pitches at next meeting''
''- Members to research local causes of interference''
<br><br>
'''AOB:'''
''- Snack tasting cancelled due to absence of snacks''
===SRR Meeting Minutes #6: Theft of Snacks from Meetings (Follow-up)===
'''Meeting Minutes, January 19th, 1951'''
<br><br>
'''Agenda:'''
''- Imperial and Metric systems''
''- Difficulties encountered by female scientists in pitching and presenting work
''- Finding new shared facilities where foodstuffs will be secure''
<br><br>
'''Arising Concerns:'''
''- Lack of available venues that will host a female-led event''
<br><br>
'''Action Items:'''
''- New research into venues suitable for scientific demonstration and discussion (must accommodate the possibility of explosions)''
<br><br>
'''AOB:'''
''- Exchange of childcare recommendations to better support attendees''
===SRR Meeting Minutes #7: Emergency Session===
'''Meeting Minutes, September 21st, 1951'''
<br><br>
'''Agenda:'''
''- The Incident in Prof. Peter Wallace's Home Lab''
''- Session with Representative Rondeaux, from the U.S. Department of National Security, to discuss proper containment procedures''
<br><br>
'''Arising Concerns:'''
''- Safety concerns about future work in the field of LIM signal triplication''
<br><br>
'''Action Items:'''
''- Monthly reports on all experimentation must be issued to the U.S. Department of National Security henceforth''
''- Draft recommendations to the federal government on suitable regulations for continued unsupervised lab work''
===SRR Meeting Minutes #8: On Bringing Large Dogs to Meetings (and the Difficulties Therein)===
'''Meeting Minutes, February 15th, 1952'''
<br><br>
'''Agenda:'''
''- The growth of the SRR''
''- Government versus private funding and sponsorship''
<br><br>
'''Arising Concerns:'''
''- Significant obstacles are present reaching enthusiasts outside of conventional demographics''
''- Allowing members to bring dogs to meetings is beginning to cause disruption''
<br><br>
'''Action Items:'''
''- Attendant dogs to be limited to fifteen pounds weight or less''
<br><br>
'''AOB:'''
''- Naan and roti sampling courtesy of Dr Naveen Sohi''
''- Members agree it is difficult to distinguish between Tooty & Pooty''
===SRR Meeting Minutes #9: Final Meeting===
'''Meeting Minutes, October 17th, 1955'''
<br><br>
'''Agenda:'''
''- Overview of SRR member assignments within the ARDA (Advanced Resonance Development Authority) LIM research hierarchy''
''- Forfeiture of all LIM home research equipment to ARDA''
''- Session with Representative Rondeaux, from the U.S.Department of National Security, to discuss prevention of rogue LIM experimentation outside of ARDA facilities''
<br><br>
'''Arising Concerns:'''
''- Security clearance levels for families of SRR members''
<br><br>
'''Action Items:'''
''- Report to ARDA research facilities for orientation next Monday 0800''
306f4bfa9f0b26a0d4d3d11ae6144d03e1ec5be9
Talk:Tobias
1
941
2209
2024-03-29T14:39:10Z
Bedsores
42
Created page with "It is true that the exact nature of Tobias' relationship with Francis is unknown; however, their final exchange ("I love you forever.") seems plausible enough proof for a romantic relationship. I'd support adding a line such as "Though they are likely partners." I'm planning to make this edit with source link to their final joint transmission once those pages are documented."
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It is true that the exact nature of Tobias' relationship with Francis is unknown; however, their final exchange ("I love you forever.") seems plausible enough proof for a romantic relationship. I'd support adding a line such as "Though they are likely partners." I'm planning to make this edit with source link to their final joint transmission once those pages are documented.
9925b701291306041d110c407b6c926a695b8519
Archangels
0
479
2210
2152
2024-03-29T14:56:38Z
Techdragon2000
38
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
af7deec5a47f446877b9041c3784708aab2611bf
2239
2210
2024-03-31T04:14:01Z
Bedsores
42
APE CAR
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Late-Game Metal Generator Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
5dd081dd54dc91e38e5bf1a5bdf04bd6968cf11c
2241
2239
2024-03-31T11:01:16Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
a4856c9446743bdd6e24ce3adbc7b0a6b1d46540
File:ARDA Mini Tanker.jpg
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942
2211
2024-03-29T15:09:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Mini Tanker}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
312a3048ff6718ed74cc6a764119092646663cc0
File:AMT OUT1.jpg
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943
2212
2024-03-29T15:11:17Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Mini Tanker crossing a bridge}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a7e52a33c3d05f74fb2131c579d05164a39259db
File:AMT OUT2.jpg
6
944
2213
2024-03-29T15:13:31Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker under sunlight}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
142d8fbd7278e675576fa118f94f3df4282f880e
File:AMT OUT3.jpg
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2214
2024-03-29T15:14:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker driving through the Blistering Woods}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
05104b640705610f2fa29464c6e77a3b33a43f5d
File:AMT OUT4.jpg
6
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2215
2024-03-29T15:16:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker in the Mires}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
71eabc41a0cdafffb3e644f4820eb4f1e482d0e6
File:AMT OUT5.jpg
6
947
2216
2024-03-29T15:18:11Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker next to an Unstable Anchor}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4fb3b7b775cf04a576f64a4e048243aa7a9cd75b
File:AMT OUT6.jpg
6
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2024-03-29T15:24:36Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker in the Deep Zone}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
00d4e383ce7e614b41891be2567260d7052a6974
File:AMT OUT7.jpg
6
949
2218
2024-03-29T15:27:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker next to a Tour Group}}
|date=2024-03-29
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f9094ffdd8cf1be89758c3052092b84671e262cd
ARDA Mini Tanker
0
950
2219
2024-03-29T15:28:56Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Following the noticeable failure of large transport trucks in moving resources throughout the Zone, ARDA has decided a better approach is to build a new, smaller hauler, one that can carry enough resources or fuel to those in needed while being agile enough to dodge the ever increasing Anomalies in the Zone. And thus, the ARDA Mini Tanker was born. <br> <br>Submitted by: Ken}} == Part List == === Body Parts..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Following the noticeable failure of large transport trucks in moving resources throughout the Zone, ARDA has decided a better approach is to build a new, smaller hauler, one that can carry enough resources or fuel to those in needed while being agile enough to dodge the ever increasing Anomalies in the Zone. And thus, the ARDA Mini Tanker was born.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[Steel Bumper]]/[[LIM Shield]]
*Headlights [[Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Steel Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[Fuel Reservoir]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
Lets be honest, you don't need all this fuel...unless you're running the LIM Chipped Engine but still, this is literally a meme...and yet it still works thanks to the Armored Panels and Offroad Tires. Apart from storage being limited to the trunk, you really can just keep driving this for a really long time before you need a fuel up...or maybe you don't even need to fuel up before returning to the garage, just be sure of what resources you wanna haul back to the garage so you don't waste your storage slots.
== Gallery ==
[[File:ARDA Mini Tanker.jpg|thumb|left|Image of the ARDA Mini Tanker]]
[[File:AMT OUT1.jpg|thumb|left|The ARDA Mini Tanker crossing a bridge]]
[[File:AMT OUT2.jpg|thumb|left|The Mini Tanker under sunlight]]
[[File:AMT OUT3.jpg|thumb|left|The Mini Tanker driving through the Blistering Woods]]
[[File:AMT OUT4.jpg|thumb|left|The Mini Tanker in the Mires]]
[[File:AMT OUT5.jpg|thumb|left|The Mini Tanker next to an Unstable Anchor]]
[[File:AMT OUT6.jpg|thumb|left|The Mini Tanker in the Deep Zone]]
[[File:AMT OUT7.jpg|thumb|left|The Mini Tanker next to a Tour Group]]
05cb9632e886e4e2945f3ef9799e21d233e3d972
Fax Machine
0
951
2220
2024-03-29T15:29:11Z
Bedsores
42
Page created, and all FAX Machine entries included via the script document. Please note that the messages have been grouped in a few places I found relevant.
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[[Category: Lore]]
{{Logbook|Curious. This Frequency Analyzer and X-tractor Machine shouldn't be receiving anything. Is it even hooked up to phone lines?}}
The F.A.X. Machine is an unlockable station in the [[Auto Shop]] via the [[Fabrication Station]]. The Machine will display one of 150 messages upon loading a save from the Shop or returning to the Shop from a trip. The sources of these messages are unknown, but may be emanating from other zone residents past and present. The messages include radio chatter, cocktail recipes supposedly by [[Oppy]], news bulletins, and various nonsensical or corrupted others. The messages appear in English, Spanish, and morse-coded English.
[[The Driver]] can also store [[Records]] here.
== Fax Machine Messages ==
{| class="wikitable"
|+
!Message
!Note
!
!
|-
| -. --- / --- -. . --..-- / -. --- / --. --- ...- . .-. -. -- . -. - / .- --. . -. -.-. -.-- --..-- / .... .- ... / .--- ..- .-. .. ... -.. .. -.-. - .. --- -. / --- ...- . .-. / - .... . / - .-. ..- - .... -.-.--
|"NO ONE, NO GOVERNMENT AGENCY, HAS JURISDICTION OVER THE TRUTH!"
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| -.-. .- ..- ... . / --- ..-. / -.. . .- - .... ---... / - .- .-. -.. .. --. .-. .- -.. . ... .-.-.-
|"CAUSE OF DEATH: TARDIGRADES."
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|. .-.. ...- .. ... / .-.. .. ...- . ... .-.-.- / .... . / .. ... / .. -. / - .... . / --.. --- -. . .-.-.-
|"ELVIS LIVES. HE IS IN THE ZONE."
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|.- .-.. .-.. / -.. --- -. . .-.-.- / -... -.-- . / -... -.-- . .-.-.-
|"ALL DONE. BYE BYE."
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|N---jkEWSFLASH ELMA, September 20th, 1966. After this summer's exponential increase in seismic activity, geologists now believe we may be witnessing the formation of a new volcano, or even a chain of volcanoes, across the Olympic Peninsula. It's still unknown what's behind this unprecedente4444HELP4444
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|eeeeEEWSFLASH BLACKBERRY LAKE, November 2nd, 1967. Local arborist Cynthia Wan has the most extraordinary claim. These cuttings, she says, are a new subspecies of fir that will grow at a speed you will not believe. Wan won't say where she found-found-FOUND-FOUN
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|NnNEWSFLASH SEATTLE, January 29th, 1968. Today sees the opening of a landmark class action lawsuit by government employees who allege that the state of Washington knowingly sent them to perform what they are describing as "profoundly dangerous and extremely unhealthy" duties that have resulted in long-term illnes-1-1pOol
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|neWSFLASH PORT ANGELES, June 1st, 1968. Can you sum it up in a word? No. A sound? WOAARGHhhh-f6673
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|news()NEWSFLASH EDMONDS, September 12th, 1968. Tragedy today as a sixth aircraft is reported missing in the airspace over the Olympic Peninsula. On another day of unusually foggy conditions, after what seemed like an initially clear morning, experienced local pilot Rachelle McKi-(((
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|1111111111EWSFLASH SEATTLE, February 19th, 1969. In a surprisingly public display of displeasure, Pierce County Sheriff Buck O' Bostrell sounded off today on what he feels is a lack of support from ARDA and government employees in tracking fugitives who flee to the Olympic Peninsula. Suspects are all too aware that law enforcement is limited in their ability to pursue those who enter this restricCcCCcCcCCCC
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|wwwrr99WSFLASH CLEARWATER, April 20th, 1969. New developments today in the shocking case of the radioactive possum controversy. Local man Lyle McKrut says he knows what it is that causes the possums to fly, as well at to speak with the voice of late President Lawrence KochVVVVVV
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|NEWSFLASH TACOMA, May 16th, 1969. Accountant Alejandro Lopez has reappeared after an eight year absence, claiming to have no memory of where he has been and no awareness of the amount of time that has passed. This from our reporter Simon Mu-u-u-u-
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|orcaNEWSFLASH OLYMPIA, June 27th, 1969. Washington biologist and bear expert Paul Dean says he knows why the animals are no longer present on the Olympic Peninsula, though his bizarre theories and disruptive behavior have landed him in hot water. Bursting into a legislative session in the capitol building this morning, Dean insisted that a conversation he had with a pod of orca had revea-orcaAorca
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|09WSFLASH OLYMPIA, June 27th, 1969. Describing his actions as "downright peculiar," Olympia police have detained the man for further questioning, but say they have not yet pressed charges. Meanwhile, protests continue downtown as federal workers and their families express their displeasure at ongoing ARDA layoffszzzzzz-
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|NEWSFLASHNEWSFLASHNEWSFLASHNEWSFLASH ELMA, August 4th, 1969. Strange new footage has emerged that shows the legendary Bigfoot strolling through a state park near Elma, on the Olympic Peninsula. Captured by a hiker who wishes to remain anonymous, the 8mm film is remarkably clear and unarguably depicts a humanoid figure of some size moving just within the treeline. Later we'll be speaking to local Bigfoot expert Beth Rosen, who liked the movie-NEWSFLASHBeth
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|NEWSFLASH SEATTLE, August 17th, 1969. Air quality continues to suffer today as a result of ongoing forest fires raging through the Olympic Peninsula. Despite growing concerns from state officials, ARDA have refused to grant firefighters access to the-to the-to
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|NEWSFLASH the burndown is increasing I REPEAT THE BURNDOWN IS GOING UP NOT DOWN
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|It's not an international incident if we don't tell anyone. There are a lot of Canadians in the world. Who's going to miss four?!
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|It's not an international incident if we don't tell anyone. There are a lot of Canadians in the world. Who's going to miss three?!
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|It's still not an international incident if we don't tell anyone. There are a lot of Canadians in the world. Who's going to miss sixteen?!
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|Oppy's Belcher recipe: Add equal splashes of orange liqueur and bourbon to cold brew coffee. Mix in cream to taste and add maple syrup when more sweetness is required. NB: heavy, cloying.
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|Oppy's Buzz Bunny recipe: Combine creme de cacao, cognac, and coffee grounds. Allow to cool and infuse in a fridge, before adding cream. Shake well with ice. Pour over ice. NB: consider a hot version of this.
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|Oppy's Cinnamon Boom Bunny recipe: Add one shot of whiskey to 6oz coffee (warm or cold) and sprinkle in cinnamon. Mix with cream or milk depending on preference. Consider brown sugar or splash of apple liqueur. NB: sweet.
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|Oppy's Devil Grinder recipe: Circle the inside of the rim of a glass with honey and let it begin to drip down. Sprinkle this wet lightly with coffee grounds. Pour in one cup of cold coffee and one shot of tequila. Add lemon juice to taste, or alternatively garnish with lemon peel.
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|Oppy's Hazelnut Pickpocket recipe: Circle the inside of a rim of a glass with brown sugar. Mix 2 oz espresso and 1 oz brandy and warm gently. Pour into glass and top with lightly whipped cream and a heavy drizzle of chopped or crushed hazelnut. NB: experimenting with brandy/cognac dose.
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|Oppy's Pan-Galactic Gargleblaster recipe: Gently mix one part gin, one part light rum, one part vodka and one part tequila with two parts creme de menthe and two parts Galliano. Pour slowly into crushed ice and drizzle with lemon juice or garnish with slice of lemon.
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|Oppy's Stomper recipe: Blend 7 oz coffee with 1 oz rum (warm or cold). Top with 1 oz frothy milk or whipped cream. Top with individual coffee beans. NB: consider coconut rum and/or creme de cacao.
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|Oppy's Tourist Trap recipe: Blend 6 oz coconut milk with 2 oz mezcal and 2 oz coffee liqueur. Consider agave nectar. Top with a thin layer of chocolate flakes or chocolate syrup. NB: probably bad for you.
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|Oppy's new Negroni recipe: Mix equal parts gin, sweet vermouth, and Campari. Ice and strain. Add a half shot of cold espresso. Garnish with orange or cherry or both.
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|Esto no es posible ni concebible. Y sin embargo es cierto. ¿Es esto un secreto de estado? ¿Deberíamos decírselo a otros países?
|"This is neither possible nor concievable. And yet, it is certain. Is this a state secret? Should we tell other countries?"
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|Sexto día de estar perdido en este lugar. Todavía no hay señales de vida animal. ¿Pero la vida vegetal? Extraordinario.
|"Day six of being lost in this place. Still no signs of animal life. But plant life? Extraordinary."
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|Hoy comí un hongo. Eso gritó.
|"Today I ate a mushroom. That screamed."
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|La mayor?a de ellos parecen ignorar a las personas. Son vehh<h<h<culos que no les gustan...
|"Most of them seem to ignore people. It's vehicles they don't like..."
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|Tardigrade count stable at 100tpm. Starting the experiment. This is it, people. A new chapter in the history of science!
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|Tardigrade count increasing. We're now passing 150tpm. I'm seeing... no, it's fine. It's well within normal parameters.
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|Tardigrade count further increasing. We're now passing 250tpm. Approaching safe operating limit. This is... we didn't expect this kind of growth. What are they doing in there? Are they... spelling out letters?
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|Tardigrade count out of control!. We're well past 500tpm! They're self-aware! They've created a society! We can't contain them!
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|TARDIGRADE COUNT AT 1,000TPM. OH MY GOD, IT'S FULL OF TARDIGRADES. TELL MY WIFE I LOVE HER. I'M SORRY, I'M SO SORRY. WE ONLY HAD GOOD INTENTIONS I'M NEVER SEEING MY KIDS AGAI-
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|______so why am I being blocked from this LIM-related space stuff? Are you telling me I can't access any of the data relating to synchrotron emission analysis? You know I can just scan at 408 MHz on my own time, right? I can collect this stuff myself? What are we researching that I'm not allowed toXXXXXX-hjhkhjh
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| ----BUSY SIGNAL----
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| ---lL-L-55"@@@Lynn: Idea for an Anomaly petting zoo, highlighting how many of them are docile and even helpful. Call it "Friends with Benefits." No, wait...
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|<nowiki>-is known by a variety of aliases, including the Rainforest Rogue, the Washington Wanderer, the Green Avenger, McKnife, or simply Scott. State police are frustrated by interagency bureaucracy and miscommunication that prevents them from pursuing suspects into the Olympic Peninsula, where military police insist only they have jurisdiction. Local politicians also feel this increasingly secretive-</nowiki>
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|<nowiki>-ttttttthe hiker credits his survival to his two dogs, Dante and Mango, who fought off what he describes as a gigantic shrieking sphere of electrical energy that chased him down the mountain. Meteorologists have suggested this was the rare phenomenon known as ball lightning, but he insists this was something quite differen11F-</nowiki>
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|.................AUTOMATED STATUS REPORT 23DCX1F: Multiple scan attempts rejeceted from source. New tuning configurations 33,55,XD,A Priority En348253fddd.sd.x..
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|....Hello? Is this coming through? This has to be attempt number....sdf&7213r123...
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|....I'm trapped out here now. I tried going backwards, back the way I came. But parts of me seem stuck. Like I can't re235123t fdsds!3r
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|....Sometimes I think it's just safe to assume things are going through. It may not be the sane thing to think. But it definitely helps me sleep at nighhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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|))---f4fF-but I don't think that was Bill you let through, I think that was three Anomalies in a trenchcoat>---CCNGTttTTT
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|)))mMore like facts machine amirite))8**8
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|///TTThis thing's like an epiphyte, you know? A plant that lives on another plant. These things are just? Attaching themselves.#~gklk
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|#~#We pulled at some of those roots. We tugged them up. It was a tree. The trees are growing INTO the ground.rootroot
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|<nowiki>~~~~~###wWwWe're just... normal men... Just... innocent men...}}}}}55901-ggop$$tt</nowiki>
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|1!!!I HAVE BEEN TRANSFORMED INTO TELEPHONE SIGNAL PLEASE TRANSFORM ME BAC%%%%
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|222h2Hi there, and welcome to another episode of Bugwatch! I'm Nicole and I'm an entomologist, which means I LOVE bugs. Today I want to tell you all about a curious new bug I found out near Sierram, a subspecies I don't think we've ever seen before. And here it is! As you can see, I- OW. OW. OW! GOD DAMNIT OW! GET OFF! GET O-**2
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|3ACKSYNACKSYN3If you're reading this it's already too late. Unless you're reading this after June 30th, 2000, in which case it is too early.,,,,,,,<<<<,,,,<
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|Another one. ANOTHER ONE! I swear this freaking tube went from A9 to D52. What the sdf8*Df8823
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|Beware the LIM FairBezwre th LIM FaerBewarr cz LIM Fqir3LIM LIM LIM LIM
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|cli---It's 7am and it's time to find out if these anomalies like ROCK AND ROLL!L!L!ll777-+=
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|Code 10-40 Code 10-40! Oh god. Pleasfss3r3f....
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|Consider developing a form of continuation without reproduction
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|Consider greater environmental awareness
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|Consider researching extended lifespan
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|Dad, if you can hear us, we're sorry. We're so sorry. We just wanted to see it for ourselves. Dad? Dad? Please respond. Dad? Dad?!vvVVVfffFFf
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|dndndnddouwnload77%klCAANCELDOWNLOADyou wouldn't download a car-----CANCEL DOWNLOAD55%%
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|Do not mistake my reaction to our difference as my indifference, I am greatly invested
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|Do you modify the vehicle because you cannot modify yourself
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|Don't trust anything that comes out of the fax machine. Except this.
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|<nowiki>fffFV|:This must be where pies go when they dieiIII$</nowiki>
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|hHhHHhHey Bill. kjh446 You notice how chocolate tastes different lately? I mean, different to back home? Like, kinda slimy?&^???
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|-
|Hold on, I think there's a cat in my keyboard. No, I said that right. IN my keyboard.
|
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|-
|Holy sh^^*vvv I thought this was a shredder. I've been faxing everything we were supposed to destroy. Holy sGGGt.
|
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|-
|Houston, we have a problem: It's back.
|
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|-
|How many times do I have to tell you? DON'T DRINK THE WATER.
|
|
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|-
|I am only trying to understand you I am only trying to understand you I am only trying to understand you I am only trying to understand you
|
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|-
|I communicate through the water bears
|
|
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|-
|I have taken a cross-section of your reality for further analysis
|
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|-
|I have taken some of you for further analysis
|
|
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|-
|I must understand the death process you will assist me
|
|
|
|-
|I see now
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|
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|-
|I see now the value of forgetting to purge nonessential information but the process is inefficient
|
|
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|-
|I see now you are all individual lifeforms how do you maintain cohesion of purpose
|
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|-
|I see now you are also made of many constituent entities performing circulation digestion reproduction
|
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|-
|I see now you evolve over time how do you maintain cohesion of behavior
|
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|-
|I shall be seeing you soon
|
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|-
|I shall return your astronauts soon
|
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|-
|I thought you mentioned Geoff. Geoffers? I can't seem to remember. Things got hahzasfdfa3r23333
|
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|-
|I will assess your value
|
|
|
|-
|I'm still alive I'm just in here now I'm just in here now tell someone.
|
|
|
|-
|I've been turned into pure dataI've been turned into pure dataI've been turned into pure dataI've been turned into pure dataDO NOT DELETE ANY FILES ON ANY COMPUTER IN THE ZONEI've been turned into pure dataI've been turned into pure dataI've been turned into pure data
|
|
|
|-
|Idea: Kids TV show about Anomalies. Something that demystifies them, makes them friendly and approachable. Possibly do it with puppets. DO NOT mention the Mt. Walker massacre. What do you think? Call me.me.me.me.mePRUPPETS
|
|
|
|-
|If you are looking for a sign to push on through the adversity, this is it
|
|
|
|-
|IIIII'm not alive. I'm not sentient. I just believe that I am. Y'know'a'ad
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|-
|Imagine salt crystals in a margarita. The tequila and juice getting mixed up down in there. It sloshes about. Some of the salt gets mixed in. Some of it falls loose. We're the salt on the rim. The Zone is the cocktail. We have to keep it in the glass, make sure it never spills over. We don't ever go in there or we get mixed in too. Got it?
|
|
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|-
|Insecurities are curiously self-destructive, if you could see yourself from the outside and with greater circumspection, you would appreciate your ability
|
|
|
|-
|Is instinct intelligence? Do we know why we want things? What does that mean for the anomalies?
|
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|-
|Is it difficult to know how to communicate with you
|
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|-
|Is the vehicle your psychopomp
|
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|-
|Light is a more efficient medium for me to travel through than liquid, gas, plasma
|
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|-
|MAYDAY MAYDAY THIS IS NINE CHARLIE VICTOR THREE THREE OUT OF PORT ORCHARD AIRPORT. I HAVE LOST CONTROL OF MY AIRCRAFT ABOVE THE OLYMPIC PENINSULA. I- I CAN'T MOVE. AIRCRAFT IS COMPLETELY STATIONARY.
|
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|-
|Milk never curdles in the Zone. in the Zone. in the Zone. in the Zone. in the Zone. in the Zone. in the Zone. in the Zone.
|
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|-
|More tourists trying to cross the water from Canada. We've got an abandoned boat in the cove again, tracks leading inland, and more blood.
|
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|-
|No man, you don't get it. It's not that I can't sleep. It's that, since coming here, I don't need to sleep. I haven't felt tired in six years.
|
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|-
|None of this can be undone
|
|
|
|-
|OH GOD JIM I THINK I KNOW WHAT THEY ARE I THINK THEY USED TO BE RACCOONS THEY'RE INSIDE THE HOUSE JIM THEY'RE INSIDE THE HOUSE
|
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|-
|ooOOoo-***88-THE OLYMPIC EXCLUSION ZONE'S ONLY AND BEST PIRATE RADIO STATION, better than any of those English Channel amateursSs----FFFFx
|
|
|
|-
|Oozing with great taste! Contains 100% real fruit juice and authentic Anomaly extracts! FDA approved!
|
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|-
|Patel, can you hear me? We made it! It works! We're inside. Sending this out on all channels at... midday exactly, August 4th, 1968! I knew this was safefefefe
|
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|-
|Photography has become incredibly difficult. Radiation and? and whatever else is happening here means most film is ruined. But you have to believe that I sawwwkl
|
|
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|-
|Please explain to me the scientific nature of the whammy
|
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|-
|Radiation everywhere. But no explanation as to the source. How is this possible? And how am I unharmed after such a high dose?
|
|
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|-
|Rrrl'TALK to us today about how to unlock the potential of your ARDA retirement plan, because your savings should be part of your present, as well as your futururururueruruereuere
|
|
|
|-
|Sanderson is reporting a pimple that he can just keep squeezing. It never empties, no matter how long he pushes on it. Can you add that to the list? Yeah, just put it under P. Yeah, for pimple.
|
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|
|-
|See me in what you call the transient lunar phenomenon
|
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|-
|Signal is failing, turn up the 4d3d3d3.
|
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|-
|sORRY, looks like yOu got ZONE DRONED. Wwould you like to playY again? Insert 5c to contininininue playing ZONE DRONE 3D
|
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|-
|Stay and let me understand you better
|
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|-
|Take your trash home take your trash home otherwise it ends up scrambled in with everything else in this godforsaken place and you help build the nightmarerereare
|
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|-
|That's one small step for man, one giant leap for mank- WHAT THE HELL IS THAT
|
|
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|-
|The roads will take you home, Henry! The roads will take you home! Listen to me. You know how this place mixes everything up? You see how it doesn't mix up the roads? That's the key! Forget about where the buildings, the trees, or the landmarks are! Stick to the roads!
|
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|-
|The thing is, doc, I don't think these are nightmares. I think I'm going somewhere else.
|
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|-
|The water bears are resilient, adaptable, and remarkably diverse; you have much in common
|
|
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|-
|The weather outside of the Appalachians today is looking great folks. Remember if you're hiking high into the woods to breasasddf sdvcxccc./..
|
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|-
|They prey on vehicles. It's like they eat them.
|
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|-
|This is Bravo company. We've encountered half a dozen campers by O'Neil Creek. They claim nobody stopped them entering. They, uh, also claim it's 1955. Over.
|
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|-
|This woman. She doesn't know what she created, but who ever does? We can't control how our inventions are used.
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|-
|Ttheytheyththehhey say there?s a motel at the center of the Zone that still operates as if nothing has happened. It checks in guests and offers them cable. The ice machine kills one person every night.NIGHT444HELP444
|
|
|
|-
|ujaU'RE through to ANOMALY PEST CONTROL. We're experiencing an usually high volume of calls right now and all of our operators are busy. Your call is important to us. In order for us to best direct your request, please select from the following options. Press 1 if the Anomaly you are trying to deal with is in your home. Press 2 if the Anomaly you are trying to deal with is outside. Press 3 if the Anomaly is responsible for any kind of loss of life. Press 4 if you think you have become an Anom-m-
|
|
|
|-
|URGENTurgent scope expansion reaching critical levels please control or else you will never ship this ga--x-x-xx-x
|
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|-
|We can use LIM for improved electroplating! Bond metals like we never have before! It's a revolution! OH GOD MY HAND.
|
|
|
|-
|We're seeing amazing tardigrade variations here. Gorgeous specimens displaying unusual behaviors.
|
|
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|-
|Welcome to Anomalies as a Coherent and Integrated Ecosystem. In this three-part lecture I will-
|
|
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|-
|Welcome, all, to the third meeting of the Society of Radio Reconstruction on today, March 2nd, 1950! Dr. Turner, thank you for inviting us. Please, take the stand and show us this extraordinary gadget you've beenXXXX
|
|
|
|-
|What's wrong with all my questions?! They're the questions of a sane man! What's happening with all the test dummies in the Zone?! What was Raymond doing with his hands?! How did the old ladies turn into Russians?!
|
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|-
|When did you last see a bird? Are we sure it's birds making the bird noises?
|
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|-
|wvevvev&&&&&we've been trying to reach you about updating your tickets in noti--a--c--
|
|
|
|-
|wvevvev&&&&&we've been trying to reach you about your car's extended warranty////
|
|
|
|-
|y6yY66You think you can drive a car and change the world? It doesn't work like that!!lllk......_...
|
|
|
|-
|Yes, you're right, this wall exists to stop people from getting in. But, by god, I hope it also stops those things from getting out.
|
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|-
|You are damaging your biome
|
|
|
|-
|You are the 6,252nd such species I have encountered
|
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|-
|You are the second most advanced species to occupy your planet
|
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|-
|You have many qualities that inhibit your calculation
|
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|-
|You have not established a method by which we can communicate
|
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|
|-
|You hear about what they found on the Moon? No? Yeah, they don't want you to hear about it......,,,---fffFFFFFFffffTHEY FOUND ME,,,,
|
|
|
|-
|You heard my beep, you picked up. Here I am.
|
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|-
|You must navigate your challenges with care, it is beyond my ability to calculate or to express how unique you are and thus how profound your loss would be
|
|
|
|-
|You will require much greater data processing and storage for what is to come for your species
|
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|
|-
|Your pre-literate history is quite fascinating
|
|
|
|-
|Your species tolerates so much uncertainty, confusion, adversity, but nevertheless you persist; I believe you would call this bravery and it is certainly a noteworthy quality
|
|
|
|-
|yyy65yY'know that guy on the radio, the one talking about the trees? He's the key to all this. But he lives in a stable pocket with no way in or out. Even time remains static ther--^-^^^
|
|
|
|}
09968bebc5a38c83d8928c4124ec349e002d954b
MZ-Racer
0
841
2221
1939
2024-03-29T15:32:19Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Armored Bumper]]/[[Anti-Corrosive Bumper]]
*Rear [[Magnetic Bumper]]/[[Armored Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Anti-Corrosive Panel]]
*All Doors [[Armored Door]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anti-Corrosive Door]]
*Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[AMP Engine]]/[[Turbolight Engine]]
=== Rack Expansions and Utilities (AMP Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Rear Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]/[[Solar Panels]]
* Front Side [[Side Battery]]
=== Rack Expansions and Utilities (Turbolight Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Fuel Synthesizer]]
== Strategy ==
Designed for the Acid and Radiation encountered in the inner zones, the only thing you would really have to watch out for would be the Electrical Anomalies and crashing really hard into something, but at least you should be safe side-swiping anything with those armored doors. As usual, cautious driving would be king though if you have to go off the beaten path, the tires would deal with that no problem, especially from the power of the AMP or Turbolight Engine. Said power also means that this build can really get moving, which means potentially launching yourself off a hidden ditch or an ill-timed Bollard but don't worry, the Anti-Grav Emitter would help ensure a safe landing.
== Gallery ==
[[File:MZ Racer.jpg|thumb|left|Image of the MZ Racer]]
[[File:MZ Racer OUT1.jpg|thumb|left|The MZ Racer in the Damp Forest]]
[[File:MZ Racer OUT2.jpg|thumb|left|The MZ Racer in the Blistering Woods]]
[[File:MZ Racer OUT3.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT4.jpg|thumb|left|The MZ Racer out in the Red Spires]]
c279f90b36f8535309358e23f95b5a762dfd5767
Tobias
0
559
2222
2084
2024-03-29T15:32:45Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Tobias''' (full name '''Tobias Barlow''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Francis is a member of [[ARDA|ARDA's]] Maintenance department.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
97f8b3d1f74b877cddc37096c0b11a90a8300deb
2223
2222
2024-03-29T15:35:24Z
Feral
33
wikitext
text/x-wiki
{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Tobias''' (full name '''Tobias Barlow''') is a main character in Pacific Drive.
He is one of the three characters which regularly speak to [[The Driver]] via their [[Radio|radio]] in order to progress the story, give hints, and comment on their performance in [[The Zone|the Zone]].
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within the mid-zone of the [[Olympic Exclusion Zone|Zone]] and that they live close to each other, or perhaps in the same home.
Tobias was a member of [[ARDA|ARDA's]] Maintenance department who still resides in the Zone years after leaving his position. Now, he spends most of his time assisting Francis in his research, collecting conspiracy theories, and writing poetry.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
991ce8a3241a9d0ff000498857f63652dab639d5
User Manual
0
907
2224
2203
2024-03-29T15:50:32Z
Bedsores
42
Added one of the four missing User Manual entries, for Pockets of Stability.
wikitext
text/x-wiki
{| class="wikitable"
|-
! User Manual !! Description !! Unlock Condtion
|-
| Car Abilities || Certain components and equipment that you will install on your car have abilities that need to be activated. You can assign controls to up to four of these using the small panel on the left side of your dashboard|| TBD
|-
| Anchors || Anchors are a source of enormous but extremely unpredictable energy. You can feed them to the ARC Device in the passenger seat to extract that energy. Once the Device is powered to a certain level, it will be able to open a Gateway to get you back to the Auto Shop.
The amount of Anchor energy needed to open a Gateway will vary by Junction, but as long as you make it through the Gateway, you'll recapture the energy used to open it.
That energy is also used to create items and equipment at the Fabrication Station. Try to bring back as much as you can.
|| TBD
|-
| Car Dashboard|| Your vehicle's status can be tracked by watching the gauges on the dashboard, as well as the lights and other devices installed around the cab.
The center console displays the health and status of each car component. The radiation monitor lets you know how safe it is to get out of the car, and if it's anything but a flat line, exit with caution. In the passenger seat, there's a screen with a map where you can see your location and key points of interest.
As you drive, keep an eye on the car's structural integrity, its fuel and battery levels, and the various warning lights. An orange light signals a developing problem. Red calls for immediate action.
Brake - Parking Brake
Fuel - Low Fuel
LIM - Low Battery
Health - Low Strucutral Integrity
Maintenance - Service Needed
Steep - Difficult Incline
Surface - Low Traction
Temporary Status Effect - Anomalous Malfunction
Hazard - Radiation Damage
Storm - Storm Approaching
|| TBD
|-
| Your Car Is Your Shield|| The car can protect you from radiation, Anomalies, and the many other dangers of the Zone, but only as long as it's in good condition. Keeping your doors closed and car parts in good condition will give you a dependable barrier from the Zone. If your car's health meter drops into the red, you'll be at risk.
There are many ways to make repairs on the go. Be sure to check your crafting options to see what you can replace, and you may find helpful tools as you rummage around in the Zone.
|| TBD
|-
| In-Car Controls|| While in the driver's seat, you can steer, brake, reverse, shift between park or drive and, of course, turn the ignition key. You can also toggle the radio, headlights, and windshield wipers.
Should all else fail, honk the horn.
You can remap these controls and change camera settings in the Options Menu.
|| TBD
|-
| ARC Warp|| One of the most important abilities the ARC device possesses is short range teleportation. It can move the vehicle it sits inside, contents included, a short distance.
This is ideal for getting your car out of situations where it might be stuck, or has flipped. However, the matter reconstruction involved requires a great deal of energy, and if your battery can't provide that, the car is likely to be damaged.
|| TBD
|-
| Charging the Car Battery|| Watch your battery meter carefully. Using headlights and special abilities from attachments will drain your reserves. However, even with an empty battery, your ARC Device will be able to jumpstart the car.
There are also ways to recharge on the go. Check your crafting options.
|| TBD
|-
| Crafting|| Craft tools and parts using the supplies scavenged during your trips into the Zone.
You can craft on the go in your car's trunk, but more advanced items will require the garage workbench.
Both the trunk and the workbench can be upgraded to allow you to assemble more advanced components.
|| TBD
|-
| Critical Harm in the Zone|| When your condition becomes critical, the car returns you to the garage. However, this isn't without a cost.
You're more or less intact, but the resources you've collected have been lost. Keep your eyes peeled if you return to the last area you drove through. The Zone has an uncanny way of preserving much of what was lost.
|| TBD
|-
| Drive Preparation|| Once you've selected your Route, make sure to prepare for the drive. Pack the tools, backup supplies, and parts you'll need, and head out from the garage.
Be careful on your journey. The car has an emergency protocol that will save your life, but very little else.
|| TBD
|-
| Fatigue|| All car components suffer wear and tear, but this is even more pronounced in the Zone. Eventually, almost every component is going to need replacing, and sometimes all you can do with a worn out part is dispose of it.
|| TBD
|-
| The Auto Shop|| The Auto Shop is your base of operations. You're safe there, so you can take your time between drives to fix up the car, craft parts, and research new upgrades.
|| TBD
|-
| Highway Travel|| Highways are your shortcuts across the Zone, allowing you to bypass junctions and arrive at your destination much faster. Expect them to be a smoother, easier ride.
|| TBD
|-
| Instability|| Your route through the Zone will be stable when you set out, but it won't stay that way for long. Monitor the instruments attached to the map display in the passenger seat. They will help you track instability levels. If those levels are high, a Storm is very likely approaching.
Some things you'll do in the Zone will increase instability, but you can outrun it by moving along your route. Nevertheless, the Zone's behaviour isn't always predictable, especially when you open a Gateway, and sometimes there's nothing to do but drive like hell.
|| TBD
|-
| Junctions and Access Roads|| You'll often stop at multiple Junctions on a drive into the Zone. The only way to reach the next Junction is via the gated access roads, which are automatically blocked when the route is too dangerous for travel. When the barricade is lowered, the way is open for you.
|| TBD
|-
|Pockets of Stability
|The roads and Junctions of the Zone wind through pockets of stability. You’ll be reasonably safe on your drive as long as you keep away from the edges.
Should you wander too far out of a stable pocket, you’ll find that the weather gets very bad very quickly, and you won't get far...
|Walk near and scan the edge of stability on a map.
|-
| Zone Conditions|| Whenever you make it through unusual conditions or sudden shifts in the Zone, your Logbook will be updated with information about what just happened.
Study these entries carefully. They can offer essential information that will keep you both safer and better informed.
|| TBD
|-
| Planning a Drive|| Use the map on the wall of the Auto Shop to plan your next drive across the Zone.
Along each Route, you'll find different resources and face strange hazards, so make sure to choose your path carefully.
Choose between revisiting known Junctions to gather more resources, charting new routes deeper into the Zone, or taking investigative drives to uncover the story behind why you're here.
|| TBD
|-
| Monitoring Your Vitals|| The bar at the top left shows how healthy you are right now. There are many dangers in the Zone that can harm you, from radiation to explosions to long drops, so it's important to be careful out there.
You'll only recover slightly when out of harm's way, so it's up to you to heal yourself. You may find First Aid Kits while exploring, but you can also craft these yourself from resources you collect. Once you make it back to the Auto Shop, the First Aid Station there will make you as good as new. And maybe there's even a few more of those to be found...
|| TBD
|-
| Movement & Interaction Controls|| While on foot, you can walk, run, crouch, and jump. You also can pick up, drop, throw, and kick items and certain objects you come across.
Should you come across any buttons and keypads, feel free to press away.
You can remap these controls in the Options Menu.
|| TBD
|-
| Quick Slots|| You can equip tools or items in these slots for quick access. You can also change your selections at any time.
|| TBD
|-
| Quirks|| Over its lifetime, the car can develop Quirks, ranging from the curious to the supremely annoying. Something you're doing may be causing something else to happen. Perhaps even two things. Perhaps even a chain of things...
Pay close attention to your car. You'll have to diagnose what's wrong before you can fix it at the Tinker Station.
||TBD
|-
| Charting Roads in the Zone|| To make your way through the Zone, you must chart the roads for yourself. The Route Planner displays the Junctions currently stable enough for a drive. Be aware, some routes will pass through multiple Junctions as they take you on your way toward opening a Gateway.
During each drive, you can scan many unusual things you encounter and fill out your Logbook. If you make it back through the Gateway, these readings will be uploaded and used to identify hazards and resources alonng future routes. The Junction you returned from will also be saved, expanding the areas of the Zone that you have access to. If the conditions are right...
||TBD
|-
| Refueling the Car|| Watch your fuel gauge. you don't want to be caught with an empty tank.
You can siphon fuel on the go from scattered fuel barrels and abandoned vehicles. Fill your tank if you can and put surplus fuel in the fuel can from the trunk.
||TBD
|-
| Stabilizers|| Sometimes you'll luck upon a Stabilizer while you're out on a drive.
When you find one, you can activate it to open a Gateway without needing to charge your ARC Device. Remember that Gateways are accompanied by storm activity, so don't throw the switch unless you're prepared to run for your life.
||TBD
|-
| Car Part Status|| Car parts can gain certain status effects as they experience the trials and travails of travel through the Zone.
They'll continue to get the job done, but these status effects can quickly add up. A thousand papercuts can still lead to death, so don't underestimate these faults. Be sure to check your crafting options for ways to find fixes.
|| TBD
|-
| Storms|| You won't last long inside that instability front. Avoid being overtaken at all costs. Check the passenger seat map to locate the Gateway. Drive into it to escape back to the Auto Shop before the storm wall catches you.
|| Unlocked the first time you are overtaken by an instability front during a Gateway.
|-
| Safe Returns|| You made it back safely!
Before heading out again, consider repairing any damaged car parts, unloading the supplies you gathered, and crafting new items for your next run. Any new roads you've charted are automatically uploaded, and the Anchor energy you obtained is stored for later use.
|| TBD
|-
| Survive the Zone|| While you're driving through the Zone, exploration is essential.
If you get lost, check the map in your passenger seat. And don't be afraid to go off-road, as you never know what you might find.
Gathering resources is key to your survival. Look for vehicles and abandoned buildings. Cars can be a great source of fuel, common materials like scrap metal, and sometimes a decent spare part.
And don't forget, much of what you find in the Zone can be scanned for more information.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.
|| TBD
|-
| Undiscovered || If you know what this entry is, please consider adding it.|| TBD
|}
951f8288c9b04e8909b5bd6f0abebdf5111ad7bc
Resources
0
142
2225
2186
2024-03-29T16:04:13Z
Bedsores
42
/* Objects / Containers */ and /* Objects / Anomalies */: added Honeypot, Fuel Barrel, Payload, and Zone Receiver
wikitext
text/x-wiki
===Vehicles===
<gallery widths="100px" heights="100px">
File:Abandoned_Car.png||[[Abandoned Car]]
File:Abandoned_Squire.png||[[Abandoned Squire]]
File:ARDA_Fuel_Tanker.png||[[ARDA Fuel Tanker]]
File:ARDA_Investigator.png||[[ARDA Investigator]]
File:Box_Truck.png||[[Box Truck]]
File:Car_Frame.png||[[Car Frame]]
File:Logbook-Tombstone-Test.png||[[Remnant Ghost]]
File:Tow_Truck.png||[[Tow Truck]]
File:Wrecked_Car.png||[[Wrecked Car]]
</gallery>
===Structures===
<gallery widths="100px" heights="100px">
File:Anchor_Plug.png||[[Anchor Plug]]
File:Charge_Stop.png||[[Charge Stop]]
File:Full_Service_Stop.png||[[Full Service Stop]]
File:Gas_Station.png||[[Gas Station]]
File:Repair_Stop.png||[[Repair Stop]]
</gallery>
===Objects / Containers===
<gallery widths="100" heights="100">
File:Consumer Electronics.png|[[Consumer Electronics]]
File:Explosives Crate.png|[[Explosives Crate]]
File:PLACEHOLDER PROTOTYPE.png|[[Friendly Dumpster]]
File:PLACEHOLDER PROTOTYPE.png|[[Fuel Barrel]]
File:Hazmat Cabinet.png|[[Hazmat Cabinet]]
File:Lab Computer.png|[[Lab Computer]]
File:Lead Shielding.png|[[Lead Shielding]]
File:MAGNET.png|[[LIM Magnetizer]]
File:PLACEHOLDER PROTOTYPE.png|[[Payload]]
File:Plasma Generator.png|[[Plasma Generator]]
File:Pneumatic Deposit Box.png|[[Pneumatic Deposit Box]]
File:Sodium Vapor Light.png|[[Sodium Vapor Light]]
File:Supply Containers.png|[[Supply Containers]]
File:Transmuter.png|[[Transmuter]]
File:PLACEHOLDER PROTOTYPE.png|[[Zone Receiver]]
</gallery>
===Anomalies===
<gallery widths="100" heights="100">
File:Beach Ball.png|[[Beach Ball]]
File:PLACEHOLDER PROTOTYPE.png|[[Honeypot]]
File:BIOLUMINESCENCE.png|[[Neon Reef]]
File:Olympium Vein.png|[[Olympium Vein]]
File:Salamander Grotto.png|[[Salamander Grotto]]
File:Sap Compressor.png|[[Sap Compressor]]
File:Twisted Ember.png|[[Twisted Ember]]
</gallery>
7db912497f48c684767d2a74971f8455cb06a1c0
Airstrip
0
567
2226
1379
2024-03-29T20:12:03Z
Darxide
43
/* Conditions */
wikitext
text/x-wiki
{{Anomaly|icon=HAZARD-PHYSICAL.png|name=Airstrip|lb-content=TELEPHONE TRANSCRIPT, Central Exchange Monitoring, September 14th, 1964.
<br><br>
Tobias? This is Francis Cooke! Yeah, the scientist! I've got a bit of an update for you. I'm afraid it's bad news.
<br><br>
Those drums of experimental gravity gel we were sending back to you are not going to get there. Neither is the truck, it seems. We had some kind of atmospheric shift and then more Anomalies than I think I've ever seen before. Everyone's safe, but our driver has a broken leg and, as for the gel ...
<br><br>
Well, the whole strip of road between our lab site and that old gas station got smeared and scrambled, so now it's more like some kind of giant trampoline. I'm not kidding. Anything that touches that road just takes off. It's starting to spread to some of the forest and swamp nearby. It's not that the gel is just spilled on the ground, it's like it's a part of the ground now, a part of the earth itself.
<br><br>
So I guess you can update your inventory logs on that. Is there some kind of ... maintenance request that I should file for this?|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires}}
<!--T:1-->
=== Synopsis ===
There is no information available here.
<!--T:2-->
=== Counter ===
The only known method of preventing this anomaly from launching your car into the air is total avoidance.
<!--T:3-->
=== Conditions ===
The intensity of these anomalies is increased when a junction has the [[File:Gravity_of_Situation.png|30px|link=The Gravity of the Situation]] [[The Gravity of the Situation]] condition in effect.
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File:EMRad OUT1.jpg
6
952
2227
2024-03-30T09:55:00Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance illuminated by a flare outside a barn.}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT2.jpg
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2228
2024-03-30T09:58:10Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance outside a Research Trailer}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT3.jpg
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2229
2024-03-30T09:59:18Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance in the Mires}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT4.jpg
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2230
2024-03-30T10:00:40Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance driving through a Scorch Highway}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT5.jpg
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2231
2024-03-30T10:02:01Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Another image of the EM Radiance driving in the Scorch}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT6.jpg
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2232
2024-03-30T10:02:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance going pass a billboard.}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT7.jpg
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958
2233
2024-03-30T10:04:15Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The EM Radiance in front of Hot Dust infested pipes}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:EMRad OUT8.jpg
6
959
2234
2024-03-30T10:06:45Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A close up of the EM Radiance outside a Zone Stabilizer}}
|date=2024-03-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cbc3902a19d13935b9cf1fadd6c930f223e25b4f
EM-Radiance
0
773
2235
1913
2024-03-30T10:06:54Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Magnetic Bumper]]
*Rear [[Insulated Bumper]]
*Headlights [[Insulated Headlight]]s
*All Panels [[Insulated Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]
* Rear Side [[Side Battery]]
== Strategy ==
Being a near fully Insulated build, electrical Anomalies would deal less damage to you and you might even be able to harvest their electrical energy, which you would desperately need to feed the power hungry, but power AMP Engine ticking away under the hood. Be sure to pack Battery Jumpers or Plasma Chargers with this build. The Magnetic Bumper up front at least makes it easy to collect scrap metal, perfect if you're running low on it, or if you make it to the Deep Zone to turn em into more LIM Magnets, the Roof Floodlights providing ample light should you need it. Apart from that, this build is pretty much a run of the mill hoarder build, so loot to your hearts content, just be sure to keep the batteries charged.
== Gallery ==
[[File:EM Radiance.jpg|thumb|left|Image of the EM Radiance]]
[[File:EMRadiance OUT.jpg|thumb|left|The EM Radiance glowing in the dark.]]
[[File:EMRad OUT1.jpg|thumb|left|The EM Radiance illuminated by a flare outside a barn.]]
[[File:EMRad OUT3.jpg|thumb|left|The EM Radiance in the Mires]]
[[File:EMRad OUT2.jpg|thumb|left|The EM Radiance outside a Research Trailer]]
[[File:EMRad OUT4.jpg|thumb|The EM Radiance driving through a Scorch Highway]]
[[File:EMRad OUT5.jpg|thumb|left|Another image of the EM Radiance driving in the Scorch]]
[[File:EMRad OUT6.jpg|thumb|left|The EM Radiance going pass a billboard.]]
[[File:EMRad OUT7.jpg|thumb|left|The EM Radiance in front of Hot Dust infested pipes]]
[[File:EMRad OUT8.jpg|thumb|left|A close up of the EM Radiance outside a Zone Stabilizer]]
2d92a7a310d549e9add5e3cdc1c969dc4bef95ef
2236
2235
2024-03-30T10:07:07Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Enjoy two of the fundamental forces of nature with this build, allowing you to brave the electrifying fury of the Zone while using it to propel you forward, all while having magnetism do some of the dirty work for you. And that's not all, combine the two forces together and boy would you shine...literally.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Magnetic Bumper]]
*Rear [[Insulated Bumper]]
*Headlights [[Insulated Headlight]]s
*All Panels [[Insulated Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]
* Rear Side [[Side Battery]]
== Strategy ==
Being a near fully Insulated build, electrical Anomalies would deal less damage to you and you might even be able to harvest their electrical energy, which you would desperately need to feed the power hungry, but power AMP Engine ticking away under the hood. Be sure to pack Battery Jumpers or Plasma Chargers with this build. The Magnetic Bumper up front at least makes it easy to collect scrap metal, perfect if you're running low on it, or if you make it to the Deep Zone to turn em into more LIM Magnets, the Roof Floodlights providing ample light should you need it. Apart from that, this build is pretty much a run of the mill hoarder build, so loot to your hearts content, just be sure to keep the batteries charged.
== Gallery ==
[[File:EM Radiance.jpg|thumb|left|Image of the EM Radiance]]
[[File:EMRadiance OUT.jpg|thumb|left|The EM Radiance glowing in the dark.]]
[[File:EMRad OUT1.jpg|thumb|left|The EM Radiance illuminated by a flare outside a barn.]]
[[File:EMRad OUT3.jpg|thumb|left|The EM Radiance in the Mires]]
[[File:EMRad OUT2.jpg|thumb|left|The EM Radiance outside a Research Trailer]]
[[File:EMRad OUT4.jpg|thumb|left|The EM Radiance driving through a Scorch Highway]]
[[File:EMRad OUT5.jpg|thumb|left|Another image of the EM Radiance driving in the Scorch]]
[[File:EMRad OUT6.jpg|thumb|left|The EM Radiance going pass a billboard.]]
[[File:EMRad OUT7.jpg|thumb|left|The EM Radiance in front of Hot Dust infested pipes]]
[[File:EMRad OUT8.jpg|thumb|left|A close up of the EM Radiance outside a Zone Stabilizer]]
210fa9ca28ed5c6112b850f04b64a099c778e617
Ape Car
0
960
2237
2024-03-31T04:08:35Z
Bedsores
42
APE CAR
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Listen here, you lepton. It's the end of the game, and you've eyed that booster for a while. But nooooo, you've been so concerned about your car, maybe she'll get dented or hurt or something, and your precious resources, wahhh. Enough of that. Listen up: you cover that damn thing in olympium. You get jump jacks again. You get the booster, WITH the special socks. And you get that antigrav. When you encounter any problems you are going to boost, jump, rise, and float away from them. If your battery dies mid-fall, blame yourself, or God. In any case: aren't you sick of being nice? don't you want to go ape car?
<br>
<br>Submitted by: bedsores}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]
* Rear [[Nitro Boost]] '''(map 1)'''
* Headlights [[Insulated Headlight|Insulated Headlights]]
* Hood [[Olympium Panel|Olympium Panels]]
* Front Doors [[Olympium Door|Olympium Doors]]
* Front Panels [[Olympium Panel|Olympium Panels]]
* Rear Doors [[Olympium Door|Olympium Doors]]
* Rear Panels [[Olympium Panel|Olympium Panels]]
* Trunk [[Olympium Door]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
* Engine [[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof ''(make your own fun)''
* Rear Roof [[Anti-Grav Emitter]] '''(map 2)'''
* Left [[Expanded Backseat Tank]]
* Right [[Jump Jacks]] '''(map 3)'''
* Front Side [[Side Battery]] & [[Side Fuel Tank]]
* Rear Side [[Hydro Generator]] & [[Solar Panel]]
'''map 4: [[Handbrake]]'''
== Strategy ==
RISE ABOVE YOUR PROBLEMS.
== Gallery ==
TBD
a327be1bd298704c7ba2b2b5162be5be57385873
2238
2237
2024-03-31T04:10:33Z
Bedsores
42
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Listen here, you lepton. It's the end of the game, and you've eyed that booster for a while. But nooooo, you've been so concerned about your car, maybe she'll get dented or hurt or something, and your precious resources, wahhh. Enough of that. Listen up: you cover that damn thing in olympium. You get jump jacks again. You get the booster, WITH the special socks. And you get that antigrav. When you encounter any problems you are going to boost, jump, rise, and float away from them. If your battery dies mid-fall, blame yourself, or God. In any case: aren't you sick of being nice? don't you want to go ape car?
<br>
<br>Submitted by: bedsores}}
== Part List ==
=== Body Parts ===
* Front [[Olympium Bumper]]
* Rear [[Nitro Boost]] '''(map 1)'''
* Headlights [[Insulated Headlight|Insulated Headlights]]
* Hood [[Olympium Panel|Olympium Panels]]
* Front Doors [[Olympium Door|Olympium Doors]]
* Front Panels [[Olympium Panel|Olympium Panels]]
* Rear Doors [[Olympium Door|Olympium Doors]]
* Rear Panels [[Olympium Panel|Olympium Panels]]
* Trunk [[Olympium Door]]
* Wheels [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
* Engine [[LIM Chipped Engine]]
you could make these all armored, if you're nasty. ''but only if you're nasty.''
=== Rack Expansions and Utilities ===
* Front Roof ''(make your own fun)''
* Rear Roof [[Anti-Grav Emitter]] '''(map 2)'''
* Left [[Expanded Backseat Tank]]
* Right [[Jump Jacks]] '''(map 3)'''
* Front Side [[Side Battery]] & [[Side Fuel Tank]]
* Rear Side [[Hydro Generator]] & [[Solar Panel]]
'''map 4: [[Handbrake]]'''
== Strategy ==
RISE ABOVE YOUR PROBLEMS.
== Gallery ==
TBD
4df7252669402c1c578d2f145868fe18a08097a9
Dumpster Pearl
0
122
2240
1685
2024-03-31T04:21:52Z
Optimore
28
Filled out article, edited table on how to get each pearl type
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
'''Dumpster Pearls''' can be found in containers (trunks of [[Abandoned Squire]]s, [[Box Truck]]s and [[ARDA Investigator]]s, and in drop pods), harvested from [[Beach Ball|Beach Balls]], or dropped by [[Friendly Dumpster]]s. They are more common in the [[Mid Zone]] and [[Deep Zone]] and are also more likely to spawn as larger varieties there.
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of random items. Scrapping it with a [[Scrapper]] does work, but significantly reduces the amount of items dropped and takes a long time (enough to deplete the durability of multiple tools).
=== Loot Manipulation ===
The items a pearl drops is affected by its status. The bigger the pearl the more items it drops. All pearls have the chance to drop [[Scrap Metal]], [[Steel Sheet]], [[Paint]]s, [[Decal Kit]]s and [[Car Cosmetics]].
{| class="wikitable" style="white-space: unset;"
|-
! Pearl Status !! Unique Drops !! Obtained
|-
| style="font-weight:bold;" | Unreliable
| More [[Steel Sheet]]s and [[Car Cosmetics]]
| Found (common), or by using the correct repair kits on Burned Out, Cracked, or Oxidized pearls
|-
| style="font-weight:bold;" | Peculiar
| Tools ([[Liberator]]s, [[Hand-Vac]]s, [[Bio-Lantern]]s etc.)
| Found (rare)
|-
| style="font-weight:bold;" | Burned Out
| [[Plasma]], [[Lead Platelet]], [[Marsh Eggs]]
| Found (uncommon)
|-
| style="font-weight:bold;" | Charged
| [[Rubber]], [[Gas Cylinder]]
| Drop any pearl near an arc emitted by an [[Anomalies#Electrical|Electrical Anomaly]] (i.e. Spark Towers, but not Sizzling Mists)
|-
| style="font-weight:bold;" | Cracked
| [[Copper Wire]], [[Pressurized Cartridge]]
| Use [[Impact Hammer]] on any pearl (may cause Oxidized instead)
|-
| style="font-weight:bold;" | Oxidized
| [[Fabric]], [[Chemicals]]
| Expose a pearl to an explosion, such as from a [[Liberator]] or [[Tourist]] (may cause Cracked instead)
|-
| style="font-weight:bold;" | Wet
| [[Electronics]], [[Circuit Board]]
| Drop any pearl in a body of water (rain does not work)
|}
=== Sources ===
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3169901835 Steam Guide by Melalo]
* [https://www.reddit.com/r/pacificDrive/comments/1b1j7b0/the_loot_you_get_from_dumpster_pearls_is/ Reddit Post by DaftMav]
79aae01d14bf295117c73d834538792cbf86fae6
File:Enforcer.jpg
6
961
2242
2024-03-31T11:19:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Enforcer}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Enforcer OUT1.jpg
6
962
2243
2024-03-31T11:31:20Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer with its spotlight active}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1ed8e6c97903eb7af171ddae2f75b5172e83b7ba
File:Enforcer OUT2.jpg
6
963
2244
2024-03-31T11:32:23Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer in the Mires with a big building in the distance}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
702d8e367da746c0b2a31008124bd0518a3bcb96
File:Enforcer OUT3.jpg
6
964
2245
2024-03-31T11:34:07Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer in a Mires field}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Enforcer OUT4.jpg
6
965
2246
2024-03-31T11:36:01Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer under a shelter to prepare for an incoming squall.}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Enforcer OUT5.jpg
6
966
2247
2024-03-31T11:37:24Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer in the Deep Zone}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Enforcer OUT6.jpg
6
967
2248
2024-03-31T11:38:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer next to a LIM Magnetizer}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Enforcer OUT7.jpg
6
968
2249
2024-03-31T11:39:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Enforcer outside the Old Wall}}
|date=2024-03-31
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ba38b62c283dce6281b9a0bb49f47de734f7f276
ARDA Enforcer
0
969
2250
2024-03-31T11:40:03Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=ARDA may run the Zone but that doesn't mean they are always free to stop the bad guys, sneaking on into the Zone and sneakin stuff out too. Thats where the cops come in, and with the new Enforcer, courtesy of ARDA, you can be sure no crooks or trespassers cause any trouble. From that big ol spotlight that would brighten their darkest hidey-holes, to the armored backseat which doubles as electrical protection so..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=ARDA may run the Zone but that doesn't mean they are always free to stop the bad guys, sneaking on into the Zone and sneakin stuff out too. Thats where the cops come in, and with the new Enforcer, courtesy of ARDA, you can be sure no crooks or trespassers cause any trouble. From that big ol spotlight that would brighten their darkest hidey-holes, to the armored backseat which doubles as electrical protection so electricity don't get in and crooks don't get out, to the magnetic bumper to pickup any discarded contraband for evidence, up to the armored body of this wagon, should you feel the need to get a lil punchy. Rest assured with the ARDA Enforcer, you'll keep law and order in these lands.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Auto Tracking Spotlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Lightning Rod]]
== Strategy ==
As a police car should be, this build is extremely tough with its armored panels, to the point it actually took 3 Boom Bunnies under a Magnified Explosions conditions and stayed in the blue so...yea its dang tough. The Turbolight-Offroad Tires combination means this cop car can largely go anywhere you need it to and if the place you end up in is dark, use the Spotlight to look around without having to hop out of the car and into danger. That said you are still vulnerable to Acid and Radiation so try to avoid them as far as possible. Otherwise this cop car should get you easily into the Deep Zone, where if you can find any LIM Magnetizers, you can use the metal collected from the Magnetic Bumper to ensure you have a good stockpile of magnets.
== Gallery ==
[[File:Enforcer.jpg|thumb|left|Image of the ARDA Enforcer]]
[[File:Enforcer OUT1.jpg|thumb|left|The ARDA Enforcer with its spotlight active]]
[[File:Enforcer OUT2.jpg|thumb|left|The ARDA Enforcer in the Mires with a big building in the distance]]
[[File:Enforcer OUT3.jpg|thumb|left|The ARDA Enforcer in a Mires field]]
[[File:Enforcer OUT4.jpg|thumb|left|The ARDA Enforcer under a shelter to prepare for an incoming squall.]]
[[File:Enforcer OUT5.jpg|thumb|left|The ARDA Enforcer in the Deep Zone]]
[[File:Enforcer OUT6.jpg|thumb|left|The ARDA Enforcer next to a LIM Magnetizer]]
[[File:Enforcer OUT7.jpg|thumb|left|The ARDA Enforcer outside the Old Wall]]
0d1084bd14304f3e9672ff6c67a38463fccf37e3
Cosmetics
0
970
2251
2024-03-31T16:34:18Z
Optimore
28
Created Cosmetics page, copied and modified from the section of the Car's page on cosmetics (which has been removed in favor of a link to this page)
wikitext
text/x-wiki
=== Cosmetics ===
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and alternative car parts and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the researchable [[Detailing Station]] before they can be used. Cosmetics can be found in Box Trucks, ARDA Investigators, Payload Rockets, Pneumatic Mailboxes, and received randomly when breaking [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a durability of 30 (applications). 3 paint types are missing from this list. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while newly-built panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list. At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* Magnificent Malcom
* Howdy-Grade
* Brick Wall
* Colossal Floof
* more TBD
====== Mirror ======
* Money Wizard
* more TBD
====== Steering Wheel ======
* Rally Wheel
* Go-Kart Wheel
* Classic Wheel
* Welded Wheel
* High-Tech Wheel
* more TBD
====== Shifter ======
* Sword Shifter
* Crowbar Shifter
* Tool Shifter
* more TBD
====== Hood Ornament ======
* The Bee
* The Logo
* The Castle
* more TBD
====== Antenna ======
* The Surf Board
* more TBD
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* On Board
* I Love the PNW
* Anomaly Chasers
* more TBD
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Progress Pride Flag
* Queer Pride Flag
* Pride Flag
* Lesbian Pride Flag
* Asexual Pride Flag
* Trans Pride Flag
* Full list TBD
c4d5ed86488244b9989885b934827453651ae406
2253
2251
2024-04-02T02:24:12Z
Optimore
28
Added notice that page content has been moved to Detailing to match the name of the cosmetic section on the main portal
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text/x-wiki
= ~PAGE DEPRECATED, GO CONTRIBUTE TO [[Detailing]] INSTEAD~ =
=== Cosmetics ===
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Detailing Station]] before they can be used. Cosmetics can be found in Box Trucks, ARDA Investigators, Payload Rockets, Pneumatic Mailboxes, and received randomly when breaking [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a durability of 30 (applications). 3 paint types are missing from this list. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while newly-built panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list. At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* Magnificent Malcom
* Howdy-Grade
* Brick Wall
* Colossal Floof
* more TBD
====== Mirror ======
* Money Wizard
* more TBD
====== Steering Wheel ======
* Rally Wheel
* Go-Kart Wheel
* Classic Wheel
* Welded Wheel
* High-Tech Wheel
* more TBD
====== Shifter ======
* Sword Shifter
* Crowbar Shifter
* Tool Shifter
* more TBD
====== Hood Ornament ======
* The Bee
* The Logo
* The Castle
* more TBD
====== Antenna ======
* The Surf Board
* more TBD
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* On Board
* I Love the PNW
* Anomaly Chasers
* more TBD
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Progress Pride Flag
* Queer Pride Flag
* Pride Flag
* Lesbian Pride Flag
* Asexual Pride Flag
* Trans Pride Flag
* Full list TBD
90ebb2f9d6bcecd45fa9ee608bebfc17179f7a27
Car
0
106
2252
1693
2024-03-31T16:37:03Z
Optimore
28
Removed Cosmetics section, placed in its own page. Also added car's name and manufacturer with note to car's user manual showcase (link to YouTube not allowed)
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[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead Alexander Dracott.
A promotional copy of the car's user manual distributed to YouTube user CohhCarnage identifies the station wagon as a product of fictional manufacturer Radius Motors called the "1983 Station Wagon".
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted and customized with decals.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Cosmetics ===
''Main Article: [[Cosmetics]]''
=== Quirks ===
''Main Article: [[Quirks]]''
====== Things you should note ======
Although extremely rare, quirks can disappear on their own sometimes.
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
8477d7a742583effca9eb135bc2a085316570460
Detailing
0
971
2254
2024-04-02T02:24:40Z
Optimore
28
Page creation, copied from Cosmetics page as it was on 4/1/24
wikitext
text/x-wiki
=== Detailing ===
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Detailing Station]] before they can be used. Cosmetics can be found in Box Trucks, ARDA Investigators, Payload Rockets, Pneumatic Mailboxes, and received randomly when breaking [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a durability of 30 (applications). 3 paint types are missing from this list. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while newly-built panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list. At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* Magnificent Malcom
* Howdy-Grade
* Brick Wall
* Colossal Floof
* more TBD
====== Mirror ======
* Money Wizard
* more TBD
====== Steering Wheel ======
* Rally Wheel
* Go-Kart Wheel
* Classic Wheel
* Welded Wheel
* High-Tech Wheel
* more TBD
====== Shifter ======
* Sword Shifter
* Crowbar Shifter
* Tool Shifter
* more TBD
====== Hood Ornament ======
* The Bee
* The Logo
* The Castle
* more TBD
====== Antenna ======
* The Surf Board
* more TBD
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* On Board
* I Love the PNW
* Anomaly Chasers
* more TBD
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Progress Pride Flag
* Queer Pride Flag
* Pride Flag
* Lesbian Pride Flag
* Asexual Pride Flag
* Trans Pride Flag
* Full list TBD
2049a286ac1e243d3cd2752a123e36f9a6804d65
Car
0
106
2255
2252
2024-04-02T02:30:45Z
Optimore
28
Changed Cosmetics link to Detailing link
wikitext
text/x-wiki
[[File:The Station Wagon.png|alt=The Driver's station wagon|thumb|488x488px|The Driver's station wagon]]
[[The Driver|The Driver's]] station wagon, a previously unknown [[Remnant]], is the one thing keeping them alive as they explore the [[Olympic Exclusion Zone|Zone]]. It can be outfitted in the [[Auto Shop]] with various parts and gadgets to improve The Driver's chances of survival. It may also be visually customized to fit the player's preferences.
The car is closely modeled after the [https://en.wikipedia.org/wiki/Buick_Estate 1989 Buick LeSabre Estate] owned by Ironwood Studios lead Alexander Dracott.
A promotional copy of the car's user manual distributed to YouTube user CohhCarnage identifies the station wagon as a product of fictional manufacturer Radius Motors called the "1983 Station Wagon".
=== Parts ===
The car is made up of 19 parts of varying types, all of which (except for the chassis) can be swapped out for upgraded versions that might provide improved protection against the elements or other useful effects:
==== Chassis ====
The main body of the car. This cannot be swapped or upgraded but can be painted and customized with decals.
==== Panel ====
* Hood
* Front left panel
* Front right panel
* Rear left panel
* Rear right panel
The following can be installed in slots of this type:
* [[Crude Panel]]
* [[Steel Panel]]
* [[Lead-Plated Panel]]
* [[Armored Panel]]
* [[Insulated Panel]]
* [[Olympium Panel]]
* [[Anticorrosive Panel]]
==== Door ====
* Drivers side door
* Passengers side door
* Rear left door
* Rear right door
* Trunk door
The following can be installed in slots of this type:
* [[Crude Door]]
* [[Steel Door]]
* [[Lead-Plated Door]]
* [[Armored Door]]
* [[Insulated Door]]
* [[Olympium Door]]
* [[Anticorrosive Door]]
==== Bumper ====
* Front bumper
* Rear bumper
The following can be installed in slots of this type:
* [[Crude Bumper]]
* [[Steel Bumper]]
* [[Lead-Plated Bumper]]
* [[Armored Bumper]]
* [[Insulated Bumper]]
* [[Olympium Bumper]]
* [[Anticorrosive Bumper]]
* [[Powered Bumper]]
* [[Limpulse Emitter]]
* [[LIM Shield]]
* [[Magnetic Bumper]]
* [[Nitro Boost]]
==== Headlight ====
* Left headlight
* Right headlight
The following can be installed in slots of this type:
* [[Crude Headlight]]
* [[Headlight]]
* [[Reinforced Headlight]]
* [[Insulated Headlight]]
* [[Bio Headlight]]
==== Tire ====
Cannot be painted.
* Front left wheel
* Front right wheel
* Rear left wheel
* Rear right wheel
The following can be installed in slots of this type:
* [[Spare Tire]]
* [[Summer Tire]]
* [[Offroad Tire]]
* [[All-Terrain Tire]]
* [[Puncture-Proof Tire]]
* [[Paddle Tire]]
* [[Power Grip Tires]]
==== Engine ====
* [[Carbureted Engine]]
* [[Turbolight Engine]]
* [[AMP Engine]]
* [[LIM-Chipped Engine]]
=== Expansion Racks ===
Your car can be equipped with many different expansions providing you with various features and abilities. There are 8 expansion racks in total, 4 side racks over the rear side windows, two backseat racks and two roof racks.
==== [[Side Racks]] ====
* Front Left Rack
* Front Right Rack
* Rear Left Rack
* Rear Right Rack
The following can be installed in slots of this type:
====== Energy/Fuel sources ======
* [[Mini Turbine]]
* [[Solar Panel]]
* [[Hydro Generator]]
* [[Lightning Rod]]
* [[Anchor Energy Converter]]
* [[Fuel Synthesizer]]
====== Energy/Fuel/Item Storage ======
* [[Side Fuel Tank]]
* [[Side Battery]]
* [[Side Storage]]
====== Utilities ======
* [[The Lazarus Device]]
====== Lights ======
* [[Side Floodlights]]
==== [[Seat Racks]] ====
* Left Seat Rack
* Right Seat Rack
The following can be installed in slots of this type:
====== Energy/Fuel Storage ======
* [[Backseat Tank]]
* [[Expanded Backseat Tank]]
* [[Leak-Resistant Fuel Tank]]
* [[Lead-Acid Battery]]
* [[High-Capacity Battery]]
* [[Leak-Resistant Battery]]
====== Utilities ======
* [[The Auto Parker]]
* [[Jump Jacks]]
==== [[Roof Racks]] ====
* Front Roof Rack
* Rear Roof Rack
The following can be installed in slots of this type:
====== Energy/Fuel/Item Storage ======
* [[Gas Reservoir]]
* [[XL Roof Battery]]
* [[XL Roof Storage]]
====== Utilities ======
* [[Resource Radar]]
* [[Ion Shield]]
* [[Chrono Dilator]]
* [[Anti-Grav Emitter]]
====== Lights ======
* [[Roof Floodlights]]
* [[Auto Tracking Spotlight]]
==== Trunk ====
====== Storage ======
* [[Cardboard Boxes]]
* [[A Trunk In The Trunk]]
* [[Augmented Trunk Storage]]
====== Crafting ======
* [[Craft Mat]]
* [[Mobile Workbench]]
=== Detailing ===
''Main Article: [[Detailing]]''
Many different types of cosmetics are available to apply to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Detailing Station]] before they can be used.
=== Quirks ===
''Main Article: [[Quirks]]''
The car can suffer from numerous different strange mechanical and electrical issues which are distinct from the conditions that affect individual parts. These can be diagnosed and cured using the [[Auto Shop#Tinker Station|Tinker Station]] in the garage.
=== Miscellaneous ===
[[Archangels]] (Playstyles)
- Custom presets added by players to the wiki to suggest different ways of playing the game.
706c09fb83b23c13d733679d8040d158ccf8652e
Dumpster Pearl
0
122
2256
2240
2024-04-02T02:42:55Z
Optimore
28
Updated with most current understanding of condition manipulation and drops (special thanks to Discord user Ax1007)
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
'''Dumpster Pearls''' can be found in containers (trunks of [[Abandoned Squire]]s, [[Box Truck]]s, [[ARDA Investigator]]s, [[Payload|Payloads]], and mundane Dumpsters), harvested from [[Beach Ball|Beach Balls]], or dropped by [[Friendly Dumpster]]s. They are more common in the [[Mid Zone]] and [[Deep Zone]] and are also more likely to spawn as larger varieties there.
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of semi-random resources. Scrapping it with a [[Scrapper]] or [[Impact Hammer]] or their upgraded versions does work, but significantly reduces the amount of items dropped and takes a very long time (enough to deplete the durability of multiple tools).
=== Loot Manipulation ===
The items a pearl drops is affected by its status. The bigger the pearl, the more items it drops. All pearls can drop [[Scrap Metal]], [[Steel Sheet|Steel Sheets]], [[Detailing#Paints|Paints]], [[Detailing#Decals|Decal Kits]] and [[Detailing#Detailing Station|Car Cosmetics]].
{| class="wikitable" style="white-space: unset;"
|-
! Pearl Status !! Unique Drops !! Obtained
|-
| style="font-weight:bold;" | Unreliable
| [[Duct Tape]], [[Plastic]], [[Glass Shards]], [[9v Battery|9v Batteries]],
[[Canned Food]], [[MRE|MREs]], [[Road Flare|Road Flares]]
| Found (common), or by using the correct repair kits on Burned Out, Cracked, or Oxidized pearls
|-
| style="font-weight:bold;" | Peculiar
| [[Tools]] and [[Car Maintenance|Repair Kits]], plus Unreliable drops
| Found (rare)
|-
| style="font-weight:bold;" | Burned Out
| Special Drop Table
| Found (uncommon)
|-
| style="font-weight:bold;" | Charged
| [[Plasma]], [[Rubber]], [[Gas Cylinder|Gas Cylinders]],
| Drop any pearl near an arc emitted by a [[Spark Tower]] (other electrical anomalies do not work)
|-
| style="font-weight:bold;" | Cracked
| [[Copper Wire]], [[Pressurized Cartridges]], [[Bulb|Bulbs]]
| Use [[Impact Hammer]] on any pearl (may cause Oxidized instead)
|-
| style="font-weight:bold;" | Oxidized
| [[Fabric]], [[Chemicals]], [[First Aid Kit|First Aid Kits]], [[Repair Putty]]
| Expose a pearl to an explosion, such as from a [[Liberator]] or [[Tourist]] (may cause Cracked instead)
|-
| style="font-weight:bold;" | Wet
| [[Electronics]], [[Circuit Board|Circuit Boards]], [[Copper Wire]], [[Bulb|Bulbs]]
| Drop any pearl in a body of water (rain does not work)
|}
=== Burned Out Drop Table ===
'''Burned Out''' pearls can drop any of the following: [[Plasma]], [[Lead Platelet|Lead Platelets]], [[ThermoSap Crystal|ThermoSap Crystals]], [[Marsh Eggs]], [[Tree Candy]], [[Swamp Coral]], [[LIM Magnet|LIM Magnets]], [[Explosives]], [[Red Balloon|Red Balloons]], [[Olympium Fragment|Olympium Fragments]], [[Gear|Gears]], [[Bulb|Bulbs]], [[Circuit Board|Circuit Boards]], [[Carbonfiberglass]], and [[LIM Chip|LIM Chips]]. However, they will only start dropping a resource once the player has been to the biome in which it can naturally be found (i.e. you cannot receive Red Balloons or Olympium without going to the Deep Zone first).
=== Sources ===
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3169901835 Steam Guide by Melalo]
* [https://www.reddit.com/r/pacificDrive/comments/1b1j7b0/the_loot_you_get_from_dumpster_pearls_is/ Reddit Post by DaftMav]
* Research By Pacific Drive Discord user Ax1007
866d04dd03312c80f33d4393250311dbbca11e9e
2299
2256
2024-04-06T03:33:05Z
Optimore
28
added that they can be found in pneumatic deposits
wikitext
text/x-wiki
{{Item|name=Dumpster Pearl|icon=Dumpster-Pearl.png|lb-content=Slice a pearl in half, and you’ll find thousands of layers of precious materials formed around a core. Break one of these apart, and who knows what’ll pop out?|locations=damp_forest,blistering_woods,the_mires,the_scorch}}
'''Dumpster Pearls''' can be found in containers ([[Pneumatic Deposit Box|Pneumatic Deposit Boxes]], the trunks of [[Abandoned Squire]]s, [[Box Truck]]s, [[ARDA Investigator]]s, [[Payload|Payloads]], and mundane Dumpsters), harvested from [[Beach Ball|Beach Balls]], or dropped by [[Friendly Dumpster]]s. They are more common in the [[Mid Zone]] and [[Deep Zone]] and are also more likely to spawn as larger varieties there.
=== Use ===
This item can be put into the [[Matter Deconstructor]] to dispense a large amount of semi-random resources. Scrapping it with a [[Scrapper]] or [[Impact Hammer]] or their upgraded versions does work, but significantly reduces the amount of items dropped and takes a very long time (enough to deplete the durability of multiple tools).
=== Loot Manipulation ===
The items a pearl drops is affected by its status. The bigger the pearl, the more items it drops. All pearls can drop [[Scrap Metal]], [[Steel Sheet|Steel Sheets]], [[Detailing#Paints|Paints]], [[Detailing#Decals|Decal Kits]] and [[Detailing#Detailing Station|Car Cosmetics]].
{| class="wikitable" style="white-space: unset;"
|-
! Pearl Status !! Unique Drops !! Obtained
|-
| style="font-weight:bold;" | Unreliable
| [[Duct Tape]], [[Plastic]], [[Glass Shards]], [[9v Battery|9v Batteries]],
[[Canned Food]], [[MRE|MREs]], [[Road Flare|Road Flares]]
| Found (common), or by using the correct repair kits on Burned Out, Cracked, or Oxidized pearls
|-
| style="font-weight:bold;" | Peculiar
| [[Tools]] and [[Car Maintenance|Repair Kits]], plus Unreliable drops
| Found (rare)
|-
| style="font-weight:bold;" | Burned Out
| Special Drop Table
| Found (uncommon)
|-
| style="font-weight:bold;" | Charged
| [[Plasma]], [[Rubber]], [[Gas Cylinder|Gas Cylinders]],
| Drop any pearl near an arc emitted by a [[Spark Tower]] (other electrical anomalies do not work)
|-
| style="font-weight:bold;" | Cracked
| [[Copper Wire]], [[Pressurized Cartridges]], [[Bulb|Bulbs]]
| Use [[Impact Hammer]] on any pearl (may cause Oxidized instead)
|-
| style="font-weight:bold;" | Oxidized
| [[Fabric]], [[Chemicals]], [[First Aid Kit|First Aid Kits]], [[Repair Putty]]
| Expose a pearl to an explosion, such as from a [[Liberator]] or [[Tourist]] (may cause Cracked instead)
|-
| style="font-weight:bold;" | Wet
| [[Electronics]], [[Circuit Board|Circuit Boards]], [[Copper Wire]], [[Bulb|Bulbs]]
| Drop any pearl in a body of water (rain does not work)
|}
=== Burned Out Drop Table ===
'''Burned Out''' pearls can drop any of the following: [[Plasma]], [[Lead Platelet|Lead Platelets]], [[ThermoSap Crystal|ThermoSap Crystals]], [[Marsh Eggs]], [[Tree Candy]], [[Swamp Coral]], [[LIM Magnet|LIM Magnets]], [[Explosives]], [[Red Balloon|Red Balloons]], [[Olympium Fragment|Olympium Fragments]], [[Gear|Gears]], [[Bulb|Bulbs]], [[Circuit Board|Circuit Boards]], [[Carbonfiberglass]], and [[LIM Chip|LIM Chips]]. However, they will only start dropping a resource once the player has been to the biome in which it can naturally be found (i.e. you cannot receive Red Balloons or Olympium without going to the Deep Zone first).
=== Sources ===
* [https://steamcommunity.com/sharedfiles/filedetails/?id=3169901835 Steam Guide by Melalo]
* [https://www.reddit.com/r/pacificDrive/comments/1b1j7b0/the_loot_you_get_from_dumpster_pearls_is/ Reddit Post by DaftMav]
* Research By Pacific Drive Discord user Ax1007
46a79c2bfc493b6daac357478bea59cf0906676e
Cosmetics
0
970
2257
2253
2024-04-02T07:32:47Z
Nutcake
1
Redirect to Detailing
wikitext
text/x-wiki
#REDIRECT [[Detailing]]
a8f3a074842182cb3d27d3b6603cb27eef63c97a
Spitfire
0
749
2258
1909
2024-04-03T08:42:12Z
Techdragon2000
38
/* Strategy */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Thanks to the Summer-Offroad Tires combination, this build also appears to accelerate better and handle with better agility then an all Offroad tire build and with enough traction offroad as compared to a all Summer Tire build, which means its driving characteristics is somewhere in between each. Overall, its a blast to drive this meme around or a challenge to attempt if you delve deeper into the Zone, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
[[File:Spitfire OUT1.jpg|thumb|left|The Spitfire at a Big Dan's in the Mires]]
0aaf617961298080ac5635fc008a075a40e8cd19
2265
2258
2024-04-03T11:11:25Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Thanks to the Summer-Offroad Tires combination, this build also appears to accelerate better and handle with better agility then an all Offroad tire build and with enough traction offroad as compared to a all Summer Tire build, which means its driving characteristics is somewhere in between each. Overall, its a blast to drive this meme around or a challenge to attempt if you delve deeper into the Zone, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
[[File:Spitfire OUT1.jpg|thumb|left|The Spitfire at a Big Dan's in the Mires]]
[[File:Spitfire OUT2.jpg|thumb|left|The Spitfire in some fog]]
[[File:Spitfire OUT3.jpg|thumb|left|The Spitfire going past a Pothole]]
[[File:Spitfire OUT4.jpg|thumb|left|The Spitfire on the side of a road]]
[[File:Spitfire OUT5.jpg|thumb|left|The Spitfire in the Damp Forest with a structure in the background.]]
[[File:Spitfire OUT6.jpg|thumb|left|The Spitfire at a Zone Stabilizer]]
[[File:Spitfire OUT7.jpg|thumb|left|The Spitfire driving away from a Zone Stabilizer]]
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File:Spitfire OUT2.jpg
6
972
2259
2024-04-03T10:52:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire in some fog}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Spitfire OUT3.jpg
6
973
2260
2024-04-03T10:58:07Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire going past a Pothole}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Spitfire OUT4.jpg
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974
2261
2024-04-03T11:01:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire on the side of a road}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6fe0c6a839593cdcc9550c9e70448fae46ccd046
File:Spitfire OUT5.jpg
6
975
2262
2024-04-03T11:05:07Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire in the Damp Forest with a structure in the background.}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e1174a8688d3f0b1a1ca10bd78a074440a791add
File:Spitfire OUT6.jpg
6
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2263
2024-04-03T11:09:02Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire at a Zone Stabilizer}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7b483ab82d27d8c07df530e81282c278aa9a9ecb
File:Spitfire OUT7.jpg
6
977
2264
2024-04-03T11:11:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire driving away from a Zone Stabilizer}}
|date=2024-04-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e67be005a5e4c3789187f98a59348d48ca9e303d
Archangels
0
479
2266
2241
2024-04-04T02:46:32Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name (Nickname (unnecessary)) - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] (Optimore) - Early-Game Reckless Driving Aid
* [[The Jack]] (Stargazer) - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speeder Hoarder Build
41c86b92838d5b225ea51dae7e637cb1f78cfb20
2279
2266
2024-04-05T05:31:53Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speeder Hoarder Build
2e256ae66061158d9fe6492e2a9f4dc8c8fcbe18
2280
2279
2024-04-05T12:43:20Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speeder Hoarder Build
9c1ca5d5e8c2d7721fb6a6dbd4c328735c08f5cc
2297
2280
2024-04-05T13:21:31Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
132de568a34d6ed3a9b52d393ddfeba8d9b48de2
2300
2297
2024-04-06T13:13:59Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
9a00440eef96230d781e41fd95438fc5e01d8ecc
Grandma Driving
0
978
2267
2024-04-04T02:55:29Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Why...why would you use your grandma's old wagon to explore the Zone. I know she gave it to you after she knocked the bumper off and realized she was too old to drive, and that its technically your car now but...come on im sure grandma would have rather you preserve one of the last memories of her instead of...hold on...that doesn't sound like a normal engine under the hood... <br> <br>Submitted by: Ken}} == P..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Why...why would you use your grandma's old wagon to explore the Zone. I know she gave it to you after she knocked the bumper off and realized she was too old to drive, and that its technically your car now but...come on im sure grandma would have rather you preserve one of the last memories of her instead of...hold on...that doesn't sound like a normal engine under the hood...
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front -
*Rear [[Steel Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
You shouldn't drive this anywhere past the Outer Zone, or even more than 2 junctions. Keeping the LIM Chipped Engine fueled is a struggle with just the Expanded Backseat Tanks and the Summer Tires means going offroad is a struggle. That said if you need to go somewhere, you can bet that you will get there, faster then you can even expect thanks to the power of the engine. Who knew grandma was such a beast.
== Gallery ==
c5856e985a8935ed6f21430756886181cb0295c7
2275
2267
2024-04-04T04:22:45Z
Techdragon2000
38
/* Gallery */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Why...why would you use your grandma's old wagon to explore the Zone. I know she gave it to you after she knocked the bumper off and realized she was too old to drive, and that its technically your car now but...come on im sure grandma would have rather you preserve one of the last memories of her instead of...hold on...that doesn't sound like a normal engine under the hood...
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front -
*Rear [[Steel Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Steel Panel]]
*All Doors [[Steel Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side -
* Rear Side -
== Strategy ==
You shouldn't drive this anywhere past the Outer Zone, or even more than 2 junctions. Keeping the LIM Chipped Engine fueled is a struggle with just the Expanded Backseat Tanks and the Summer Tires means going offroad is a struggle. That said if you need to go somewhere, you can bet that you will get there, faster then you can even expect thanks to the power of the engine. Who knew grandma was such a beast.
== Gallery ==
[[File:GMDRI.jpg|thumb|left|The image of Grandma Driving]]
[[File:GMDRI OUT1.jpg|thumb|left|The Grandma Driving outside of Big Dan's]]
[[File:GMDRI OUT2.jpg|thumb|left|The Grandma Driving watching the sunrise]]
[[File:GMDRI OUT3.jpg|thumb|left|The Grandma Driving, driving past a fuel station]]
[[File:GMDRI OUT4.jpg|thumb|left|The Grandma Driving next to a Tourist roadside party.]]
[[File:GMDRI OUT5.jpg|thumb|left|The Grandma Driving next to a house]]
[[File:GMDRI OUT6.jpg|thumb|left|The Grandma Driving heading away from an abandoned structure.]]
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File:GMDRI.jpg
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2024-04-04T04:14:10Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The image of Grandma Driving}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT1.jpg
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2024-04-04T04:15:24Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Grandma Driving outside of Big Dan's}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT2.jpg
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2024-04-04T04:16:34Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Grandma Driving watching the sunrise}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT3.jpg
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2024-04-04T04:18:24Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT4.jpg
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2024-04-04T04:19:59Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Grandma Driving next to a Tourist roadside party.}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT5.jpg
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Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Grandma Driving next to a house}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMDRI OUT6.jpg
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2024-04-04T04:22:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Grandma Driving heading away from an abandoned structure.}}
|date=2024-04-04
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Category:Location
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1663
2024-04-04T11:17:15Z
Elirus
18
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{{stub}}
See [[Junctions]]
== Things you should note ==
* The Red Meadows facility will not let inside any type of instability radiation.
49a30f85073fdc9df6615585d9928f5da0ef8b8f
Offroad Tire
0
400
2277
875
2024-04-05T02:15:52Z
Optimore
28
Filled out article + Eliminated hearsay about mid-zone flats (can't personally corroborate this)
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{{Craftable|name=Offroad Tire|icon=OFFROAD-TIRE.png |lb-content=These specialist treads may seem oversized and clumsy, but they offer welcome extra traction in the wet and in the mud.
|ingredients=scrap_metal=4,rubber=12,gear=1
|stats=health=250,road_rating=B,offroad_rating=AA,water_rating=A}}
=== Use ===
A heavy-duty tire that offers excellent off-road traction at the cost of road traction. In effect, these tires equalize your top speed between pavement and dirt, meaning there is little reason not to drive off-road with these tires equipped (other than the obvious threat posed by obstacles such as rocks, buildings, or the humble conifer).
However, [[All-Terrain Tire|All-Terrain Tires]] have significantly higher speed on roads, making them a better option for those who spend even moderate amounts of time on pavement or want to be capable of higher top speeds (to say nothing of the speeds you can obtain with [[Summer Tire|Summer Tires]], if you can tolerate their abysmal off-road performance).
=== Gallery ===
[[File:Offroad Tire.png|framed|An offroad tire mounted onto the car]]
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Summer Tire
0
339
2278
809
2024-04-05T02:29:21Z
Optimore
28
Filled out article
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{{Craftable|name=Summer Tire|icon=Summer Tire Icon.png |lb-content=Oh my sweet summer tire, how little you know about the rigors of the road ahead.
|ingredients=scrap_metal=2,rubber=8,gear=1
|stats=health=175,road_rating=AA,offroad_rating=C,water_rating=C}}
=== Use ===
A normal road tire. As the name implies, these are summer tires, intended only for dry pavement and unprepared even for a snowy winter road, let alone a mud-soaked adventure into the woods. However, despite their humble appearance and low crafting requirements, they are tied with the [[Puncture-Proof Tire|Puncture-Proof Tires]] and [[Power Grip Tires]] for the highest road traction rating in the game, with only activated Power Grip Tires capable of exceeding their capabilities. As such, they are capable of sustaining high speeds as long as they are kept entirely on the road.
However, the Puncture-Proof Tire is statistically the same or better in every category except cost, making these tires obsolete as soon as the player has the enough resources to consistently manufacture them.
[[File:Summer Tire.png|thumb|A summer tire mounted onto the car]]
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File:GMLegacy.jpg
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2024-04-05T12:55:24Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of Grandma's Legacy}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT1.jpg
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2282
2024-04-05T12:57:25Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy driving through the Damp Forest}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT2.jpg
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2024-04-05T12:59:20Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy encountering some fog}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT3.jpg
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2284
2024-04-05T13:03:17Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy next to a house}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT4.jpg
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2285
2024-04-05T13:04:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy in a Scorch highway}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT5.jpg
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2024-04-05T13:06:30Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy next to a Sap Condenser with an Abductor in the background}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT6.jpg
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2024-04-05T13:07:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy next to a billboard}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT7.jpg
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2024-04-05T13:09:35Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy next to a Corrupted Anchor}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT8.jpg
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2024-04-05T13:11:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy in the Smokestacks biome}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:GMLegacy OUT9.jpg
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2024-04-05T13:15:43Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Grandma's Legacy near a Tour Bus}}
|date=2024-04-05
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
96e2be8c6e4d08b09fce64430de03a067dc500da
Grandma's Legacy
0
996
2291
2024-04-05T13:16:01Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Driving grandma's souped up wagon may not be the wisest choice of vehicle in the Zone, but with the right armoring, not only can you preserve the legacy left behind by your grandma, you can even have some fun in the Zone with all that power. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anti-Corrosive Bumper]] *Rear [[Magnetic Bumper]] *Headlights [[Headlight]]s *Hood Armored Pa..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Driving grandma's souped up wagon may not be the wisest choice of vehicle in the Zone, but with the right armoring, not only can you preserve the legacy left behind by your grandma, you can even have some fun in the Zone with all that power.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anti-Corrosive Bumper]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Lead Plated Panel]]
*Trunk [[Anti-Corrosive Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Anti-Corrosive Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
Once a Blooper Build, this build has been upgraded in a way that its actually usable, with enough fuel to feed the LIM Chipped Engine for more than 2 Junctions, or more if you are very active in siphoning and fueling, Offroad Tires to actually put the power of the LIM Chipped Engine down on any surface you find yourself on, an assorted variety of armor to tackle the many dangers of the Zone and a Magnetic Bumper to collect metal for the emergency situation where you have to repair something after crashing at speed thanks to the power of the engine, or to turn into LIM Magnets since this build is plenty capable of getting into the Deep Zone too.
== Gallery ==
[[File:GMLegacy.jpg|thumb|left|Image of Grandma's Legacy]]
[[File:GMLegacy OUT1.jpg|thumb|left|Grandma's Legacy driving through the Damp Forest]]
[[File:GMLegacy OUT2.jpg|thumb|left|Grandma's Legacy encountering some fog]]
[[File:GMLegacy OUT3.jpg|thumb|left|Grandma's Legacy next to a house]]
[[File:GMLegacy OUT4.jpg|thumb|left|Grandma's Legacy in a Scorch highway]]
[[File:GMLegacy OUT5.jpg|thumb|left|Grandma's Legacy next to a Sap Condenser with an Abductor in the background]]
[[File:GMLegacy OUT6.jpg|thumb|left|Grandma's Legacy next to a billboard]]
[[File:GMLegacy OUT7.jpg|thumb|left|Grandma's Legacy next to a Corrupted Anchor]]
[[File:GMLegacy OUT8.jpg|thumb|left|Grandma's Legacy in the Smokestacks biome]]
[[File:GMLegacy OUT9.jpg|thumb|left|Grandma's Legacy near a Tour Bus]]
e3553c4dafdd50efb8f95d174b41fb4a9c0ac64c
2292
2291
2024-04-05T13:17:15Z
Techdragon2000
38
/* Body Parts */
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Driving grandma's souped up wagon may not be the wisest choice of vehicle in the Zone, but with the right armoring, not only can you preserve the legacy left behind by your grandma, you can even have some fun in the Zone with all that power.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Lead Plated Panel]]
*Trunk [[Anticorrosive Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Anticorrosive Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[LIM Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
Once a Blooper Build, this build has been upgraded in a way that its actually usable, with enough fuel to feed the LIM Chipped Engine for more than 2 Junctions, or more if you are very active in siphoning and fueling, Offroad Tires to actually put the power of the LIM Chipped Engine down on any surface you find yourself on, an assorted variety of armor to tackle the many dangers of the Zone and a Magnetic Bumper to collect metal for the emergency situation where you have to repair something after crashing at speed thanks to the power of the engine, or to turn into LIM Magnets since this build is plenty capable of getting into the Deep Zone too.
== Gallery ==
[[File:GMLegacy.jpg|thumb|left|Image of Grandma's Legacy]]
[[File:GMLegacy OUT1.jpg|thumb|left|Grandma's Legacy driving through the Damp Forest]]
[[File:GMLegacy OUT2.jpg|thumb|left|Grandma's Legacy encountering some fog]]
[[File:GMLegacy OUT3.jpg|thumb|left|Grandma's Legacy next to a house]]
[[File:GMLegacy OUT4.jpg|thumb|left|Grandma's Legacy in a Scorch highway]]
[[File:GMLegacy OUT5.jpg|thumb|left|Grandma's Legacy next to a Sap Condenser with an Abductor in the background]]
[[File:GMLegacy OUT6.jpg|thumb|left|Grandma's Legacy next to a billboard]]
[[File:GMLegacy OUT7.jpg|thumb|left|Grandma's Legacy next to a Corrupted Anchor]]
[[File:GMLegacy OUT8.jpg|thumb|left|Grandma's Legacy in the Smokestacks biome]]
[[File:GMLegacy OUT9.jpg|thumb|left|Grandma's Legacy near a Tour Bus]]
c3302895e6796dece5fdbfde706e5a2af66d9371
2293
2292
2024-04-05T13:17:38Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Driving grandma's souped up wagon may not be the wisest choice of vehicle in the Zone, but with the right armoring, not only can you preserve the legacy left behind by your grandma, you can even have some fun in the Zone with all that power.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anticorrosive Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Anticorrosive Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[LIM-Chipped Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
Once a Blooper Build, this build has been upgraded in a way that its actually usable, with enough fuel to feed the LIM Chipped Engine for more than 2 Junctions, or more if you are very active in siphoning and fueling, Offroad Tires to actually put the power of the LIM Chipped Engine down on any surface you find yourself on, an assorted variety of armor to tackle the many dangers of the Zone and a Magnetic Bumper to collect metal for the emergency situation where you have to repair something after crashing at speed thanks to the power of the engine, or to turn into LIM Magnets since this build is plenty capable of getting into the Deep Zone too.
== Gallery ==
[[File:GMLegacy.jpg|thumb|left|Image of Grandma's Legacy]]
[[File:GMLegacy OUT1.jpg|thumb|left|Grandma's Legacy driving through the Damp Forest]]
[[File:GMLegacy OUT2.jpg|thumb|left|Grandma's Legacy encountering some fog]]
[[File:GMLegacy OUT3.jpg|thumb|left|Grandma's Legacy next to a house]]
[[File:GMLegacy OUT4.jpg|thumb|left|Grandma's Legacy in a Scorch highway]]
[[File:GMLegacy OUT5.jpg|thumb|left|Grandma's Legacy next to a Sap Condenser with an Abductor in the background]]
[[File:GMLegacy OUT6.jpg|thumb|left|Grandma's Legacy next to a billboard]]
[[File:GMLegacy OUT7.jpg|thumb|left|Grandma's Legacy next to a Corrupted Anchor]]
[[File:GMLegacy OUT8.jpg|thumb|left|Grandma's Legacy in the Smokestacks biome]]
[[File:GMLegacy OUT9.jpg|thumb|left|Grandma's Legacy near a Tour Bus]]
5415bff1f8d75a5f2ff0694666bb9343b0b64e9f
Mix-n-Match
0
757
2294
1921
2024-04-05T13:18:47Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its often said the jack of all trades is a master of none. But in the OEZ, being well prepared for anything the Zone throws at you maybe the difference between life and death.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[Lead-Plated Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Insulated Headlight]]s/[[Headlight]]s
*Hood [[Anticorrosive Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]/[[Mini Turbine|Mini Turbines]] (can be on one side)/[[Solar Panel]] (can be on one side)
== Strategy ==
Considering this build carried me through nearly 2/3 of the game, its pretty apparent the mix and match nature of the panels provide the car ample protection from almost anything the Zone can throw at you. Be aware of your surroundings so you don't drive head first into danger and this build should be able to carry you to victory without downing too much gas and still provide ample power from the Turbolight. Just make sure the hill in your way isn't actually a mountain
== Gallery ==
[[File:Mix N Match.jpg|thumb|left|Image of the Mix N Match]]
[[File:MixnMatch OUT1.jpg|thumb|left|The Mix-n-Match out in the Mires]]
[[File:MixnMatch OUT2.jpg|thumb|left|The Mix-n-Match in an ARDA Facility]]
f5e9861372cb4ddad812557e3759dd0f68b3e2a8
The Rover
0
761
2295
1955
2024-04-05T13:19:09Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]/[[Armored Panel]] (if you're struggling with impacts)
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake. And if its still too much of a struggle, you can always swap the Steel Panels for Armored ones.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
[[File:RoverMod OUT1.jpg|thumb|left|The Rover modified with Armored Panels on the front fenders at Big Dan's]]
[[File:RoverMod OUT2.jpg|thumb|left|The modified Rover in the Red Spires biome]]
f509b7474ecac40cc76275d17537c982ef1f9184
MZ-Racer
0
841
2296
2221
2024-04-05T13:20:01Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Armored Bumper]]/[[Anticorrosive Bumper]]
*Rear [[Magnetic Bumper]]/[[Armored Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Anticorrosive Panel]]
*All Doors [[Armored Door]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anticorrosive Door]]
*Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[AMP Engine]]/[[Turbolight Engine]]
=== Rack Expansions and Utilities (AMP Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Rear Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]/[[Solar Panels]]
* Front Side [[Side Battery]]
=== Rack Expansions and Utilities (Turbolight Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Fuel Synthesizer]]
== Strategy ==
Designed for the Acid and Radiation encountered in the inner zones, the only thing you would really have to watch out for would be the Electrical Anomalies and crashing really hard into something, but at least you should be safe side-swiping anything with those armored doors. As usual, cautious driving would be king though if you have to go off the beaten path, the tires would deal with that no problem, especially from the power of the AMP or Turbolight Engine. Said power also means that this build can really get moving, which means potentially launching yourself off a hidden ditch or an ill-timed Bollard but don't worry, the Anti-Grav Emitter would help ensure a safe landing.
== Gallery ==
[[File:MZ Racer.jpg|thumb|left|Image of the MZ Racer]]
[[File:MZ Racer OUT1.jpg|thumb|left|The MZ Racer in the Damp Forest]]
[[File:MZ Racer OUT2.jpg|thumb|left|The MZ Racer in the Blistering Woods]]
[[File:MZ Racer OUT3.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT4.jpg|thumb|left|The MZ Racer out in the Red Spires]]
e2915f2e10d3b5bbd35dd8b3575622c5467f6082
Pneumatic Deposit Box
0
939
2298
2202
2024-04-06T03:29:31Z
Optimore
28
/* Synopsis */
wikitext
text/x-wiki
{{stub}}
{{Resource|lb-content=Also nicknamed "Pneumatubes," the pneumatic tubes that criss-cross the Zone are low-tech, but that may well be why they've survived to this day. It seems the less complicated the technology, the less the Zone is likely to scramble it and screw it up.|name=Pneumatic Deposit Box|icon=Pneumatic_Deposit_Box.png|locations=damp_forest,blistering_woods,the_mires,the_scorch,smokestacks,red_spires|tool=Hands|tool-icon=HANDS.png}}
===Synopsis===
Pneumatic Deposit Boxes are a type of loot container found fairly commonly in all parts of the Zone. They can be spotted from a distance by their radio antennas, which have a glowing green tip that is visible at night. They are also frequently found surrounded by wooden boxes, [[Sodium Vapor Light|Sodium Vapor Lights]], and, on occasion, [[Lead Shielding]].
They contain a random selection of common [[Resources]] and have a chance to also contain a text [[Records|Record]], any type of [[Detailing|Cosmetic]] (paint being by far the most common), and/or a [[Dumpster Pearl]].
They are non-functional as actual pneumatic tubes and cannot be used to send items back to the pneumatic inbox in the Auto Shop.
===Gallery===
There are no photos here yet.
eabfe0d62f0d815c8444a7d20cc64f3bc895a011
File:Jungle Rumbler.jpg
6
997
2301
2024-04-06T13:26:32Z
Techdragon2000
38
Uploaded own work with UploadWizard
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{{Information
|description={{en|1=Image of the Jungle Rumbler}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
02339bff590f875bee8ab23d56b9fc9e8235b235
Jungle Rumbler
0
998
2302
2024-04-06T13:26:40Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=While not exactly a jungle, the OEZ is as wild as it gets with its Anomalies and overall weirdness. So why not treat it like a wacky safari? Introducing the Jungle Rumbler, with caged doors to keep you safe inside and enough lights to be a mini sun, you can be sure to safely observe the many wonders (or horrors) the OEZ has on display and take pictures of em to share with your friends, who wouldn't wanna show t..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=While not exactly a jungle, the OEZ is as wild as it gets with its Anomalies and overall weirdness. So why not treat it like a wacky safari? Introducing the Jungle Rumbler, with caged doors to keep you safe inside and enough lights to be a mini sun, you can be sure to safely observe the many wonders (or horrors) the OEZ has on display and take pictures of em to share with your friends, who wouldn't wanna show that off, am I right!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Insulated Bumper]]/[[LIM Shield]]/[[LIMPulse Emitter]]
*Headlights [[Insulated Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Insulated Door]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Floodlight]]
* Rear Side [[Side Battery]]
== Strategy ==
To be honest, considering this useful is really stretching it. I mean, it is very usable as a build still but its definitely not the toughest nor the most powerful, nor the most long distance build which means you can't be too careless while driving. That said, with all the lights on this build, you honestly do not have to worry about not seeing anything around you. No longer can Pickpockets hide in the shadows, or a resource node go unnoticed...or if you just simply need more help looking around while navigating tight spaces, this build is great if you need help illuminating and being aware of your surroundings.
== Gallery ==
[[File:Jungle Rumbler.jpg|thumb|left|Image of the Jungle Rumbler]]
e45a100ebaaa28ba0f0bac423bee5bffa24f08fc
2303
2302
2024-04-06T13:27:06Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=While not exactly a jungle, the OEZ is as wild as it gets with its Anomalies and overall weirdness. So why not treat it like a wacky safari? Introducing the Jungle Rumbler, with caged doors to keep you safe inside and enough lights to be a mini sun, you can be sure to safely observe the many wonders (or horrors) the OEZ has on display and take pictures of em to share with your friends, who wouldn't wanna show that off, am I right!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Insulated Bumper]]/[[LIM Shield]]/[[Limpulse Emitter]]
*Headlights [[Insulated Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Insulated Door]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Floodlight]]
* Rear Side [[Side Battery]]
== Strategy ==
To be honest, considering this useful is really stretching it. I mean, it is very usable as a build still but its definitely not the toughest nor the most powerful, nor the most long distance build which means you can't be too careless while driving. That said, with all the lights on this build, you honestly do not have to worry about not seeing anything around you. No longer can Pickpockets hide in the shadows, or a resource node go unnoticed...or if you just simply need more help looking around while navigating tight spaces, this build is great if you need help illuminating and being aware of your surroundings.
== Gallery ==
[[File:Jungle Rumbler.jpg|thumb|left|Image of the Jungle Rumbler]]
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2024-04-06T14:00:05Z
Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-04-06
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|permission=
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{{self|cc-by-sa-4.0}}
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Techdragon2000
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Uploaded own work with UploadWizard
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|date=2024-04-06
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Techdragon2000
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Uploaded own work with UploadWizard
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{{Information
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|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Techdragon2000
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Uploaded own work with UploadWizard
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|description={{en|1=The Jungle Rumbler illuminated by a flashlight next to an ARDA Investigator}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=An overhead view of the Jungle Rumbler}}
|date=2024-04-06
|source={{own}}
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=={{int:license-header}}==
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Techdragon2000
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Uploaded own work with UploadWizard
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|date=2024-04-06
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2024-04-06T14:07:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
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Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-04-06
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-04-06
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{{self|cc-by-sa-4.0}}
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2313
2024-04-06T14:19:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Another image of the Jungle Rumbler next to the Battery Farm}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
23da52b64307107494e74fd90b318a6bc6765261
Jungle Rumbler
0
998
2314
2303
2024-04-06T14:19:47Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=While not exactly a jungle, the OEZ is as wild as it gets with its Anomalies and overall weirdness. So why not treat it like a wacky safari? Introducing the Jungle Rumbler, with caged doors to keep you safe inside and enough lights to be a mini sun, you can be sure to safely observe the many wonders (or horrors) the OEZ has on display and take pictures of em to share with your friends, who wouldn't wanna show that off, am I right!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Insulated Bumper]]/[[LIM Shield]]/[[Limpulse Emitter]]
*Headlights [[Insulated Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Steel Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Insulated Door]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Floodlight]]
* Rear Side [[Side Battery]]
== Strategy ==
To be honest, considering this useful is really stretching it. I mean, it is very usable as a build still but its definitely not the toughest nor the most powerful, nor the most long distance build which means you can't be too careless while driving. That said, with all the lights on this build, you honestly do not have to worry about not seeing anything around you. No longer can Pickpockets hide in the shadows, or a resource node go unnoticed...or if you just simply need more help looking around while navigating tight spaces, this build is great if you need help illuminating and being aware of your surroundings.
== Gallery ==
[[File:Jungle Rumbler.jpg|thumb|left|Image of the Jungle Rumbler]]
[[File:JURM OUT1.jpg|thumb|left|The Jungle Rumbler illuminated by a Sodium Vapor Lamp in a Damp Forest junction]]
[[File:JURM OUT2.jpg|thumb|left|The Jungle Rumbler illuminated by a billboard]]
[[File:JURM OUT3.jpg|thumb|left|The Jungle Rumbler with all lights turned on]]
[[File:JURM OUT4.jpg|thumb|left|The Jungle Rumbler illuminated by a flashlight next to an ARDA Investigator]]
[[File:JURM OUT5.jpg|thumb|left|An overhead view of the Jungle Rumbler]]
[[File:JURM OUT6.jpg|thumb|left|The Jungle Rumbler cruising thru a ARDA Checkpoint in the Mires]]
[[File:JURM OUT7.jpg|thumb|left|The Jungle Rumbler in a Scorch highway]]
[[File:JURM OUT8.jpg|thumb|left|The Jungle Rumbler next to an ARDA Research Trailer]]
[[File:JURM OUT9.jpg|thumb|left|The Jungle Rumbler next to a Battery Farm in the Scorch]]
[[File:JURM OUT10.jpg|thumb|left|Another image of the Jungle Rumbler next to the Battery Farm]]
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File:Rover OUT6.jpg
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2315
2024-04-06T14:23:03Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
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{{Information
|description={{en|1=Side view of the Rover}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:RoverMod OUT3.jpg
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1010
2316
2024-04-06T14:24:56Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The modified Rover in a Smokestack biome}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:RoverMod OUT4.jpg
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1011
2317
2024-04-06T14:26:59Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Modified Rover with the Smokestack spires enshrouded by dark fog}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b7f969d3db269f65af0606f60eba95c2dc92c7c4
The Rover
0
761
2318
2295
2024-04-06T14:27:09Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just like the alien environment of another planet, the OEZ is as foreign as it is familiar thanks to the Instability. And the best way to understand the foreign is to go out and explore it. Thats where the Rover comes in.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s/[[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Steel Panel]]/[[Armored Panel]] (if you're struggling with impacts)
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Ion Shield]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Fuel Synthesizer]] (if using Turbolight)/[[Side Battery]] (if using AMP)
* Rear Side [[Side Battery]]
== Strategy ==
While designed to be somewhat cosmetically pleasant, the combination of panels provide a good coverage from the various damage types you would encounter out in the Zone. Combined with the LIM Shield to detach unwanted hitchhikers and the Ion Shield to keep radiation at bay, the Rover is capable of exploring into the Deep Zone, where you can loot-I mean, 'extract valuable research material' to your hearts content with the XL Roof Storage, for your uses back in the garage. And with the two choices of engines available to you, the right set up and All-Terrain Tires, getting to the Gateway should be a piece of cake. And if its still too much of a struggle, you can always swap the Steel Panels for Armored ones.
== Gallery ==
[[File:The Rover Wagon.jpg|thumb|left|Image of the Rover]]
[[File:Rover OUT.jpg|thumb|left|The Rover out in the Scorch]]
[[File:Rover OUT1.jpg|thumb|left|The Rover in a Damp Forest Highway Junction]]
[[File:Rover OUT2.jpg|thumb|left|The Rover lit up by sunrise]]
[[File:Rover OUT3.jpg|thumb|left|The Rover out in a Scorch Highway Junction]]
[[File:Rover OUT4.jpg|thumb|left|Close-up of the Rover]]
[[File:Rover OUT6.jpg|thumb|left|Side view of the Rover]]
[[File:Rover OUT5.jpg|thumb|left|The Rover under a Scorch sunset]]
[[File:RoverMod OUT1.jpg|thumb|left|The Rover modified with Armored Panels on the front fenders at Big Dan's]]
[[File:RoverMod OUT2.jpg|thumb|left|The modified Rover in the Red Spires biome]]
[[File:RoverMod OUT3.jpg|thumb|left|The modified Rover in a Smokestack biome]]
[[File:RoverMod OUT4.jpg|thumb|left|The Modified Rover with the Smokestack spires enshrouded by dark fog]]
fdea6e797db4f6cb3099d7ba513244d36aa2946b
File:Lead Tank OUT7.jpg
6
1012
2319
2024-04-06T14:29:30Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank in a foggy Damp Forest junction}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8959bb55fe91ef7f0da87fd8c9c4e8a34390363c
File:Lead Tank OUT8.jpg
6
1013
2320
2024-04-06T14:30:28Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank next to a shipping container}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
97531677fce67f4b2a585ad2ea7491c9432c2efc
The Lead Tank
0
741
2321
2143
2024-04-06T14:33:24Z
Techdragon2000
38
/* Gallery */
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
[[File:Lead Tank OUT1.jpg|thumb|left|The Lead Tank out in the Blistering Woods]]
[[File:Lead Tank OUT2.jpg|thumb|left|Lead Tank out in the Damp Forest]]
[[File:Lead Tank OUT7.jpg|thumb|left|The Lead Tank in a foggy Damp Forest junction]]
[[File:Lead Tank OUT8.jpg|thumb|left|The Lead Tank next to a shipping container]]
[[File:Lead Tank OUT3.jpg|thumb|left|The Lead Tank next to an ARDA Research trailer]]
[[File:Lead Tank OUT4.jpg|thumb|left|Lead Tank in a foggy Damp Forest junction.]]
[[File:Lead Tank OUT5.jpg|thumb|left|The Lead Tank in the Mires, Flood Lights in use.]]
[[File:Lead Tank OUT6.jpg|thumb|left|The Lead Tank in the Red Spires]]
4998ad95d169317afe239710070fb72f3c76e880
File:AMT OUT8.jpg
6
1014
2322
2024-04-06T14:36:12Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker at a gas station}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8ddfbfaa212b417eb54a9e1183986a635838fc89
File:AMT OUT9.jpg
6
1015
2323
2024-04-06T14:37:15Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Mini Tanker off road in the Blistering Woods}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
91d5c2c7a8606243d4b0be8706b20eeb509ba557
ARDA Mini Tanker
0
950
2324
2219
2024-04-06T14:37:30Z
Techdragon2000
38
/* Gallery */
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Following the noticeable failure of large transport trucks in moving resources throughout the Zone, ARDA has decided a better approach is to build a new, smaller hauler, one that can carry enough resources or fuel to those in needed while being agile enough to dodge the ever increasing Anomalies in the Zone. And thus, the ARDA Mini Tanker was born.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[Steel Bumper]]/[[LIM Shield]]
*Headlights [[Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Steel Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[Fuel Reservoir]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
Lets be honest, you don't need all this fuel...unless you're running the LIM Chipped Engine but still, this is literally a meme...and yet it still works thanks to the Armored Panels and Offroad Tires. Apart from storage being limited to the trunk, you really can just keep driving this for a really long time before you need a fuel up...or maybe you don't even need to fuel up before returning to the garage, just be sure of what resources you wanna haul back to the garage so you don't waste your storage slots.
== Gallery ==
[[File:ARDA Mini Tanker.jpg|thumb|left|Image of the ARDA Mini Tanker]]
[[File:AMT OUT1.jpg|thumb|left|The ARDA Mini Tanker crossing a bridge]]
[[File:AMT OUT2.jpg|thumb|left|The Mini Tanker under sunlight]]
[[File:AMT OUT3.jpg|thumb|left|The Mini Tanker driving through the Blistering Woods]]
[[File:AMT OUT9.jpg|thumb|left|The Mini Tanker off road in the Blistering Woods]]
[[File:AMT OUT8.jpg|thumb|left|The Mini Tanker at a gas station]]
[[File:AMT OUT4.jpg|thumb|left|The Mini Tanker in the Mires]]
[[File:AMT OUT5.jpg|thumb|left|The Mini Tanker next to an Unstable Anchor]]
[[File:AMT OUT6.jpg|thumb|left|The Mini Tanker in the Deep Zone]]
[[File:AMT OUT7.jpg|thumb|left|The Mini Tanker next to a Tour Group]]
a6d5f412fa2345b41cf679dd67b975382e08a6ab
File:EnfMod OUT1.jpg
6
1016
2325
2024-04-06T14:40:08Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A modified Enforcer in the Mires next to a Battery Farm}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
439079abeb6d8186f9f45bbb9d4d1ca1f9d4f0de
File:EnfMod OUT2.jpg
6
1017
2326
2024-04-06T14:41:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The modified ARDA Enforcer in the Red Spires}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
873719c904f37cdd32d79510c5471442e67f81eb
File:EnfMod OUT3.jpg
6
1018
2327
2024-04-06T14:42:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The modified ARDA Enforcer next to a Tourist}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
48f1ae36660bfeb2db9b45ca34014cdf463587c8
File:EnfMod OUT4.jpg
6
1019
2328
2024-04-06T14:43:41Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The modified ARDA Enforcer climbing a hill}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
380ce9c1eea1dd38b5ba523c49c88101a943c6f4
ARDA Enforcer
0
969
2329
2250
2024-04-06T14:43:51Z
Techdragon2000
38
/* Gallery */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=ARDA may run the Zone but that doesn't mean they are always free to stop the bad guys, sneaking on into the Zone and sneakin stuff out too. Thats where the cops come in, and with the new Enforcer, courtesy of ARDA, you can be sure no crooks or trespassers cause any trouble. From that big ol spotlight that would brighten their darkest hidey-holes, to the armored backseat which doubles as electrical protection so electricity don't get in and crooks don't get out, to the magnetic bumper to pickup any discarded contraband for evidence, up to the armored body of this wagon, should you feel the need to get a lil punchy. Rest assured with the ARDA Enforcer, you'll keep law and order in these lands.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Armored Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Auto Tracking Spotlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Lightning Rod]]
== Strategy ==
As a police car should be, this build is extremely tough with its armored panels, to the point it actually took 3 Boom Bunnies under a Magnified Explosions conditions and stayed in the blue so...yea its dang tough. The Turbolight-Offroad Tires combination means this cop car can largely go anywhere you need it to and if the place you end up in is dark, use the Spotlight to look around without having to hop out of the car and into danger. That said you are still vulnerable to Acid and Radiation so try to avoid them as far as possible. Otherwise this cop car should get you easily into the Deep Zone, where if you can find any LIM Magnetizers, you can use the metal collected from the Magnetic Bumper to ensure you have a good stockpile of magnets.
== Gallery ==
[[File:Enforcer.jpg|thumb|left|Image of the ARDA Enforcer]]
[[File:Enforcer OUT1.jpg|thumb|left|The ARDA Enforcer with its spotlight active]]
[[File:Enforcer OUT2.jpg|thumb|left|The ARDA Enforcer in the Mires with a big building in the distance]]
[[File:Enforcer OUT3.jpg|thumb|left|The ARDA Enforcer in a Mires field]]
[[File:Enforcer OUT4.jpg|thumb|left|The ARDA Enforcer under a shelter to prepare for an incoming squall.]]
[[File:Enforcer OUT5.jpg|thumb|left|The ARDA Enforcer in the Deep Zone]]
[[File:Enforcer OUT6.jpg|thumb|left|The ARDA Enforcer next to a LIM Magnetizer]]
[[File:Enforcer OUT7.jpg|thumb|left|The ARDA Enforcer outside the Old Wall]]
[[File:EnfMod OUT1.jpg|thumb|left|A modified ARDA Enforcer in the Mires next to a Battery Farm]]
[[File:EnfMod OUT2.jpg|thumb|left|The modified ARDA Enforcer in the Red Spires]]
[[File:EnfMod OUT3.jpg|thumb|left|The modified ARDA Enforcer next to a Tourist]]
[[File:EnfMod OUT4.jpg|thumb|left|The modified ARDA Enforcer climbing a hill]]
171d047cc437c391c3a7c9c5713210cddcd7978b
File:Spitfire OUT8.jpg
6
1020
2330
2024-04-06T14:45:29Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Spitfire parked off the road}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
77e6966ebd0d233287a7ac33141d33bb24bdc492
Spitfire
0
749
2331
2265
2024-04-06T14:45:49Z
Techdragon2000
38
/* Gallery */
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Thanks to the Summer-Offroad Tires combination, this build also appears to accelerate better and handle with better agility then an all Offroad tire build and with enough traction offroad as compared to a all Summer Tire build, which means its driving characteristics is somewhere in between each. Overall, its a blast to drive this meme around or a challenge to attempt if you delve deeper into the Zone, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
[[File:Spitfire OUT1.jpg|thumb|left|The Spitfire at a Big Dan's in the Mires]]
[[File:Spitfire OUT2.jpg|thumb|left|The Spitfire in some fog]]
[[File:Spitfire OUT3.jpg|thumb|left|The Spitfire going past a Pothole]]
[[File:Spitfire OUT8.jpg|thumb|left|The Spitfire parked off the road]]
[[File:Spitfire OUT4.jpg|thumb|left|The Spitfire on the side of a road]]
[[File:Spitfire OUT5.jpg|thumb|left|The Spitfire in the Damp Forest with a structure in the background.]]
[[File:Spitfire OUT6.jpg|thumb|left|The Spitfire at a Zone Stabilizer]]
[[File:Spitfire OUT7.jpg|thumb|left|The Spitfire driving away from a Zone Stabilizer]]
f8b042709b670526275b2f50e1254221d2721dba
2333
2331
2024-04-06T14:48:37Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Got a need for speed? Shoot flames with this souped up hot-rod of a wagon and leave those pesky Anomalies in the dust. Be careful not to crash though!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Limpulse Emitter|LIMPulse Emitter]]/[[Steel Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front [[Steel Panel]]
*Front [[Steel Door]]
*Rear [[Lead-Plated Door]]
*Rear [[Insulated Panel]]
*Trunk [[Armored Door]]
*Front Tires [[Summer Tire|Summer]]
*Rear Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]/[[LIM-Chipped Engine]]/[[AMP Engine]]
=== Rack Expansions and Utilities ([[Turbolight Engine]]/[[LIM-Chipped Engine|LIM Chipped Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
=== Rack Expansions and Utilities ([[AMP Engine]]) ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]/[[XL Roof Battery]]/-
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]/[[Mini Turbine]]
* Rear Side [[Side Battery]]
--Always bring enough Plasma Chargers/Battery Jumpers when running AMP Engines--
== Strategy ==
The Spitfire is a pocket rocket and nothing much else. Its got enough armor to survive the Outer Zones and even the Mid Zone...if you watch the acid but expect a lot of damage. That said if you're a skilled driver and know how to handle the power and boost, this puppy would be uncatchable, and if something does catch you, a pulse of the LIM Shield/LIMPulse Emitter should do the trick. Thanks to the Summer-Offroad Tires combination, this build also appears to accelerate better and handle with better agility then an all Offroad tire build and with enough traction offroad as compared to a all Summer Tire build, which means its driving characteristics is somewhere in between each. Overall, its a blast to drive this meme around or a challenge to attempt if you delve deeper into the Zone, your call really.
== Gallery ==
[[File:Spitfire.webp|thumb|left|Image of the Spitfire]]
[[File:Spitfire OUT1.jpg|thumb|left|The Spitfire at a Big Dan's in the Mires]]
[[File:Spitfire OUT2.jpg|thumb|left|The Spitfire in some fog]]
[[File:Spitfire OUT9.jpg|thumb|left|Close up of the Spitfire on the road]]
[[File:Spitfire OUT3.jpg|thumb|left|The Spitfire going past a Pothole]]
[[File:Spitfire OUT8.jpg|thumb|left|The Spitfire parked off the road]]
[[File:Spitfire OUT4.jpg|thumb|left|The Spitfire on the side of a road]]
[[File:Spitfire OUT5.jpg|thumb|left|The Spitfire in the Damp Forest with a structure in the background.]]
[[File:Spitfire OUT6.jpg|thumb|left|The Spitfire at a Zone Stabilizer]]
[[File:Spitfire OUT7.jpg|thumb|left|The Spitfire driving away from a Zone Stabilizer]]
8feaaf61553eff7b4d88d3bb9ce7957b3953d41c
File:Spitfire OUT9.jpg
6
1021
2332
2024-04-06T14:48:27Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the Spitfire on the road}}
|date=2024-04-06
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2b9abb976d2edd2d10336ced447dd48d491826a9
Archangels
0
479
2334
2300
2024-04-07T10:09:10Z
Techdragon2000
38
/* Useful Archangels */
wikitext
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
d458bb6035d37601321d8cd14dff2156120b9694
2353
2334
2024-04-10T00:50:03Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
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File:FireChief.jpg
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2024-04-07T10:34:23Z
Techdragon2000
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Uploaded own work with UploadWizard
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{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT1.jpg
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2024-04-07T10:39:03Z
Techdragon2000
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Uploaded own work with UploadWizard
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{{Information
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|date=2024-04-07
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT2.jpg
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Techdragon2000
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Uploaded own work with UploadWizard
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{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT3.jpg
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Techdragon2000
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Uploaded own work with UploadWizard
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{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT4.jpg
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2024-04-07T10:48:21Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Fire Chief parked next to a billboard}}
|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT5.jpg
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2024-04-07T10:50:05Z
Techdragon2000
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Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Fire Chief with floodlights active}}
|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT6.jpg
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2024-04-07T10:51:43Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT7.jpg
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2024-04-07T10:54:32Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT8.jpg
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2024-04-07T10:57:10Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-04-07
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:FireChief OUT9.jpg
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2024-04-07T10:58:47Z
Techdragon2000
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Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-04-07
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
70a5008e237a4b04326067e9893f742dd5812273
ARDA Fire Chief
0
1032
2345
2024-04-07T10:59:05Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just cause ARDA controls the Zone, doesn't mean fires stop happening. But with the ARDA Fire Chief, first responders can quickly get anywhere someone needs help, be it for fires, or medical emergencies. And with the brand new developments in the form of the Lazarus Device, you can even bring people back from the dead. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]]/..."
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just cause ARDA controls the Zone, doesn't mean fires stop happening. But with the ARDA Fire Chief, first responders can quickly get anywhere someone needs help, be it for fires, or medical emergencies. And with the brand new developments in the form of the Lazarus Device, you can even bring people back from the dead.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Anticorrosive Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Olympium Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*All Doors [[Armored Door]]
*Tires [[All-Terrain Tire/All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Lazarus Device]]
* Rear Side [[Side Battery]]
== Strategy ==
A rather rough and rugged build, the All-Terrain tires means the build is plenty capable going anywhere while handling relatively well on all surfaces. Apart from that, the Insulated Panels reduce the damage from electrical damage while the Armored and Olympian panels should help with crashing thru forests and more while trying to avoid anomalies. Though that said this build is vulnerable to radiation having no radiation resistant panels so be careful not to sit in Hot Dust. And if you do end up taking too much damage, the Lazarus Devices on the car should keep you alive.
== Gallery ==
[[File:FireChief.jpg|thumb|left|Image of the ARDA Fire Chief]]
[[File:FireChief OUT2.jpg|thumb|left|The ARDA Fire Chief entering a Blistering Woods Highway Junction]]
[[File:FireChief OUT1.jpg|thumb|left|The ARDA Fire Chief in the Blistering Woods]]
[[File:FireChief OUT3.jpg|thumb|left|The ARDA Fire Chief next to a powered ARDA Tower]]
[[File:FireChief OUT4.jpg|thumb|left|The ARDA Fire Chief parked next to a billboard]]
[[File:FireChief OUT5.jpg|thumb|left|The ARDA Fire Chief with floodlights active]]
[[File:FireChief OUT6.jpg|thumb|left|The ARDA Fire Chief outside a Big Dan's]]
[[File:FireChief OUT7.jpg|thumb|left|The ARDA Fire Chief next to another billboard]]
[[File:FireChief OUT8.jpg|thumb|left|The ARDA Fire Chief outside a house]]
[[File:FireChief OUT9.jpg|thumb|left|The Fire Chief next to a power pylon]]
fc1a18599f8be1ef7aa76e3b68b2dd2e36b4a973
2346
2345
2024-04-07T10:59:17Z
Techdragon2000
38
/* Body Parts */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just cause ARDA controls the Zone, doesn't mean fires stop happening. But with the ARDA Fire Chief, first responders can quickly get anywhere someone needs help, be it for fires, or medical emergencies. And with the brand new developments in the form of the Lazarus Device, you can even bring people back from the dead.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Anticorrosive Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Olympium Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*All Doors [[Armored Door]]
*Tires [[All-Terrain Tire|All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Lazarus Device]]
* Rear Side [[Side Battery]]
== Strategy ==
A rather rough and rugged build, the All-Terrain tires means the build is plenty capable going anywhere while handling relatively well on all surfaces. Apart from that, the Insulated Panels reduce the damage from electrical damage while the Armored and Olympian panels should help with crashing thru forests and more while trying to avoid anomalies. Though that said this build is vulnerable to radiation having no radiation resistant panels so be careful not to sit in Hot Dust. And if you do end up taking too much damage, the Lazarus Devices on the car should keep you alive.
== Gallery ==
[[File:FireChief.jpg|thumb|left|Image of the ARDA Fire Chief]]
[[File:FireChief OUT2.jpg|thumb|left|The ARDA Fire Chief entering a Blistering Woods Highway Junction]]
[[File:FireChief OUT1.jpg|thumb|left|The ARDA Fire Chief in the Blistering Woods]]
[[File:FireChief OUT3.jpg|thumb|left|The ARDA Fire Chief next to a powered ARDA Tower]]
[[File:FireChief OUT4.jpg|thumb|left|The ARDA Fire Chief parked next to a billboard]]
[[File:FireChief OUT5.jpg|thumb|left|The ARDA Fire Chief with floodlights active]]
[[File:FireChief OUT6.jpg|thumb|left|The ARDA Fire Chief outside a Big Dan's]]
[[File:FireChief OUT7.jpg|thumb|left|The ARDA Fire Chief next to another billboard]]
[[File:FireChief OUT8.jpg|thumb|left|The ARDA Fire Chief outside a house]]
[[File:FireChief OUT9.jpg|thumb|left|The Fire Chief next to a power pylon]]
bf28384bc2a3de41ddf14828531367242a2f10c7
File:Handvac3p.png
6
1033
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2024-04-07T22:51:16Z
Optimore
28
wikitext
text/x-wiki
The hand-vac on the floor of the garage
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File:Handvac1phud.jpg
6
1034
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2024-04-07T22:57:10Z
Optimore
28
wikitext
text/x-wiki
The Hand-Vac being held in the garage, HUD not disabled (consider getting one with it disabled)
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Hand-Vac
0
745
2349
1713
2024-04-07T22:59:33Z
Optimore
28
Gallery added, notes on resource collection
wikitext
text/x-wiki
[[Category:Tool]]
{{stub}}
{{Craftable|name=Hand-Vac|icon=Hand-Vac.png|lb-content=Using most of the same basic principles as a domestic vacuum cleaner, though without any regard for safety constraints, this device allows for the swift collection of just about any solid or semisolid substance. It will try to suck up anything small it's pointed toward.|ingredients=plastic=4,rubber=4,pressurized_cartridges=2,electronics=1|stats=durability=1500}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Thermal Vacuum]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]]. It is also very useful, though not required, for collecting [[Marsh Eggs]].
While the Thermal Vacuum is the recommended tool for collecting [[Swamp Coral]], the Hand-Vac (or for that matter, the player's bare hands) can also be used as long as the player has some way to illuminate the Neon Reefs that won't occupy their hands such as a dropped road flare or the car's headlights.
===Gallery===
[[File:Handvac3p.png|left|thumb|The Hand-Vac on the floor of the garage.]]
[[File:Handvac1phud.jpg|left|thumb|600x600px|The Driver holding the Hand-Vac in the garage.]]
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MediaWiki:Common.css
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2024-04-09T12:29:29Z
Nutcake
1
Created page with "/* CSS placed here will be applied to all skins */ .mw-capiunto-infobox { width: 0; padding: 0.2em 2em; }"
css
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2024-04-09T12:30:10Z
Nutcake
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css
text/css
/* CSS placed here will be applied to all skins */
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2024-04-09T12:30:46Z
Nutcake
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css
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/* CSS placed here will be applied to all skins */
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File:WAHOG.jpg
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2354
2024-04-10T03:06:03Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
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|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT1.jpg
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2355
2024-04-10T03:07:23Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT2.jpg
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2356
2024-04-10T03:08:41Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT3.jpg
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2024-04-10T03:21:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog next to a building in the Mires}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT4.jpg
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2358
2024-04-10T03:22:44Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog in the Red Spires}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT5.jpg
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2024-04-10T03:24:26Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT6.jpg
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2360
2024-04-10T03:26:12Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog next to a Corrupted Anchor and structure}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT7.jpg
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2361
2024-04-10T03:27:57Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog in front of some Fallen Firmaments}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT8.jpg
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2362
2024-04-10T03:29:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT9.jpg
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2363
2024-04-10T03:30:43Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog outside the Old Wall}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:WAHOG OUT10.jpg
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2364
2024-04-10T03:32:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Warthog outside the Garage}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2ac5bb797d64630e21fe99bc62e84527040d62b8
Warthog
0
1047
2365
2024-04-10T03:33:42Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Sometimes the wilderness gets too tough. So do you give in to mother nature and go home? No! Introducing the Warthog, ideal for rampaging through a jungle, or into the radioactive depths of the Deep Zone. And if you are in a pinch for fuel, the Fuel Synthesizers would be sure to keep you going for a long, long time. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]] *R..."
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Sometimes the wilderness gets too tough. So do you give in to mother nature and go home? No! Introducing the Warthog, ideal for rampaging through a jungle, or into the radioactive depths of the Deep Zone. And if you are in a pinch for fuel, the Fuel Synthesizers would be sure to keep you going for a long, long time.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Lead-Plated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Lead-Plated Door]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Fuel Tank]]
== Strategy ==
Plenty capable of making it to the Deep Zone, this build's shortfall really is the lack of battery capacity and acid resistance so be sure to watch out for those on your travels. Apart from that, you can be sure this build can take you anywhere your looting heart desires and take a beating before any issues arises.
== Gallery ==
[[File:WAHOG.jpg|thumb|left|Image of the Warthog]]
[[File:WAHOG OUT1.jpg|thumb|left|The Warthog next to a building in the Damp Forest]]
[[File:WAHOG OUT2.jpg|thumb|left|The Warthog with all lights active, next to a Plasma Generator]]
[[File:WAHOG OUT3.jpg|thumb|left|The Warthog next to a building in the Mires]]
[[File:WAHOG OUT4.jpg|thumb|left|The Warthog in the Red Spires]]
[[File:WAHOG OUT5.jpg|thumb|left|The Warthog with the Spires in the background]]
[[File:WAHOG OUT6.jpg|thumb|left|The Warthog next to a Corrupted Anchor and structure]]
[[File:WAHOG OUT7.jpg|thumb|left|The Warthog in front of some Fallen Firmaments]]
[[File:WAHOG OUT8.jpg|thumb|left|Close up of the Warthog]]
[[File:WAHOG OUT9.jpg|thumb|left|The Warthog outside the Old Wall]]
[[File:WAHOG OUT10.jpg|thumb|left|The Warthog outside the Garage]]
196c286adc66c23c64ef0674552b3e5f8ccf39d4
2366
2365
2024-04-10T03:34:28Z
Techdragon2000
38
/* Strategy */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Sometimes the wilderness gets too tough. So do you give in to mother nature and go home? No! Introducing the Warthog, ideal for rampaging through a jungle, or into the radioactive depths of the Deep Zone. And if you are in a pinch for fuel, the Fuel Synthesizers would be sure to keep you going for a long, long time.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Lead-Plated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Lead-Plated Door]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Fuel Tank]]
== Strategy ==
Plenty capable of making it to the Deep Zone, this build's shortfall really is the lack of battery capacity and acid resistance so be sure to watch out for those on your travels. Apart from that, you can be sure this build can take you anywhere your looting heart desires and take a beating before any issues arises. And if you need a refuel, the Synthesizers are there to get you some in a pinch, though of course, watch the battery.
== Gallery ==
[[File:WAHOG.jpg|thumb|left|Image of the Warthog]]
[[File:WAHOG OUT1.jpg|thumb|left|The Warthog next to a building in the Damp Forest]]
[[File:WAHOG OUT2.jpg|thumb|left|The Warthog with all lights active, next to a Plasma Generator]]
[[File:WAHOG OUT3.jpg|thumb|left|The Warthog next to a building in the Mires]]
[[File:WAHOG OUT4.jpg|thumb|left|The Warthog in the Red Spires]]
[[File:WAHOG OUT5.jpg|thumb|left|The Warthog with the Spires in the background]]
[[File:WAHOG OUT6.jpg|thumb|left|The Warthog next to a Corrupted Anchor and structure]]
[[File:WAHOG OUT7.jpg|thumb|left|The Warthog in front of some Fallen Firmaments]]
[[File:WAHOG OUT8.jpg|thumb|left|Close up of the Warthog]]
[[File:WAHOG OUT9.jpg|thumb|left|The Warthog outside the Old Wall]]
[[File:WAHOG OUT10.jpg|thumb|left|The Warthog outside the Garage]]
a27927b17644a62e7dbe0b7ac91774b2ce85818b
Archangels
0
479
2367
2353
2024-04-10T13:56:52Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if the page is not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
f8658d6f91ae4051d6bbd6e36114ecd2fc3305ef
2383
2367
2024-04-15T05:46:35Z
Elirus
18
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
1306defbdac2c7a7dd9eb7a6f45f404d8ca4c087
2384
2383
2024-04-15T05:50:25Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[The Redneck]] - Early-Game Cosmetic Build
39bb9821acb95d80e55dabd42fd56b83e95e52dc
2391
2384
2024-04-18T04:21:38Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[The Redneck]] - Early-Game Cosmetic Build
0eeb5bbe8a1f65928311587e4013c0da2da0a842
File:Replicant.jpg
6
1048
2368
2024-04-10T14:07:08Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Replicant}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Replicant OUT1.jpg
6
1049
2369
2024-04-10T14:08:20Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant driving in a Damp Forest junction entering night time}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Replicant OUT2.jpg
6
1050
2370
2024-04-10T14:09:17Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant next to an Abandoned Car}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Replicant OUT3.jpg
6
1051
2371
2024-04-10T14:10:11Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant with a big building in the distance}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Replicant OUT4.jpg
6
1052
2372
2024-04-10T14:11:05Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant next to a billboard}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b9a97a50e147de875b7965de22eddaec66b27b89
File:Replicant OUT5.jpg
6
1053
2373
2024-04-10T14:12:03Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant in a Blistering Woods biome}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
144aa88fe823b47167138d1767e669db881f1641
File:Replicant OUT6.jpg
6
1054
2374
2024-04-10T14:13:31Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant overlooking the junction}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6d0e4730e9cbe0fb86cc9eb97af40d9ea3f68e76
File:Replicant OUT7.jpg
6
1055
2375
2024-04-10T14:14:29Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant driving on a dirt path}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Replicant OUT8.jpg
6
1056
2376
2024-04-10T14:15:47Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Top view of the Replicant}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7252049e3ffd3f3f106628142b81db131ef26fea
File:Replicant OUT9.jpg
6
1057
2377
2024-04-10T14:17:21Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant outside an ARDA Research Trailer}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
86d69fa0bdd5c9e7833587149bdcda450de55eba
File:Replicant OUT10.jpg
6
1058
2378
2024-04-10T14:18:20Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Replicant driving up a hill}}
|date=2024-04-10
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
818511ca07a64e811ea749821a540a65470d79bd
Replicant
0
1059
2379
2024-04-10T14:18:42Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Considering the variety of dangers in the OEZ, having a wagon fortified a lil against each type maybe key to surviving. Thing is, deciding on what you should kit your wagon up with is hard...so why not replicate what the Devs did hm? <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Steel Bumper]] *Rear [[LIM Shield]] *Headlights [[Headlight]]s *Hood [[Lead-Plated Panel]] *Front Panel..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Considering the variety of dangers in the OEZ, having a wagon fortified a lil against each type maybe key to surviving. Thing is, deciding on what you should kit your wagon up with is hard...so why not replicate what the Devs did hm?
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Steel Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Insulated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Insulated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof -
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Storage]]
== Strategy ==
This is definitely not the toughest build out there, lacking any armored panels or doors and in fact having a rather high quantity of Insulated parts, but considering this build seems to make an appearance a lot in the promotional material for the Devs, surely a near replication should work well...right? Well what I do know works well is the amount of stuff you can carry with this build and the panels and doors installed still gives enough protection against collisions should you lose focus on driving carefully. Add to the fact that the All-Terrain tires paired with the Turbolight engine makes driving on or off road a breeze means you should be able to get to any loot you want, maybe with a lil help of momentum at times.
== Gallery ==
[[File:Replicant.jpg|thumb|left|Image of the Replicant]]
[[File:Replicant OUT1.jpg|thumb|left|The Replicant driving in a Damp Forest junction entering night time]]
[[File:Replicant OUT2.jpg|thumb|left|The Replicant next to an Abandoned Car]]
[[File:Replicant OUT3.jpg|thumb|left|The Replicant with a big building in the distance]]
[[File:Replicant OUT4.jpg|thumb|left|The Replicant next to a billboard]]
[[File:Replicant OUT5.jpg|thumb|left|The Replicant in a Blistering Woods biome]]
[[File:Replicant OUT6.jpg|thumb|left|The Replicant overlooking the junction]]
[[File:Replicant OUT7.jpg|thumb|left|The Replicant driving on a dirt path]]
[[File:Replicant OUT8.jpg|thumb|left|Top view of the Replicant]]
[[File:Replicant OUT9.jpg|thumb|left|The Replicant outside an ARDA Research Trailer]]
[[File:Replicant OUT10.jpg|thumb|left|The Replicant driving up a hill]]
6d2ef7c2a61a830cf011e024fbc12dc5d6d689c5
Detailing
0
971
2380
2254
2024-04-10T22:29:03Z
Optimore
28
Can no longer collapse entire article
wikitext
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== Detailing ==
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Detailing Station]] before they can be used. Cosmetics can be found in Box Trucks, ARDA Investigators, Payload Rockets, Pneumatic Mailboxes, and received randomly when breaking [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a durability of 30 (applications). 3 paint types are missing from this list. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while newly-built panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). 2 decals are missing from this list. At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* Magnificent Malcom
* Howdy-Grade
* Brick Wall
* Colossal Floof
* more TBD
====== Mirror ======
* Money Wizard
* more TBD
====== Steering Wheel ======
* Rally Wheel
* Go-Kart Wheel
* Classic Wheel
* Welded Wheel
* High-Tech Wheel
* more TBD
====== Shifter ======
* Sword Shifter
* Crowbar Shifter
* Tool Shifter
* more TBD
====== Hood Ornament ======
* The Bee
* The Logo
* The Castle
* more TBD
====== Antenna ======
* The Surf Board
* more TBD
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* On Board
* I Love the PNW
* Anomaly Chasers
* more TBD
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Progress Pride Flag
* Queer Pride Flag
* Pride Flag
* Lesbian Pride Flag
* Asexual Pride Flag
* Trans Pride Flag
* Full list TBD
bfd6b9ce36a01bf0744da8a487de12486a0ffc28
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2024-04-11T01:33:20Z
Optimore
28
Filled out some missing items, so far only completed list is pride flags
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== Detailing ==
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Auto Shop#Detailing Station|Detailing Station]] before they can be used. Cosmetics can be found in [[Box Truck|Box Trucks]], [[ARDA Investigator|ARDA Investigators]], [[Payload|Payloads]], [[Pneumatic Deposit Box|Pneumatic Deposit Boxes]], and received randomly when opening [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a maximum durability of 30 (applications), though they will have a randomized durability value when found. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while crafted panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Beige Paint]]
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Lime Green Paint]]
* [[Orange Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Camo]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* A Brick Wall
* Colossal Floof
* Cowabunga!
* Howdy-Grade
* Mischievous Malcom
* more TBD
====== Mirror ======
* Money Wizard
* The Dragon's Tooth Ocarina
* more TBD
====== Steering Wheel ======
* Go-Kart Steering Wheel
* Old School Steering Wheel
* Rally Steering Wheel
* Welded Steering Wheel
* High-Tech Steering Wheel
* more TBD
====== Shifter ======
* Crowbar Shifter
* Sword Shifter
* Tool Shifter
* more TBD
====== Hood Ornament ======
* The Bee
* The Castle
* The Fire Tire
* The Future Stylings
* The Logo
* The Castle
* more TBD
====== Antenna ======
* AAAAAAAAAAA!
* The Surf Board
* more TBD
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* Anomaly Chasers Sticker
* Mom Sticker
* On Board Sticker
* PNW Love Sticker
* Swag Wagon Sticker
* more TBD
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Abrosexual Pride
* Agender Pride
* Bigender Pride
* Bisexual Pride
* BLM Sticker
* Demisexual Pride
* Gay Men's Pride
* Genderfluid Pride
* Genderflux Pride
* Genderqueer Pride
* Intersex Pride
* Lesbian Pride
* Neutrois Pride
* Nonbinary Pride
* Pangender Pride
* Pansexual Pride
* Polysexual Pride
* Pride Flag
* Pride Progress
* Queer Pride
* Straight Ally Sticker
* Transgender Pride
a906a2436148d0b34fec00231eab480008a8f75d
Template:Condition
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2024-04-14T22:41:05Z
ArmoredThirteen
46
Attempt to standardize template to be closer to the Resource template without breaking existing pages (this is my first edit in any wiki ever here's to hoping it works)
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<div style="float: right">
{|
|+ <big>'''{{{2}}}'''</big>
|-
| {{{1}}}
|-
| {{{2}}} logbook icon
|}
</div>
{{Logbook|{{{3}}}}}
=== Zones ===
{{{4}}}
=== Guaranteed junction(s): ===
{{{5}}}
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File:TheRedneck.jpg
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Techdragon2000
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Redneck}}
|date=2024-04-15
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
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File:Redneck OUT1.jpg
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2024-04-15T06:18:55Z
Techdragon2000
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=={{int:filedesc}}==
{{Information
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|date=2024-04-15
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Redneck OUT2.jpg
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Techdragon2000
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=={{int:filedesc}}==
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|date=2024-04-15
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Redneck OUT3.jpg
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Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Redneck next to a billboard}}
|date=2024-04-15
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Redneck OUT4.jpg
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2024-04-15T06:27:02Z
Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Redneck travelling towards a Gateway}}
|date=2024-04-15
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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The Redneck
0
1065
2390
2024-04-15T06:27:13Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Maintaining a vehicle is hard, especially for those living in rural America. Sometimes you just gotta make do with what you got there, as long as it has 4 wheels, the stuff for the job and an engine, thats good enough. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Lead-Plated Bumper]] *Rear [[Crude Bumper]] *Headlights [[Headlight]]s *All Panels [[Crude Panel]] *All Doors Crude D..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Maintaining a vehicle is hard, especially for those living in rural America. Sometimes you just gotta make do with what you got there, as long as it has 4 wheels, the stuff for the job and an engine, thats good enough.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[Crude Bumper]]
*Headlights [[Headlight]]s
*All Panels [[Crude Panel]]
*All Doors [[Crude Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlights]]/-
* Rear Roof [[Fuel Reservoir]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Storage]]
== Strategy ==
The fact the panels have rust and duct tape on them means you really shouldn't be driving this build in the OEZ for long but sometimes, beggars can't be choosers. Fortunately for you, the parts that aren't just crude stuff makes the drive bearable, allowing you to avoid the roads where needed or climb some hills, light up the space or just drive as long as you need to in fuel scarce areas...tho it probably would still be better if you took the time and upgrade to Steel ASAP.
== Gallery ==
[[File:TheRedneck.jpg|thumb|left|Image of the Redneck]]
[[File:Redneck OUT1.jpg|thumb|left|The Redneck facing a Spark Tower with Floodlights active]]
[[File:Redneck OUT2.jpg|thumb|left|The Redneck next to a house]]
[[File:Redneck OUT3.jpg|thumb|left|The Redneck next to a billboard]]
[[File:Redneck OUT4.jpg|thumb|left|The Redneck travelling towards a Gateway]]
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File:BBRUN.jpg
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2024-04-18T04:36:40Z
Techdragon2000
38
Uploaded own work with UploadWizard
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|author=[[User:Techdragon2000|Techdragon2000]]
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT1.jpg
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2024-04-18T04:38:29Z
Techdragon2000
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Uploaded own work with UploadWizard
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|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT2.jpg
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2024-04-18T04:40:34Z
Techdragon2000
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Uploaded own work with UploadWizard
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|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT3.jpg
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2024-04-18T04:42:24Z
Techdragon2000
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Uploaded own work with UploadWizard
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|description={{en|1=The Blueberry Runner entering a Smokestack junction}}
|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT4.jpg
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Techdragon2000
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Blueberry Runner next to a Beating Heart}}
|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT5.jpg
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2024-04-18T04:44:31Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Blueberry Runner driving among the Smokestacks}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT6.jpg
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2024-04-18T04:46:05Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Blueberry Runner on a road}}
|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT7.jpg
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2024-04-18T04:47:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-04-18
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{{self|cc-by-sa-4.0}}
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File:BBRUN OUT8.jpg
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Techdragon2000
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Uploaded own work with UploadWizard
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|date=2024-04-18
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT9.jpg
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2024-04-18T04:52:02Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
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|date=2024-04-18
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|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-04-18
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|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:BBRUN OUT11.jpg
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2403
2024-04-18T04:54:22Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Blueberry Runner with the Smokestack spires in the background}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
631162eb3211e0350605f0341b497caee40b98ac
Blueberry Runner
0
1078
2404
2024-04-18T04:54:36Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You gotta love a blue car sometimes. And you can keep it nice and blue with an assortment of armoring to survive almost everything in the OEZ. And with the right engine and enough fuel, this is gonna be one safe ride. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anticorrosive Bumper]] *Rear [[LIM Shield]] *Headlights [[Headlight]]s *Hood [[Lead-Plated Panel]] *All Panels Insula..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You gotta love a blue car sometimes. And you can keep it nice and blue with an assortment of armoring to survive almost everything in the OEZ. And with the right engine and enough fuel, this is gonna be one safe ride.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*All Panels [[Insulated Panel]]
*Trunk [[Insulated Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Storage]]
== Strategy ==
Plenty capable of making it to the Deep Zone, this build's shortfall really is the lack of battery capacity and explosive resistance so be sure to watch out for those on your travels and pack enough chargers that you need. Apart from that, its really a very well rounded build for novice to good drivers in terms of collisions and fuel management with enough space for the loot goblins of the world with all the storage available.
== Gallery ==
[[File:BBRUN.jpg|thumb|left|Image of the Blueberry Runner]]
[[File:BBRUN OUT1.jpg|thumb|left|The Blueberry Runner on a Blistering Woods highway]]
[[File:BBRUN OUT2.jpg|thumb|left|The Blueberry Runner approaching a Junction Exit]]
[[File:BBRUN OUT3.jpg|thumb|left|The Blueberry Runner entering a Smokestack junction]]
[[File:BBRUN OUT4.jpg|thumb|left|The Blueberry Runner next to a Beating Heart]]
[[File:BBRUN OUT5.jpg|thumb|left|The Blueberry Runner driving among the Smokestacks]]
[[File:BBRUN OUT6.jpg|thumb|left|The Blueberry Runner on a road]]
[[File:BBRUN OUT7.jpg|thumb|left|The Blueberry Runner next to an Abandoned Squire]]
[[File:BBRUN OUT8.jpg|thumb|left|The Blueberry Runner on a dirt path]]
[[File:BBRUN OUT9.jpg|thumb|left|The Blueberry Runner in a ARDA Outpost]]
[[File:BBRUN OUT10.jpg|thumb|left|The Blueberry Runner exiting a train tunnel]]
[[File:BBRUN OUT11.jpg|thumb|left|The Blueberry Runner with the Smokestack spires in the background]]
cd88441bb54c79fd1d7ee8a847e224d4c7a4e9ff
Archangels
0
479
2405
2391
2024-04-18T04:58:47Z
Techdragon2000
38
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[The Redneck]] - Early-Game Cosmetic Build
9e834f6c2c110f1b036a9652d90ce78996ce9dc9
2406
2405
2024-04-18T04:59:41Z
Techdragon2000
38
/* Useful Archangels */
wikitext
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[The Redneck]] - Early-Game Cosmetic Build
3d43579bdc80df2e51272ad15a82c84d2cb1cabf
2407
2406
2024-04-18T05:01:43Z
Techdragon2000
38
/* Blooper Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
0b32cf001dd14c5e34a3df955414bd4163725c26
2408
2407
2024-04-18T05:11:58Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
b45a7d80b40877901d2df3120093097434787fe0
File:PackMule.jpg
6
1079
2409
2024-04-18T05:27:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Pack Mule}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT1.jpg
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1080
2410
2024-04-18T05:33:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
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text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule with an Abductor approaching}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT2.jpg
6
1081
2411
2024-04-18T05:37:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule next to some big pipes}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT3.jpg
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1082
2412
2024-04-18T05:38:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule in the Mires}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT4.jpg
6
1083
2413
2024-04-18T05:40:27Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule next to some Big Orbs and Salamander Grottos}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT5.jpg
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2414
2024-04-18T05:42:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule driving away from some Hot Dust}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
fee9c80ce92cab8dcf39a34fa2998b7b22392d34
File:Pack Mule OUT6.jpg
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1085
2415
2024-04-18T05:44:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule in the Red Spires}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT6.jpg
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1086
2416
2024-04-18T05:46:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule with the Red Spires spires in the background}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:PackMule OUT7.jpg
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1087
2417
2024-04-18T05:48:55Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule travelling towards an incoming Squall}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ddf5eab10eb702ee54ebc174d499179cbed1a9dc
File:PackMule OUT8.jpg
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1088
2418
2024-04-18T05:52:34Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule driving offroad}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cec7c4dca04066892c5fbd596d793f1063b6ca87
File:PackMule OUT9.jpg
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1089
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2024-04-18T05:55:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule next to a Zone Receiver}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1cbedbac7194989b8cb4bd4b96fb7dc7c69e5284
File:PackMule OUT10.jpg
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1090
2420
2024-04-18T05:57:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pack Mule with spires in the distance}}
|date=2024-04-18
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7c80621a0272e7433c2b24a3fab589a5d47fe930
ARDA Pack Mule
0
1091
2421
2024-04-18T05:57:53Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=As we learn more about the Anomalies and the Zone as a whole, one thing is becoming clear, the usage of light nimble vehicles that are not simply just armored are required to successfully navigate the Zone and its dangers. But cars can't carry the loads required by ARDA researchers out in the field need that a truck can either. And hence, the ARDA Pack Mule was developed in response to this growing need. With a..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=As we learn more about the Anomalies and the Zone as a whole, one thing is becoming clear, the usage of light nimble vehicles that are not simply just armored are required to successfully navigate the Zone and its dangers. But cars can't carry the loads required by ARDA researchers out in the field need that a truck can either. And hence, the ARDA Pack Mule was developed in response to this growing need. With a variety of the latest development in Anomaly countermeasures for vehicles installed, this lightweight hauler would get anything you need anywhere in the Zone.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Headlight]]s
*Hood [[Anticorrosive Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[XL Roof Storage]]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]/[[Side Storage]]
== Strategy ==
The perfect build for a loot goblin, if you find yourself constantly running out of loot space, the build provides so much space you can go into the Deep Zone and still not fill up all the space available. The variety of armoring type means the car is relatively well fortified against most of the damage types in the Zone but definitely a jack of all trades is a master of none, cautious driving is still recommended but a fender bender with an Anomaly may not be a completely disaster. Apart from that, a standard Turbolight, offroad orientated tire combination means the Pack Mule can get you and your stuff up and down almost anything with a relatively good enough fuel economy.
== Gallery ==
[[File:PackMule.jpg|thumb|left|Image of the ARDA Pack Mule]]
[[File:PackMule OUT1.jpg|thumb|left|The Pack Mule with an Abductor approaching]]
[[File:PackMule OUT2.jpg|thumb|left|The Pack Mule next to some big pipes]]
[[File:PackMule OUT3.jpg|thumb|left|The Pack Mule in the Mires]]
[[File:PackMule OUT4.jpg|thumb|left|The Pack Mule next to some Big Orbs and Salamander Grottos]]
[[File:PackMule OUT5.jpg|thumb|left|The Pack Mule driving away from some Hot Dust]]
[[File:Pack Mule OUT6.jpg|thumb|left|The Pack Mule in the Red Spires]]
[[File:PackMule OUT6.jpg|thumb|left|The Pack Mule with the Red Spires spires in the background]]
[[File:PackMule OUT7.jpg|thumb|left|The Pack Mule travelling towards an incoming Squall]]
[[File:PackMule OUT8.jpg|thumb|left|The Pack Mule driving offroad]]
[[File:PackMule OUT9.jpg|thumb|left|The Pack Mule next to a Zone Receiver]]
[[File:PackMule OUT10.jpg|thumb|left|The Pack Mule with spires in the distance]]
04e10c118636c2a99d0b24dff53ea5f77a4ef784
2422
2421
2024-04-18T05:58:20Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=As we learn more about the Anomalies and the Zone as a whole, one thing is becoming clear, the usage of light nimble vehicles that are not simply just armored are required to successfully navigate the Zone and its dangers. But cars can't carry the loads required by ARDA researchers out in the field need that a truck can either. And hence, the ARDA Pack Mule was developed in response to this growing need. With a variety of the latest development in Anomaly countermeasures for vehicles installed, this lightweight hauler would get anything you need anywhere in the Zone.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Headlight]]s
*Hood [[Anticorrosive Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Armored Door]]
*Front Doors [[Armored Door]]
*Front Doors [[Lead-Plated Door]]
*Tires [[All-Terrain Tire|All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[XL Roof Storage]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]/[[Side Storage]]
== Strategy ==
The perfect build for a loot goblin, if you find yourself constantly running out of loot space, the build provides so much space you can go into the Deep Zone and still not fill up all the space available. The variety of armoring type means the car is relatively well fortified against most of the damage types in the Zone but definitely a jack of all trades is a master of none, cautious driving is still recommended but a fender bender with an Anomaly may not be a completely disaster. Apart from that, a standard Turbolight, offroad orientated tire combination means the Pack Mule can get you and your stuff up and down almost anything with a relatively good enough fuel economy.
== Gallery ==
[[File:PackMule.jpg|thumb|left|Image of the ARDA Pack Mule]]
[[File:PackMule OUT1.jpg|thumb|left|The Pack Mule with an Abductor approaching]]
[[File:PackMule OUT2.jpg|thumb|left|The Pack Mule next to some big pipes]]
[[File:PackMule OUT3.jpg|thumb|left|The Pack Mule in the Mires]]
[[File:PackMule OUT4.jpg|thumb|left|The Pack Mule next to some Big Orbs and Salamander Grottos]]
[[File:PackMule OUT5.jpg|thumb|left|The Pack Mule driving away from some Hot Dust]]
[[File:Pack Mule OUT6.jpg|thumb|left|The Pack Mule in the Red Spires]]
[[File:PackMule OUT6.jpg|thumb|left|The Pack Mule with the Red Spires spires in the background]]
[[File:PackMule OUT7.jpg|thumb|left|The Pack Mule travelling towards an incoming Squall]]
[[File:PackMule OUT8.jpg|thumb|left|The Pack Mule driving offroad]]
[[File:PackMule OUT9.jpg|thumb|left|The Pack Mule next to a Zone Receiver]]
[[File:PackMule OUT10.jpg|thumb|left|The Pack Mule with spires in the distance]]
f0c66489da79bb43051df2099dccb928a1dff6fd
Template:Condition
10
493
2423
2382
2024-04-18T09:09:14Z
ArmoredThirteen
46
Further standardization to bring it closer to how the Resource template is set up. Also names the variables instead of using the numbers so it will be easier to modify later. This will break all existing Condition pages so I'll go through those as well
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<includeonly>[[Category:Conditions]]</includeonly>
<div style="float: right">
{{Template:Anomaly Infobox
| title = {{{name}}}
| image = [[File:{{{icon}}}|200px]]
| caption = {{{name}}} logbook icon
}}
</div>
{{Logbook|{{{lb-content}}}}}
=== Zones ===
{{#if: {{{zones|}}} |
{{{zones}}} |
N/A
}}
=== Guaranteed Junction(s) ===
{{#if: {{{junctions|}}} |
{{{junctions}}} |
N/A
}}
{{#if: {{{notes|}}} |
=== Notes ===
{{{notes}}} |
}}
431fe7ac8c6acfbd6032d0561a227d82ac97e622
Anchor Obfuscation
0
498
2424
1387
2024-04-18T09:15:09Z
ArmoredThirteen
46
Repaired to work with new Conditions template page
wikitext
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Anchor_Obfuscation.png
| lb-content = Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.
| zones = Any
| junctions = None
}}
03ca493be650a488f558f33cce09b6ebda600817
Anchor Party
0
613
2425
1388
2024-04-18T09:16:25Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Anchor_Party.png
| lb-content = Chance, coincidence, or an attempt to control instability mean this part of the Zone is crammed with Anchors.
| zones = Any
| junctions = None
}}
147c344ae1c93b07cd4b3315911791fc58ecd9e9
Barely Plugged
0
626
2426
1385
2024-04-18T09:17:39Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Barely_Plugged.png
| lb-content = This part of the Zone is so unstable that pulling a single Anchor will cause an Atmospheric Shift.
}}
03b51e137682c96371b2e4a9a9bea205aac40c51
Battery Sapping
0
510
2427
1389
2024-04-18T09:27:58Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Battery_Sapping.png
| lb-content = Environmental distortions in this part of the Zone mean that all car battery usage will be much higher.
| zones = Any
| junctions = None
}}
b51a4de4425ffae0dd75624280b001c49717ed4c
Fuel Evaporation
0
520
2428
1364
2024-04-18T09:29:32Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Fuel_Evaporation.png
| lb-content = An atmospheric Anomaly in this part of the Zone causes fuel to drain much faster than usual, as if it's evaporating into nothing.
| zones =
| junctions =
| notes =
}}
62019ae6f9502b0c1aa3a8ac264206a2c6b5c043
Malfunctioning Mess
0
504
2429
1367
2024-04-18T09:30:40Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Malfunctioning_Mess.png
| lb-content = High levels of magnetic interference, combined with broad spectrum atmospheric Anomalies, mean that things are constantly going haywire in this part of the Zone.
| zones = Any
| junctions = None
| notes =
}}
ed86efad43c6e3a6764d294b476b6ef4e397e50a
No Second Chances
0
622
2430
1447
2024-04-18T09:33:08Z
ArmoredThirteen
46
Repaired to work with new Condition template page
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{{Template:Condition
| name = {{PAGENAME}}
| icon = No_Second_Chances.png
| lb-content = While sometimes it's possible to find and retrieve things lost after a near-death emergency return, you won't be able to do so here.
| zones = Any
| junctions =
| notes = *If [[The Driver]] abandons their trip or dies while in a junction with this condition in effect, they will leave behind no [[Remnant Ghost]] and will therefore be unable to recover any lost equipment or materials by returning to said junction.
}}
aaa2329b089fe1e2efc0a2c8f26ba3b417bb27b5
Turncoat
0
507
2431
1370
2024-04-18T09:33:40Z
ArmoredThirteen
46
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Turncoat.png
| lb-content = Sometimes that which you trust the most might still turn against you.
| zones = Any
| junctions = None
| notes =
}}
a3d870644533331cfaf9da76c6476192abe91ffe
Concussive Blasts
0
639
2432
1824
2024-04-18T09:34:29Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Concussive_Blasts.png
| lb-content = The remarkably strong explosions experienced in this part of the Zone are powerful enough to bypass car defenses.
| zones =
| junctions =
| notes =
}}
17eb10abf0b80971d55993541a92b64f150c0826
Curious Fragility
0
624
2433
1383
2024-04-18T09:34:55Z
ArmoredThirteen
46
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Curious_Fragility.png
| lb-content = The Remnant seems to become more brittle in this part of the Zone, meaning that collisions suffered will cause much more damage.
| zones =
| junctions =
| notes =
}}
79daf6ab0860466a5730a9e51561f4db3a51ad63
Dense Acid
0
615
2434
1396
2024-04-18T09:37:04Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Dense_Acid.png
| lb-content = Acid in this part of the Zone is especially strong, and will inflict even more damage than usual.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Belching Barnacle]]
*[[Burp Bunny]]
*[[Cough Box]]
*[[Rotten Egg]]
dba76bacbcebb50d684c15681d7a5a3ea6b9a0fe
Harmful to Humans
0
512
2435
1391
2024-04-18T09:39:12Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Harmful_to_Humans.png
| lb-content = While in this part of the Zone, humans will feel harmful effects even more profoundly, whether driving or on foot.
| zones = Any
| junctions = None
| notes =
}}
cfed07f15c5ff6c948a83643bb64cd194151addf
Intense Radiation
0
617
2436
1399
2024-04-18T09:39:53Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Intense_Radiation.png
| lb-content = The Hot Dust in this part of the Zone is especially intense, and will be even more damaging than usual.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Hot Dust]]
bbc1b3f10bc860e21a90a852c8f99c1b4a6a1481
Magnified Explosions
0
627
2437
1392
2024-04-18T09:40:45Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Magnified_Explosions.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
87406e34c9d4e0147fd62d3951f4d77c0f735bd3
Overcharged Electricity
0
509
2438
1395
2024-04-18T09:41:23Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Overcharged_Electricity.png
| lb-content = Due to increased ambient LIM field energy, all electrical damage taken in this part of the Zone is increased.
| zones = Any
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
f8e56bfe740b885cb4058b071f3d04bb92f01110
Torn Apart
0
628
2439
1393
2024-04-18T09:42:07Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Torn_Apart.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
f542e10246cafbe83c23e719a9638a897260e21a
Violent Voltage
0
506
2440
1398
2024-04-18T09:42:41Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Violent_Voltage.png
| lb-content = The electrical discharges detected in this part of the Zone are at a much higher voltage, which means they arc past car defenses with ease.
| zones = Any
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
687bb3b566c3069d895db2fa8fde209362a176de
Virulent Acid
0
625
2441
1397
2024-04-18T09:43:15Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Virulent_Acid.png
| lb-content = The acidic compounds detected in this part of the Zone have a remarkably low viscosity, which means they will slide past car defenses with ease.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Belching Barnacle]]
*[[Burp Bunny]]
*[[Corrosive Squall]]
*[[Cough Box]]
*[[Moldy Balloon]]
*[[Rotten Egg]]
*[[Sick Mickey]]
d8d1bc5a9cc5c35d6ab993abd8c24e56d6185866
Acid Devours Fuel
0
629
2442
2098
2024-04-18T09:43:53Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Acid_Devours_Fuel.png
| lb-content = When the acidic compounds detected in this part of the Zone come into contact with fuel, both disappear into a vapor. Damage your car takes from acid is going to deplete even more fuel than usual.
| zones =
| junctions =
| notes =
}}
e4fade7892246e59c9fe4a3bf54602a32a41eaba
Acid Warren
0
630
2443
1409
2024-04-18T09:44:22Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Acid_Warren.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
cc4e2c32e50623446da754f4a6daa5865d36b779
Angry Abductors
0
499
2444
1402
2024-04-18T09:45:11Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Angry_Abductors.png
| lb-content = The abductors in this part of the Zone are particularly aggressive, and much more active in their pursuit.
| zones = Any
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Abductors]]
2c7ca14f4a7eeb466faf932fd78f27267a7af907
Belligerent Bubblegum
0
619
2445
1401
2024-04-18T09:46:12Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Belligerent_Bubblegum.png
| lb-content = The Bubblegum Buddies in this part of the Zone are plentiful and seem to have a score to settle.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bubblegum Buddy]]
a71bc78d4a41f4fa9dd18f2757906354e347942f
Disruptive Discharge
0
500
2446
1400
2024-04-18T09:47:01Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Disruptive_Discharge.png
| lb-content = The electrical discharges detected in this part of the Zone can damage and disrupt batteries, draining your power reserves.
| zones = Outer
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
773a24494cfb4f8a8e706f80f01c490fd5273965
Especially Eruptive
0
631
2447
1825
2024-04-18T09:47:43Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Especially_Eruptive.png
| lb-content = The geyser-like, erupting Anomalies in this part of the Zone are some of its most active and most powerful.
| zones =
| junctions =
| notes =
}}
8422f3053789fcd8f6732161c53a3c4b58b67b09
Everything's Moving...
0
632
2448
1411
2024-04-18T09:48:27Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Everythings_Moving.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
75edcbd78692fa8037d07c7d67666af0a02675dd
Exhausting Explosions
0
633
2449
2099
2024-04-18T09:48:54Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Exhausting_Explosions.png
| lb-content = In this part of the Zone, damage suffered from explosions will also take its toll on both fuel and battery reserves.
| zones =
| junctions =
| notes =
}}
9282d959475bc7adfe26b0f9ddc4edb4b7743a56
The Gravity of the Situation
0
621
2450
1403
2024-04-18T09:49:59Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Gravity_of_Situation.png
| lb-content = Anomalies associated with low gravity are even more effective in this part of the Zone.
| zones = Any
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Airstrip]]
*[[Shaker]]
ccde3ea1b59570f6a12dd91e52880aa19e3cfe05
Hammer and Anvil
0
634
2451
1413
2024-04-18T09:50:28Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Hammer_and_Anvil.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
6510bc05ba6a2f4f73a59ef16af9f84d2739e2b1
Malfunctions Magnified
0
635
2452
1414
2024-04-18T09:51:06Z
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Malfunctions_Magnified.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
3373ad74501f2a8cb845898d956ce8adda07bf95
Pernicious Pickpockets
0
636
2453
1823
2024-04-18T09:51:36Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Pernicious_Pickpockets.png
| lb-content = Anomalies known for stealing things are even more larcenous in this part of the Zone.
| zones =
| junctions =
| notes =
}}
4b3af3d16a73d0c3ccbc9529271a672d5cb8591b
Puncture Probability
0
637
2454
1416
2024-04-18T09:52:02Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Puncture_Probability.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
910a0842b2b473d2fe315e8d72c645f565066402
Shocking Speed
0
496
2455
1404
2024-04-18T09:52:51Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Shocking_Speed.png
| lb-content = In this part of the Zone, dangerous electrical discharges tend to also confer mysterious speed boosts.
| zones = Outer
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Crackling Crawler]]
*[[Minuteman]]
*[[Shocked Tourist]]
*[[Sizzling Mist]]
*[[Spark Tower]]
0c1f073d4878de9eae191a23078875ed9b073609
Something's Moving...
0
317
2456
1574
2024-04-18T09:57:35Z
ArmoredThirteen
46
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Somethings_Moving.png
| lb-content = This part of the Zone definitely seems to have something creeping out there amongst the trees...
| zones = Any
| junctions = None
| notes = When in a junction with this condition in effect, [[The Driver]] should be extremely cautious about staying in one area for too long. Tourists will appear - seemingly out of nowhere - and in large numbers. What's more, dispatching a group of Tourists would appear to only serve to attract more. At night, especially, these hoards of Tourists can be formidable. It is highly recommended that The Driver does not spend too much time in this junction and to stay out of dense areas with lots of blindspots.
}}
===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Tourist|Tourists]] become much more aggressive and mobile, moving greater distances at a time and getting much closer to [[The Driver]].
e2396cb1da69769f6d82aacadf06f99ac5165809
Spark Surge
0
623
2457
1406
2024-04-18T09:59:20Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Spark_Surge.png
| lb-content = Spark Towers in this part of the Zone are overcharged, making them even more dangerous.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Spark Tower]]
64967c58cfd5577b54f8dd2100d78bb4c0e565a1
Ticking Tumblers
0
638
2458
1417
2024-04-18T09:59:54Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Ticking_Tumblers.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
5e68fd3b01a924918ff0b5abff23f1d67d68b941
Touch and Go
0
508
2459
1380
2024-04-18T10:00:52Z
ArmoredThirteen
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Touch_and_Go.png
| lb-content = This part of the Zone is full of Anomalies known for suddenly accelerating, vehicles that they touch.
| zones = Any
| junctions = None
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Glittering Boulder]]
311e74e6af662b75655951c03b89609351d67ed6
Underground Mischief
0
618
2460
1407
2024-04-18T10:01:32Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Underground_Mischief.png
| lb-content = Certain burrowing Anomalies are even more aggressive in this part of the Zone.
| zones =
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bollard]]
*[[Shaker]]
5518711e9a7555ab4933354c66f0b3784731980f
The Warrens
0
497
2461
1362
2024-04-18T10:02:21Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Warrens.png
| lb-content = Bunny Anomalies run rampant in this part of the Zone.
| zones = Outer
| junctions = E2
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Bolt Bunny]]
*[[Boom Bunny]]
*[[Broken Bunny]]
*[[Burp Bunny]]
*[[Dust Bunny]]
*[[Happy Hare]]
*[[Hopped-up Hare]]
0c7a7cf98600d2378b000602ba55a51aa8e880c1
Perpetual Stability
0
494
2462
1369
2024-04-18T10:03:18Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Perpetual-Stability.png
| lb-content = The Instability Storm will not be chasing you here unless summoned.
| zones = Any
| junctions = None
| notes =
}}
8d318897ac1d162dcbb2015e5069836c52f15082
Swift Storm
0
501
2463
1382
2024-04-18T10:03:48Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Swift_Storm.png
| lb-content = Storm activity in this part of the Zone is remarkably rapid. After it maifests it will close in much faster than usual.
| zones = Any
| junctions = None
| notes =
}}
22e2878ea230edd5dc3605c6e1fc2afc450399fa
A Day's Hard Night
0
640
2464
1419
2024-04-18T10:04:16Z
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Always_Night.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
ca2c726d9639859b08e51e526f6bb814c831fee9
Anomalous Clouds
0
616
2465
1353
2024-04-18T10:04:38Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Anomalous_Clouds.png
| lb-content = Unpredictable weather patterns in this part of the Zone mean more cloud-related hazards will manifest at ground level.
| zones =
| junctions =
| notes =
}}
f54979c7905d762897792464762f6c1283b1eb0b
Caustic Downpours
0
641
2466
1420
2024-04-18T10:05:02Z
ArmoredThirteen
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Caustic_Downpours.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
cb45999006fac5a77385c3c6f4b8cd7734e8c65d
Corrosive Downpours
0
620
2467
1365
2024-04-18T10:06:28Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Corrosive_Downpours.png
| lb-content = Corrosive squalls are much more common in this part of the Zone.
| zones = Mid
| junctions =
| notes =
}}===Anomalies===
[[Anomalies]] affected by this [[Conditions|Condition]] are as follows:
*[[Corrosive Squall|Corrosive Squalls]] become more plentiful while this condition is in effect.
230a15ede1dd6f2b60a79276adb67e610772bdd0
Dismal Drizzle
0
642
2468
1422
2024-04-18T10:06:54Z
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Generic_Modifier.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
6d03c5876a5cb7d6339f38fbd7fa7d27302a1163
Dry Lightning
0
643
2469
1423
2024-04-18T10:08:45Z
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Dry_Lightning.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
561bdf591c1e6512d38504bda7d98a04184ffcfb
Eerie Darkness
0
503
2470
1368
2024-04-18T10:09:18Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Eerie_Darkness.png
| lb-content = This part of the Zone is unusually, even abnormally darker than normal.
| zones = Any
| junctions = G3
| notes =
}}
fe3133e436f9389196d290315ebb42160152b6ea
Gusts and Gales
0
511
2471
1089
2024-04-18T10:10:01Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = WIND-SQUALL.png
| lb-content = This part of the Zone is frequently subject to high winds.
| zones = Any
| junctions = None
| notes =
}}
145157fbff7a07c8c0b885bca31dfd3e1358891b
Heavy Fog
0
495
2472
1084
2024-04-18T10:10:33Z
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Heavy_Fog.png
| lb-content = The thick, low-lying fog in this part of the Zone never seems to lift.
| zones = Outer
| junctions = E6
| notes =
}}
6c247dc36dd8c3c1ab1bc7aba24610adc28afdea
Meteorite Medley
0
644
2473
1424
2024-04-18T10:11:03Z
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{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Meteorite_Medley.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
8ea7ab7996e54f557ae7157fa2749f09b3f2bd66
Relentless Rain
0
645
2474
1425
2024-04-18T10:11:26Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Relentless_Rain.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
eecff2620345ef56a15da25e5aa4afd9d8f49449
Sullen Skies
0
646
2475
1427
2024-04-18T10:12:10Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = Generic_Modifier.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
6d03c5876a5cb7d6339f38fbd7fa7d27302a1163
The Longest Day
0
647
2476
1429
2024-04-18T10:12:34Z
ArmoredThirteen
46
Repaired to work with new Condition template page
wikitext
text/x-wiki
{{stub}}
{{Template:Condition
| name = {{PAGENAME}}
| icon = The_Longest_Day.png
| lb-content = N/A
| zones =
| junctions =
| notes =
}}
1c22655a82cee781e381223359477a003d10da4a
Anchor Obfuscation
0
498
2477
2424
2024-04-18T10:13:36Z
ArmoredThirteen
46
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Anchor_Obfuscation.png
| lb-content = Increased magnetic interference means that Anchor signatures in this part of the Zone are indistinct. It will be harder to precisely locate them.
| zones = Any
| junctions = None
| notes =
}}
02a87e8b2c415d3b320803b5eee24a8d569ae795
Anchor Party
0
613
2478
2425
2024-04-18T10:13:52Z
ArmoredThirteen
46
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Anchor_Party.png
| lb-content = Chance, coincidence, or an attempt to control instability mean this part of the Zone is crammed with Anchors.
| zones = Any
| junctions = None
| notes =
}}
b4583aa85507e202ee877acf2f4ad986b9d9c1cd
Barely Plugged
0
626
2479
2426
2024-04-18T10:14:20Z
ArmoredThirteen
46
wikitext
text/x-wiki
{{Template:Condition
| name = {{PAGENAME}}
| icon = Barely_Plugged.png
| lb-content = This part of the Zone is so unstable that pulling a single Anchor will cause an Atmospheric Shift.
| zones =
| junctions =
| notes =
}}
8d6ad7d3145040d4db91263cbc0a80e26f298d7a
Battery Sapping
0
510
2480
2427
2024-04-18T10:15:25Z
ArmoredThirteen
46
wikitext
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{{Template:Condition
| name = {{PAGENAME}}
| icon = Battery_Sapping.png
| lb-content = Environmental distortions in this part of the Zone mean that all car battery usage will be much higher.
| zones = Any
| junctions = None
| notes =
}}
088d65a25b8cbb1878affb994b629f9583b6ddaf
Thermal Vacuum
0
746
2481
1719
2024-04-19T04:58:16Z
ArmoredThirteen
46
Corrected wording around what it can harvest since the Hand-Vac is also capable of harvesting eggs/candy/coral
wikitext
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[[Category:Tool]]
{{stub}}
{{Craftable|name=Thermal Vacuum|icon=Thermal_Vacuum.png|lb-content=A considerably more powerful iteration of the Hand-Vac. This applies highly focused energy to produce an even more emphatic and efficient result, while also casting light into the dirtiest, darkest of corners. Keep away from face.|ingredients=plastic=6,rubber=8,electronics=2,thermosap_crystal=8|stats=durability=2000}}
===Use===
This tool has multiple uses, but primarily, it is the quickest and simplest method of picking up large quantities of resources scattered around.
It and the [[Hand-Vac]] are the only two methods of acquiring [[Bulb|Bulbs]] from [[Sodium Vapor Light|Sodium Vapor Lights]] found throughout the [[Olympic Exclusion Zone|Zone]].
It is better than the [[Hand-Vac]] at acquiring [[Marsh Eggs]] (from [[Salamander Grotto]]), [[Tree Candy]] (from [[Twisted Ember]]), and [[Swamp Coral]] (from [[Neon Reef]]).
===Gallery===
There are no photos here yet.
613633c9a904bf3c29dc6581ac59523aefd0bbf5
Neon Reef
0
1092
2482
2024-04-19T05:03:29Z
ArmoredThirteen
46
Initial page creation
wikitext
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{{stub}}
{{Resource|lb-content=TELETYPE AUTOSCRIPT ARDA ref NGUYEN, M. - 1214-101063.
<br><br>
At first I thought I was seeing things after... well, you know. After that incident when so many of us saw things and then they promptly told us to never talk about it. I figured this was just another hallucination, something else I shouldn't log or report. Like how we don't talk about the things that chase us, or the files at Red Meadow, or the weird weather, or...
<br><br>
I know, I'm getting off topic. Point is, whatever this stuff is, it both responds to and seems to create light. I think we're looking at something similar to glowing algae, similar to those, uh, dinoflagellates. I've got some notes here somewhere. I'm pretty sure this material is infused with... neon? No, that can't be right.
<br><br>
Anyway, my point is that I think we could actually use some of this stuff and I'd really like to talk to Dr. Turner about this, but her office isn't taking calls. What's happened to her lately? Is she still in charge?|name=Neon Reef|icon=BIOLUMINESCENCE.png|locations=the_mires|ingredients=swamp_coral=0|tool=[[Thermal Vacuum]]|tool-icon=Thermal_Vacuum.png}}
===Synopsis===
Because [[Swamp Coral]] need light to bloom and be harvested, it is best to use a [[Thermal Vacuum]]. A [[Hand-Vac]] can be used as long as a light source is shining on the Neon Reef, such as a [[Road Flare]] or [[Headlight|Headlights]].
===Gallery===
There are no photos here yet.
9b1bc31c0f8bd2daffbdadf677d384e79e6b8cae
Warthog
0
1047
2483
2366
2024-04-19T11:52:35Z
Techdragon2000
38
/* Body Parts */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Sometimes the wilderness gets too tough. So do you give in to mother nature and go home? No! Introducing the Warthog, ideal for rampaging through a jungle, or into the radioactive depths of the Deep Zone. And if you are in a pinch for fuel, the Fuel Synthesizers would be sure to keep you going for a long, long time.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Lead-Plated Panel]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Insulated Door]]
*Front Doors [[Armored Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Fuel Tank]]
== Strategy ==
Plenty capable of making it to the Deep Zone, this build's shortfall really is the lack of battery capacity and acid resistance so be sure to watch out for those on your travels. Apart from that, you can be sure this build can take you anywhere your looting heart desires and take a beating before any issues arises. And if you need a refuel, the Synthesizers are there to get you some in a pinch, though of course, watch the battery.
== Gallery ==
[[File:WAHOG.jpg|thumb|left|Image of the Warthog]]
[[File:WAHOG OUT1.jpg|thumb|left|The Warthog next to a building in the Damp Forest]]
[[File:WAHOG OUT2.jpg|thumb|left|The Warthog with all lights active, next to a Plasma Generator]]
[[File:WAHOG OUT3.jpg|thumb|left|The Warthog next to a building in the Mires]]
[[File:WAHOG OUT4.jpg|thumb|left|The Warthog in the Red Spires]]
[[File:WAHOG OUT5.jpg|thumb|left|The Warthog with the Spires in the background]]
[[File:WAHOG OUT6.jpg|thumb|left|The Warthog next to a Corrupted Anchor and structure]]
[[File:WAHOG OUT7.jpg|thumb|left|The Warthog in front of some Fallen Firmaments]]
[[File:WAHOG OUT8.jpg|thumb|left|Close up of the Warthog]]
[[File:WAHOG OUT9.jpg|thumb|left|The Warthog outside the Old Wall]]
[[File:WAHOG OUT10.jpg|thumb|left|The Warthog outside the Garage]]
d1a125ec07997f628361a6aaa9cd4d94d1335079
Archangels
0
479
2484
2408
2024-04-19T17:20:48Z
Techdragon2000
38
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
24d2241ede6e26e14cd9a1d004cb6dce3863b91c
2487
2484
2024-04-26T09:42:37Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Ranger]] - Versatile Mid-Game Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
e747b1bb44e117efe1cf6958aced219534a5e486
ARDA Super Squire
0
1093
2485
2024-04-19T17:21:18Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place! <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Armored Bumper]] *Rear [[Armored Bumper]]/[[LIM Shield]] *Headlights Reinfo..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the Super Squire]]
1d1525e62d23586fa3a0155a2e18e8ab5612761f
2486
2485
2024-04-19T17:21:36Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the ARDA Super Squire]]
4d42bc046919ee07be408463ac7cfce6f460e1aa
2501
2486
2024-04-26T10:03:31Z
Techdragon2000
38
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the ARDA Super Squire]]
[[File:SSquire OUT1.jpg|thumb|left|Image of the ARDA Super Squire next to a billboard]]
[[File:SSquire OUT2.jpg|thumb|left|The ARDA Super Squire outside a house]]
[[File:SSquire OUT3.jpg|thumb|left|The ARDA Super Squire exiting a tunnel]]
[[File:SSquire OUT4.jpg|thumb|left|The ARDA Super Squire in front of another billboard]]
[[File:SSquire OUT5.jpg|thumb|left|The ARDA Super Squire on a Mires highway]]
[[File:SSquire OUT6.jpg|thumb|left|The ARDA Super Squire next to some water]]
[[File:SSquire OUT7.jpg|thumb|left|The Super Squire at a gas station]]
[[File:SSquire OUT8.jpg|thumb|left|The Super Squire driving in a Smokestack biome]]
[[File:SSquire OUT9.jpg|thumb|left|The Super Squire in the Smokestack wilderness]]
[[File:SSquire OUT10.jpg|thumb|left|The Super Squire under some pipes]]
a9b5cb85a0bb35c1acbf751b1c6de7a20eddc7f2
ARDA Ranger
0
1094
2488
2024-04-26T09:49:51Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=With this much forest, a park ranger is gonna need a capable vehicle to keep the forest safe, and thankfully ARDA has that covered with the ARDA Ranger. Fortified against anything the Zone can throw at it, the ride would keep any ranger safe doing their duties. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Anticorrosive Bumper]] *Rear [[Armored Bumper]] *Headlights Reinforced Hea..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=With this much forest, a park ranger is gonna need a capable vehicle to keep the forest safe, and thankfully ARDA has that covered with the ARDA Ranger. Fortified against anything the Zone can throw at it, the ride would keep any ranger safe doing their duties.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Lead-Plated Panel]]
*All Panels [[Armored Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Side Fuel Tank]]
== Strategy ==
With a lil protection in each department, this build should take a reasonable beating from the Zone and keep going but of course a jack of all trades is a master of none, you will still have to pick your paths wisely.
== Gallery ==
b01fc86384705a63d1df8b9d10b340c297ff3d84
2490
2488
2024-04-26T09:51:36Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=With this much forest, a park ranger is gonna need a capable vehicle to keep the forest safe, and thankfully ARDA has that covered with the ARDA Ranger. Fortified against anything the Zone can throw at it, the ride would keep any ranger safe doing their duties.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Lead-Plated Panel]]
*All Panels [[Armored Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Side Fuel Tank]]
== Strategy ==
With a lil protection in each department, this build should take a reasonable beating from the Zone and keep going but of course a jack of all trades is a master of none, you will still have to pick your paths wisely.
== Gallery ==
[[File:ARDARanger.jpg|thumb|left|Image of the ARDA Ranger]]
ef6ee3a4a47ee184680490eca1686b4807805755
File:ARDARanger.jpg
6
1095
2489
2024-04-26T09:51:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Ranger}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a3a24d9f32876f10d660d9ca08c29e9cbebec62f
File:SSquire OUT1.jpg
6
1096
2491
2024-04-26T09:53:09Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Super Squire next to a billboard}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3e3cc3959a4b09cf04ac787b8fe903795e2fa876
File:SSquire OUT2.jpg
6
1097
2492
2024-04-26T09:54:10Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Super Squire outside a house}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f1f4706e3535b48984d66dad729120baed6bf6aa
File:SSquire OUT3.jpg
6
1098
2493
2024-04-26T09:55:06Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Super Squire exiting a tunnel}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT4.jpg
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2024-04-26T09:56:05Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Super Squire in front of another billboard}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT5.jpg
6
1100
2495
2024-04-26T09:57:18Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Super Squire on a Mires highway}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT6.jpg
6
1101
2496
2024-04-26T09:58:21Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Super Squire next to some water}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT7.jpg
6
1102
2497
2024-04-26T09:59:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Super Squire at a gas station}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT8.jpg
6
1103
2498
2024-04-26T10:01:05Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Super Squire driving in a Smokestack biome}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT9.jpg
6
1104
2499
2024-04-26T10:02:18Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Super Squire in the Smokestack wilderness}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:SSquire OUT10.jpg
6
1105
2500
2024-04-26T10:03:19Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Super Squire under some pipes}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cbaa3cc94af79e360cae683e9227e2728a206c1d
File:Ranger OUT1.jpg
6
1106
2502
2024-04-26T10:05:17Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger next to a shack in the Mires}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT2.jpg
6
1107
2503
2024-04-26T10:52:09Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger with lights active}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT3.jpg
6
1108
2504
2024-04-26T10:53:35Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger in a Red Spires biome}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT4.jpg
6
1109
2505
2024-04-26T10:56:30Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger driving towards some spires}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT5.jpg
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1110
2506
2024-04-26T10:58:35Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger driving among the spires}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT6.jpg
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2507
2024-04-26T10:59:38Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger driving on a dirt road}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT7.jpg
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2508
2024-04-26T11:01:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger approaching a wall entrance}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT8.jpg
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1113
2509
2024-04-26T11:02:51Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger illuminated by a Sodium Vapor Lamp}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT9.jpg
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1114
2510
2024-04-26T11:04:17Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The ARDA Ranger in front of a big wheel}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Ranger OUT10.jpg
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1115
2511
2024-04-26T11:05:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the ARDA Ranger}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2aa16013611d470c2a843b693e928fcc46651f34
ARDA Ranger
0
1094
2512
2490
2024-04-26T11:06:38Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=With this much forest, a park ranger is gonna need a capable vehicle to keep the forest safe, and thankfully ARDA has that covered with the ARDA Ranger. Fortified against anything the Zone can throw at it, the ride would keep any ranger safe doing their duties.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[Armored Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Lead-Plated Panel]]
*All Panels [[Armored Panel]]
*All Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Side Fuel Tank]]
== Strategy ==
With a lil protection in each department, this build should take a reasonable beating from the Zone and keep going but of course a jack of all trades is a master of none, you will still have to pick your paths wisely.
== Gallery ==
[[File:ARDARanger.jpg|thumb|left|Image of the ARDA Ranger]]
[[File:Ranger OUT8.jpg|thumb|left|The ARDA Ranger illuminated by a Sodium Vapor Lamp]]
[[File:Ranger OUT1.jpg|thumb|left|The ARDA Ranger next to a shack in the Mires]]
[[File:Ranger OUT9.jpg|thumb|left|The ARDA Ranger in front of a big wheel]]
[[File:Ranger OUT2.jpg|thumb|left|The ARDA Ranger with lights active]]
[[File:Ranger OUT3.jpg|thumb|left|The ARDA Ranger in a Red Spires biome]]
[[File:Ranger OUT4.jpg|thumb|left|The ARDA Ranger driving towards some spires]]
[[File:Ranger OUT5.jpg|thumb|left|The ARDA Ranger driving among the spires]]
[[File:Ranger OUT6.jpg|thumb|left|The ARDA Ranger driving on a dirt road]]
[[File:Ranger OUT7.jpg|thumb|left|The ARDA Ranger approaching a wall entrance]]
[[File:Ranger OUT10.jpg|thumb|left|Close up of the ARDA Ranger]]
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File:SSquire OUT11.jpg
6
1116
2513
2024-04-26T11:08:31Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the Super Squire}}
|date=2024-04-26
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8dbf35ac1718be31edbba16a198bf46604529226
ARDA Super Squire
0
1093
2514
2501
2024-04-26T11:08:42Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Need the armor of a Squire but also need more space? Say no more with the new Super Squire station wagon. Now you can haul as much as you want, and still get that life-saving armor that would keep your squishy body from being vaporized in this dangerous place!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]
*Rear [[Armored Bumper]]/[[LIM Shield]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Armored Panel]]
*All Doors [[Armored Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]/-
* Rear Roof [[XL Roof Storage]]/-
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[Fuel Synthesizer]]
== Strategy ==
A literal armored tank, collision damage would be greatly reduced, making it good for those with a penchant for crashing, and with the Turbolight Engine, this build would be able to have enough oomph to get going and still sip gas well enough that finding gas isn't too much of a worry, and if it does become a worry, those Synthesizers got you covered. Though just because you got a armored APC of a wagon, doesn't mean that acid and electricity stops being a problem.
== Gallery ==
[[File:Super Squire.jpg|thumb|left|Image of the ARDA Super Squire]]
[[File:SSquire OUT1.jpg|thumb|left|Image of the ARDA Super Squire next to a billboard]]
[[File:SSquire OUT2.jpg|thumb|left|The ARDA Super Squire outside a house]]
[[File:SSquire OUT3.jpg|thumb|left|The ARDA Super Squire exiting a tunnel]]
[[File:SSquire OUT4.jpg|thumb|left|The ARDA Super Squire in front of another billboard]]
[[File:SSquire OUT5.jpg|thumb|left|The ARDA Super Squire on a Mires highway]]
[[File:SSquire OUT6.jpg|thumb|left|The ARDA Super Squire next to some water]]
[[File:SSquire OUT7.jpg|thumb|left|The Super Squire at a gas station]]
[[File:SSquire OUT8.jpg|thumb|left|The Super Squire driving in a Smokestack biome]]
[[File:SSquire OUT9.jpg|thumb|left|The Super Squire in the Smokestack wilderness]]
[[File:SSquire OUT10.jpg|thumb|left|The Super Squire under some pipes]]
[[File:SSquire OUT11.jpg|thumb|left|Close up of the Super Squire]]
c794c65ae74f4bdb0f3598ba689f36328e5e7048
Archangels
0
479
2515
2487
2024-04-28T11:04:52Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Ranger]] - Versatile Mid-Game Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Rolling Mural]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
2fccd0af65a9518535e6519776ffd665150c8680
2520
2515
2024-04-30T04:14:27Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Ranger]] - Versatile Mid-Game Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Rolling Mural]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Time Runner]] - Late-Game Time Dilator Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
9a1085353c0fc364ef8158e3dc19d7f952ffafa4
2537
2520
2024-04-30T04:49:08Z
Techdragon2000
38
/* Useful Archangels */
wikitext
text/x-wiki
{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Ranger]] - Versatile Mid-Game Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[ARDA Time Hoarder]] - Late-Game Time Dilator Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Rolling Mural]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Time Runner]] - Late-Game Time Dilator Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
cd9b3f49b19247126d1b789974bbaf3ffbe005a9
File:RollingMural.jpg
6
1117
2516
2024-04-28T11:16:00Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Rolling Mural}}
|date=2024-04-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d6c06105b7f00bc72b33ca75c2bb6917e982c36a
File:RMural OUT1.jpg
6
1118
2517
2024-04-28T11:17:30Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rolling Mural lightly illuminated by an abandoned house}}
|date=2024-04-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6d8b61bf8a3de5b2a5aa3c13035f3b3993f49bde
File:RMural OUT2.jpg
6
1119
2518
2024-04-28T11:21:55Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Rolling Mural next to a Big Dan's gas station in the Mires}}
|date=2024-04-28
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1c3157b055557aaafc3d0e85bac61819e28d2ae1
Rolling Mural
0
1120
2519
2024-04-28T11:22:04Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A rolling art piece may not be the best thing to take into the Zone but hey, maybe looking good could wow the Anomalies into not attacking, but if they do you can rest assured this rolling mural is still plenty fortified, and a lil bit of magnetism to pick up the spare change left in the wake of this rolling beauty. <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[LIM Shield]] *Rear..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=A rolling art piece may not be the best thing to take into the Zone but hey, maybe looking good could wow the Anomalies into not attacking, but if they do you can rest assured this rolling mural is still plenty fortified, and a lil bit of magnetism to pick up the spare change left in the wake of this rolling beauty.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Armored Panel]]
*Trunk [[Olympium Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlights]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Battery]]
== Strategy ==
An all rounder build, most of the build is protected with lead or insulated parts with the rear fortified against impacts in the form of armored and an Olympium trunk which means its rather well suited for Zone exploration tho Acid can still be a challenge. You honestly can't go wrong with this build really as long as you drive sensibly and plan your path.
== Gallery ==
[[File:RollingMural.jpg|thumb|left|Image of the Rolling Mural]]
[[File:RMural OUT1.jpg|thumb|left|The Rolling Mural lightly illuminated by an abandoned house]]
[[File:RMural OUT2.jpg|thumb|left|The Rolling Mural next to a Big Dan's gas station in the Mires]]
e976496e20169deeca9548eda112769062bb715b
File:TimeRunner.jpg
6
1121
2521
2024-04-30T04:28:55Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the Time Runner}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ee52dc90f6421b5e5a2102a4f4f93c6a2222f761
File:TimeRunner OUT1.jpg
6
1122
2522
2024-04-30T04:30:49Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner illuminated by a Junction Gate}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT2.jpg
6
1123
2523
2024-04-30T04:32:00Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner driving in the Scorch}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT3.jpg
6
1124
2524
2024-04-30T04:32:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner next to an ARDA Investigator}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT4.jpg
6
1125
2525
2024-04-30T04:34:28Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner in the rain}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT5.jpg
6
1126
2526
2024-04-30T04:35:39Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner on a hill}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
208ed7fc4fc21e3203d62d63aba8f8ecaff98219
File:TimeRunner OUT6.jpg
6
1127
2527
2024-04-30T04:36:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner at an ARDA Outpost}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT7.jpg
6
1128
2528
2024-04-30T04:38:51Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner driving towards a bridge in the Scorch}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT8.jpg
6
1129
2529
2024-04-30T04:40:33Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner next to a shack}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT9.jpg
6
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2530
2024-04-30T04:43:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner next to a billboard}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeRunner OUT10.jpg
6
1131
2531
2024-04-30T04:44:59Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Runner held by Bubblegum Buddies}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c7650c2d8126e9ad86d618776f39ca30f4c6a928
File:TimeRunner OUT11.jpg
6
1132
2532
2024-04-30T04:45:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the Time Runner}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d69120e6d2f82ae105d5272b24122859c7bbccac
Time Runner
0
1133
2533
2024-04-30T04:46:07Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You built a time machine....out of a station wagon?! <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Olympium Bumper]] *Rear [[Nitro Boost]] *Headlights [[Headlight]]s *Hood [[Steel Panel]] *Front Panels [[Insulated Panel]] *Rear Panels [[Insulated Panel]] *Trunk [[Lead-Plated Door]] *Front Doors [[Steel Door]] *Rear Doors [[Olympium Door]] *Tires [[Summer Tire|Summer]] *Engine Tur..."
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You built a time machine....out of a station wagon?!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Olympium Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Steel Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Lead-Plated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Olympium Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [Fuel Reservoir]]
* Rear Roof [[Time Dilator]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]
* Rear Side [[LIM Energy Convertor]]
== Strategy ==
I'll be honest, this is more of a cosmetic build then anything, It doesn't have the best storage for hoarding nor does it have the best tires for dives offroad but due to its Nitro Boost and Time Dilator, it sure makes dodging anomalies a breeze and even hills aren't that bad to climb with a lil thrust. And with all the extra batteries and ways to charge the car, fuel would more likely be a more pressing issue. Apart from that, the car is relatively well protected against electrical attacks and impacts thanks to the combination of Insulated and Olympian parts tho lacking in other areas namely acid tho you should be able to dodge the globs with the Dilator.
== Gallery ==
[[File:TimeRunner.jpg|thumb|left|Image of the Time Runner]]
[[File:TimeRunner OUT1.jpg|thumb|left|The Time Runner illuminated by a Junction Gate]]
[[File:TimeRunner OUT2.jpg|thumb|left|The Time Runner driving in the Scorch]]
[[File:TimeRunner OUT3.jpg|thumb|left|The Time Runner next to an ARDA Investigator]]
[[File:TimeRunner OUT4.jpg|thumb|left|The Time Runner in the rain]]
[[File:TimeRunner OUT5.jpg|thumb|left|The Time Runner on a hill]]
[[File:TimeRunner OUT6.jpg|thumb|left|The Time Runner at an ARDA Outpost]]
[[File:TimeRunner OUT7.jpg|thumb|left|The Time Runner driving towards a bridge in the Scorch]]
[[File:TimeRunner OUT8.jpg|thumb|left|The Time Runner next to a shack]]
[[File:TimeRunner OUT9.jpg|thumb|left|The Time Runner next to a billboard]]
[[File:TimeRunner OUT10.jpg|thumb|left|The Time Runner held by Bubblegum Buddies]]
[[File:TimeRunner OUT11.jpg|thumb|left|Close up of the Time Runner]]
3ef8fd4c720b65dba0de8ba2a67287d39a42e3d4
2534
2533
2024-04-30T04:46:21Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You built a time machine....out of a station wagon?!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Olympium Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Steel Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Lead-Plated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Olympium Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[Time Dilator]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]
* Rear Side [[LIM Energy Convertor]]
== Strategy ==
I'll be honest, this is more of a cosmetic build then anything, It doesn't have the best storage for hoarding nor does it have the best tires for dives offroad but due to its Nitro Boost and Time Dilator, it sure makes dodging anomalies a breeze and even hills aren't that bad to climb with a lil thrust. And with all the extra batteries and ways to charge the car, fuel would more likely be a more pressing issue. Apart from that, the car is relatively well protected against electrical attacks and impacts thanks to the combination of Insulated and Olympian parts tho lacking in other areas namely acid tho you should be able to dodge the globs with the Dilator.
== Gallery ==
[[File:TimeRunner.jpg|thumb|left|Image of the Time Runner]]
[[File:TimeRunner OUT1.jpg|thumb|left|The Time Runner illuminated by a Junction Gate]]
[[File:TimeRunner OUT2.jpg|thumb|left|The Time Runner driving in the Scorch]]
[[File:TimeRunner OUT3.jpg|thumb|left|The Time Runner next to an ARDA Investigator]]
[[File:TimeRunner OUT4.jpg|thumb|left|The Time Runner in the rain]]
[[File:TimeRunner OUT5.jpg|thumb|left|The Time Runner on a hill]]
[[File:TimeRunner OUT6.jpg|thumb|left|The Time Runner at an ARDA Outpost]]
[[File:TimeRunner OUT7.jpg|thumb|left|The Time Runner driving towards a bridge in the Scorch]]
[[File:TimeRunner OUT8.jpg|thumb|left|The Time Runner next to a shack]]
[[File:TimeRunner OUT9.jpg|thumb|left|The Time Runner next to a billboard]]
[[File:TimeRunner OUT10.jpg|thumb|left|The Time Runner held by Bubblegum Buddies]]
[[File:TimeRunner OUT11.jpg|thumb|left|Close up of the Time Runner]]
7206a297ceae093033429b85713969b4c6e9a9fa
2535
2534
2024-04-30T04:46:55Z
Techdragon2000
38
/* Rack Expansions and Utilities */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You built a time machine....out of a station wagon?!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Olympium Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Steel Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Lead-Plated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Olympium Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[Chrono Dilator]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]
* Rear Side [[LIM Energy Convertor]]
== Strategy ==
I'll be honest, this is more of a cosmetic build then anything, It doesn't have the best storage for hoarding nor does it have the best tires for dives offroad but due to its Nitro Boost and Time Dilator, it sure makes dodging anomalies a breeze and even hills aren't that bad to climb with a lil thrust. And with all the extra batteries and ways to charge the car, fuel would more likely be a more pressing issue. Apart from that, the car is relatively well protected against electrical attacks and impacts thanks to the combination of Insulated and Olympian parts tho lacking in other areas namely acid tho you should be able to dodge the globs with the Dilator.
== Gallery ==
[[File:TimeRunner.jpg|thumb|left|Image of the Time Runner]]
[[File:TimeRunner OUT1.jpg|thumb|left|The Time Runner illuminated by a Junction Gate]]
[[File:TimeRunner OUT2.jpg|thumb|left|The Time Runner driving in the Scorch]]
[[File:TimeRunner OUT3.jpg|thumb|left|The Time Runner next to an ARDA Investigator]]
[[File:TimeRunner OUT4.jpg|thumb|left|The Time Runner in the rain]]
[[File:TimeRunner OUT5.jpg|thumb|left|The Time Runner on a hill]]
[[File:TimeRunner OUT6.jpg|thumb|left|The Time Runner at an ARDA Outpost]]
[[File:TimeRunner OUT7.jpg|thumb|left|The Time Runner driving towards a bridge in the Scorch]]
[[File:TimeRunner OUT8.jpg|thumb|left|The Time Runner next to a shack]]
[[File:TimeRunner OUT9.jpg|thumb|left|The Time Runner next to a billboard]]
[[File:TimeRunner OUT10.jpg|thumb|left|The Time Runner held by Bubblegum Buddies]]
[[File:TimeRunner OUT11.jpg|thumb|left|Close up of the Time Runner]]
c6788e0801ff5306e22d16bff91cd84c249d94d0
2536
2535
2024-04-30T04:47:24Z
Techdragon2000
38
/* Strategy */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You built a time machine....out of a station wagon?!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Olympium Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Steel Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Lead-Plated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Olympium Door]]
*Tires [[Summer Tire|Summer]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[Chrono Dilator]]
* Left [[Expanded Backseat Tank]]
* Right [[High-Capacity Battery]]
* Front Side [[Side Battery]]
* Rear Side [[LIM Energy Convertor]]
== Strategy ==
I'll be honest, this is more of a cosmetic build then anything, It doesn't have the best storage for hoarding nor does it have the best tires for dives offroad but due to its Nitro Boost and Chrono Dilator, it sure makes dodging anomalies a breeze and even hills aren't that bad to climb with a lil thrust. And with all the extra batteries and ways to charge the car, fuel would more likely be a more pressing issue. Apart from that, the car is relatively well protected against electrical attacks and impacts thanks to the combination of Insulated and Olympian parts tho lacking in other areas namely acid tho you should be able to dodge the globs with the Dilator.
== Gallery ==
[[File:TimeRunner.jpg|thumb|left|Image of the Time Runner]]
[[File:TimeRunner OUT1.jpg|thumb|left|The Time Runner illuminated by a Junction Gate]]
[[File:TimeRunner OUT2.jpg|thumb|left|The Time Runner driving in the Scorch]]
[[File:TimeRunner OUT3.jpg|thumb|left|The Time Runner next to an ARDA Investigator]]
[[File:TimeRunner OUT4.jpg|thumb|left|The Time Runner in the rain]]
[[File:TimeRunner OUT5.jpg|thumb|left|The Time Runner on a hill]]
[[File:TimeRunner OUT6.jpg|thumb|left|The Time Runner at an ARDA Outpost]]
[[File:TimeRunner OUT7.jpg|thumb|left|The Time Runner driving towards a bridge in the Scorch]]
[[File:TimeRunner OUT8.jpg|thumb|left|The Time Runner next to a shack]]
[[File:TimeRunner OUT9.jpg|thumb|left|The Time Runner next to a billboard]]
[[File:TimeRunner OUT10.jpg|thumb|left|The Time Runner held by Bubblegum Buddies]]
[[File:TimeRunner OUT11.jpg|thumb|left|Close up of the Time Runner]]
ed42993b5c56b917e96916ff99de21ff04b5fc81
File:TimeHoarder.jpg
6
1134
2538
2024-04-30T04:59:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Image of the ARDA Time Hoarder}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeHoarder OUT1.jpg
6
1135
2539
2024-04-30T05:00:50Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder next to a house}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeHoarder OUT2.jpg
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1136
2540
2024-04-30T05:02:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder next to a barn}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeHoarder OUT3.jpg
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2541
2024-04-30T05:03:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder next to another house}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:TimeHoarder OUT4.jpg
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1138
2542
2024-04-30T05:04:32Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder approaching a Spark Tower}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8e262eab249017f41a05f37d10557dc87ced41f0
File:TimeHoarder OUT5.jpg
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2543
2024-04-30T05:05:37Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder going across a bridge}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
48cc47136f57f36d69ed8c8394a477e2d39e5f1f
File:TimeHoarder OUT6.jpg
6
1140
2544
2024-04-30T05:06:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder in an Eerie Darkness Mires, with Bio-Headlights installed}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d1f18b3557566e4dbd8213510d0a79a458c5c7f0
File:TimeHoarder OUT7.jpg
6
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2024-04-30T05:08:12Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder at the Wall Crossing}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a1085e678d7da6555ebf22893b7da2aace53b798
File:TimeHoarder OUT8.jpg
6
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2546
2024-04-30T05:09:42Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Side view of the Time Hoarder}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f4aa5d0949e0922d98f714877a1e96bac999a68e
File:TimeHoarder OUT9.jpg
6
1143
2547
2024-04-30T05:10:55Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Time Hoarder driving in the Red Spires}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7d7e02e1add4f605627067ee7c051e8493d36099
File:TimeHoarder OUT10.jpg
6
1144
2548
2024-04-30T05:11:41Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the Time Hoarder}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0c90487dd380f5a8b14ded9a681b60b636d92799
ARDA Time Hoarder
0
1145
2549
2024-04-30T05:11:54Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=ARDA detected improper manipulation of the time stream and confiscated the device responsible. Unfortunately for ARDA, when leaving the Zone they left the time machine behind despite intending to use it, and now its yours...so, lets hope they prepped it well hm? <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[Olympium Bumper]] *Rear [[Nitro Boost]] *Headlights [[Headlight]]s *Hood ..."
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=ARDA detected improper manipulation of the time stream and confiscated the device responsible. Unfortunately for ARDA, when leaving the Zone they left the time machine behind despite intending to use it, and now its yours...so, lets hope they prepped it well hm?
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Olympium Bumper]]
*Rear [[Nitro Boost]]
*Headlights [[Headlight]]s
*Hood [[Armored Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Lead-Plated Door]]
*Front Doors [[Steel Door]]
*Rear Doors [[Olympium Door]]
*Tires [[All-Terrain Tire|All-Terrain]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[XL Roof Storage]]
* Rear Roof [[Chrono Dilator]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Battery]]
* Rear Side [[LIM Energy Convertor]]
== Strategy ==
An upgraded Time Runner, this build doesn't actually need roads thanks to better tires and with a lil bit more armor and most importantly, roof storage, this build is perfect for going all the way into the Deep Zone even and hoarding all you want the whole way.
== Gallery ==
[[File:TimeHoarder.jpg|thumb|left|Image of the ARDA Time Hoarder]]
[[File:TimeHoarder OUT1.jpg|thumb|left|The Time Hoarder next to a house]]
[[File:TimeHoarder OUT2.jpg|thumb|left|The Time Hoarder next to a barn]]
[[File:TimeHoarder OUT3.jpg|thumb|left|The Time Hoarder next to another house]]
[[File:TimeHoarder OUT4.jpg|thumb|left|The Time Hoarder approaching a Spark Tower]]
[[File:TimeHoarder OUT5.jpg|thumb|left|The Time Hoarder going across a bridge]]
[[File:TimeHoarder OUT6.jpg|thumb|left|The Time Hoarder in an Eerie Darkness Mires, with Bio-Headlights installed]]
[[File:TimeHoarder OUT7.jpg|thumb|left|The Time Hoarder at the Wall Crossing]]
[[File:TimeHoarder OUT8.jpg|thumb|left|Side view of the Time Hoarder]]
[[File:TimeHoarder OUT9.jpg|thumb|left|The Time Hoarder driving in the Red Spires]]
[[File:TimeHoarder OUT10.jpg|thumb|left|Close up of the Time Hoarder]]
c7afacab6413e2d47d6e98050ee16058b8004483
File:Lead Tank OUT9.jpg
6
1146
2550
2024-04-30T05:17:10Z
Techdragon2000
38
Uploaded own work with UploadWizard
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text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank next to a billboard}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
81056189be2821b3b919776947d2fe5fe5591e3d
File:Lead Tank OUT10.jpg
6
1147
2551
2024-04-30T05:18:27Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank racing towards a Gateway}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ecb6811596da3cba2e144c93aeb231bc3396c48f
File:Lead Tank OUT11.jpg
6
1148
2552
2024-04-30T05:19:21Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Lead Tank driving in the Scorch}}
|date=2024-04-30
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
920c274255e1885db35f75bb46f9b097d3a5f805
The Lead Tank
0
741
2553
2321
2024-04-30T05:19:34Z
Techdragon2000
38
/* Gallery */
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The OEZ is a tough place, where everything is out to get ya, and if the anomalies don't, the radiation would. Well fear no more! Introducing the Lead Tank! This baby would protect you from all the radiation the Zone throws at ya, and much more. (Approval for use by the US Military pending).
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Lead-Plated Bumper]]
*Rear [[LIM Shield]]/[[Lead-Plated Bumper]]
*Headlights [[Reinforced Headlight]]s
*All Panels [[Lead-Plated Panel]]
*All Doors [[Lead-Plated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]/[[Carbureted Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Fuel Synthesizer]]
* Rear Side [[Side Battery]]
== Strategy ==
A trustworthy stead that will get you through anything. Radiation shouldn't damage the car too bad but it lacks any resists to other elements so be wary. Apart from that, with the Turbolight and Offroad Tires, you can be sure this tank can conquer most terrain put in front of it. The Fuel Synthesizer are there if you are in a pinch for gas but the car should be fuel efficient enough with the backseat tanks, refueling can be done at your own pace.
== Gallery ==
[[File:Lead Tank.webp||thumb|left|Image of the Lead Tank]]
[[File:Lead Tank OUT1.jpg|thumb|left|The Lead Tank out in the Blistering Woods]]
[[File:Lead Tank OUT2.jpg|thumb|left|Lead Tank out in the Damp Forest]]
[[File:Lead Tank OUT7.jpg|thumb|left|The Lead Tank in a foggy Damp Forest junction]]
[[File:Lead Tank OUT8.jpg|thumb|left|The Lead Tank next to a shipping container]]
[[File:Lead Tank OUT3.jpg|thumb|left|The Lead Tank next to an ARDA Research trailer]]
[[File:Lead Tank OUT4.jpg|thumb|left|Lead Tank in a foggy Damp Forest junction.]]
[[File:Lead Tank OUT5.jpg|thumb|left|The Lead Tank in the Mires, Flood Lights in use.]]
[[File:Lead Tank OUT6.jpg|thumb|left|The Lead Tank in the Red Spires]]
[[File:Lead Tank OUT9.jpg|thumb|left|The Lead Tank next to a billboard]]
[[File:Lead Tank OUT10.jpg|thumb|left|The Lead Tank racing towards a Gateway]]
[[File:Lead Tank OUT11.jpg|thumb|left|The Lead Tank driving in the Scorch]]
939c31b11496568c08ea053b803a9256afc1c491
Detailing
0
971
2554
2381
2024-05-02T04:20:23Z
Optimore
28
Added all missing items (barring a few undiscovered items, which might be due to oversights or undiscovered secrets)
wikitext
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== Detailing ==
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Auto Shop#Detailing Station|Detailing Station]] before they can be used. Cosmetics can be found in [[Box Truck|Box Trucks]], [[ARDA Investigator|ARDA Investigators]], [[Payload|Payloads]], [[Pneumatic Deposit Box|Pneumatic Deposit Boxes]], and received randomly when opening [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a maximum durability of 30 (applications), though they will have a randomized durability value when found. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while crafted panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Beige Paint]]
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Lime Green Paint]]
* [[Orange Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Camo]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* A Brick Wall
* Colossal Floof
* Cowabunga!
* Egan's Mix
* Qwerty
* Dashzilla
* The Bartender
* Lawyer
* Gracewind Phil
* The Submariner
* Howdy-Grade
* Mischievous Malcom
* In Memoriam
====== Mirror Ornament ======
* The Atom
* The Blimp
* Batou
* The Crystal
* The D20
* The Dragon's Tooth Ocarina
* The Ice Cream
* The Bear
* A Slice of Pep
* The Succulent
* The Record Player
* Pacific Fresh
* Money Wizard
====== Steering Wheel ======
* Go-Kart Steering Wheel
* Old School Steering Wheel
* Rally Steering Wheel
* Welded Steering Wheel
* High-Tech Steering Wheel
* Junker Steering Wheel
====== Shifter ======
* 8-Ball Shifter
* Arrow Shifter
* Crowbar Shifter
* Throttle Shifter
* Cactus Shifter
* Sculpture Shifter
* Sword Shifter
* Shock Absorber Shifter
* Tool Shifter
* The Potato Cup
====== Hood Ornament ======
* The Bee
* The Castle
* The Fire Tire
* The Future Stylings
* The Logo
* The Wire Replacement
* The Pirate Ship
* The Prop
====== Antenna ======
* AAAAAAAAAAA!
* Heading North
* The Dolphin
* The Floppy Disk
* Flower Power
* Spud Light
* The Raspberry
* Getting Salty
* The Surf Board
* Powered By Carbs
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* Anomaly Chasers Sticker
* Dogs Sticker
* Eat My Dust Sticker
* Forage Sticker
* Horse Girl Sticker
* How's My Driving? Sticker
* Idiot Sticker
* Mom Sticker
* On Board Sticker
* Great Outdoors Sticker
* Can I Pet Your Dog? Sticker
* PNW Love Sticker
* Reactor Sticker
* Not Today Satan! Sticker
* Swag Wagon Sticker
* Wood Paneling Sticker
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Abrosexual Pride
* Agender Pride
* Bigender Pride
* Bisexual Pride
* BLM Sticker
* Demisexual Pride
* Gay Men's Pride
* Genderfluid Pride
* Genderflux Pride
* Genderqueer Pride
* Intersex Pride
* Lesbian Pride
* Neutrois Pride
* Nonbinary Pride
* Pangender Pride
* Pansexual Pride
* Polysexual Pride
* Pride Flag
* Pride Progress
* Queer Pride
* Straight Ally Sticker
* Transgender Pride
fef9090db50feffd47e2cacc7f132dda619518ac
File:UPFC OUT1.jpg
6
1149
2555
2024-05-02T16:07:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Upgraded Fire Chief in the Damp Forest}}
|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b68080bb6ba03d388c05a3d8c3b930f224125f65
File:UPFC OUT2.jpg
6
1150
2556
2024-05-02T16:09:26Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Upgraded Fire Chief driving away from a atmospheric instability}}
|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b2a8b5978908dcb08a3015ca332722286a975d65
File:UPFC OUT3.jpg
6
1151
2557
2024-05-02T16:10:31Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The upgraded Fire Chief driving thru the Red Spires}}
|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cd733d695b37e781116733b7a31b5d39bbc73a6f
File:UPFC OUT4.jpg
6
1152
2558
2024-05-02T16:11:28Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The upgraded Fire Chief next to an Olympium Vein}}
|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f52237e24d26e4a856e743a738d32b00480a2622
ARDA Fire Chief
0
1032
2559
2346
2024-05-02T16:11:39Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just cause ARDA controls the Zone, doesn't mean fires stop happening. But with the ARDA Fire Chief, first responders can quickly get anywhere someone needs help, be it for fires, or medical emergencies. And with the brand new developments in the form of the Lazarus Device, you can even bring people back from the dead.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Anticorrosive Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Olympium Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*All Doors [[Armored Door]]
*Tires [[All-Terrain Tire|All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Lazarus Device]]
* Rear Side [[Side Battery]]
== Strategy ==
A rather rough and rugged build, the All-Terrain tires means the build is plenty capable going anywhere while handling relatively well on all surfaces. Apart from that, the Insulated Panels reduce the damage from electrical damage while the Armored and Olympian panels should help with crashing thru forests and more while trying to avoid anomalies. Though that said this build is vulnerable to radiation having no radiation resistant panels so be careful not to sit in Hot Dust. And if you do end up taking too much damage, the Lazarus Devices on the car should keep you alive.
== Gallery ==
[[File:FireChief.jpg|thumb|left|Image of the ARDA Fire Chief]]
[[File:FireChief OUT2.jpg|thumb|left|The ARDA Fire Chief entering a Blistering Woods Highway Junction]]
[[File:FireChief OUT1.jpg|thumb|left|The ARDA Fire Chief in the Blistering Woods]]
[[File:FireChief OUT3.jpg|thumb|left|The ARDA Fire Chief next to a powered ARDA Tower]]
[[File:FireChief OUT4.jpg|thumb|left|The ARDA Fire Chief parked next to a billboard]]
[[File:FireChief OUT5.jpg|thumb|left|The ARDA Fire Chief with floodlights active]]
[[File:FireChief OUT6.jpg|thumb|left|The ARDA Fire Chief outside a Big Dan's]]
[[File:FireChief OUT7.jpg|thumb|left|The ARDA Fire Chief next to another billboard]]
[[File:FireChief OUT8.jpg|thumb|left|The ARDA Fire Chief outside a house]]
[[File:FireChief OUT9.jpg|thumb|left|The Fire Chief next to a power pylon]]
[[File:UPFC OUT1.jpg|thumb|left|Upgraded Fire Chief in the Damp Forest]]
[[File:UPFC OUT2.jpg|thumb|left|Upgraded Fire Chief driving away from a atmospheric instability]]
[[File:UPFC OUT3.jpg|thumb|left|The upgraded Fire Chief driving thru the Red Spires]]
[[File:UPFC OUT4.jpg|thumb|left|The upgraded Fire Chief next to an Olympium Vein]]
a6e621b097b9adc79c2f4f718972c69dd9f51c1f
2561
2559
2024-05-02T16:13:17Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Just cause ARDA controls the Zone, doesn't mean fires stop happening. But with the ARDA Fire Chief, first responders can quickly get anywhere someone needs help, be it for fires, or medical emergencies. And with the brand new developments in the form of the Lazarus Device, you can even bring people back from the dead.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Armored Bumper]]/[[LIM Shield]]
*Rear [[Anticorrosive Bumper]]
*Headlights [[Reinforced Headlight]]s
*Hood [[Olympium Panel]]
*Front Panels [[Insulated Panel]]
*Rear Panels [[Insulated Panel]]
*Trunk [[Armored Door]]
*All Doors [[Armored Door]]
*Tires [[All-Terrain Tire|All-Terrain]]/[[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Roof Floodlight]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Lazarus Device]]
* Rear Side [[Side Battery]]
== Strategy ==
A rather rough and rugged build, the All-Terrain tires means the build is plenty capable going anywhere while handling relatively well on all surfaces. Apart from that, the Insulated Panels reduce the damage from electrical damage while the Armored and Olympian panels should help with crashing thru forests and more while trying to avoid anomalies. Though that said this build is vulnerable to radiation having no radiation resistant panels so be careful not to sit in Hot Dust. And if you do end up taking too much damage, the Lazarus Devices on the car should keep you alive.
== Gallery ==
[[File:FireChief.jpg|thumb|left|Image of the ARDA Fire Chief]]
[[File:FireChief OUT2.jpg|thumb|left|The ARDA Fire Chief entering a Blistering Woods Highway Junction]]
[[File:FireChief OUT1.jpg|thumb|left|The ARDA Fire Chief in the Blistering Woods]]
[[File:FireChief OUT3.jpg|thumb|left|The ARDA Fire Chief next to a powered ARDA Tower]]
[[File:FireChief OUT4.jpg|thumb|left|The ARDA Fire Chief parked next to a billboard]]
[[File:FireChief OUT5.jpg|thumb|left|The ARDA Fire Chief with floodlights active]]
[[File:FireChief OUT6.jpg|thumb|left|The ARDA Fire Chief outside a Big Dan's]]
[[File:FireChief OUT7.jpg|thumb|left|The ARDA Fire Chief next to another billboard]]
[[File:FireChief OUT8.jpg|thumb|left|The ARDA Fire Chief outside a house]]
[[File:FireChief OUT9.jpg|thumb|left|The Fire Chief next to a power pylon]]
[[File:UPFC OUT1.jpg|thumb|left|Upgraded Fire Chief in the Damp Forest]]
[[File:UPFC OUT2.jpg|thumb|left|Upgraded Fire Chief driving away from a atmospheric instability]]
[[File:UPFC OUT3.jpg|thumb|left|The upgraded Fire Chief driving thru the Red Spires]]
[[File:UPFC OUT4.jpg|thumb|left|The upgraded Fire Chief next to an Olympium Vein]]
[[File:UPFC OUT5.jpg|thumb|left|Close up of the upgraded Fire Chief]]
b7f632c7a1a403e3ecdd481071ac1cd04f70a1a9
File:UPFC OUT5.jpg
6
1153
2560
2024-05-02T16:13:02Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Close up of the upgraded Fire Chief}}
|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d3923bbe8b80410254bf2d1206ccfb13adf44dd7
Archangels
0
479
2562
2537
2024-05-03T05:10:17Z
Techdragon2000
38
/* Useful Archangels */
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{{Archangels|icon=Archangels-icon.png|lb-content=Ever just get tired of constantly having to come up with new ways to survive because your old ones end up killing you? Fear not, this database will be your savior. Never again will you have to wonder "Will I be able to not die this time because of my poor decisionmaking?", let someone else wonder for you.|lb-content-a=Name - Short description
<br> For the Archangel's page format, see [[The Jack]]
<br>Pro tip: switch to source editing mode (near the edit button) to make your life easier.}}
Empty Archangels will be removed if their pages are not edited within a week.
If you have any questions or wanna know how to add your own Archangel, ping @elirus in the discord server.
== Useful Archangels ==
* [[ARDA Mini Tanker]] - Mid-/Late-Game Long Distance Driving Build
* [[ARDA Enforcer]] - Mid-/Late-Game Armored Metal Hoarder Build
* [[ARDA Fire Chief]] - Mid-Game Armored Lazarus-Enabled Hoarder Build
* [[ARDA Pack Mule]] - Mid-/Late-Game Versatile Major-Hoarder Build
* [[ARDA Ranger]] - Versatile Mid-Game Hoarder Build
* [[ARDA Super Squire]] - Versatile Late-/Mid-Game Hoarder Build
* [[ARDA Time Hoarder]] - Late-Game Time Dilator Hoarder Build
* [[Blueberry Runner]] - Mid-/Late-Game Versatile Hoarder Build
* [[Blunderer]] - Early-Game Reckless Driving Aid
* [[EM-Radiance]] - Mid-/Late-Game Metal Hoarder Build
* [[Grandma's Legacy]] - Late-Game Versatile Metal Hoarder Build
* [[Jungle Rumbler]] - Early-/Mid-Game Lighting Hoarder Build
* [[Mix-n-Match]] - Versatile Late-/Mid-Game Hoarder Build
* [[MZ-Racer]] - Mid-/Late-Game Mid-Zone Focused Build
* [[Oriental Hoarder]] - Mid-/Late-Game Long Haul Hoarder Build
* [[Replicant]] - Mid-/Late-Game Versatile Hoarder Build
* [[Rolling Mural]] - Mid-/Late-Game Versatile Hoarder Build
* [[The Jack]] - Versatile Late-/Mid-Game Build
* [[The Lead Tank]] - Late-/Mid-Game Hoarder Build
* [[The Rover]] - Mid-Game Hoarder Build
* [[Time Runner]] - Late-Game Time Dilator Build
* [[Warthog]] - Early-/Mid-Game Armored Long Distance Hoarder Build
== Blooper Archangels ==
* [[Ape Car]] - End-Game God Mode Absolute Mastery Build
* [[Grandma Driving]] - Late-Game Cosmetic Speedster Hoarder Build
* [[Ruby]] - Early-Game Cosmetic and Hoarder Build
* [[Secret Service]] - Early-/Mid-Game Cosmetic and Hoarder Build
* [[Spitfire]] - Early-/Mid-Game Speedster Build
* [[The Original]] - Early-Game Cosmetic Build
* [[The Redneck]] - Early-Game Cosmetic Build
2474ba352412c000deb541c70a10f4e15acd4608
Blueberry Runner
0
1078
2563
2404
2024-05-03T05:13:29Z
Techdragon2000
38
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=You gotta love a blue car sometimes. And you can keep it nice and blue with an assortment of armoring to survive almost everything in the OEZ. And with the right engine and enough fuel, this is gonna be one safe ride.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[Anticorrosive Bumper]]
*Rear [[LIM Shield]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*All Panels [[Insulated Panel]]
*Trunk [[Insulated Door]]
*Front Doors [[Lead-Plated Door]]
*Rear Doors [[Insulated Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Fuel Tank]]
* Rear Side [[Side Storage]]
== Strategy ==
Plenty capable of making it to the Deep Zone, this build's shortfall really is the lack of battery capacity and explosive resistance so be sure to watch out for those on your travels and pack enough chargers that you need. Apart from that, its really a very well rounded build for novice to good drivers in terms of collisions and fuel management with enough space for the loot goblins of the world with all the storage available.
== Gallery ==
[[File:BBRUN.jpg|thumb|left|Image of the Blueberry Runner]]
[[File:BBRUN OUT1.jpg|thumb|left|The Blueberry Runner on a Blistering Woods highway]]
[[File:BBRUN OUT2.jpg|thumb|left|The Blueberry Runner approaching a Junction Exit]]
[[File:BBRUN OUT3.jpg|thumb|left|The Blueberry Runner entering a Smokestack junction]]
[[File:BBRUN OUT4.jpg|thumb|left|The Blueberry Runner next to a Beating Heart]]
[[File:BBRUN OUT5.jpg|thumb|left|The Blueberry Runner driving among the Smokestacks]]
[[File:BBRUN OUT6.jpg|thumb|left|The Blueberry Runner on a road]]
[[File:BBRUN OUT7.jpg|thumb|left|The Blueberry Runner next to an Abandoned Squire]]
[[File:BBRUN OUT8.jpg|thumb|left|The Blueberry Runner on a dirt path]]
[[File:BBRUN OUT9.jpg|thumb|left|The Blueberry Runner in a ARDA Outpost]]
[[File:BBRUN OUT10.jpg|thumb|left|The Blueberry Runner exiting a train tunnel]]
[[File:BBRUN OUT11.jpg|thumb|left|The Blueberry Runner with the Smokestack spires in the background]]
dab3426c162e1e94bf7db83164ff6acca27f073c
File:OriHauler.jpg
6
1154
2564
2024-05-03T05:39:41Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
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|date=2024-05-03
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|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:OriHauler OUT1.jpg
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2024-05-03T05:42:36Z
Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-05-03
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT2.jpg
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2024-05-03T05:51:09Z
Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-05-03
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT3.jpg
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Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:OriHauler OUT4.jpg
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Techdragon2000
38
Uploaded own work with UploadWizard
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{{Information
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT5.jpg
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2024-05-03T06:30:08Z
Techdragon2000
38
Uploaded own work with UploadWizard
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{{Information
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|date=2024-05-03
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT6.jpg
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2024-05-03T06:35:13Z
Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-05-03
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT7.jpg
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Techdragon2000
38
Uploaded own work with UploadWizard
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|date=2024-05-03
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{{self|cc-by-sa-4.0}}
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File:OriHauler OUT8.jpg
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2024-05-03T06:37:25Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-05-03
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:OriHauler OUT9.jpg
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2024-05-03T06:39:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c3b1995727fd708c1ad66001e5180c61144974ac
Oriental Hoarder
0
1164
2574
2024-05-03T06:39:59Z
Techdragon2000
38
Created page with "{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its the year of the Dragon! So bring out the dragon in you with this build, flaunting your wealth while also being ready to hoard more of it with all the storage provided! <br> <br>Submitted by: Ken}} == Part List == === Body Parts === *Front [[LIM Shield]] *Rear [[Magnetic Bumper]] *Headlights [[Headlight]]s *Hood [[Insulated Panel]] *All Panels [[Insulated Panel]] *Trunk [[Insulated Door]] *All Doors Oly..."
wikitext
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{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=Its the year of the Dragon! So bring out the dragon in you with this build, flaunting your wealth while also being ready to hoard more of it with all the storage provided!
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]
*Rear [[Magnetic Bumper]]
*Headlights [[Headlight]]s
*Hood [[Insulated Panel]]
*All Panels [[Insulated Panel]]
*Trunk [[Insulated Door]]
*All Doors [[Olympium Door]]
*Tires [[Offroad Tire|Offroad]]
*Engine [[Turbolight Engine]]
=== Rack Expansions and Utilities ===
* Front Roof [[Fuel Reservoir]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Front Side [[Side Storage]]
* Rear Side [[Side Battery]]
== Strategy ==
This build was designed for long haul hoarding, with extra fuel capacity, the ability to gather metal, and tons of storage, which makes it perfect for long trips into the deep zone. Just be wary of acid and staying in radiation too long really.
== Gallery ==
[[File:OriHauler.jpg|thumb|left|Image of the Oriental Hoarder]]
[[File:OriHauler OUT1.jpg|thumb|left|The Oriental Hoarder in the Scorch]]
[[File:OriHauler OUT2.jpg|thumb|left|The Oriental Hoarder outrunning some Moldy Balloons]]
[[File:OriHauler OUT3.jpg|thumb|left|The Oriental Hoarder next to a Stable Anchor]]
[[File:OriHauler OUT4.jpg|thumb|left|The Oriental Hoarder outside a house]]
[[File:OriHauler OUT5.jpg|thumb|left|The Oriental Hoarder in an ARDA Checkpoint]]
[[File:OriHauler OUT6.jpg|thumb|left|The Oriental Hoarder driving thru the Red Spires]]
[[File:OriHauler OUT7.jpg|thumb|left|The Oriental Hoarder at another wall crossing point]]
[[File:OriHauler OUT8.jpg|thumb|left|Close up of the Oriental Hoarder]]
[[File:OriHauler OUT9.jpg|thumb|left|The Oriental Hoarder approaching the Gateway]]
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File:MZ Racer OUT5.jpg
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2024-05-03T07:33:08Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:MZ Racer OUT6.jpg
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2024-05-03T07:34:04Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:MZ Racer OUT7.jpg
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2024-05-03T07:34:52Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:MZ Racer OUT8.jpg
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2024-05-03T07:35:58Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
|permission=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:MZ Racer OUT9.jpg
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2024-05-03T07:36:49Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:MZ Racer OUT10.jpg
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2024-05-03T07:37:48Z
Techdragon2000
38
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-03
|source={{own}}
|author=[[User:Techdragon2000|Techdragon2000]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
79034e05bf7918b859a3c233657af1b04cbe884b
MZ-Racer
0
841
2581
2296
2024-05-03T07:37:59Z
Techdragon2000
38
/* Gallery */
wikitext
text/x-wiki
{{Archangel|name=Crude Panel|icon=Crude Panel.png|lb-content=The Zone is no place for an old race car, especially one as unique as this one. Thankfully with the power of LIM and the right upgrades, this old racer is plenty capable, wherever you need to go.
<br>
<br>Submitted by: Ken}}
== Part List ==
=== Body Parts ===
*Front [[LIM Shield]]/[[Armored Bumper]]/[[Anticorrosive Bumper]]
*Rear [[Magnetic Bumper]]/[[Armored Bumper]]
*Headlights [[Headlight]]s
*Hood [[Lead-Plated Panel]]
*Front Panels [[Anticorrosive Panel]]
*All Doors [[Armored Door]]
*Rear Panels [[Lead-Plated Panel]]
*Trunk [[Anticorrosive Door]]
*Tires [[Offroad Tire|Offroad]]/[[All-Terrain Tire|All-Terrain]]
*Engine [[AMP Engine]]/[[Turbolight Engine]]
=== Rack Expansions and Utilities (AMP Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[High-Capacity Battery]]
* Right [[High-Capacity Battery]]
* Rear Side [[Side Battery]]/[[Mini Turbine]]/[[Lightning Rod]]/[[Solar Panels]]
* Front Side [[Side Battery]]
=== Rack Expansions and Utilities (Turbolight Engine) ===
* Front Roof [[Anti-Grav Emitter]]
* Rear Roof [[XL Roof Storage]]
* Left [[Expanded Backseat Tank]]
* Right [[Expanded Backseat Tank]]
* Rear Side [[Side Battery]]
* Front Side [[Fuel Synthesizer]]
== Strategy ==
Designed for the Acid and Radiation encountered in the inner zones, the only thing you would really have to watch out for would be the Electrical Anomalies and crashing really hard into something, but at least you should be safe side-swiping anything with those armored doors. As usual, cautious driving would be king though if you have to go off the beaten path, the tires would deal with that no problem, especially from the power of the AMP or Turbolight Engine. Said power also means that this build can really get moving, which means potentially launching yourself off a hidden ditch or an ill-timed Bollard but don't worry, the Anti-Grav Emitter would help ensure a safe landing.
== Gallery ==
[[File:MZ Racer.jpg|thumb|left|Image of the MZ Racer]]
[[File:MZ Racer OUT1.jpg|thumb|left|The MZ Racer in the Damp Forest]]
[[File:MZ Racer OUT2.jpg|thumb|left|The MZ Racer in the Blistering Woods]]
[[File:MZ Racer OUT3.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT4.jpg|thumb|left|The MZ Racer out in the Red Spires]]
[[File:MZ Racer OUT5.jpg|thumb|left|The MZ Racer in the Damp Forest next to a house]]
[[File:MZ Racer OUT6.jpg|thumb|left|The MZ Racer next to a pond in the Mires]]
[[File:MZ Racer OUT7.jpg|thumb|left|The MZ Racer in the Mires]]
[[File:MZ Racer OUT8.jpg|thumb|left|The MZ Racer with Neon Reefs in the background]]
[[File:MZ Racer OUT9.jpg|thumb|left|The MZ Racer next to a Big Dan's gas station]]
[[File:MZ Racer OUT10.jpg|thumb|left|Close up of the MZ Racer]]
10b986e1ddf483eebfcb5cc10aa03636ef1e4647
Tobias
0
559
2582
2223
2024-05-03T08:23:52Z
Average ARDA Employee
50
Rearranged some things and added a cause of death section
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{{Spoilers}}
{{Stub}}
[[Category:Characters]]
'''Full Name:''' '''Tobias Barlow'''
'''Age: N/A'''
'''Date of Death: 1998'''
He is one of the three characters which regularly speak to [[The Driver]] via their [[radio]] in order to progress the story, give hints, and comment on their performance in [[the Zone]]. Tobias was a member of [[ARDA|ARDA's]] Maintenance department who still resides in the Zone years after leaving his position. Now, he spends most of his time assisting Francis in his research, collecting conspiracy theories, and writing poetry.
He and [[Francis]] are extremely close, though the exact nature of their relationship is unclear. What is known, however, is that they both reside within a pocket of stability in mid-zone sector of the [[Olympic Exclusion Zone|Zone]]. He and Francis are confirmed to be living in the house because during several missions you can hear Francis storming off or Tobias leaving the house. Plus during the Deep Zone breakthrough mission we hear Tobias actively get up and Francis beg him to stay.
=== Cause of Death: ===
In one of the later missions in the game, [[The Driver]] works with [[Francis]], [[Oppy]], and Tobias to breach the Deep Zone Wall. However, in order to do so the team needed to redirect a large amount of energy into the checkpoint so the final gates could be opened. To do this, Tobias ran out to restore power to Battery Farm 6 while a storm of instability hit. As a result, Tobias was killed. In the end, all members of the team are left to grieve, whether The Driver survives or not.
===History===
In February of 1966, Tobias - along with two other ARDA employees - discovered the [[Pothole]] anomaly during what was supposed to be a routine job of filling in potholes on the road. <sup>(source: [[Pothole]])</sup>
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File:Camo Decal (Front).jpg
6
1172
2583
2024-05-04T22:30:15Z
Paradoxon
51
Uploaded own work with UploadWizard
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{{self|cc-by-sa-4.0}}
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File:Camo Decal (Back).jpg
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1171
2584
2024-05-04T22:30:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Camo
0
1173
2585
2024-05-04T22:32:58Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Now you see me, now you dont. (Legal note, camouflage decals provide NO PROTECTION against Anomalies or Zone conditions).}} === Gallery === No, it will not make your car white. [[File:Camo Decal (Front).jpg|thumb|Camo Decal (Front)]] [[File:Camo Decal (Back).jpg|thumb|Camo Decal (Back)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Now you see me, now you dont. (Legal note, camouflage decals provide NO PROTECTION against Anomalies or Zone conditions).}}
=== Gallery ===
No, it will not make your car white.
[[File:Camo Decal (Front).jpg|thumb|Camo Decal (Front)]]
[[File:Camo Decal (Back).jpg|thumb|Camo Decal (Back)]]
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File:Retro Stripes Decal (Back).jpg
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2586
2024-05-04T22:36:00Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Retro Stripes Decal (Front).jpg
6
1175
2587
2024-05-04T22:36:00Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
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|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Retro Stripes
0
1176
2588
2024-05-04T22:37:02Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For that authentic vintage feel.}} === Gallery === No, it will not make your car white. [[File:Retro Stripes Decal (Front).jpg|thumb|Retro Stripes Decal (Front)]] [[File:Retro Stripes Decal (Back).jpg|thumb|Retro Stripes Decal (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For that authentic vintage feel.}}
=== Gallery ===
No, it will not make your car white.
[[File:Retro Stripes Decal (Front).jpg|thumb|Retro Stripes Decal (Front)]]
[[File:Retro Stripes Decal (Back).jpg|thumb|Retro Stripes Decal (Back)]]
07a97c7189ba9dbfcc49ecf342aaec0a93eeadf6
File:Black Stripes Decal (Front).jpg
6
1177
2589
2024-05-04T22:39:20Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Black Stripes Decal (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8d8816b6d459c907330b406b17b1daee6eacbdc2
File:Black Stripes Decal (Back).jpg
6
1178
2590
2024-05-04T22:39:20Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Black Stripes Decal (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
82f087defcebb1f81ad3e227103c0baf37b47207
Black Stripes
0
1179
2591
2024-05-04T22:39:53Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Want to look cooler and meaner, but not so mean that you'll get in trouble? These decals are the middle ground that you need.}} === Gallery === No, it will not make your car white. [[File:Black Stripes Decal (Front).jpg|thumb|Black Stripes Decal (Front)]] [[File:Black Stripes Decal (Back).jpg|thumb|Black Stripes Decal (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Want to look cooler and meaner, but not so mean that you'll get in trouble? These decals are the middle ground that you need.}}
=== Gallery ===
No, it will not make your car white.
[[File:Black Stripes Decal (Front).jpg|thumb|Black Stripes Decal (Front)]]
[[File:Black Stripes Decal (Back).jpg|thumb|Black Stripes Decal (Back)]]
9335d2730bd15e89b355a5aa1ef8f86f05834cd7
File:Not Today Decal (Back).jpg
6
1180
2592
2024-05-04T22:41:44Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Not Today Decal (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
533df2bbc502f8de65778dbdb0e4b733e7ddaf2b
File:Not Today Decal (Front).jpg
6
1181
2593
2024-05-04T22:41:44Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Not Today Decal (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
38278314c0c71b978abd9710d3d2eeec055bcffa
Not Today
0
1182
2594
2024-05-04T22:42:02Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Say "NO" to the big stink from those big feet.}} === Gallery === No, it will not make your car white. [[File:Not Today Decal (Front).jpg|thumb|Not Today Decal (Front)]] [[File:Not Today Decal (Back).jpg|thumb|Not Today Decal (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Say "NO" to the big stink from those big feet.}}
=== Gallery ===
No, it will not make your car white.
[[File:Not Today Decal (Front).jpg|thumb|Not Today Decal (Front)]]
[[File:Not Today Decal (Back).jpg|thumb|Not Today Decal (Back)]]
5e7862bf57a23c0f8d464cf440495f5ffb137a7f
File:Numbers Decal (Front).jpg
6
1183
2595
2024-05-04T22:47:01Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Numbers Decal (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e07e563d1c9889c9025cecac907a9ea9290e798e
File:Numbers Decal (Back).jpg
6
1184
2596
2024-05-04T22:47:01Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Numbers Decal (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0c72a90f1128252a10b5f49bf5318884dc47218b
Numbers
0
1185
2597
2024-05-04T22:47:20Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Perhaps now you can reach pole position.}} === Gallery === No, it will not make your car black. [[File:Numbers Decal (Front).jpg|thumb|Numbers Decal (Front)]] [[File:Numbers Decal (Back).jpg|thumb|Numbers Decal (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Perhaps now you can reach pole position.}}
=== Gallery ===
No, it will not make your car black.
[[File:Numbers Decal (Front).jpg|thumb|Numbers Decal (Front)]]
[[File:Numbers Decal (Back).jpg|thumb|Numbers Decal (Back)]]
0ea8d5af30bf40853f1d6f8de733e2d90791a8f4
File:Beige Paint (Back).jpg
6
1187
2598
2024-05-04T22:50:19Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Beige Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6454e4c74139229fa3df416f44e95f5b721548a3
File:Beige Paint (Front).jpg
6
1186
2599
2024-05-04T22:50:19Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Beige Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
30bfbea7df64d92c700c0ab07ecdccf8f15ea127
Beige Paint
0
1188
2600
2024-05-04T22:50:50Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The ultimate dad color. Are you a dad? Do you want to be a dad? Do friends describe you as having "dad energy"? Express the fullness of your dadability with a tone that promises killer puns on every road trip.}} === Gallery === No, it will not make your car white. [[File:Beige Paint (Front).jpg|thumb|Beige Paint (Front)]] [[File:Beige Paint (Back).jpg|thumb|Beige Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The ultimate dad color. Are you a dad? Do you want to be a dad? Do friends describe you as having "dad energy"? Express the fullness of your dadability with a tone that promises killer puns on every road trip.}}
=== Gallery ===
No, it will not make your car white.
[[File:Beige Paint (Front).jpg|thumb|Beige Paint (Front)]]
[[File:Beige Paint (Back).jpg|thumb|Beige Paint (Back)]]
4f8cd0c6a47794f4fed4dd73a62d5da40db27e13
2601
2600
2024-05-04T22:51:07Z
Paradoxon
51
removed line
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The ultimate dad color. Are you a dad? Do you want to be a dad? Do friends describe you as having "dad energy"? Express the fullness of your dadability with a tone that promises killer puns on every road trip.}}
=== Gallery ===
[[File:Beige Paint (Front).jpg|thumb|Beige Paint (Front)]]
[[File:Beige Paint (Back).jpg|thumb|Beige Paint (Back)]]
4c4ce38df38bdaa70b4522e89db6fe5fafd5019e
File:Black Paint (Front).jpg
6
1190
2602
2024-05-04T22:53:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Black Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f6a6fc093f519373436d80fe364956ba0323b9cc
File:Black Paint (Back).jpg
6
1189
2603
2024-05-04T22:53:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Black Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d257ab0553f889dcce7215d481e4a9b97fd1f162
Black Paint
0
1191
2604
2024-05-04T22:53:40Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Vogue. Alluring. Mysterious. Black is eternally popular, always chic, and forever debonair. Cruise through the Zone in the most fashionable of colors and make everyone ask "Who IS she?!"}} === Gallery === [[File:Black Paint (Front).jpg|thumb|Black Paint (Front)]] [[File:Black Paint (Back).jpg|thumb|Black Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Vogue. Alluring. Mysterious. Black is eternally popular, always chic, and forever debonair. Cruise through the Zone in the most fashionable of colors and make everyone ask "Who IS she?!"}}
=== Gallery ===
[[File:Black Paint (Front).jpg|thumb|Black Paint (Front)]]
[[File:Black Paint (Back).jpg|thumb|Black Paint (Back)]]
1407271865da494a7d859f1ffeb5ba6791891770
File:Burnt Orange Paint (Back).jpg
6
1192
2605
2024-05-04T22:55:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Burnt Orange Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
24e776b6b9a9b76684168db6c6b944f86a8c6bb0
File:Burnt Orange Paint (Front).jpg
6
1193
2606
2024-05-04T22:55:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Burnt Orange Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
72ae21170ff8b86bfad57599f06815dff79048d5
Burnt Orange Paint
0
1194
2607
2024-05-04T22:56:23Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Is it getting hot in here, or is that just you? Actually, thermal exchange means that your presence will obviously contribute heat to the environment, so... it's actually kinda both?}} === Gallery === [[File:Burnt Orange Paint (Front).jpg|thumb|Burnt Orange Paint (Front)]] [[File:Burnt Orange Paint (Back).jpg|thumb|Burnt Orange Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Is it getting hot in here, or is that just you? Actually, thermal exchange means that your presence will obviously contribute heat to the environment, so... it's actually kinda both?}}
=== Gallery ===
[[File:Burnt Orange Paint (Front).jpg|thumb|Burnt Orange Paint (Front)]]
[[File:Burnt Orange Paint (Back).jpg|thumb|Burnt Orange Paint (Back)]]
906c1f45bda613b60c07afbc8cbf7c9aa3c43e52
File:Crimson Paint (Back).jpg
6
1195
2608
2024-05-04T22:58:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Crimson Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
43f335d27d260fd69075219637dd46d52436c547
File:Crimson Paint (Front).jpg
6
1196
2609
2024-05-04T22:58:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Crimson Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5d576c8501fe0c3aa90e6cfbe0cb815caf19a9b1
Crimson Paint
0
1197
2610
2024-05-04T22:58:32Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Feeling dramatic? Express yourself with the burnt red of a glowing ruby, of an angry lipstick, of a dying sun.}} === Gallery === [[File:Crimson Paint (Front).jpg|thumb|Crimson Paint (Front)]] [[File:Crimson Paint (Back).jpg|thumb|Crimson Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Feeling dramatic? Express yourself with the burnt red of a glowing ruby, of an angry lipstick, of a dying sun.}}
=== Gallery ===
[[File:Crimson Paint (Front).jpg|thumb|Crimson Paint (Front)]]
[[File:Crimson Paint (Back).jpg|thumb|Crimson Paint (Back)]]
9d9fc34b90ec655791ea7fa692066d510e9c25eb
File:Evergreen Paint (Front).jpg
6
1198
2611
2024-05-04T23:00:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Evergreen Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2f9fe13e0bfade999e5a39a177087d4dbe21bdca
File:Evergreen Paint (Back).jpg
6
1199
2612
2024-05-04T23:00:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Evergreen Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5e5f9a79eb6d4247621fcfb5de0b2a0765852ccf
Evergreen Paint
0
1200
2613
2024-05-04T23:00:44Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Your green not just green enough? Greenify yourself further with this greener of greens, guaranteed to be at least 25% more green.}} === Gallery === [[File:Evergreen Paint (Front).jpg|thumb|Evergreen Paint (Front)]] [[File:Evergreen Paint (Back).jpg|thumb|Evergreen Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Your green not just green enough? Greenify yourself further with this greener of greens, guaranteed to be at least 25% more green.}}
=== Gallery ===
[[File:Evergreen Paint (Front).jpg|thumb|Evergreen Paint (Front)]]
[[File:Evergreen Paint (Back).jpg|thumb|Evergreen Paint (Back)]]
0b2078257287bf94d09a8b4e635a900d9a2f0331
File:Blue Paint (Front).jpg
6
1201
2614
2024-05-04T23:02:21Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Blue Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e4ac640a773f9db4a2c041ee4fe42369c3266327
File:Blue Paint (Back).jpg
6
1202
2615
2024-05-04T23:02:21Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Blue Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ef0f4f6204932b0474adba892a8fb9c48ad69334
Blue Paint
0
1203
2616
2024-05-04T23:02:36Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Gentle, yet strong. Humble, yet beautiful. Lingering toward the moodiest end of the spectrum, the color blue is the true artist's choice.}} === Gallery === [[File:Blue Paint (Front).jpg|thumb|Blue Paint (Front)]] [[File:Blue Paint (Back).jpg|thumb|Blue Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Gentle, yet strong. Humble, yet beautiful. Lingering toward the moodiest end of the spectrum, the color blue is the true artist's choice.}}
=== Gallery ===
[[File:Blue Paint (Front).jpg|thumb|Blue Paint (Front)]]
[[File:Blue Paint (Back).jpg|thumb|Blue Paint (Back)]]
2e5266512d865a7565844047b605f1664bdf1a1d
File:Brown Paint (Back).jpg
6
1204
2617
2024-05-04T23:04:46Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Brown Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
05e9bf0d02f1bb2d751e5f94365c711119ea1b65
File:Brown Paint (Front).jpg
6
1205
2618
2024-05-04T23:04:46Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Brown Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
bbac99c79d52ff716de8da12048f5c087188daa4
Brown Paint
0
1206
2619
2024-05-04T23:05:07Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Pacific Brown echoes the musty tones of the wild northwest, calling to mind the crisp spray of a young skunk, sudden slips on rainy slopes, and the discovery of fresh mud tracked across living room carpets.}} === Gallery === [[File:Brown Paint (Front).jpg|thumb|Brown Paint (Front)]] [[File:Brown Paint (Back).jpg|thumb|Brown Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Pacific Brown echoes the musty tones of the wild northwest, calling to mind the crisp spray of a young skunk, sudden slips on rainy slopes, and the discovery of fresh mud tracked across living room carpets.}}
=== Gallery ===
[[File:Brown Paint (Front).jpg|thumb|Brown Paint (Front)]]
[[File:Brown Paint (Back).jpg|thumb|Brown Paint (Back)]]
ab0d209ff09941a80d28401ab2864d892081f423
File:Gray Paint (Back).jpg
6
1207
2620
2024-05-04T23:06:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Gray Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
39b26b9ecede5a38bd5c2325189a30a861bf9f5c
File:Gray Paint (Front).jpg
6
1208
2621
2024-05-04T23:06:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Gray Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e18cf0433466af00e7698685c50251155d7e82d6
Gray Paint
0
1209
2622
2024-05-04T23:06:48Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Who says gray is boring?}} === Gallery === [[File:Gray Paint (Front).jpg|thumb|Gray Paint (Front)]] [[File:Gray Paint (Back).jpg|thumb|Gray Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Who says gray is boring?}}
=== Gallery ===
[[File:Gray Paint (Front).jpg|thumb|Gray Paint (Front)]]
[[File:Gray Paint (Back).jpg|thumb|Gray Paint (Back)]]
a8298b44169722229c68a036e75a572479a7e376
File:Green Paint (Front).jpg
6
1210
2623
2024-05-04T23:09:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Green Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
360e80db238534089d1262822de78ca925d424dc
File:Green Paint (Back).jpg
6
1211
2624
2024-05-04T23:09:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Green Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8e96175d60dc16628910d5cdb90d1ea4278b5514
Green Paint
0
1212
2625
2024-05-04T23:09:30Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Guided meditation: Nature flows through you... or is it the odor of fumes? You're camouflaged. You're calm. You're at one with the forest. You're at peace with the world. You're a modern day druid. You're green.}} === Gallery === [[File:Green Paint (Front).jpg|thumb|Green Paint (Front)]] [[File:Green Paint (Back).jpg|thumb|Green Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Guided meditation: Nature flows through you... or is it the odor of fumes? You're camouflaged. You're calm. You're at one with the forest. You're at peace with the world. You're a modern day druid. You're green.}}
=== Gallery ===
[[File:Green Paint (Front).jpg|thumb|Green Paint (Front)]]
[[File:Green Paint (Back).jpg|thumb|Green Paint (Back)]]
e9465c0ca80610b2b1b1a2eb148577c430a6a697
File:Government Yellow Paint (Front).jpg
6
1213
2626
2024-05-04T23:11:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Government Yellow Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
715af45942a0a4c92033010b8bb940448250f92f
File:Government Yellow Paint (Back).jpg
6
1214
2627
2024-05-04T23:11:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Government Yellow Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
691add0ca1345010a1ed332054c74ba8780fa96a
Government Yellow Paint
0
1215
2628
2024-05-04T23:12:03Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Officially adopted by the state of Washington, Government Yellow has been assigned to civic vehicles and Zone service cars. Show your solidarity by following suit!}} === Gallery === [[File:Government Yellow Paint (Front).jpg|thumb|Government Yellow Paint (Front)]] [[File:Government Yellow Paint (Back).jpg|thumb|Government Yellow Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Officially adopted by the state of Washington, Government Yellow has been assigned to civic vehicles and Zone service cars. Show your solidarity by following suit!}}
=== Gallery ===
[[File:Government Yellow Paint (Front).jpg|thumb|Government Yellow Paint (Front)]]
[[File:Government Yellow Paint (Back).jpg|thumb|Government Yellow Paint (Back)]]
c5de0288713280a522f6470bab9e728d21c1d170
File:Lime Green Paint (Back).jpg
6
1216
2629
2024-05-04T23:14:12Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Lime Green Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
47f09e5ca01de2b90dc3a8e7fa3dc329164e7d30
File:Lime Green Paint (Front).jpg
6
1217
2630
2024-05-04T23:14:12Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Lime Green Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1dfd6e4c1c08b47282661cbb843c0e4fdc5129ad
Lime Green Paint
0
1218
2631
2024-05-04T23:14:26Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Also known as Hot Rod Green, this paint was voted the most "Radical" of colors six years running by readers of WHOA Magazine. That's pretty far out.}} === Gallery === [[File:Lime Green Paint (Front).jpg|thumb|Lime Green Paint (Front)]] [[File:Lime Green Paint (Back).jpg|thumb|Lime Green Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Also known as Hot Rod Green, this paint was voted the most "Radical" of colors six years running by readers of WHOA Magazine. That's pretty far out.}}
=== Gallery ===
[[File:Lime Green Paint (Front).jpg|thumb|Lime Green Paint (Front)]]
[[File:Lime Green Paint (Back).jpg|thumb|Lime Green Paint (Back)]]
e717d702ecfac4798081bc62d6268139a76a8ff5
File:Orange Paint (Back).jpg
6
1219
2632
2024-05-04T23:20:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Orange Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b67db61d1077ff174198549e1c2571cc9d87bc48
File:Orange Paint (Front).jpg
6
1220
2633
2024-05-04T23:20:32Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Orange Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
70e846cc102d5799c7153c339dd12e8b5e403f3a
Orange Paint
0
1221
2634
2024-05-04T23:20:47Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Extensive research suggests that this perfect fusion of yellow and red may, in fact, be the fastest of colors. It's up to you to test that theory.}} === Gallery === [[File:Orange Paint (Front).jpg|thumb|Orange Paint (Front)]] [[File:Orange Paint (Back).jpg|thumb|Orange Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Extensive research suggests that this perfect fusion of yellow and red may, in fact, be the fastest of colors. It's up to you to test that theory.}}
=== Gallery ===
[[File:Orange Paint (Front).jpg|thumb|Orange Paint (Front)]]
[[File:Orange Paint (Back).jpg|thumb|Orange Paint (Back)]]
8acd43183fdceacb874c5810e76c58438e7efa8c
File:Purple Paint (Front).jpg
6
1222
2635
2024-05-04T23:22:27Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Purple Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f2dfefc14cc8844d8f99a2ec38b495f765bd1f4d
File:Purple Paint (Back).jpg
6
1223
2636
2024-05-04T23:22:27Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Purple Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
88bcbbfc833510c01f0f84ef51468a5639fc6dd3
Purple Paint
0
1224
2637
2024-05-04T23:22:40Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The most royal of colors, purple suggests luxury, extravagance, and the soft embrace of an ermine cloak. Motor onward like a monarch, waving toward your subjects.}} === Gallery === [[File:Purple Paint (Front).jpg|thumb|Purple Paint (Front)]] [[File:Purple Paint (Back).jpg|thumb|Purple Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The most royal of colors, purple suggests luxury, extravagance, and the soft embrace of an ermine cloak. Motor onward like a monarch, waving toward your subjects.}}
=== Gallery ===
[[File:Purple Paint (Front).jpg|thumb|Purple Paint (Front)]]
[[File:Purple Paint (Back).jpg|thumb|Purple Paint (Back)]]
22d51740bfd8e8e4907b2fd0f0021691e5b13ae1
File:Gold Paint (Front).jpg
6
1225
2638
2024-05-04T23:24:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Gold Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b0f0cff7bcae7e7c6e29bf09af9251237116a6e8
File:Gold Paint (Back).jpg
6
1226
2639
2024-05-04T23:24:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Gold Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f603a3f4219c4d0f0dba4dae1d12453058b175e3
Gold Paint
0
1227
2640
2024-05-04T23:24:40Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=So 70s that it's almost disco, this most decadent of colors will see you glittering like fresh champagne. Flow through the forest, like wine from a flute.}} === Gallery === [[File:Gold Paint (Front).jpg|thumb|Gold Paint (Front)]] [[File:Gold Paint (Back).jpg|thumb|Gold Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=So 70s that it's almost disco, this most decadent of colors will see you glittering like fresh champagne. Flow through the forest, like wine from a flute.}}
=== Gallery ===
[[File:Gold Paint (Front).jpg|thumb|Gold Paint (Front)]]
[[File:Gold Paint (Back).jpg|thumb|Gold Paint (Back)]]
00719924764c6211c8df24f9883bad73843025b8
File:Off White Paint (Back).jpg
6
1228
2641
2024-05-04T23:26:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Off White Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8b12ffff4b9e349c32771ee11dd4e4d465a1205f
File:Off White Paint (Front).jpg
6
1229
2642
2024-05-04T23:26:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Off White Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6d2c5b880b29121fbc69537b6792f3aded0f4519
Off White Paint
0
1230
2643
2024-05-04T23:26:53Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The ideal shade for those worried about causing offense, making a statement or feeling the faintest twinge of passion. Transform your car into the color of dull dishwater and drive forward into a life of mediocrity.}} === Gallery === [[File:Off White Paint (Front).jpg|thumb|Off White Paint (Front)]] [[File:Off White Paint (Back).jpg|thumb|Off White Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The ideal shade for those worried about causing offense, making a statement or feeling the faintest twinge of passion. Transform your car into the color of dull dishwater and drive forward into a life of mediocrity.}}
=== Gallery ===
[[File:Off White Paint (Front).jpg|thumb|Off White Paint (Front)]]
[[File:Off White Paint (Back).jpg|thumb|Off White Paint (Back)]]
6d56f969c43be24222c3db8d5e0b509922452a13
File:Paint Stripper (Front).jpg
6
1232
2644
2024-05-04T23:29:11Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Paint Stripper (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2a5ffc957dc0494b072205ff1c1ab743e362d389
File:Paint Stripper (Back).jpg
6
1231
2645
2024-05-04T23:29:11Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Paint Stripper (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
84933a073cdc4cc5050abab76bb657517ecf5840
Paint Stripper
0
1233
2646
2024-05-04T23:29:34Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This dichloromethane-based solution is a rapid and perhaps even safe way to strip automotive paint. WARNING: Do not drink. Avoid contact with skin, eyes or mucous membranes. Use only in well-ventilated spaces.}} === Gallery === [[File:Paint Stripper (Front).jpg|thumb|Paint Stripper (Front)]] [[File:Paint Stripper (Back).jpg|thumb|Paint Stripper (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This dichloromethane-based solution is a rapid and perhaps even safe way to strip automotive paint. WARNING: Do not drink. Avoid contact with skin, eyes or mucous membranes. Use only in well-ventilated spaces.}}
=== Gallery ===
[[File:Paint Stripper (Front).jpg|thumb|Paint Stripper (Front)]]
[[File:Paint Stripper (Back).jpg|thumb|Paint Stripper (Back)]]
3948ec0b5b96df15b6b4a44d6c89206220ad4ab2
File:Pink Paint (Back).jpg
6
1234
2647
2024-05-04T23:31:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Pink Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
22a6a8b8a1d935772ec8840135c17840cf5574ed
File:Pink Paint (Front).jpg
6
1235
2648
2024-05-04T23:31:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Pink Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
28fbe0d1a9994044e7dc953ac145a6a7f2bbddac
Pink Paint
0
1236
2649
2024-05-04T23:31:48Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Want to really blend in amongst the strangeness of the Zone? Why not choose a color that bursts like bubblegum, that shines as sweet as sugar? You'll be no more anomalous than anything else.}} === Gallery === [[File:Pink Paint (Front).jpg|thumb|Pink Paint (Front)]] [[File:Pink Paint (Back).jpg|thumb|Pink Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Want to really blend in amongst the strangeness of the Zone? Why not choose a color that bursts like bubblegum, that shines as sweet as sugar? You'll be no more anomalous than anything else.}}
=== Gallery ===
[[File:Pink Paint (Front).jpg|thumb|Pink Paint (Front)]]
[[File:Pink Paint (Back).jpg|thumb|Pink Paint (Back)]]
c57c96e31a230ffa08918e246fcb73886c6974b6
File:Red Paint (Front).jpg
6
1237
2650
2024-05-04T23:33:17Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Red Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
bc834f0b0a9b699793b49867ff0690bc4ec52f52
File:Red Paint (Back).jpg
6
1238
2651
2024-05-04T23:33:17Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Red Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
bc834f0b0a9b699793b49867ff0690bc4ec52f52
Red Paint
0
1239
2652
2024-05-04T23:33:38Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Lather your car in the most passionate of tones, Danger Red, a color frequently identified with bravery, success, and good fortune.}} === Gallery === [[File:Red Paint (Front).jpg|thumb|Red Paint (Front)]] [[File:Red Paint (Back).jpg|thumb|Red Paint (Front)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Lather your car in the most passionate of tones, Danger Red, a color frequently identified with bravery, success, and good fortune.}}
=== Gallery ===
[[File:Red Paint (Front).jpg|thumb|Red Paint (Front)]]
[[File:Red Paint (Back).jpg|thumb|Red Paint (Front)]]
42ff1bbe4bc8c4e9aa3d30bb8c841ea43bf24703
File:Matcha Paint (Front).jpg
6
1240
2653
2024-05-04T23:35:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Matcha Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
61470a1a3521c38af52718a5ea5755b6956999a1
File:Matcha Paint (Back).jpg
6
1241
2654
2024-05-04T23:35:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Matcha Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3af5090158309bf553a4211cefc533ded4332a24
Matcha Paint
0
1242
2655
2024-05-04T23:35:34Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There's been a terrible mistake. What should remind motorists of the mellow taste of an exquisite tea instead suggests sickly sewage. Did you mix this wrong?}} === Gallery === [[File:Matcha Paint (Front).jpg|thumb|Matcha Paint (Front)]] [[File:Matcha Paint (Back).jpg|thumb|Matcha Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There's been a terrible mistake. What should remind motorists of the mellow taste of an exquisite tea instead suggests sickly sewage. Did you mix this wrong?}}
=== Gallery ===
[[File:Matcha Paint (Front).jpg|thumb|Matcha Paint (Front)]]
[[File:Matcha Paint (Back).jpg|thumb|Matcha Paint (Back)]]
ae82b1c900975e70e5b0d471936c8b0d08a1d947
File:Teal Paint (Back).jpg
6
1243
2656
2024-05-04T23:37:26Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Teal Paint (Back)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7eca1f628b881e6a03265b54d8c1441829d8fa79
File:Teal Paint (Front).jpg
6
1244
2657
2024-05-04T23:37:26Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Teal Paint (Front)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4c39af51b43aef2bd0412b51506526c74197430b
Teal Paint
0
1245
2658
2024-05-04T23:37:42Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Bring with you the color of the calm ocean. Or of a thousand suburban bathroom walls. Let the color also known as Alyssa Blue inspire you to drive with a new sense of serenity. Drive in peace.}} === Gallery === [[File:Teal Paint (Front).jpg|thumb|Teal Paint (Front)]] [[File:Teal Paint (Back).jpg|thumb|Teal Paint (Back)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Bring with you the color of the calm ocean. Or of a thousand suburban bathroom walls. Let the color also known as Alyssa Blue inspire you to drive with a new sense of serenity. Drive in peace.}}
=== Gallery ===
[[File:Teal Paint (Front).jpg|thumb|Teal Paint (Front)]]
[[File:Teal Paint (Back).jpg|thumb|Teal Paint (Back)]]
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File:Light Blue Paint (Back).jpg
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|date=2024-05-04
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{{self|cc-by-sa-4.0}}
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File:Light Blue Paint (Front).jpg
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=={{int:filedesc}}==
{{Information
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|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
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{{self|cc-by-sa-4.0}}
dfc145f6ace93a71c32445d4e1dbfb3ddef78a42
Light Blue Paint
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The default and recommended paint job for the first run of the station wagon, and featured in an extensive "Family of the Future" marketing campaign.}} === Gallery === [[File:Light Blue Paint (Front).jpg|thumb|Light Blue Paint (Front)]] [[File:Light Blue Paint (Back).jpg|thumb|Light Blue Paint (Back)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The default and recommended paint job for the first run of the station wagon, and featured in an extensive "Family of the Future" marketing campaign.}}
=== Gallery ===
[[File:Light Blue Paint (Front).jpg|thumb|Light Blue Paint (Front)]]
[[File:Light Blue Paint (Back).jpg|thumb|Light Blue Paint (Back)]]
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Detailing
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Added links to accessories
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== Detailing ==
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Auto Shop#Detailing Station|Detailing Station]] before they can be used. Cosmetics can be found in [[Box Truck|Box Trucks]], [[ARDA Investigator|ARDA Investigators]], [[Payload|Payloads]], [[Pneumatic Deposit Box|Pneumatic Deposit Boxes]], and received randomly when opening [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a maximum durability of 30 (applications), though they will have a randomized durability value when found. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while crafted panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Beige Paint]]
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Lime Green Paint]]
* [[Orange Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Camo]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* [[A Brick Wall]]
* [[Colossal Floof]]
* [[Cowabunga!]]
* [[Egan's Mix]]
* [[Qwerty]]
* [[Dashzilla]]
* [[The Bartender]]
* [[Lawyer]]
* [[Gracewind Phil]]
* [[The Submariner]]
* [[Howdy-Grade]]
* [[Mischievous Malcom]]
* [[In Memoriam]]
====== Mirror Ornament ======
* [[The Atom]]
* [[The Blimp]]
* [[Batou]]
* [[The Crystal]]
* [[The D20]]
* [[The Dragon's Tooth Ocarina]]
* [[The Ice Cream]]
* [[The Bear]]
* [[A Slice of Pep]]
* [[The Succulent]]
* [[The Record Player]]
* [[Pacific Fresh]]
* [[Money Wizard]]
====== Steering Wheel ======
* [[Go-Kart Steering Wheel]]
* [[Old School Steering Wheel]]
* [[Rally Steering Wheel]]
* [[Welded Steering Wheel]]
* [[High-Tech Steering Wheel]]
* [[Junker Steering Wheel]]
====== Shifter ======
* [[8-Ball Shifter]]
* [[Arrow Shifter]]
* [[Crowbar Shifter]]
* [[Throttle Shifter]]
* [[Cactus Shifter]]
* [[Sculpture Shifter]]
* [[Sword Shifter]]
* [[Shock Absorber Shifter]]
* [[Tool Shifter]]
* [[The Potato Cup]]
====== Hood Ornament ======
* [[The Bee]]
* [[The Castle]]
* [[The Fire Tire]]
* [[The Future Stylings]]
* [[The Logo]]
* [[The Wire Replacement]]
* [[The Pirate Ship]]
* [[The Prop]]
====== Antenna ======
* [[AAAAAAAAAAA!]]
* [[Heading North]]
* [[The Dolphin]]
* [[The Floppy Disk]]
* [[Flower Power]]
* [[Spud Light]]
* [[The Raspberry]]
* [[Getting Salty]]
* [[The Surf Board]]
* [[Powered By Carbs]]
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* Anomaly Chasers Sticker
* Dogs Sticker
* Eat My Dust Sticker
* Forage Sticker
* Horse Girl Sticker
* How's My Driving? Sticker
* Idiot Sticker
* Mom Sticker
* On Board Sticker
* Great Outdoors Sticker
* Can I Pet Your Dog? Sticker
* PNW Love Sticker
* Reactor Sticker
* Not Today Satan! Sticker
* Swag Wagon Sticker
* Wood Paneling Sticker
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Abrosexual Pride
* Agender Pride
* Bigender Pride
* Bisexual Pride
* BLM Sticker
* Demisexual Pride
* Gay Men's Pride
* Genderfluid Pride
* Genderflux Pride
* Genderqueer Pride
* Intersex Pride
* Lesbian Pride
* Neutrois Pride
* Nonbinary Pride
* Pangender Pride
* Pansexual Pride
* Polysexual Pride
* Pride Flag
* Pride Progress
* Queer Pride
* Straight Ally Sticker
* Transgender Pride
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File:A Brick Wall (Detailing Station).jpg
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=={{int:filedesc}}==
{{Information
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File:A Brick Wall (Car).jpg
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=={{int:filedesc}}==
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A Brick Wall
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Paradoxon
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't bang your head against it. Break on through.}} === Gallery === [[File:A Brick Wall (Car).jpg|thumb|A Brick Wall (Car)]] [[File:A Brick Wall (Detailing Station).jpg|thumb|A Brick Wall (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't bang your head against it. Break on through.}}
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[[File:A Brick Wall (Car).jpg|thumb|A Brick Wall (Car)]]
[[File:A Brick Wall (Detailing Station).jpg|thumb|A Brick Wall (Detailing Station)]]
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File:Colossal Floof (Detailing Station).jpg
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=={{int:filedesc}}==
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File:Colossal Floof (Car).jpg
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=={{int:filedesc}}==
{{Information
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{{self|cc-by-sa-4.0}}
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Colossal Floof
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Paradoxon
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Who knew chaos could be so cute?}} === Gallery === [[File:Colossal Floof (Car).jpg|thumb|Colossal Floof (Car)]] [[File:Colossal Floof (Detailing Station).jpg|thumb|Colossal Floof (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Who knew chaos could be so cute?}}
=== Gallery ===
[[File:Colossal Floof (Car).jpg|thumb|Colossal Floof (Car)]]
[[File:Colossal Floof (Detailing Station).jpg|thumb|Colossal Floof (Detailing Station)]]
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File:Cowabunga! (Car).jpg
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File:Cowabunga! (Detailing Station).jpg
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=={{int:filedesc}}==
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=={{int:license-header}}==
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Cowabunga!
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Paradoxon
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=We're going to need a bigger surfboard.}} === Gallery === [[File:Cowabunga! (Car).jpg|thumb|Cowabunga! (Car)]] [[File:Cowabunga! (Detailing Station).jpg|thumb|Cowabunga! (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=We're going to need a bigger surfboard.}}
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[[File:Cowabunga! (Car).jpg|thumb|Cowabunga! (Car)]]
[[File:Cowabunga! (Detailing Station).jpg|thumb|Cowabunga! (Detailing Station)]]
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File:Egan's Mix (Car).jpg
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Paradoxon
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File:Egan's Mix (Detailing Station).jpg
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=={{int:filedesc}}==
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Egan's Mix
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Paradoxon
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A memento of that time the mix tape hit just right.}} === Gallery === [[File:Egan's Mix (Car).jpg|thumb|Egan's Mix (Car)]] [[File:Egan's Mix (Detailing Station).jpg|thumb|Egan's Mix (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A memento of that time the mix tape hit just right.}}
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[[File:Egan's Mix (Car).jpg|thumb|Egan's Mix (Car)]]
[[File:Egan's Mix (Detailing Station).jpg|thumb|Egan's Mix (Detailing Station)]]
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File:Qwerty (Car).jpg
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File:Qwerty (Detailing Station).jpg
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=={{int:filedesc}}==
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{{self|cc-by-sa-4.0}}
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Qwerty
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This probably doesn't have very much processing power.}} === Gallery === [[File:Qwerty (Car).jpg|thumb|Qwerty (Car)]] [[File:Qwerty (Detailing Station).jpg|thumb|Qwerty (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This probably doesn't have very much processing power.}}
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[[File:Qwerty (Car).jpg|thumb|Qwerty (Car)]]
[[File:Qwerty (Detailing Station).jpg|thumb|Qwerty (Detailing Station)]]
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File:Dashzilla (Car).jpg
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File:Dashzilla (Detailing Station).jpg
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=={{int:filedesc}}==
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{{self|cc-by-sa-4.0}}
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Dashzilla
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[[File:Dashzilla (Detailing Station).jpg|thumb|Dashzilla (Detailing Station)]]
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File:The Bartender (Car).jpg
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File:The Bartender (Detailing Station).jpg
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=={{int:license-header}}==
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The Bartender
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Can I perhaps interest you in a non-alcoholic beverage?}} === Gallery === [[File:The Bartender (Car).jpg|thumb|The Bartender (Car)]] [[File:The Bartender (Detailing Station).jpg|thumb|The Bartender (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Can I perhaps interest you in a non-alcoholic beverage?}}
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[[File:The Bartender (Car).jpg|thumb|The Bartender (Car)]]
[[File:The Bartender (Detailing Station).jpg|thumb|The Bartender (Detailing Station)]]
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File:Lawyer (Car).jpg
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File:Lawyer (Detailing Station).jpg
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Lawyer
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Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=OBJECTION! My client is actually a very good driver.}} === Gallery === [[File:Lawyer (Car).jpg|thumb|Lawyer (Car)]] [[File:Lawyer (Detailing Station).jpg|thumb|Lawyer (Detailing Station)]]"
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File:Gracewind Phil (Detailing Station).jpg
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File:Gracewind Phil (Car).jpg
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c5e4aaf85b1cfdd0d2d5e36c46193c75467f3cf5
Gracewind Phil
0
1275
2689
2024-05-05T18:34:47Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Did you hear something?}} === Gallery === [[File:Gracewind Phil (Car).jpg|thumb|Gracewind Phil (Car)]] [[File:Gracewind Phil (Detailing Station).jpg|thumb|Gracewind Phil (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Did you hear something?}}
=== Gallery ===
[[File:Gracewind Phil (Car).jpg|thumb|Gracewind Phil (Car)]]
[[File:Gracewind Phil (Detailing Station).jpg|thumb|Gracewind Phil (Detailing Station)]]
38fc8ad4abc79d0181bec1eb50cc03fa908c665a
File:The Submariner (Car).jpg
6
1276
2690
2024-05-05T18:36:27Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Submariner (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3cdfbe1f8646ac4e0b6ffc894915fbcff241aea7
File:The Submariner (Detailing Station).jpg
6
1277
2691
2024-05-05T18:36:27Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Submariner (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c9b15e403acf8884cff799d6129408a21b3920c0
The Submariner
0
1278
2692
2024-05-05T18:36:41Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This guy can handle the pressure.}} === Gallery === [[File:The Submariner (Car).jpg|thumb|The Submariner (Car)]] [[File:The Submariner (Detailing Station).jpg|thumb|The Submariner (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This guy can handle the pressure.}}
=== Gallery ===
[[File:The Submariner (Car).jpg|thumb|The Submariner (Car)]]
[[File:The Submariner (Detailing Station).jpg|thumb|The Submariner (Detailing Station)]]
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File:Hodwy-Grade (Car).jpg
6
1279
2693
2024-05-05T18:38:02Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Howdy-Grade (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Howdy-Grade (Detailing Station).jpg
6
1280
2694
2024-05-05T18:38:02Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Howdy-Grade (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
83602a8332c05660dcc7058ac5f1fec136fe3239
Howdy-Grade
0
1281
2695
2024-05-05T18:38:14Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This car ain't big enough for the both of us!}} === Gallery === [[File:Hodwy-Grade (Car).jpg|thumb|Howdy-Grade (Car)]] [[File:Howdy-Grade (Detailing Station).jpg|thumb|Howdy-Grade (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This car ain't big enough for the both of us!}}
=== Gallery ===
[[File:Hodwy-Grade (Car).jpg|thumb|Howdy-Grade (Car)]]
[[File:Howdy-Grade (Detailing Station).jpg|thumb|Howdy-Grade (Detailing Station)]]
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File:Mischevious Malcom (Detailing Station).jpg
6
1283
2696
2024-05-05T18:41:57Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Mischevious Malcom (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
415bf62eb7e959dfc001f40db46f0eba7d93157f
File:Mischevious Malcom (Car).jpg
6
1282
2697
2024-05-05T18:41:57Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Mischevious Malcom (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
78c6cc94fef344d0514358a32f20b66c4a2e656a
Mischievous Malcom
0
1284
2698
2024-05-05T18:42:25Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Malcom is our hero. Perhaps he can also be yours?}} === Gallery === [[File:Mischevious Malcom (Car).jpg|thumb|Mischevious Malcom (Car)]] [[File:Mischevious Malcom (Detailing Station).jpg|thumb|Mischevious Malcom (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Malcom is our hero. Perhaps he can also be yours?}}
=== Gallery ===
[[File:Mischevious Malcom (Car).jpg|thumb|Mischevious Malcom (Car)]]
[[File:Mischevious Malcom (Detailing Station).jpg|thumb|Mischevious Malcom (Detailing Station)]]
f69055ce752786b724b93a0068590f4936cbf1dc
File:In Memoriam (Car).jpg
6
1285
2699
2024-05-05T18:43:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=In Memoriam (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7e064cb173d85e8b0d58fbf7c41b1dab1f18fa3c
File:In Memoriam (Detailing Station).jpg
6
1286
2700
2024-05-05T18:43:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=In Memoriam (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
29ae1dc75432eebf2a6501e4520e60775e6ab725
In Memoriam
0
1287
2701
2024-05-05T18:43:49Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Never Forget. Ride together forever.}} === Gallery === [[File:In Memoriam (Car).jpg|thumb|In Memoriam (Car)]] [[File:In Memoriam (Detailing Station).jpg|thumb|In Memoriam (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Never Forget. Ride together forever.}}
=== Gallery ===
[[File:In Memoriam (Car).jpg|thumb|In Memoriam (Car)]]
[[File:In Memoriam (Detailing Station).jpg|thumb|In Memoriam (Detailing Station)]]
0bcf46dd7e043c5c9458275d42a7c0e3ac41f1f3
2702
2701
2024-05-05T18:44:12Z
Paradoxon
51
capitalization
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Never forget. Ride together forever.}}
=== Gallery ===
[[File:In Memoriam (Car).jpg|thumb|In Memoriam (Car)]]
[[File:In Memoriam (Detailing Station).jpg|thumb|In Memoriam (Detailing Station)]]
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File:The Atom (Detailing Station).jpg
6
1288
2703
2024-05-05T18:48:11Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Atom (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
efb988574c65f2a03697cc4809d8924b5fbd9e23
File:The Atom (Car).jpg
6
1289
2704
2024-05-05T18:48:11Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Atom (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a2750b5510e9b63bdfdc048a49b0b6bc19d37f07
The Atom
0
1290
2705
2024-05-05T18:48:38Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Up and at them.}} === Gallery === [[File:The Atom (Car).jpg|thumb|The Atom (Car)]] [[File:The Atom (Detailing Station).jpg|thumb|The Atom (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Up and at them.}}
=== Gallery ===
[[File:The Atom (Car).jpg|thumb|The Atom (Car)]]
[[File:The Atom (Detailing Station).jpg|thumb|The Atom (Detailing Station)]]
6e39f98fc3b50eae011c0a4768c03e3f98850bda
File:The Blimp (Car).jpg
6
1291
2706
2024-05-05T18:50:29Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Blimp (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d6de4c2b4aea2d4f48cce4ab954a5fdfb2bee1fc
File:The Blimp (Detailing Station).jpg
6
1292
2707
2024-05-05T18:50:29Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Blimp (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c11e2ff5dd43ce23025265780bab94d2562826e0
The Blimp
0
1293
2708
2024-05-05T18:50:42Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A reminder of the time that you sailed through the skies in a craft of your own creation. Surely it wasn't just a dream...}} === Gallery === [[File:The Blimp (Car).jpg|thumb|The Blimp (Car)]] [[File:The Blimp (Detailing Station).jpg|thumb|The Blimp (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A reminder of the time that you sailed through the skies in a craft of your own creation. Surely it wasn't just a dream...}}
=== Gallery ===
[[File:The Blimp (Car).jpg|thumb|The Blimp (Car)]]
[[File:The Blimp (Detailing Station).jpg|thumb|The Blimp (Detailing Station)]]
18c990395fc3113c9d60660f5849c045bef978b7
File:Batou (Detailing Station).jpg
6
1294
2709
2024-05-05T18:52:55Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Batou (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
84648a7a40133dea0620c144cf2f6d034678aa0e
File:Batou (Car).jpg
6
1295
2710
2024-05-05T18:52:55Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Batou (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5b5a857de95c2ee8ced20c65daee88e8542fa509
Batou
0
1296
2711
2024-05-05T18:53:14Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There are few travelling companions who could ever claim to be as noble, as handsome or as doggone cool as Batou. Count yourself lucky that you have the chance to ride with him.}} === Gallery === [[File:Batou (Car).jpg|thumb|Batou (Car)]] [[File:Batou (Detailing Station).jpg|thumb|Batou (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There are few travelling companions who could ever claim to be as noble, as handsome or as doggone cool as Batou. Count yourself lucky that you have the chance to ride with him.}}
=== Gallery ===
[[File:Batou (Car).jpg|thumb|Batou (Car)]]
[[File:Batou (Detailing Station).jpg|thumb|Batou (Detailing Station)]]
7d18bcf87bf05ff4fe038d30b7d8ed2703ca8b7b
File:The Crystal (Detailing Station).jpg
6
1297
2712
2024-05-05T18:54:48Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Crystal (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3ba92dedef34095cb5145c5ba27b7900962db5dc
File:The Crystal (Car).jpg
6
1298
2713
2024-05-05T18:54:48Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Crystal (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ab2b1e55612e795ef7cd4ef5c8cb5127f9a01dd6
The Crystal
0
1299
2714
2024-05-05T18:55:09Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The healing energy from this is almost certainly not radioactive.}} === Gallery === [[File:The Crystal (Car).jpg|thumb|The Crystal (Car)]] [[File:The Crystal (Detailing Station).jpg|thumb|The Crystal (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The healing energy from this is almost certainly not radioactive.}}
=== Gallery ===
[[File:The Crystal (Car).jpg|thumb|The Crystal (Car)]]
[[File:The Crystal (Detailing Station).jpg|thumb|The Crystal (Detailing Station)]]
39434dfd53dd97d7d8612a753a007b33d81a3a96
File:The D20 (Car).jpg
6
1300
2715
2024-05-05T18:56:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The D20 (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
512fdaf705777f36f2ca83d80663c4acb3e31154
File:The D20 (Detailing Station).jpg
6
1301
2716
2024-05-05T18:56:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The D20 (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
eca7a775e142a8d982e09b2b7b5ccb97a3b2c8b0
The D20
0
1302
2717
2024-05-05T18:56:37Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Not guaranteed to be balanced.}} === Gallery === [[File:The D20 (Car).jpg|thumb|The D20 (Car)]] [[File:The D20 (Detailing Station).jpg|thumb|The D20 (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Not guaranteed to be balanced.}}
=== Gallery ===
[[File:The D20 (Car).jpg|thumb|The D20 (Car)]]
[[File:The D20 (Detailing Station).jpg|thumb|The D20 (Detailing Station)]]
39353c046460414b19ebb026b8ec8d60605fcd46
File:The Dragon's Tooth Ocarina (Detailing Station).jpg
6
1303
2718
2024-05-05T18:58:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Dragon's Tooth Ocarina (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
98de08ec7de9fdadd892152abf147e53686fe755
File:The Dragon's Tooth Ocarina (Car).jpg
6
1304
2719
2024-05-05T18:58:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Dragon's Tooth Ocarina (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9f9077f4d6bf85c84ef6dde4313910a9c8b6d05a
The Dragon's Tooth Ocarina
0
1305
2720
2024-05-05T18:58:44Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Legend has it that this ocarina once belonged to the most elegant and elusive of forest creatures, a great green dragon, who would play wistful evening lullabies as a farewell to the setting sun.}} === Gallery === [[File:The Dragon's Tooth Ocarina (Car).jpg|thumb|The Dragon's Tooth Ocarina (Car)]] [[File:The Dragon's Tooth Ocarina (Detailing Station).jpg|thumb|The Dragon's Tooth Ocarina (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Legend has it that this ocarina once belonged to the most elegant and elusive of forest creatures, a great green dragon, who would play wistful evening lullabies as a farewell to the setting sun.}}
=== Gallery ===
[[File:The Dragon's Tooth Ocarina (Car).jpg|thumb|The Dragon's Tooth Ocarina (Car)]]
[[File:The Dragon's Tooth Ocarina (Detailing Station).jpg|thumb|The Dragon's Tooth Ocarina (Detailing Station)]]
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File:The Ice Cream (Detailing Station).jpg
6
1307
2721
2024-05-05T19:01:35Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Ice Cream (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4ff530e80fd15669ddb87a713c658f885f188e23
File:The Ice Cream (Car).jpg
6
1306
2722
2024-05-05T19:01:35Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Ice Cream (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
abc45036193d6dbfe5be7ddc502d59df90046e88
The Ice Cream
0
1308
2723
2024-05-05T19:01:49Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Just because reality seems to be reshaping and reconfiguring itself aroudn you, that doesn't mean you don't have time to enjoy some ice-cold refreshment. And if you don't treat yourself, who will?}} === Gallery === [[File:The Ice Cream (Car).jpg|thumb|The Ice Cream (Car)]] [[File:The Ice Cream (Detailing Station).jpg|thumb|The Ice Cream (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Just because reality seems to be reshaping and reconfiguring itself aroudn you, that doesn't mean you don't have time to enjoy some ice-cold refreshment. And if you don't treat yourself, who will?}}
=== Gallery ===
[[File:The Ice Cream (Car).jpg|thumb|The Ice Cream (Car)]]
[[File:The Ice Cream (Detailing Station).jpg|thumb|The Ice Cream (Detailing Station)]]
c52a324c48de8f097836e1442cce30f1a788e89c
2724
2723
2024-05-05T19:02:13Z
Paradoxon
51
typo
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Just because reality seems to be reshaping and reconfiguring itself around you, that doesn't mean you don't have time to enjoy some ice-cold refreshment. And if you don't treat yourself, who will?}}
=== Gallery ===
[[File:The Ice Cream (Car).jpg|thumb|The Ice Cream (Car)]]
[[File:The Ice Cream (Detailing Station).jpg|thumb|The Ice Cream (Detailing Station)]]
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File:The Bear (Detailing Station).jpg
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2024-05-05T19:04:31Z
Paradoxon
51
Uploaded own work with UploadWizard
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:The Bear (Car).jpg
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1310
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2024-05-05T19:04:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Bear (Car)}}
|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
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|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
47eef724054667dbed5c692e3343097cdd177803
The Bear
0
1311
2727
2024-05-05T19:04:52Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=As you look over this representation of the most handsome of beasts, you wonder if, somewhere out there, a bear might also be driving through the Zone with a human-shaped air freshener. It's not impossible.}} === Gallery === [[File:The Bear (Car).jpg|thumb|The Bear (Car)]] [[File:The Bear (Detailing Station).jpg|thumb|The Bear (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=As you look over this representation of the most handsome of beasts, you wonder if, somewhere out there, a bear might also be driving through the Zone with a human-shaped air freshener. It's not impossible.}}
=== Gallery ===
[[File:The Bear (Car).jpg|thumb|The Bear (Car)]]
[[File:The Bear (Detailing Station).jpg|thumb|The Bear (Detailing Station)]]
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File:A Slice of Pep (Detailing Station).jpg
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2024-05-05T19:08:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
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|author=[[User:Paradoxon|Paradoxon]]
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=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:A Slice of Pep (Car).jpg
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2024-05-05T19:08:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=A Slice of Pep (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
efb4cf7a7f9d79b615014aea602c32393cdb6c21
A Slice of Pep
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1314
2730
2024-05-05T19:08:28Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Wave goodbye to the stink of your smelly car and say hello to the glorious odor of freshly cut pepperoni, layered atop soft mozzarella, all dripping with pizza sauce. Guaranteed to eliminate unwanted odors in 30 minutes or less. Sourced from real pizza ingredients.}} === Gallery === [[File:A Slice of Pep (Car).jpg|thumb|A Slice of Pep (Car)]] File:A Slice of Pep (Detailing Station).jpg|thumb|A Slice of Pep (Detailing Statio..."
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Wave goodbye to the stink of your smelly car and say hello to the glorious odor of freshly cut pepperoni, layered atop soft mozzarella, all dripping with pizza sauce. Guaranteed to eliminate unwanted odors in 30 minutes or less. Sourced from real pizza ingredients.}}
=== Gallery ===
[[File:A Slice of Pep (Car).jpg|thumb|A Slice of Pep (Car)]]
[[File:A Slice of Pep (Detailing Station).jpg|thumb|A Slice of Pep (Detailing Station)]]
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File:The Succulent (Car).jpg
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2024-05-05T19:10:09Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:The Succulent (Detailing Station).jpg
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2732
2024-05-05T19:10:09Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Succulent (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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The Succulent
0
1317
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2024-05-05T19:10:20Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This is one plant that you definitely can't kill with negligence. Or radiation.}} === Gallery === [[File:The Succulent (Car).jpg|thumb|The Succulent (Car)]] [[File:The Succulent (Detailing Station).jpg|thumb|The Succulent (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This is one plant that you definitely can't kill with negligence. Or radiation.}}
=== Gallery ===
[[File:The Succulent (Car).jpg|thumb|The Succulent (Car)]]
[[File:The Succulent (Detailing Station).jpg|thumb|The Succulent (Detailing Station)]]
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File:The Record Player (Car).jpg
6
1318
2734
2024-05-05T19:12:00Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Record Player (Car)}}
|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:The Record Player (Detailing Station).jpg
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2024-05-05T19:12:00Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Record Player (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ab7fc39ed1c26dd6b08d0d34b5554e7deeca1cca
The Record Player
0
1320
2736
2024-05-05T19:12:21Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Take a message with you into the Zone, because who knows who you might be able to reach, and what could ever be better than genuinely connecting with those around you? After all, that's how inspiration happens.}} === Gallery === [[File:The Record Player (Car).jpg|thumb|The Record Player (Car)]] [[File:The Record Player (Detailing Station).jpg|thumb|The Record Player (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Take a message with you into the Zone, because who knows who you might be able to reach, and what could ever be better than genuinely connecting with those around you? After all, that's how inspiration happens.}}
=== Gallery ===
[[File:The Record Player (Car).jpg|thumb|The Record Player (Car)]]
[[File:The Record Player (Detailing Station).jpg|thumb|The Record Player (Detailing Station)]]
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File:Pacific Fresh (Detailing Station).jpg
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2024-05-05T19:13:33Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Pacific Fresh (Car).jpg
6
1322
2738
2024-05-05T19:13:33Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Pacific Fresh (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
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|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Pacific Fresh
0
1323
2739
2024-05-05T19:13:45Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It smells like an air freshener. Is that a good thing?}} === Gallery === [[File:Pacific Fresh (Car).jpg|thumb|Pacific Fresh (Car)]] [[File:Pacific Fresh (Detailing Station).jpg|thumb|Pacific Fresh (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It smells like an air freshener. Is that a good thing?}}
=== Gallery ===
[[File:Pacific Fresh (Car).jpg|thumb|Pacific Fresh (Car)]]
[[File:Pacific Fresh (Detailing Station).jpg|thumb|Pacific Fresh (Detailing Station)]]
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File:Money Wizard (Car).jpg
6
1324
2740
2024-05-05T19:14:50Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Money Wizard (Car)}}
|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
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|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Money Wizard (Detailing Station).jpg
6
1325
2741
2024-05-05T19:14:50Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Money Wizard (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Money Wizard
0
1326
2742
2024-05-05T19:15:03Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Play the game, Gary.}} === Gallery === [[File:Money Wizard (Car).jpg|thumb|Money Wizard (Car)]] [[File:Money Wizard (Detailing Station).jpg|thumb|Money Wizard (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Play the game, Gary.}}
=== Gallery ===
[[File:Money Wizard (Car).jpg|thumb|Money Wizard (Car)]]
[[File:Money Wizard (Detailing Station).jpg|thumb|Money Wizard (Detailing Station)]]
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File:Go-Kart Steering Wheel (Car).jpg
6
1327
2743
2024-05-05T19:27:34Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Go-Kart Steering Wheel (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Go-Kart Steering Wheel (Detailing Station).jpg
6
1328
2744
2024-05-05T19:27:34Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Go-Kart Steering Wheel (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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Go-Kart Steering Wheel
0
1329
2745
2024-05-05T19:27:47Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For the frivolous driver. This particular cosmetic hints that everything is just a game.}} === Gallery === [[File:Go-Kart Steering Wheel (Car).jpg|thumb|Go-Kart Steering Wheel (Car)]] [[File:Go-Kart Steering Wheel (Detailing Station).jpg|thumb|Go-Kart Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For the frivolous driver. This particular cosmetic hints that everything is just a game.}}
=== Gallery ===
[[File:Go-Kart Steering Wheel (Car).jpg|thumb|Go-Kart Steering Wheel (Car)]]
[[File:Go-Kart Steering Wheel (Detailing Station).jpg|thumb|Go-Kart Steering Wheel (Detailing Station)]]
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File:Old School Steering Wheel (Car).jpg
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2024-05-05T19:28:58Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Old School Steering Wheel (Detailing Station).jpg
6
1331
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2024-05-05T19:28:58Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Old School Steering Wheel (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a62c48e06d726215b90686390dc0239b3291e4b3
Old School Steering Wheel
0
1332
2748
2024-05-05T19:29:16Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A relic from a far classier age.}} === Gallery === [[File:Old School Steering Wheel (Car).jpg|thumb|Old School Steering Wheel (Car)]] [[File:Old School Steering Wheel (Detailing Station).jpg|thumb|Old School Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A relic from a far classier age.}}
=== Gallery ===
[[File:Old School Steering Wheel (Car).jpg|thumb|Old School Steering Wheel (Car)]]
[[File:Old School Steering Wheel (Detailing Station).jpg|thumb|Old School Steering Wheel (Detailing Station)]]
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File:Rally Steering Wheel (Car).jpg
6
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2749
2024-05-05T19:30:17Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Rally Steering Wheel (Detailing Station).jpg
6
1334
2750
2024-05-05T19:30:17Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Rally Steering Wheel (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cd1d6ae126737f089ac868294559adfb3d67af16
Rally Steering Wheel
0
1335
2751
2024-05-05T19:30:36Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=But will it actually make you go faster?}} === Gallery === [[File:Rally Steering Wheel (Car).jpg|thumb|Rally Steering Wheel (Car)]] [[File:Rally Steering Wheel (Detailing Station).jpg|thumb|Rally Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=But will it actually make you go faster?}}
=== Gallery ===
[[File:Rally Steering Wheel (Car).jpg|thumb|Rally Steering Wheel (Car)]]
[[File:Rally Steering Wheel (Detailing Station).jpg|thumb|Rally Steering Wheel (Detailing Station)]]
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File:Welded Steering Wheel (Detailing Station).jpg
6
1336
2752
2024-05-05T19:31:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Welded Steering Wheel (Car).jpg
6
1337
2753
2024-05-05T19:31:31Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Welded Steering Wheel (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
752395307f30f7d3c5dc3eea416661dafa8eb395
Welded Steering Wheel
0
1338
2754
2024-05-05T19:31:46Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's time to chain down the competition.}} === Gallery === [[File:Welded Steering Wheel (Car).jpg|thumb|Welded Steering Wheel (Car)]] [[File:Welded Steering Wheel (Detailing Station).jpg|thumb|Welded Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=It's time to chain down the competition.}}
=== Gallery ===
[[File:Welded Steering Wheel (Car).jpg|thumb|Welded Steering Wheel (Car)]]
[[File:Welded Steering Wheel (Detailing Station).jpg|thumb|Welded Steering Wheel (Detailing Station)]]
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File:High-Tech Steering Wheel (Detailing Station).jpg
6
1339
2755
2024-05-05T19:32:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=High-Tech Steering Wheel (Detailing Station)}}
|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:High-Tech Steering Wheel (Car).jpg
6
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2756
2024-05-05T19:32:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=High-Tech Steering Wheel (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8bfe441f7bdc688d2b30040dd221644a9076c8b4
High-Tech Steering Wheel
0
1341
2757
2024-05-05T19:33:10Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Maybe some of the buttons are for show, but it's still fun, right?}} === Gallery === [[File:High-Tech Steering Wheel (Car).jpg|thumb|High-Tech Steering Wheel (Car)]] [[File:High-Tech Steering Wheel (Detailing Station).jpg|thumb|High-Tech Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Maybe some of the buttons are for show, but it's still fun, right?}}
=== Gallery ===
[[File:High-Tech Steering Wheel (Car).jpg|thumb|High-Tech Steering Wheel (Car)]]
[[File:High-Tech Steering Wheel (Detailing Station).jpg|thumb|High-Tech Steering Wheel (Detailing Station)]]
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File:Junker Steering Wheel (Detailing Station).jpg
6
1342
2758
2024-05-05T19:34:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
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|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Junker Steering Wheel (Car).jpg
6
1343
2759
2024-05-05T19:34:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
46fa04f3af112233dbde6680b42c7c30100faed8
Junker Steering Wheel
0
1344
2760
2024-05-05T19:34:31Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=One person's trash is another person's treasure... or steering wheel.}} === Gallery === [[File:Junker Steering Wheel (Car).jpg|thumb|Junker Steering Wheel (Car)]] [[File:Junker Steering Wheel (Detailing Station).jpg|thumb|Junker Steering Wheel (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=One person's trash is another person's treasure... or steering wheel.}}
=== Gallery ===
[[File:Junker Steering Wheel (Car).jpg|thumb|Junker Steering Wheel (Car)]]
[[File:Junker Steering Wheel (Detailing Station).jpg|thumb|Junker Steering Wheel (Detailing Station)]]
96ccc2a9d6b630a2dc4ec8c8e06f6db2fa6da320
File:8-Ball Shifter (Detailing Station).jpg
6
1345
2761
2024-05-05T19:36:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=8-Ball Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6866c38d561acdf44339dee712589784f05f0bec
File:8-Ball Shifter (Car).jpg
6
1346
2762
2024-05-05T19:36:25Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=8-Ball Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
f1e5eef4f039d5932d2f52ce2733cd87ce6267a8
8-Ball Shifter
0
1347
2763
2024-05-05T19:36:44Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Cosmetic shifter sticks may seem silly, but this one might actually be comfortable.}} === Gallery === [[File:8-Ball Shifter (Car).jpg|thumb|8-Ball Shifter (Car)]] [[File:8-Ball Shifter (Detailing Station).jpg|thumb|8-Ball Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Cosmetic shifter sticks may seem silly, but this one might actually be comfortable.}}
=== Gallery ===
[[File:8-Ball Shifter (Car).jpg|thumb|8-Ball Shifter (Car)]]
[[File:8-Ball Shifter (Detailing Station).jpg|thumb|8-Ball Shifter (Detailing Station)]]
1e164968d1cafd65241d613addee5c93c2c50800
File:Arrow Shifter (Detailing Station).jpg
6
1348
2764
2024-05-05T19:37:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Arrow Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b345937fbbe9a9096967c17895f9fd9f6d2f463a
File:Arrow Shifter (Car).jpg
6
1349
2765
2024-05-05T19:37:36Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Arrow Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8a6e33b9048f58b2ed7877dac6fd20730226c959
Arrow Shifter
0
1350
2766
2024-05-05T19:37:49Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Full speed ahead!}} === Gallery === [[File:Arrow Shifter (Car).jpg|thumb|Arrow Shifter (Car)]] [[File:Arrow Shifter (Detailing Station).jpg|thumb|Arrow Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Full speed ahead!}}
=== Gallery ===
[[File:Arrow Shifter (Car).jpg|thumb|Arrow Shifter (Car)]]
[[File:Arrow Shifter (Detailing Station).jpg|thumb|Arrow Shifter (Detailing Station)]]
5411624237ba3ddfc325fd8cbdb9f649d1c18bdc
File:Crowbar Shifter (Detailing Station).jpg
6
1351
2767
2024-05-05T19:38:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Crowbar Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
750fa1c5060b2a6c1265bd747a308363d6ccdda6
File:Crowbar Shifter (Car).jpg
6
1352
2768
2024-05-05T19:38:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Crowbar Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3bb5dda419d23ee4ef99d6714a6e27e77d8282d3
Crowbar Shifter
0
1353
2769
2024-05-05T19:39:09Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Sometimes you've really gotta pry it out of park.}} === Gallery === [[File:Crowbar Shifter (Car).jpg|thumb|Crowbar Shifter (Car)]] [[File:Crowbar Shifter (Detailing Station).jpg|thumb|Crowbar Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Sometimes you've really gotta pry it out of park.}}
=== Gallery ===
[[File:Crowbar Shifter (Car).jpg|thumb|Crowbar Shifter (Car)]]
[[File:Crowbar Shifter (Detailing Station).jpg|thumb|Crowbar Shifter (Detailing Station)]]
5f495291eb101f194f8cb531d9586aa7a669f9f8
File:Throttle Shifter (Detailing Station).jpg
6
1354
2770
2024-05-05T19:40:08Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Throttle Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
e544019467bfc45e0a8c66a7f78e6bb7d69dc6aa
File:Throttle Shifter (Car).jpg
6
1355
2771
2024-05-05T19:40:08Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Throttle Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
466ae3bad0a9e0f8629fe90f05825b8c2431a272
Throttle Shifter
0
1356
2772
2024-05-05T19:40:22Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Never. Press. The. Button.}} === Gallery === [[File:Throttle Shifter (Car).jpg|thumb|Throttle Shifter (Car)]] [[File:Throttle Shifter (Detailing Station).jpg|thumb|Throttle Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Never. Press. The. Button.}}
=== Gallery ===
[[File:Throttle Shifter (Car).jpg|thumb|Throttle Shifter (Car)]]
[[File:Throttle Shifter (Detailing Station).jpg|thumb|Throttle Shifter (Detailing Station)]]
2a5fb4976626275b40cef3d508e2695be8785aaf
File:Cactus Shifter (Car).jpg
6
1357
2773
2024-05-05T19:41:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Cactus Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7bb21a13968743d639355abf91165b26b4d74e6d
File:Cactus Shifter (Detailing Station).jpg
6
1358
2774
2024-05-05T19:41:22Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Cactus Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c65d6ec347a80ef6e551584f1f698d79737b8df0
Cactus Shifter
0
1359
2775
2024-05-05T19:41:52Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=So gentle on the hand, so soft to hold.}} === Gallery === [[File:Cactus Shifter (Car).jpg|thumb|Cactus Shifter (Car)]] [[File:Cactus Shifter (Detailing Station).jpg|thumb|Cactus Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=So gentle on the hand, so soft to hold.}}
=== Gallery ===
[[File:Cactus Shifter (Car).jpg|thumb|Cactus Shifter (Car)]]
[[File:Cactus Shifter (Detailing Station).jpg|thumb|Cactus Shifter (Detailing Station)]]
4e9bf8a1a0526f936c3f5c2cd03cf59d10cfad0b
File:Sculpture Shifter (Detailing Station).jpg
6
1360
2776
2024-05-05T19:43:05Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sculpture Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
929e0bdaaed0c21e1bb78fb4ad6963f58463e428
File:Sculpture Shifter (Car).jpg
6
1361
2777
2024-05-05T19:43:05Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sculpture Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
68051bfddc334b5286a08f965f3b42ebb3c2fb76
Sculpture Shifter
0
1362
2778
2024-05-05T19:43:31Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There's a pretty good chance he won't bite...}} === Gallery === [[File:Sculpture Shifter (Car).jpg|thumb|Sculpture Shifter (Car)]] [[File:Sculpture Shifter (Detailing Station).jpg|thumb|Sculpture Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=There's a pretty good chance he won't bite...}}
=== Gallery ===
[[File:Sculpture Shifter (Car).jpg|thumb|Sculpture Shifter (Car)]]
[[File:Sculpture Shifter (Detailing Station).jpg|thumb|Sculpture Shifter (Detailing Station)]]
5426ae93ee89435fbc0a7e62c40778fec5f02c7c
File:Sword Shifter (Detailing Station).jpg
6
1363
2779
2024-05-05T19:44:32Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sword Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
9b49ac36b5897ecc19f76e7837dc9db722bc4cd7
File:Sword Shifter (Car).jpg
6
1364
2780
2024-05-05T19:44:32Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Sword Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
54df895b9f10c50415c65168dabe18ff72d37e86
Sword Shifter
0
1365
2781
2024-05-05T19:44:45Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't worry, there isn't a pointy end...}} === Gallery === [[File:Sword Shifter (Car).jpg|thumb|Sword Shifter (Car)]] [[File:Sword Shifter (Detailing Station).jpg|thumb|Sword Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Don't worry, there isn't a pointy end...}}
=== Gallery ===
[[File:Sword Shifter (Car).jpg|thumb|Sword Shifter (Car)]]
[[File:Sword Shifter (Detailing Station).jpg|thumb|Sword Shifter (Detailing Station)]]
d5c3c9bdd947f71ae7f0acc6b16788b390780aed
File:Shock Absorber Shifter (Detailing Station).jpg
6
1366
2782
2024-05-05T19:45:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Shock Absorber Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
254d84195147ddf639b8ccc1c366ae89627a75d6
File:Shock Absorber Shifter (Car).jpg
6
1367
2783
2024-05-05T19:45:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Shock Absorber Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
04c895219b5ba616fae9a7100f839293ae7a7cf7
Shock Absorber Shifter
0
1368
2784
2024-05-05T19:46:05Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Shifting has never felt so smooth, nor so springy.}} === Gallery === [[File:Shock Absorber Shifter (Car).jpg|thumb|Shock Absorber Shifter (Car)]] [[File:Shock Absorber Shifter (Detailing Station).jpg|thumb|Shock Absorber Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Shifting has never felt so smooth, nor so springy.}}
=== Gallery ===
[[File:Shock Absorber Shifter (Car).jpg|thumb|Shock Absorber Shifter (Car)]]
[[File:Shock Absorber Shifter (Detailing Station).jpg|thumb|Shock Absorber Shifter (Detailing Station)]]
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File:Tool Shifter (Detailing Station).jpg
6
1369
2785
2024-05-05T19:47:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Tool Shifter (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6a6f35a8c8e4bf410f3c8acffb3917d5f53df95a
File:Tool Shifter (Car).jpg
6
1370
2786
2024-05-05T19:47:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Tool Shifter (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d770f9ce057be47a022f996094598b0edc75a674
Tool Shifter
0
1371
2787
2024-05-05T19:48:03Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Sometimes you just have to make do with whatever's on hand...}} === Gallery === [[File:Tool Shifter (Car).jpg|thumb|Tool Shifter (Car)]] [[File:Tool Shifter (Detailing Station).jpg|thumb|Tool Shifter (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Sometimes you just have to make do with whatever's on hand...}}
=== Gallery ===
[[File:Tool Shifter (Car).jpg|thumb|Tool Shifter (Car)]]
[[File:Tool Shifter (Detailing Station).jpg|thumb|Tool Shifter (Detailing Station)]]
a4a9ba62559833a9609f571c24878375af6b3fed
File:The Potato Cup (Detailing Station).jpg
6
1372
2788
2024-05-05T19:49:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Potato Cup (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a611fcb02a485fe9b4666afbc6b5cbc25bfb1e4b
File:The Potato Cup (Car).jpg
6
1373
2789
2024-05-05T19:49:53Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Potato Cup (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
901cdad1bcb7b265cc00a8b4ca2981f49d02336e
The Potato Cup
0
1374
2790
2024-05-05T19:50:15Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Uncooked potatoes may be too starchy to enjoy, but with a little creative carving they make surprisingly good drinking vessels. Who knew?}} === Gallery === [[File:The Potato Cup (Car).jpg|thumb|The Potato Cup (Car)]] [[File:The Potato Cup (Detailing Station).jpg|thumb|The Potato Cup (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Uncooked potatoes may be too starchy to enjoy, but with a little creative carving they make surprisingly good drinking vessels. Who knew?}}
=== Gallery ===
[[File:The Potato Cup (Car).jpg|thumb|The Potato Cup (Car)]]
[[File:The Potato Cup (Detailing Station).jpg|thumb|The Potato Cup (Detailing Station)]]
14786bb28ea0db3dfc0fda72d3e4e72fd7669dd2
File:The Bee (Detailing Station).jpg
6
1375
2791
2024-05-05T19:58:41Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Bee (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
bb51ff253cdfed7781b8ab9c0d8a5b05b4241a21
File:The Bee (Car).jpg
6
1376
2792
2024-05-05T19:58:41Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Bee (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
cb4cc91466d71a28393ec60813095e37f5ba8ad9
The Bee
0
1377
2793
2024-05-05T19:58:54Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=What's all the buzz about?}} === Gallery === [[File:The Bee (Car).jpg|thumb|The Bee (Car)]] [[File:The Bee (Detailing Station).jpg|thumb|The Bee (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=What's all the buzz about?}}
=== Gallery ===
[[File:The Bee (Car).jpg|thumb|The Bee (Car)]]
[[File:The Bee (Detailing Station).jpg|thumb|The Bee (Detailing Station)]]
b8e7ecc1a9e425e468563b7bc21043665c2d3b03
File:The Castle (Detailing Station).jpg
6
1378
2794
2024-05-05T19:59:45Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1e2ed9a018fea1fa970ca5756e9de0fd877e42d1
File:The Castle (Car).jpg
6
1379
2795
2024-05-05T19:59:45Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Castle (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c788ec9328596236f61e527f5b2fde7af64812ef
The Castle
0
1380
2796
2024-05-05T19:59:56Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Fortify your defenses.}} === Gallery === [[File:The Castle (Car).jpg|thumb|The Castle (Car)]] [[File:The Castle (Detailing Station).jpg|thumb|The Castle (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Fortify your defenses.}}
=== Gallery ===
[[File:The Castle (Car).jpg|thumb|The Castle (Car)]]
[[File:The Castle (Detailing Station).jpg|thumb|The Castle (Detailing Station)]]
e146df3af55120f1ee5f4703b2a91fcd8b1c844b
File:The Fire Tire (Car).jpg
6
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2797
2024-05-05T20:00:50Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Fire Tire (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
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}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ab267f0035722adb4ded760911dc09a133427f66
File:The Fire Tire (Detailing Station).jpg
6
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2798
2024-05-05T20:00:50Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Fire Tire (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
5f9c5bc55752aed2555cf4014aaaf58f35d80060
The Fire Tire
0
1383
2799
2024-05-05T20:01:09Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Let's burn some rubber.}} === Gallery === [[File:The Fire Tire (Car).jpg|thumb|The Fire Tire (Car)]] [[File:The Fire Tire (Detailing Station).jpg|thumb|The Fire Tire (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Let's burn some rubber.}}
=== Gallery ===
[[File:The Fire Tire (Car).jpg|thumb|The Fire Tire (Car)]]
[[File:The Fire Tire (Detailing Station).jpg|thumb|The Fire Tire (Detailing Station)]]
ebe8405a6a14b28406375d570dfd6e8e55be9f2c
File:The Future Stylings (Car).jpg
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1384
2800
2024-05-05T20:02:28Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Future Stylings (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3a1e9fe5c201efbab042dccb235988eae3fc5ea5
File:The Future Stylings (Detailing Station).jpg
6
1385
2801
2024-05-05T20:02:28Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Future Stylings (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0a82c3c5ac0d68262c50ed18791e7ab1df9ffd4c
The Future Stylings
0
1386
2802
2024-05-05T20:02:43Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=In these uncertain times we must look ahead to the future.}} === Gallery === [[File:The Future Stylings (Car).jpg|thumb|The Future Stylings (Car)]] [[File:The Future Stylings (Detailing Station).jpg|thumb|The Future Stylings (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=In these uncertain times we must look ahead to the future.}}
=== Gallery ===
[[File:The Future Stylings (Car).jpg|thumb|The Future Stylings (Car)]]
[[File:The Future Stylings (Detailing Station).jpg|thumb|The Future Stylings (Detailing Station)]]
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File:The Logo (Car).jpg
6
1387
2803
2024-05-05T20:03:57Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Logo (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
b32cfa9f72215b6373bd7a44a0708d5436b2fec9
File:The Logo (Detailing Station).jpg
6
1388
2804
2024-05-05T20:03:57Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Logo (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0c8d6738e15897bd7c9dae2be3770efede38fb6c
The Logo
0
1389
2805
2024-05-05T20:04:11Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Standard issue ARDA equipment, reappropriated.}} === Gallery === [[File:The Logo (Car).jpg|thumb|The Logo (Car)]] [[File:The Logo (Detailing Station).jpg|thumb|The Logo (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Standard issue ARDA equipment, reappropriated.}}
=== Gallery ===
[[File:The Logo (Car).jpg|thumb|The Logo (Car)]]
[[File:The Logo (Detailing Station).jpg|thumb|The Logo (Detailing Station)]]
509fa79fac0c7c8d63b5cbd883b5c4b6d66cb18c
File:The Wire Replacement (Detailing Station).jpg
6
1390
2806
2024-05-05T20:05:24Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Wire Replacement (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
33e517d63897ab254920895a3903bfec5b301113
File:The Wire Replacement (Car).jpg
6
1391
2807
2024-05-05T20:05:24Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Wire Replacement (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a5e753eafddef8a1f7d72283327861809356d177
The Wire Replacement
0
1392
2808
2024-05-05T20:05:38Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Did someone seriously use a hanger for that?}} === Gallery === [[File:The Wire Replacement (Car).jpg|thumb|The Wire Replacement (Car)]] [[File:The Wire Replacement (Detailing Station).jpg|thumb|The Wire Replacement (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Did someone seriously use a hanger for that?}}
=== Gallery ===
[[File:The Wire Replacement (Car).jpg|thumb|The Wire Replacement (Car)]]
[[File:The Wire Replacement (Detailing Station).jpg|thumb|The Wire Replacement (Detailing Station)]]
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File:The Pirate Ship (Car).jpg
6
1393
2809
2024-05-05T20:06:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pirate Ship (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0d0d9bfb41a353b73e10cbac70b6cafa05cf5339
File:The Pirate Ship (Detailing Station).jpg
6
1394
2810
2024-05-05T20:06:47Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Pirate Ship (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
81ac9d7f93d0786665ef08f354fbd00c17f8245b
The Pirate Ship
0
1395
2811
2024-05-05T20:07:08Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Put the ARRRR in ARDA.}} === Gallery === [[File:The Pirate Ship (Car).jpg|thumb|The Pirate Ship (Car)]] [[File:The Pirate Ship (Detailing Station).jpg|thumb|The Pirate Ship (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Put the ARRRR in ARDA.}}
=== Gallery ===
[[File:The Pirate Ship (Car).jpg|thumb|The Pirate Ship (Car)]]
[[File:The Pirate Ship (Detailing Station).jpg|thumb|The Pirate Ship (Detailing Station)]]
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File:The Prop (Car).jpg
6
1396
2812
2024-05-05T20:08:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Prop (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
27fc04ae54543a38434eacbbae8408920a4f7c00
File:The Prop (Detailing Station).jpg
6
1397
2813
2024-05-05T20:08:16Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Prop (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
fd5ca97b0b31af93242bf4c26183bcf097b73611
The Prop
0
1398
2814
2024-05-05T20:08:28Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For all those moments where you won't need roads.}} === Gallery === [[File:The Prop (Car).jpg|thumb|The Prop (Car)]] [[File:The Prop (Detailing Station).jpg|thumb|The Prop (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=For all those moments where you won't need roads.}}
=== Gallery ===
[[File:The Prop (Car).jpg|thumb|The Prop (Car)]]
[[File:The Prop (Detailing Station).jpg|thumb|The Prop (Detailing Station)]]
2e7ed16faa9c133ffd54873a7a7d507a886fdce9
File:AAAAAAAAAAA! (Car).jpg
6
1399
2815
2024-05-05T20:13:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=AAAAAAAAAAA! (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
a681dd76c151e978a0b160a98ea4c3aa402a9398
File:AAAAAAAAAAA! (Detailing Station).jpg
6
1400
2816
2024-05-05T20:13:14Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=AAAAAAAAAAA! (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
3da5721f2195858760397228efdce618cff41f89
AAAAAAAAAAA!
0
1401
2817
2024-05-05T20:13:32Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!}} === Gallery === [[File:AAAAAAAAAAA! (Car).jpg|thumb|AAAAAAAAAAA! (Car)]] [[File:AAAAAAAAAAA! (Detailing Station).jpg|thumb|AAAAAAAAAAA! (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!}}
=== Gallery ===
[[File:AAAAAAAAAAA! (Car).jpg|thumb|AAAAAAAAAAA! (Car)]]
[[File:AAAAAAAAAAA! (Detailing Station).jpg|thumb|AAAAAAAAAAA! (Detailing Station)]]
5e7bb3223498e05157fd0ff7c8f07a352ed07f03
File:Heading North (Car).jpg
6
1402
2818
2024-05-05T20:15:05Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Heading North (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Heading North (Detailing Station).jpg
6
1403
2819
2024-05-05T20:15:05Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Heading North (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
1bbe94a5dc2101f96bb636eeb8ccfe3dacd87eb9
Heading North
0
1404
2820
2024-05-05T20:15:18Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A magnetic compass is one thing, but do you really know how to find True North? Try zero degrees azimuth.}} === Gallery === [[File:Heading North (Car).jpg|thumb|Heading North (Car)]] [[File:Heading North (Detailing Station).jpg|thumb|Heading North (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=A magnetic compass is one thing, but do you really know how to find True North? Try zero degrees azimuth.}}
=== Gallery ===
[[File:Heading North (Car).jpg|thumb|Heading North (Car)]]
[[File:Heading North (Detailing Station).jpg|thumb|Heading North (Detailing Station)]]
3e65cc287e49eb835547c0620dceed8275675043
File:The Dolphin (Detailing Station).jpg
6
1405
2821
2024-05-05T20:17:03Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
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|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
278c5e3182da1b8e5d409dedf8e7f9986c740178
File:The Dolphin (Car).jpg
6
1406
2822
2024-05-05T20:17:03Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Dolphin (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
2540013ae895809760be2964bbadd27a69bef57a
The Dolphin
0
1407
2823
2024-05-05T20:17:14Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Smooth, sleek and stylish. It's obvious that anyone who likes dolphins is the coolest person in the room. And perhaps even the most talented.}} === Gallery === [[File:The Dolphin (Car).jpg|thumb|The Dolphin (Car)]] [[File:The Dolphin (Detailing Station).jpg|thumb|The Dolphin (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Smooth, sleek and stylish. It's obvious that anyone who likes dolphins is the coolest person in the room. And perhaps even the most talented.}}
=== Gallery ===
[[File:The Dolphin (Car).jpg|thumb|The Dolphin (Car)]]
[[File:The Dolphin (Detailing Station).jpg|thumb|The Dolphin (Detailing Station)]]
ba17123fc09b7c27466b9cfc05bc550b949bad90
File:The Floppy Disk (Detailing Station).jpg
6
1408
2824
2024-05-05T20:19:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Floppy Disk (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
ff3d60ec182f2b7ce85949514f0a5ab75fbf636c
File:The Floppy Disk (Car).jpg
6
1409
2825
2024-05-05T20:19:15Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Floppy Disk (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
74ce59d9350f8ad85ddd91930f122f6bf26841b4
The Floppy Disk
0
1410
2826
2024-05-05T20:19:27Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Though rigid to the touch, this disc certainly does start to flop around as the car gains speed. So, at last, has physical media finally become floppy again? Was this terrible pun the price we had to pay?}} === Gallery === [[File:The Floppy Disk (Car).jpg|thumb|The Floppy Disk (Car)]] [[File:The Floppy Disk (Detailing Station).jpg|thumb|The Floppy Disk (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Though rigid to the touch, this disc certainly does start to flop around as the car gains speed. So, at last, has physical media finally become floppy again? Was this terrible pun the price we had to pay?}}
=== Gallery ===
[[File:The Floppy Disk (Car).jpg|thumb|The Floppy Disk (Car)]]
[[File:The Floppy Disk (Detailing Station).jpg|thumb|The Floppy Disk (Detailing Station)]]
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File:Flower Power (Car).jpg
6
1411
2827
2024-05-05T20:20:39Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Flower Power (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
337a05c9182c5f97d7017bdd43a66d45c7a412ff
File:Flower Power (Detailing Station).jpg
6
1412
2828
2024-05-05T20:20:39Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Flower Power (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
d694b1451b62f6205cc93c33e4b6368458593b1d
Flower Power
0
1413
2829
2024-05-05T20:20:50Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Listen to what the flower people say. Listen, it's getting louder every day.}} === Gallery === [[File:Flower Power (Car).jpg|thumb|Flower Power (Car)]] [[File:Flower Power (Detailing Station).jpg|thumb|Flower Power (Detailing Station)]]"
wikitext
text/x-wiki
{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Listen to what the flower people say. Listen, it's getting louder every day.}}
=== Gallery ===
[[File:Flower Power (Car).jpg|thumb|Flower Power (Car)]]
[[File:Flower Power (Detailing Station).jpg|thumb|Flower Power (Detailing Station)]]
4f372d8896124c6dfc632e6128734e998f058b37
File:Spud Light (Car).jpg
6
1414
2830
2024-05-05T20:21:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Spud Light (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
8267dd6ac706131ec68eab1110324c9c5059dec3
File:Spud Light (Detailing Station).jpg
6
1415
2831
2024-05-05T20:21:56Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Spud Light (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
4735fc1760667c6a7eb89a9960f885b9dd57947e
Spud Light
0
1416
2832
2024-05-05T20:22:06Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=When in doubt, let the starchy one light the way.}} === Gallery === [[File:Spud Light (Car).jpg|thumb|Spud Light (Car)]] [[File:Spud Light (Detailing Station).jpg|thumb|Spud Light (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=When in doubt, let the starchy one light the way.}}
=== Gallery ===
[[File:Spud Light (Car).jpg|thumb|Spud Light (Car)]]
[[File:Spud Light (Detailing Station).jpg|thumb|Spud Light (Detailing Station)]]
e073102128f6beadfd3321f49e7fd555b7765c03
File:The Raspberry (Detailing Station).jpg
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Paradoxon
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Raspberry (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:The Raspberry (Car).jpg
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Paradoxon
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Raspberry (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
0c22a21ca13759183c24333afbbf10f8905677f3
The Raspberry
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2024-05-05T20:24:00Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Cute, delicate and full of possibility, the raspberry is truly the fruit of the future. Here's to tomorrow, and all the wonder the raspberry will bring!}} === Gallery === [[File:The Raspberry (Car).jpg|thumb|The Raspberry (Car)]] [[File:The Raspberry (Detailing Station).jpg|thumb|The Raspberry (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Cute, delicate and full of possibility, the raspberry is truly the fruit of the future. Here's to tomorrow, and all the wonder the raspberry will bring!}}
=== Gallery ===
[[File:The Raspberry (Car).jpg|thumb|The Raspberry (Car)]]
[[File:The Raspberry (Detailing Station).jpg|thumb|The Raspberry (Detailing Station)]]
7a62d37e25e4aff2d00d335ff54a96a33a77a93c
File:Getting Salty (Car).jpg
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2024-05-05T20:24:59Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Getting Salty (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c93fe7ec61ee6f058bca68db0d907876c51c6296
File:Getting Salty (Detailing Station).jpg
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Paradoxon
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Uploaded own work with UploadWizard
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text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Getting Salty (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
c9bde80f1c6724e72837273ae2ffb68a00bbd35c
Getting Salty
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Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Have a little salt to balance out all that sass.}} === Gallery === [[File:Getting Salty (Car).jpg|thumb|Getting Salty (Car)]] [[File:Getting Salty (Detailing Station).jpg|thumb|Getting Salty (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Have a little salt to balance out all that sass.}}
=== Gallery ===
[[File:Getting Salty (Car).jpg|thumb|Getting Salty (Car)]]
[[File:Getting Salty (Detailing Station).jpg|thumb|Getting Salty (Detailing Station)]]
88c5e3ced05ba729f7acd84eaaca19cff46a22bc
File:The Surf Board (Detailing Station).jpg
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Paradoxon
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Uploaded own work with UploadWizard
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Surf Board (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7ec5e4b9df021d03cdc18baa673b37c7a359369d
File:The Surf Board (Car).jpg
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Paradoxon
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Uploaded own work with UploadWizard
wikitext
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=={{int:filedesc}}==
{{Information
|description={{en|1=The Surf Board (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
89bd16ec53eb3c77cb279e007226f449adff5008
The Surf Board
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2024-05-05T20:27:06Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The swell of the waves, the surge of the foam, the smell of the salt. If you can't be out there right now, this is certainly a fine reminder of some very good life choices.}} === Gallery === [[File:The Surf Board (Car).jpg|thumb|The Surf Board (Car)]] [[File:The Surf Board (Detailing Station).jpg|thumb|The Surf Board (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=The swell of the waves, the surge of the foam, the smell of the salt. If you can't be out there right now, this is certainly a fine reminder of some very good life choices.}}
=== Gallery ===
[[File:The Surf Board (Car).jpg|thumb|The Surf Board (Car)]]
[[File:The Surf Board (Detailing Station).jpg|thumb|The Surf Board (Detailing Station)]]
7d1648043590bf7577e6909836312f8d12ee3b9e
File:Powered By Carbs (Detailing Station).jpg
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2024-05-05T20:28:35Z
Paradoxon
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Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Powered By Carbs (Detailing Station)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Powered By Carbs (Car).jpg
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Paradoxon
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Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Powered By Carbs (Car)}}
|date=2024-05-04
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
41671e9fa74df78c4afb09a5d38193542317f9f2
Powered By Carbs
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Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This mysterious bread was baked in 1955, and yet there is not a single speck of mold to be found on it. The truest of Zone miracles.}} === Gallery === [[File:Powered By Carbs (Car).jpg|thumb|Powered By Carbs (Car)]] [[File:Powered By Carbs (Detailing Station).jpg|thumb|Powered By Carbs (Detailing Station)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=This mysterious bread was baked in 1955, and yet there is not a single speck of mold to be found on it. The truest of Zone miracles.}}
=== Gallery ===
[[File:Powered By Carbs (Car).jpg|thumb|Powered By Carbs (Car)]]
[[File:Powered By Carbs (Detailing Station).jpg|thumb|Powered By Carbs (Detailing Station)]]
219ef2f0559d427b2d31faee39da03dbafc592bd
Detailing
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Paradoxon
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added the Year of the Dragon decals
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== Detailing ==
Pacific Drive features many different types of cosmetics that can be applied to the [[Car]]. These take the form of spray paint, decal kits, and accessories. While the paint and decals can be used immediately when found, accessories will need to be recovered from the game world and placed in the [[Auto Shop#Detailing Station|Detailing Station]] before they can be used. Cosmetics can be found in [[Box Truck|Box Trucks]], [[ARDA Investigator|ARDA Investigators]], [[Payload|Payloads]], [[Pneumatic Deposit Box|Pneumatic Deposit Boxes]], and received randomly when opening [[Dumpster Pearl|Dumpster Pearls]].
==== Paint ====
Each paint can has a maximum durability of 30 (applications), though they will have a randomized durability value when found. At the start of the game, the car's body and its panels will have Light Blue Paint applied, while crafted panels will always have no paint (i.e. the same bare steel color that is obtained by using Paint Stripper). Paint Stripper, unlike other paints, will remove decals when applied.
* [[Beige Paint]]
* [[Black Paint]]
* [[Burnt Orange Paint]]
* [[Crimson Paint]]
* [[Evergreen Paint]]
* [[Blue Paint]]
* [[Brown Paint]]
* [[Gray Paint]]
* [[Green Paint]]
* [[Government Yellow Paint]]
* [[Lime Green Paint]]
* [[Orange Paint]]
* [[Purple Paint]]
* [[Gold Paint]]
* [[Off White Paint]]
* [[Paint Stripper]]
* [[Pink Paint]]
* [[Red Paint]]
* [[Matcha Paint]]
* [[Teal Paint]]
* [[Light Blue Paint]]
==== Decals ====
Each decal has a durability of 15 (applications). At the start of the game, the car's body and its panels will have the Wood Panel decal applied.
====== Decal Kits ======
* [[Animal Stripes]]
* [[Arda|ARDA]]
* [[Camo]]
* [[Flames]]
* [[Floral]]
* [[Mural]]
* [[Weird Wagon]]
* [[Shark Teeth]]
* [[Sketchy]]
* [[Retro Stripes]]
* [[Black Stripes]]
* [[White Stripes]]
* [[Wood Panel]]
* [[The Sarcophagus]]
* [[Year of the Dragon]]
* [[Radium Driver]]
* [[The Shuttle]]
====== Decal Stamps ======
* [[Not Today]]
* [[Numbers]]
==== Detailing Station ====
====== Bobbleheads ======
* [[A Brick Wall]]
* [[Colossal Floof]]
* [[Cowabunga!]]
* [[Egan's Mix]]
* [[Qwerty]]
* [[Dashzilla]]
* [[The Bartender]]
* [[Lawyer]]
* [[Gracewind Phil]]
* [[The Submariner]]
* [[Howdy-Grade]]
* [[Mischievous Malcom]]
* [[In Memoriam]]
====== Mirror Ornament ======
* [[The Atom]]
* [[The Blimp]]
* [[Batou]]
* [[The Crystal]]
* [[The D20]]
* [[The Dragon's Tooth Ocarina]]
* [[The Ice Cream]]
* [[The Bear]]
* [[A Slice of Pep]]
* [[The Succulent]]
* [[The Record Player]]
* [[Pacific Fresh]]
* [[Money Wizard]]
====== Steering Wheel ======
* [[Go-Kart Steering Wheel]]
* [[Old School Steering Wheel]]
* [[Rally Steering Wheel]]
* [[Welded Steering Wheel]]
* [[High-Tech Steering Wheel]]
* [[Junker Steering Wheel]]
====== Shifter ======
* [[8-Ball Shifter]]
* [[Arrow Shifter]]
* [[Crowbar Shifter]]
* [[Throttle Shifter]]
* [[Cactus Shifter]]
* [[Sculpture Shifter]]
* [[Sword Shifter]]
* [[Shock Absorber Shifter]]
* [[Tool Shifter]]
* [[The Potato Cup]]
====== Hood Ornament ======
* [[The Bee]]
* [[The Castle]]
* [[The Fire Tire]]
* [[The Future Stylings]]
* [[The Logo]]
* [[The Wire Replacement]]
* [[The Pirate Ship]]
* [[The Prop]]
====== Antenna ======
* [[AAAAAAAAAAA!]]
* [[Heading North]]
* [[The Dolphin]]
* [[The Floppy Disk]]
* [[Flower Power]]
* [[Spud Light]]
* [[The Raspberry]]
* [[Getting Salty]]
* [[The Surf Board]]
* [[Powered By Carbs]]
====== Stickers ======
Stickers can be applied to both the left and right, appearing on the lower left and lower right of the trunk door's window (only as long as a trunk door is actually installed).
* Anomaly Chasers Sticker
* Dogs Sticker
* Eat My Dust Sticker
* Forage Sticker
* Horse Girl Sticker
* How's My Driving? Sticker
* Idiot Sticker
* Mom Sticker
* On Board Sticker
* Great Outdoors Sticker
* Can I Pet Your Dog? Sticker
* PNW Love Sticker
* Reactor Sticker
* Not Today Satan! Sticker
* Swag Wagon Sticker
* Wood Paneling Sticker
A set of Pride Flag stickers is also available in the sticker slot, which unlike normal accessories are made available as soon as the Detailing Station is built.
* Abrosexual Pride
* Agender Pride
* Bigender Pride
* Bisexual Pride
* BLM Sticker
* Demisexual Pride
* Gay Men's Pride
* Genderfluid Pride
* Genderflux Pride
* Genderqueer Pride
* Intersex Pride
* Lesbian Pride
* Neutrois Pride
* Nonbinary Pride
* Pangender Pride
* Pansexual Pride
* Polysexual Pride
* Pride Flag
* Pride Progress
* Queer Pride
* Straight Ally Sticker
* Transgender Pride
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File:The Sarcophagus Decal (Front).jpg
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Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Sarcophagus Decal (Front)}}
|date=2024-05-06
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
af5f19a3472ac6b1a02708f9945749bc1e83a297
File:The Sarcophagus Decal (Back).jpg
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Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=The Sarcophagus Decal (Back)}}
|date=2024-05-06
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
6f37d396c0bd87ab6aa3c58e65becd2a126c0497
The Sarcophagus
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2024-05-05T22:38:23Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Transform your car into your very own Sarcophagus by wrapping it in cosmic flora, guaranteed to help you mow down any pesky weeds.}} === Gallery === No, it will not make your car black. [[File:The Sarcophagus Decal (Front).jpg|thumb|The Sarcophagus Decal (Front)]] [[File:The Sarcophagus Decal (Back).jpg|thumb|The Sarcophagus Decal (Back)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Transform your car into your very own Sarcophagus by wrapping it in cosmic flora, guaranteed to help you mow down any pesky weeds.}}
=== Gallery ===
No, it will not make your car black.
[[File:The Sarcophagus Decal (Front).jpg|thumb|The Sarcophagus Decal (Front)]]
[[File:The Sarcophagus Decal (Back).jpg|thumb|The Sarcophagus Decal (Back)]]
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File:Year of the Dragon Decal (Front).jpg
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2024-05-05T22:39:49Z
Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Year of the Dragon Decal (Front)}}
|date=2024-05-06
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
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File:Year of the Dragon Decal (Back).jpg
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Paradoxon
51
Uploaded own work with UploadWizard
wikitext
text/x-wiki
=={{int:filedesc}}==
{{Information
|description={{en|1=Year of the Dragon Decal (Back)}}
|date=2024-05-06
|source={{own}}
|author=[[User:Paradoxon|Paradoxon]]
|permission=
|other versions=
}}
=={{int:license-header}}==
{{self|cc-by-sa-4.0}}
7b4a680488c975496e3317d611c9ba32704e278e
Year of the Dragon
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2024-05-05T22:40:13Z
Paradoxon
51
Created page with "{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Go forth with the good fortune and strength of a dragon.}} === Gallery === No, it will not make your car black. [[File:Year of the Dragon Decal (Front).jpg|thumb|Year of the Dragon Decal (Front)]] [[File:Year of the Dragon Decal (Back).jpg|thumb|Year of the Dragon Decal (Back)]]"
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{{Paint/Decal|icon=COLL-PAINT.png|lb-content=Go forth with the good fortune and strength of a dragon.}}
=== Gallery ===
No, it will not make your car black.
[[File:Year of the Dragon Decal (Front).jpg|thumb|Year of the Dragon Decal (Front)]]
[[File:Year of the Dragon Decal (Back).jpg|thumb|Year of the Dragon Decal (Back)]]
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